Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.27 @ 16:03:58 Player: RNGesus Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (183) 915 Value Destroyed (5592) 5592 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (2154) 2154 TOTAL SCORE: 12201 Bonus ------- High Alert Combat Kills 863 Follower Combat Kills 591 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 266/300 Energy 325/325 System Corruption 2% Temperature Cool (9) Movement Core (1650) Ox32 Location -7/Factory Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Advanced Visual Processing Unit Experimental Terrain Scan Processor Advanced Targeting Computer Relay Coupler [Sentry] (14) > --- WEAPON (2) ------- Katana > --- INVENTORY (25) --- Light Angular Momentum Engine Improved Heat Sink Structural Scanner Active Sensor Suite Damper Plating Hacking Suite System Restoration Module HERF Cannon Plasma Cannon Plasma Cannon Plasma Cannon Cooled Particle Cannon Gauss Rifle Mini Assault Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Armored Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Hardened Medium Armor Plating Advanced Shield Generator Relay Coupler [Swarmer] > --- WEAPON ----------- Cooled Particle Cannon Katana > --- INVENTORY -------- Antimatter Reactor Improved Heat Sink Structural Scanner Active Sensor Suite Experimental Terrain Scan Processor Hardened Medium Armor Plating Damper Plating Hacking Suite Relay Coupler [Duelist] Relay Coupler [Sentry] System Restoration Module HERF Cannon Plasma Cannon Plasma Cannon Plasma Cannon Gauss Rifle Mini Assault Cannon Improved Grenade Launcher Datajack Improved Datajack [Rating: 65] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Improved Airjet Utility Advanced Visual Processing Unit Device Cooling System Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Was Fac Slots Evolved 6 | . . . 2 2 . . 2 . . Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 5 | . . . 1 2 . . 2 . . Weapon . | . . . . . . . . . . Parts Attached 169 | 5 7 . 35 45 9 11 35 3 19 Power 19 | . 1 . 4 7 1 1 3 . 2 Engine 7 | . 1 . 4 2 . . . . . Core 10 | . . . . 5 1 1 3 . . Reactor 2 | . . . . . . . . . 2 Propulsion 38 | 2 2 . 7 13 1 1 10 1 1 Treads 21 | 2 2 . 1 6 1 1 6 1 1 Leg 12 | . . . 6 5 . . 1 . . Wheel 4 | . . . . 1 . . 3 . . Hover 1 | . . . . 1 . . . . . Flight . | . . . . . . . . . . Utility 50 | 1 2 . 9 14 3 3 11 1 6 Device 17 | . . . 4 4 1 1 5 . 2 Storage 3 | 1 1 . . 1 . . . . . Processor 6 | . . . . 2 1 1 1 . 1 Hackware 6 | . . . . . . 1 3 . 2 Protection 18 | . 1 . 5 7 1 . 2 1 1 Artifact . | . . . . . . . . . . Weapon 62 | 2 2 . 15 11 4 6 11 1 10 Energy Gun 4 | 1 . . 2 . . . . . 1 Energy Cannon 13 | . . . 2 3 1 1 4 . 2 Ballistic Gun 16 | 1 2 . 8 5 . . . . . Ballistic Cannon 2 | . . . . . . 1 1 . . Launcher 16 | . . . 3 3 3 2 2 1 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 2 . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 8 | . . . . . . 2 2 . 4 Unidentified Prototypes 9 | . 1 . 3 2 . 1 . . 2 Parts Lost 54 | . . . 7 18 5 2 11 1 10 Power 9 | . . . 2 3 1 1 1 . 1 Propulsion 14 | . . . . 7 1 1 3 . 2 Utility 23 | . . . 4 6 2 . 5 1 5 Weapon 8 | . . . 1 2 1 . 2 . 2 Highest Loss Streak 9 | . . . 2 5 2 1 6 1 9 To Critical Strikes 1 | . . . 1 . . . . . . Average Slot Usage (%) 93 | . 83 100 96 90 97 99 93 95 90 Engine 3 | . 7 14 10 2 . . . . . Core 4 | . . . . 6 8 9 6 7 1 Treads 14 | . 27 28 2 7 27 26 14 3 9 Leg 8 | . . . 30 15 . . . 7 4 Wheel 1 | . . . . 3 . . 4 6 . Device 10 | . . . 10 12 13 9 13 15 12 Storage 9 | . 14 14 11 9 9 9 7 7 7 Processor 8 | . . . . 11 12 9 15 15 15 Hackware 2 | . . . . . . 8 5 7 7 Protection 8 | . 4 14 10 7 8 9 6 6 8 Energy Cannon 3 | . . . . 4 11 7 4 . 1 Ballistic Gun 8 | . 26 28 20 5 . . . . . Launcher 2 | . . . . 5 6 1 2 6 . Slashing Weapon 1 | . . . . . . . 1 7 6 Special Melee Weapon 1 | . . . . . . 8 5 . 4 Naked Turns . | . . . . . . . . . . Heaviest Build 123 | 8 34 34 42 102 107 100 101 103 123 Greatest Support 90 | 40 40 40 60 69 69 66 63 70 90 Greatest Overweight (x) 9 | . 8 . 2 3 1 1 9 5 1 Average Overweight (x) . | . . . . 1 1 1 2 2 1 Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 25 25 Average Capacity 20 | 7 12 15 15 17 25 25 25 25 25 Most Carried 25 | 4 11 12 15 22 25 25 25 25 25 Average Carried 17 | 2 8 10 13 14 21 23 21 24 24 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 25 Final Carried 25 | 4 10 12 15 22 24 24 22 25 20 Class Distribution -------------------- 55% | Mutant 22% | Scavenger-Mutant 21% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Gar Mat Fac Was Fac Matter Collected 3772 | 236 177 158 1093 940 230 24 668 53 193 Remotely . | . . . . . . . . . . Salvage Created 6013 | 101 333 214 1726 1639 357 190 940 . 513 Parts 371 | 9 30 11 113 71 39 16 59 . 23 Haulers Intercepted 15 | . 2 . 5 6 . . 2 . . Recyclers Shooed 6 | 1 . 1 . 2 . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Was Fac Combat Hostiles Destroyed 141 | . 11 4 40 27 23 7 19 . 10 Guns 55 | . 11 4 30 10 . . . . . Cannons 34 | . . . . 11 3 3 12 . 5 AOE 49 | . . . 10 6 19 4 7 . 3 Classes Destroyed 16 | 2 3 . 5 4 . . 1 . 1 Worker 8 | 1 . 1 3 1 . . 1 . 1 Builder 3 | . . . . 1 . 1 1 . . Tunneler 6 | 4 . 1 . 1 . . . . . Hauler 15 | . 2 . 5 6 . . 2 . . Recycler 5 | . . . . 1 . . 3 . 1 Operator 3 | . . . 3 . . . . . . Watcher 2 | . . . . 1 . . 1 . . Swarmer 46 | . 9 . 7 . 16 4 6 . 4 Grunt 60 | . 2 4 18 19 5 1 9 . 2 Brawler 6 | . . . 4 1 . . . . 1 Duelist 3 | . . . 1 2 . . . . . Protector 1 | . . . 1 . . . . . . Sentry 17 | . . . 9 4 2 2 . . . Specialist 2 | . . . . . . . . . 2 Hunter 2 | . . . . 1 . . 1 . . Programmer 4 | . . . . . . . 3 . 1 Best Kill Streak 11 | 5 6 1 11 9 8 4 11 . 4 Combat Bots Only 10 | . 6 1 10 7 8 3 7 . 4 Max Kills in Single Turn 4 | 1 2 1 4 4 4 2 2 . 2 Gunslinging 1 | . 1 . . . . . . . . Exploded 4 | . . . 4 2 4 2 2 . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Gar Mat Fac Was Fac Damage Taken 9236 | . 247 163 1537 2560 674 420 1638 22 1975 Core 1400 | . 31 16 135 418 46 52 296 . 406 Absorbed by Shields 23 | . . . . . . . . . 23 Core Remaining (%) 63 | 100 . 81 66 . . 6 . . . Volleys Fired 539 | 11 23 17 132 179 30 19 92 1 35 Largest 2 | 2 2 2 2 2 1 1 1 1 1 Hottest 80 | 70 46 46 46 80 80 80 80 36 80 Shots Fired 724 | 22 46 34 243 202 30 19 91 1 36 Gun 468 | 22 46 34 238 128 . . . . . Cannon 207 | . . . . 64 16 16 79 . 32 Launcher 49 | . . . 5 10 14 3 12 1 4 Special . | . . . . . . . . . . Kinetic 479 | 11 46 34 238 128 . . 22 . . Thermal 196 | 11 . . . 64 16 16 57 . 32 Explosive 49 | . . . 5 10 14 3 12 1 4 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 20 | 8 10 6 15 20 7 9 16 . 11 Robot Miss Streak 4 | 1 3 2 4 3 2 1 4 . 3 Penetration Max 1 | . . . . 1 . . . . . Secondary Targets 7 | . 1 1 5 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . Shots Hit Robots 537 | 14 34 23 179 145 14 21 75 . 32 Core Hits 281 | 7 14 11 84 71 28 9 45 . 12 Critical Kills 3 | . . . 1 . 1 . . . 1 Critical Parts Destroyed 3 | . . 1 1 1 . . . . . Critical Strikes 9 | 1 . 1 2 1 1 . 2 . 1 Burn 1 | 1 . . . . . . . . . Meltdown 2 | . . . . . 1 . . . 1 Destroy 4 | . . 1 2 1 . . . . . Blast 2 | . . . . . . . 2 . . Melee Attacks 37 | . . . . . . 8 23 . 6 Impact . | . . . . . . . . . . Slashing 3 | . . . . . . . 3 . . Piercing . | . . . . . . . . . . Sneak Attacks 19 | . . . . . . 7 9 . 3 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14212 | 164 501 339 3727 3840 1515 608 2468 94 956 Guns 5478 | 164 501 339 2694 1780 . . . . . Cannons 3978 | . . . . 1222 228 333 1518 . 677 Explosions 4689 | . . . 1024 838 1287 275 896 94 275 Melee 54 | . . . . . . . 54 . . Ramming 13 | . . . 9 . . . . . 4 Kinetic 5794 | 51 501 339 2694 1780 . . 429 . . Thermal 3662 | 113 . . . 1222 228 333 1089 . 677 Explosive 4689 | . . . 1024 838 1287 275 896 94 275 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 54 | . . . . . . . 54 . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . 7 . . . 2 2 2 Average Corruption 2 | . . . 3 . . . 1 2 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 56 | . . . 26 . . . 11 8 11 Message Errors 14 | . . . 8 . . . 2 3 1 Matter Fused 11 | . . . 4 . . . . 4 3 Heat Flow Errors 9 | . . . 1 . . . 5 1 2 Energy Discharges 3 | . . . 1 . . . 2 . . Parts Rejected 3 | . . . 2 . . . . . 1 Data Loss (minor) 5 | . . . 3 . . . . . 2 Data Loss (major) 5 | . . . 3 . . . 1 . 1 Misfires 2 | . . . 1 . . . . . 1 Alerts 1 | . . . 1 . . . . . . Weapon Failures 3 | . . . 2 . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 167 | . . . . . 69 6 92 . . Projectiles 74 | . . . . . . 1 73 . . Explosions 93 | . . . . . 69 5 19 . . Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . . Impact . | . . . . . . . . . . Kinetic 1 | . . . . . . . 1 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 398 | . . . 13 48 182 25 76 . 54 Shots 13 | . . . 1 1 6 1 2 . 2 Rammed 2 | . . . . . . . . . 2 Targets Rammed 4 | . . . 2 . . . . . 2 Kicked 2 | . . . 2 . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 369 | 40 2 32 369 135 9 48 255 147 323 Average Temperature 45 | 19 2 12 38 25 5 21 102 76 117 Received Heat Transfer 3514 | . 60 90 618 1395 153 117 396 9 676 Effects 4 | . . . . . . . . . 4 Energy Bleed 1 | . . . . . . . . . 1 Interference 3 | . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . . . 1 . . . 2 Combat Hostiles 3 | . . . . . 1 . . . 2 Parts Melted 18 | 3 . . . 7 1 1 3 . 3 Heat Transferred 6312 | 407 . . . 2242 450 650 1508 . 1055 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Was Fac Peak Influence 1069 | 25 143 110 728 831 1069 593 455 168 416 Initial 520 | . 16 55 21 302 361 520 264 149 . Average 379 | 7 50 55 527 545 791 517 219 133 186 Maximum Alert Level 3 | . . . 3 3 3 2 2 . 2 Low Security (%) 33 | 100 100 100 9 . . . 40 100 43 Level 1 13 | . . . 1 10 3 2 35 . 54 Level 2 40 | . . . 76 81 28 97 23 . 2 Level 3 11 | . . . 12 7 68 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 27 | . . . 6 5 . 1 7 . 8 Investigation 1 | . . . . 1 . . . . . Extermination 3 | . . . . . . . 2 . 1 Reinforcement 16 | . . . 4 2 . 1 5 . 4 Assault 2 | . . . 2 . . . . . . Garrison 5 | . . . . 2 . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . 1 Haulers Reinforced 2 | . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Gar Mat Fac Was Fac Distress Signals 11 | . . . 5 5 . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 254 | . 17 4 65 56 23 13 42 4 30 Peak Tracking Total 9 | . 4 2 9 9 6 4 8 1 7 Tactical Retreats 19 | . 1 . 2 6 . 2 5 . 3 Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Was Fac Traps Triggered 13 | . 1 . 2 4 3 . 3 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Gar Mat Fac Was Fac Machines Disabled 17 | . . . 3 6 3 1 3 . 1 Max in Single Turn 2 | . . . 1 2 1 1 2 . . Garrison Access 1 | . . . . . . . 1 . . Garrison Relay 2 | . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Gar Mat Fac Was Fac Machines Accessed 19 | . 1 . 5 7 . 3 1 . 2 Terminals 14 | . 1 . 4 6 . 3 . . . Fabricators 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 3 | . . . . 1 . . 1 . 1 Total Hacks 42 | . 3 . 13 15 . 8 1 . 2 Successful 15 | . 1 . 8 4 . . 1 . 1 Failed 27 | . 2 . 5 11 . 8 . . 1 Catastrophic 10 | . 1 . 3 3 . 3 . . . Database Lockouts . | . . . . . . . . . . Manual 32 | . 2 . 8 14 . 8 . . . Terminals 36 | . 3 . 11 14 . 8 . . . Fabricators 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . Garrison Access 3 | . . . . 1 . . 1 . 1 Terminal Hacks 7 | . . . 5 2 . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . Branch Access Points 2 | . . . 1 1 . . . . . Unreport Threat 2 | . . . 1 1 . . . . . Hauler Manifests 2 | . . . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Garrison Access Hacks 3 | . . . . 1 . . 1 . 1 Unlock Access 2 | . . . . 1 . . . . 1 Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks 3 | . 1 . 1 1 . . . . . Terminals 3 | . 1 . 1 1 . . . . . Botnet 1 | . . . . 1 . . . . . Operators 2 | . 1 . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 1 . 4 4 . 3 . . 2 Full Trace Events 2 | . . . . 1 . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Gar Mat Fac Was Fac Used RIF Installer 1 | . . . . . 1 . . . . Robots Hacked 19 | . . . . . . 4 11 . 4 Non-combat 13 | . . . . . . 4 7 . 2 Combat 6 | . . . . . . . 4 . 2 Robot Hacks Applied 22 | . . . . . . 5 13 . 4 no_distress 3 | . . . . . . . 2 . 1 map_walls 3 | . . . . . . 1 2 . . find_fabricator 1 | . . . . . . . 1 . . drop_inventory 1 | . . . . . . 1 . . . find_recycling 1 | . . . . . . . 1 . . find_station 1 | . . . . . . . . . 1 locate_traps 1 | . . . . . . 1 . . . clear_repairs 1 | . . . . . . 1 . . . map_route 2 | . . . . . . 1 1 . . find_garrison 1 | . . . . . . . 1 . . link_fov 1 | . . . . . . . 1 . . overwrite_iff 2 | . . . . . . . 1 . 1 streamctrl_high 1 | . . . . . . . 1 . . formatsys_high 3 | . . . . . . . 2 . 1 Relay Couplers Released 7 | . . . . . 7 . . . . Machine Destruction 7 | . . . . . 7 . . . . Attached 6 | . . . . . . 1 3 . 2 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Gar Mat Fac Was Fac Total Allies 25 | . . . . . . . 4 19 2 Largest Group 19 | . . . . . . . 2 19 11 Highest-Rated Group 465 | . . . . . . . 24 465 323 Highest-Rated Ally 35 | . . . . . . . 16 35 35 Total Orders . | . . . . . . . . . . Ally Attacks 209 | . . . . . . . 6 142 61 Total Damage 5506 | . . . . . . . 86 4181 1239 Kills 24 | . . . . . . . . 12 12 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Gar Mat Fac Was Fac Turns Passed 10741 | 124 973 660 1917 1712 1307 610 2204 454 780 Spaces Moved 5013 | 53 545 346 1123 737 502 226 990 224 267 Core 4 | 2 2 . . . . . . . . Treads 2792 | 51 543 346 82 191 502 226 482 102 267 Legs 1404 | . . . 1041 363 . . . . . Wheels 813 | . . . . 183 . . 508 122 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 110 240 240 140 140 240 Average Speed 177 | 155 161 160 127 165 240 240 190 189 241 Slowest Speed 450 | 160 450 160 270 330 240 240 320 240 245 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 55 | 4 94 78 97 66 61 21 28 93 10 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 50 | . . . 12 3 17 6 2 10 . Terrain Destroyed 268 | . . . 29 60 73 24 28 10 44 Melee 1 | . . . . . . . 1 . . Projectile 18 | . . . . 12 . . 5 . 1 AOE 249 | . . . 29 48 73 24 22 10 43 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Gar Mat Fac Was Fac Total 6127 | 72 590 419 1365 1021 576 275 1204 259 346 Wait 188 | . 3 55 26 15 20 1 48 12 8 Move 5004 | 52 544 345 1122 736 500 225 990 223 267 Hop . | . . . . . . . . . . Pick Up 97 | 4 9 2 21 27 9 4 10 9 2 Fast Attach 60 | 5 4 . 12 18 1 4 10 2 4 Attach 54 | . 1 . 13 16 5 2 11 . 6 Detach 15 | . 1 . 6 5 . 2 . . 1 Swap 55 | . 2 . 10 11 3 5 14 1 9 Drop 68 | . 3 . 21 14 2 5 6 11 6 Fire 539 | 11 23 17 132 179 30 19 92 1 35 Melee 37 | . . . . . . 8 23 . 6 Ram 1 | . . . . . . . . . 1 Kick 2 | . . . 2 . . . . . . Crush 1 | . . . . . . . . . 1 Escape Stasis 6 | . . . . . 6 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / Exi) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: [*Fac] / Gar) History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 14) 658 | -10/Materials | Discovered new exit (range 7) 764 | -10/Materials | Discovered new exit (range 4) 964 | -10/Materials | Discovered new exit (range 11) 1023 | -10/Materials | Discovered new exit (range 5) 1098 | -10/Materials | Entered Mines 1167 | -10/Mines | Discovered new exit (range 9) 1304 | -10/Mines | Identified exit to Exiles 1489 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1517 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1546 | -10/Mines | Discovered new exit (range 11) 1632 | -10/Mines | Assembled infested the area 1758 | -10/Mines | Entered Materials 1758 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1868 | -9/Materials | Discovered new exit (range 6) 1889 | -9/Materials | Identified exit to Mines 1985 | -9/Materials | Destroyed 10 combat bots 2427 | -9/Materials | Discovered new exit (range 15) 2558 | -9/Materials | First assault squad dispatched 3128 | -9/Materials | Discovered new exit (range 12) 3639 | -9/Materials | Discovered new exit (range 12) 3675 | -9/Materials | Entered another Materials area 3675 | -8/Materials | Evolved 2 slots: Utility x2 3906 | -8/Materials | Lost 5 parts (1p2n1u1w) 3933 | -8/Materials | Core integrity fell below 50% 3967 | -8/Materials | Lost 3 parts (1n2u) 3974 | -8/Materials | Destroyed 7 combat bots 4377 | -8/Materials | Discovered new exit (range 8) 4458 | -8/Materials | Build established: Scavenger-Mutant 4820 | -8/Materials | Discovered new exit (range 11) 4880 | -8/Materials | Build established: Mutant 4901 | -8/Materials | Lost 3 parts (1p2n) 5202 | -8/Materials | Garrison activated, responded to threat 5384 | -8/Materials | Identified exit to Garrison 5387 | -8/Materials | Entered Garrison 5580 | -8/Garrison | Triggered checkpoint 5781 | -8/Garrison | Triggered checkpoint 5906 | -8/Garrison | Discovered new exit (range 17) 5961 | -8/Garrison | Installed Relay Interface Framework 6016 | -8/Garrison | Triggered checkpoint 6060 | -8/Garrison | Garrison Relay disabled 6225 | -8/Garrison | Core integrity fell below 20% 6237 | -8/Garrison | Destroyed 8 combat bots 6418 | -8/Garrison | Garrison Relay disabled 6542 | -8/Garrison | Triggered checkpoint 6661 | -8/Garrison | Discovered new exit (range 12) 6694 | -8/Garrison | Entered Materials 6727 | -8/Materials | Build established: Bothacker-Mutant 7175 | -8/Materials | Discovered new exit (range 20) 7304 | -8/Materials | Entered Factory 7304 | -7/Factory | Evolved 2 slots: Utility x2 8617 | -7/Factory | Destroyed 7 combat bots 8649 | -7/Factory | Lost 6 parts (1p1n2u2w) 9112 | -7/Factory | Build established: Scavenger-Mutant 9132 | -7/Factory | Discovered new exit (range 7) 9508 | -7/Factory | Sucked down chute 9508 | -7/Factory | Entered Waste 9550 | -7/Waste | Spotted C-40 Crusher 9564 | -7/Waste | Warlord forces began an assault 9570 | -7/Waste | Allies destroyed C-40 Crusher 9576 | -7/Waste | Found Prototype Processor 9623 | -7/Waste | Spotted C-40 Crusher 9627 | -7/Waste | Spotted C-40 Crusher 9636 | -7/Waste | Allies destroyed C-40 Crusher 9644 | -7/Waste | Allies destroyed C-40 Crusher 9694 | -7/Waste | Allies destroyed C-40 Crusher 9702 | -7/Waste | Spotted C-40 Crusher 9707 | -7/Waste | Allies destroyed C-40 Crusher 9739 | -7/Waste | Found Damper Plating 9777 | -7/Waste | Spotted C-40 Crusher 9783 | -7/Waste | Allies destroyed C-40 Crusher 9896 | -7/Waste | Discovered new exit (range 13) 9962 | -7/Waste | Entered Factory 9962 | -7/Factory | Accompanied by 11 allies 10437 | -7/Factory | Discovered new exit (range 12) 10443 | -7/Factory | Garrison activated, responded to threat 10480 | -7/Factory | Found Prototype Device 10660 | -7/Factory | Core integrity fell below 50% 10704 | -7/Factory | Identified exit to Garrison 10726 | -7/Factory | Identified Exp. Terrain Scan Processor 10734 | -7/Factory | Core integrity fell below 20% 10742 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 10712_ Imp. Cooling System destroyed. 10712_ U-05 Engineer builds a Wall. 10720_ Jacked G-47 Trooper... 10720_ U-05 Engineer lays Concrete. 10720_ Hvy. Treads destroyed. 10721_ Slammed into G-47 Trooper. 10721_ U-05 Engineer lays Concrete. 10722_ Datajack destroyed. 10723_ U-05 Engineer builds a Wall. 10723_ Arm. Treads destroyed. 10723_ U-05 Engineer lays Concrete. 10726_ Identified Exp. Terrain Scan Processor. 10726_ U-05 Engineer lays Concrete. 10727_ Slammed into G-47 Trooper. 10727_ U-05 Engineer lays Concrete. 10729_ U-05 Engineer builds a Door. 10730_ U-05 Engineer builds a Wall. 10731_ Relay Coupler [Duelist] destroyed. 10732_ System corrupted: Matter fused (-7). 10733_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ??#### ####???## %# # ????????????????? | | #???## ##???#### !%# # ?????????????????? | | #???## ##???#### % ### ##???????????????????? | | #???## ##???## % # # ???????????????????? | | #???## ##???##[ % # # ???????????????????? | | #???## ##???## = % # # ???????????????????? | | #???## ##???##%**< # # ???????????????????? | | #???## ##???##[!% % [ # ???????????????????? | | #???## ##???##! % ##%% #####????????????????? | | ###### ##???## % [= ## ????????????? | | ###### ##???###%####### ##????????????? | | ########%# #? # ????????????? | | ########## !=% # ### ####### + ????????????? | | ########## ! %[+% # # # ######???????????????? | | ?????????# % !# #%##########?????????????? | | ?????????# % %#### # #! #?????????????? | | ?????????# %= %## ###% # """ #?????????????? | | ?????????# [ % % R" #?????????????? | | ?????????# # """ #?????????????? | | ????????## # #?????????????? | | ????????## ########+##########?????????????? | | ?????? #??# ] #??????????????????? | | ???? #??# " #??????????????????? | | ?? #??# """ """ #??????????????????? | | ? 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""" #??###########??????????????????? | | ??????""?""" #???????????????????????????????? | | ?????????? #???????????????????????????????? | | ??????????= #???????????????????????????????? | | ??????????? #???????????????????????????????? | | ??????????### ????????????????????????????????? | | ????????????# ????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 50 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 1010 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 3 Relay Coupler Types 2 Relay Coupler Value 34 Item Schematics ----------------- Seismic Detector | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicTrackerBoosters Manual? 0 Play Time 01:16:59 Cumulative 297.0 hours Start 2022.03.27 @ 14:28:56 End 2022.03.27 @ 16:03:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 446 Rogue 446 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0 Lore% 79 Gallery% 80 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d910124-b37a-419a-b734-e7bde1458966