Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.14 @ 03:54:06 Player: Scringis Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (154) 770 Value Destroyed (4789) 4789 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (475) 475 TOTAL SCORE: 8534 Bonus ------- High Alert Combat Kills 475 Cogmind --------- Core Integrity 0/700 Matter 106/300 Energy 70/100 System Corruption 4% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Advanced Targeting Computer Transmission Jammer > --- WEAPON (4) ------- Spear > --- INVENTORY (15) --- Xenon Bombardment Thruster Improved Heat Sink Trap Scanner Improved Melee Analysis Suite Transmission Jammer Reaction Control System Hardened Medium Armor Plating Corruption Screen Heavy Missile Launcher Datajack Mining Laser Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Advanced Targeting Computer Transmission Jammer > --- WEAPON ----------- Advanced Beam Rifle High-powered Shotgun High-powered Shotgun Precision Assault Rifle > --- INVENTORY -------- Xenon Bombardment Thruster Improved Heat Sink Trap Scanner Transmission Jammer Reaction Control System Hardened Medium Armor Plating Corruption Screen Heavy Missile Launcher Datajack Mining Laser Improved Plasma Cutter Spear [Rating: 45] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Piercing Weapon Spear Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility 2 | . . . . 2 Weapon 2 | . . 2 . . Parts Attached 85 | 6 5 24 24 26 Power 18 | 1 1 6 4 6 Engine 14 | 1 1 5 2 5 Core 4 | . . 1 2 1 Reactor . | . . . . . Propulsion 21 | 2 . 4 9 6 Treads 10 | 2 . 4 4 . Leg 11 | . . . 5 6 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 2 3 3 6 Device 3 | . . 2 . 1 Storage 3 | 1 1 . 1 . Processor 4 | . . 1 1 2 Hackware . | . . . . . Protection 5 | . 1 . 1 3 Artifact . | . . . . . Weapon 31 | 2 2 11 8 8 Energy Gun 11 | 1 2 4 3 1 Energy Cannon . | . . . . . Ballistic Gun 15 | 1 . 7 3 4 Ballistic Cannon 1 | . . . 1 . Launcher 3 | . . . 1 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon 1 | . . . . 1 Special Melee Weapon . | . . . . . Unidentified Prototypes 10 | . . 6 3 1 Parts Lost 40 | . 3 2 12 23 Power 9 | . 1 . 2 6 Propulsion 11 | . . 2 3 6 Utility 3 | . . . 1 2 Weapon 17 | . 2 . 6 9 Highest Loss Streak 8 | . 3 1 8 6 To Critical Strikes . | . . . . . Average Backups 11 | 2 5 12 12 11 Power . | 1 . 1 . . Propulsion . | . . . . . Utility 5 | . 2 5 6 5 Weapon 2 | . 2 3 3 2 Tool/Special . | . . . . . Unused Backups 21 | . 2 2 3 14 Power . | . . . . . Propulsion 4 | . . 1 1 2 Utility 10 | . 2 . 1 7 Weapon 3 | . . 1 1 1 Tool/Special 4 | . . . . 4 Average Slot Usage (%) 88 | . 87 95 91 79 Engine 11 | . 13 7 11 13 Core 3 | . . 3 6 . Treads 11 | . 28 18 10 . Leg 8 | . . . 13 14 Device 3 | . . 1 4 5 Storage 9 | . 14 11 9 7 Processor 7 | . . 7 2 14 Protection 1 | . 2 2 1 1 Energy Gun 14 | . 16 24 13 5 Ballistic Gun 16 | . 11 19 17 13 Peak Build Rating 45 | 6 9 22 37 45 Average Rating 26 | 4 6 19 31 34 On Entrance 11 | . 6 8 21 21 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 59 | 13 34 40 59 54 Greatest Support 60 | 40 40 40 60 60 Greatest Overweight (x) 15 | 2 . 1 14 15 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 Most Carried 15 | 4 9 15 15 14 Average Carried 11 | 1 5 12 13 11 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 2 6 15 12 12 Class Distribution -------------------- 51% | Gunner 27% | Mutant 11% | Scavenger-Gunner 5% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2416 | 224 101 734 915 442 Remotely . | . . . . . Salvage Created 5665 | . 375 2317 1769 1204 Parts 359 | . 15 151 121 72 Haulers Intercepted 8 | . . 4 3 1 Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 127 | . 10 49 39 29 Guns 97 | . 8 46 26 17 Cannons 10 | . . . 10 . AOE 17 | . 2 1 3 11 Classes Destroyed 15 | . 3 9 2 1 Worker 7 | . 1 2 3 1 Builder 4 | . . 1 3 . Tunneler 2 | . . 1 1 . Hauler 8 | . . 4 3 1 Recycler 1 | . . 1 . . Operator 1 | . . 1 . . Watcher 4 | . . 2 1 1 Swarmer 32 | . 3 12 11 6 Grunt 61 | . 7 25 15 14 Brawler 1 | . . 1 . . Duelist 1 | . . . 1 . Protector 1 | . . 1 . . Sentry 24 | . . 10 11 3 Hunter 3 | . . . 1 2 Programmer 4 | . . . . 4 Best Kill Streak 10 | . 5 9 10 9 Combat Bots Only 9 | . 3 7 9 9 Max Kills in Single Turn 4 | . 2 2 2 4 Gunslinging 1 | . . 1 1 . Exploded 4 | . 2 1 1 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 771 | . 62 132 222 355 Missed 251 | . 16 49 73 113 Hits 520 | . 46 83 149 242 Melee 7 | . . . . 7 Projectile 513 | . 46 83 149 235 AOE 2 | . . . . 2 Critical Strikes 4 | . 1 . 2 1 Damage Taken 6798 | . 592 948 1781 3477 Core 1179 | . 55 129 286 709 Absorbed by Shields . | . . . . . Core Remaining (%) 73 | 100 78 67 48 . Volleys Fired 324 | . 37 89 92 106 Largest 4 | . 2 4 4 4 Hottest 178 | . 80 178 151 111 Shots Fired 851 | . 68 335 241 207 Gun 804 | . 68 335 208 193 Cannon 28 | . . . 28 . Launcher 19 | . . . 5 14 Special . | . . . . . Kinetic 471 | . 30 156 178 107 Thermal 227 | . . 143 29 55 Explosive 14 | . . . 5 9 Electromagnetic 139 | . 38 36 29 36 Robot Hit Streak 32 | . 6 14 32 14 Robot Miss Streak 6 | . 3 5 6 6 Penetration Max . | . . . . . Secondary Targets 16 | . 2 12 2 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 522 | . 47 190 139 146 Core Hits 271 | . 20 89 83 79 Critical Kills 2 | . . . 2 . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 19 | . . 7 11 1 Burn 9 | . . 7 1 1 Destroy 3 | . . . 3 . Blast 7 | . . . 7 . Melee Attacks 6 | . . . . 6 Impact . | . . . . . Slashing . | . . . . . Piercing 6 | . . . . 6 Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 11072 | . 703 3389 3384 3596 Guns 7837 | . 526 3163 1891 2257 Cannons 992 | . . . 992 . Explosions 1957 | . 177 179 393 1208 Melee 106 | . . . . 106 Ramming 180 | . . 47 108 25 Kinetic 4326 | . 189 979 2080 1078 Thermal 3809 | . 177 1849 408 1375 Explosive 841 | . . . 349 492 Electromagnetic 1810 | . 337 514 439 520 Impact . | . . . . . Slashing . | . . . . . Piercing 106 | . . . . 106 Highest Corruption 5 | . . 4 5 4 Average Corruption 3 | . . 3 3 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 114 | . . 39 51 24 Message Errors 25 | . . 8 10 7 Matter Fused 20 | . . 7 10 3 Heat Flow Errors 17 | . . 5 9 3 Energy Discharges 14 | . . 2 7 5 Parts Rejected 2 | . . 1 1 . Parts Fused 3 | . . 2 1 . Data Loss (minor) 19 | . . 7 8 4 Data Loss (major) 6 | . . 4 1 1 Misfires 2 | . . 1 1 . Alerts 2 | . . 1 . 1 Weapon Failures 4 | . . 1 3 . Overload Shots . | . . . . . Overflow Damage 142 | . 30 . 83 29 Projectiles 78 | . . . 78 . Explosions 64 | . 30 . 5 29 Melee . | . . . . . Knockbacks 2 | . . . 2 . Impact . | . . . . . Kinetic 2 | . . . 2 . Secondary . | . . . . . Self-Inflicted Damage 150 | . 60 . 51 39 Shots 5 | . 2 . 1 2 Rammed 17 | . . 12 5 . Targets Rammed 33 | . . 13 14 6 Kicked 13 | . . . 7 6 Crushed 3 | . . 1 2 . Highest Temperature 491 | . 193 459 368 491 Average Temperature 120 | . 76 131 83 153 Received Heat Transfer 2157 | . 252 390 576 939 Effects 17 | . . 12 . 5 Shutdowns 4 | . . 1 . 3 Energy Bleed 5 | . . 3 . 2 Interference 6 | . . 6 . . Damage (minor) 2 | . . 2 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . 2 . . 1 Impact Corruptions . | . . . . . Robots Melted 3 | . . 2 . 1 Combat Hostiles 3 | . . 2 . 1 Parts Melted 15 | . . 10 . 5 Heat Transferred 7075 | . 250 4042 827 1956 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 11 | . 2 3 2 4 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 3 | . . 3 2 2 Low Security (%) 24 | 100 100 19 18 6 Level 1 40 | . . 6 57 72 Level 2 28 | . . 50 23 20 Level 3 6 | . . 23 . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 814 | . 84 814 684 495 Initial 334 | . . 13 334 309 Average 347 | . 23 476 340 350 Influence Increases 3693 | . 261 1368 1144 920 Destroy 0b10 Robot/C 2520 | . 200 960 780 580 Destroy 0b10 Robot/NC 140 | . 5 65 55 15 Destroy Leader 654 | . 50 232 208 164 Successful Hack 4 | . . . 4 . Disable Machine 120 | . . 30 30 60 Destroy Structure 105 | . 6 21 52 26 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 135 | . . 60 15 60 Influence Decreases 3358 | . 230 608 1255 1265 Entered New Map 846 | . . 18 457 371 Time Decay 2122 | . 200 580 678 664 Lost Part 390 | . 30 10 120 230 Squads Dispatched 28 | . 2 9 8 9 Investigation 8 | . . 3 4 1 Extermination 4 | . . . . 4 Reinforcement 9 | . 2 4 2 1 Assault 2 | . . 2 . . Garrison 5 | . . . 2 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . 1 1 3 1 Communications Jammed 12 | . . . . 12 Distress Signals 12 | . . . . 12 Times Spotted 195 | . 18 71 50 56 Peak Tracking Total 10 | . 5 8 10 8 Tactical Retreats 7 | . . 3 1 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 20 | . 1 7 7 5 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 8 | . . 2 2 4 Max in Single Turn 2 | . . 1 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 8 | . 2 1 3 2 Terminals 5 | . 2 . 2 1 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 1 1 . Garrison Access . | . . . . . Total Hacks 18 | . 4 5 7 2 Successful 8 | . 2 1 4 1 Failed 10 | . 2 4 3 1 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 7 | . 2 . 3 2 Terminals 9 | . 4 . 4 1 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 8 | . . 5 3 . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 . 1 . Record 2 | . 1 . 1 . Alert Level 1 | . 1 . . . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . 1 3 . Retrieve Study 4 | . . 1 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 2 1 3 1 Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 4 | . . 1 3 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 2524 | . . . . 2524 Optics 2524 | . . . . 2524 Jamming 1896 | . . . . 1896 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 8657 | 63 894 2504 2671 2525 Spaces Moved 3549 | 36 454 1150 996 913 Core 60 | 11 . . 26 23 Treads 2118 | 25 454 1150 489 . Legs 1371 | . . . 481 890 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 106 130 Average Speed 188 | 140 160 178 193 211 Slowest Speed 800 | 160 160 240 750 800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 59 | 3 84 94 89 29 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 117 | . 4 14 51 48 Melee . | . . . . . Projectile 11 | . . . 11 . AOE 106 | . 4 14 40 48 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4874 | 49 562 1391 1547 1325 Wait 674 | . 51 46 359 218 Move 3545 | 35 453 1149 995 913 Hop . | . . . . . Pick Up 124 | 8 12 41 33 30 Fast Attach . | . . . . . Attach 80 | 6 5 22 22 25 Detach 5 | . . 1 2 2 Swap 24 | . . 10 11 3 Drop 54 | . 4 20 19 11 Fire 324 | . 37 89 92 106 Melee 6 | . . . . 6 Ram 1 | . . . 1 . Kick 13 | . . . 7 6 Crush 19 | . . 13 6 . Escape Stasis 5 | . . . . 5 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 8) 717 | -10/Materials | Discovered new exit (range 8) 834 | -10/Materials | Lost 3 parts (1p2w) 958 | -10/Materials | Entered another Materials area 958 | -9/Materials | Evolved 2 slots: Weapon x2 1255 | -9/Materials | Build established: Tank 1572 | -9/Materials | Destroyed 7 combat bots 1704 | -9/Materials | Build established: Scavenger-Gunner 1815 | -9/Materials | Discovered new exit (range 7) 1831 | -9/Materials | Identified exit to Materials 2163 | -9/Materials | Discovered exit to Materials (range 10) 2407 | -9/Materials | Build established: Gunner 2460 | -9/Materials | Discovered new exit (range 8) 2473 | -9/Materials | Identified exit to Mines 2558 | -9/Materials | First assault squad dispatched 2623 | -9/Materials | Discovered exit to Materials (range 3) 3462 | -9/Materials | Entered another Materials area 3462 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3582 | -8/Materials | Discovered new exit (range 6) 3596 | -8/Materials | Identified exit to Storage 4563 | -8/Materials | Discovered new exit (range 9) 5448 | -8/Materials | Discovered exit to Storage (range 13) 5572 | -8/Materials | Destroyed 9 combat bots 5586 | -8/Materials | Core integrity fell below 50% 5614 | -8/Materials | Lost 8 parts (1p3n1u3w) 6009 | -8/Materials | Garrison activated, responded to threat 6090 | -8/Materials | Discovered new exit (range 8) 6100 | -8/Materials | Build established: Scavenger-Tank 6133 | -8/Materials | Entered Factory 6133 | -7/Factory | Evolved 2 slots: Utility x2 6665 | -7/Factory | Garrison activated, responded to threat 6712 | -7/Factory | Lost 6 parts (1p1n4w) 6718 | -7/Factory | Destroyed 9 combat bots 6955 | -7/Factory | Build established: Mutant 6958 | -7/Factory | Lost 3 parts (2p1w) 6996 | -7/Factory | Discovered new exit (range 4) 7464 | -7/Factory | Build established: Gunner 8283 | -7/Factory | Core integrity fell below 50% 8291 | -7/Factory | Build established: Mutant 8641 | -7/Factory | Lost 3 parts (1n2w) 8652 | -7/Factory | Core integrity fell below 20% 8658 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 08645_ U-05 Engineer builds a Door. 08646_ U-05 Engineer lays Concrete. 08647_ K-01 Serf collects debris. 08647_ U-05 Engineer builds a Wall. 08648_ Deuterium Engine destroyed. 08650_ K-01 Serf collects debris. 08650_ U-05 Engineer lays Concrete. 08651_ K-01 Serf collects debris. 08652_ U-05 Engineer lays Concrete. 08654_ K-01 Serf collects debris. 08654_ U-05 Engineer lays Concrete. 08655_ The unstable cave ceiling collapses. 08655_ U-05 Engineer lays Concrete. 08655_ K-01 Serf collects debris. 08656_ The unstable cave ceiling collapses. 08656_ U-05 Engineer lays Concrete. 08657_ >0Y9YJ2F17PDS=PML0NRG =XP 2OX=6AEXMTRIF 08657_ K-01 Serf collects debris. 08657_ U-05 Engineer lays Concrete. 08658_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ??????????????????? """ """ """ # | | ??????????????????? """ """ """ #### | | ????????????????????######## #### | | ???????????????????????????# """ """ """ # | | ???????????????????????????# """ """ """ # | | ?????????????????????####### """ """ """ # | | ?????????????????????? + "" | | ???????????????????????????# # "" | | ???????????????????????????## # "" | | ????????????????????????????# ####### ### | | ????????????????????????????# #?????# #?#### | | ????????????????????????????# #?????# #????? | | ????????????????????????????# #?????# #????? | | ????????????????????????????# #?????#/#????? | | ????????????????????????????# ###??? ????? | | ????????????????????????????# + """ ????? | | ????????????????????????????# ### """ ????? | | ????????????????????????????# #?????" ????? | | ????????????????????????????# #????? ????? | | ????????????????????????????# ^#?????" "????? | | ?????????????????????#########+#### #?????"R"????? | | ?????????????????????# # #??????""????? | | ?????????????????????# # #?????? ?????? | | ?????????????????????# # #????????????? | | ?????????????????????# kk # ????????????? | | ?????????????????????# @ # ????????????? | | ?????????????????????# gl + ??????? | | ?????????????????????# m # ??????? | | ?????????????????????# g uu # ??????? | | ?????????????????????# ##### !??????? | | ?????????????????????# " # #??? !??????? | | ?????????????????????# " #????!??????? | | ?????????????????????/ " ;#???????????? | | ????????????????????###; ! ## """??????????? | | ??????????????????????## # ## # ;"F"??????????? | | ???????????????????????# # ### # ;" ???????????? | | ???????????????????????## # ##""???????????? | | ????????????????????????# # #??????????????? | | ????????????????????????### # ###????????????????? | | ???????????????????????????#?##??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Datajack | -9/Materials | Hacked Titanium Leg | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Hvy. Assault Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserCarbideActivator Manual? 0 Play Time 00:39:35 Cumulative 47.0 hours Start 2025.11.14 @ 03:16:20 End 2025.11.14 @ 03:54:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 129 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 31 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08f50065-6141-4447-883c-84c391be6b79