Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.10 @ 20:59:59 Player: FrigidRock Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (259) 1295 Value Destroyed (12537) 12537 Prototype IDs (49) 980 Alien Tech Used (7) 1400 Bonus (13541) 13541 TOTAL SCORE: 39253 Bonus ------- High Alert Combat Kills 1318 Follower Combat Kills 3867 Network Hubs Disabled 400 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Win 3000 Friendly Fire -44 Cogmind --------- Core Integrity 1600/1600 Matter 104/300 Energy 402/420 System Corruption 6% Temperature Cool (72) Movement Flying (10) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Light Antimatter Reactor Quantum Reactor > --- PROPULSION (7) --- Impulse Thruster Array Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY (12) ----- Advanced Signal Interpreter Improved Melee Analysis Suite Improved Armor Integrity Analyzer Improved Transmission Jammer Advanced ECM Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield Improved System Shield Improved System Shield > --- WEAPON (4) ------- Sigix Broadsword > --- INVENTORY (5) ---- Quantum Reactor Improved Force Booster Layered Light Armor Plating Micro-nuke Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Biometal Leg Biometal Leg Biometal Leg Centrium Leg > --- UTILITY ---------- Large Storage Unit Energy Well Improved Energy Well Advanced Targeting Computer Improved Armor Integrity Analyzer Advanced Transmission Jammer Graphene Brace Improved Focal Shield Experimental Thermal Defense Suite Improved Shock Absorption System Advanced System Shield > --- WEAPON ----------- Sigix Broadsword Sigix Broadsword > --- INVENTORY -------- Light Quantum Reactor Medium Treads Centrium Wheel Advanced Cryofiber Web Advanced Heat Sink Matter Compressor Advanced Signal Interpreter Improved Hacking Suite Hardcell Cannon Fusion Bomb Launcher Improved Plasma Cutter [Rating: 194] Favorites ----------- Power Quantum Reactor Engine Makeshift Power Source Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Antigrav Array Flight Unit Xenon Bombardment Thruster Utility Advanced Targeting Computer Device Advanced Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Layered Medium Armor Plating Artifact Phase Redirector Weapon Gravity Flail Energy Gun Zionite Phaser-S Energy Cannon Heavy Plasma Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Gauss Cannon Launcher Heavy Proton Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Gravity Flail Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 2 Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . 1 Utility 10 | . . . 1 . 1 2 . . . . 1 . . . . 1 . . . . 1 1 . 1 1 Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Parts Attached 331 | 8 2 . 7 2 14 17 1 3 10 4 32 8 12 7 9 19 1 5 6 8 28 24 26 58 20 Power 45 | 2 . . 2 . 2 5 . . 1 . 6 1 2 1 . 2 . 1 1 . 2 7 3 6 1 Engine 9 | 2 . . 2 . . 1 . . 1 . 2 1 . . . . . . . . . . . . . Core 13 | . . . . . 2 4 . . . . 3 . . . . 1 . 1 . . . 1 . 1 . Reactor 23 | . . . . . . . . . . . 1 . 2 1 . 1 . . 1 . 2 6 3 5 1 Propulsion 95 | 2 . . . 2 3 3 . . 1 3 9 6 3 2 3 3 . 3 1 5 6 . 14 20 6 Treads 8 | . . . . . . . . . . 1 . 1 . . . . . 1 1 2 . . . 2 . Leg 65 | 2 . . . 2 3 3 . . . 1 9 5 3 2 3 3 . 1 . 3 6 . 13 6 . Wheel 3 | . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Flight 18 | . . . . . . . . . 1 . . . . . . . . . . . . . . 11 6 Utility 129 | 2 1 . 2 . 6 6 1 1 4 1 12 1 3 2 3 10 1 1 3 2 13 11 7 25 11 Device 62 | 1 1 . . . 3 3 . . 1 . 3 . . 1 2 4 1 1 2 . 9 7 2 17 4 Storage 9 | 1 . . . . . . . . . . 1 . . . 1 2 . . . . 1 . 1 2 . Processor 19 | . . . 1 . 2 3 1 . 1 . 1 . . . . 2 . . . . 2 2 . 3 1 Hackware 17 | . . . . . . . . . 2 . 2 . . 1 . 1 . . . . 1 . 2 3 5 Protection 21 | . . . 1 . 1 . . 1 . 1 5 1 3 . . 1 . . 1 2 . 2 1 . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 62 | 2 1 . 3 . 3 3 . 2 4 . 5 . 4 2 3 4 . . 1 1 7 6 2 7 2 Energy Gun 16 | . . . 3 . 2 . . . 1 . 3 . 1 2 1 1 . . . . 1 . . 1 . Energy Cannon 7 | . . . . . . 1 . . . . 1 . . . 1 2 . . 1 1 . . . . . Ballistic Gun 12 | 2 . . . . 1 . . . . . . . 2 . 1 . . . . . 3 . . 3 . Ballistic Cannon 3 | . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . Launcher 8 | . . . . . . . . 2 . . 1 . 1 . . 1 . . . . . 1 1 . 1 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Impact Weapon 6 | . . . . . . 1 . . . . . . . . . . . . . . 1 4 . . . Slashing Weapon 8 | . . . . . . 1 . . 2 . . . . . . . . . . . 1 . 1 3 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . . . . 2 . . . 1 . 5 . 6 1 . 4 . . 4 1 3 2 4 3 2 Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . System Corruption 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Lost 125 | . . . 1 . 4 7 . 11 . 3 9 1 3 . 1 6 . 10 . 6 9 8 15 31 . Power 18 | . . . . . . . . . . 1 2 1 . . . 1 . 3 . 1 . 1 4 4 . Propulsion 44 | . . . . . 1 4 . 3 . 1 5 . 1 . . 3 . 5 . 3 1 . 6 11 . Utility 45 | . . . 1 . 2 3 . 4 . 1 2 . 1 . . 1 . 1 . 1 7 7 5 9 . Weapon 18 | . . . . . 1 . . 4 . . . . 1 . 1 1 . 1 . 1 1 . . 7 . Highest Loss Streak 25 | . . . 1 . 3 3 . 10 . 3 2 1 3 . 1 2 . 5 . 6 3 4 7 25 . To Critical Strikes 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Average Backups 9 | 1 2 2 3 5 4 4 4 4 4 5 6 9 9 9 10 11 13 13 14 14 14 14 13 6 4 Power . | . 1 2 2 2 2 2 1 1 2 2 . . . 1 1 1 1 . . . . 1 1 . 1 Propulsion . | . . . . . . . . . . . . 1 1 1 1 . . . . . . 1 2 . . Utility 5 | . . . . 1 1 1 1 1 2 2 3 5 5 4 5 6 9 9 11 9 7 7 5 2 2 Weapon 2 | . . . 1 2 1 1 2 1 . 1 1 2 2 3 2 3 2 1 1 2 3 2 3 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 19 | . . . 1 . . 2 . . . . 2 . 2 . 1 3 . . 1 . 3 2 . 2 . Power 4 | . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . 1 . Propulsion 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Utility 9 | . . . . . . . . . . . 1 . 2 . 1 1 . . 1 . 1 2 . . . Weapon 5 | . . . . . . 1 . . . . . . . . . 2 . . . . 2 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 100 100 75 93 74 83 92 35 50 71 81 98 99 99 99 97 100 87 76 86 84 80 89 65 71 Engine 2 | . 14 14 11 11 3 3 . . 6 6 4 3 1 . . . . . . . . . . . . Core 1 | . . . . . 5 3 7 2 . . 2 6 1 . . . 5 3 5 1 . . . . . Reactor 5 | . . . . . . . . . . . 1 2 9 13 12 9 5 3 3 5 9 12 12 5 3 Treads 1 | . . . . . . . . . . . 1 . . . . . . 1 8 3 7 . . . . Leg 17 | . 28 28 22 30 30 26 23 5 . 3 13 25 25 26 26 27 29 18 11 16 12 13 22 9 . Device 14 | . 18 28 13 8 6 16 18 3 . . 6 6 11 16 20 10 10 11 18 19 16 29 21 17 17 Storage 3 | . 9 . . . . . . . . . 3 6 6 6 6 5 5 6 7 5 5 4 4 5 . Processor 9 | . . . 2 11 6 17 26 13 14 15 13 9 6 6 6 9 11 11 11 11 10 4 4 7 11 Hackware 6 | . . . . . . . . . 14 14 7 20 14 11 6 10 11 10 5 . . . 7 5 13 Protection 4 | . . . 5 11 4 . . 3 . 6 8 3 5 3 6 6 5 4 . 8 9 3 3 1 . Energy Gun 4 | . . . 14 22 15 3 . . 2 7 12 12 7 11 7 3 . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . 2 5 11 9 1 10 3 . . . . Ballistic Gun 1 | . 21 14 3 . 2 . . . . . . . 4 1 2 . . . . . 4 . . . . Impact Weapon 1 | . . . . . . 5 7 2 . . . . . . . . . . . . 1 5 7 . . Slashing Weapon 1 | . . . . . . 5 7 1 5 . . . . . . . . . . . 1 2 1 4 3 Peak Build Rating 194 | 7 9 9 12 13 25 45 43 41 44 38 68 66 89 90 91 97 96 95 96 98 124 149 183 194 171 Average Rating 83 | 5 7 9 9 12 15 35 41 15 26 34 48 65 78 86 86 91 95 83 73 85 111 138 165 137 161 On Entrance 60 | . 7 9 9 12 12 22 43 41 4 32 31 62 66 86 89 75 93 95 68 96 91 124 141 117 142 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 112 | 13 15 11 21 21 20 24 21 22 15 16 56 52 78 76 79 90 83 81 71 82 95 109 112 112 53 Greatest Support 170 | 20 20 20 20 30 40 65 50 50 6 15 66 61 70 83 88 103 98 98 100 116 116 108 156 170 55 Greatest Overweight (x) 32 | 1 . . 1 1 . . . 4 4 2 5 1 1 1 . . . 2 1 1 2 1 5 32 1 Average Overweight (x) . | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 5 5 5 5 5 5 5 5 5 10 10 10 10 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 10 | 6 6 5 5 5 5 5 5 5 5 5 8 10 10 10 10 15 15 15 15 15 15 15 15 10 5 Most Carried 15 | 2 3 2 5 5 5 5 4 5 5 5 10 10 10 10 11 15 14 15 15 15 15 15 15 15 5 Average Carried 9 | 1 2 2 4 5 4 4 4 4 4 5 6 9 9 9 9 11 13 13 14 14 14 14 14 6 4 Final Capacity 15 | 8 5 5 5 5 5 5 5 5 5 5 10 10 10 10 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 2 2 2 5 5 5 4 4 5 5 5 10 10 10 10 11 14 13 15 15 15 14 13 10 5 5 Class Distribution -------------------- 21% | Scavenger-Mutant 21% | Messiah-Mutant 14% | Gladiator 11% | Mutant 8% | Derelict-Mutant 6% | Hacker-Gladiator 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gladiator | -7/Factory Gladiator | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Extension Messiah-Mutant | -6/Cetus Messiah-Mutant | -6/Archives Messiah-Mutant | -6/Hub_04(d) Messiah-Mutant | -5/Factory Messiah-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Tank | -4/Factory Gladiator | -3/Research Hacker-Gladiator | -3/Quarantine Alien-Mutant | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Matter Collected 6608 | 191 141 64 75 189 139 184 10 83 164 53 480 170 261 104 222 806 20 109 70 268 577 470 572 1024 162 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12657 | 11 133 13 134 132 213 670 248 202 . . 1452 757 97 104 574 1393 . 237 459 463 842 1525 2167 631 200 Parts 503 | 4 7 2 5 7 15 33 7 6 . . 38 19 5 9 35 67 . 9 4 12 34 52 82 31 20 Haulers Intercepted 5 | . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 1 . Recyclers Shooed 10 | 1 1 . . . . . . . . . 1 1 . . . 4 . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 58 | . . . . . . . 10 8 . 20 . . . . . . . 5 2 13 . . . . . Prevented 8 | . . . . . . . . 1 . . . . . . . . 1 3 . 3 . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Combat Hostiles Destroyed 210 | . 6 2 4 6 6 13 1 6 . . 22 9 3 . 4 26 . 3 . 8 14 27 29 14 7 Melee 57 | . . . . . . 10 1 2 . . . . . . . . . . . . 2 16 22 4 . Guns 62 | . 2 . 2 6 6 3 . . . . 20 8 2 . 3 10 . . . . . . . . . Cannons 32 | . 4 2 2 . . . . . . . . . . . 1 6 . 2 . 7 7 . . 1 . AOE 37 | . . . . . . . . 4 . . . . 1 . . 8 . . . 1 1 5 1 9 7 Classes Destroyed 17 | 1 2 . 1 . 2 3 . 1 . . 2 . . . 2 1 . 1 . . . . 1 . . Worker 16 | . . . . . . 6 . . . . 4 . . . 3 . . . . . 1 1 . 1 . Builder 6 | . . . . . . . . . . . . . . . 2 1 . . . . . . . 3 . Tunneler 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 5 | . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 1 . Recycler 5 | . . . 1 . . . . . . . . 1 . . . . . . . . . . 2 1 . Operator 7 | . . . . . . . . . . . 1 1 . 3 1 . . . . . . 1 . . . Watcher 6 | . . . . . 1 2 . . . . . 1 1 . . 1 . . . . . . . . . Swarmer 53 | . 3 2 4 4 . 6 . 2 . . . . 1 . . 8 . . . . 3 7 4 4 5 Grunt 71 | . 3 . . 2 4 3 . 2 . . 17 7 . . . 9 . 1 . 3 5 7 8 . . Brawler 5 | . . . . . . . . 2 . . 1 . . . . . . . . . . 1 1 . . Duelist 4 | . . . . . . . . . . . 1 . . . . 2 . . . 1 . . . . . Protector 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Sentry 15 | . . . . . 2 . . . . . 2 2 . . 1 3 . 1 . 1 1 1 . 1 . Specialist 7 | . . . . . . . . . . . . . . . . . . . . . . . 6 1 . Hunter 8 | . . . . . . 2 . . . . . . . . 1 . . . . 2 1 . . 2 . Programmer 43 | . . . . . . 2 1 . . . 1 . 1 . 2 3 . . . 1 4 11 9 6 2 Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Enhanced Grunt 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 9 | 1 3 2 4 4 3 4 1 3 . . 5 2 2 2 6 6 . 1 . 2 4 4 4 9 7 Combat Bots Only 7 | . 3 2 4 4 2 3 1 3 . . 5 1 1 . 1 6 . 1 . 2 4 3 6 5 7 Max Kills in Single Turn 6 | 1 1 1 1 1 1 1 1 2 . . 2 1 1 1 6 3 . 1 . 1 2 3 1 3 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . 2 . . . . 1 . . 3 . . . 1 1 3 1 3 5 Melee 1 | . . . . . . 1 1 1 . . . . . . . . . . . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Hostile Shots Fired 2509 | . 25 18 12 27 35 91 7 119 . 34 195 88 52 . 65 140 . 96 . 75 99 220 661 395 55 Missed 873 | . 5 5 2 6 14 28 4 39 . 7 60 31 26 . 25 41 . 36 . 25 26 92 238 131 32 Hits 1636 | . 20 13 10 21 21 63 3 80 . 27 135 57 26 . 40 99 . 60 . 50 73 128 423 264 23 Melee 29 | . . . . . . . . 9 . . . . . . . 6 . . . . . . 14 . . Projectile 1607 | . 20 13 10 21 21 63 3 71 . 27 135 57 26 . 40 93 . 60 . 50 73 128 409 264 23 AOE 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Critical Strikes 91 | . . . 1 . 1 4 . 2 . . 10 1 3 . . 10 . 1 . . 8 12 21 15 2 Actively Blocked 37 | . . . . . . . . . . . . . . . . . . . . . 4 11 5 15 2 Part Disruptions 10 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 2 3 2 . Damage Taken 26703 | . 171 106 81 200 362 940 46 1173 . 354 2284 677 621 . 503 2160 . 1198 . 900 1708 2541 4710 5454 514 Core 3714 | . 19 8 . 14 48 143 30 465 . 34 235 120 30 . 2 348 . 208 . 100 98 324 346 1142 . Absorbed by Shields 3033 | . . . . . . . . . . . 52 206 154 . 202 125 . . . . . 382 1746 141 25 Redirected to Core 90 | . . . . . . . . . . . . . . . . . . . . . . . 90 . . Redirected to Shielding 496 | . . . . . . . . . . 32 167 . . . . 28 . . . . 269 . . . . Ignored by Resistances 1609 | . . . . . . . . . . . . . . . . . . . . . . . 808 801 . Regen/Repaired (Parts) 2340 | . . . . . . . . . . . . . . . . 633 . . . . . . 660 833 214 Core Remaining (%) 65 | 100 . 89 . 96 91 . . . . 4 . . . . 54 . . . . 34 91 . 43 21 100 Volleys Fired 510 | 3 13 6 9 13 28 8 . 6 6 3 87 45 18 14 38 74 2 16 13 30 28 8 14 22 6 Largest 3 | 2 2 2 2 2 2 2 . 1 1 2 2 2 2 2 2 2 2 2 1 2 3 1 1 3 1 Hottest 228 | 40 50 50 130 130 130 130 . 39 25 120 140 140 140 120 145 183 183 183 90 195 228 55 55 121 49 Shots Fired 932 | 6 26 12 18 24 55 16 . 6 6 6 169 90 33 28 65 129 4 31 13 55 78 8 14 34 6 Gun 586 | 6 13 6 11 24 55 16 . . 6 3 166 90 27 28 47 41 . . . . 29 . . 18 . Cannon 274 | . 13 6 7 . . . . . . 3 . . . . 13 74 4 23 13 48 48 4 13 5 . Launcher 71 | . . . . . . . . 6 . . 3 . 6 . 5 14 . 8 . 7 1 3 1 11 6 Special 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic 166 | 6 26 12 14 . 3 . . . 6 3 . . 5 1 7 . . . . . 45 4 13 21 . Thermal 582 | . . . 4 24 52 16 . . . 3 166 90 19 . 13 74 4 23 13 48 32 1 . . . Explosive 47 | . . . . . . . . 6 . . 3 . 5 . 5 1 . . . 5 1 3 1 11 6 Electromagnetic 26 | . . . . . . . . . . . . . 1 . . 13 . 8 . 2 . . . 2 . Phasic 111 | . . . . . . . . . . . . . 3 27 40 41 . . . . . . . . . Robot Hit Streak 24 | 4 5 6 5 4 18 8 . 2 . 3 20 18 12 11 5 24 . 10 14 17 15 2 3 5 1 Robot Miss Streak 7 | 1 2 3 5 5 7 3 . . . 2 3 3 2 3 2 4 . 2 . 3 3 4 . 4 3 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Secondary Targets 5 | . . . . 1 . 1 . . . . 3 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 851 | 4 17 7 11 18 46 44 8 7 . 6 140 69 22 16 37 84 . 24 13 30 61 78 79 27 3 Core Hits 465 | 1 8 3 7 16 43 30 4 8 . 1 51 21 27 8 25 58 . 6 8 16 22 20 34 36 12 Critical Kills 12 | . . . . . . . . . . . . . . . . 1 . 1 . . 3 4 3 . . Critical Parts Destroyed 31 | . . . . . . 2 . 1 . . . . . . . . . . . . 1 20 6 1 . Critical Strikes 76 | . . . . . . 4 . 4 . . 10 3 2 2 1 2 . 1 . . 5 25 15 2 . Burn 15 | . . . . . . . . . . . 10 3 2 . . . . . . . . . . . . Meltdown 5 | . . . . . . . . . . . . . . . . 1 . 1 . . 3 . . . . Destroy 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Smash 38 | . . . . . . 2 . 2 . . . . . . . . . . . . . 24 10 . . Sever 11 | . . . . . . 2 . 2 . . . . . . . . . . . . 1 1 5 . . Intensify 4 | . . . . . . . . . . . . . . 2 1 1 . . . . . . . . . Melee Attacks 422 | . . . . . . 46 8 11 1 . . . . . . . . . . . 19 129 174 27 7 Impact 217 | . . . . . . 8 1 3 . . . . . . . . . . . . 2 103 100 . . Slashing 205 | . . . . . . 38 7 8 1 . . . . . . . . . . . 17 26 74 27 7 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . . . 8 . . . . . . . . . . . . . . 1 4 5 2 . Combat Hostiles 4 | . . . . . . 1 . . . . . . . . . . . . . . . 2 1 . . Follow-up Attacks 47 | . . . . . . 5 1 1 . . . . . . . . . . . . 1 17 22 . . Damage Inflicted 39082 | 29 228 92 107 254 752 1863 591 687 . 132 3414 1652 1184 589 2042 3743 . 836 384 1301 2395 5687 6220 3819 1081 Guns 10175 | 29 82 24 76 241 748 202 . . . 42 3414 1652 530 589 902 1023 . . . . 322 . . 299 . Cannons 5281 | . 146 68 31 . . . . . . 90 . . . . 218 1449 . 593 384 866 1347 . . 89 . Explosions 9093 | . . . . . . . . 423 . . . . 654 . 922 1255 . 242 . 435 131 1015 502 2566 948 Melee 14497 | . . . . . . 1661 591 264 . . . . . . . . . . . . 595 4672 5718 863 133 Ramming 36 | . . . . 13 4 . . . . . . . . . . 16 . 1 . . . . . 2 . Kinetic 1886 | 29 228 92 73 . 56 . . . . 90 . . 54 28 143 . . . . . 767 . . 326 . Thermal 11367 | . . . 34 241 692 202 . . . 42 3414 1652 468 . 218 1659 . 593 384 866 902 . . . . Explosive 6600 | . . . . . . . . 423 . . . . 586 . 136 . . . . 295 131 1015 502 2566 946 Electromagnetic 2287 | . . . . . . . . . . . . . 10 . 786 1045 . 242 . 140 . . . 62 2 Impact 7289 | . . . . . . 306 146 91 . . . . . . . . . . . . 46 4075 2625 . . Slashing 7208 | . . . . . . 1355 445 173 . . . . . . . . . . . . 549 597 3093 863 133 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 2409 | . . . . . . . . . . . . . 66 561 759 1023 . . . . . . . . . Highest Corruption 28 | . . . . . . 1 2 24 24 1 . . . . 1 3 3 1 1 2 17 11 28 14 6 Average Corruption 5 | . . . . . . 1 1 19 24 1 . . . . 1 1 1 1 1 1 11 6 10 12 5 Corruption Purged 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . . . . . 20 . . . Effects 204 | . . . . . . 2 4 13 1 5 . . . . . 10 . 6 3 31 20 16 57 31 5 Message Errors 48 | . . . . . . . 3 3 1 . . . . . . 2 . 2 . 10 5 5 12 3 2 Matter Fused 37 | . . . . . . 1 . 4 . 1 . . . . . 1 . . . 6 8 1 12 3 . Heat Flow Errors 35 | . . . . . . 1 . 1 . . . . . . . 3 . 1 1 7 . 3 8 9 1 Energy Discharges 23 | . . . . . . . . 1 . 1 . . . . . 1 . . . 1 3 2 10 3 1 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Data Loss (minor) 30 | . . . . . . . 1 3 . 2 . . . . . 2 . 2 . 5 2 2 7 3 1 Data Loss (major) 14 | . . . . . . . . . . 1 . . . . . 1 . 1 1 1 1 2 3 3 . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alerts 4 | . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 . . Misdirections 7 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 4 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4059 | . . . . . . 328 222 86 . 5 6 . . . . 23 . 34 14 54 50 2107 876 155 99 Projectiles 101 | . . . . . . . . . . 5 . . . . . 19 . . 14 53 10 . . . . Explosions 288 | . . . . . . . . 46 . . 6 . . . . 4 . 34 . 1 4 31 28 108 26 Melee 3670 | . . . . . . 328 222 40 . . . . . . . . . . . . 36 2076 848 47 73 Knockbacks 32 | . . . . 1 . 2 . . . . . . . . . . . . . . 4 15 9 1 . Impact 26 | . . . . 1 . 2 . . . . . . . . . . . . . . 1 14 8 . . Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Self-Inflicted Damage 880 | . . . . . . . . 39 . . 117 . 56 . 112 26 . 112 . . 71 . . 347 . Shots 21 | . . . . . . . . 1 . . 3 . 1 . 2 2 . 5 . . 1 . . 6 . Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Targets Rammed 11 | . . . . 3 1 . . . . . . . . . . 1 . 2 . . . . . 4 . Kicked 7 | . . . . 3 1 . . . . . . . . . . 1 . 2 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 524 | . 26 20 72 504 443 177 . 198 2 54 306 146 90 339 419 524 60 194 171 218 85 178 182 207 422 Average Temperature 110 | . 10 9 19 178 161 96 . 69 1 25 97 51 33 71 121 157 32 54 31 69 43 78 86 92 155 Received Heat Transfer 4035 | . 36 . . 60 198 153 . 456 . 90 1059 213 49 . 81 445 . 96 . 36 181 40 728 114 . Effects 18 | . . . . 5 2 . . . . . . . . . 2 8 . . . . . . . . 1 Shutdowns 4 | . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . Energy Bleed 3 | . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Short Circuit 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Damage (major) 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robots Corrupted 19 | . . . . . . . . . . . . . . . 2 1 . . . . 1 8 7 . . Combat Hostiles 14 | . . . . . . . . . . . . . . . . 1 . . . . 1 6 6 . . Parts Fried 39 | . . . . . . . . 1 . . . 1 . . 6 4 . . . . . 17 10 . . Impact Corruptions 85 | . . . . . . 5 1 1 . . . . . . . . . . . . 1 58 19 . . Robots Melted 8 | . . . . . . . . . . . 2 1 . . . 1 . 1 . . 3 . . . . Combat Hostiles 8 | . . . . . . . . . . . 2 1 . . . 1 . 1 . . 3 . . . . Parts Melted 46 | . . . . . 1 . . . . . 15 5 1 . . 4 . 7 . 3 8 2 . . . Heat Transferred 18512 | . . . 79 473 1139 342 . . . 100 6345 3204 1059 . 259 1839 . 731 574 1083 1285 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . 2 . . 2 . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Maximum Alert Level 4 | . . . . . . . . . . . . 2 2 1 4 3 . . . . . 1 3 3 2 Low Security (%) 45 | 100 100 100 100 100 100 100 . . . . 100 54 . 21 19 . . . . . 100 56 13 . 4 Level 1 20 | . . . . . . . . . . . . 8 18 78 52 22 . . . . . 43 35 4 54 Level 2 29 | . . . . . . . . . . . . 37 81 . 21 59 . . . . . . 40 85 41 Level 3 4 | . . . . . . . . . . . . . . . 4 17 . . . . . . 10 9 . Level 4 . | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1167 | 5 111 64 71 80 45 158 . . . . 193 653 630 257 1167 854 . . . . 112 349 765 871 680 Initial 567 | . . 39 . . 8 11 . . . . . 92 348 244 62 567 . . . . . 52 195 390 284 Average 284 | 1 35 21 38 21 14 51 . . . . 57 302 455 216 340 544 . . . . 41 177 448 548 406 Influence Increases 13019 | 5 141 65 102 140 172 411 40 215 . 457 692 1110 890 215 1529 962 . 70 15 230 548 1017 1301 2008 684 Destroy 0b10 Robot/C 6120 | . 120 40 80 120 120 260 20 120 . 260 480 480 340 80 320 500 . 60 . 200 320 600 560 840 200 Destroy 0b10 Robot/NC 370 | 5 . . 5 . 5 40 10 . . . 25 30 10 15 60 15 . . 15 . 15 25 20 65 10 Destroy Leader 1098 | . 20 10 10 20 32 54 10 20 . 30 90 46 50 . 86 92 . 10 . 30 74 114 82 174 44 Allied During Kill 2122 | . . . . . . . . . . 152 8 478 400 95 454 3 . . . . 60 67 . 371 34 Successful Hack 128 | . . . 5 . . 42 . . . . . 16 . . . 41 . . . . . 16 8 . . Disable Machine 600 | . . . . . . . . . . . 30 15 30 15 195 105 . . . . 15 60 105 15 15 Anti-Garrison Action 350 | . . . . . . . . . . . . . . . 150 . . . . . . . 200 . . Destroy Structure 1106 | . 1 . 2 . . . . . . . 29 15 60 10 234 86 . . . . 64 120 86 273 126 Partial Spotted 165 | . . . . . . . . . . . . . . . 15 15 . . . . . . 15 30 90 Lose Combat Pursuer 960 | . . 15 . . 15 15 . 75 . 15 30 30 . . 15 105 . . . . . 15 225 240 165 Influence Decreases 12361 | 5 40 166 100 120 167 316 162 190 25 457 503 677 900 648 549 1284 533 374 15 230 448 768 956 2228 500 Entered New Map 2679 | . . 62 . 2 14 16 46 . 25 . . 97 274 368 117 592 311 59 . . . 48 154 304 190 Time Decay 6413 | 5 40 104 90 118 133 240 116 120 . 305 373 490 446 140 342 592 222 235 15 210 340 561 592 434 150 Lost Part 1090 | . . . 10 . 20 60 . 70 . 30 60 10 30 . 10 60 . 80 . 20 90 80 150 310 . Lost Ally 2179 | . . . . . . . . . . 122 70 80 150 140 80 40 . . . . 18 79 60 1180 160 Squads Dispatched 56 | . 1 . . . 1 1 . . . . 6 1 1 . 7 5 . . . . 3 7 12 10 1 Investigation 8 | . 1 . . . . . . . . . . . 1 . . . . . . . . 2 3 1 . Extermination 22 | . . . . . . 1 . . . . 1 . . . 2 2 . . . . 2 4 5 4 1 Reinforcement 16 | . . . . . 1 . . . . . 2 1 . . 3 . . . . . 1 1 3 4 . Assault 7 | . . . . . . . . . . . . . . . 2 3 . . . . . . 1 1 . Garrison 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Distress Signals 18 | . . . . . 2 . . . . . . 5 2 . 2 . . . . . 1 . 3 2 1 Communications Jammed 75 | . . . . . . . . . . . . . . . . . . . . . . . 73 2 . Distress Signals 75 | . . . . . . . . . . . . . . . . . . . . . . . 73 2 . Times Spotted 475 | . 6 3 6 6 14 17 1 11 . 13 36 31 17 16 18 41 . 8 . 8 23 35 71 59 35 Peak Tracking Total 10 | . 3 3 5 4 6 4 1 7 . 3 5 5 5 2 5 7 . 5 . 2 4 4 9 10 10 Tactical Retreats 39 | . . 1 . . 1 1 . 2 . 1 2 2 . . 1 4 . . . . . 1 9 10 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Traps Triggered 11 | . 1 . . . . . . . . . 2 4 . . . . . . . . 1 2 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Machines Disabled 43 | . . . . . . . . . . . 2 1 3 1 14 7 . . . 1 1 4 7 1 1 Max in Single Turn 5 | . . . . . . . . . . . 1 . 3 1 5 1 . . . 1 1 1 1 . 1 Garrison Access 6 | . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . 3 Network Hub 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Machines Accessed 45 | . 3 . 2 . 3 6 . . 1 . 1 8 1 . . 6 . . 4 1 1 1 2 1 4 Terminals 24 | . 3 . 2 . 3 5 . . . . 1 8 1 . . . . . . . . . . . 1 Fabricators 4 | . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . Repair Stations 3 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . Recycling Units 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . 3 Total Hacks 127 | . 6 . 4 . 7 12 . . 4 . 1 11 4 . . 44 . . 17 1 1 1 7 2 5 Successful 76 | . 1 . 1 . 1 4 . . 4 . 1 8 . . . 27 . . 17 1 1 1 3 2 4 Failed 51 | . 5 . 3 . 6 8 . . . . . 3 4 . . 17 . . . . . . 4 . 1 Catastrophic 11 | . 1 . 1 . 2 5 . . . . . . . . . 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 195 | . 6 . 4 . 6 9 . . . . 23 20 1 . 23 30 . . . . 8 2 28 8 27 Terminals 45 | . 6 . 4 . 7 11 . . . . 1 11 4 . . . . . . . . . . . 1 Fabricators 24 | . . . . . . . . . . . . . . . . 23 . . . . . 1 . . . Repair Stations 24 | . . . . . . . . . . . . . . . . 20 . . . . . . 4 . . Recycling Units 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . 1 . . . . . . . . . . . . . . 1 . 3 . 4 Terminal Hacks 34 | . . . . . . 2 . . 4 . 1 8 . . . . . . 17 1 . . . . 1 Record 6 | . . . . . . . . . . . . . . . . . . . 5 1 . . . . . Part Schematic 8 | . . . . . . . . . 4 . . . . . . . . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 5 | . . . . . . 1 . . . . . . . . . . . . 4 . . . . . . Open Door 10 | . . . . . . . . . . . 1 8 . . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 18 | . . . . . . . . . . . . . . . . 16 . . . . . . 2 . . Scan Component 9 | . . . . . . . . . . . . . . . . 8 . . . . . . 1 . . Repair 9 | . . . . . . . . . . . . . . . . 8 . . . . . . 1 . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Process 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 Seal Access 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 Unauthorized Hacks 17 | . 1 . 1 . 1 2 . . . . . . . . . 11 . . . . . . 1 . . Terminals 5 | . 1 . 1 . 1 2 . . . . . . . . . . . . . . . . . . . Botnet 5 | . 1 . 1 . 1 2 . . . . . . . . . . . . . . . . . . . Fabricators 10 | . . . . . . . . . . . . . . . . 10 . . . . . . . . . Report 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Liberate 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Fabnet 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Haulers 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 3 . 2 . 3 6 . . . . . 2 1 . . 3 . . . . . . 2 . 1 Full Trace Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 2 . 5 . . . . . . . . . . . . . 3 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 43 | . . . . . . . . . 18 . . . . . . . . . 4 . . . 21 . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . . . . . . . . 69 . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . 18 . . . Parts Repaired 8 | . . . . . . . . . . . . . . . . 7 . . . . . . 1 . . Time 483 | . . . . . . . . . . . . . . . . 458 . . . . . . 25 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 49 | . . . . . . . . . . . . . . . . . . . . . . . . 49 . Retrieved Matter 49 | . . . . . . . . . . . . . . . . . . . . . . . . 49 . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . . . . . . . . . . . . . 3 1 . 4 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 8 | . . . . . . . . . . . . . . . . . . . . 3 1 . 4 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . Fabnet Peak Effective % 9 | . . . . . . . . . . . . . . . . . . . . 9 9 3 3 . . Autooverrided 8 | . . . . . . . . . . . . . . . . . . . . 3 1 . 4 . . Robots Rewired 9 | . . . . . . . . . . . . 9 . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Total Allies 131 | . . . . . . . . . 8 . 4 28 5 . 2 . . . . 3 6 1 4 64 6 Largest Group 27 | . . . . . . . . . 8 8 3 24 27 17 11 2 . . . 2 5 5 1 18 5 Highest-Rated Group 1400 | . . . . . . . . . 271 271 210 973 1400 991 626 192 . . . 94 206 200 82 359 244 Highest-Rated Ally 269 | . . . . . . . . . 40 40 70 159 143 143 96 96 . . . 47 50 44 82 269 122 Zionite Dispatches 18 | . . . . . . . . . . . 2 3 . . 2 . . . . . 2 1 . 4 4 Heavy 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . 1 1 Light 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fire 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Demo 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Thermal Resupply 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Melee Resupply 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Resource Resupply 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Hacking Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Total Orders 6 | . . . . . . . . . . . 2 . . . 1 . . . . . . . . 1 2 STAY 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . DROP 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 2 Ally Attacks 757 | . . . . . . . . . . 47 17 93 99 16 53 7 . . . 9 12 35 8 335 26 Total Damage 21345 | . . . . . . . . . . 1407 427 2725 2876 785 2229 45 . . . 279 329 515 286 8388 1054 Kills 122 | . . . . . . . . . . 13 2 18 18 4 18 . . . . 2 3 5 . 34 5 Allies Corrupted 11 | . . . . . . . . . . . . . 1 . 3 . . . . . . 1 . 4 2 Allies Melted 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Active Infowar (turns) 11560 | 18 193 329 200 297 122 67 501 26 . . . . . . . 1861 424 470 272 2539 432 1933 1693 119 64 Terrain 8347 | . 65 329 34 . . 67 501 26 . . . . . . . 934 420 470 272 2539 432 655 1603 . . Traps 122 | . . . . . 122 . . . . . . . . . . . . . . . . . . . . Seismic 1037 | 18 193 329 200 297 . . . . . . . . . . . . . . . . . . . . . Machine Analysis 933 | . . . . . . . . . . . . . . . . 929 4 . . . . . . . . Jamming 3646 | . . . . . . . . . . . . . . . . . . . . . . 1774 1693 117 62 ECM 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 9 | . . 2 . 1 . . . 2 1 . . . . . . . 1 . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 21 | . . . . . . . . . . . 4 2 . . 4 1 . . . . 1 . 6 . 3 Main Access 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Branch Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Emergency Access 3 | . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unaware Schematics 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Unaware Analyses 3 | . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . Trap Installations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Active Terminals 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Depthwide Sectors/-1 3 | . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Turns Passed 21987 | 68 193 329 200 410 365 769 501 281 1491 726 1464 1293 1100 288 764 1875 467 517 272 2544 889 1933 1865 1068 315 Spaces Moved 13048 | 43 127 256 102 275 198 476 381 378 995 397 736 729 459 136 537 896 258 231 157 849 509 744 934 1067 1178 Core 1286 | 7 . . . . . . . 334 803 . 6 . . . . . . . . . . . . 136 . Treads 571 | . . . . . . . . . . . 22 . . . . . . 7 64 307 171 . . . . Legs 8539 | 36 127 256 102 275 198 476 381 44 . 93 489 729 459 136 537 896 258 215 93 542 338 744 917 198 . Wheels 365 | . . . . . . . . . . 99 219 . . . . . . 9 . . . . 17 21 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2287 | . . . . . . . . . 192 205 . . . . . . . . . . . . . 712 1178 Fastest Speed 10 | 50 120 120 120 120 120 120 126 50 50 90 90 120 117 115 115 113 116 116 115 118 110 110 110 34 10 Average Speed 116 | 112 120 120 153 130 120 123 126 61 145 172 140 120 175 132 115 115 116 165 143 170 127 112 131 64 17 Slowest Speed 1650 | 120 120 120 190 190 120 126 126 250 250 210 300 190 194 194 115 116 116 240 200 196 250 180 350 1650 113 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . . . . . . . . . . . . . . . 6 6 Potential Cave-ins 6 | . . . . . . . . . . . . . . . . . . . . . . 2 4 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 46 | 4 24 62 8 52 22 16 54 57 89 53 23 82 72 75 53 25 46 41 60 81 13 25 93 39 38 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 19 | . . 1 . 2 . . . . 1 . 4 . . . 4 . . . 3 . . . 2 . 2 Known Exits Taken 12 | . . . 1 . . . . . . 1 1 . . . 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 13 | 1 1 1 . 1 1 1 1 1 1 . . 1 1 1 . . . . . . . 1 . . . Scrap Searched 12 | . . . . 1 . . 2 2 3 1 . . . . . . 1 1 . 1 . . . . . Spaces Dug 148 | . . . . . . . . . . . 20 . . . 45 7 4 . . 3 5 15 32 11 6 Terrain Destroyed 856 | . . . . . . . . 26 . 2 25 . 85 8 325 35 4 25 . 73 22 45 45 89 47 Melee 57 | . . . . . . . . . . . . . . . . . . . . . 4 11 25 11 6 Projectile 118 | . . . . . . . . . . 2 . . 2 8 19 28 4 5 . 22 10 4 10 4 . AOE 681 | . . . . . . . . 26 . . 25 . 83 . 306 7 . 20 . 51 8 30 10 74 41 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Total 18273 | 54 144 267 131 302 268 572 389 402 1028 427 989 1058 719 217 617 1594 422 330 191 1888 662 1682 1308 1351 1261 Wait 3482 | . . 6 4 8 21 14 . 1 12 24 108 213 206 45 21 548 159 70 3 985 41 730 154 80 29 Move 13002 | 42 126 255 101 274 197 475 380 377 994 396 735 728 458 135 536 895 257 231 156 848 508 743 933 1056 1166 Hop 9 | . . . . . . . . . . . . . . . . . . . . . . . . 4 5 Pick Up 84 | 1 1 . 4 . . 4 . 1 . . 5 2 6 3 2 13 . 3 1 4 8 10 7 7 2 Fast Attach 277 | 7 1 . 4 1 10 15 1 2 10 4 23 5 10 5 5 21 1 4 8 9 20 9 26 56 20 Attach 78 | . 1 . . . 1 . . 1 1 . 2 . . . 1 10 1 2 2 3 6 11 10 22 4 Detach 48 | . . . . . . . . 2 1 . 1 . 1 1 1 7 . . 3 . 3 3 4 17 4 Swap 102 | 1 . . 3 1 4 3 . . . . 8 5 6 5 5 12 . 2 . 3 7 21 12 3 1 Drop 230 | . 2 . 6 2 6 15 1 2 3 . 15 9 14 9 8 13 2 . 5 6 23 14 21 37 17 Fire 510 | 3 13 6 9 13 28 8 . 6 6 3 87 45 18 14 38 74 2 16 13 30 28 8 14 22 6 Melee 327 | . . . . . . 38 7 10 1 . . . . . . . . . . . 17 95 127 25 7 Ram 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Kick 6 | . . . . 3 1 . . . . . . . . . . 1 . 1 . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 48 | . . . . . . . . . . . 5 20 . . . . . . . . . 5 . 18 . Rewire 32 | . . . . . . . . . . . . 31 . . . . . . . . 1 . . . . Trap 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Miscellaneous 33 | . . . . . . . . . . . . . . . . . . . . . . 33 . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Sto / [*Low]) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x2 / Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Arm) -3/Research -3/Quarantine -2/Research -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 7) 262 | -10/Materials | Entered Mines 267 | -10/Mines | Learned location of Zion (-7) 313 | -10/Mines | Build established: Mutant 356 | -10/Mines | Learned location of 1 exit from Materials 580 | -10/Mines | Discovered new exit (range 8) 591 | -10/Mines | Entered Materials 591 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 592 | -9/Materials | Identified exit to Mines 640 | -9/Materials | Discovered exit to Mines (range 16) 791 | -9/Materials | Entered Mines 910 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 910 | -9/Mines | Discovered new exit (range 5) 962 | -9/Mines | Learned location of Storage (-7) 1183 | -9/Mines | Discovered new exit (range 13) 1201 | -9/Mines | Entered Materials 1201 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1331 | -8/Materials | Lost 3 parts (1n1u1w) 1554 | -8/Materials | Discovered new exit (range 9) 1566 | -8/Materials | Entered Factory 1566 | -7/Factory | Evolved 2 slots: Utility x2 1586 | -7/Factory | Discovered new exit (range 15) 1670 | -7/Factory | Build established: Scavenger-Mutant 2006 | -7/Factory | Identified exit to Factory 2033 | -7/Factory | Build established: Scavenger-Gladiator 2049 | -7/Factory | Discovered new exit (range 6) 2114 | -7/Factory | Identified exit to Storage 2251 | -7/Factory | Lost 3 parts (1n2u) 2322 | -7/Factory | Discovered new exit (range 10) 2335 | -7/Factory | Entered Lower Caves 2590 | -7/Lower Caves | Build established: Gladiator 2827 | -7/Lower Caves | Discovered new exit (range 7) 2836 | -7/Lower Caves | Entered another Lower Caves area 2898 | -7/Lower Caves | System corruption reached 10% 2906 | -7/Lower Caves | Core integrity fell below 50% 2959 | -7/Lower Caves | Lost 10 parts (3n4u3w) 2991 | -7/Lower Caves | Encountered a Warlord checkpoint 2996 | -7/Lower Caves | Learned location of 2 exits from Factory 3023 | -7/Lower Caves | Learned location of 1 exit from Factory 3094 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3103 | -7/Lower Caves | Core integrity fell below 20% 3110 | -7/Lower Caves | Discovered new exit (range 15) 3117 | -7/Lower Caves | Entered Zion 3160 | -7/Zion | System corruption cleaned by Quarantine Array 3235 | -7/Zion | Learned Factory garrison access intel 3252 | -7/Zion | Discovered new exit (range 15) 3327 | -7/Zion | Learned location of Warlord (-4) 3338 | -7/Zion | Received a hallucinogenic algorithm 3439 | -7/Zion | Build established: Hacker-Mutant 3767 | -7/Zion | Build established: Derelict-Mutant 3779 | -7/Zion | Met Imprinter 3809 | -7/Zion | Imprinted 3812 | -7/Zion | Declared Zion's savior 3938 | -7/Zion | Gained Derelict followers 4306 | -7/Zion | Found Prototype Device 4306 | -7/Zion | Identified Bomb Factory No. 2 4608 | -7/Zion | Entered Proximity Caves 4608 | -6/Proximity Caves | Accompanied by 8 allies 4951 | -6/Proximity Caves | Lost 4 allies 5269 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5302 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 5326 | -6/Proximity Caves | Discovered exit to Factory (range 8) 5334 | -6/Proximity Caves | Entered Factory 5334 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5335 | -6/Factory | Identified exit to Factory 5335 | -6/Factory | Identified exit to Lower Caves 5336 | -6/Factory | Loaded intel: 4 garrison access locations 5423 | -6/Factory | Zion Thermal Resupply teleported in 5715 | -6/Factory | Build established: Mutant 6283 | -6/Factory | Zion Light squad teleported in 6289 | -6/Factory | Garrison activated, responded to threat 6334 | -6/Factory | Lost 3 allies 6353 | -6/Factory | Found Prototype Protection 6353 | -6/Factory | Identified Zio. Weapon Casing 6411 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 6622 | -6/Factory | Retrieved Zion intel report: Emergency Access 6638 | -6/Factory | Build established: Messiah-Mutant 6648 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 6727 | -6/Factory | Retrieved Zion intel report: Branch Access 6727 | -6/Factory | Identified exit to Extension 6798 | -6/Factory | Entered Extension 6837 | -6/Extension | Zion Heavy squad teleported in 6849 | -6/Extension | Rescued a captive Derelict 6849 | -6/Extension | Rescued a captive Derelict 6863 | -6/Extension | Zion Heavy squad teleported in 6999 | -6/Extension | Rescued A7 7071 | -6/Extension | Build established: Hacker-Mutant 7327 | -6/Extension | Spotted B-75 Beast 7332 | -6/Extension | Allies destroyed B-75 Beast 7342 | -6/Extension | Spotted B-75 Beast 7354 | -6/Extension | Allies destroyed B-75 Beast 7404 | -6/Extension | Retrieved Zion intel report: Trap Installations 7415 | -6/Extension | Rescued a captive Derelict 7501 | -6/Extension | Rescued a captive Derelict 7503 | -6/Extension | Rescued a captive Derelict 7532 | -6/Extension | Rescued a captive Derelict 7533 | -6/Extension | Rescued a captive Derelict 7584 | -6/Extension | Retrieved Zion intel report: Active Terminals 7585 | -6/Extension | Zion Resource Resupply teleported in 7610 | -6/Extension | Rescued a captive Derelict 7611 | -6/Extension | Rescued a captive Derelict 7664 | -6/Extension | Build established: Scavenger-Mutant 7862 | -6/Extension | Rescued a captive Derelict 7863 | -6/Extension | Rescued a captive Derelict 7870 | -6/Extension | Rescued a captive Derelict 7871 | -6/Extension | Rescued a captive Derelict 7955 | -6/Extension | Discovered exit to Factory (range 10) 7956 | -6/Extension | Discovered new exit (range 6) 8066 | -6/Extension | Terminal network hard line cut 8091 | -6/Extension | Entered Cetus 8091 | -6/Cetus | Accompanied by 24 allies (A7) 8096 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 8108 | -6/Cetus | Spotted Cetus Guard 8109 | -6/Cetus | Spotted Cetus Guard 8113 | -6/Cetus | Spotted Cetus Guard 8115 | -6/Cetus | Spotted Cetus Guard 8124 | -6/Cetus | Allies destroyed Cetus Guard 8128 | -6/Cetus | Allies destroyed Cetus Guard 8131 | -6/Cetus | Allies destroyed Cetus Guard 8131 | -6/Cetus | Destroyed Cetus Guard 8197 | -6/Cetus | Started Cetus Manufacturing Module 8222 | -6/Cetus | Manufactured an Enhanced Grunt 8247 | -6/Cetus | Manufactured an Enhanced Grunt 8263 | -6/Cetus | Discovered new exit (range 15) 8272 | -6/Cetus | Manufactured an Enhanced Grunt 8297 | -6/Cetus | Manufactured an Enhanced Grunt 8322 | -6/Cetus | Manufactured an Enhanced Grunt 8335 | -6/Cetus | Spotted Cetus Guard 8336 | -6/Cetus | Spotted Cetus Guard 8337 | -6/Cetus | Spotted Cetus Guard 8338 | -6/Cetus | Spotted Cetus Guard 8361 | -6/Cetus | Allies destroyed Cetus Guard 8364 | -6/Cetus | Allies destroyed Cetus Guard 8369 | -6/Cetus | Allies destroyed Cetus Guard 8371 | -6/Cetus | Allies destroyed Cetus Guard 8375 | -6/Cetus | Found Prototype Protection 8375 | -6/Cetus | Identified Zio. Heavy Carapace 8383 | -6/Cetus | Discovered exit to Factory (range 16) 8393 | -6/Cetus | Scared off Revision 17 8396 | -6/Cetus | Lost 3 parts (1n1u1w) 8399 | -6/Cetus | Lost 4 allies 8428 | -6/Cetus | Found Zio. Weapon Casing 8658 | -6/Cetus | Build established: Messiah-Mutant 8841 | -6/Cetus | Security sweep announced 8928 | -6/Cetus | Escorted A7 to Cetus Mainframe 9162 | -6/Cetus | Lost 4 allies 9191 | -6/Cetus | Entered Archives 9191 | -6/Archives | Accompanied by 18 allies (A7) 9196 | -6/Archives | Received a hacking code to weaken MAIN.C 9250 | -6/Archives | Lost 7 allies 9333 | -6/Archives | Discovered new exit (range 16) 9352 | -6/Archives | Discovered new exit (range 15) 9370 | -6/Archives | Discovered exit to Factory (range 15) 9479 | -6/Archives | Entered Hub_04(d) 9479 | -6/Hub_04(d) | Accompanied by 10 allies 9540 | -6/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 9541 | -6/Hub_04(d) | Zion Melee Resupply teleported in 9665 | -6/Hub_04(d) | Discovered exit to Factory (range 5) 9869 | -6/Hub_04(d) | Retrieved Zion intel report: Main Access 10068 | -6/Hub_04(d) | Retrieved Zion intel report: Emergency Access 10069 | -6/Hub_04(d) | Zion Resource Resupply teleported in 10103 | -6/Hub_04(d) | Retrieved Zion intel report: Depthwide Sectors/-5 10162 | -6/Hub_04(d) | P-60 Hacker assimilated allied 0J-EPE(g) 10233 | -6/Hub_04(d) | Network Hub disabled 10233 | -6/Hub_04(d) | Network Hub disabled 10243 | -6/Hub_04(d) | Entered Factory 10243 | -5/Factory | Accompanied by 2 allies 10243 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10428 | -5/Factory | Repaired Centrium Medium Armor Plating 10479 | -5/Factory | Repaired Flexi-carbon Leg 10531 | -5/Factory | Repaired Lrn. Missile Launcher 10606 | -5/Factory | Repaired Quantum Reactor 10645 | -5/Factory | Repaired Carbon-fiber Leg 10910 | -5/Factory | Repaired Imp. Shield Generator 10961 | -5/Factory | Repaired Phase Cannon 11200 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 11464 | -5/Factory | Terminal network hard line cut 11552 | -5/Factory | Discovered new exit (range 16) 11578 | -5/Factory | Identified exit to Factory 11743 | -5/Factory | First assault squad dispatched 12102 | -5/Factory | Discovered new exit (range 5) 12107 | -5/Factory | Identified exit to Upper Caves 12118 | -5/Factory | Entered Upper Caves 12154 | -5/Upper Caves | Learned location of 1 exit from Factory 12569 | -5/Upper Caves | Discovered new exit (range 15) 12583 | -5/Upper Caves | Identified exit to Upper Caves 12585 | -5/Upper Caves | Entered another Upper Caves area 12608 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12863 | -5/Upper Caves | Spotted B-75 Beast 12957 | -5/Upper Caves | Destroyed B-75 Beast 12985 | -5/Upper Caves | Lost 5 parts (3p1n1w) 12986 | -5/Upper Caves | Build established: Scavenger-Mutant 13082 | -5/Upper Caves | Discovered new exit (range 8) 13098 | -5/Upper Caves | Core integrity fell below 50% 13100 | -5/Upper Caves | Identified exit to Zhirov 13102 | -5/Upper Caves | Entered Zhirov 13102 | -5/Zhirov | Discovered new exit (range 3) 13104 | -5/Zhirov | Identified exit to Proximity Caves 13123 | -5/Zhirov | Lost 3 parts (2n1u) 13127 | -5/Zhirov | Met Zhirov 13153 | -5/Zhirov | Learned location of Quarantine (-3) 13153 | -5/Zhirov | Learned location of Testing (-2) 13153 | -5/Zhirov | Learned location of Command (-1) 13160 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13178 | -5/Zhirov | Found Alien Artifact 13178 | -5/Zhirov | Identified Integrated Dissipator 13178 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13310 | -5/Zhirov | Found Alien Artifact 13374 | -5/Zhirov | Entered Proximity Caves 13559 | -4/Proximity Caves | Learned Research non-interactive machine intel 14370 | -4/Proximity Caves | Lost 6 parts (1p3n1u1w) 15350 | -4/Proximity Caves | Found Alien Artifact 15350 | -4/Proximity Caves | Identified Core Expander 15350 | -4/Proximity Caves | Installed Core Expander, added new Propulsion slot 15549 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15624 | -4/Proximity Caves | Learned 8 Research zone layouts 15907 | -4/Proximity Caves | Discovered exit to Factory (range 8) 15918 | -4/Proximity Caves | Entered Factory 15918 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 15919 | -4/Factory | Identified exit to Armory 16047 | -4/Factory | Lost 3 parts (1n1u1w) 16142 | -4/Factory | Discovered new exit (range 14) 16195 | -4/Factory | Identified exit to Research 16452 | -4/Factory | Zion Demo squad teleported in 16532 | -4/Factory | Crushed by falling debris 16532 | -4/Factory | System corruption reached 10% 16563 | -4/Factory | Lost 3 parts (3u) 16595 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 16596 | -4/Factory | Zion Fire squad teleported in 16751 | -4/Factory | Build established: Gladiator 16807 | -4/Factory | Entered Research 16807 | -3/Research | Accompanied by 5 allies 16807 | -3/Research | Evolved 2 slots: Power x1, Utility x1 16809 | -3/Research | Loaded intel: 77 non-interactive machine locations 17066 | -3/Research | Zion Hacking Resupply teleported in 17161 | -3/Research | Found Fusion Bomb Launcher 17234 | -3/Research | Spotted B-86 Titan 17316 | -3/Research | Found Prototype Hackware 18305 | -3/Research | Fabricated Lgt. Quantum Reactor (x2) 18349 | -3/Research | Terminal network hard line cut 18464 | -3/Research | Lost 4 parts (4u) 18532 | -3/Research | Lost 3 parts (1p2u) 18663 | -3/Research | System corruption reached 10% 18731 | -3/Research | Discovered new exit (range 5) 18740 | -3/Research | Entered Quarantine 18758 | -3/Quarantine | Found Alien Artifact 18758 | -3/Quarantine | Identified Phase Redirector 18949 | -3/Quarantine | Retrieved Zion intel report: Main Access 18949 | -3/Quarantine | Identified exit to Research 19020 | -3/Quarantine | Identified Exp. Hacking Suite 19145 | -3/Quarantine | Found Prototype Device 19145 | -3/Quarantine | Identified Exp. Thermal Defense Suite 19203 | -3/Quarantine | Found Fusion Bomb Launcher 19335 | -3/Quarantine | Build established: Hacker-Gladiator 19383 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 19388 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 19408 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 19437 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-2 19466 | -3/Quarantine | Found Alien Artifact 19466 | -3/Quarantine | Identified Core Reset Matrix 19466 | -3/Quarantine | Identified Transdimensional Reconstructor 19466 | -3/Quarantine | Used Core Reset Matrix 19470 | -3/Quarantine | Detected hypermatrix surge 19470 | -3/Quarantine | Sensed 4 artifacts in vicinity 19573 | -3/Quarantine | Found Sigix Broadsword 19642 | -3/Quarantine | Repaired Imp. Hardlight Generator 19844 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 19905 | -3/Quarantine | Discovered exit to Research (range 16) 19990 | -3/Quarantine | First assault squad dispatched 20045 | -3/Quarantine | Found Subatomic Replicator 20048 | -3/Quarantine | Used Subatomic Replicator to replicate Sigix Broadsword 20142 | -3/Quarantine | Terminal network hard line cut 20472 | -3/Quarantine | Lost 7 parts (2p3n2u) 20493 | -3/Quarantine | Warped through subspace 20506 | -3/Quarantine | Core integrity fell below 50% 20539 | -3/Quarantine | Lost 4 parts (2p2n) 20605 | -3/Quarantine | Entered Research 20605 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 20898 | -2/Research | Spotted B-90 Cyclops 20915 | -2/Research | Zion Experimental squad teleported in 21071 | -2/Research | System corruption reached 10% 21105 | -2/Research | First assault squad dispatched 21170 | -2/Research | Core integrity fell below 50% 21172 | -2/Research | Spotted B-90 Cyclops 21180 | -2/Research | Emitted hypermatrix ping 21185 | -2/Research | Assembled emerged from beneath the floor 21203 | -2/Research | Lost 25 parts (4p8n6u7w) 21222 | -2/Research | Lost 3 allies 21227 | -2/Research | Assembled emerged from beneath the floor 21287 | -2/Research | Assembled emerged from beneath the floor 21301 | -2/Research | Spotted B-90 Cyclops 21305 | -2/Research | Assembled emerged from beneath the floor 21342 | -2/Research | Zion Heavy squad teleported in 21354 | -2/Research | Lost 5 allies 21368 | -2/Research | Assembled emerged from beneath the floor 21458 | -2/Research | Assembled emerged from beneath the floor 21519 | -2/Research | Found Prototype Device 21519 | -2/Research | Identified Exp. EM Shield 21538 | -2/Research | Zion Fire squad teleported in 21541 | -2/Research | Lost 6 allies 21545 | -2/Research | Build established: Alien-Gladiator 21570 | -2/Research | Assembled emerged from beneath the floor 21586 | -2/Research | Assembled emerged from beneath the floor 21588 | -2/Research | Found Unknown Device 21588 | -2/Research | Identified Quantum Capacitor 21632 | -2/Research | Discovered new exit (range 7) 21634 | -2/Research | Zion Melee Resupply teleported in 21673 | -2/Research | Identified exit to Access 21673 | -2/Research | Entered Access 21673 | -1/Access | Accompanied by 5 allies 21673 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 21696 | -1/Access | Lost 15 allies 21772 | -1/Access | Retrieved Zion intel report: Guard Positions 21787 | -1/Access | Spotted B-99 Colossus 21838 | -1/Access | Retrieved Zion intel report: Unaware Schematics 21839 | -1/Access | Zion Heavy squad teleported in 21843 | -1/Access | Found Prototype Processor 21843 | -1/Access | Identified Exp. Core Analyzer 21884 | -1/Access | Destroyed 7 combat bots 21898 | -1/Access | Build established: Hacker-Sprinter 21931 | -1/Access | Spotted B-99 Colossus 21938 | -1/Access | Retrieved Zion intel report: Depthwide Sectors/-1 21939 | -1/Access | Zion Hacker squad teleported in 21944 | -1/Access | Spotted B-99 Colossus 21951 | -1/Access | Zion Trap Resupply teleported in 21963 | -1/Access | Spotted B-99 Colossus 21978 | -1/Access | Zion Hacking Resupply teleported in 21987 | -1/Access | Discovered new exit (range 6) 21988 | -1/Access | Identified exit to Surface 21988 | *** | Heading to fleet! Last Messages --------------- [ 1 : Prototype Schematics ] [ 2 : Active Garrisons ] >>\\ZION-ROSTER [ Establishing connection... ] [ Retrieving roster... ] [ Squads on standby: ] [ 1 : Hacking Resupply ] [ 2 : Thermal Resupply ] [ 3 : Melee Resupply ] >>\\ZION-DISPATCH-1 [ Target locked, reinforcements inbound... ] 21982_ Acquired Unknown Hackware. 21982_ Identified Imp. System Shield. 21983_ Acquired Imp. System Shield. 21987_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 21987_ The Access Shell folds into the floor. 21987_ EXIT=FOUND 21988_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##########???????????????????????????????????????? | | ## #???????????????????????????????????????? | | ## #???????????????????????????? ?????????? | | ## ! #???????????????????????????? #????????? | | ## #???????????????????????????? #????????? | | ## #???????????????????????????? #????????? | | ## #???????????????????????????? #????????? | | ## #???????????????????????????? #????????? | | " #???????????????????###?????? #????????? | | ## #??????????########## ####### #????????? | | ## #??????????" #????????? | | ## #??????????" #????????? | | ######+### ?????????" #????????? | | ????????" #????????? | | ????????" "@ #????????? | | ???????" "" #????????? | | ?????" #????????? | | ########## ???" #????????? | | #????????? "??" """ """ #????????? | | #?????????? "??" """T""" #????????? | | #???????????######??########## ####### #????????? | | #????????????????????????????###?????# #????????? | | #????????????????????????????????????# #????????? | | #????????????????????????????????????# #????????? | | #????????????????????????????????????# #????????? | | ########?????????????????????????????# #????????? | | ## !! #?????????????????????????????# #????????? | | ## ! #?????????????????????????????# #????????? | | ## #???????????????????########### #????????? | | ## #???????????????????# " " # #????????? | | ## ###########?????????# " " # #????????? | | #? # #?????????# # #????????? | | #??? # #?????????# + #????????? | | ######+# #?????????# # #????????? | | + = #?????????# # ???????? | | ### # #????????## # ?????? | | #?# # #??#######" ########????? | | #?# # #??# ###########???????????? | | #?# # #??# | #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Energy Generation 65 Energy Capacity 1230 Matter Stores 300 Matter Capacity 550 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 135 ECM Strength 1 Jamming Range 16 Power Amplification 30 Base Temperature (-) 200 Corruption Block 19 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 30 Resistance: EX 50 Resistance: EM 25 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 100 Melee Speed Boost 30 Phase Shifting 5 Evasion (%) 72 Targeting Accuracy 16 Melee Accuracy 6 Target Analysis 7 Armor Integrity Analysis 40 Recoil Reduction 4 Matter Filtering 50 Particle Charging 15 Force Boost 30 Offensive Hacking 48 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ G-73 Enforcer | -1/Access | Z-intel A-27 Freighter | -1/Access | Z-intel T-07 Excavator | -1/Access | Z-intel Fabricated ------------ Lgt. Quantum Reactor | x2 | -3/Research | Preloaded Repaired ---------- Centrium Medium Armor Plating | 37% | -5/Factory Flexi-carbon Leg | 34% | -5/Factory Lrn. Missile Launcher | 42% | -5/Factory Quantum Reactor | 51% | -5/Factory Carbon-fiber Leg | 82% | -5/Factory Imp. Shield Generator | 65% | -5/Factory Phase Cannon | 79% | -5/Factory Imp. Hardlight Generator | 35% | -3/Quarantine Alien Tech Used ----------------- Integrated Dissipator Core Expander Phase Redirector Core Reset Matrix Sigix Broadsword Subatomic Replicator Transdimensional Reconstructor Achievements -------------- Deadly Force Speed Demon Challenges ------------ None Game ------ Seed JammingDeflectorFragment Manual? 0 Play Time 04:31:05 Cumulative 327.9 hours Start 2025.08.09 @ 17:43:01 End 2025.08.10 @ 20:59:59 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 68 Adventurer 68 Explorer 3 Win Type 2 Total 26 Types 16/2/2/4/1/0/0/0/0/1 Lore% 77 Gallery% 74 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d31d6382-6c87-42a6-946a-c23f5b1e3f4d