Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.26 @ 11:57:57

Player: Minty

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (1)             500
Regions Visited (3)        600
Robots Destroyed (21)      105
Value Destroyed (565)      565
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1810

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/400
Matter                     284/300
Energy                     100/100
System Corruption          13%
Temperature                Cool (20)
Movement                   Core (750) Ox14
Location                   -9/Mines

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (4) ---
                    (None)
>               --- UTILITY (2) ------
  High-capacity Storage Unit
>               --- WEAPON (2) -------
       Improved Light Cannon
>               --- INVENTORY (20) ---
         Cooled Ion Engine
                Wheel
        Armored Wheel
                Heat Sink
                Disposable Heat Sink
                Disposable Heat Sink
         Medium Matter Pod (100)
          Large Matter Pod (150)
                Weight Redist. System
       Improved Signal Interpreter
                Seismic Detector
                Tractor Beam
                Datajack
                Plasma Cutter

 Peak State 
------------
>               --- POWER ------------
         Cooled Ion Engine
>               --- PROPULSION -------
                Wheel
                Wheel
                Wheel
                Wheel
>               --- UTILITY ----------
                Disposable Heat Sink
  High-capacity Storage Unit
>               --- WEAPON -----------
       Improved EM Shotgun
                Particle Cannon
>               --- INVENTORY --------
         Cooled Ion Engine
         Cooled Ion Engine
          Light Treads
       Improved Treads
                Wheel
                Wheel
        Armored Wheel
                Heat Sink
                Disposable Heat Sink
                Disposable Heat Sink
         Medium Matter Pod
          Large Matter Pod
                Weight Redist. System
       Improved Signal Interpreter
                Seismic Detector
                Tractor Beam
                EM Shotgun
       Improved Light Cannon
                Datajack
                Plasma Cutter
[Rating: 18]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
  Power Core               Nuclear Core
Propulsion                 Wheel
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Heat Sink
  Device                   Heat Sink
  Storage                  High-capacity Storage Unit
Weapon                     Particle Cannon
  Energy Gun               EM Pulse Gun
  Energy Cannon            Particle Cannon
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Light Cannon
  Launcher                 EMP Blaster
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -9  -9  
-------                    Run  | Yrd Mat Mat Min 
Slots Evolved              2    | .   .   2   .   
  Power                    .    | .   .   .   .   
  Propulsion               2    | .   .   2   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             36   | .   8   19  9   
  Power                    4    | .   1   2   1   
    Engine                 3    | .   1   1   1   
    Core                   1    | .   .   1   .   
    Reactor                .    | .   .   .   .   
  Propulsion               14   | .   .   11  3   
    Treads                 5    | .   .   2   3   
    Leg                    .    | .   .   .   .   
    Wheel                  9    | .   .   9   .   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  4    | .   3   1   .   
    Device                 2    | .   1   1   .   
    Storage                2    | .   2   .   .   
    Processor              .    | .   .   .   .   
    Hackware               .    | .   .   .   .   
    Protection             .    | .   .   .   .   
    Artifact               .    | .   .   .   .   
  Weapon                   14   | .   4   5   5   
    Energy Gun             3    | .   1   1   1   
    Energy Cannon          6    | .   1   4   1   
    Ballistic Gun          .    | .   .   .   .   
    Ballistic Cannon       3    | .   1   .   2   
    Launcher               1    | .   .   .   1   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   1    | .   1   .   .   
  Unidentified Prototypes  2    | .   .   2   .   
Parts Lost                 13   | .   .   1   12  
  Power                    2    | .   .   .   2   
  Propulsion               6    | .   .   1   5   
  Utility                  1    | .   .   .   1   
  Weapon                   4    | .   .   .   4   
  Highest Loss Streak      8    | .   .   1   8   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     96   | .   97  100 75  
  Engine                   10   | .   14  8   11  
  Core                     1    | .   .   2   .   
  Treads                   2    | .   .   3   8   
  Leg                      11   | .   28  .   .   
  Wheel                    21   | .   .   40  18  
  Device                   10   | .   11  11  5   
  Storage                  12   | .   14  11  11  
  Energy Gun               2    | .   7   .   .   
  Energy Cannon            14   | .   8   19  12  
  Ballistic Gun            2    | .   5   .   .   
  Ballistic Cannon         3    | .   3   2   4   
  Special Melee Weapon     1    | .   3   .   .   
Peak Build Rating          18   | .   7   18  17  
  Average Rating           11   | .   6   13  13  
  On Entrance              9    | 6   6   7   17  
Naked Turns                .    | .   .   .   .   
Heaviest Build             57   | 11  52  57  57  
  Greatest Support         43   | 20  20  40  43  
  Greatest Overweight (x)  2    | .   2   1   1   
  Average Overweight (x)   .    | .   .   1   1   
Largest Inventory Capacity 20   | .   20  20  20  
  Average Capacity         16   | .   10  20  20  
  Most Carried             20   | .   9   20  20  
  Average Carried          13   | .   7   17  17  
  Final Capacity           20   | 8   20  20  20  
  Final Carried            20   | 6   9   20  14  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -9/Materials
 Mutant | -9/Mines

 Resources                      | -11 -10 -9  -9  
-----------                Run  | Yrd Mat Mat Min 
Matter Collected           830  | 200 92  439 99  
  Remotely                 .    | .   .   .   .   
Salvage Created            1019 | .   155 405 459 
  Parts                    41   | .   6   27  8   
Haulers Intercepted        2    | .   .   2   .   
Recyclers Shooed           .    | .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -9  -9  
-------                    Run  | Yrd Mat Mat Min 
Combat Hostiles Destroyed  28   | .   3   5   20  
  Cannons                  13   | .   2   5   6   
  AOE                      15   | .   1   .   14  
Classes Destroyed          10   | .   5   4   1   
  Worker                   3    | .   1   2   .   
  Builder                  1    | .   .   1   .   
  Tunneler                 1    | .   .   1   .   
  Hauler                   2    | .   .   2   .   
  Operator                 1    | .   1   .   .   
  Watcher                  2    | .   1   1   .   
  Swarmer                  1    | .   1   .   .   
  Grunt                    8    | .   2   3   3   
  Sentry                   2    | .   .   2   .   
  Assembled                17   | .   .   .   17  
Best Kill Streak           20   | .   4   3   20  
  Combat Bots Only         20   | .   2   3   20  
Max Kills in Single Turn   3    | .   1   1   3   
  Gunslinging              .    | .   .   .   .   
  Exploded                 2    | .   1   .   2   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11  -10  -9   -9   
--------                   Run  | Yrd  Mat  Mat  Min  
Hostile Shots Fired        95   | .    12   19   64   
  Missed                   26   | .    5    5    16   
Damage Taken               1607 | .    84   167  1356 
  Core                     446  | .    46   11   389  
  Absorbed by Shields      .    | .    .    .    .    
Core Remaining (%)         90   | 100  81   .    .    
Volleys Fired              69   | .    10   31   28   
  Largest                  2    | .    2    2    2    
  Hottest                  136  | .    100  136  136  
Shots Fired                122  | .    20   62   40   
  Gun                      16   | .    14   .    2    
  Cannon                   92   | .    6    62   24   
  Launcher                 14   | .    .    .    14   
  Special                  .    | .    .    .    .    
  Kinetic                  13   | .    4    3    6    
  Thermal                  83   | .    6    59   18   
  Explosive                .    | .    .    .    .    
  Electromagnetic          26   | .    10   .    16   
  Robot Hit Streak         7    | .    3    5    7    
  Robot Miss Streak        9    | .    2    9    4    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        .    | .    .    .    .    
Shots Hit Robots           56   | .    12   24   20   
  Core Hits                63   | .    8    12   43   
  Critical Kills           .    | .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    
  Critical Strikes         1    | .    1    .    .    
    Corrupt                1    | .    1    .    .    
Melee Attacks              .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           2101 | .    230  500  1371 
  Guns                     113  | .    85   .    28   
  Cannons                  903  | .    88   500  315  
  Explosions               1085 | .    57   .    1028 
  Melee                    .    | .    .    .    .    
  Ramming                  .    | .    .    .    .    
  Kinetic                  95   | .    6    .    89   
  Thermal                  871  | .    145  500  226  
  Explosive                .    | .    .    .    .    
  Electromagnetic          1135 | .    79   .    1056 
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
Highest Corruption         13   | .    1    .    13   
  Average Corruption       5    | .    1    .    12   
  Corruption Purged        .    | .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    
  Effects                  4    | .    .    .    4    
    Message Errors         2    | .    .    .    2    
    Parts Rejected         2    | .    .    .    2    
Overload Shots             .    | .    .    .    .    
Overflow Damage            52   | .    .    .    52   
  Projectiles              .    | .    .    .    .    
  Explosions               52   | .    .    .    52   
  Melee                    .    | .    .    .    .    
Knockbacks                 2    | .    .    .    2    
  Impact                   .    | .    .    .    .    
  Kinetic                  2    | .    .    .    2    
  Secondary                .    | .    .    .    .    
Self-Inflicted Damage      159  | .    .    .    159  
  Shots                    8    | .    .    .    8    
  Rammed                   .    | .    .    .    .    
Targets Rammed             .    | .    .    .    .    
  Kicked                   .    | .    .    .    .    
  Crushed                  .    | .    .    .    .    
Highest Temperature        195  | .    47   194  195  
  Average Temperature      66   | .    16   71   80   
  Received Heat Transfer   190  | .    33   81   76   
Siege Activations          .    | .    .    .    .    
Robots Corrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Fried              .    | .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    
Robots Melted              .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Melted             2    | .    .    1    1    
  Heat Transferred         1517 | .    185  925  407  
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      2    | .    1    .    1    

 Alert                          | -11 -10 -9  -9  
-------                    Run  | Yrd Mat Mat Min 
Peak Influence             245  | .   245 188 188 
  Initial                  73   | .   .   18  73  
  Average                  103  | .   121 83  126 
Maximum Alert Level        1    | .   1   .   .   
  Low Security (%)         91   | .   79  100 100 
  Level 1                  8    | .   20  .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          1    | .   .   1   .   
  Investigation            1    | .   .   1   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            .    | .   .   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -9  -9  
---------                  Run  | Yrd Mat Mat Min 
Distress Signals           1    | .   1   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              43   | .   10  7   26  
  Peak Tracking Total      18   | .   3   3   18  
  Tactical Retreats        2    | .   1   .   1   

 Traps                          | -11 -10 -9  -9  
-------                    Run  | Yrd Mat Mat Min 
Traps Triggered            1    | .   1   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         82   | .   82  .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 1    | .   1   .   .   
  Reprogrammed             5    | .   5   .   .   
  Reused                   2    | .   2   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                2    | .   2   .   .   

 Machines                       | -11 -10 -9  -9  
----------                 Run  | Yrd Mat Mat Min 
Machines Disabled          10   | .   1   6   3   
  Max in Single Turn       2    | .   1   1   2   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -9  -9  
---------                  Run  | Yrd Mat Mat Min 
Machines Accessed          4    | .   1   3   .   
  Terminals                3    | .   .   3   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          1    | .   1   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                11   | .   1   10  .   
  Successful               5    | .   1   4   .   
  Failed                   6    | .   .   6   .   
    Catastrophic           .    | .   .   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   9    | .   .   9   .   
  Terminals                10   | .   .   10  .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          1    | .   1   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             3    | .   .   3   .   
  Recycling Unit Index     1    | .   .   1   .   
  Security Status          1    | .   .   1   .   
  Zone Layout              1    | .   .   1   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       1    | .   1   .   .   
  Report Inventory         1    | .   1   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         1    | .   .   1   .   
  Terminals                1    | .   .   1   .   
    Botnet                 1    | .   .   1   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       1    | .   1   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         3    | .   .   3   .   
  Full Trace Events        1    | .   .   1   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -9  -9  
------------               Run  | Yrd Mat Mat Min 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -9  -9  
--------                   Run  | Yrd Mat Mat Min 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -9  -9  
-------                    Run  | Yrd Mat Mat Min 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11 -10 -9  -9  
-------------              Run  | Yrd Mat Mat Min 
Turns Passed               1156 | .   459 553 144 
Spaces Moved               697  | 1   231 426 39  
  Core                     .    | .   .   .   .   
  Treads                   14   | .   .   .   14  
  Legs                     232  | 1   231 .   .   
  Wheels                   451  | .   .   426 25  
  Hover                    .    | .   .   .   .   
  Flight                   .    | .   .   .   .   
  Fastest Speed            95   | 120 120 95  95  
  Average Speed            113  | 120 142 95  147 
  Slowest Speed            260  | 120 260 95  240 
  Overloaded Moves         .    | .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   
  Robots Hopped            .    | .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   
Exploration Rate (%)       22   | 2   29  38  19  
  Regions Visited          3
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   .   
  Known Exits Taken        .    | .   .   .   .   
  Unknown Exits Taken      3    | 1   1   1   .   
Scrap Searched             .    | .   .   .   .   
Spaces Dug                 .    | .   .   .   .   
Terrain Destroyed          3    | .   2   .   1   
  Melee                    .    | .   .   .   .   
  Projectile               .    | .   .   .   .   
  AOE                      3    | .   2   .   1   
Terrain Rammed             .    | .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   
  Machines Disabled        .    | .   .   .   .   

 Actions                        | -11 -10 -9  -9  
---------                  Run  | Yrd Mat Mat Min 
Total                      945  | .   343 518 84  
  Wait                     18   | .   3   7   8   
  Move                     694  | .   230 425 39  
  Hop                      .    | .   .   .   .   
  Pick Up                  25   | .   4   21  .   
  Fast Attach              5    | .   3   1   1   
  Attach                   10   | .   .   4   6   
  Detach                   3    | .   1   2   .   
  Swap                     21   | .   5   14  2   
  Drop                     18   | .   5   13  .   
  Fire                     69   | .   10  31  28  
  Melee                    .    | .   .   .   .   
  Ram                      .    | .   .   .   .   
  Kick                     .    | .   .   .   .   
  Crush                    .    | .   .   .   .   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   .    | .   .   .   .   
  Trap                     82   | .   82  .   .   
  Miscellaneous            .    | .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-9/Materials (discovered 2 exits: [*Mat] / [*Min])
-9/Mines

 History 
---------
 Turn | Location      | Event
    1 | -11/Scrapyard | Discovered new exit (range 0)
    1 | -11/Scrapyard | Entered Materials
  308 | -10/Materials | Build established: Mutant
  330 | -10/Materials | Discovered new exit (range 8)
  460 | -10/Materials | Entered another Materials area
  460 | -9/Materials  | Evolved 2 slots: Propulsion x2
  848 | -9/Materials  | Discovered new exit (range 16)
  991 | -9/Materials  | Discovered new exit (range 7)
 1013 | -9/Materials  | Entered Mines
 1057 | -9/Mines      | Assembled infested the area
 1085 | -9/Mines      | System corruption reached 10%
 1121 | -9/Mines      | Lost 8 parts (1p4n1u2w)
 1132 | -9/Mines      | Destroyed 20 combat bots
 1142 | -9/Mines      | Core integrity fell below 50%
 1150 | -9/Mines      | Core integrity fell below 20%
 1157 | -9/Mines      | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
01117_ Acquired 26 matter.
01119_ Acquired 1 matter.
01122_ Acquired 16 matter.
01129_ Acquired 2 matter.
01130_ KWOMNALOYIGU: QQWGN9DEUOZ
01139_ C-30 ARC bursts open, deploying its payload.
01139_ D-53 Grenadier unfolds itself. <x2>
01144_ The unstable cave ceiling collapses.
01145_ System corrupted: Lgt. Treads rejected.
01147_ Particle Cannon destroyed.
01147_ Imp. EM Shotgun destroyed.
01148_ The unstable cave ceiling collapses. <x2>
01151_ D-53 Grenadier knocked back.
01152_ The unstable cave ceiling collapses. <x2>
01153_ Cld. Ion Engine destroyed.
01154_ The unstable cave ceiling collapses. <x2>
01155_ D-53 Grenadier knocked back.
01156_ The unstable cave ceiling collapses.
01156_ Imp. Treads destroyed.
01157_ The unstable cave ceiling collapses.

 Map 
-----
+----------------------------------------------------+
| ??????????????????????????????????????             |
| ??????????????????????????????????????             |
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| ??????????????????????????????? ??????             |
| ?????????????????????????????? ???????             |
| ???????#??????????????????#### ???????             |
| ??? ??? ??????????????????    ????????             |
| ??? ??" ??????????????####$  ?????????             |
| ??? "?" ?????????????##     ##????????             |
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| ??   ?  #???????????#         #???????             |
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| """ """ #???????????#    @    #####???             |
| """ """ #???????????#            <#???             |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           38
Coolant Potential          50
Energy Generation          23
Energy Capacity            280
Matter Stores              300
Matter Capacity            450
Sight Range                16
Terrain Scan Density       10
Evasion (%)                55
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              LightpackThermicBeamcaster
  Manual?         0
Play Time         00:13:31
  Cumulative      887.9 hours
  Start           2024.08.26 @ 11:45:25
  End             2024.08.26 @ 11:57:57
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          1079
  Rogue           800
  Adventurer      124
  Explorer        155
Win Type          -
  Total           37
  Types           28/0/7/1/0/0/0/1/0
Lore%             78
Gallery%          89
Achievement%      78
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/X11
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: e412af9b-d7d6-49d7-9c48-9939c25d7c78