Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.04.22 @ 09:15:51 Player: Midas Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (111) 555 Value Destroyed (4152) 4152 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2357) 2357 TOTAL SCORE: 12244 Bonus ------- High Alert Combat Kills 52 Follower Combat Kills 365 Entered Garrisons 200 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 740 Cogmind --------- Core Integrity 0/1000 Matter 285/300 Energy 68/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Target Analyzer Hardened Light Armor Plating System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Experimental Terrain Scan Processor Launcher Loader Peak State ------------ > --- POWER ------------ Light Neutrino Core > --- PROPULSION ------- Heavy Treads Biometal Medium Treads Antigrav System > --- UTILITY ---------- Improved Cryofiber Web Large Storage Unit Advanced Signal Interpreter Target Analyzer Hardened Medium Armor Plating Point Defense System Point Defense System Improved Field Recycling Unit > --- WEAPON ----------- Improved EM Pulse Cannon Magnetic Acceleration Cannon Mass Driver > --- INVENTORY -------- Antigrav System Experimental Terrain Scan Processor Improved Launcher Guidance Computer Launcher Loader Long-range Proton Cannon Heavy Battle Rifle Heavy Battle Rifle [Rating: 83] Favorites ----------- Power Light Neutrino Core Engine Light Ion Engine Power Core Light Neutrino Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Utility Large Storage Unit Device Improved Field Recycling Unit Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Force Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Advanced EMP Blaster Build | -11 -10 -9 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Sto Gar Mat Fac Fac Fac Was Fac Upp Upp War Slots Evolved 10 | . . 2 . . 2 2 2 2 . . . . . Power 1 | . . . . . 1 . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . . . . . Utility 6 | . . 1 . . 1 . 2 2 . . . . . Weapon 1 | . . . . . . 1 . . . . . . . Parts Attached 136 | 6 5 4 9 1 20 4 36 35 5 3 . 2 6 Power 25 | 1 1 . 3 . 4 2 8 4 . . . 1 1 Engine 15 | 1 1 . 3 . 3 . 5 1 . . . 1 . Core 10 | . . . . . 1 2 3 3 . . . . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 36 | 2 . 2 2 . 6 1 8 11 2 1 . . 1 Treads 8 | . . 2 1 . . . . 2 2 1 . . . Leg 24 | 2 . . . . 5 1 8 7 . . . . 1 Wheel 2 | . . . 1 . 1 . . . . . . . . Hover 2 | . . . . . . . . 2 . . . . . Flight . | . . . . . . . . . . . . . . Utility 39 | 1 2 1 2 . 3 . 13 11 3 1 . 1 1 Device 25 | . . . 2 . 1 . 10 9 2 . . 1 . Storage 2 | 1 1 . . . . . . . . . . . . Processor 4 | . 1 1 . . . . 1 1 . . . . . Hackware 2 | . . . . . . . 1 . . 1 . . . Protection 6 | . . . . . 2 . 1 1 1 . . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 36 | 2 2 1 2 1 7 1 7 9 . 1 . . 3 Energy Gun 5 | . . . 1 . 2 . 1 . . . . . 1 Energy Cannon 4 | . . . . . . . . 4 . . . . . Ballistic Gun 23 | 2 2 1 1 1 4 1 5 3 . 1 . . 2 Ballistic Cannon 3 | . . . . . . . 1 2 . . . . . Launcher 1 | . . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . 1 . . . . . Parts Lost 46 | . 1 . 1 . 1 . 11 15 . . . . 17 Power 9 | . . . 1 . . . 2 3 . . . . 3 Propulsion 13 | . 1 . . . . . 3 5 . . . . 4 Utility 14 | . . . . . . . 5 4 . . . . 5 Weapon 10 | . . . . . 1 . 1 3 . . . . 5 Highest Loss Streak 17 | . 1 . 1 . 1 . 8 5 . . . . 17 Average Slot Usage (%) 90 | . 86 78 98 100 94 88 95 79 78 86 88 93 89 Engine 5 | . 14 11 11 11 9 . 5 2 . . . 4 4 Core 3 | . . . . . 3 7 5 6 5 5 5 5 4 Treads 10 | . . 8 22 22 10 . . 4 9 11 17 17 15 Leg 9 | . 22 6 . . 11 28 25 10 . . . . . Wheel 2 | . . . 9 11 5 . . . . . . . . Device 13 | . . . 8 11 10 7 17 20 18 17 17 17 16 Storage 7 | . 14 11 11 11 9 7 6 5 5 5 5 5 4 Processor 10 | . 6 19 13 11 9 7 8 8 11 11 11 11 11 Hackware 1 | . . . . . . . 1 . . 3 5 5 5 Protection 3 | . . . . . 7 7 3 1 1 5 5 5 4 Energy Gun 1 | . . . . . 2 . 3 . . . . . . Energy Cannon 1 | . . . . . . . . 1 5 5 5 5 4 Ballistic Gun 11 | . 28 22 21 22 14 13 10 5 . 5 5 5 5 Ballistic Cannon 2 | . . . . . . . 3 4 11 5 5 5 4 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 83 | 10 22 22 26 28 43 48 65 83 71 71 67 71 71 Greatest Support 128 | 20 20 40 40 40 40 45 70 70 105 128 128 128 128 Greatest Overweight (x) 15 | . 2 2 . . 1 1 2 15 1 . . . 15 Average Overweight (x) . | . . 1 . . . . . 1 . . . . . Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 7 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 6 6 7 10 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 2 6 6 8 9 9 9 9 8 7 9 10 10 9 Final Capacity 10 | 6 10 10 10 10 10 10 10 10 10 10 10 10 4 Final Carried 10 | 6 6 6 10 10 10 9 10 6 10 10 10 10 3 Class Distribution -------------------- 27% | Mutant 24% | Scavenger-Mutant 22% | Hacker-Tank 7% | Commander-Mutant 5% | Scavenger-Skirmisher 4% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Garrison Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -5/Factory Gunner | -5/Waste Hacker-Tank | -5/Factory Hacker-Tank | -5/Upper Caves Hacker-Tank | -5/Upper Caves Hacker-Tank | -5/Warlord Resources | -11 -10 -9 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Mat Sto Gar Mat Fac Fac Fac Was Fac Upp Upp War Matter Collected 2774 | 193 146 112 205 54 517 130 727 411 157 30 10 30 52 Remotely . | . . . . . . . . . . . . . . Salvage Created 4690 | . 132 58 708 217 1074 250 1211 583 . 89 . 70 298 Parts 247 | . 18 8 41 21 52 18 53 18 . 4 . 3 11 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . . . 1 1 3 . . . . . . Parts Field Recycled 23 | . . . . . . . 11 10 . . . . 2 Retrieved Matter 277 | . . . . . . . 136 122 . . . . 19 Parts Self-Destructed 72 | . . . . . . . . . . . . 2 70 Prevented 32 | . . . . . . . . . . . . 1 31 Kills | -11 -10 -9 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Sto Gar Mat Fac Fac Fac Was Fac Upp Upp War Combat Hostiles Destroyed 93 | . 8 3 14 7 19 3 20 11 . 1 . 1 6 Guns 69 | . 8 3 14 7 15 1 13 3 . 1 . 1 3 Cannons 15 | . . . . . . . 4 8 . . . . 3 AOE 8 | . . . . . 4 2 2 . . . . . . Classes Destroyed 13 | . 2 . 3 . 5 2 . . . . . . 1 Worker 3 | . . . . . 2 1 . . . . . . . Builder 3 | . . . . . 1 1 1 . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . Recycler 3 | . . . 1 . 2 . . . . . . . . Watcher 8 | . 1 1 1 . 3 . 1 1 . . . . . Swarmer 22 | . 8 3 . 3 4 . . 3 . . . . 1 Grunt 43 | . . . 11 2 12 . 12 2 . . . 1 3 Brawler 1 | . . . . . 1 . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . Sentry 15 | . . . 3 2 1 1 3 4 . 1 . . . Hunter 4 | . . . . . . 1 2 . . . . . 1 Programmer 6 | . . . . . . 1 3 2 . . . . . Striker 1 | . . . . . . . . . . . . . 1 Best Kill Streak 10 | . 5 3 4 3 10 3 6 3 . 1 . 1 3 Combat Bots Only 5 | . 5 3 4 3 4 1 5 2 . 1 . 1 3 Max Kills in Single Turn 6 | . 1 1 1 2 6 1 2 1 . 1 . 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . . Exploded 4 | . . . . . 4 1 2 . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -------- Run | Scr Mat Mat Sto Gar Mat Fac Fac Fac Was Fac Upp Upp War Damage Taken 8502 | . 406 101 469 60 896 204 1815 1799 . 64 . 16 2672 Core 1482 | . 88 35 50 9 104 . 191 294 . . . . 711 Absorbed by Shields 214 | . . . . . . . 78 136 . . . . . Core Remaining (%) 83 | 100 64 . . 76 81 100 77 . . . . . . Volleys Fired 295 | . 18 10 49 10 74 9 73 36 . 1 . 1 14 Largest 3 | . 2 2 2 2 2 3 3 3 . 3 . 3 3 Hottest 218 | . 40 40 76 46 88 79 136 218 . 159 . 159 159 Shots Fired 565 | . 36 20 81 20 118 21 148 88 . 3 . 3 27 Gun 480 | . 36 20 81 20 117 17 122 45 . 1 . 1 20 Cannon 77 | . . . . . . . 23 43 . 2 . 2 7 Launcher 8 | . . . . . 1 4 3 . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 501 | . 36 20 79 20 100 17 132 68 . 2 . 2 25 Thermal 40 | . . . 2 . 17 . 13 8 . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 24 | . . . . . 1 4 3 12 . 1 . 1 2 Robot Hit Streak 30 | . 17 22 21 30 30 7 29 21 . 8 . 10 28 Robot Miss Streak 3 | . 1 2 1 1 2 1 3 2 . . . . 1 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 8 | . 2 2 . 1 2 . 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . 1 . . . . . . Shots Hit Robots 476 | . 28 16 68 14 100 17 130 75 . 2 . 2 24 Core Hits 291 | . 11 7 39 10 50 11 96 52 . 2 . 2 11 Critical Hits 2 | . . . . . 1 . . . . 1 . . . Critical Kills 2 | . . . . . 1 . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9395 | . 296 144 570 188 1913 448 3210 1853 . 40 . 60 673 Guns 6737 | . 296 144 558 188 1526 197 2327 1053 . 16 . 28 404 Cannons 1547 | . . . . . . . 422 800 . 24 . 32 269 Explosions 1023 | . . . . . 350 240 433 . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 88 | . . . 12 . 37 11 28 . . . . . . Kinetic 7287 | . 296 144 529 188 1306 197 2449 1510 . 16 . 28 624 Thermal 739 | . . . 29 . 242 . 300 168 . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 1281 | . . . . . 328 240 433 175 . 24 . 32 49 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . 2 1 3 3 . 1 1 1 1 1 1 1 1 Average Corruption 1 | . 1 1 2 3 . 1 1 1 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . Effects 39 | . . . 21 6 . 1 . 1 4 1 4 1 . Message Errors 13 | . . . 3 2 . 1 . 1 4 . 2 . . Matter Fused 6 | . . . 5 1 . . . . . . . . . Heat Flow Errors 4 | . . . 4 . . . . . . . . . . Energy Discharges 7 | . . . 3 1 . . . . . 1 1 1 . Data Loss (minor) 4 | . . . 2 1 . . . . . . 1 . . Targeting Errors 5 | . . . 4 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 51 | . . . . . 9 3 2 37 . . . . . Projectiles 38 | . . . . . . . 1 37 . . . . . Explosions 13 | . . . . . 9 3 1 . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 10 | . . . 1 . 1 . 1 5 . . . . 2 Impact 2 | . . . 1 . 1 . . . . . . . . Kinetic 8 | . . . . . . . 1 5 . . . . 2 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 117 | . . . . . 3 20 94 . . . . . . Shots 5 | . . . . . . 1 4 . . . . . . Rammed 9 | . . . 3 . 3 . 3 . . . . . . Targets Rammed 19 | . . . 4 . 8 2 5 . . . . . . Kicked 7 | . . . . . 3 2 2 . . . . . . Crushed 3 | . . . 1 . 2 . . . . . . . . Highest Temperature 485 | . . . 265 9 219 36 339 485 . 102 . 123 311 Average Temperature 106 | . . . 58 7 55 18 145 179 . 53 . 60 158 Received Heat Transfer 2000 | . . . 321 36 639 30 474 230 . 27 . 9 234 Effects 8 | . . . 1 . 1 . . 5 . . . . 1 Energy Bleed 2 | . . . . . 1 . . . . . . . 1 Interference 1 | . . . 1 . . . . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . Damage (minor) 2 | . . . . . . . . 2 . . . . . Damage (major) 2 | . . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . Parts Fried 3 | . . . . . . 1 1 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . Heat Transferred 1345 | . . . 74 . 568 . 444 259 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 1 1 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Sto Gar Mat Fac Fac Fac Was Fac Upp Upp War Peak Influence 593 | . 217 185 293 381 593 380 274 216 7 50 . . . Average Influence 144 | . 134 126 160 267 310 253 91 62 7 18 . . . Maximum Alert Level 2 | . 1 . 1 1 2 1 1 1 . . . . . Low Security (%) 70 | 100 62 100 62 6 28 30 97 97 100 100 . . . Level 1 27 | . 37 . 37 93 50 69 2 2 . . . . . Level 2 2 | . . . . . 21 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 25 | . . . 5 . 3 2 10 5 . . . . . Investigation 2 | . . . . . . . 2 . . . . . . Extermination 5 | . . . . . . 1 3 1 . . . . . Reinforcement 9 | . . . 2 . 3 1 2 1 . . . . . Assault . | . . . . . . . . . . . . . . Garrison 9 | . . . 3 . . . 3 3 . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 --------- Run | Scr Mat Mat Sto Gar Mat Fac Fac Fac Was Fac Upp Upp War Distress Signals 8 | . . . 1 . 5 . 1 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 165 | . 12 6 27 11 36 5 23 20 . 4 . 1 20 Peak Tracking Total 8 | . 6 4 4 3 7 3 4 4 . 4 . 1 8 Tactical Retreats 14 | . 1 1 4 1 2 . 1 2 . . . . 2 Traps | -11 -10 -9 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Sto Gar Mat Fac Fac Fac Was Fac Upp Upp War Traps Triggered 16 | . 6 2 2 1 . . . 5 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 21 | . . . . . . . . . . . . . 21 Machines | -11 -10 -9 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Mat Sto Gar Mat Fac Fac Fac Was Fac Upp Upp War Machines Disabled 6 | . . . . . 2 1 2 . . . . . 1 Max in Single Turn 1 | . . . . . 1 1 1 . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 --------- Run | Scr Mat Mat Sto Gar Mat Fac Fac Fac Was Fac Upp Upp War Machines Accessed 18 | . 1 . 6 . . 4 4 . . . . . 3 Terminals 9 | . 1 . 4 . . 3 1 . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . Repair Stations 2 | . . . 1 . . . 1 . . . . . . Recycling Units 2 | . . . . . . 1 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . Total Hacks 33 | . 1 . 8 . . 5 12 . . . . . 7 Successful 25 | . 1 . 5 . . 5 7 . . . . . 7 Failed 8 | . . . 3 . . . 5 . . . . . . Catastrophic 1 | . . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 16 | . 1 . 6 . . 4 5 . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . Repair Stations 4 | . . . 1 . . . 3 . . . . . . Recycling Units 4 | . . . . . . 1 3 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . Terminal Hacks 19 | . 1 . 3 . . 4 4 . . . . . 7 Record 10 | . . . . . . 2 1 . . . . . 7 Robot Analysis 1 | . . . 1 . . . . . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . . Open Door 2 | . . . 2 . . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . 1 . . . 2 . . . . . . Scan Component 2 | . . . 1 . . . 1 . . . . . . Repair 1 | . . . . . . . 1 . . . . . . Recycling Unit Hacks 2 | . . . . . . 1 1 . . . . . . Process 1 | . . . . . . . 1 . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 10 | . . . 4 . . 2 4 . . . . . . Full Trace Events 3 | . . . 1 . . . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . Time 19 | . . . . . . . 19 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 258 | . . . . . . . 258 . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Mat Sto Gar Mat Fac Fac Fac Was Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -------- Run | Scr Mat Mat Sto Gar Mat Fac Fac Fac Was Fac Upp Upp War Total Allies 10 | . . . 10 . . . . . . . . . . Largest Group 10 | . . . 10 7 . . . . . . . . . Highest-Rated Group 88 | . . . 88 64 . . . . . . . . . Highest-Rated Ally 16 | . . . 16 16 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 91 | . . . 38 53 . . . . . . . . . Total Damage 910 | . . . 369 541 . . . . . . . . . Kills 16 | . . . 8 8 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Sto Gar Mat Fac Fac Fac Was Fac Upp Upp War Robot Analysis Total 1 | . . . 1 . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Mat Sto Gar Mat Fac Fac Fac Was Fac Upp Upp War Turns Passed 8945 | 98 369 257 1247 470 741 575 1569 1075 398 138 867 283 858 Spaces Moved 5034 | 75 225 127 630 274 291 403 942 480 257 79 560 176 515 Core 31 | 9 . . . . . . . 13 . . . . 9 Treads 2817 | . . 55 630 274 151 . . 169 231 79 560 176 492 Legs 2074 | 66 225 72 . . 140 403 942 212 . . . . 14 Wheels . | . . . . . . . . . . . . . . Hover 112 | . . . . . . . . 86 26 . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 150 120 120 116 116 152 155 155 50 Average Speed 148 | 111 134 171 160 160 156 127 120 182 150 152 155 155 156 Slowest Speed 800 | 120 180 180 160 160 180 150 180 800 165 155 155 155 800 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . Exploration Rate (%) 33 | 4 39 10 68 40 21 14 20 8 90 3 66 20 68 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . . . 1 . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . . . . . . Scrap Searched 3 | . . . . . . . . . . . 1 2 . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 18 | . . . . . 3 1 3 10 . . . 1 . Melee . | . . . . . . . . . . . . . . Projectile 11 | . . . . . . . . 10 . . . 1 . AOE 7 | . . . . . 3 1 3 . . . . . . Actions | -11 -10 -9 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 --------- Run | Scr Mat Mat Sto Gar Mat Fac Fac Fac Was Fac Upp Upp War Total 6002 | 86 262 149 804 289 474 448 1232 608 269 94 559 184 544 Wait 391 | . 11 8 92 3 61 18 143 38 . 9 . . 8 Move 5022 | 74 224 126 629 273 290 402 941 480 256 78 559 175 515 Hop . | . . . . . . . . . . . . . . Pick Up 52 | 6 . . 10 1 7 4 11 7 5 1 . . . Fast Attach 59 | 6 1 1 3 . 2 4 18 14 3 2 . 2 3 Attach 33 | . . 2 2 . 3 . 6 16 2 . . . 2 Detach 21 | . . 1 3 . 1 2 5 7 2 . . . . Swap 44 | . 4 1 4 1 15 . 12 5 . 1 . . 1 Drop 60 | . 4 . 8 1 13 7 18 5 1 2 . 1 . Fire 295 | . 18 10 49 10 74 9 73 36 . 1 . 1 14 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick 12 | . . . . . 5 2 5 . . . . . . Crush 7 | . . . 4 . 3 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 6 | . . . . . . . . . . . . 5 1 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Garrison -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 18) 468 | -10/Materials | Entered another Materials area 468 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 537 | -9/Materials | Discovered new exit (range 17) 725 | -9/Materials | Entered Storage 1558 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1683 | -9/Storage | Garrison activated, responded to threat 1757 | -9/Storage | Identified exit to Garrison 1866 | -9/Storage | Build established: Commander-Mutant 1972 | -9/Storage | Entered Garrison 1972 | -9/Garrison | Accompanied by 7 allies 2000 | -9/Garrison | Triggered checkpoint 2072 | -9/Garrison | Triggered checkpoint 2180 | -9/Garrison | Triggered checkpoint 2207 | -9/Garrison | Triggered checkpoint 2294 | -9/Garrison | Triggered checkpoint 2404 | -9/Garrison | Discovered new exit (range 14) 2442 | -9/Garrison | Entered Materials 2442 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2768 | -8/Materials | Build established: Mutant 3164 | -8/Materials | Discovered new exit (range 8) 3183 | -8/Materials | Entered Factory 3183 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3194 | -7/Factory | Build established: Scavenger-Mutant 3736 | -7/Factory | Discovered new exit (range 16) 3758 | -7/Factory | Entered another Factory area 3758 | -6/Factory | Evolved 2 slots: Utility x2 3917 | -6/Factory | Identified exit to Lower Caves 4150 | -6/Factory | Lost 8 parts (1p3n3u1w) 4318 | -6/Factory | Repaired Carbon-fiber Leg 4404 | -6/Factory | Build established: Scavenger-Skirmisher 4849 | -6/Factory | Build established: Scavenger-Mutant 4958 | -6/Factory | Found Prototype Processor 5114 | -6/Factory | Garrison activated, responded to threat 5315 | -6/Factory | Discovered new exit (range 6) 5321 | -6/Factory | Identified exit to Factory 5327 | -6/Factory | Entered another Factory area 5327 | -5/Factory | Evolved 2 slots: Utility x2 5440 | -5/Factory | Garrison activated, responded to threat 5492 | -5/Factory | Lost 3 parts (1p1n1w) 5587 | -5/Factory | Lost 3 parts (2n1u) 5695 | -5/Factory | Crushed by falling debris 5763 | -5/Factory | Lost 5 parts (1p1n1u2w) 5772 | -5/Factory | Found Launcher Loader 6344 | -5/Factory | Lost 4 parts (1p1n2u) 6402 | -5/Factory | Sucked down chute 6402 | -5/Factory | Entered Waste 6402 | -5/Waste | The area was eerily silent 6628 | -5/Waste | Build established: Gunner 6778 | -5/Waste | Discovered new exit (range 12) 6798 | -5/Waste | Identified exit to Factory 6800 | -5/Waste | Entered Factory 6875 | -5/Factory | Discovered new exit (range 16) 6937 | -5/Factory | Identified exit to Upper Caves 6938 | -5/Factory | Entered Upper Caves 7126 | -5/Upper Caves | Build established: Hacker-Tank 7238 | -5/Upper Caves | Identified exit to Upper Caves 7805 | -5/Upper Caves | Entered another Upper Caves area 7806 | -5/Upper Caves | Identified exit to Warlord 8088 | -5/Upper Caves | Entered Warlord 8147 | -5/Warlord | System corruption cleaned by Quarantine Array 8291 | -5/Warlord | Met Warlord 8316 | -5/Warlord | Warlord's base attacked by MAIN.C 8506 | -5/Warlord | Learned 4 Armory zone layouts 8506 | -5/Warlord | Learned 4 Quarantine zone layouts 8506 | -5/Warlord | Learned 4 Command zone layouts 8666 | -5/Warlord | Warlord forces counterattacked 8719 | -5/Warlord | Spotted Striker 8733 | -5/Warlord | P-70 Sage assimilated allied G1-XI1(g) 8736 | -5/Warlord | Destroyed Striker 8859 | -5/Warlord | Spotted Executioner 8897 | -5/Warlord | Core integrity fell below 50% 8931 | -5/Warlord | Spotted B-86 Titan 8936 | -5/Warlord | Spotted Executioner 8939 | -5/Warlord | Core integrity fell below 20% 8939 | -5/Warlord | Spotted B-75 Beast 8946 | -5/Warlord | Destroyed by B-86 Titan with Railgun Last Messages --------------- 08923_ Hvy. Laser destroyed. 08923_ Penetrated by Slug. 08923_ Slug penetrates Wall. 08926_ Flexi-carbon Leg fries itself beyond repair. 08928_ Slug penetrates Wall. 08929_ Acquired 5 matter. 08931_ Slug penetrates Wall. 08931_ Penetrated by Slug. 08935_ Carbon-fiber Leg destroyed. 08935_ Transmission Jammer destroyed. 08938_ Penetrated by Slug. 08939_ Acquired Lgt. Fission Core. 08939_ Slug penetrates Wall. 08940_ Penetrated by Slug. 08942_ Slug penetrates Reinforced Barrier. 08943_ Penetrated by Slug. 08943_ Slug penetrates Wall. 08943_ Lgt. Fission Core destroyed. 08946_ Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????" #???# # #??# # " | | ?????" #???# # #### # " | | ?????" #???# # +^ | | ?????#X #???# + + | | ?????#######???########/## + | | ??????????????????????# +^ | | ####################### # # " | | ^ # # " | | ^ # # " | | *% #### #######" | | [ #??# #?????#" | | ####################### ########+###??# #?????#" | | ??????????????????????###???????? ???# #??????" | | ?????????????????????????????????? ??# #??????? | | ??????????????????????????????????????# #??????? | | ##????????????????????????????????????# #??????? | | #????????????????????????????????????# #??????? | | "#????????????????????????????????????# #??????? | | "#?????????????????#########???#####??# #??????? | | "#?????????????????# #??? ??? ??????? | | "#????????????????## #?? % ???? ??????? | | #????????????????#; +? """????" ???????? | | #????????????????#; /// #? 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"" ??????????? | | ?????????????????????? ??#""#""""""###???????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 32 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 13 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 3 Jamming Range 8 Base Temperature (-) 150 Corruption Prevention 12 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Point Defense Rating 160 Evasion (%) 40 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club A Powerful Ally? Hey, That's Mine! I Spy Let's See Who's Tougher Omniscient Cartographer The More The Merrier Challenges ------------ None Game ------ Seed SalvageMetafiberGreatsword Manual? 0 Play Time 02:53:42 Cumulative 16.2 hours Start 2020.04.17 @ 12:59:36 End 2020.04.22 @ 09:15:51 Sessions 17 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 20 Rogue 13 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 9 Gallery% 21 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad1cb85e-0051-4fa1-8836-b3bffefd463c