Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.06 @ 07:26:17 Player: Carpathian Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (5) 25 Value Destroyed (246) 246 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3571 Bonus ------- None Cogmind --------- Core Integrity 889/1000 Matter 295/300 Energy 5/100 System Corruption 8% Temperature Cool (0) Movement Core (400) Ox7 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Large Storage Unit Improved Targeting Computer Improved Transmission Jammer > --- WEAPON (3) ------- EM Pulse Gun > --- INVENTORY (15) --- Disposable Heat Sink Targeting Computer Improved Melee Analysis Suite Relay Coupler [Hunter] (14) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Improved Transmission Jammer > --- WEAPON ----------- Subdweller Laser Advanced Plasma Cannon Assault Rifle > --- INVENTORY -------- Disposable Heat Sink Targeting Computer Improved Melee Analysis Suite EM Pulse Gun [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Transmission Jammer Storage Large Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Tesla Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 7 | . . . . 7 Weapon 1 | . . . . 1 Parts Attached 15 | 6 2 . . 7 Power 2 | 1 . . . 1 Engine 2 | 1 . . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 2 | 2 . . . . Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 2 . . 2 Device 1 | . . . . 1 Storage 2 | 1 1 . . . Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 . . . 4 Energy Gun 3 | . . . . 3 Energy Cannon 1 | . . . . 1 Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . . . 6 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon 3 | . . . . 3 Highest Loss Streak 3 | . . . . 3 To Critical Strikes . | . . . . . Average Backups 4 | 1 2 3 4 4 Power . | . 1 1 1 . Propulsion . | . . . . . Utility 1 | . . . 1 2 Weapon 1 | . 1 1 2 1 Tool/Special . | . . . . . Unused Backups 3 | . . . . 3 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . . . 3 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 76 | . 94 100 100 40 Engine 10 | . 14 14 14 5 Treads 20 | . 28 28 28 7 Device 1 | . . . . 3 Storage 10 | . 14 14 14 5 Processor 10 | . 9 14 14 5 Energy Cannon 1 | . . . . 2 Ballistic Gun 19 | . 28 28 28 5 Peak Build Rating 21 | 6 7 7 7 21 Average Rating 10 | 4 6 7 7 15 On Entrance 5 | . 6 7 7 7 Naked Turns . | . . . . . Heaviest Build 37 | 13 28 28 28 37 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 12 | . . . . 12 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 Most Carried 6 | 5 4 4 5 6 Average Carried 4 | 1 2 3 4 4 Final Capacity 15 | 8 15 15 15 15 Final Carried 5 | 2 2 4 5 4 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Mutant | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 417 | 201 . 80 39 97 Remotely . | . . . . . Salvage Created 209 | . . 80 . 129 Parts 13 | . . 6 . 7 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 5 | . . 5 . . Prevented . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 4 | . . 2 . 2 Guns 3 | . . 2 . 1 Cannons 1 | . . . . 1 Classes Destroyed 3 | . . 1 . 2 Operator 1 | . . . . 1 Programmer 2 | . . . . 2 Subdweller 2 | . . 2 . . Best Kill Streak 2 | . . 2 . 1 Combat Bots Only 2 | . . 2 . 1 Max Kills in Single Turn 1 | . . 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 68 | . . 17 . 51 Missed 18 | . . 6 . 12 Hits 50 | . . 11 . 39 Projectile 50 | . . 11 . 39 Critical Strikes 4 | . . 1 . 3 Part Disruptions 1 | . . . . 1 Damage Taken 1012 | . . 220 . 792 Core 127 | . . 16 . 111 Absorbed by Shields . | . . . . . Core Remaining (%) 96 | 100 . . 93 . Volleys Fired 39 | . . 10 . 29 Largest 3 | . . 2 . 3 Hottest 178 | . . 40 . 178 Shots Fired 59 | . . 20 . 39 Gun 54 | . . 20 . 34 Cannon 5 | . . . . 5 Launcher . | . . . . . Special . | . . . . . Kinetic 42 | . . 20 . 22 Thermal 8 | . . . . 8 Explosive . | . . . . . Electromagnetic 9 | . . . . 9 Robot Hit Streak 11 | . . 11 . 10 Robot Miss Streak 3 | . . 2 . 3 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 42 | . . 17 . 25 Core Hits 15 | . . 7 . 8 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 1 | . . . . 1 Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 707 | . . 169 . 538 Guns 502 | . . 169 . 333 Cannons 205 | . . . . 205 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 371 | . . 169 . 202 Thermal 227 | . . . . 227 Explosive . | . . . . . Electromagnetic 109 | . . . . 109 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . . 8 Average Corruption 7 | . . . . 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . . 4 Message Errors 2 | . . . . 2 Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 35 | . . . . 35 Projectiles 35 | . . . . 35 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 85 | . . . . 85 Average Temperature 28 | . . . . 28 Received Heat Transfer 135 | . . 36 . 99 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 275 | . . . . 275 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 30 | . . . . 30 Initial . | . . . . . Average 1 | . . . . 1 Influence Increases 70 | . . . . 70 Destroy 0b10 Robot/C 40 | . . . . 40 Destroy 0b10 Robot/NC 5 | . . . . 5 Destroy Leader 10 | . . . . 10 Disable Machine 15 | . . . . 15 Influence Decreases 70 | . . . . 70 Time Decay 40 | . . . . 40 Lost Part 30 | . . . . 30 Squads Dispatched 2 | . . . . 2 Investigation . | . . . . . Extermination 1 | . . . . 1 Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 12 | . 2 2 . 8 Peak Tracking Total 3 | . 1 2 . 3 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 2 | . . . . 2 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 5 | . . . . 5 Successful 4 | . . . . 4 Failed 1 | . . . . 1 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . . . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 3 | . . . . 3 Record 1 | . . . . 1 Dispatch Records 1 | . . . . 1 Maintenance Status 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used 1 | . . . . 1 Hacking Detections 1 | . . . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 364 | . . . . 364 Jamming 364 | . . . . 364 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 1413 | 76 123 218 472 524 Spaces Moved 726 | 51 54 118 295 208 Core 37 | 17 . . . 20 Treads 689 | 34 54 118 295 188 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 168 | 123 160 160 160 199 Slowest Speed 650 | 160 160 160 160 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 10 | 4 8 9 27 6 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Total 857 | 64 91 129 295 278 Wait 59 | . 33 . . 26 Move 722 | 50 53 117 294 208 Hop . | . . . . . Pick Up 19 | 8 2 2 1 6 Fast Attach . | . . . . . Attach 11 | 6 1 . . 4 Detach . | . . . . . Swap 4 | . 1 . . 3 Drop 3 | . 1 . . 2 Fire 39 | . . 10 . 29 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -7/Scraptown -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 5) 200 | -10/Materials | Entered Subcaves 201 | -10/Subcaves | Approached by a straggling Scientist 302 | -10/Subcaves | Build established: Mutant 303 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 415 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 418 | -10/Subcaves | Entered Scraptown 869 | -7/Scraptown | Discovered new exit (range 7) 890 | -7/Scraptown | Entered Factory 890 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x1, Utility x7, Weapon x1 1302 | -5/Factory | Lost 3 parts (2n1w) 1414 | -5/Factory | Self-destructed Last Messages --------------- 01341_ Assault Rifle destroyed. 01341_ Relay Coupler [Hunter] tumbles out of Garrison Access. 01341_ Relay Coupler [Grunt] tumbles out of Garrison Access. 01344_ K-01 Serf cleans the Megafabricator. 01360_ U-05 Engineer lays Concrete. 01374_ Acquired Relay Coupler [Hunter]. 01374_ U-05 Engineer lays Concrete. 01383_ Critical hit (Burn: +37). 01384_ U-05 Engineer lays Concrete. 01384_ Megafabricator disabled. 01385_ U-05 Engineer lays Concrete. 01386_ Tesla Rifle destroyed. 01386_ U-05 Engineer lays Concrete. 01392_ G-50 Soldier misfires. 01393_ U-05 Engineer lays Concrete. 01402_ System corrupted: Component data lost. 01404_ U-05 Engineer lays Concrete. 01405_ U-05 Engineer call for reinforcements jammed. 01405_ G-50 Soldier IFF system glitched. 01412_ Ion Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????#################### | | ?????????????##############???# # | | ?????????????# #???# """ """ # " | | ?????????????# """ """ #???# """ """ !# " | | ?????????????# """ """ ##### """ """ # " | | ?????????????# """ """ + + # " | | ??????#+#????# # ##########+#### " | | ?????? ################# ######### + " | | ????? ???# ""G"" ### " | | ???????? ! ??# !"" #?# " | | ??????????? ?# @ ##### #?# " | | ??????????????# ## #???# #?# | | ??????????????# % #??? ?####### | | ??????????????# #?? ?????# | | ??????????????# ^ #?# | | ??????????????# ^ #?# " | | ??????????????###### #?# | | ???????????????????# g" """""""x #?# ##### | | ???????????????????#^ """"""""" x#?# #???### | | ???????????????????# """"""""" #?#########?????? | | ???????????????????# """""""?? ???????????????? | | ???????????????????# ""???????? ??????????????? | | ???????????????????# ""????????? ?????????????? | | ???????????????????# ??????????? ??????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????#####?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalGaussGuard Manual? 0 Play Time 00:08:38 Cumulative 30.8 hours Start 2025.07.06 @ 07:18:24 End 2025.07.06 @ 07:26:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 170 Rogue 170 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48c2e61a-3be7-42c4-8764-76e25b4076e2