Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.09.27 @ 21:45:15 // Winter2019/RPGLIKE Player: jfk Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (184) 920 Value Destroyed (7855) 7855 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (2038) 2038 TOTAL SCORE: 16013 Bonus ------- High Alert Combat Kills 1738 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1500 Matter 29/300 Energy 1900/1900 System Corruption 3% Temperature Cool (0) Movement Rolling (95) Location -4/Factory Parts ------- > --- POWER (2) -------- F-cell Engine F-cell Engine > --- PROPULSION (3) --- Compact Wheel Armored Wheel > --- UTILITY (8) ------ Advanced Energy Well Gravity Neutralizing Apparatus Advanced Terrain Scanner Advanced Hacking Suite System Backup Module > --- WEAPON (3) ------- Improved Heavy Machine Gun Improved Heavy Machine Gun Mass Driver > --- INVENTORY (6) ---- Cooled Pulse Rifle Improved Heavy Machine Gun Peak State ------------ > --- POWER ------------ F-cell Engine F-cell Engine > --- PROPULSION ------- Compact Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Gravity Neutralizing Apparatus Advanced Terrain Scanner Particle Charger Cloak of Protection Improved Hacking Suite Advanced Hacking Suite Long-range Tractor Beam > --- WEAPON ----------- YOLO Cannon Mass Driver > --- INVENTORY -------- System Backup Module Cooled Pulse Rifle Improved Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun [Rating: 79] Favorites ----------- Power Enhanced Nuclear Core Engine F-cell Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Cloak of Protection Device Cloak of Protection Storage Advanced Energy Well Processor Targeting Computer Hackware Hacking Suite Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon YOLO Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Mass Driver Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Slots Evolved 12 | 1 . . 2 . 4 2 2 1 . Power 1 | . . . . . 1 . . . . Propulsion 2 | 1 . . . . . . 1 . . Utility 7 | . . . 2 . 1 2 1 1 . Weapon 2 | . . . . . 2 . . . . Parts Attached 66 | 5 1 3 3 . 8 17 20 7 2 Power 11 | 1 . . . . 2 4 4 . . Engine 8 | 1 . . . . 2 2 3 . . Core 2 | . . . . . . 2 . . . Reactor 1 | . . . . . . . 1 . . Propulsion 5 | 2 . . . . 2 . . 1 . Treads . | . . . . . . . . . . Leg 2 | 2 . . . . . . . . . Wheel 3 | . . . . . 2 . . 1 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 21 | 1 . . 2 . 1 7 8 . 2 Device 15 | . . . 1 . 1 7 5 . 1 Storage 1 | . . . . . . . . . 1 Processor 2 | 1 . . 1 . . . . . . Hackware 3 | . . . . . . . 3 . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 29 | 1 1 3 1 . 3 6 8 6 . Energy Gun 6 | . . . . . . 4 1 1 . Energy Cannon 7 | . . . . . 2 1 3 1 . Ballistic Gun 12 | 1 . 2 1 . 1 1 4 2 . Ballistic Cannon 2 | . . . . . . . . 2 . Launcher . | . . . . . . . . . . Special Weapon 2 | . 1 1 . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 . 1 5 4 1 1 Parts Lost 7 | . . 1 . . . . . 5 1 Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . Utility 4 | . . . . . . . . 3 1 Weapon 2 | . . 1 . . . . . 1 . Highest Loss Streak 5 | . . 1 . . . . . 5 1 Average Slot Usage (%) 91 | . 100 100 98 . 86 87 96 82 77 Engine 8 | . 20 20 16 . 15 9 4 12 12 Core 5 | . . . . . . 7 7 . . Leg 4 | . 40 40 33 . 6 . . . . Wheel 13 | . . . . . 11 16 14 12 12 Device 27 | . . . 7 . 17 24 36 30 21 Processor 6 | . 20 20 23 . 18 11 . . . Hackware 4 | . . . . . . . 8 11 6 Energy Gun 4 | . . . . . . 7 5 1 . Energy Cannon 7 | . . . . . 5 6 10 7 . Ballistic Gun 4 | . 18 3 16 . 11 2 4 . 12 Naked Turns . | . . . . . . . . . . Heaviest Build 64 | 5 5 5 13 13 39 49 57 64 54 Greatest Support 62 | 20 20 20 20 20 34 43 46 62 50 Greatest Overweight (x) 1 | . . . . . 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 6 6 6 Average Capacity 5 | 4 6 6 6 6 6 6 6 6 6 Most Carried 6 | 6 6 6 6 6 6 6 6 6 3 Average Carried 5 | 3 5 5 5 6 4 5 5 5 2 Final Capacity 6 | 6 6 6 6 6 6 6 6 6 6 Final Carried 6 | 6 6 5 6 6 4 4 6 3 2 Class Distribution -------------------- 40% | Hacker-Mutant 33% | Hacker-Skirmisher 15% | Wizard-Skirmisher 7% | Wizard-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Skirmisher | -6/Factory Wizard-Mutant | -5/Factory Hacker-Skirmisher | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Matter Collected 1791 | 203 74 45 . . 98 217 719 435 . Remotely 740 | . . . . . . . 305 435 . Salvage Created 6573 | . 84 56 . . 470 1530 3224 1173 36 Parts 319 | . 4 6 . . 29 86 123 71 . Haulers Intercepted 10 | . . . . . 2 2 4 2 . Recyclers Shooed 7 | . . . . . 2 3 . 2 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 136 | . 2 4 . . 9 33 52 35 1 Guns 55 | . 2 3 . . 1 20 27 2 . Cannons 49 | . . 1 . . 3 5 19 20 1 AOE 26 | . . . . . 5 7 2 12 . Classes Destroyed 18 | . 1 1 . . 6 5 2 3 . Worker 12 | . . . . . 2 4 3 3 . Builder 8 | . . . . . 3 3 . 2 . Tunneler 1 | . . . . . 1 . . . . Hauler 10 | . . . . . 2 2 4 2 . Recycler 7 | . . . . . . 4 3 . . Mechanic 1 | . . . . . . . . 1 . Operator 2 | . . . . . . 1 . 1 . Watcher 7 | . . . . . 2 3 1 1 . Swarmer 37 | . . 2 . . 3 8 14 10 . Saboteur 1 | . . . . . . . 1 . . Grunt 47 | . 2 2 . . 2 10 15 16 . Brawler 3 | . . . . . . 1 1 1 . Duelist 3 | . . . . . . 2 1 . . Protector 1 | . . . . . . . . 1 . Sentry 34 | . . . . . 4 9 18 3 . Hunter 2 | . . . . . . . . 1 1 Programmer 6 | . . . . . . 3 1 2 . Behemoth 2 | . . . . . . . 1 1 . Best Kill Streak 12 | . 2 2 . . 12 7 10 12 1 Combat Bots Only 9 | . 2 2 . . 6 4 9 6 1 Max Kills in Single Turn 5 | . 1 1 . . 3 3 3 5 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . 2 3 1 3 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Damage Taken 5764 | . 75 273 . . 98 1066 1976 2026 250 Core 4475 | . 59 215 . . 75 822 1504 1613 187 Absorbed by Shields 436 | . . . . . . 168 268 . . Redirected to Core 3859 | . 44 201 . . 75 723 1298 1359 159 Core Remaining (%) 64 | 100 . . . 61 54 71 90 12 . Volleys Fired 409 | . 10 24 . . 13 108 153 94 7 Largest 3 | . 1 1 . . 2 2 3 3 3 Hottest 179 | . 100 100 . . 120 130 179 179 87 Shots Fired 740 | . 10 24 . . 16 129 409 131 21 Gun 386 | . 9 6 . . 4 103 217 33 14 Cannon 335 | . . . . . 12 26 192 98 7 Launcher . | . . . . . . . . . . Special 19 | . 1 18 . . . . . . . Kinetic 262 | . 9 6 . . 4 12 129 81 21 Thermal 376 | . 1 18 . . 12 117 188 40 . Explosive . | . . . . . . . . . . Electromagnetic 102 | . . . . . . . 92 10 . Robot Hit Streak 64 | . 9 8 . . 10 63 64 44 9 Robot Miss Streak 3 | . . 1 . . 1 3 2 1 1 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 2 | . . . . . . 1 1 . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . Shots Hit Robots 576 | . 9 8 . . 10 108 309 115 17 Core Hits 303 | . 5 4 . . 21 85 119 66 3 Critical Hits 8 | . . 1 . . 1 1 3 1 1 Critical Kills 4 | . . 1 . . 1 . 1 1 . Critical Parts Destroyed 3 | . . . . . . 1 1 . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 25689 | . 106 134 . . 2662 6128 8569 7818 272 Guns 7077 | . 106 62 . . 36 2257 3823 650 143 Cannons 10750 | . . . . . 835 1594 3984 4208 129 Explosions 7495 | . . . . . 1791 2079 665 2960 . Melee . | . . . . . . . . . . Ramming 295 | . . . . . . 198 97 . . Kinetic 5360 | . 106 62 . . 36 321 2129 2434 272 Thermal 17694 | . . 72 . . 2626 5367 4384 5245 . Explosive 210 | . . . . . . 210 . . . Electromagnetic 2130 | . . . . . . 32 1959 139 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . 1 3 1 2 3 Average Corruption 1 | . . . . . 1 1 1 1 2 Corruption Purged 5 | . . . . . . 4 1 . . Effects 12 | . . . . . 1 5 . 2 4 Message Errors 4 | . . . . . 1 3 . . . Matter Fused 1 | . . . . . . 1 . . . Heat Flow Errors 2 | . . . . . . 1 . 1 . Targeting Errors 4 | . . . . . . . . . 4 Weapon Failures 1 | . . . . . . . . 1 . Overload Shots 6 | . . . . . . 2 4 . . Overflow Damage 1800 | . . . . . 368 373 205 854 . Projectiles 1102 | . . . . . 238 162 126 576 . Explosions 679 | . . . . . 130 192 79 278 . Melee 19 | . . . . . . 19 . . . Knockbacks 16 | . . . . . . . 1 14 1 Impact 1 | . . . . . . . 1 . . Kinetic 15 | . . . . . . . . 14 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 611 | . . . . . . 103 126 382 . Shots 11 | . . . . . . 1 2 8 . Rammed 26 | . . 1 . . . 17 8 . . Targets Rammed 26 | . . 1 . . . 17 8 . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 169 | . 20 52 . . 9 169 21 84 . Average Temperature 18 | . 12 19 . . 4 100 8 15 . Received Heat Transfer 1847 | . 69 51 . . 54 418 796 459 . Siege Activations . | . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 4 . . Combat Hostiles 4 | . . . . . . . 4 . . Parts Fried 6 | . . . . . . . 6 . . Impact Corruptions 3 | . . . . . . 3 . . . Robots Melted 2 | . . . . . . 1 . 1 . Combat Hostiles 2 | . . . . . . 1 . 1 . Parts Melted 31 | . . 1 . . 2 15 5 8 . Heat Transferred 19655 | . . 150 . . 2200 6151 6336 4818 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Peak Influence 1361 | . 50 103 . . 471 766 1082 1361 471 Initial 421 | . . 13 . . . 155 118 208 421 Average 474 | . 22 27 . . 187 367 599 749 434 Maximum Alert Level 4 | . . . . . 2 3 3 4 2 Low Security (%) 20 | 100 100 100 . 100 54 12 16 . . Level 1 27 | . . . . . 26 49 17 21 . Level 2 24 | . . . . . 19 35 15 29 100 Level 3 24 | . . . . . . 2 51 24 . Level 4 3 | . . . . . . . . 24 . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 42 | . . . . . 1 9 21 10 1 Investigation 7 | . . . . . . 1 3 2 1 Extermination 5 | . . . . . . 3 1 1 . Reinforcement 9 | . . . . . 1 2 3 3 . Assault 8 | . . . . . . 1 4 3 . Garrison 13 | . . . . . . 2 10 1 . Intercept . | . . . . . . . . . . Construction Impeded 4 | . . . . . 1 1 . 2 . Haulers Reinforced 3 | . . . . . . 1 1 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Distress Signals 10 | . . . . . 3 1 3 3 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 190 | . 3 4 . . 10 42 86 43 2 Peak Tracking Total 7 | . 2 2 . . 6 4 7 5 2 Tactical Retreats 16 | . . . . . . 1 14 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Traps Triggered 12 | . . . . . 1 2 2 2 5 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Machines Disabled 79 | . 1 . . . 4 27 24 23 . Max in Single Turn 12 | . 1 . . . 4 6 4 12 . Garrison Access 6 | . . . . . . 2 3 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Machines Accessed 31 | . 1 . 2 . 1 8 14 3 2 Terminals 22 | . 1 . . . 1 6 10 3 1 Fabricators 4 | . . . . . . . 3 . 1 Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . 1 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 72 | . 2 . 10 . 2 15 33 6 4 Successful 57 | . 1 . 10 . 1 8 28 5 4 Failed 15 | . 1 . . . 1 7 5 1 . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 38 | . 1 . 1 . 2 8 21 3 2 Terminals 44 | . 2 . . . 2 12 21 6 1 Fabricators 13 | . . . . . . . 10 . 3 Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . . . . . 2 2 . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Terminal Hacks 24 | . 1 . 10 . . 3 5 4 1 Record 13 | . . . 10 . . 1 1 1 . Part Schematic 5 | . . . . . . . 3 1 1 Robot Analysis 1 | . . . . . . 1 . . . Prototype ID Bank 3 | . . . . . . . 1 2 . Branch Access Points 1 | . 1 . . . . . . . . Recall Assault 1 | . . . . . . 1 . . . Fabricator Hacks 9 | . . . . . . . 7 . 2 Load Schematic 4 | . . . . . . . 3 . 1 Build 5 | . . . . . . . 4 . 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . 1 2 . . Report Inventory 1 | . . . . . . 1 . . . Retrieve Matter 2 | . . . . . . . 2 . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks 20 | . . . . . 1 3 14 1 1 Terminals 16 | . . . . . 1 3 11 1 . Assimilate 4 | . . . . . . 2 2 . . Botnet 9 | . . . . . 1 1 6 1 . Disrupt 2 | . . . . . . . 2 . . Operators 1 | . . . . . . . 1 . . Fabricators 4 | . . . . . . . 3 . 1 Prioritize 3 | . . . . . . . 2 . 1 Siphon 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . Used . | . . . . . . . . . . Hacking Detections 20 | . 1 . . . . 5 10 2 2 Full Trace Events 5 | . . . . . . 1 3 . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 3 1 1 Parts Built 3 | . . . . . . . 3 . . Matter 709 | . . . . . . . 358 . 351 Time 164 | . . . . . . . 71 . 93 Total Part Build Rating 12 | . . . . . . . 12 . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . 1 . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Total Allies 3 | . . . . . . 1 2 . . Largest Group 1 | . . . . . . 1 1 . . Highest-Rated Group 26 | . . . . . . 10 26 . . Highest-Rated Ally 26 | . . . . . . 10 26 . . Total Orders 3 | . . . . . . . 3 . . STAY 2 | . . . . . . . 2 . . FOLLOW 1 | . . . . . . . 1 . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Robot Analysis Total 1 | . . . . . . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Turns Passed 7300 | 75 120 379 286 8 243 2381 2821 868 119 Spaces Moved 5601 | 54 80 240 232 7 164 1993 2187 572 72 Core 3 | 3 . . . . . . . . . Treads . | . . . . . . . . . . Legs 665 | 51 80 240 232 7 55 . . . . Wheels 4933 | . . . . . 109 1993 2187 572 72 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 100 90 90 95 95 Average Speed 100 | 116 120 120 120 120 106 96 97 99 103 Slowest Speed 150 | 120 120 120 120 120 150 100 100 103 105 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 2 | . . 1 . . . 1 . . . Exploration Rate (%) 33 | 4 18 56 60 6 27 74 64 22 2 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 109 | . . 15 . . . 92 . 2 . Terrain Destroyed 854 | . . 15 . . 147 356 115 217 4 Melee . | . . . . . . . . . . Projectile 75 | . . 15 . . 4 7 28 17 4 AOE 779 | . . . . . 143 349 87 200 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Total 6528 | 64 92 270 239 6 191 2267 2572 724 103 Wait 159 | . . . 3 . . 43 89 2 22 Move 5590 | 53 79 238 231 6 163 1991 2186 571 72 Hop . | . . . . . . . . . . Pick Up 25 | 6 1 . 1 . . 11 3 3 . Fast Attach 39 | 5 . . 1 . 5 9 15 3 1 Attach 14 | . . 1 2 . 3 3 . 4 1 Detach 9 | . . . 1 . 2 2 3 1 . Swap 13 | . 1 2 . . . 5 5 . . Drop 44 | . 1 . . . 3 20 14 6 . Fire 409 | . 10 24 . . 13 108 153 94 7 Melee . | . . . . . . . . . . Ram 25 | . . . . . . 17 8 . . Kick 1 | . . 1 . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 10 | . . 1 . . . 1 8 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 190 | . . 3 . . 2 57 88 40 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -5/Factory -4/Factory (discovered 1 exit: Res) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 20 | -11/Scrapyard | Identified exit to Materials 20 | -11/Scrapyard | Discovered exit to Materials (range 16) 76 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Identified exit to Mines 196 | -10/Materials | Entered Mines 226 | -10/Mines | Crushed by falling debris 304 | -10/Mines | Build established: Hacker-Mutant 420 | -10/Mines | Identified exit to Materials 420 | -10/Mines | Discovered exit to Materials (range 14) 519 | -10/Mines | Learned location of Mines (-9) 571 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 571 | -10/Mines | Identified exit to Exiles 571 | -10/Mines | Discovered exit to Exiles (range 5) 575 | -10/Mines | Entered Exiles 604 | -10/Exiles | Met 8R-AWN 625 | -10/Exiles | Met EX-HEX 658 | -10/Exiles | Met EX-BIN 681 | -10/Exiles | Reached level 2 681 | -10/Exiles | Aligned with FarCom system 682 | -10/Exiles | Given EX-Vault access code 710 | -10/Exiles | Opened EX-Vault 716 | -10/Exiles | Upgraded with Utility slot (x2) 716 | -10/Exiles | Found Prototype Device 716 | -10/Exiles | Identified Cloak of Protection 731 | -10/Exiles | Found Prototype Energy Cannon 755 | -10/Exiles | Warned to stay clear of 0b10 Research branches 795 | -10/Exiles | Met EX-DEC 844 | -10/Exiles | Identified exit to Mines 844 | -10/Exiles | Discovered exit to Mines (range 14) 861 | -10/Exiles | Stole two prototypes: Cloak of Protection, YOLO Cannon 861 | -10/Exiles | Entered Mines 863 | -9/Mines | Identified exit to Materials 863 | -9/Mines | Discovered exit to Materials (range 6) 869 | -9/Mines | Entered Materials 871 | -8/Materials | Reached level 3 871 | -8/Materials | Reached level 4 871 | -8/Materials | Reached level 5 871 | -8/Materials | Reached level 6 875 | -8/Materials | Upgraded with Power slot (x1) 875 | -8/Materials | Upgraded with Utility slot (x1) 875 | -8/Materials | Upgraded with Weapon slot (x2) 875 | -8/Materials | Identified YOLO Cannon 1009 | -8/Materials | Reached level 7 1090 | -8/Materials | Core integrity fell below 50% 1099 | -8/Materials | Identified exit to Factory 1099 | -8/Materials | Discovered exit to Factory (range 9) 1112 | -8/Materials | Entered Factory 1114 | -7/Factory | FarCom data flow suspended 1114 | -7/Factory | Reached level 8 1114 | -7/Factory | Reached level 9 1273 | -7/Factory | Reached level 10 1417 | -7/Factory | Identified exit to Lower Caves 1417 | -7/Factory | Discovered exit to Lower Caves (range 22) 1549 | -7/Factory | Identified exit to Factory 1549 | -7/Factory | Discovered exit to Factory (range 19) 1554 | -7/Factory | Reached level 11 1571 | -7/Factory | Upgraded with Utility slot (x1) 2085 | -7/Factory | Discovered exit to Factory (range 19) 2749 | -7/Factory | Reached level 12 2996 | -7/Factory | Garrison activated, responded to threat 3042 | -7/Factory | Reached level 13 3219 | -7/Factory | Discovered exit to Lower Caves (range 7) 3318 | -7/Factory | Build established: Hacker-Skirmisher 3474 | -7/Factory | Crushed by falling debris 3476 | -7/Factory | Discovered exit to Factory (range 14) 3492 | -7/Factory | Upgraded with Utility slot (x1) 3493 | -7/Factory | Entered another Factory area 3495 | -6/Factory | Reached level 14 3795 | -6/Factory | Identified exit to Lower Caves 3795 | -6/Factory | Discovered exit to Lower Caves (range 14) 3946 | -6/Factory | Identified exit to Factory 3946 | -6/Factory | Discovered exit to Factory (range 14) 4045 | -6/Factory | Reached level 15 4103 | -6/Factory | Discovered exit to Factory (range 22) 4276 | -6/Factory | Fabricated Lrn. Tractor Beam (x2) 4276 | -6/Factory | Reached level 16 4525 | -6/Factory | Garrison activated, responded to threat 4525 | -6/Factory | Reached level 17 4590 | -6/Factory | Upgraded with Utility slot (x1) 4749 | -6/Factory | Discovered exit to Lower Caves (range 16) 4808 | -6/Factory | Reached level 18 4893 | -6/Factory | First assault squad dispatched 4981 | -6/Factory | Destroyed 9 combat bots 5441 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 5625 | -6/Factory | Reached level 19 5678 | -6/Factory | Upgraded with Propulsion slot (x1) 5722 | -6/Factory | Spotted B-75 Beast 5741 | -6/Factory | Destroyed B-75 Beast 5745 | -6/Factory | Build established: Wizard-Skirmisher 5863 | -6/Factory | Discovered exit to Factory (range 18) 6314 | -6/Factory | Entered another Factory area 6316 | -5/Factory | Reached level 20 6338 | -5/Factory | Spotted B-75 Beast 6340 | -5/Factory | Upgraded with Utility slot (x1) 6369 | -5/Factory | Destroyed B-75 Beast 6608 | -5/Factory | Reached level 21 6614 | -5/Factory | First assault squad dispatched 6921 | -5/Factory | Identified exit to Factory 6921 | -5/Factory | Discovered exit to Factory (range 17) 6959 | -5/Factory | Reached level 22 7142 | -5/Factory | Core integrity fell below 50% 7151 | -5/Factory | Core integrity fell below 20% 7172 | -5/Factory | Lost 5 parts (1n3u1w) 7182 | -5/Factory | Entered another Factory area 7183 | -4/Factory | Core integrity fell below 50% 7183 | -4/Factory | Core integrity fell below 20% 7184 | -4/Factory | Reached level 23 7211 | -4/Factory | Identified exit to Research 7211 | -4/Factory | Discovered exit to Research (range 16) 7301 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 07272_ System corrupted: Imp. Heavy Machine Gun targeting data glitched. 07272_ Slug penetrates H-77 Assassin. 07272_ H-77 Assassin knocked back. 07272_ Slug penetrates Wall. 07274_ Penetrated by Slug. 07275_ Slug penetrates H-77 Assassin. 07278_ Destroyed Imp. Phase Shifter. 07278_ H-77 Assassin suffers critical hit. 07278_ Destroyed Coil Gun. 07278_ H-77 Assassin destroyed. 07279_ Slug penetrates Wall. 07296_ System corrupted: Mass Driver targeting data glitched. 07298_ Penetrated by Slug. 07298_ Slug penetrates Wall. 07298_ Penetrated by Slug. 07298_ Slug penetrates Wall. 07301_ Penetrated by Slug. 07301_ Critical hit. 07301_ Cloak of Protection destroyed. 07301_ Penetrated by Slug. 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""" """ # ## ##### # | | ?????????? + #####+##### #####? # | | ?????????? # """ """ "## # ? # | | ?????????? + """ """ "## # # | | ???????? ? # """ """ "## + ?# | | ?????????? # T## # # | | ????????### # """ """ "## # # | | ????????### # """ """ "#####+######### # # | | ???????#### # """ """ "# ##### # # | | ???????#### # # ##### # ? # | | ??????##### ####+######## ##### # # | | ??????##### #### ## # ##### # ? | | ??????##### #### ## # % ##### # # | | ??????##### ### # # ##### ######### | | ??????##### < + """ # ##### ######### | | ??????######### # """ #@ ##### ######### | | ?????########### ## """ #;############# ######### | | ??????##?####### ## # ############# ######### | | ??????########## ## #h ######### | | ?????########### #######; ############ | | ??????########## #######;^ """ """########? | | ?????? " F" """ T"########? | | ??????##########+# """" """ """######### | | ??????? # ############ | | ??????? + % ############ | | ???????? """ ######; ######+##+############ | | ???????" """ ######;######## ######## | | ???????? """ ############### #####?## | | ????????? ############### ######?# | | ?????????##### ################# ######?? | | ?????????#?###################################### | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 53 Energy Capacity 1900 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 810 Cloak Strength 5 Additional Mass Support 12 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 42 Targeting Accuracy 10 Particle Charging 15 Offensive Hacking 66 Item Schematics ----------------- Lrn. Tractor Beam | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Enh. Gauss Cannon | -6/Factory | Hacked Exp. Hacking Suite | -5/Factory | Hacked Arm. Huge Wheel | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lrn. Tractor Beam | x2 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Levels Raised 22 | . . . 1 . 5 6 6 3 1 XP Earned 39574 | 6000 250 1000 350 843 7169 8848 9223 4240 1651 XP Spent 35200 | 5750 . . 1600 . 6800 9620 8080 3350 . Upgrades 78 | 7 . . 3 . 14 26 26 2 . Power Slot 1 | . . . . . 1 . . . . Propulsion Slot 2 | 1 . . . . . . 1 . . Utility Slot 7 | . . . 2 . 1 2 1 1 . Weapon Slot 2 | . . . . . 2 . . . . Core Integrity 18 | . . . . . . . 18 . . Heat Dissipation 10 | . . . . . . 10 . . . Energy Generation 4 | . . . 1 . 2 . . 1 . Energy Storage 4 | . . . . . 4 . . . . Mass Support 2 | . . . . . 2 . . . . Inventory Capacity 6 | 6 . . . . . . . . . Sight Range 6 | . . . . . . 6 . . . Terrain Scan Density 8 | . . . . . . 8 . . . Ranged Accuracy 4 | . . . . . 2 . 2 . . Hack Attack % 4 | . . . . . . . 4 . . Protomatter Created 2347 | . 41 15 . . 72 698 978 543 . Integrity Restored 4004 | . . 45 . . 30 1135 1936 858 . Core 3390 | . . 45 . . 30 924 1533 858 . Parts 614 | . . . . . . 211 403 . . Protomatter Decayed 727 | . 41 . . . . 197 352 137 . Game ------ Seed DisruptorMissilePod Manual? 0 Play Time 01:43:11 Cumulative 253.3 hours Start 2021.09.25 @ 23:32:36 End 2021.09.27 @ 21:45:15 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 73 Rogue 0 Adventurer 0 Explorer 73 Win Type - Total 25 Types 14/3/1/1/1/2/1/2/0 Lore% 70 Gallery% 86 Achievement% 78 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f93caff-c66c-4d6d-9876-383c7f5f7702