Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.03 @ 17:01:42 Player: Inomamais Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (156) 780 Value Destroyed (4641) 4641 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1129) 1129 TOTAL SCORE: 8910 Bonus ------- High Alert Combat Kills 1129 Cogmind --------- Core Integrity 404/700 Matter 266/300 Energy 150/150 System Corruption 7% Temperature Cool (0) Movement Rolling (131) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- Flexi-carbon Leg Wheel Wheel Compact Wheel > --- UTILITY (4) ------ Improved Cooling System Huge Storage Unit Hardened Medium Armor Plating Improved Field Recycling Unit > --- WEAPON (4) ------- Gauss Rifle Gauss Rifle Gauss Rifle Mace > --- INVENTORY (25) --- Cooled Deuterium Engine Improved Carbon-fiber Leg Gravmag System Improved Heat Sink Improved Cooling System Improved Cooling System Advanced Terrain Scan Processor Improved Targeting Computer Kinecellerator Hardened Medium Armor Plating Hardened Medium Armor Plating Field Recycling Unit (4) Gauss Cannon Gauss Cannon Gauss Cannon Proton Missile Launcher Heavy Missile Launcher Katana Katana Katana Katana Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Wheel Wheel Compact Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Hardened Medium Armor Plating Improved Field Recycling Unit > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle Mace > --- INVENTORY -------- Cooled Deuterium Engine Gravmag System Improved Heat Sink Improved Cooling System Improved Cooling System Advanced Terrain Scan Processor Improved Targeting Computer Kinecellerator Hardened Medium Armor Plating Hardened Medium Armor Plating Field Recycling Unit Gauss Cannon Gauss Cannon Gauss Cannon Proton Missile Launcher Heavy Missile Launcher Katana Katana Katana Katana [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon 2 | . . 2 . . Parts Attached 132 | 6 12 27 35 52 Power 16 | 1 2 6 5 2 Engine 9 | 1 2 4 1 1 Core 7 | . . 2 4 1 Reactor . | . . . . . Propulsion 34 | 2 4 4 9 15 Treads 2 | . 2 . . . Leg 1 | . . . . 1 Wheel 31 | 2 2 4 9 14 Hover . | . . . . . Flight . | . . . . . Utility 21 | 1 3 1 5 11 Device 12 | . 2 1 2 7 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 7 | . . . 3 4 Artifact . | . . . . . Weapon 61 | 2 3 16 16 24 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 39 | 1 3 13 10 12 Ballistic Cannon 4 | . . . 1 3 Launcher 4 | . . . . 4 Special Weapon . | . . . . . Impact Weapon 13 | . . 3 5 5 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 36 | . 3 6 7 20 Power 3 | . 1 . 1 1 Propulsion 14 | . 2 1 2 9 Utility 5 | . . . 3 2 Weapon 14 | . . 5 1 8 Highest Loss Streak 14 | . 2 2 3 14 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 94 99 99 96 Engine 5 | . 14 7 1 4 Core 3 | . . 3 7 2 Wheel 24 | . 13 21 27 26 Device 12 | . 13 11 10 14 Storage 9 | . 14 11 9 7 Protection 4 | . . . 7 7 Ballistic Gun 30 | . 25 40 29 22 Impact Weapon 4 | . . 3 5 5 Naked Turns . | . . . . . Heaviest Build 121 | 13 90 100 108 121 Greatest Support 50 | 20 40 28 48 50 Greatest Overweight (x) 8 | 1 8 7 3 5 Average Overweight (x) 2 | . 3 3 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 24 | 7 23 25 25 25 Most Carried 25 | 4 13 25 25 25 Average Carried 21 | 2 9 22 24 20 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 4 13 25 25 21 Class Distribution -------------------- 30% | Tank 25% | Gunner 23% | Scavenger-Tank 10% | Scavenger-Gunner 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Jun Mat Mat Mat Fac Matter Collected 4327 | 254 187 1287 1445 1154 Remotely . | . . . . . Salvage Created 5287 | . 251 1704 1822 1510 Parts 349 | . 13 118 105 113 Haulers Intercepted 4 | . . 4 . . Recyclers Shooed 5 | . . 2 2 1 Parts Field Recycled 34 | . . . . 34 Retrieved Matter 181 | . . . . 181 Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Combat Hostiles Destroyed 109 | . 5 31 38 35 Melee 2 | . . . 1 1 Guns 87 | . 5 31 33 18 Cannons 6 | . . . 2 4 AOE 10 | . . . . 10 Classes Destroyed 17 | . 3 10 2 2 Worker 11 | . 3 3 4 1 Builder 17 | . . 2 5 10 Tunneler 3 | . . 2 1 . Hauler 4 | . . 4 . . Recycler 4 | . . 1 1 2 Mechanic 2 | . . 1 . 1 Operator 1 | . . . 1 . Watcher 5 | . . 4 1 . Swarmer 26 | . 1 9 10 6 Grunt 42 | . 4 9 17 12 Brawler 2 | . . 1 1 . Duelist 1 | . . 1 . . Protector 1 | . . 1 . . Sentry 23 | . . 10 9 4 Specialist 5 | . . . . 5 Hunter 3 | . . . 1 2 Programmer 6 | . . . . 6 Best Kill Streak 17 | . 3 6 6 17 Combat Bots Only 8 | . 2 6 4 8 Max Kills in Single Turn 6 | . 1 2 2 6 Gunslinging . | . . . . . Exploded 4 | . . . . 4 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Damage Taken 6737 | . 530 1295 1536 3376 Core 767 | . 166 114 191 296 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 224 | . . . 110 114 Core Remaining (%) 67 | 100 33 71 65 . Volleys Fired 293 | . 53 91 90 59 Largest 4 | . 2 4 4 4 Hottest 132 | . 70 92 113 132 Shots Fired 926 | . 106 332 316 172 Gun 886 | . 106 332 300 148 Cannon 32 | . . . 16 16 Launcher 8 | . . . . 8 Special . | . . . . . Kinetic 909 | . 97 332 316 164 Thermal 9 | . 9 . . . Explosive 8 | . . . . 8 Electromagnetic . | . . . . . Robot Hit Streak 21 | . 17 21 17 17 Robot Miss Streak 6 | . 5 6 5 5 Penetration Max 1 | . . . . 1 Secondary Targets 7 | . . 3 4 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 601 | . 70 210 198 123 Core Hits 283 | . 20 79 78 106 Critical Kills . | . . . . . Critical Parts Destroyed 9 | . 1 . 5 3 Critical Strikes 10 | . 1 . 5 4 Destroy 6 | . 1 . 3 2 Blast 1 | . . . . 1 Smash 3 | . . . 2 1 Melee Attacks 131 | . . 10 64 57 Impact 131 | . . 10 64 57 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 13 | . . 3 8 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 12089 | . 638 3039 3653 4759 Guns 8184 | . 638 2776 2712 2058 Cannons 552 | . . . 242 310 Explosions 2099 | . . . . 2099 Melee 1222 | . . 263 699 260 Ramming 32 | . . . . 32 Kinetic 8662 | . 564 2776 2954 2368 Thermal 74 | . 74 . . . Explosive 2099 | . . . . 2099 Electromagnetic . | . . . . . Impact 1222 | . . 263 699 260 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . 8 7 Average Corruption 4 | . . . 5 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 77 | . . . 42 35 Message Errors 16 | . . . 11 5 Matter Fused 15 | . . . 7 8 Heat Flow Errors 11 | . . . 6 5 Energy Discharges 13 | . . . 5 8 Parts Rejected 2 | . . . . 2 Data Loss (minor) 9 | . . . 5 4 Data Loss (major) 2 | . . . 2 . Misfires 2 | . . . 2 . Alerts 5 | . . . 2 3 Weapon Failures 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 565 | . 64 173 247 81 Projectiles . | . . . . . Explosions 106 | . 64 . . 42 Melee 459 | . . 173 247 39 Knockbacks 14 | . . 1 6 7 Impact 6 | . . 1 2 3 Kinetic 7 | . . . 3 4 Secondary 1 | . . . 1 . Self-Inflicted Damage 561 | . 153 . . 408 Shots 10 | . 2 . . 8 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 268 | . 204 124 268 256 Average Temperature 49 | . 75 25 54 80 Received Heat Transfer 1704 | . 177 402 594 531 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 15 | . . 6 9 . Impact Corruptions 22 | . . 7 12 3 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 222 | . 222 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Peak Influence 978 | . 186 625 978 888 Initial 422 | . . 18 263 422 Average 440 | . 56 307 582 568 Maximum Alert Level 3 | . . 2 3 3 Low Security (%) 22 | 100 100 39 . . Level 1 20 | . . 23 29 16 Level 2 35 | . . 36 32 49 Level 3 21 | . . . 38 33 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 26 | . . 5 10 11 Investigation 5 | . . 2 3 . Extermination 4 | . . . . 4 Reinforcement 9 | . . 2 4 3 Assault 2 | . . 1 . 1 Garrison 6 | . . . 3 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Distress Signals 7 | . . 1 6 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 180 | . 18 50 56 56 Peak Tracking Total 15 | . 5 6 5 15 Tactical Retreats 9 | . 1 3 3 2 Traps | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Traps Triggered 8 | . . . 6 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Jun Mat Mat Mat Fac Machines Disabled 2 | . 2 . . . Max in Single Turn 2 | . 2 . . . Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Machines Accessed 25 | . 5 9 8 3 Terminals 21 | . 5 9 5 2 Fabricators . | . . . . . Repair Stations 2 | . . . 1 1 Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . 1 . Total Hacks 72 | . 14 28 19 11 Successful 25 | . 5 8 6 6 Failed 47 | . 9 20 13 5 Catastrophic 15 | . 3 5 4 3 Database Lockouts . | . . . . . Manual 34 | . 9 14 10 1 Terminals 57 | . 14 28 10 5 Fabricators . | . . . . . Repair Stations 11 | . . . 5 6 Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access 2 | . . . 2 . Terminal Hacks 14 | . 4 7 1 2 Record 1 | . . . . 1 Part Schematic 1 | . . 1 . . Robot Analysis 2 | . 1 1 . . Prototype ID Bank 1 | . 1 . . . Branch Access Points 2 | . 1 . 1 . Unreport Threat 5 | . 1 3 . 1 Locate Traps 2 | . . 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . 2 4 Scan Component 3 | . . . 1 2 Repair 3 | . . . 1 2 Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 2 | . 1 1 . . Terminals 2 | . 1 1 . . Assimilate 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 23 | . 4 9 7 3 Full Trace Events 4 | . . 2 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 1 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 1 2 Time 90 | . . . 32 58 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Jun Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Programmers 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Total Allies 1 | . 1 . . . Largest Group 1 | . 1 1 . . Highest-Rated Group 10 | . 10 10 . . Highest-Rated Ally 10 | . 10 10 . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Robot Analysis Total 2 | . 1 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Jun Mat Mat Mat Fac Turns Passed 7208 | 58 633 2270 2140 2107 Spaces Moved 3667 | 56 252 1220 1063 1076 Core 2 | 2 . . . . Treads 46 | . 46 . . . Legs . | . . . . . Wheels 3619 | 54 206 1220 1063 1076 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 140 120 115 Average Speed 132 | 80 175 143 122 122 Slowest Speed 320 | 95 320 195 130 155 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 56 | 4 65 99 79 35 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 56 | . . 4 21 31 Terrain Destroyed 135 | . 51 4 24 56 Melee 56 | . . 4 21 31 Projectile 11 | . . . 3 8 AOE 68 | . 51 . . 17 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Total 5193 | 65 347 1529 1612 1640 Wait 794 | . 22 117 317 338 Move 3663 | 55 251 1219 1062 1076 Hop . | . . . . . Pick Up 100 | 4 9 37 19 31 Fast Attach 13 | 6 1 . . 6 Attach 42 | . 3 9 9 21 Detach . | . . . . . Swap 77 | . 8 18 26 25 Drop 79 | . . 28 25 26 Fire 293 | . 53 91 90 59 Melee 131 | . . 10 64 57 Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / [*Sto x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 16) 59 | -11/Junkyard | Entered Materials 80 | -10/Materials | Identified exit to Mines 193 | -10/Materials | Discovered new exit (range 9) 246 | -10/Materials | Core integrity fell below 50% 303 | -10/Materials | Build established: Mutant 643 | -10/Materials | Discovered new exit (range 16) 692 | -10/Materials | Entered another Materials area 692 | -9/Materials | Accompanied by 1 ally 692 | -9/Materials | Evolved 2 slots: Weapon x2 975 | -9/Materials | Build established: Gunner 1009 | -9/Materials | Discovered new exit (range 11) 1210 | -9/Materials | Discovered new exit (range 13) 1495 | -9/Materials | Discovered new exit (range 8) 1714 | -9/Materials | Discovered new exit (range 11) 2277 | -9/Materials | Discovered new exit (range 16) 2292 | -9/Materials | First assault squad dispatched 2397 | -9/Materials | Discovered new exit (range 8) 2960 | -9/Materials | Build established: Scavenger-Gunner 2962 | -9/Materials | Entered another Materials area 2962 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3363 | -8/Materials | Lost 3 parts (1n2u) 3428 | -8/Materials | Discovered new exit (range 6) 3620 | -8/Materials | Build established: Scavenger-Tank 3919 | -8/Materials | Repaired Autogun 4016 | -8/Materials | Garrison activated, responded to threat 4109 | -8/Materials | Build established: Tank 4377 | -8/Materials | Discovered new exit (range 16) 5102 | -8/Materials | Entered Factory 5102 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5333 | -7/Factory | Build established: Scavenger-Tank 5830 | -7/Factory | Build established: Tank 5893 | -7/Factory | Repaired Arm. Wheel 5931 | -7/Factory | Repaired Wheel 5958 | -7/Factory | Garrison activated, responded to threat 6302 | -7/Factory | First assault squad dispatched 6438 | -7/Factory | Cargo convoy interrupted 6486 | -7/Factory | Destroyed 8 combat bots 6488 | -7/Factory | Discovered new exit (range 15) 6519 | -7/Factory | Lost 14 parts (5n2u7w) 7059 | -7/Factory | Build established: Scavenger-Tank 7209 | -7/Factory | Self-destructed Last Messages --------------- 07094_ Acquired Gauss Cannon. 07101_ Acquired Imp. Targeting Computer. 07102_ ALERT: Rogue bot located, Programmers report to Factory Zone 2V. 07103_ Field Recycling Unit collects Airjet, recycling 5 matter... 07117_ Acquired 40 matter. 07117_ Triggered Proton Bomb Trap. 07117_ A bubble of electromagnetic force engulfs the area. 07119_ Acquired 10 matter. 07126_ System corrupted: Energy discharge (-31). 07132_ Triggered Proton Bomb Trap. 07132_ A bubble of electromagnetic force engulfs the area. 07132_ Door malfunctions. 07144_ Acquired Imp. Carbon-fiber Leg. 07172_ System corrupted: Component data lost. 07191_ System corrupted: Energy discharge (-57). 07203_ Slug penetrates P-60 Hacker. 07206_ P-60 Hacker suffers critical hit (Destroy). 07206_ Destroyed Shock Rifle. 07206_ Slug penetrates P-60 Hacker. 07206_ P-60 Hacker destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????########?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# """ #?????????????????????? | | ????????????????????# Y" #????????????########## | | ????????????????????# """ #????????????# | | ????????????????????# !|#????????????# | | ????????????????????# @%#????????????# | | ????????????????????######+#????????????# | | ???????????????###########*#????????????# | | ???????????????# # #????????????# | | ???????????????# # #????????????# | | ???????????????# + #????????????# "" | | ???????????????# # #????????????# "" | | ???????????????#####+##### #????????????# "" | | ???????????????????# #????????????# | | ???????????????????# #????????????# | | ???????????????????# #???????#+############# | | ????????????########+##+## | | ????????????# # | | ????????????#"""""" + | | ?????????????"""""" # | | ??????????????""""" # | | ??????????????""""" # #??######## ######+ | | ??????????????""""" # #?????????# # | | ??????????????""""" # #?????????# # """" | | ?????????????"?"""" # #????????## # """" | | ?????????????"""""" # #???????## """" | | ????????????#"""""" # ######### # # """" | | ????????????# ! # # ## # | | ????????????# # # ## # """" | | ????????????#######/##/### # ## # """" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- Grenade Launcher | -9/Materials | Hacked Imp. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralSapperNukerbomber Manual? 0 Play Time 01:26:41 Cumulative 43.7 hours Start 2024.01.07 @ 17:42:44 End 2024.02.03 @ 17:01:42 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 25 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 27 Achievement% 26 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c805a28-a11f-49ab-b095-93e579aaa0ac