Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.04 @ 16:29:11 Player: Bad Layout Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (463) 2315 Value Destroyed (27101) 27101 Prototype IDs (103) 2060 Alien Tech Used (13) 2600 Bonus (30682) 30682 TOTAL SCORE: 75658 Bonus ------- High Alert Combat Kills 583 Follower Combat Kills 1123 Entered Garrisons 1600 Used RIF Installer 4000 Aligned with FarCom 300 Scanned by Researcher 500 Pursued by Intercept 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Win 3000 Friendly Fire -2524 Cogmind --------- Core Integrity 30/1850 Matter 395/800 Energy 457/465 System Corruption 0% Temperature Cool (2) Movement Walking (110) Location 0b11 Command Parts ------- > --- POWER (3) -------- Antimatter Reactor Zero-point Reactor > --- PROPULSION (6) --- Enhanced Armored Heavy Treads Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Experimental Biometal Leg > --- UTILITY (12) ----- Experimental Cooling System Experimental Matter Compressor Gravity Neutralizing Apparatus Experimental Targeting Computer Experimental Powered Armor Experimental Powered Armor AEGIS Remote Shield > --- WEAPON (4) ------- Neutron Cannon > --- INVENTORY (5) ---- Antimatter Reactor Hypervelocity Linear Accelerator Ragnarok Missile Launcher Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Armored Heavy Treads Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Experimental Cooling System High-capacity Storage Unit Experimental Targeting Computer Improved Armor Integrity Analyzer Precision Matter Filter Advanced Kinecellerator Improved Weapon Cycler Heavy Regenerative Plating AEGIS Remote Shield Matter Drive > --- WEAPON ----------- Multirail Multirail Perforator > --- INVENTORY -------- Zero-point Reactor Enhanced Armored Heavy Treads Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Matter Filter Experimental Powered Armor AEGIS Remote Shield AEGIS Remote Shield Long-range Tractor Beam Transdimensional Reconstructor Cooled Nova Cannon Heavy Hardcell Cannon Heavy Hardcell Cannon Graviton Cannon [Rating: 250] Favorites ----------- Power Reinforced Fission Core Engine Reinforced Ion Engine Power Core Reinforced Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Experimental Flexi-carbon Leg Wheel Wheel Hover Unit Cooled Antigrav System Utility High-capacity Storage Unit Device Improved Weapon Cycler Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Centrium Medium Armor Plating Artifact Phase Armor Weapon Hypercooled Linear Accelerator Energy Gun Wave Gun Energy Cannon Cooled Proton Cannon Ballistic Gun Autogun Ballistic Cannon Hypercooled Linear Accelerator Launcher Gamma Bomb Array Special Weapon Advanced Remote Datajack Impact Weapon Core Stripper Slashing Weapon Molecular Scythe Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . 2 . . . 2 . 2 . . . 2 . . 2 . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Propulsion 4 | . . . 1 . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . Utility 10 | . . . 1 . . . 1 . . . . . . . 2 . . . 2 . . . . . 1 . . 1 . 2 . . Weapon 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 964 | 8 32 15 70 3 3 . 5 3 4 12 10 12 . 9 3 14 14 24 16 5 61 8 26 17 53 106 79 3 8 56 87 198 Power 61 | 2 3 . 4 . . . . . . 1 2 . . . . . 1 1 1 . . 1 1 1 3 10 1 2 1 5 4 17 Engine 13 | 2 3 . 4 . . . . . . 1 1 . . . . . 1 1 . . . . . . . . . . . . . . Core 8 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 2 3 . . . . . . Reactor 40 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 7 1 2 1 5 4 17 Propulsion 122 | 2 3 2 12 . 1 . 1 . . 4 3 . . 4 . 3 5 2 3 . 10 . . . 4 3 4 . . 1 14 41 Treads 67 | 2 2 . 8 . 1 . 1 . . 2 3 . . 4 . 3 4 . 3 . 4 . . . 4 3 4 . . 1 14 4 Leg 41 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . 35 Wheel 12 | . 1 2 4 . . . . . . 2 . . . . . . 1 2 . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 393 | 2 6 2 8 . 2 . 1 . 1 1 4 . . . 3 3 3 2 7 2 24 5 11 7 27 60 43 1 6 41 48 73 Device 258 | 1 1 1 4 . 1 . . . . . 1 . . . 1 2 1 1 2 1 12 4 8 3 22 44 29 . 5 32 32 50 Storage 20 | . 3 . . . . . . . . . . . . . . . . . 1 . . . . . . 2 2 1 . 1 7 3 Processor 20 | 1 2 . . . . . 1 . . . 1 . . . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 4 . 4 Hackware 19 | . . . . . . . . . . . . . . . 1 . . . 1 . 4 1 1 . 2 2 5 . . 2 . . Protection 65 | . . 1 4 . 1 . . . 1 1 2 . . . . 1 1 1 2 1 7 . 1 4 3 10 2 . . 2 6 14 Artifact 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . . . 3 2 Weapon 388 | 2 20 11 46 3 . . 3 3 3 6 1 12 . 5 . 8 5 19 5 3 27 2 14 9 19 33 31 . 1 9 21 67 Energy Gun 67 | . 10 5 17 2 . . . . . . . . . . . 1 . 3 3 1 4 1 8 4 6 . . . 1 . . 1 Energy Cannon 34 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 4 7 . . . 3 18 Ballistic Gun 117 | 2 9 2 6 . . . 3 . 3 4 1 5 . 3 . 5 2 10 . 1 9 . 2 1 6 16 5 . . 3 10 9 Ballistic Cannon 77 | . . 1 7 . . . . . . . . . . . . . . 1 1 . 4 . . . 1 10 11 . . . 6 35 Launcher 56 | . . 3 16 1 . . . 3 . 2 . 5 . 2 . 2 3 5 . . 2 . 1 . 1 . . . . 5 2 3 Special Weapon 33 | . 1 . . . . . . . . . . 2 . . . . . . 1 1 8 1 2 3 3 2 8 . . 1 . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 81 | . . . 1 . . . 1 . . . 1 . . . . . . . . . 3 . 2 . 5 18 11 . 3 5 15 16 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . System Corruption 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Parts Lost 79 | . 1 . 2 . . . 1 . . 4 1 . . . . 4 . 1 1 1 5 . 1 1 . . 3 . . 1 . 52 Power 11 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 9 Propulsion 20 | . . . 1 . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . 16 Utility 26 | . . . 1 . . . . . . 1 . . . . . 1 . . . . 3 . 1 . . . 3 . . . . 16 Weapon 22 | . . . . . . . . . . 2 . . . . . 2 . 1 1 1 2 . . 1 . . . . . 1 . 11 Highest Loss Streak 7 | . 1 . 1 . . . 1 . . 2 1 . . . . 3 . 1 1 1 2 . 1 1 . . 1 . . 1 . 7 Average Slot Usage (%) 88 | . 99 100 99 100 99 100 99 100 100 97 94 92 92 92 91 91 88 86 88 89 97 100 99 99 79 81 78 78 78 82 74 74 Engine 3 | . 13 14 10 11 11 11 9 9 9 9 6 . . . . . 3 6 2 . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . 7 7 7 6 6 2 . 2 5 5 3 . 1 4 5 4 4 4 1 . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 1 5 3 3 2 4 8 8 10 12 9 Treads 16 | . 27 4 21 33 33 33 26 27 27 20 30 30 30 30 26 25 18 11 11 17 9 . . . 13 14 14 13 13 12 11 4 Leg 3 | . . . . . . . . . . . . . . . . . . . . . 19 31 31 31 1 . . . . . . 13 Wheel 2 | . . 23 11 . . . . . . 6 . . . . . . 3 6 2 . . . . . . . . . . . . . Device 14 | . 2 12 9 11 11 11 9 9 9 9 7 7 7 7 6 5 7 6 15 12 10 15 11 9 17 25 14 21 21 21 19 17 Storage 6 | . 7 14 11 11 11 11 9 9 9 9 7 7 7 7 6 6 6 6 5 5 5 5 5 5 4 5 4 8 5 6 6 7 Processor 5 | . 18 . . . . . 9 9 9 9 2 . . . 4 6 4 6 5 11 5 5 6 5 4 . . 4 6 14 8 9 Hackware 2 | . . . . . . . . . . . . . . . 6 6 6 6 7 5 10 15 15 5 4 1 9 . . . . . Protection 5 | . . 1 12 11 10 11 9 9 9 8 7 7 7 7 6 6 6 6 6 5 8 . 1 14 4 5 2 . . 2 6 4 Energy Gun 7 | . 12 22 8 22 22 22 . . . . . . . . . 2 6 11 22 20 10 4 16 18 14 1 . . 2 3 . . Ballistic Gun 8 | . 15 4 . . . . 27 13 25 23 30 28 30 29 26 22 18 13 . 1 7 10 3 . 3 11 . 4 4 4 6 2 Ballistic Cannon 2 | . . . 5 . . . . . . . . . . . . . . . . . 1 5 . . . 5 14 . . . 1 2 Launcher 1 | . . 1 7 . . . . 13 1 1 . . . . . . 1 . . . . . . . . . . . . 2 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 203 | 10 96 65 68 61 61 61 64 64 68 68 82 82 82 82 83 83 89 90 99 99 106 85 91 112 126 203 188 155 155 160 184 180 Greatest Support 270 | 40 40 20 69 69 69 69 69 69 69 69 83 83 83 96 96 96 88 56 124 124 170 138 138 138 190 255 270 270 270 270 270 260 Greatest Overweight (x) 6 | 1 5 5 6 . . . 1 . . 2 . . . . . 1 3 3 3 . 1 . . . 1 . . . . . . 1 Average Overweight (x) . | . . 2 1 . . . . . . . . . . . . . 1 2 1 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 5 13 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 Most Carried 20 | 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 20 20 20 20 Average Carried 18 | 1 10 19 19 20 19 20 19 20 19 19 19 20 20 19 19 19 19 19 17 18 18 19 19 19 19 19 18 17 19 19 19 14 Final Capacity 20 | 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 20 20 20 20 20 19 19 19 18 20 20 20 3 Class Distribution -------------------- 23% | Mutant 14% | Botlord-Tank 13% | Botlord-Gunner 10% | Scavenger-Mutant 7% | Scavenger-Gunner 7% | Scavenger-Tank 5% | Bothacker-Gunner 5% | Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Skirmisher | -8/Garrison Scavenger-Tank | -7/Factory Tank | -7/Garrison Tank | -7/Factory Tank | -7/Garrison Tank | -6/Factory Scavenger-Tank | -6/Garrison Bothacker-Gunner | -6/Factory Botlord-Gunner | -6/Garrison Botlord-Gunner | -5/Factory Botlord-Gunner | -5/Garrison Botlord-Gunner | -4/Factory Bothacker-Gunner | -4/Waste Bothacker-Gunner | -4/Factory Botlord-Tank | -4/Garrison Botlord-Gunner | -3/Research Botlord-Tank | -3/Quarantine Scavenger-Tank | -3/Section 7 Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Mutant | -1/Access Scavenger-Gunner | -1/Command Scavenger-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 24484 | 312 822 211 1349 70 . 30 69 9 52 500 154 161 . 615 . 531 404 433 164 91 1061 272 178 487 780 2769 3701 91 453 2458 3684 2573 Remotely 4564 | . . . . . . . . . . . . . . . . 108 . . . . 189 . . . . . 961 . . 611 1280 1415 Salvage Created 23783 | 176 960 174 1797 101 . . 58 112 52 586 210 244 . 612 . 598 430 458 181 360 1390 258 307 925 1129 2532 2397 91 621 2220 2931 1873 Parts 1183 | 16 62 18 117 11 . . 4 4 6 29 9 5 . 30 . 32 18 33 7 14 65 9 9 35 62 157 97 3 28 105 105 93 Haulers Intercepted 11 | . 2 . 6 . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . Recyclers Shooed 8 | . 2 1 2 . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 372 | . 13 11 36 7 . . 1 4 3 13 1 8 . 17 . 12 8 24 3 5 21 . 6 17 13 34 43 1 6 24 21 20 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Guns 211 | . 12 4 12 1 . . 1 1 3 10 1 2 . 9 . 8 5 10 1 3 17 . 3 15 12 29 5 1 6 23 13 4 Cannons 65 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . 4 33 . . 1 2 16 AOE 77 | . 1 7 15 6 . . . 3 . 3 . 6 . 8 . 4 3 13 . . 2 . 2 . . . . . . . 4 . Classes Destroyed 24 | 3 4 3 3 . . . . . . 1 1 1 . 1 . 1 . . 1 . . . . . . 1 3 . . 1 . . Worker 28 | 1 4 4 7 . . . . . . . 1 . . . . . . . . . 2 . . . 3 4 . . . 2 . . Builder 7 | . 1 . 2 . . . . . . . . . . . . . 1 . . . 2 . . . . . 1 . . . . . Tunneler 8 | 5 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 11 | . 2 . 6 . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . Recycler 17 | 1 3 1 6 . . . . . . . 2 . . . . . 1 . . . . . . . . 1 . . . 1 1 . Operator 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 10 | . 3 . 4 . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . Swarmer 83 | . . 3 10 4 . . . . 3 . . . . 3 . 3 3 23 . . 8 . 2 11 . 4 2 . . . 4 . Grunt 112 | . 13 . 17 3 . . . 4 . 10 . 6 . 11 . 3 2 . . 2 3 . . . 1 8 17 . 1 10 1 . Brawler 7 | . . . 1 . . . . . . . . 1 . 1 . 1 1 . . . 1 . . . . . 1 . . . . . Duelist 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Researcher 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Sentry 31 | . . . 8 . . . 1 . . 2 . . . 1 . 1 2 . . 2 3 . . 4 3 . 3 1 . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Hunter 23 | . . . . . . . . . . 1 . . . . . 2 . . . . 3 . 4 2 . 4 3 . 3 . 1 . Programmer 52 | . . . . . . . . . . . 1 . . . . . . . 2 . 7 . . 1 8 10 7 . 2 7 7 . Heavy 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 1 . . . . . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Behemoth 5 | . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . 1 1 . Quarantine Guard 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Tracker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 2 . . Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Assembled 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 4 5 7 10 4 . . 1 3 3 3 2 4 . 8 . 4 3 7 2 2 6 . 2 5 4 13 6 1 3 5 5 3 Combat Bots Only 8 | . 4 7 6 4 . . 1 3 3 3 1 4 . 8 . 4 3 7 2 2 6 . 2 5 3 8 5 1 3 5 5 3 Max Kills in Single Turn 4 | 2 1 3 4 3 . . 1 2 1 1 2 4 . 2 . 2 2 3 1 1 2 . 1 2 1 3 2 1 1 2 4 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . 1 . . . . . . Exploded 4 | . 1 3 3 3 . . . 2 . 1 . 4 . 2 . 2 2 3 . . 1 . 1 . . . . . . . 4 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Qua Sec Res Tes Acc Com Ac0 Damage Taken 41247 | . 383 105 591 100 . . . . 70 736 241 301 . 699 . 1158 449 581 874 298 2177 . 676 867 1794 1973 5186 79 357 1057 1991 18504 Core 2796 | . 31 7 94 16 . . . . . 53 . 11 . 49 . 33 58 75 139 23 140 . 80 63 102 36 166 . 12 42 36 1530 Absorbed by Shields 17889 | . . . . . . . . . . 27 . 36 . . . . . . . . . . . . . 170 419 80 373 667 1433 14684 Reduced by Siege Mode 1204 | . . . . . . . . . . . . . . . . . . . 6 . . . . . 69 137 436 . 23 106 149 278 Core Remaining (%) 75 | 100 . 84 . . . 72 . . . 90 . . . 91 . . . 80 . 83 . . . 75 . . 57 . 99 . . 1 Volleys Fired 1451 | 6 74 20 109 5 . . 1 3 5 28 4 11 . 27 . 34 15 22 9 12 71 11 27 38 47 79 164 6 33 177 156 257 Largest 4 | 2 2 2 2 2 . . 3 3 3 3 4 4 . 4 . 4 4 4 4 4 4 4 4 4 4 4 4 1 1 2 3 4 Hottest 323 | 40 130 130 130 130 . . 69 90 69 83 92 120 . 106 . 154 154 323 323 323 273 117 286 267 306 199 60 30 40 100 234 320 Shots Fired 3405 | 12 143 40 162 7 . . 3 9 15 78 16 35 . 98 . 115 47 65 29 38 227 34 66 126 170 282 402 6 33 203 304 640 Gun 2283 | 12 138 28 94 4 . . 3 3 15 70 16 28 . 86 . 108 43 58 27 35 191 32 52 117 166 200 30 6 31 202 283 205 Cannon 937 | . . . 45 . . . . . . . . . . . . . . 1 1 . 18 2 . 2 . 77 344 . 2 . 11 434 Launcher 107 | . . 12 23 3 . . . 6 . 8 . 7 . 12 . 7 4 6 . . 3 . 5 . . . . . . . 10 1 Special 78 | . 5 . . . . . . . . . . . . . . . . . 1 3 15 . 9 7 4 5 28 . . 1 . . Kinetic 2220 | 12 98 . 57 . . . 3 3 15 70 16 28 . 86 . 102 32 24 1 . 100 24 6 1 33 241 336 6 31 197 286 412 Thermal 929 | . 17 28 82 4 . . . . . . . . . . . 6 11 35 27 35 109 10 46 116 133 31 . . . 6 6 227 Explosive 97 | . . 12 23 3 . . . 6 . 8 . 7 . 12 . 7 4 6 . . 3 . 5 . . . . . . . . 1 Electromagnetic 87 | . 28 . . . . . . . . . . . . . . . . . . . . . . 2 . 5 38 . 2 . 12 . Robot Hit Streak 70 | 3 11 7 11 5 . . 3 . 3 34 13 11 . 11 . 14 23 17 36 11 18 19 6 21 30 49 37 8 13 64 70 55 Robot Miss Streak 11 | 2 4 5 8 4 . . . . 2 1 2 2 . 2 . 4 2 4 1 3 3 2 4 3 5 3 6 1 2 3 8 11 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 2 . . . 1 . 1 Secondary Targets 35 | . 1 . . . . . . . . 4 . . . 4 . 1 1 2 1 1 1 . 1 4 3 7 . . . . 4 . Max Gunslinging Chain 2 | . 1 . . . . . . . . 1 . . . 1 . 1 1 2 1 1 1 . 1 2 1 1 . . . . 1 . Shots Hit Robots 2525 | 6 85 28 105 5 . . 3 . 9 70 10 24 . 62 . 81 39 36 25 29 154 28 39 72 115 201 249 6 30 195 283 536 Core Hits 1444 | 7 49 49 138 14 . . 2 8 3 36 6 23 . 46 . 44 34 36 10 12 60 6 12 29 40 82 103 4 16 105 166 304 Critical Kills 45 | . . . 7 . . . . . . . . . . 1 . . 1 . . . . . . . . 13 . . 2 4 2 15 Critical Parts Destroyed 114 | . . . 9 . . . . . . 1 . . . 2 . . . . . . . . . . 3 18 . . 1 14 6 60 Critical Strikes 243 | . . . 18 . . . . . . 1 . . . 3 . . 1 1 . 1 7 . 1 5 3 37 17 . 3 21 11 113 Burn 15 | . . . . . . . . . . . . . . . . . . 1 . 1 7 . 1 5 . . . . . . . . Destroy 200 | . . . 18 . . . . . . 1 . . . 3 . . 1 . . . . . . . 3 32 . . 3 21 10 108 Blast 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 16 . . . . 5 Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Melee Attacks 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 1 . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 81357 | 104 1260 720 3356 419 . . 46 387 137 1473 185 1027 . 1739 . 1855 1237 1780 606 637 4058 670 1205 1728 3461 5463 9490 220 977 6730 12039 18348 Guns 47616 | 87 1199 324 967 62 . . 46 30 137 920 185 342 . 849 . 1143 670 743 606 637 3195 575 668 1691 3257 3262 820 220 977 6712 11398 5894 Cannons 24087 | . . . 701 . . . . . . . . . . . . . . . . . 355 95 . 37 . 1888 8498 . . . 59 12454 Explosions 8901 | . 43 396 1688 353 . . . 357 . 553 . 685 . 890 . 712 566 1037 . . 353 . 517 . . 213 . . . . 538 . Melee 162 | . . . . . . . . . . . . . . . . . . . . . . . . . 162 . . . . . . . Ramming 573 | 17 18 . . 4 . . . . . . . . . . . . 1 . . . 155 . 20 . 42 100 172 . . . 44 . Kinetic 53038 | 87 773 . 804 . . . 46 30 137 920 185 342 . 849 . 1030 454 164 . . 1653 504 66 25 800 4690 8552 220 977 6676 11423 11631 Thermal 17823 | . 203 324 864 62 . . . . . . . . . . . 113 216 579 606 637 1958 166 602 1666 2457 460 . . . 54 139 6717 Explosive 8259 | . . 396 1688 353 . . . 357 . 553 . 685 . 890 . 712 566 1037 . . 292 . 517 . . 213 . . . . . . Electromagnetic 1502 | . 266 . . . . . . . . . . . . . . . . . . . . . . 37 . . 766 . . . 433 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 162 | . . . . . . . . . . . . . . . . . . . . . . . . . 162 . . . . . . . Highest Corruption 20 | . . . . . . . . . . . 1 1 1 1 . . . . 3 3 6 6 6 6 6 6 20 . . . . . Average Corruption 6 | . . . . . . . . . . . 1 1 1 1 . . . . 2 3 4 6 6 6 5 6 13 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 332 | . . . . . . . . . . . . . . 1 . . . . 3 6 10 6 15 17 41 140 93 . . . . . Message Errors 77 | . . . . . . . . . . . . . . 1 . . . . 1 3 1 2 4 5 10 32 18 . . . . . Matter Fused 83 | . . . . . . . . . . . . . . . . . . . 1 . . 3 5 4 11 38 21 . . . . . Heat Flow Errors 33 | . . . . . . . . . . . . . . . . . . . 1 . 2 . 2 1 3 12 12 . . . . . Energy Discharges 42 | . . . . . . . . . . . . . . . . . . . . 3 2 . 2 . 4 21 10 . . . . . Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Data Loss (minor) 44 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 7 21 11 . . . . . Data Loss (major) 17 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 1 8 4 . . . . . Misfires 12 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 4 4 . . . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Weapon Failures 15 | . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 3 4 4 . . . . . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Overflow Damage 802 | . . . 10 . . . . . . 3 . 12 . . . . 20 82 . . 56 . 26 . . 129 330 . . . 4 130 Projectiles 571 | . . . 4 . . . . . . . . . . . . . . . . . 16 . . . . 101 320 . . . . 130 Explosions 177 | . . . 6 . . . . . . 3 . 12 . . . . 20 82 . . . . 26 . . 28 . . . . . . Melee 54 | . . . . . . . . . . . . . . . . . . . . . 40 . . . . . 10 . . . 4 . Knockbacks 135 | . . . 4 . . . . . . . . . . . . . . . . . 8 1 . . . 17 45 . . . 1 59 Impact 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 1 . Kinetic 126 | . . . 4 . . . . . . . . . . . . . . . . . 4 1 . . . 15 43 . . . . 59 Secondary 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . Self-Inflicted Damage 735 | . 25 . 50 61 . . . . . 67 . 74 . 40 . 49 186 52 . . 51 . . . . . . . . . 80 . Shots 28 | . 1 . 2 2 . . . . . 3 . 2 . 2 . 2 4 4 . . 1 . . . . . . . . . 5 . Rammed 33 | 3 5 . 1 2 . . . . . . . . . . . . 1 . . . . . . . 3 9 8 . . . 1 . Targets Rammed 48 | 4 6 . 1 2 . . . . . . . . . . . . 1 . . . 8 . 2 . 3 11 9 . . . 1 . Kicked 10 | . . . . . . . . . . . . . . . . . . . . . 8 . 2 . . . . . . . . . Crushed 5 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . Highest Temperature 408 | . 162 90 84 15 . . . . . 22 . 6 . 5 . 117 132 408 192 194 225 . 310 292 394 242 252 . . 37 236 8 Average Temperature 82 | . 41 27 23 10 . . . . . 13 . 6 . 5 . 53 58 110 118 116 91 . 128 113 137 84 63 . . 22 92 3 Received Heat Transfer 2709 | . 255 . 207 18 . . . . . 387 . 160 . 291 . 126 69 . 27 42 75 . 33 36 75 69 410 20 8 73 160 168 Effects 5 | . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations 64 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 5 13 21 . 1 9 6 8 Total Turns 1418 | . . . . . . . . . . . . . . . . . . . 273 . . . . . 93 358 259 . 7 119 161 148 Longest Duration 273 | . . . . . . . . . . . . . . . . . . . 273 . . . . . 61 195 38 . 7 47 59 41 Robots Corrupted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 2 . Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 2 . Parts Fried 34 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . 17 . . . 13 . Impact Corruptions 5 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . 1 . . . 1 . Robots Melted 11 | . . . . . . . . . . . . . . . . . . 1 2 2 1 . 1 3 1 . . . . . . . Combat Hostiles 10 | . . . . . . . . . . . . . . . . . . 1 2 2 1 . 1 2 1 . . . . . . . Parts Melted 57 | . . . 1 . . . . . . 1 . . . . . 1 2 3 7 4 15 . 5 8 9 . . . . . . 1 Heat Transferred 20008 | . 255 405 1065 75 . . . . . . . . . . . 250 500 1079 980 1152 3954 350 1116 3187 3366 555 . . . 74 50 1595 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . Missiles Intercepted 72 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 17 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 698 | 35 139 146 648 442 . . 45 240 187 489 261 199 104 423 232 252 205 454 238 121 302 71 139 475 357 254 698 419 360 306 337 . Initial 392 | . 22 36 7 252 . . . 29 117 121 256 . 104 72 221 22 132 69 238 36 63 71 49 66 267 198 121 392 235 216 137 . Average 183 | 23 54 41 249 336 . . 13 103 167 323 86 65 104 288 224 149 113 270 125 69 120 71 40 319 168 164 337 397 299 175 193 . Maximum Alert Level 2 | . . . 2 2 . . . 1 . 2 1 . . 2 1 1 1 2 1 . 1 . . 2 1 1 2 2 1 1 1 . Low Security (%) 60 | 100 100 100 59 6 . 100 100 87 100 22 72 100 100 17 3 80 98 29 59 100 80 100 100 37 60 69 21 . . 56 34 . Level 1 29 | . . . 10 55 . . . 12 . 40 27 . . 68 96 19 1 61 40 . 19 . . 20 39 30 35 71 100 43 65 . Level 2 10 | . . . 30 37 . . . . . 36 . . . 14 . . . 9 . . . . . 42 . . 42 28 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 71 | . 4 . 7 . . . 1 . . . . . . . . . 1 . 5 . 6 . 3 . 8 6 18 . 1 9 2 . Investigation 10 | . 4 . 1 . . . . . . . . . . . . . . . . . . . 2 . 1 1 1 . . . . . Extermination 22 | . . . . . . . . . . . . . . . . . 1 . 1 . 2 . 1 . 5 3 4 . . 3 2 . Reinforcement 24 | . . . 6 . . . . . . . . . . . . . . . 1 . 3 . . . 2 2 6 . 1 3 . . Assault 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Garrison 4 | . . . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . . . . Intercept 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 3 . . Construction Impeded 3 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Haulers Reinforced 6 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . 1 . 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 39 | . 1 . 5 . . . . . . . . . . . . . 1 . . . 2 . 2 . . . 1 . . 1 26 . Communications Jammed 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 20 12 . Distress Signals 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 20 12 . Times Spotted 594 | . 26 11 55 7 . . 2 2 4 19 1 7 . 18 . 12 13 22 13 10 37 . 31 30 30 43 86 3 6 30 23 53 Peak Tracking Total 7 | . 4 4 7 4 . . 2 2 3 4 1 5 . 7 . 3 4 6 5 6 6 . 5 7 3 7 6 2 3 6 5 7 Tactical Retreats 40 | . 1 . 1 . . . . . . 6 . 1 . . . . 1 2 1 1 . . 6 7 . . 9 . . 1 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 32 | . 2 . . . . . . . . 6 1 1 . . . . 1 1 . . 2 . . 3 2 3 2 1 . 4 3 . Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 72 | . . . 10 . . . . 2 . . . . . 1 . 1 3 2 . . 11 . 2 2 1 11 19 . 2 . 2 3 Max in Single Turn 5 | . . . 3 . . . . 2 . . . . . 1 . 1 1 1 . . 5 . 1 1 1 1 2 . 1 . 1 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 1 . . . . . Garrison Relay 6 | . . . . . . . . . . . . . . 1 . 1 . 2 . . . . . 2 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 70 | . 7 . 7 . 2 . 1 . 1 . 2 . 1 . 2 . 7 . 1 . 2 . 3 . 6 10 7 1 1 5 4 . Terminals 44 | . 5 . 4 . . . . . . . 1 . . . . . 3 . . . 1 . 2 . 4 7 6 1 1 5 4 . Fabricators 5 | . . . . . . . . . . . . . . . 1 . 2 . . . 1 . . . 1 . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . Garrison Access 11 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 1 1 . . . . . Total Hacks 155 | . 22 . 23 . 2 . 1 . 2 . 7 . 2 . 3 . 11 . 2 . 4 . 9 . 10 17 17 3 1 10 9 . Successful 88 | . 14 . 15 . 2 . 1 . 2 . 5 . 2 . 3 . 7 . 2 . 1 . 5 . 4 9 9 . . 5 2 . Failed 66 | . 7 . 8 . . . . . . . 2 . . . . . 4 . . . 3 . 4 . 6 8 8 3 1 5 7 . Catastrophic 9 | . . . 2 . . . . . . . . . . . . . 2 . . . 1 . . . 1 . 1 . . 1 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 56 | . 16 . 6 . 1 . . . . . . . . . 1 . 3 . . . 2 . 2 . 2 7 6 . . 2 8 . Terminals 109 | . 19 . 14 . . . . . . . 5 . . . . . 6 . . . 2 . 6 . 7 12 15 3 1 10 9 . Fabricators 6 | . . . . . . . . . . . . . . . 1 . 2 . . . 2 . . . 1 . . . . . . . Repair Stations 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . . . . Garrison Access 22 | . . . . . . . 1 . 2 . 2 . 2 . 2 . 2 . 2 . . . 3 . 2 2 2 . . . . . Terminal Hacks 33 | . 6 . 6 . 2 . . . . . 3 . . . . . 2 . . . . . 1 . 2 3 3 . . 4 1 . Record 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Open Door 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 3 1 . Branch Access Points 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . 2 . 1 . . . . . . . 2 . . . . . . . . . . . 1 . . 1 . . . . . . Locate Traps 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Insert Component 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 21 | . . . . . . . 1 . 2 . 2 . 2 . 2 . 2 . 2 . . . 2 . 2 2 2 . . . . . Unlock Access 8 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . . . . . . . . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . Coupler Status 10 | . . . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 1 1 . . . . . Unauthorized Hacks 26 | . 8 . 3 . . . . . . . . . . . 1 . 2 . . . 1 . 2 . . 3 4 . . 1 1 . Terminals 18 | . 6 . 2 . . . . . . . . . . . . . 1 . . . . . 1 . . 2 4 . . 1 1 . Track 7 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . 1 1 . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . Disrupt 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . Haulers 3 | . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Eject 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 5 . 5 . . . . . 1 . 2 . 1 . 1 . 6 . 1 . 2 . 3 . 5 9 6 1 1 2 3 . Full Trace Events 4 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 64 | . . . 64 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer 8 | . . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . . . . . . . . Coupler Efficiency 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Hotswap 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Command Fork 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Threat Obfuscator 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Hacked 42 | . . . . . . . . . . . . . . . . . . . 1 3 8 . 6 3 3 3 15 . . . . . Non-combat 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Combat 40 | . . . . . . . . . . . . . . . . . . . 1 3 6 . 6 3 3 3 15 . . . . . Robot Hacks Applied 54 | . . . . . . . . . . . . . . . . . . . 1 3 14 . 7 3 3 4 19 . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . drop_inventory 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . purge_threat 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . disable_scanner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . locate_prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . find_garrison 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . spike_heat 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . wipe_record 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 1 . . . . . reboot_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . overwrite_iff 32 | . . . . . . . . . . . . . . . . . . . 1 3 4 . 6 3 . 3 12 . . . . . formatsys_high 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . Relay Couplers Released 39 | . . . . . . . . . . . . . . 3 . 5 . 9 . . 2 . 4 9 . 7 . . . . . . Ejected 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Machine Destruction 28 | . . . . . . . . . . . . . . 3 . 5 . 9 . . 2 . . 9 . . . . . . . . Programmers 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . Attached 17 | . . . . . . . . . . . . . . . 1 . . . 1 . 4 1 1 . 2 2 5 . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Qua Sec Res Tes Acc Com Ac0 Total Allies 51 | . . . . 4 . . . . . . . . . . . . . 6 1 3 7 . 7 4 1 4 14 . . . . . Largest Group 6 | . . . . 4 3 3 3 . . . . . . . . . . 6 1 1 2 1 2 1 1 2 2 . . . . . Highest-Rated Group 224 | . . . . 71 40 40 40 . . . . . . . . . . 132 29 29 53 49 94 12 129 112 224 . . . . . Highest-Rated Ally 224 | . . . . 31 16 16 16 . . . . . . . . . . 30 29 29 53 49 49 12 129 56 224 . . . . . Total Orders 13 | . . . . . . . 1 . . . . . . . . . 4 . 2 . . . 1 . . . 5 . . . . . STAY 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . . . . ROAM 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . EXPLORE 6 | . . . . . . . . . . . . . . . . . 4 . 2 . . . . . . . . . . . . . Ally Attacks 166 | . . . . 9 . . 12 . . . . . . . . . . 5 15 4 12 . 24 6 16 7 56 . . . . . Total Damage 5122 | . . . . 135 . . 71 . . . . . . . . . . 104 607 57 319 . 401 92 847 205 2284 . . . . . Kills 27 | . . . . 2 . . 1 . . . . . . . . . . . 4 . 1 . 2 1 6 . 10 . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . 4 . 2 . . . . . . . . . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 31565 | 199 2585 780 2518 860 514 167 176 229 112 907 423 311 36 593 413 593 869 943 985 325 902 203 528 796 1994 4768 2251 149 201 1423 1586 2226 Spaces Moved 15789 | 100 1041 526 1019 510 315 99 90 118 39 413 231 126 23 297 113 271 519 540 421 145 449 167 448 578 940 2448 1006 92 104 725 752 1124 Core 10 | 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 10940 | 90 989 . 537 510 315 99 90 118 39 274 231 126 23 297 113 271 192 . 192 145 114 . . . 893 2448 1006 92 104 725 752 155 Legs 2485 | . . . . . . . . . . . . . . . . . . . . . 335 167 448 578 47 . . . . . . 910 Wheels 2295 | . 52 526 482 . . . . . . 139 . . . . . . 327 540 229 . . . . . . . . . . . . . Hover 59 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 43 | 50 155 110 105 160 160 160 160 160 160 120 160 160 160 160 160 160 130 115 115 166 90 90 90 90 90 160 143 143 143 143 135 43 Average Speed 148 | 150 204 121 140 160 160 160 161 160 160 168 160 160 160 160 160 161 151 140 145 166 108 90 90 90 165 164 154 143 143 143 148 109 Slowest Speed 360 | 160 360 155 260 160 160 160 260 160 160 360 160 160 160 160 160 260 260 145 166 166 180 90 90 90 180 170 160 143 143 155 166 192 Overloaded Moves 59 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Exploration Rate (%) 39 | 3 87 95 67 95 69 40 9 43 8 58 8 32 2 46 6 41 20 49 15 26 16 86 24 80 18 92 63 6 21 16 23 43 Regions Visited 32 Branch Regions 9 Pre-discovered Areas 5 | . 2 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . 1 . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 . . . . 1 . . Unknown Exits Taken 11 | 1 . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . 1 1 1 1 . 1 . Scrap Searched 5 | . . 1 . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 136 | . 2 25 11 21 . . . . . . . 9 . . . . 22 20 . . 1 . . . 4 . 9 . . 4 7 1 Terrain Destroyed 860 | . 10 72 173 32 . . . 1 . 8 . 48 . 32 . 20 50 20 1 . 44 3 50 . 12 35 45 . . 4 10 190 Melee 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Projectile 199 | . 4 . 18 . . . . . . . . . . . . . . . 1 . 7 3 1 . 8 10 45 . . 4 2 96 AOE 586 | . 6 72 155 32 . . . 1 . 8 . 48 . 32 . 20 50 20 . . 37 . 49 . . 22 . . . . 7 27 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Qua Sec Res Tes Acc Com Ac0 Total 22203 | 133 1336 621 1930 544 328 108 118 150 76 565 279 209 22 361 345 364 574 680 775 209 733 195 536 794 1283 3058 1515 111 161 1115 1244 1731 Wait 3071 | 8 144 50 678 25 1 8 14 27 26 87 15 61 . 13 228 35 9 44 313 43 105 3 12 134 171 326 193 9 9 111 142 27 Move 15762 | 100 1040 525 1018 509 314 98 90 117 38 412 231 125 22 296 112 270 519 539 421 144 449 166 447 577 939 2447 1005 91 103 724 751 1123 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 261 | 6 22 6 21 . 5 1 4 . 1 3 7 . . 7 1 6 6 6 4 4 13 1 7 9 15 11 17 1 2 14 18 43 Fast Attach 361 | 7 10 . 14 . . . 2 . 1 3 4 . . . 2 3 3 6 7 2 23 5 7 5 28 55 22 1 3 17 40 91 Attach 230 | . 3 1 7 . 3 . 2 . . 5 3 . . 4 1 6 5 3 3 1 11 . 5 6 5 7 26 2 1 11 23 86 Detach 146 | . 3 . 3 . . . . . . 3 1 . . . . 1 1 1 1 . 4 . 2 3 4 8 20 . 3 11 28 49 Swap 387 | 1 19 14 49 3 . . 2 3 3 4 3 12 . 5 . 5 6 15 6 2 27 3 14 6 20 45 40 . 4 28 26 22 Drop 422 | 2 15 5 30 . 5 1 3 . 2 2 11 . . 8 1 4 9 11 11 1 22 6 13 11 44 68 19 1 3 22 59 33 Fire 1451 | 6 74 20 109 5 . . 1 3 5 28 4 11 . 27 . 34 15 22 9 12 71 11 27 38 47 79 164 6 33 177 156 257 Melee 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 1 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 10 | . . . . . . . . . . . . . . . . . . . . . 8 . 2 . . . . . . . . . Crush 37 | 3 6 . 1 2 . . . . . . . . . . . . 1 . . . . . . . 3 11 9 . . . 1 . Escape Stasis 31 | . . . . . . . . . . 18 . . . . . . . 8 . . . . . 5 . . . . . . . . Rewire 26 | . . . . . . . . . . . . . . 1 . . . 25 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison -6/Factory -6/Garrison -5/Factory (discovered 2 exits: [*Upp] / Gar) -5/Garrison -4/Factory -4/Waste -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research -2/Testing -1/Access -1/Command -1/Access_0 0b11 Command History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 200 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 353 | -10/Materials | Central database locked down 439 | -10/Materials | Discovered new exit (range 15) 1087 | -10/Materials | Discovered new exit (range 16) 1256 | -10/Materials | Discovered new exit (range 8) 1420 | -10/Materials | Discovered new exit (range 15) 2131 | -10/Materials | Identified exit to Mines 2785 | -10/Materials | Entered Mines 2813 | -10/Mines | Discovered new exit (range 3) 2896 | -10/Mines | Learned Materials emergency access door positions 3037 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3152 | -10/Mines | Discovered new exit (range 6) 3240 | -10/Mines | Assembled infested the area 3245 | -10/Mines | Assisted by a Guerilla fighting off Assembled 3291 | -10/Mines | Destroyed 7 combat bots 3565 | -10/Mines | Entered Materials 3565 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5161 | -9/Materials | Discovered new exit (range 7) 5604 | -9/Materials | Discovered new exit (range 14) 5766 | -9/Materials | Repaired Imp. Light Armor Plating 5793 | -9/Materials | Repaired Lgt. Armor Plating 6083 | -9/Materials | Entered Mines 6219 | -9/Mines | Discovered new exit (range 12) 6243 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6274 | -9/Mines | Received a Mining Laser from a helpful Derelict 6479 | -9/Mines | Learned location of Zion (-6) 6531 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6626 | -9/Mines | Discovered new exit (range 4) 6924 | -9/Mines | Discovered new exit (range 5) 6943 | -9/Mines | Entered Exiles 6943 | -9/Exiles | Accompanied by 3 allies 6980 | -9/Exiles | Met 8R-AWN 7006 | -9/Exiles | Met EX-HEX 7075 | -9/Exiles | Met EX-DEC 7206 | -9/Exiles | Met EX-BIN 7227 | -9/Exiles | Aligned with FarCom system 7228 | -9/Exiles | Given EX-Vault access code 7268 | -9/Exiles | Opened EX-Vault 7284 | -9/Exiles | Found Deploy-a-Sentry 7287 | -9/Exiles | Found Deploy-a-Sentry 7289 | -9/Exiles | Found Deploy-a-Sentry 7294 | -9/Exiles | Found Cloak of Protection 7299 | -9/Exiles | Found PSU Rigger 7333 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7439 | -9/Exiles | Discovered new exit (range 10) 7457 | -9/Exiles | Stole three prototypes: Cloak of Protection, PSU Rigger, Deploy-a-Sentry 7457 | -9/Exiles | Entered Mines 7457 | -8/Mines | Accompanied by 3 allies 7584 | -8/Mines | Discovered new exit (range 8) 7624 | -8/Mines | Entered Materials 7624 | -8/Materials | Accompanied by 3 allies 7624 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 7733 | -8/Materials | Garrison activated, responded to threat 7800 | -8/Materials | Identified exit to Garrison 7800 | -8/Materials | Entered Garrison 7918 | -8/Garrison | Triggered checkpoint 7933 | -8/Garrison | Build established: Skirmisher 7989 | -8/Garrison | Discovered new exit (range 15) 8021 | -8/Garrison | Installed Relay Interface Framework 8029 | -8/Garrison | Entered Materials 8113 | -8/Materials | Identified exit to Garrison 8141 | -8/Materials | Entered Garrison 8224 | -8/Garrison | Triggered checkpoint 8338 | -8/Garrison | Triggered checkpoint 8406 | -8/Garrison | Discovered new exit (range 13) 8583 | -8/Garrison | Triggered checkpoint 8645 | -8/Garrison | Discovered new exit (range 15) 8819 | -8/Garrison | Triggered checkpoint 8862 | -8/Garrison | Discovered new exit (range 15) 8922 | -8/Garrison | Expanded RIF knowledge: Command Fork 9048 | -8/Garrison | Entered Factory 9048 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9050 | -7/Factory | FarCom data flow suspended 9471 | -7/Factory | Identified exit to Garrison 9471 | -7/Factory | Entered Garrison 9479 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 9686 | -7/Garrison | Triggered checkpoint 9753 | -7/Garrison | Build established: Tank 9761 | -7/Garrison | Discovered new exit (range 14) 9782 | -7/Garrison | Entered Factory 9810 | -7/Factory | Identified exit to Garrison 9818 | -7/Factory | Entered Garrison 9946 | -7/Garrison | Triggered checkpoint 9950 | -7/Garrison | Destroyed 8 combat bots 9993 | -7/Garrison | Discovered new exit (range 8) 10201 | -7/Garrison | Discovered new exit (range 8) 10221 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 10278 | -7/Garrison | Triggered checkpoint 10326 | -7/Garrison | Garrison Relay disabled 10411 | -7/Garrison | Entered Factory 10411 | -6/Factory | Evolved 2 slots: Utility x2 10595 | -6/Factory | Identified exit to Garrison 10824 | -6/Factory | Entered Garrison 10832 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 11011 | -6/Garrison | Spotted B-75 Beast 11055 | -6/Garrison | Destroyed B-75 Beast 11149 | -6/Garrison | Lost 3 parts (1u2w) 11217 | -6/Garrison | Discovered new exit (range 14) 11292 | -6/Garrison | Triggered checkpoint 11351 | -6/Garrison | Garrison Relay disabled 11417 | -6/Garrison | Entered Factory 11906 | -6/Factory | Build established: Bothacker-Gunner 12286 | -6/Factory | Identified exit to Garrison 12286 | -6/Factory | Entered Garrison 12295 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 12306 | -6/Garrison | Triggered checkpoint 12504 | -6/Garrison | Triggered checkpoint 12624 | -6/Garrison | Triggered checkpoint 12630 | -6/Garrison | Garrison Relay disabled 12889 | -6/Garrison | Triggered checkpoint 12890 | -6/Garrison | Triggered checkpoint 12896 | -6/Garrison | Spotted B-75 Beast 12933 | -6/Garrison | Build established: Botlord-Gunner 12935 | -6/Garrison | Destroyed 7 combat bots 13042 | -6/Garrison | Discovered new exit (range 10) 13079 | -6/Garrison | Destroyed B-75 Beast 13130 | -6/Garrison | Triggered checkpoint 13155 | -6/Garrison | Garrison Relay disabled 13229 | -6/Garrison | Entered Factory 13229 | -5/Factory | Evolved 2 slots: Utility x2 13309 | -5/Factory | Discovered new exit (range 24) 13767 | -5/Factory | DAS Turret deployed 13826 | -5/Factory | Garrison activated, responded to threat 14036 | -5/Factory | Build established: Scavenger-Gunner 14214 | -5/Factory | Identified exit to Garrison 14214 | -5/Factory | Entered Garrison 14223 | -5/Garrison | Expanded RIF knowledge: Hotswap 14288 | -5/Garrison | Spotted B-75 Beast 14296 | -5/Garrison | Triggered checkpoint 14327 | -5/Garrison | Destroyed B-75 Beast 14401 | -5/Garrison | Build established: Botlord-Gunner 14511 | -5/Garrison | Discovered new exit (range 15) 14539 | -5/Garrison | Entered Factory 14539 | -4/Factory | Evolved 2 slots: Propulsion x2 15112 | -4/Factory | Found Prototype Processor 15112 | -4/Factory | Identified Exp. Melee Analysis Suite 15375 | -4/Factory | Build established: Bothacker-Tank 15441 | -4/Factory | Manually triggered Chute Trap 15441 | -4/Factory | Sucked down chute 15441 | -4/Factory | Entered Waste 15441 | -4/Waste | The area was eerily silent 15450 | -4/Waste | 1 allies followed down the chute 15594 | -4/Waste | Discovered new exit (range 13) 15644 | -4/Waste | Entered Factory 15644 | -4/Factory | Accompanied by 1 ally 15856 | -4/Factory | Spotted B-86 Titan 16156 | -4/Factory | Identified exit to Garrison 16172 | -4/Factory | Entered Garrison 16190 | -4/Garrison | Triggered checkpoint 16211 | -4/Garrison | Garrison Relay disabled 16414 | -4/Garrison | Triggered checkpoint 16466 | -4/Garrison | Build established: Botlord-Tank 16578 | -4/Garrison | Discovered new exit (range 10) 16622 | -4/Garrison | Triggered checkpoint 16635 | -4/Garrison | Garrison Relay disabled 16768 | -4/Garrison | Triggered checkpoint 16803 | -4/Garrison | Discovered new exit (range 13) 16890 | -4/Garrison | Discovered new exit (range 8) 16904 | -4/Garrison | Expanded RIF knowledge: Threat Obfuscation 16938 | -4/Garrison | Triggered checkpoint 16968 | -4/Garrison | Entered Research 16968 | -3/Research | Evolved 2 slots: Power x1, Utility x1 17048 | -3/Research | Identified exit to Quarantine 17292 | -3/Research | DAS Turret deployed 17377 | -3/Research | Build established: Botlord-Gunner 17641 | -3/Research | Found Prototype Device 17641 | -3/Research | Identified Adv. Kinecellerator 17651 | -3/Research | Found Gamma Bomb Array 18719 | -3/Research | Discovered new exit (range 5) 18730 | -3/Research | Found Prototype Device 18730 | -3/Research | Identified EM Disruption Field 18740 | -3/Research | Found Faulty EM Disruption Field 18743 | -3/Research | Found EM Disruption Field 18902 | -3/Research | Cargo convoy interrupted 18962 | -3/Research | Entered Quarantine 19081 | -3/Quarantine | Found Exp. Transmission Jammer 19134 | -3/Quarantine | Found Alien Artifact 19184 | -3/Quarantine | Identified Core Reset Matrix 19706 | -3/Quarantine | Destroyed 8 combat bots 19722 | -3/Quarantine | Cryocooling Duct disabled 19737 | -3/Quarantine | Ambient heat levels rising (+20) 19737 | -3/Quarantine | Non-combat units ordered to evacuate 19901 | -3/Quarantine | Found Alien Artifact 20172 | -3/Quarantine | Build established: Botlord-Tank 20189 | -3/Quarantine | Discovered new exit (range 5) 20409 | -3/Quarantine | Cryocooling Duct disabled 20424 | -3/Quarantine | Ambient heat levels rising (+20) 20424 | -3/Quarantine | Combat units ordered to evacuate 20524 | -3/Quarantine | Quarantine Guard activated 20784 | -3/Quarantine | Spotted Quarantine Guard 20801 | -3/Quarantine | Destroyed Quarantine Guard 20870 | -3/Quarantine | Spotted Quarantine Guard 20890 | -3/Quarantine | Destroyed Quarantine Guard 21086 | -3/Quarantine | Spotted Quarantine Guard 21088 | -3/Quarantine | Destroyed Quarantine Guard 21163 | -3/Quarantine | Spotted Quarantine Guard 21174 | -3/Quarantine | Destroyed Quarantine Guard 21322 | -3/Quarantine | Found Alien Impact Weapon 21489 | -3/Quarantine | Spotted Quarantine Guard 21491 | -3/Quarantine | Destroyed Quarantine Guard 21625 | -3/Quarantine | Identified Core Stripper 21640 | -3/Quarantine | Spotted Fortress 21648 | -3/Quarantine | Destroyed Fortress 21662 | -3/Quarantine | Found Prototype Reactor 21662 | -3/Quarantine | Identified Vortex Chain Reactor 21675 | -3/Quarantine | Found Prototype Device 21675 | -3/Quarantine | Identified EM Dispersion Field 21683 | -3/Quarantine | Found Prototype Protection 21683 | -3/Quarantine | Identified Centrium Heavy Armor Plating 21687 | -3/Quarantine | Found Unknown Device 21687 | -3/Quarantine | Identified Antimissile System 21697 | -3/Quarantine | Found Prototype Device 21697 | -3/Quarantine | Identified Thermal Barrier 21705 | -3/Quarantine | Found Prototype Device 21705 | -3/Quarantine | Identified Exp. Force Field 21724 | -3/Quarantine | Found Vortex Chain Reactor 22140 | -3/Quarantine | Spotted Quarantine Guard 22163 | -3/Quarantine | Destroyed Quarantine Guard 22551 | -3/Quarantine | Found Alien Artifact 22552 | -3/Quarantine | Identified Subatomic Replicator 22810 | -3/Quarantine | Found Alien Artifact 22810 | -3/Quarantine | Identified Phase Armor 23161 | -3/Quarantine | Spotted Quarantine Guard 23200 | -3/Quarantine | Destroyed Quarantine Guard 23719 | -3/Quarantine | Discovered new exit (range 6) 23719 | -3/Quarantine | Spotted Quarantine Guard 23730 | -3/Quarantine | Entered Section 7 23875 | -3/Section 7 | Found Alien Artifact 23953 | -3/Section 7 | Found Alien Artifact 24254 | -3/Section 7 | Spotted S7 Guard 24274 | -3/Section 7 | Destroyed S7 Guard 24324 | -3/Section 7 | Found Integrated Dissipator 24324 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 24325 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 24340 | -3/Section 7 | System corruption reached 10% 24354 | -3/Section 7 | Found Alien Artifact 24354 | -3/Section 7 | Identified Core Physics Calibrator 24693 | -3/Section 7 | Build established: Bothacker-Gunner 24957 | -3/Section 7 | Scanned by Researcher 25021 | -3/Section 7 | Identified Matter Drive 25047 | -3/Section 7 | Build established: Scavenger-Tank 25066 | -3/Section 7 | Spotted Executioner 25067 | -3/Section 7 | Spotted Executioner 25077 | -3/Section 7 | Destroyed Executioner 25088 | -3/Section 7 | Destroyed Executioner 25104 | -3/Section 7 | Intercept squad dispatched 25114 | -3/Section 7 | Spotted Tracker 25114 | -3/Section 7 | Spotted Tracker 25116 | -3/Section 7 | Used Subatomic Replicator to replicate Integrity Redistributor 25119 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-287) 25130 | -3/Section 7 | Destroyed Tracker 25135 | -3/Section 7 | Spotted Combat Programmer 25159 | -3/Section 7 | Spotted Combat Programmer 25185 | -3/Section 7 | Found Alien Artifact 25190 | -3/Section 7 | Found Alien Artifact 25201 | -3/Section 7 | Found Matter Drive 25205 | -3/Section 7 | Identified Transdimensional Reconstructor (x2) 25205 | -3/Section 7 | Warped through subspace 25230 | -3/Section 7 | First assault squad dispatched 25277 | -3/Section 7 | Spotted Executioner 25278 | -3/Section 7 | Spotted Executioner 25282 | -3/Section 7 | Core integrity fell below 50% 25288 | -3/Section 7 | Destroyed Executioner 25296 | -3/Section 7 | Destroyed Executioner 25388 | -3/Section 7 | Spotted B-99 Colossus 25403 | -3/Section 7 | Assimilated Colossus 8a with formatsys_high 25444 | -3/Section 7 | Found Core Reset Matrix 25508 | -3/Section 7 | Found Alien Artifact 25508 | -3/Section 7 | Identified LRC Armor 25508 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 25517 | -3/Section 7 | Found Alien Artifact 25517 | -3/Section 7 | Identified LRC Boosters 25517 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 25521 | -3/Section 7 | Found Alien Artifact 25521 | -3/Section 7 | Identified LRC Insulator 25521 | -3/Section 7 | Installed LRC Insulator, gained EM resistance (25) 25728 | -3/Section 7 | Intercept squad dispatched 25739 | -3/Section 7 | Spotted Tracker 25739 | -3/Section 7 | Spotted Tracker 25743 | -3/Section 7 | Destroyed Tracker 25749 | -3/Section 7 | Destroyed Tracker 25765 | -3/Section 7 | Spotted Combat Programmer 25770 | -3/Section 7 | Spotted Combat Programmer 25913 | -3/Section 7 | Spotted S7 Guard 25920 | -3/Section 7 | Destroyed S7 Guard 25935 | -3/Section 7 | Found Alien Artifact 25935 | -3/Section 7 | Identified Core Membrane 25935 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 25956 | -3/Section 7 | Discovered new exit (range 10) 25972 | -3/Section 7 | Destroyed Tracker 25981 | -3/Section 7 | Entered Research 25981 | -2/Research | Evolved 2 slots: Power x1, Utility x1 26086 | -2/Research | Discovered new exit (range 12) 26130 | -2/Research | Entered Testing 26167 | -2/Testing | Found Prototype Device 26167 | -2/Testing | Identified AEGIS Remote Shield 26260 | -2/Testing | Build established: Scavenger-Mutant 26265 | -2/Testing | Discovered new exit (range 18) 26331 | -2/Testing | Entered Access 26331 | -1/Access | Evolved 2 slots: Utility x2 26455 | -1/Access | Found Antimissile System 26736 | -1/Access | Found Prototype Launcher 26736 | -1/Access | Identified Enh. Gamma Bomb Array 27230 | -1/Access | Spotted B-99 Colossus 27256 | -1/Access | Identified exit to Command 27287 | -1/Access | Spotted B-99 Colossus 27475 | -1/Access | Intercept squad dispatched 27488 | -1/Access | Spotted Tracker 27489 | -1/Access | Spotted Tracker 27494 | -1/Access | Destroyed Tracker 27502 | -1/Access | Destroyed Tracker 27516 | -1/Access | Spotted Combat Programmer 27517 | -1/Access | Found Prototype Processor 27517 | -1/Access | Identified Exp. Targeting Computer 27522 | -1/Access | Found Prototype Device 27522 | -1/Access | Identified Exp. Phase Shifter 27532 | -1/Access | Spotted Combat Programmer 27542 | -1/Access | Destroyed Combat Programmer 27560 | -1/Access | Destroyed Combat Programmer 27645 | -1/Access | Destroyed B-99 Colossus 27754 | -1/Access | Entered Command 27868 | -1/Command | Build established: Scavenger-Tank 27994 | -1/Command | Spotted M Guard 27994 | -1/Command | Spotted M Guard 27994 | -1/Command | Spotted Combat Programmer 27997 | -1/Command | Spotted Combat Programmer 28017 | -1/Command | Destroyed Combat Programmer 28026 | -1/Command | Destroyed Combat Programmer 28059 | -1/Command | Destroyed M Guard 28061 | -1/Command | Destroyed M Guard 28061 | -1/Command | All MAIN.C guards destroyed 28090 | -1/Command | Found Corrupted AEGIS Remote Shield 28096 | -1/Command | Found Corrupted Prototype Reactor 28096 | -1/Command | Identified Zero-point Reactor 28103 | -1/Command | Found Corrupted Prototype Protection 28103 | -1/Command | Identified Hvy. Regenerative Plating 28110 | -1/Command | Found Corrupted Thermal Barrier 28122 | -1/Command | Found Corrupted Zero-point Reactor 28125 | -1/Command | Found Corrupted AEGIS Remote Shield 28132 | -1/Command | Found Corrupted Zero-point Reactor 28144 | -1/Command | Found Corrupted Hvy. Regenerative Plating 28150 | -1/Command | Found Corrupted Prototype Energy Cannon 28237 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-78) 28479 | -1/Command | Met MAIN.C 28492 | -1/Command | 0b10 Conduit disabled 28517 | -1/Command | Destroyed MAIN.C Shell 28518 | -1/Command | MAIN.C activated Command garrisons 28538 | -1/Command | Destroyed MAIN.C 28552 | -1/Command | Found Prototype Protection 28552 | -1/Command | Identified Exp. Powered Armor 28558 | -1/Command | Found Prototype Device 28558 | -1/Command | Identified Beam Splitter 28714 | -1/Command | Identified Cld. Nova Cannon 28800 | -1/Command | Build established: Scavenger-Gunner 28815 | -1/Command | DAS Turret deployed 28910 | -1/Command | Spotted B-99 Colossus 28945 | -1/Command | Destroyed B-99 Colossus 28963 | -1/Command | Found Prototype Ballistic Gun 28963 | -1/Command | Identified Multirail 28967 | -1/Command | Found Multirail 29025 | -1/Command | Found Zero-point Reactor 29034 | -1/Command | Found Prototype Ballistic Cannon 29034 | -1/Command | Identified Perforator 29041 | -1/Command | Found Zero-point Reactor 29049 | -1/Command | Found Prototype Device 29049 | -1/Command | Identified Exp. Cloaking Device 29052 | -1/Command | Found Prototype Device 29052 | -1/Command | Identified Adv. Kinecellerator 29327 | -1/Command | Warped through subspace to slip node 29327 | -1/Command | Discovered new exit (range 5) 29340 | -1/Command | Entered Access_0 29343 | -1/Access_0 | Met Architect 29366 | -1/Access_0 | Architect warped through subspace 29382 | -1/Access_0 | Destroyed A8 29407 | -1/Access_0 | Architect warped through subspace 29444 | -1/Access_0 | Architect warped through subspace 29499 | -1/Access_0 | Architect warped through subspace 29538 | -1/Access_0 | Architect warped through subspace 29567 | -1/Access_0 | Architect warped through subspace 29579 | -1/Access_0 | Found Exp. Powered Armor 29587 | -1/Access_0 | Subspace Access Node disabled 29600 | -1/Access_0 | Architect warped through subspace 29636 | -1/Access_0 | Architect warped through subspace 29664 | -1/Access_0 | Architect warped through subspace 29740 | -1/Access_0 | Architect warped through subspace 29775 | -1/Access_0 | Architect warped through subspace 29803 | -1/Access_0 | Architect warped through subspace 29840 | -1/Access_0 | Architect warped through subspace 29854 | -1/Access_0 | Architect warped through subspace 29868 | -1/Access_0 | Found Exp. Targeting Computer 29871 | -1/Access_0 | Found Exp. Phase Shifter 29900 | -1/Access_0 | Architect warped through subspace 29950 | -1/Access_0 | Found Prototype Device 29950 | -1/Access_0 | Identified Exp. Weapon Cycler 29959 | -1/Access_0 | Architect warped through subspace 29982 | -1/Access_0 | Architect warped through subspace 30016 | -1/Access_0 | Found Prototype Device 30016 | -1/Access_0 | Identified Desublimator 30019 | -1/Access_0 | Found Exp. Phase Shifter 30034 | -1/Access_0 | Found Exp. Weapon Cycler 30041 | -1/Access_0 | A6 warped into view 30127 | -1/Access_0 | Lost 4 parts (3u1w) 30162 | -1/Access_0 | Found Desublimator 30176 | -1/Access_0 | Core integrity fell below 50% 30216 | -1/Access_0 | Architect warped through subspace 30246 | -1/Access_0 | Lost 4 parts (1p2n1w) 30273 | -1/Access_0 | Architect warped through subspace 30377 | -1/Access_0 | Found Exp. Phase Shifter 30385 | -1/Access_0 | Found Exp. Targeting Computer 30387 | -1/Access_0 | Found Exp. Targeting Computer 30389 | -1/Access_0 | Found Desublimator 30444 | -1/Access_0 | Architect warped through subspace 30532 | -1/Access_0 | Architect warped through subspace 30557 | -1/Access_0 | Lost 4 parts (1n1u2w) 30608 | -1/Access_0 | Subspace Access Node disabled 30623 | -1/Access_0 | Architect warped through subspace 30695 | -1/Access_0 | Architect warped through subspace 30706 | -1/Access_0 | Lost 3 parts (1p1n1w) 30735 | -1/Access_0 | Found Exp. Powered Armor 30763 | -1/Access_0 | Architect warped through subspace 30794 | -1/Access_0 | A5 warped into view 30894 | -1/Access_0 | Lost 3 parts (1p2w) 30935 | -1/Access_0 | Core integrity fell below 20% 30985 | -1/Access_0 | Architect warped through subspace 30993 | -1/Access_0 | Found Prototype Slashing Weapon 30993 | -1/Access_0 | Identified Molecular Scythe 31002 | -1/Access_0 | Found Prototype Launcher 31002 | -1/Access_0 | Identified Ragnarok Missile Launcher 31086 | -1/Access_0 | Architect warped through subspace 31093 | -1/Access_0 | Found Alien Artifact 31170 | -1/Access_0 | Lost 5 parts (2n2u1w) 31310 | -1/Access_0 | Lost 4 parts (1p1n2u) 31441 | -1/Access_0 | Lost 3 parts (2p1u) 31531 | -1/Access_0 | Lost 7 parts (2p4n1u) 31539 | -1/Access_0 | Build established: Scavenger-Mutant 31540 | -1/Access_0 | Subspace Access Node disabled 31558 | -1/Access_0 | Identified Hpw. Transdimensional Reconstructor 31558 | -1/Access_0 | Warped through subspace to slip node 31558 | -1/Access_0 | Discovered new exit (range 8) 31566 | *** | Establishing 0b11! Last Messages --------------- 31481_ Penetrated by Quantum Shear. 31482_ Acquired Zero-point Reactor. 31483_ Penetrated by Quantum Shear. 31483_ Enh. Flexi-carbon Leg destroyed. 31485_ Penetrated by Quantum Shear. 31485_ Acquired Prototype Device. 31485_ Identified Gravity Neutralizing Apparatus. 31487_ Acquired 1 matter. 31499_ Acquired Exp. Cooling System. 31500_ Penetrated by Quantum Shear. 31500_ Quantum Reactor destroyed. 31514_ Penetrated by Quantum Shear. 31517_ Quantum Shear penetrates Earth. 31533_ Quantum Shear penetrates Wall. 31540_ Subspace Access Node disabled. 31541_ Quantum Shear penetrates Wall. 31557_ Penetrated by Quantum Shear. 31558_ Identified Hpw. Transdimensional Reconstructor. 31558_ Warped through subspace, drawn to slip node. 31558_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 272 Coolant Potential 120 Energy Generation 127 Energy Capacity 1350 Matter Stores 800 Matter Capacity 1200 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 22 Cloak Strength 4 Power Amplification 80 Additional Mass Support 12 Base Temperature (-) 200 EM Shielding 3 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 75 Resistance: EM 100 Core Shielding 30 Point Defense Rating 240 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 76 Targeting Accuracy 48 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 6 Matter Filtering 50 Energy Filtering 30 Kinecelleration 50 Salvage Targeting 2 Relay Coupler Types 136 Relay Coupler Value 4 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Stripper Subatomic Replicator Phase Armor Integrated Dissipator Core Physics Calibrator Matter Drive Integrity Redistributor Transdimensional Reconstructor LRC Armor LRC Boosters LRC Insulator Core Membrane High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsCoolantBarrier Manual? 0 Play Time 04:25:16 Cumulative 2064.0 hours Start 2021.08.04 @ 10:34:40 End 2021.08.04 @ 16:29:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2627 Rogue 2619 Adventurer 0 Explorer 8 Win Type 1 Total 230 Types 44/31/86/3/3/5/55/2/1 Lore% 99 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 072523d1-7a36-4384-9de7-4e268e9ec6c4