Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.01 @ 02:14:51 Player: Rocket Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (102) 510 Value Destroyed (3260) 3260 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (4453) 4453 TOTAL SCORE: 15683 Bonus ------- High Alert Combat Kills 347 Follower Combat Kills 2803 Network Hubs Disabled 200 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Friendly Fire -97 Cogmind --------- Core Integrity 1009/1150 Matter 135/300 Energy 100/100 System Corruption 5% Temperature Cool (20) Movement Rolling (110) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY (10) ----- Large Storage Unit Experimental Signal Interpreter Experimental Terrain Scan Processor Improved Actuator Array Improved Hacking Suite > --- WEAPON (3) ------- Gravity Flail Lance Force Lance > --- INVENTORY (15) --- Carbon-fiber Leg Carbon-fiber Leg Advanced VSS Leg Huge Storage Unit Advanced Matter Compressor (400) Advanced Matter Compressor (400) Improved Reaction Control System Improved Reaction Control System High-powered Tractor Beam Railgun Railgun Scatter Rocket Array Scatter Rocket Array Improved Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Large Storage Unit Experimental Signal Interpreter Advanced Terrain Scanner Experimental Terrain Scan Processor Seismic Detector Reaction Control System Improved Reaction Control System Improved Reaction Control System EM Disruption Field Improved Hacking Suite > --- WEAPON ----------- Railgun Railgun Improved Remote Datajack > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Huge Storage Unit Advanced Matter Compressor Advanced Matter Compressor Heavy Armor Plating High-powered Tractor Beam Gauss Cannon Scatter Rocket Array Scatter Rocket Array Plasma Cutter Lance [Rating: 112] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Centrium Wheel Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Experimental Hacking Suite Protection Makeshift Light Armor Plating Weapon Gauss Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Plasma Cutter Impact Weapon Gravity Flail Slashing Weapon Carbide Saw Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Slots Evolved 12 | . . . 2 . . . 2 . . . 4 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . . . . . . . . Utility 8 | . . . . . . . 2 . . . 4 . . . . 1 . . . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 132 | 6 6 3 23 . . 1 7 . . . 36 2 3 7 1 4 15 1 3 1 13 Power 12 | 1 . . 4 . . . . . . . 4 . . . . . 2 . . . 1 Engine 6 | 1 . . 4 . . . . . . . 1 . . . . . . . . . . Core 4 | . . . . . . . . . . . 2 . . . . . 2 . . . . Reactor 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Propulsion 34 | 2 2 . 6 . . 1 2 . . . 7 . 2 . 1 . 7 . . . 4 Treads 1 | . . . 1 . . . . . . . . . . . . . . . . . . Leg 29 | 2 2 . 5 . . 1 2 . . . 7 . 2 . 1 . 7 . . . . Wheel 4 | . . . . . . . . . . . . . . . . . . . . . 4 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 47 | 1 1 . 3 . . . 3 . . . 15 2 1 6 . 2 4 1 1 1 6 Device 20 | . 1 . . . . . 2 . . . 6 1 1 . . 1 1 . . 1 6 Storage 5 | 1 . . 2 . . . . . . . 1 . . . . . 1 . . . . Processor 11 | . . . 1 . . . 1 . . . 4 . . 5 . . . . . . . Hackware 4 | . . . . . . . . . . . 2 . . 1 . . . 1 . . . Protection 7 | . . . . . . . . . . . 2 1 . . . 1 2 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 39 | 2 3 3 10 . . . 2 . . . 10 . . 1 . 2 2 . 2 . 2 Energy Gun 8 | 1 2 . 3 . . . . . . . 2 . . . . . . . . . . Energy Cannon 4 | . . . 1 . . . 1 . . . 1 . . 1 . . . . . . . Ballistic Gun 10 | 1 1 2 4 . . . . . . . . . . . . . . . 2 . . Ballistic Cannon 3 | . . . 2 . . . . . . . 1 . . . . . . . . . . Launcher 6 | . . 1 . . . . 1 . . . 3 . . . . . 1 . . . . Special Weapon 3 | . . . . . . . . . . . 1 . . . . 1 1 . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 2 | . . . . . . . . . . . 2 . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 2 . . . 1 . . . 2 . . 5 . . 2 . . . 1 Corrupted Parts 5 | . . . 2 . . 1 . . . . . . 1 . 1 . . . . . . System Corruption 13 | . . . 8 . . 1 . . . . . . 2 . 2 . . . . . . Parts Lost 38 | . 3 1 6 . . 1 . . . . 14 . 1 . . . 2 1 2 . 7 Power 6 | . . . 2 . . . . . . . 2 . . . . . . . . . 2 Propulsion 10 | . 2 . 3 . . 1 . . . . 4 . . . . . . . . . . Utility 14 | . 1 . . . . . . . . . 2 . 1 . . . 2 1 2 . 5 Weapon 8 | . . 1 1 . . . . . . . 6 . . . . . . . . . . Highest Loss Streak 6 | . 3 1 2 . . 1 . . . . 5 . 1 . . . 2 1 2 . 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | . 4 7 8 12 13 13 14 15 15 15 14 13 14 14 14 14 14 14 14 15 14 Power . | . 1 1 1 2 2 2 1 1 1 1 1 . . . . . . . . . . Propulsion 1 | . 1 . . . 1 1 1 2 2 1 1 . . 1 1 2 3 4 4 4 3 Utility 5 | . . 1 2 4 4 4 2 3 3 4 4 8 8 7 8 7 5 4 4 4 5 Weapon 4 | . 1 5 4 6 6 6 8 9 7 7 5 3 4 5 3 3 4 4 5 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 20 | . 1 . 2 . . . 1 . 1 . 6 . . 3 . . 3 . . 1 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . Utility 9 | . 1 . 1 . . . . . . . 1 . . 1 . . 2 . . 1 2 Weapon 7 | . . . 1 . . . . . 1 . 3 . . 2 . . . . . . . Tool/Special 1 | . . . . . . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 95 | . 86 84 84 100 100 99 99 100 100 100 97 92 95 93 100 98 99 100 94 94 92 Engine 6 | . 14 14 9 11 11 11 9 9 9 9 . 6 6 6 6 9 5 5 5 5 . Core 1 | . . . . . . . . . . . 1 . . . . . 4 5 5 5 5 Leg 26 | . 24 28 29 44 44 43 36 36 36 36 24 20 22 26 26 23 23 23 23 23 9 Device 16 | . 4 . . . . . 13 9 9 9 16 25 26 31 26 23 17 17 17 17 22 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 6 6 6 6 6 5 5 5 5 5 5 Processor 11 | . . . 9 11 11 11 12 18 18 18 18 15 12 7 13 11 11 11 11 11 10 Hackware 2 | . . . . . . . . . . . 6 . . . 6 5 5 5 5 5 5 Protection 3 | . . . . . . . . . . . 2 4 6 5 . 4 10 11 5 5 2 Energy Gun 3 | . 14 4 6 22 22 22 15 . . . 1 . . . . . . . . . . Energy Cannon 1 | . . . . . . . . 9 9 9 2 . . . 6 4 1 . . . . Ballistic Gun 1 | . 14 19 2 . . . . . . . . . . . . . . . 6 8 5 Ballistic Cannon 2 | . . . 10 . . . . . . . . 6 6 . 6 1 3 5 2 . . Launcher 2 | . . 3 . . . . 1 9 9 9 3 5 6 . . . 2 3 . . . Special Weapon 1 | . . . . . . . . . . . . . . 5 . 2 2 1 1 . 1 Peak Build Rating 112 | 6 9 6 13 13 13 16 27 27 28 28 73 64 69 79 79 85 93 94 91 93 112 Average Rating 56 | 4 6 5 9 13 13 15 20 27 27 27 56 62 65 62 78 83 87 90 87 90 105 On Entrance 43 | . 6 6 6 13 13 13 16 27 27 28 28 49 64 67 79 77 82 92 87 91 93 Avg Prop Armor Cover (%) 7 | . . . 8 . . 6 . . . . 5 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 82 | 12 13 14 33 33 33 33 40 40 40 40 51 55 56 56 53 58 74 73 78 78 82 Greatest Support 76 | 20 20 20 40 40 40 45 59 59 59 59 76 53 73 71 71 66 69 69 69 69 69 Greatest Overweight (x) 4 | . 3 . 2 . . 1 . . . . 1 1 1 . . . 1 1 1 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 8 8 9 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 1 8 8 12 13 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | . 4 7 8 12 13 13 14 15 14 14 14 13 14 14 14 14 14 14 14 14 14 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 1 6 8 12 13 13 15 15 15 15 15 13 15 14 14 15 15 15 14 15 15 15 Class Distribution -------------------- 26% | Skirmisher 25% | Mutant 17% | Scavenger-Mutant 15% | Commander-Mutant 7% | Assassin 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Assassin | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Zion Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Commander-Mutant | -5/Extension Commander-Mutant | -5/Cetus Commander-Mutant | -5/Archives Commander-Mutant | -5/Hub_04(d) Gladiator | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Matter Collected 4154 | 144 165 59 690 29 . 250 . . 60 . 569 171 643 10 183 44 798 82 151 65 41 Remotely 1078 | . . . . . . . . . . . . . 29 . 183 . 623 82 151 10 . Salvage Created 3026 | 30 265 69 613 29 . 60 115 . 60 . 1139 . 196 . 48 . 284 118 . . . Parts 180 | . 18 20 50 3 . 1 6 . 2 . 51 . 3 . 4 . 16 6 . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . . . . 5 7 . . . . . . Prevented 7 | . . . . . . . . . . . . . 3 . 4 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Combat Hostiles Destroyed 80 | . 9 11 18 2 . 1 2 . 1 . 20 . 3 . 2 . 9 2 . . . Melee 2 | . . . . . . . . . . . 2 . . . . . . . . . . Guns 16 | . 9 2 1 1 . 1 2 . . . . . . . . . . . . . . Cannons 23 | . . . 16 . . . . . 1 . 3 . . . 2 . 1 . . . . AOE 36 | . . 9 1 1 . . . . . . 13 . 2 . . . 8 2 . . . Classes Destroyed 13 | 1 2 . 4 . . 1 . . 1 . 2 . . . . . 2 . . . . Worker 7 | . . . 4 . . . . . . . 3 . . . . . . . . . . Builder 5 | . . . 2 . . . . . . . 2 . . . . . 1 . . . . Tunneler 3 | 1 . . . . . . . . . . 2 . . . . . . . . . . Recycler 1 | . . . . . . . . . . . 1 . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . . . . Watcher 3 | . . . 1 . . . . . . . 1 . . . . . . 1 . . . Swarmer 35 | . 5 11 6 2 . . . . . . 5 . . . 1 . 5 . . . . Grunt 26 | . 4 . 8 . . . . . . . 9 . 2 . . . 3 . . . . Brawler 1 | . . . . . . . . . 1 . . . . . . . . . . . . Sentry 9 | . . . 4 . . . 2 . . . 3 . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . 1 . . . . Hunter 3 | . . . . . . 1 . . . . 1 . 1 . . . . . . . . Programmer 3 | . . . . . . . . . . . 2 . . . 1 . . . . . . Cetus Guard 2 | . . . . . . . . . . . . . . . . . . 2 . . . Thug 2 | . . . . . . . . . . . . . . . . . . 2 . . . Best Kill Streak 10 | 1 3 3 7 2 . 1 2 . 1 . 10 . 2 . 1 . 5 3 . . . Combat Bots Only 6 | . 3 3 6 2 . 1 2 . 1 . 5 . 2 . 1 . 5 2 . . . Max Kills in Single Turn 5 | 1 1 3 1 1 . 1 1 . 1 . 5 . 1 . 1 . 5 2 . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 3 1 1 . . . . . . 3 . 1 . . . 5 1 . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Hostile Shots Fired 730 | . 56 31 90 9 . 2 9 . . . 352 . 7 . 8 1 43 20 3 . 99 Missed 273 | . 18 9 24 . . 1 4 . . . 169 . 1 . 3 1 14 6 . . 23 Hits 457 | . 38 22 66 9 . 1 5 . . . 183 . 6 . 5 . 29 14 3 . 76 Projectile 457 | . 38 22 66 9 . 1 5 . . . 183 . 6 . 5 . 29 14 3 . 76 AOE 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 8 | . . . 1 . . . . . . . 1 . . . 1 . 2 . . . 3 Part Disruptions 5 | . . . . . . . . . . . 1 . . . . . . . . . 4 Damage Taken 6699 | . 575 199 775 79 . 15 72 . . . 2512 . 112 . 97 . 549 416 74 . 1224 Core 956 | . 122 42 167 15 . . . . . . 318 . . . . . 117 34 . . 141 Absorbed by Shields 161 | . . . . . . . . . . . . . . . . . 105 38 . . 18 Redirected to Shielding 118 | . . . . . . . . . . . . . . . . . 29 62 27 . . Ignored by Resistances 59 | . . . . . . . . . . . 4 . . . . . 17 33 5 . . Regen/Repaired (Parts) 106 | . . . . . . . . . . . . . . . . 106 . . . . . Core Remaining (%) 72 | 100 . 34 . . . 54 . . . 100 . . . . 62 . . . . 84 . Volleys Fired 254 | 1 33 12 57 7 . 3 8 . 1 . 45 2 6 . 12 3 49 8 1 3 3 Largest 2 | 2 2 2 2 2 . 2 2 . 1 . 2 1 1 . 2 1 1 1 1 1 1 Hottest 108 | 60 60 40 90 90 . 90 90 . 63 . 108 40 40 . 105 65 50 50 20 35 7 Shots Fired 381 | 2 66 17 111 14 . 6 16 . 1 . 58 2 6 . 15 3 49 8 1 3 3 Gun 165 | 2 66 11 29 14 . 6 16 . . . 18 . . . . . . . . 3 . Cannon 150 | . . . 80 . . . . . 1 . 19 2 1 . 15 2 25 5 . . . Launcher 45 | . . 6 2 . . . . . . . 21 . 5 . . . 8 3 . . . Special 21 | . . . . . . . . . . . . . . . . 1 16 . 1 . 3 Kinetic 197 | 1 33 11 93 . . . . . . . 10 2 1 . 13 . 25 5 . 3 . Thermal 45 | 1 33 . 6 . . . . . . . . . . . 2 2 . . 1 . . Explosive 24 | . . 6 2 . . . . . . . 11 . . . . . 2 3 . . . Electromagnetic 95 | . . . 10 14 . 6 16 . 1 . 37 . 5 . . . 6 . . . . Robot Hit Streak 13 | 1 6 1 7 3 . 5 7 . 1 . 10 . 2 . 4 4 13 3 . . 3 Robot Miss Streak 13 | . 4 3 4 3 . 2 2 . . . 5 . 2 . 1 . 13 2 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 236 | 1 40 5 55 6 . 4 11 . 1 . 53 . 3 . 9 3 29 2 . . 14 Core Hits 222 | 2 15 14 32 2 . 2 4 . 1 . 61 . 5 . 3 . 32 49 . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 9 | . . . 1 . . . . . . . 7 . . . . . 1 . . . . Blast 4 | . . . 1 . . . . . . . 2 . . . . . 1 . . . . Corrupt 1 | . . . . . . . . . . . 1 . . . . . . . . . . Sever 4 | . . . . . . . . . . . 4 . . . . . . . . . . Melee Attacks 61 | . . . . . . . . . . . 37 . . . . 3 2 . . 1 18 Impact 2 | . . . . . . . . . . . . . . . . . . . . . 2 Slashing 37 | . . . . . . . . . . . 37 . . . . . . . . . . Piercing 22 | . . . . . . . . . . . . . . . . 3 2 . . 1 16 Sneak Attacks 5 | . . . . . . . . . . . 4 . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . . . . . . . 4 Damage Inflicted 8739 | 18 384 405 1132 161 . 64 175 . 23 . 2925 . 231 . 224 55 1364 1054 . . 524 Guns 1208 | 18 384 31 224 84 . 64 175 . . . 228 . . . . . . . . . . Cannons 1775 | . . . 806 . . . . . 23 . 309 . . . 224 55 358 . . . . Explosions 4720 | . . 374 91 77 . . . . . . 1970 . 231 . . . 923 1054 . . . Melee 999 | . . . . . . . . . . . 398 . . . . . 77 . . . 524 Ramming 37 | . . . 11 . . . . . . . 20 . . . . . 6 . . . . Kinetic 1743 | 8 142 31 835 . . . . . . . 145 . . . 224 . 358 . . . . Thermal 813 | 10 242 . 135 77 . . . . . . 193 . . . . 55 101 . . . . Explosive 3348 | . . 374 . . . . . . . . 1301 . . . . . 619 1054 . . . Electromagnetic 1799 | . . . 151 84 . 64 175 . 23 . 868 . 231 . . . 203 . . . . Impact 146 | . . . . . . . . . . . . . . . . . . . . . 146 Slashing 398 | . . . . . . . . . . . 398 . . . . . . . . . . Piercing 455 | . . . . . . . . . . . . . . . . . 77 . . . 378 Highest Corruption 9 | . . . 8 8 8 9 . . . . 4 . 6 6 5 . . . . . 5 Average Corruption 6 | . . . 7 8 8 8 . . . . 4 . 5 6 4 . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 54 | . . . 1 14 6 9 . . . . 4 . 3 . 17 . . . . . . Message Errors 13 | . . . 1 2 . 4 . . . . 1 . 1 . 4 . . . . . . Matter Fused 15 | . . . . 6 1 1 . . . . . . 1 . 6 . . . . . . Heat Flow Errors 8 | . . . . 2 2 2 . . . . 1 . . . 1 . . . . . . Energy Discharges 8 | . . . . 4 2 . . . . . 1 . 1 . . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . . . . . . 2 . . . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . 2 . . . . . . Misfires 3 | . . . . . . . . . . . 1 . . . 2 . . . . . . Alerts 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 118 | . . . . . . . . . . . 59 . . . 7 . 37 . . . 15 Projectiles 7 | . . . . . . . . . . . . . . . 7 . . . . . . Explosions 27 | . . . . . . . . . . . 27 . . . . . . . . . . Melee 84 | . . . . . . . . . . . 32 . . . . . 37 . . . 15 Knockbacks 15 | . . . 7 . . . . . . . 1 . . . 1 . 5 . . . 1 Impact 3 | . . . . . . . . . . . 1 . . . . . 1 . . . 1 Kinetic 12 | . . . 7 . . . . . . . . . . . 1 . 4 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 381 | . . 18 31 . . . . . . . 254 . . . . . 18 60 . . . Shots 14 | . . 1 1 . . . . . . . 8 . . . . . 1 3 . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 7 | . . . 3 . . . . . . . 3 . . . . . 1 . . . . Kicked 7 | . . . 3 . . . . . . . 3 . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 274 | 20 165 . 114 141 274 213 72 . 12 . 171 . 12 . 109 16 99 4 . . 99 Average Temperature 47 | 15 74 . 28 43 167 67 25 . 9 . 28 . 7 . 34 12 26 4 . . 30 Received Heat Transfer 1380 | . 150 . 249 . . . 27 . . . 330 . 27 . . . 73 54 9 . 461 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . 2 . 1 . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . . 2 . 1 . . . . . . . . Parts Fried 12 | . . . . . . 1 2 . . . 6 . 3 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1160 | 25 550 . 161 100 . . . . . . 150 . . . . 74 100 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . 2 1 . . . . . . 4 . . . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Maximum Alert Level 5 | . . 1 1 . . . . . . . 2 . . . . . 5 4 2 . . Low Security (%) 59 | 100 100 94 69 100 . 100 100 100 100 . 46 . . . . 100 14 . . 100 100 Level 1 14 | . . 5 30 . . . . . . . 51 . . . . . . . . . . Level 2 12 | . . . . . . . . . . . 2 . . . . . 42 . 100 . . Level 3 6 | . . . . . . . . . . . . . . . . . 20 53 . . . Level 4 5 | . . . . . . . . . . . . . . . . . 17 46 . . . Level 5 . | . . . . . . . . . . . . . . . . . 4 . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1754 | 5 112 218 250 99 . 30 50 8 20 . 419 . . . . 62 1754 1191 534 189 147 Initial 980 | . 3 30 44 72 . . . 3 . . . . . . . . 2 980 414 148 43 Average 285 | . 28 127 141 33 . 3 13 1 . . 162 . . . . 9 757 1092 472 116 32 Influence Increases 6206 | 5 275 308 537 109 . 30 60 8 31 . 882 . 70 . 126 117 2572 271 190 401 214 Destroy 0b10 Robot/C 2960 | . 180 220 360 60 . 20 40 . 20 . 400 . 60 . 80 40 1060 80 80 160 100 Destroy 0b10 Robot/NC 120 | 5 . . 35 . . . . . . . 45 . . . . . 25 5 . 5 . Destroy Leader 438 | . 50 40 82 10 . 10 20 . . . 82 . 10 . 10 . 84 . . 20 20 Allied During Kill 1559 | . . . . 8 . . . . . . . . . . 36 16 1162 82 80 121 54 Successful Hack 42 | . . . 8 . . . . 8 11 . . . . . . . 15 . . . . Disable Machine 405 | . . . 15 30 . . . . . . 135 . . . . 45 60 30 30 45 15 Destroy Structure 487 | . . 48 22 1 . . . . . . 130 . . . . 16 136 74 . 50 10 Lose Combat Pursuer 195 | . 45 . 15 . . . . . . . 90 . . . . . 30 . . . 15 Influence Decreases 6198 | . 202 272 464 296 . 30 50 18 31 . 504 378 70 . 126 110 828 987 801 736 295 Entered New Map 2102 | . 2 48 70 115 . . . 7 . . . 141 . . . . 5 771 621 276 46 Time Decay 3038 | . 170 214 334 181 . 30 50 11 31 . 372 237 70 . 126 94 543 206 140 140 89 Lost Part 352 | . 30 10 60 . . . . . . . 132 . . . . . 20 10 20 . 70 Lost Ally 706 | . . . . . . . . . . . . . . . . 16 260 . 20 320 90 Squads Dispatched 18 | . 3 . 1 . . . . . . . 6 . . . . 1 5 . . . 2 Investigation 3 | . 1 . 1 . . . . . . . . . . . . 1 . . . . . Extermination 3 | . . . . . . . . . . . 3 . . . . . . . . . . Reinforcement 6 | . 2 . . . . . . . . . 3 . . . . . . . . . 1 Assault 5 | . . . . . . . . . . . . . . . . . 5 . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 2 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Distress Signals 6 | . 1 . . . . . . . . . 2 . . . . . . 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 197 | . 13 12 21 3 . 1 5 . 1 . 37 . 3 . 4 3 63 5 4 4 18 Peak Tracking Total 14 | . 4 3 5 3 . 1 4 . 1 . 5 . 2 . 3 2 14 5 2 3 7 Tactical Retreats 9 | . 2 . 1 . . . . . . . 3 . . . . . 2 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Traps Triggered 9 | . 1 . 4 . . . . . . . 2 . . . . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Machines Disabled 30 | . . . 1 2 . . . . . . 9 . . . . 3 6 3 2 3 1 Max in Single Turn 3 | . . . 1 2 . . . . . . 3 . . . . 1 1 1 . 1 1 Network Hub 1 | . . . . . . . . . . . . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 8 | . . . . . . . . . . . 1 . . . . 2 2 2 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Machines Accessed 24 | . 1 . 4 . 1 . . 2 3 . 5 1 . . . 2 3 2 . . . Terminals 19 | . 1 . 4 . . . . 2 3 . 4 . . . . . 3 2 . . . Fabricators 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Total Hacks 62 | . 2 . 8 . 23 . . 4 7 . 7 1 . . . 4 4 2 . . . Successful 41 | . 1 . 2 . 23 . . 1 3 . 2 1 . . . 4 3 1 . . . Failed 21 | . 1 . 6 . . . . 3 4 . 5 . . . . . 1 1 . . . Catastrophic 5 | . . . 1 . . . . 1 1 . 1 . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 56 | . 2 . 8 . . . . 5 5 . 3 . . . . 6 13 2 . 6 6 Terminals 32 | . 2 . 8 . . . . 4 7 . 5 . . . . . 4 2 . . . Fabricators 4 | . . . . . . . . . . . 2 . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 36 | . 1 . 2 . 23 . . 1 3 . 1 1 . . . . 3 1 . . . Record 24 | . . . . . 23 . . . . . . . . . . . . 1 . . . Part Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . 1 . . . . 3 . . . . Branch Access Points 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . 2 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . Load Schematic 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . 2 . . . . . Retrieve Study 2 | . . . . . . . . . . . . . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . 1 . 2 . . . . 1 2 . 4 . . . . 2 . . . . . Full Trace Events 3 | . . . 1 . . . . 1 . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 81 | . . . . . . . . . . . . . . . . 81 . . . . . Total Robot Build Rating 1 | . . . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . . . . . . 2 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . . . . . . . . . . 1 15 . . . 2 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Total Allies 52 | . . . . 2 . . . . . . . . . 4 . 6 24 5 . 4 7 Largest Group 24 | . . . . 2 2 . . . . . . . . 4 4 8 24 15 15 17 6 Highest-Rated Group 1118 | . . . . 41 41 . . . . . . . . 155 155 495 1118 940 940 1090 234 Highest-Rated Ally 159 | . . . . 31 31 . . . . . . . . 42 42 85 159 159 159 96 49 Zionite Dispatches 8 | . . . . . . . . . . . . . . . . 2 2 . . 2 2 Heavy 4 | . . . . . . . . . . . . . . . . 2 . . . 2 . Light 1 | . . . . . . . . . . . . . . . . . 1 . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . 1 Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hacking Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 3 | . . . . . . . . . . . . . . . . 1 1 . . . 1 AID 1 | . . . . . . . . . . . . . . . . 1 . . . . . DROP 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 Ally Attacks 462 | . . . . 3 . . . . . . . . . . 17 10 281 31 36 60 24 Total Damage 13028 | . . . . 21 . . . . . . . . . . 361 683 8254 612 1065 1651 381 Kills 79 | . . . . 1 . . . . . . . . . . 2 2 53 2 4 10 5 Allies Corrupted 9 | . . . . . . . . . . . . . . . . . . . . 9 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Active Infowar (turns) 9573 | . . . . . . . 207 134 300 174 1750 537 1003 1076 1047 445 1635 438 282 282 263 Sensors 6862 | . . . . . . . 207 134 300 174 1750 537 1003 1022 1047 445 198 . . . 45 Terrain 8695 | . . . . . . . 108 . . . 1750 537 1003 968 1047 445 1635 438 282 282 200 Seismic 242 | . . . . . . . . . . . . . . . . . . . . . 242 Decoding 129 | . . . . . . . . . . . . . . 129 . . . . . . . Machine Analysis 250 | . . . . . . . . . . . 250 . . . . . . . . . . ECM 22 | . . . . . . . . . . . . . . . . . . . . . 22 Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . . . . 1 . 3 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . . . . . . 2 . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . 1 . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Turns Passed 12446 | 52 463 444 747 497 242 346 207 134 300 174 1801 538 1003 1099 1047 445 1635 438 282 282 270 Spaces Moved 7426 | 36 271 336 399 386 202 210 137 104 209 139 1130 290 532 859 652 248 748 121 140 125 152 Core 34 | 4 27 . 3 . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 7319 | 32 244 336 396 386 202 210 137 104 209 139 1130 290 532 859 652 248 748 121 140 125 79 Wheels 73 | . . . . . . . . . . . . . . . . . . . . . 73 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 125 125 125 116 123 120 120 120 116 116 108 108 183 108 Average Speed 132 | 112 127 120 127 120 120 159 121 125 125 125 125 168 156 120 120 117 147 158 150 183 109 Slowest Speed 200 | 120 200 120 190 120 120 190 125 125 125 125 192 193 193 120 120 120 186 183 183 183 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 44 | 4 43 76 28 72 40 43 18 20 59 20 32 45 59 88 83 8 82 61 80 20 6 Regions Visited 21 Branch Regions 15 Pre-discovered Areas 4 | . . . . 1 1 . . . . . . . . 2 . . . . . . . Known Exits Taken 18 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 9 | . . . . . . 1 . . . . . 3 3 2 . . . . . . . Spaces Dug 54 | . . . . . . . . . . . 40 3 . . 2 2 . . . 2 5 Terrain Destroyed 439 | . . 55 19 1 . . . . . . 144 3 1 . 7 2 83 117 . 2 5 Melee 21 | . . . . . . . . . . . 13 . . . . 2 . . . 1 5 Projectile 21 | . . . . . . . . . . . 3 3 1 . 7 . 6 . . 1 . AOE 397 | . . 55 19 1 . . . . . . 128 . . . . . 77 117 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Total 9493 | 43 327 360 526 406 201 215 164 108 250 140 1375 340 695 924 902 367 1213 329 210 167 231 Wait 1260 | . 12 4 6 13 . . . 5 30 . 57 37 152 38 236 91 288 186 64 27 14 Move 7405 | 35 270 335 398 385 201 209 136 103 208 138 1129 289 531 858 651 247 747 120 139 124 152 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 67 | 1 4 2 10 1 . 2 5 . 5 1 16 5 1 1 1 1 5 . . 1 5 Fast Attach 79 | 6 1 1 26 . . 1 2 . . . 13 1 1 7 . 1 5 . 3 1 10 Attach 31 | . 2 . 3 . . . 2 . . . 11 3 1 2 . 1 2 1 . . 3 Detach 16 | . . . . . . . 1 . . . 4 . . 5 . 1 1 . 2 1 1 Swap 97 | . 4 5 7 . . . 3 . . . 26 1 1 3 2 5 25 2 . 4 9 Drop 105 | . 1 1 16 . . . 7 . 5 1 27 2 2 8 . 1 17 . 1 2 14 Fire 254 | 1 33 12 57 7 . 3 8 . 1 . 45 2 6 . 12 3 49 8 1 3 3 Melee 56 | . . . . . . . . . . . 37 . . . . 3 2 . . 1 13 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 7 | . . . 3 . . . . . . . 3 . . . . . 1 . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . . . . . . . . . 5 . . . 7 Rewire 57 | . . . . . . . . . 1 . . . . . . . 56 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 47 | . . . . . . . . . . . 7 . . 2 . 13 10 12 . 3 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -8/Recycling -8/Scraptown -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / Upp / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 9) 472 | -10/Materials | Discovered new exit (range 13) 487 | -10/Materials | Lost 3 parts (2n1u) 516 | -10/Materials | Entered Mines 561 | -10/Mines | Learned Materials emergency access door positions 622 | -10/Mines | Core integrity fell below 50% 941 | -10/Mines | Discovered new exit (range 10) 960 | -10/Mines | Entered Materials 960 | -9/Materials | Evolved 2 slots: Propulsion x2 1622 | -9/Materials | Identified exit to Mines 1707 | -9/Materials | Entered Mines 1726 | -9/Mines | Build established: Scavenger-Mutant 1842 | -9/Mines | Found a hidden stash of uninstalled traps 1857 | -9/Mines | Discovered new exit (range 8) 1870 | -9/Mines | Identified exit to Materials 2192 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2192 | -9/Mines | Discovered new exit (range 5) 2196 | -9/Mines | Identified exit to Exiles 2204 | -9/Mines | Entered Exiles 2204 | -9/Exiles | Accompanied by 2 allies 2234 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2234 | -9/Exiles | Met 8R-AWN 2243 | -9/Exiles | Discovered new exit (range 14) 2255 | -9/Exiles | Identified exit to Mines 2298 | -9/Exiles | Met EX-HEX 2344 | -9/Exiles | Met EX-DEC 2350 | -9/Exiles | Learned location of Zion (-6) 2446 | -9/Exiles | Entered Mines 2777 | -8/Mines | Discovered exit to Materials (range 5) 2792 | -8/Mines | Entered Materials 2792 | -8/Materials | Evolved 2 slots: Utility x2 2887 | -8/Materials | Discovered new exit (range 12) 2997 | -8/Materials | Identified exit to Storage 2999 | -8/Materials | Entered Storage 3127 | -8/Storage | Used back door to open Recycling access 3127 | -8/Storage | Discovered new exit (range 5) 3131 | -8/Storage | Identified exit to Recycling 3133 | -8/Storage | Entered Recycling 3260 | -8/Recycling | Build established: Mutant 3403 | -8/Recycling | Scanned before Scraplab entrance 3420 | -8/Recycling | Entered Scraplab 3430 | -8/Recycling | Discovered new exit (range 2) 3430 | -8/Recycling | Identified exit to Scraptown 3433 | -8/Recycling | Entered Scraptown 3461 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3602 | -8/Scraptown | Discovered new exit (range 3) 3606 | -8/Scraptown | Identified exit to Factory 3607 | -8/Scraptown | Entered Factory 3607 | -6/Factory | Evolved 4 slots: Utility x4 3844 | -6/Factory | Found Prototype Launcher 3844 | -6/Factory | Identified Scatter Rocket Array 3988 | -6/Factory | Build established: Hacker-Assassin 4141 | -6/Factory | Crushed by falling debris 4187 | -6/Factory | Spotted B-75 Beast 4569 | -6/Factory | Discovered new exit (range 5) 4572 | -6/Factory | Identified exit to Factory 4661 | -6/Factory | Found Scatter Rocket Array 4813 | -6/Factory | Build established: Assassin 4839 | -6/Factory | Discovered exit to Factory (range 13) 5070 | -6/Factory | Identified exit to Lower Caves 5371 | -6/Factory | Lost 5 parts (1p1n1u2w) 5408 | -6/Factory | Entered Lower Caves 5428 | -6/Lower Caves | Lost 3 parts (1p1n1w) 5733 | -6/Lower Caves | Build established: Skirmisher 5791 | -6/Lower Caves | Identified exit to Lower Caves 5817 | -6/Lower Caves | Encountered a Warlord checkpoint 5946 | -6/Lower Caves | Entered another Lower Caves area 5972 | -6/Lower Caves | Discovered exit to Factory (range 7) 6678 | -6/Lower Caves | Spotted B-75 Beast 6942 | -6/Lower Caves | Discovered new exit (range 4) 6948 | -6/Lower Caves | Identified exit to Zion 6949 | -6/Lower Caves | Entered Zion 7008 | -6/Zion | System corruption cleaned by Quarantine Array 7026 | -6/Zion | Given A8's code to call for help 7063 | -6/Zion | Learned location of 1 exit from Factory 7169 | -6/Zion | Received a visual enhancement algorithm 7265 | -6/Zion | Build established: Mutant 7380 | -6/Zion | Learned Factory emergency access door positions 7608 | -6/Zion | Met Imprinter 7626 | -6/Zion | Imprinted 7629 | -6/Zion | Declared Zion's savior 7901 | -6/Zion | Found Prototype Processor 7901 | -6/Zion | Identified Exp. Signal Interpreter 7904 | -6/Zion | Found Prototype Processor 7904 | -6/Zion | Identified Exp. Melee Analysis Suite 7908 | -6/Zion | Found Prototype Hackware 7908 | -6/Zion | Identified Exp. Hacking Suite 7911 | -6/Zion | Found Prototype Processor 7911 | -6/Zion | Identified Exp. Target Analyzer 7938 | -6/Zion | Found Prototype Processor 7938 | -6/Zion | Identified Exp. Terrain Scan Processor 7949 | -6/Zion | Discovered new exit (range 13) 7987 | -6/Zion | Identified exit to Proximity Caves 8048 | -6/Zion | Entered Proximity Caves 8048 | -5/Proximity Caves | Accompanied by 4 allies 8052 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8351 | -5/Proximity Caves | Build established: Skirmisher 9031 | -5/Proximity Caves | Discovered exit to Factory (range 19) 9039 | -5/Proximity Caves | Learned 4 Factory zone layouts 9095 | -5/Proximity Caves | Entered Factory 9095 | -5/Factory | Accompanied by 4 allies 9095 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9096 | -5/Factory | Identified exit to Upper Caves 9097 | -5/Factory | Identified exit to Factory 9211 | -5/Factory | Fabricated M-13 Machinist (x1) 9370 | -5/Factory | Zion Heavy squad teleported in 9405 | -5/Factory | Discovered new exit (range 17) 9443 | -5/Factory | Zion Heavy squad teleported in 9528 | -5/Factory | Identified exit to Extension 9540 | -5/Factory | Entered Extension 9540 | -5/Extension | Accompanied by 8 allies 9567 | -5/Extension | Disrupted transfer network 9745 | -5/Extension | Rescued A7 9897 | -5/Extension | Rescued a captive Derelict 9898 | -5/Extension | Rescued a captive Derelict 10129 | -5/Extension | Build established: Commander-Mutant 10440 | -5/Extension | First assault squad dispatched 10449 | -5/Extension | Spotted B-75 Beast 10473 | -5/Extension | Allies destroyed B-75 Beast 10480 | -5/Extension | Spotted B-75 Beast 10484 | -5/Extension | Discovered exit to Factory (range 16) 10490 | -5/Extension | Allies destroyed B-75 Beast 10522 | -5/Extension | Lost 3 allies 10569 | -5/Extension | Zion Light squad teleported in 10581 | -5/Extension | Rescued a captive Derelict 10619 | -5/Extension | Energy Cycler disabled 10619 | -5/Extension | Rescued a captive Derelict 10619 | -5/Extension | Rescued a captive Derelict 10619 | -5/Extension | Rescued a captive Derelict 10620 | -5/Extension | Rescued a captive Derelict 10621 | -5/Extension | Rescued a captive Derelict 10621 | -5/Extension | Rescued a captive Derelict 10621 | -5/Extension | Rescued a captive Derelict 10627 | -5/Extension | Rescued a captive Derelict 10710 | -5/Extension | Retrieved Zion intel report: Unaware Analyses 10723 | -5/Extension | Retrieved Zion intel report: Trap Installations 10724 | -5/Extension | Zion Hacking Resupply teleported in 10849 | -5/Extension | Found Prototype Protection 10849 | -5/Extension | Identified Zio. Weapon Casing 10865 | -5/Extension | Lost 6 allies 11048 | -5/Extension | Discovered new exit (range 16) 11049 | -5/Extension | Discovered exit to Factory (range 20) 11113 | -5/Extension | Lost 5 allies 11139 | -5/Extension | Terminal network hard line cut 11151 | -5/Extension | Identified exit to Cetus 11175 | -5/Extension | Entered Cetus 11175 | -5/Cetus | Accompanied by 12 allies (A7) 11180 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 11202 | -5/Cetus | Spotted Cetus Guard 11202 | -5/Cetus | Spotted Cetus Guard 11204 | -5/Cetus | Spotted Cetus Guard 11205 | -5/Cetus | Spotted Cetus Guard 11210 | -5/Cetus | Destroyed Cetus Guard 11213 | -5/Cetus | Destroyed Cetus Guard 11223 | -5/Cetus | Allies destroyed Cetus Guard 11225 | -5/Cetus | Allies destroyed Cetus Guard 11297 | -5/Cetus | Started Cetus Manufacturing Module 11322 | -5/Cetus | Manufactured an Enhanced Grunt 11347 | -5/Cetus | Manufactured an Enhanced Grunt 11372 | -5/Cetus | Manufactured an Enhanced Grunt 11397 | -5/Cetus | Manufactured an Enhanced Grunt 11422 | -5/Cetus | Manufactured an Enhanced Grunt 11457 | -5/Cetus | Found a strange terminal 11465 | -5/Cetus | Ran a visual enhancement algorithm 11518 | -5/Cetus | Escorted A7 to Cetus Mainframe 11553 | -5/Cetus | Discovered new exit (range 16) 11568 | -5/Cetus | Identified exit to Archives 11613 | -5/Cetus | Entered Archives 11613 | -5/Archives | Accompanied by 15 allies (A7) 11618 | -5/Archives | Received a hacking code to weaken MAIN.C 11689 | -5/Archives | Discovered exit to Factory (range 18) 11700 | -5/Archives | Discovered new exit (range 19) 11714 | -5/Archives | Discovered new exit (range 18) 11781 | -5/Archives | Identified exit to Hub_04(d) 11895 | -5/Archives | Entered Hub_04(d) 11895 | -5/Hub_04(d) | Accompanied by 13 allies 11899 | -5/Hub_04(d) | Discovered exit to Factory (range 20) 11911 | -5/Hub_04(d) | Zion Heavy squad teleported in 11962 | -5/Hub_04(d) | Zion Heavy squad teleported in 12007 | -5/Hub_04(d) | Network Hub disabled 12168 | -5/Hub_04(d) | Spotted Lightning 12170 | -5/Hub_04(d) | Spotted Lightning 12177 | -5/Hub_04(d) | Entered Factory 12177 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 12197 | -4/Factory | Lost 16 allies 12264 | -4/Factory | Zion Fire squad teleported in 12314 | -4/Factory | Zion Melee Resupply teleported in 12398 | -4/Factory | Garrison activated, responded to threat 12447 | -4/Factory | Self-destructed Last Messages --------------- 12429_ Backup Plating I tumbles out of repair station. 12429_ Fusion Modulator explodes. 12429_ P-70 Sage destroyed. 12429_ Backup Propulsion I tumbles out of repair station. 12429_ Acquired 41 matter. 12429_ Critical hit (Burn: +80). 12430_ Gravity Flail follow-up attack on X-77 Beamer. 12433_ Lance follow-up attack on X-77 Beamer. 12433_ Gravity Flail follow-up attack on X-77 Beamer. 12433_ X-77 Beamer knocked back. 12440_ Adv. Sensor Array destroyed. 12440_ Seismic Detector destroyed. 12442_ Neutrino Core destroyed. 12444_ Destroyed Adv. VSS Leg. 12445_ EM Disruption Field destroyed. 12445_ Lgt. Antimatter Reactor destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????? ??? ???????????????????? | | ????????????????????# """ ""?????????????????? | | ????????????????##### #???????????????? | | ????????????????#;;;; ;;;;#? ????????????? | | ???????????????## ;## ??????????? | | ??????????????##; ; ? ?#??????? | | ???????????? ? ; ; ? ????? | | ?????????????###; ; ?? ??????? | | ???????# ??? ###; ; ???? ?? | | ????? ##??? #?# ! ; H ?? ? ? ? ?? | | ?????#?? ? ??##; [% = ; ??? ? | | ???#??##?? ? ###; !=* * =; ? ? ??? | | ??#?#?#? ###; ! ! "#? ? ? ?? | | ?#?##### ###; ! R"# #? ? ?? | | ?#?##### #### [! " "###?########? ?? | | ??###### #### / x@ ############ ? ? | | ######## ######;;;;;##;############## | | ### #### # """ ############?## ? | | ? # # ""R" i!! ############### | | # " # # "" " !* ############## | | # "" # # =p ############### | | # G # #! ! ] p############### | | # "" # #######+#####;###### ##? | | # " # *%%%= | ### | | # / =%*|=%% =%* ^[ | | # # ![%= % % ! ######### | | # ###+####+####+#!########## ######### | | # ## #! ###############?##### | | # ## #= """" ####################? | | # ## + ! """" ################?#### | | # ## #=! """" ################???#? | | ######### #= ! """" ###################?# | | ######### # ! !] ########### ? ###? | | ######### "=""! ="" ########### """ ##?? | | ###########+#+### "" "" ########## """ #### | | ########### ##################### """ ###? | | ########### ##################### ??##?# | | # ## ########### ? ##?? | | # """ ## ! ###############+###?? | | # """"" ## ? ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 35 Energy Capacity 515 Matter Stores 388 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1010 ECM Strength 1 Corruption Containment 8 Armor Coverage 600 Resistance: TH 15 Resistance: EM 25 Weapon Shielding 100 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 6 Offensive Hacking 16 Defensive Hacking 12 Item Schematics ----------------- VSS Leg | -8/Recycling | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ M-13 Machinist | x1 | -5/Factory Repaired ---------- Nothing Studied --------- Arm. Leg | -5/Factory | Hacked Titanium Leg | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertGlidesysDetonator Manual? 0 Play Time 01:28:32 Cumulative 124.2 hours Start 2026.02.28 @ 20:36:05 End 2026.03.01 @ 02:14:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 175 Rogue 175 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 27% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4da41346-9f6a-468a-9aff-260803dc77cc