Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.14 @ 12:03:09 Player: KeepAwake2 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (193) 965 Value Destroyed (7904) 7904 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (2322) 2322 TOTAL SCORE: 20351 Bonus ------- High Alert Combat Kills 287 Follower Combat Kills 1518 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -383 Cogmind --------- Core Integrity 0/1450 Matter 280/300 Energy 74/100 System Corruption 5% Temperature Cool (2) Movement Flying (40) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Impulse Thruster > --- UTILITY (9) ------ Advanced Launcher Guidance Computer > --- WEAPON (6) ------- (None) > --- INVENTORY (4) ---- Experimental Gyrokinetic Inverter Energy Well (500) Advanced Component Analysis Suite Mobile Refinery Mk. CCLXVII Peak State ------------ > --- POWER ------------ Neutrino Core Cooled Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Zionite Composite Leg II Zionite Composite Leg II > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Weapon Cycler Advanced Force Field Hacking Suite Improved System Shield Advanced Component Analysis Suite > --- WEAPON ----------- Heavy Gauss Cannon Micro-nuke Launcher Fusion Bomb Launcher Molecular Deconstructor > --- INVENTORY -------- F-cell Engine Zionite Composite Leg II Advanced Sensor Array 0b10 Decoder Chip [Looter] Advanced Launcher Guidance Computer Phase Shifter Light Regenerative Plating Mobile Refinery Mk. CCLXVII Hacking Drone Bay [Rating: 134] Favorites ----------- Power Neutrino Core Engine Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Heavy Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Combat Gravmag System Flight Unit VTOL Module Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Light Regenerative Plating Weapon Railgun Energy Gun EM Pulse Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Railgun Ballistic Cannon Enhanced Gauss Cannon Launcher Micro-nuke Launcher Special Weapon Plasma Flamer Slashing Weapon Mining Claw Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Res Res Slots Evolved 16 | . . . . . 4 2 . . . . 2 . . . . 2 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 2 1 . . . . . . . . . . . . . 1 . Utility 7 | . . . . . 1 1 . . . . 2 . . . . 1 . . . 1 1 Weapon 4 | . . . . . 1 . . . . . . . . . . 1 1 . . . 1 Parts Attached 400 | 6 2 4 2 7 42 19 14 3 . 13 65 5 3 16 18 58 41 7 15 52 8 Power 51 | 1 . 1 . 2 3 2 2 1 . . 13 1 . 1 2 5 7 . 4 5 1 Engine 21 | 1 . 1 . 2 1 1 2 . . . 5 1 . . 1 2 . . 1 2 1 Core 18 | . . . . . 2 1 . . . . 4 . . . . 2 4 . 3 2 . Reactor 12 | . . . . . . . . 1 . . 4 . . 1 1 1 3 . . 1 . Propulsion 87 | 2 . 2 . 2 17 2 2 . . 3 19 . 1 . 3 10 13 . 4 5 2 Treads 8 | . . . . . . . . . . 1 . . . . . 5 2 . . . . Leg 58 | 2 . 2 . 2 15 2 . . . . 7 . 1 . 3 4 11 . 4 5 . Wheel 1 | . . . . . . . . . . 1 . . . . . . . . . . . Hover 13 | . . . . . . . 2 . . . 9 . . . . 1 . . . . 1 Flight 7 | . . . . . 2 . . . . 1 3 . . . . . . . . . 1 Utility 135 | 1 2 . 1 . 3 3 2 2 . 2 18 3 1 11 11 30 12 3 5 22 3 Device 81 | . . . . . . 1 1 1 . 1 14 2 1 10 10 12 5 2 4 15 2 Storage 14 | 1 . . 1 . 1 . . . . 1 3 . . . . 4 . . . 2 1 Processor 16 | . 1 . . . 1 . 1 1 . . 1 1 . 1 1 4 1 1 . 2 . Hackware 6 | . . . . . 1 1 . . . . . . . . . 3 . . . 1 . Protection 18 | . 1 . . . . 1 . . . . . . . . . 7 6 . 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 127 | 2 . 1 1 3 19 12 8 . . 8 15 1 1 4 2 13 9 4 2 20 2 Energy Gun 29 | 1 . . . 3 6 3 . . . . 3 . . . . 2 4 . 1 6 . Energy Cannon 17 | . . . . . . 2 1 . . 1 5 1 . 1 . 3 2 1 . . . Ballistic Gun 33 | 1 . . . . 9 3 . . . 2 5 . . 1 1 2 1 2 1 5 . Ballistic Cannon 12 | . . . . . . 2 1 . . 2 1 . . . . 2 1 . . 3 . Launcher 14 | . . . 1 . 4 . 2 . . 1 . . . . . 3 1 . . 2 . Special Weapon 18 | . . 1 . . . 1 4 . . 2 . . . 1 1 1 . 1 . 4 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . 1 . 1 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . . . 6 2 1 . . . 6 . . 2 2 2 5 . . 5 2 Parts Lost 67 | . . . . 1 4 3 8 . . 6 2 2 2 . 3 2 2 . 5 20 7 Power 7 | . . . . . . . 1 . . 1 . . . . 1 . . . 1 2 1 Propulsion 17 | . . . . . 3 3 3 . . 2 . . 1 . . . . . . 5 . Utility 18 | . . . . . . . 2 . . 1 . 1 1 . 1 1 1 . 1 5 4 Weapon 25 | . . . . 1 1 . 2 . . 2 2 1 . . 1 1 1 . 3 8 2 Highest Loss Streak 7 | . . . . 1 2 2 4 . . 4 1 1 2 . 2 1 1 . 5 5 7 Average Slot Usage (%) 87 | . 97 100 100 98 96 94 60 34 46 36 87 100 98 97 96 82 89 99 96 89 18 Engine 3 | . 14 14 14 14 8 2 5 . . . 2 3 6 2 2 1 . . . . . Core 2 | . . . . . . 4 . . . . 1 . . . . 1 8 10 9 5 . Reactor 1 | . . . . . . . . 2 7 1 2 2 . 3 3 1 1 . . 1 . Treads 1 | . . . . . . . . . . . . . . . . 10 5 . . . . Leg 20 | . 28 28 28 28 35 32 9 . . . 4 33 32 33 33 9 16 26 26 23 . Hover 2 | . . . . . . . 2 7 7 1 17 . . . . . . . . . . Device 5 | . . . . . . . 4 3 7 1 8 6 4 5 8 4 5 4 7 11 5 Storage 9 | . 14 14 14 14 9 7 4 . . . 10 13 13 13 13 11 6 5 5 4 . Processor 14 | . 4 14 14 14 9 7 9 16 23 23 20 19 20 19 16 12 10 12 12 9 11 Hackware 3 | . . . . . 8 11 4 . . . . . . . . 5 10 10 10 7 . Energy Gun 2 | . 14 14 10 10 8 5 . . . . 1 . . . . . 1 . 1 4 . Energy Cannon 3 | . . . . . . . . . . . 3 13 12 6 4 1 5 5 2 . . Ballistic Gun 5 | . 14 10 . . 12 8 5 . . 3 4 6 6 4 6 4 . 6 12 6 . Ballistic Cannon 2 | . . . . . . 4 4 4 . 1 1 . . . . 3 10 3 . 2 . Launcher 2 | . . . 3 8 4 . 4 . . . . . . . . 3 2 5 2 3 . Special Weapon 1 | . . 4 14 8 . 1 . . . . . . . 1 1 1 . 4 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 137 | 12 13 12 16 18 36 45 48 13 13 22 82 82 82 82 87 116 111 111 97 137 15 Greatest Support 172 | 20 20 20 20 20 50 60 27 16 16 16 96 96 96 96 96 163 172 125 129 149 21 Greatest Overweight (x) 3 | 1 . . . . 1 1 3 . . 3 1 . 1 . . 1 1 . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 18 | 6 6 6 8 8 10 10 10 4 4 4 18 18 18 18 18 18 18 12 12 18 4 Average Capacity 12 | 5 6 6 7 8 9 10 8 4 4 4 11 18 18 18 18 18 14 12 12 12 4 Most Carried 18 | 2 6 6 6 8 10 10 10 4 4 4 18 17 15 18 18 18 18 12 12 15 4 Average Carried 12 | 1 4 5 6 6 8 8 7 3 4 3 10 14 14 17 17 17 13 11 11 11 3 Final Capacity 18 | 6 6 6 8 8 10 10 4 4 4 4 18 18 18 18 18 18 12 12 12 4 4 Final Carried 18 | 2 5 6 6 8 9 10 3 4 4 4 18 14 14 18 18 18 12 12 12 4 4 Class Distribution -------------------- 37% | Mutant 13% | Scavenger-Mutant 9% | Messiah-Skirmisher 7% | Scavenger-Skirmisher 6% | Scout 5% | Hacker-Skirmisher 4% | Commander-Mutant 4% | Scavenger-Gunner 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Commander-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scout | -6/Factory Mutant | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Messiah-Skirmisher | -4/Upper Caves Messiah-Skirmisher | -4/Upper Caves Scavenger-Tank | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Res Res Matter Collected 9509 | 223 60 60 . 134 878 248 218 92 . 455 1196 141 175 109 396 1839 1186 449 480 1170 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8721 | . 60 199 49 21 1590 239 73 . . 103 1511 79 147 . 278 1531 1089 186 300 1266 . Parts 424 | . 9 15 . . 86 13 3 . . 4 62 8 8 . 15 83 49 10 15 44 . Haulers Intercepted 14 | . . . . . 3 1 . . . . 3 . . . 1 2 2 . . 2 . Recyclers Shooed 5 | . . . . . . 2 . . . . 1 . . . . 2 . . . . . Parts Field Recycled 11 | . . . . . . . . . . . 7 . . . . . . . . 4 . Retrieved Matter 119 | . . . . . . . . . . . 98 . . . . . . . . 21 . Parts Self-Destructed 74 | . . . . . . . 2 . . 5 . 6 8 . 37 . . 6 10 . . Prevented 11 | . . . . . . . . . . 2 . . . . 9 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Res Res Combat Hostiles Destroyed 143 | . 2 8 . . 26 5 2 . . 5 18 2 3 . 4 22 18 5 4 19 . Guns 65 | . 2 8 . . 19 4 . . . 2 4 . 2 . 2 11 1 1 3 6 . Cannons 51 | . . . . . . 1 1 . . . 14 2 1 . 2 11 16 . 1 2 . AOE 19 | . . . . . 7 . . . . 2 . . . . . . 1 4 . 5 . Classes Destroyed 15 | . 2 1 . . 5 1 1 . . . 1 1 . . . 2 1 . . . . Worker 7 | . . . . . 3 . . . . . 2 . . . . . 2 . . . . Builder 6 | . . . . . 4 . . . . . 1 . . . . . 1 . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . 1 . . . . Hauler 14 | . . . . . 3 1 . . . . 3 . . . 1 2 2 . . 2 . Recycler 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . Operator 5 | . . . . . 3 . . . . . . . . . . 2 . . . . . Watcher 13 | . 1 . . . 2 . . . . . 3 . . . . 5 1 . . 1 . Swarmer 39 | . 2 6 . . 4 2 . . . 3 4 . 1 . 3 5 4 5 . . . Grunt 43 | . . 2 . . 15 . . . . 1 5 . . . . 6 4 . . 10 . Duelist 1 | . . . . . . . . . . . . . . . . 1 . . . . . Sentry 21 | . . . . . 7 2 . . . . 5 . . . 1 2 2 . . 2 . Hunter 7 | . . . . . . . 1 . . . . 1 2 . . 1 1 . 1 . . Programmer 28 | . . . . . . 1 1 . . 1 4 . . . . 7 7 . . 7 . Thief 1 | . . . . . . . . . . . . 1 . . . . . . . . . Thug 4 | . . . . 1 . . . . . . . . . . . . . . 3 . . Mutant 1 | . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 12 | . 1 3 . . 12 3 1 . . 2 4 1 2 . 2 6 5 5 2 4 . Combat Bots Only 10 | . 1 3 . . 10 2 1 . . 2 4 1 2 . 2 6 4 5 2 3 . Max Kills in Single Turn 3 | . 1 1 . 1 2 1 1 . . 1 1 1 1 . 1 1 2 3 1 2 . Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 . . . . 1 . . . . . . 1 3 . 2 . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Res Res Damage Taken 16481 | . 108 133 . 180 1242 749 1176 . . 565 1106 147 546 . 727 2013 1536 175 628 3618 1832 Core 3669 | . 42 21 . 22 138 152 228 . . 200 172 . 102 . 67 184 87 39 112 645 1458 Absorbed by Shields 780 | . . . . . . . . . . 20 . . . . . . . . . 760 . Core Remaining (%) 65 | 100 . . . 66 74 . . . . 17 . . . . 59 81 . . 79 50 . Volleys Fired 727 | . 9 15 13 8 98 46 20 . . 23 95 5 15 . 37 136 72 24 18 92 1 Largest 4 | . 2 2 1 2 3 3 2 . . 1 3 2 3 . 2 3 4 3 4 4 1 Hottest 305 | . 60 100 100 105 142 166 69 . . 66 180 180 93 . 125 147 305 181 251 252 80 Shots Fired 1389 | . 18 29 13 12 212 102 23 . . 21 164 10 28 . 57 249 152 44 45 209 1 Gun 818 | . 18 28 8 12 194 65 7 . . 12 54 1 10 . 26 142 5 29 40 167 . Cannon 480 | . . . . . . 26 2 . . 4 110 9 18 . 29 103 142 10 3 24 . Launcher 47 | . . . 4 . 18 . 10 . . 3 . . . . . . 5 3 . 4 . Special 44 | . . 1 1 . . 11 4 . . 2 . . . . 2 4 . 2 2 14 1 Kinetic 885 | . 9 14 . . 125 60 8 . . 16 91 1 10 . 26 224 113 34 38 116 . Thermal 333 | . . 1 1 8 69 42 . . . . 71 9 18 . 29 3 . 2 4 75 1 Explosive 31 | . . . 4 . 2 . 10 . . 3 . . . . . . 5 3 . 4 . Electromagnetic 109 | . 9 14 8 4 16 . 1 . . . 2 . . . . 18 29 5 3 . . Phasic 5 | . . . . . . . . . . . . . . . . . 5 . . . . Robot Hit Streak 30 | . 2 12 6 6 13 7 10 . . 4 27 3 5 . 8 30 9 6 8 8 . Robot Miss Streak 6 | . 4 2 1 1 3 6 2 . . 2 3 1 2 . 3 4 4 2 3 5 1 Penetration Max 1 | . . . . . 1 . . . . . 1 . 1 . . 1 . . . 1 . Secondary Targets 7 | . . . . . 5 . . . . . . . . . . . . . 1 1 . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . 1 1 . Shots Hit Robots 759 | . 5 20 7 9 135 47 15 . . 11 104 5 14 . 31 136 71 7 26 116 . Core Hits 344 | . 3 11 7 3 63 17 5 . . 8 39 2 7 . 14 57 35 8 12 53 . Critical Hits 80 | . . . . . 3 3 . . . 4 23 . 3 . 2 26 10 . . 6 . Critical Kills 32 | . . . . . . 1 . . . 1 8 . 2 . 1 11 5 . . 3 . Critical Parts Destroyed 46 | . . . . . 3 2 . . . 3 14 . 1 . 1 14 5 . . 3 . Melee Attacks 29 | . . . . . . 5 . . . . 9 . 7 . 8 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 5 | . . . . . . 5 . . . . . . . . . . . . . . . Piercing 24 | . . . . . . . . . . . 9 . 7 . 8 . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21232 | . 62 226 285 119 3326 837 623 . . 323 2592 281 266 . 713 3424 3080 631 823 3621 . Guns 8934 | . 62 226 90 119 2105 667 75 . . 74 609 . 41 . 182 1176 190 28 736 2554 . Cannons 8502 | . . . . . . 170 48 . . 50 1899 281 225 . 531 2237 2483 147 73 358 . Explosions 3508 | . . . 195 . 1219 . 483 . . 199 . . . . . . 407 431 . 574 . Melee 58 | . . . . . . . . . . . 58 . . . . . . . . . . Ramming 191 | . . . . . 2 . 17 . . . 26 . . . . 11 . . . 135 . Kinetic 10380 | . 9 56 . . 1278 496 93 . . 124 990 . 41 . 182 2952 1813 28 712 1606 . Thermal 5495 | . . . . 94 955 341 . . . . 1497 281 225 . 531 202 . 25 38 1306 . Explosive 2471 | . . . 195 . 182 . 483 . . 199 . . . . . . 407 431 . 574 . Electromagnetic 2447 | . 53 170 90 25 909 . 30 . . . 21 . . . . 259 670 147 73 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 58 | . . . . . . . . . . . 58 . . . . . . . . . . Phasic 190 | . . . . . . . . . . . . . . . . . 190 . . . . Highest Corruption 32 | . . . . . 2 . 3 3 3 3 9 8 8 8 6 4 5 5 5 32 5 Average Corruption 6 | . . . . . 1 . 2 3 3 3 6 7 8 8 6 1 3 5 5 17 3 Corruption Purged 2 | . . . . . . . . . . . 2 . . . . . . . . . . Effects 421 | . . . . . 6 . 4 10 . 21 59 39 46 2 20 17 5 44 21 125 2 Message Errors 86 | . . . . . 2 . 3 6 . 5 11 6 8 1 5 6 . 10 3 19 1 Matter Fused 86 | . . . . . . . . 2 . 3 15 13 12 . 5 1 1 16 5 12 1 Heat Flow Errors 41 | . . . . . . . . . . 4 9 7 7 1 2 4 . 4 2 1 . Energy Discharges 24 | . . . . . 2 . . . . 1 3 2 5 . 1 . 1 3 1 5 . Parts Rejected 5 | . . . . . . . . . . . 1 . 1 . . 1 . . . 2 . Data Loss (minor) 48 | . . . . . 1 . 1 2 . 4 5 3 2 . 2 4 . 7 6 11 . Data Loss (major) 14 | . . . . . . . . . . . 4 2 3 . 1 . . . 1 3 . Misfires 15 | . . . . . . . . . . . 4 3 2 . 2 . 1 1 1 1 . Misdirections 17 | . . . . . . . . . . . . . . . . . . . . 17 . Targeting Errors 67 | . . . . . . . . . . 2 6 2 4 . 1 1 1 2 2 46 . Weapon Failures 18 | . . . . . 1 . . . . 2 1 1 2 . 1 . 1 1 . 8 . Overload Shots 36 | . . . . . . . . . . . 17 9 . . 7 3 . . . . . Effects 7 | . . . . . . . . . . . 3 4 . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . 1 . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . . . . Meltdown 5 | . . . . . . . . . . . 2 3 . . . . . . . . . Overflow Damage 493 | . . . . . 37 22 . . . . 14 32 . . 30 65 208 84 . 1 . Projectiles 366 | . . . . . . 22 . . . . 7 32 . . 30 65 136 73 . 1 . Explosions 127 | . . . . . 37 . . . . . 7 . . . . . 72 11 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 45 | . . . . . . 4 1 . . 1 2 . . . . 21 12 . . 4 . Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . . Kinetic 40 | . . . . . . 4 . . . 1 2 . . . . 18 11 . . 4 . Secondary 4 | . . . . . . . . . . . . . . . . 3 1 . . . . Self-Inflicted Damage 317 | . . . . . 127 . 8 . . . 102 . . . . . . 41 . 39 . Shots 10 | . . . . . 8 . . . . . 1 . . . . . . 1 . . . Rammed 25 | . . . . . . . 4 . . . 3 . . . . 3 . . . 14 1 Targets Rammed 32 | . . . . . 1 . 4 . . . 3 . . . . 3 . . . 20 1 Kicked 7 | . . . . . 1 . . . . . . . . . . . . . . 6 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 442 | . 40 85 20 135 370 384 11 . . 243 257 237 247 95 277 351 442 273 312 436 . Average Temperature 96 | . 18 31 17 69 85 125 5 . . 98 63 102 103 49 69 64 135 78 173 138 . Received Heat Transfer 2009 | . . 45 . 102 477 138 84 . . 78 147 . 27 . 27 335 153 9 153 214 20 Effects 32 | . . . . . 7 2 . . . . . 2 . . . 5 11 1 3 1 . Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 9 | . . . . . 2 . . . . . . . . . . 1 4 1 . 1 . Interference 19 | . . . . . 4 2 . . . . . 2 . . . 3 5 . 3 . . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . . . . . Damage (minor) 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . 2 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . Parts Fried 14 | . . . . . 6 . . . . . . . . . . 1 7 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 23 | . . . . . 8 1 . . . . 7 . 1 . 1 1 . . . 4 . Heat Transferred 8361 | . . . . 222 1902 650 . . . . 1956 250 296 . 583 150 . 160 117 2075 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 3 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Res Res Peak Influence 632 | . 130 205 . 213 597 274 . . . . 322 . . . . 546 632 . . 204 64 Initial 267 | . . 50 . . 24 227 . . . . 65 . . . . 103 267 . . . 64 Average 197 | . 67 108 . 44 271 179 . . . . 109 . . . . 269 406 . . 109 54 Maximum Alert Level 2 | . . 1 . 1 2 1 . . . . 1 . . . . 2 2 . . 1 . Low Security (%) 59 | 100 100 77 . 96 34 59 . . . . 89 . . . . 34 . . . 96 100 Level 1 29 | . . 22 . 3 45 40 . . . . 10 . . . . 47 55 . . 3 . Level 2 11 | . . . . . 19 . . . . . . . . . . 18 44 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 1 . . . 6 2 . . . . 5 . 1 . . 8 6 . . 4 1 Investigation 4 | . . . . . 1 . . . . . 1 . . . . 1 1 . . . . Extermination 14 | . . . . . . 1 . . . . 2 . . . . 4 3 . . 3 1 Reinforcement 9 | . 1 . . . 3 . . . . . 2 . . . . 2 . . . 1 . Assault 4 | . . . . . . . . . . . . . 1 . . 1 2 . . . . Garrison 3 | . . . . . 2 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Res Res Distress Signals 10 | . 1 . . . 6 . . . . . . . . . . . 1 . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 303 | . 8 9 . 7 45 9 6 . . 19 29 2 8 . 24 43 35 9 5 36 9 Peak Tracking Total 9 | . 4 3 . 4 8 3 3 . . 4 5 1 9 . 6 4 6 4 4 8 9 Tactical Retreats 27 | . 3 1 . . 2 . 1 . . 5 4 . 2 . 2 . 3 . . 4 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Res Res Traps Triggered 8 | . 1 . . . . . . . . . 2 1 . . . 1 . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 2 . . . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Res Res Machines Disabled 14 | . . . . . 2 1 1 . . . 4 . . . . 5 1 . . . . Max in Single Turn 3 | . . . . . 1 1 1 . . . 3 . . . . 1 1 . . . . Garrison Access 4 | . . . . . . . . . . . 2 . . . . 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Res Res Machines Accessed 72 | . 3 . 4 . 7 5 . 1 4 . 25 1 . 1 . 14 3 1 . 2 1 Terminals 22 | . 3 . . . 5 2 . 1 . . 11 . . . . . . . . . . Fabricators 9 | . . . . . . 2 . . . . 3 . . . . 3 1 . . . . Repair Stations 10 | . . . . . . 1 . . . . 2 . . . . 5 2 . . . . Recycling Units 7 | . . . . . . . . . . . 4 . . . . 3 . . . . . Scanalyzers 7 | . . . . . 2 . . . . . 3 . . . . 1 . . . 1 . Garrison Access 6 | . . . . . . . . . . . 2 . . . . 2 . . . 1 1 Total Hacks 203 | . 6 . 14 . 23 19 . 1 28 . 59 1 . 5 . 36 5 1 . 4 1 Successful 141 | . 5 . 14 . 17 11 . 1 28 . 34 1 . 5 . 20 3 1 . 1 . Failed 62 | . 1 . . . 6 8 . . . . 25 . . . . 16 2 . . 3 1 Catastrophic 11 | . . . . . 1 1 . . . . 4 . . . . 1 2 . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 58 | . 4 . 1 . 10 3 1 . . . 19 . . . . 14 4 . . . 2 Terminals 58 | . 6 . . . 15 13 . 1 . . 23 . . . . . . . . . . Fabricators 20 | . . . . . . 4 . . . . 7 . . . . 8 1 . . . . Repair Stations 25 | . . . . . . 2 . . . . 5 . . . . 14 4 . . . . Recycling Units 8 | . . . . . . . . . . . 4 . . . . 4 . . . . . Scanalyzers 31 | . . . . . 8 . . . . . 16 . . . . 5 . . . 2 . Garrison Access 12 | . . . . . . . . . . . 4 . . . . 5 . . . 2 1 Terminal Hacks 66 | . 2 . 14 . 6 5 . 1 28 . 3 1 . 5 . . . 1 . . . Record 26 | . . . 14 . . . . 1 11 . . . . . . . . . . . . Part Schematic 16 | . . . . . . 1 . . 10 . . . . 5 . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . 1 . . . . . . . . . . Prototype ID Bank 5 | . . . . . . 1 . . 3 . 1 . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 3 | . . . . . 2 1 . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 2 . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . 2 . . . . 5 . . . . 4 . . . . . Load Schematic 7 | . . . . . . 1 . . . . 3 . . . . 3 . . . . . Build 4 | . . . . . . 1 . . . . 2 . . . . 1 . . . . . Repair Station Hacks 15 | . . . . . . 2 . . . . 2 . . . . 8 3 . . . . Scan Component 9 | . . . . . . 1 . . . . 1 . . . . 5 2 . . . . Repair 6 | . . . . . . 1 . . . . 1 . . . . 3 1 . . . . Recycling Unit Hacks 6 | . . . . . . . . . . . 4 . . . . 2 . . . . . Report Inventory 5 | . . . . . . . . . . . 3 . . . . 2 . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 25 | . . . . . 8 . . . . . 12 . . . . 4 . . . 1 . Insert Component 12 | . . . . . 4 . . . . . 5 . . . . 2 . . . 1 . Analyze 13 | . . . . . 4 . . . . . 7 . . . . 2 . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . 2 . . . . 2 . . . . . Seal Access 4 | . . . . . . . . . . . 2 . . . . 2 . . . . . Unauthorized Hacks 14 | . 3 . . . 3 2 . . . . 6 . . . . . . . . . . Terminals 14 | . 3 . . . 3 2 . . . . 6 . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . 1 . . . . . . . . . . Botnet 13 | . 3 . . . 3 2 . . . . 5 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 1 . . . 5 4 . 1 . . 21 . . . . 12 2 . . 2 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . 4 1 . . 10 . 4 . . 5 . 2 . . . . . Parts Built 6 | . . . . . . 2 . . . . 3 . . . . 1 . . . . . Matter 1016 | . . . . . . 234 . . . . 497 . . . . 285 . . . . . Time 320 | . . . . . . 39 . . . . 205 . . . . 76 . . . . . Total Part Build Rating 36 | . . . . . . 14 . . . . 17 . . . . 5 . . . . . Parts Repaired 6 | . . . . . . 1 . . . . 1 . . . . 3 1 . . . . Time 226 | . . . . . . 38 . . . . 28 . . . . 129 31 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . . . . . 8 . . . . . . . . . . Parts Scanalyzed 12 | . . . . . 4 . . . . . 5 . . . . 2 . . . 1 . Part Schematics Acquired 10 | . . . . . 4 . . . . . 4 . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . 3 . . . . . . . . . . . 2 1 1 . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Res Res Total Allies 36 | . . 3 3 2 . . . . . 1 1 . . 9 2 8 3 . 1 . 3 Largest Group 9 | . . 3 6 8 7 . . . . 1 1 . . 9 9 8 2 . . . 3 Highest-Rated Group 390 | . . 40 77 123 92 . . . . 94 10 . . 314 314 390 206 . . . 117 Highest-Rated Ally 103 | . . 16 21 31 21 . . . . 94 10 . . 40 40 70 103 . . . 39 Zionite Dispatches 5 | . . . . . . . . . . . . . . . . 3 1 . . . 1 Heavy 1 | . . . . . . . . . . . . . . . . . 1 . . . . Light 1 | . . . . . . . . . . . . . . . . 1 . . . . . Fire 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Heavy Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . Total Orders 7 | . . . . . 1 . . . . . . . . . . 5 1 . . . . STAY 1 | . . . . . 1 . . . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . 1 . . . . . PICKUP 1 | . . . . . . . . . . . . . . . . 1 . . . . . COLLECT 1 | . . . . . . . . . . . . . . . . 1 . . . . . RETURN 2 | . . . . . . . . . . . . . . . . 2 . . . . . Ally Attacks 263 | . . . . 24 41 . . . . 13 . . . . 108 51 21 . . . 5 Total Damage 7164 | . . . . 351 559 . . . . 469 . . . . 2159 2263 1313 . . . 50 Kills 55 | . . . . 7 5 . . . . 2 . . . . 21 15 5 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Res Res Robot Analysis Total 1 | . . . . . . . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . 1 . . 2 2 . 1 . 2 1 2 1 . . 1 1 . . Drone Launches 2 | . . . . . . . . . . . . . . . . 2 . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . 2 . . . . . Decoded 0b10 Intel 8 | . . . . . . . . . . . . . . . . . . . . 2 6 Items 8 | . . . . . . . . . . . . . . . . . . . . 2 6 Zionite Intel Received 2 | . . . . . . . . . . . . . . . . 2 . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . 1 . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Res Res Turns Passed 27461 | 58 271 702 581 818 1227 1125 1239 730 46 792 3067 1234 1311 2152 1707 3991 1677 1651 1028 1669 385 Spaces Moved 19726 | 32 162 519 426 638 701 685 816 1038 76 1105 2909 989 1036 1437 1104 2016 974 1018 780 1036 229 Core 1138 | 3 . . . . . . 293 . . 517 . . . . . . . . . 166 159 Treads 1545 | . . . . . . . . . . . . . . . . 1247 298 . . . . Legs 12362 | 29 162 519 426 638 701 685 295 . . . 228 989 1036 1437 1104 769 676 1018 780 870 . Wheels 148 | . . . . . . . . . . 74 74 . . . . . . . . . . Hover 4295 | . . . . . . . 228 1038 76 315 2607 . . . . . . . . . 31 Flight 238 | . . . . . . . . . . 199 . . . . . . . . . . 39 Fastest Speed 40 | 50 120 120 120 120 120 120 50 60 60 40 48 120 120 120 120 120 114 114 114 50 40 Average Speed 105 | 124 120 120 120 120 120 120 89 60 60 62 66 120 120 120 120 144 130 114 114 107 49 Slowest Speed 210 | 150 120 120 120 120 150 150 210 60 60 200 150 120 150 120 120 180 163 114 114 170 60 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . . . 3 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . 1 1 . . . . . Exploration Rate (%) 62 | 4 24 94 72 96 61 13 73 87 73 89 58 98 94 91 88 47 21 94 79 20 7 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 11 | . . 1 1 2 . . . . 1 1 . . . . . 5 . . . . . Known Exits Taken 20 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . 2 . 2 . . 2 2 . 4 . 1 3 4 2 . . 2 3 . . Spaces Dug 156 | . . 1 29 . 14 3 . . . . 18 . 7 . 9 33 7 31 . 4 . Terrain Destroyed 612 | . . 1 29 . 40 4 47 . . 37 62 2 12 . 13 66 130 83 17 69 . Melee 14 | . . . . . . . . . . . 7 . 3 . 4 . . . . . . Projectile 239 | . . 1 . . . 4 . . . 1 19 2 9 . 9 66 62 32 17 17 . AOE 359 | . . . 29 . 40 . 47 . . 36 36 . . . . . 68 51 . 52 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Res Res Total 25126 | 47 222 570 481 680 924 883 1302 1143 75 1185 3877 1026 1063 1867 1411 2844 1254 1464 883 1431 494 Wait 3726 | 8 46 29 4 19 47 109 437 102 . 36 721 27 2 384 199 552 127 405 44 173 255 Move 19697 | 31 161 518 425 637 700 684 815 1037 75 1104 2908 988 1035 1436 1102 2014 973 1017 779 1035 223 Hop 3 | . . . . . . . . . . . . . . . . . . . . . 3 Pick Up 113 | 2 3 1 . 3 10 4 1 . . 2 25 . 1 11 6 21 7 3 3 9 1 Fast Attach 210 | 6 1 1 . 1 16 12 5 3 . 7 41 . 1 11 4 34 21 6 7 28 5 Attach 78 | . 1 . . . 6 2 5 . . 6 14 2 1 2 5 10 8 . 1 12 3 Detach 47 | . 1 . . . 1 4 4 1 . 4 10 . . 4 4 5 1 . . 6 2 Swap 113 | . . 3 2 6 20 5 4 . . . 10 3 1 3 9 14 12 1 7 13 . Drop 265 | . . 3 1 6 25 12 7 . . 3 41 1 . 16 8 52 32 8 9 41 . Fire 727 | . 9 15 13 8 98 46 20 . . 23 95 5 15 . 37 136 72 24 18 92 1 Melee 29 | . . . . . . 5 . . . . 9 . 7 . 8 . . . . . . Ram 23 | . . . . . . . 4 . . . 3 . . . . . . . . 15 1 Kick 8 | . . . . . 1 . . . . . . . . . . . . . . 7 . Crush 3 | . . . . . . . . . . . . . . . . 3 . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . 1 1 . . . . . Rewire 82 | . . . 36 . . . . . . . . . . . 28 2 1 . 15 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -4/Factory (discovered 3 exits: *Res / *Upp / Ext) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Res / *Tes) -2/Research History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 13) 59 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 9) 244 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 330 | -10/Materials | Entered Mines 483 | -10/Mines | Discovered new exit (range 8) 486 | -10/Mines | Learned location of Storage (-7) 490 | -10/Mines | Identified exit to Materials 557 | -10/Mines | Discovered exit to Materials (range 15) 727 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1003 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1020 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1020 | -10/Mines | Discovered new exit (range 5) 1025 | -10/Mines | Identified exit to Exiles 1032 | -10/Mines | Entered Exiles 1032 | -10/Exiles | Found Exiles lab destroyed 1032 | -10/Exiles | Accompanied by 3 allies 1052 | -10/Exiles | Discovered new exit (range 15) 1066 | -10/Exiles | Identified exit to Mines 1213 | -10/Exiles | Learned location of Zion (-6) 1489 | -10/Exiles | Build established: Commander-Mutant 1590 | -10/Exiles | Discovered exit to Mines (range 10) 1613 | -10/Exiles | Entered Mines 1613 | -9/Mines | Accompanied by 6 allies 1782 | -9/Mines | Discovered new exit (range 9) 1811 | -9/Mines | Identified exit to Materials 2114 | -9/Mines | Discovered exit to Materials (range 14) 2350 | -9/Mines | Excavation squad dispatched 2350 | -9/Mines | A large section of the Mines collapsed 2431 | -9/Mines | Entered Materials 2431 | -8/Materials | Accompanied by 7 allies 2431 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2752 | -8/Materials | Discovered new exit (range 8) 2761 | -8/Materials | Identified exit to Factory 3216 | -8/Materials | Discovered exit to Factory (range 14) 3246 | -8/Materials | Destroyed 7 combat bots 3504 | -8/Materials | Destroyed 10 combat bots 3537 | -8/Materials | Garrison activated, responded to threat 3658 | -8/Materials | Entered Factory 3658 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3702 | -7/Factory | Discovered new exit (range 15) 4002 | -7/Factory | Identified exit to Factory 4063 | -7/Factory | Build established: Scavenger-Mutant 4186 | -7/Factory | Repaired Carbon-fiber Leg 4406 | -7/Factory | Discovered exit to Factory (range 10) 4524 | -7/Factory | Build established: Scavenger-Gunner 4575 | -7/Factory | Fabricated Hyp. Mass Driver (x2) 4748 | -7/Factory | Discovered new exit (range 15) 4769 | -7/Factory | Identified exit to Lower Caves 4774 | -7/Factory | Garrison activated, responded to threat 4783 | -7/Factory | Entered Lower Caves 4917 | -7/Lower Caves | Identified exit to Lower Caves 5102 | -7/Lower Caves | Build established: Mutant 5109 | -7/Lower Caves | Spotted B-75 Beast 5652 | -7/Lower Caves | Lost 4 parts (1n2u1w) 5718 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5721 | -7/Lower Caves | Found Prototype Special Weapon 5721 | -7/Lower Caves | Identified Molecular Deconstructor 5777 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 5953 | -7/Lower Caves | Core integrity fell below 50% 6022 | -7/Lower Caves | Entered another Lower Caves area 6036 | -7/Lower Caves | Discovered exit to Factory (range 15) 6371 | -7/Lower Caves | Learned 8 Factory zone layouts 6413 | -7/Lower Caves | Spotted B-75 Beast 6620 | -7/Lower Caves | Encountered a Warlord checkpoint 6657 | -7/Lower Caves | Discovered new exit (range 12) 6664 | -7/Lower Caves | Identified exit to Data Miner 6752 | -7/Lower Caves | Entered Data Miner 6752 | -7/Data Miner | Discovered new exit (range 6) 6756 | -7/Data Miner | Identified exit to Proximity Caves 6760 | -7/Data Miner | Met Data Miner 6774 | -7/Data Miner | Learned location of Section 7 (-2) 6774 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6784 | -7/Data Miner | Received God Mode back door access code from Data Miner 6798 | -7/Data Miner | Entered Proximity Caves 6920 | -6/Proximity Caves | Spotted B-75 Beast 6928 | -6/Proximity Caves | Escorted by Enhanced Grunt 6931 | -6/Proximity Caves | Allies destroyed B-75 Beast 7006 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7045 | -6/Proximity Caves | Lost 4 parts (1p1n1u1w) 7508 | -6/Proximity Caves | Discovered exit to Factory (range 10) 7574 | -6/Proximity Caves | Attracted the attention of an 0b10 base 7574 | -6/Proximity Caves | Core integrity fell below 20% 7590 | -6/Proximity Caves | Entered Factory 7590 | -6/Factory | Evolved 2 slots: Utility x2 7591 | -6/Factory | Identified exit to Factory 8287 | -6/Factory | Fabricated Cmb. Gravmag System? 8676 | -6/Factory | Discovered exit to Factory (range 14) 8705 | -6/Factory | Build established: Scout 10065 | -6/Factory | Discovered new exit (range 10) 10072 | -6/Factory | Identified exit to Lower Caves 10105 | -6/Factory | Repaired Cmb. Gravmag System 10445 | -6/Factory | Fabricated Exp. Terrain Scan Processor (x1) 10657 | -6/Factory | Entered Lower Caves 10718 | -6/Lower Caves | Learned Factory stockpile data 10737 | -6/Lower Caves | Learned Factory terminal intel 10761 | -6/Lower Caves | Build established: Mutant 11316 | -6/Lower Caves | Discovered new exit (range 15) 11322 | -6/Lower Caves | Encountered a Warlord checkpoint 11332 | -6/Lower Caves | Identified exit to Lower Caves 11891 | -6/Lower Caves | Entered another Lower Caves area 11926 | -6/Lower Caves | Encountered a Warlord checkpoint 11975 | -6/Lower Caves | Discovered exit to Factory (range 13) 12102 | -6/Lower Caves | Build established: Skirmisher 12667 | -6/Lower Caves | Learned Factory terminal intel 13103 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13182 | -6/Lower Caves | Discovered new exit (range 12) 13201 | -6/Lower Caves | Identified exit to Zion 13202 | -6/Lower Caves | Entered Zion 13225 | -6/Zion | Learned Factory garrison access intel 13258 | -6/Zion | System corruption cleaned by Quarantine Array 13343 | -6/Zion | Learned Factory emergency access door positions 13348 | -6/Zion | Build established: Mutant 13486 | -6/Zion | Received a visual enhancement algorithm 13663 | -6/Zion | Gained Derelict followers 13763 | -6/Zion | Gained Derelict followers 13972 | -6/Zion | Found Prototype Device 13972 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 14126 | -6/Zion | Visited the Megawrench Repair Shop 14136 | -6/Zion | Megawrench repaired 11 parts 14238 | -6/Zion | Given the Hacking Drone Bay 14238 | -6/Zion | Found Prototype Device 14239 | -6/Zion | Identified Hacking Drone Bay 14316 | -6/Zion | Imprinted 14319 | -6/Zion | Declared Zion's savior 14431 | -6/Zion | Build established: Gunner 14796 | -6/Zion | Build established: Mutant 15296 | -6/Zion | Discovered new exit (range 14) 15343 | -6/Zion | Identified exit to Proximity Caves 15354 | -6/Zion | Entered Proximity Caves 15354 | -5/Proximity Caves | Accompanied by 9 allies 16053 | -5/Proximity Caves | Spotted B-75 Beast 16271 | -5/Proximity Caves | Crushed by falling debris 16561 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16608 | -5/Proximity Caves | Learned Factory terminal intel 16792 | -5/Proximity Caves | Discovered exit to Factory (range 11) 16895 | -5/Proximity Caves | Build established: Scavenger-Mutant 17061 | -5/Proximity Caves | Entered Factory 17061 | -5/Factory | Accompanied by 4 allies 17061 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 17064 | -5/Factory | Loaded intel: 20 terminal locations 17065 | -5/Factory | Loaded intel: 4 garrison access locations 17221 | -5/Factory | Zion Light squad teleported in 17394 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 17395 | -5/Factory | Zion Heavy Resupply teleported in 17409 | -5/Factory | Repaired Hyp. Gauss Rifle? 17484 | -5/Factory | Found Prototype Protection 17484 | -5/Factory | Identified Zio. Weapon Casing 17584 | -5/Factory | Retrieved Zion intel report: Guard Positions 17585 | -5/Factory | Zion Fire squad teleported in 17693 | -5/Factory | Discovered new exit (range 12) 17948 | -5/Factory | Build established: Scavenger-Skirmisher 18598 | -5/Factory | Terminal network hard line cut 18634 | -5/Factory | Identified exit to Factory 19181 | -5/Factory | Crushed by falling debris 19327 | -5/Factory | Build established: Mutant 19625 | -5/Factory | Repaired Broken Smartbomb Launcher 20034 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 20575 | -5/Factory | Build established: Hacker-Skirmisher 20707 | -5/Factory | Repaired F-cell Engine 20961 | -5/Factory | First assault squad dispatched 21052 | -5/Factory | Entered another Factory area 21052 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 21053 | -4/Factory | Identified exit to Extension 21054 | -4/Factory | Loaded intel: 22 terminal locations 21167 | -4/Factory | Zion Heavy squad teleported in 21605 | -4/Factory | Incoming investigation squad redirected 21659 | -4/Factory | Found Prototype Protection 21659 | -4/Factory | Identified Zio. Heavy Carapace 21805 | -4/Factory | Discovered new exit (range 8) 21813 | -4/Factory | Identified exit to Upper Caves 21890 | -4/Factory | Repaired Myomer Leg 21911 | -4/Factory | Build established: Scavenger-Skirmisher 22075 | -4/Factory | Discovered new exit (range 21) 22138 | -4/Factory | Spotted B-86 Titan 22252 | -4/Factory | Terminal network hard line cut 22578 | -4/Factory | First assault squad dispatched 22598 | -4/Factory | Incoming assault squad redirected 22729 | -4/Factory | Entered Upper Caves 23016 | -4/Upper Caves | Learned 4 Research zone layouts 23137 | -4/Upper Caves | Build established: Messiah-Skirmisher 23389 | -4/Upper Caves | Encountered a Warlord checkpoint 24343 | -4/Upper Caves | Discovered new exit (range 21) 24376 | -4/Upper Caves | Identified exit to Upper Caves 24379 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 24380 | -4/Upper Caves | Entered another Upper Caves area 24383 | -4/Upper Caves | Encountered a Warlord checkpoint 24390 | -4/Upper Caves | Learned Research terminal intel 24455 | -4/Upper Caves | Discovered new exit (range 7) 24461 | -4/Upper Caves | Identified exit to Research 24936 | -4/Upper Caves | Ambushed by wild Derelicts 25040 | -4/Upper Caves | Lost 5 parts (1p1u3w) 25408 | -4/Upper Caves | Entered Research 25408 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 25410 | -3/Research | Loaded intel: 18 terminal locations 25484 | -3/Research | Discovered new exit (range 6) 25529 | -3/Research | Identified exit to Testing 25643 | -3/Research | Found Prototype Device 25643 | -3/Research | Identified EM Disruption Field 25766 | -3/Research | Found Unknown Launcher 25766 | -3/Research | Identified Fusion Bomb Launcher 26008 | -3/Research | System corruption reached 10% 26562 | -3/Research | Discovered new exit (range 4) 26565 | -3/Research | Identified exit to Research 26592 | -3/Research | Found Launcher Loader 26743 | -3/Research | System corruption reached 30% 26795 | -3/Research | Terminal network hard line cut 26798 | -3/Research | Lost 5 parts (1p1n1u2w) 26897 | -3/Research | Lost 3 parts (2n1w) 26978 | -3/Research | Lost 4 parts (1n3w) 27054 | -3/Research | Lost 4 parts (1p3u) 27077 | -3/Research | Entered another Research area 27077 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 27213 | -2/Research | Build established: Mutant 27399 | -2/Research | Zion Fire squad teleported in 27431 | -2/Research | Core integrity fell below 50% 27442 | -2/Research | Core integrity fell below 20% 27456 | -2/Research | Lost 7 parts (1p4u2w) 27461 | -2/Research | Spotted B-90 Cyclops 27462 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Enh. Flamer destroyed. Reclaimed 25 matter. S-43 Plague heat short circuits Xenon Bombardment Thruster. Acquired Unknown Engine. Identified Lgt. Angular Momentum Engine. Exp. Reclamation Unit destroyed. Lgt. Angular Momentum Engine destroyed. Slug penetrates Wall. Enh. Optical Array destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. System corrupted: Matter fused (-10). Detecting system override signal. Acquired Impulse Thruster. Slug penetrates Wall. K-01 Serf cleans the Quantum Generator. [Achievement: 20k Club] [Achievement: Tester] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #??????#????????????? | | ????????????????????????? #???? 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EMP Blaster | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Adv. Terrain Scanner | -8/Materials | Scanalyzed Mass Driver | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free F-cell Engine | -6/Factory | Scanalyzed Flexi-carbon Leg | -6/Factory | Scanalyzed Energy Well | -6/Factory | Scanalyzed Hyp. Gauss Rifle | -6/Factory | Scanalyzed Battle Rifle | -6/Zion | Free Enh. Flamer | -6/Zion | Free Riot Gun | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Beamcaster | -6/Zion | Free Disruptor Cannon | -5/Factory | Scanalyzed 0b10 Decoder Chip [Looter] | -5/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Hyp. Mass Driver | x2 | -7/Factory | Preloaded Cmb. Gravmag System | x2 | -6/Factory Exp. Terrain Scan Processor | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- 20k Club Deconstruction Explorer Tester Challenges ------------ None Game ------ Seed DynamicSkeletonScrap Manual? 0 Play Time 07:43:49 Cumulative 97.3 hours Start 2022.01.09 @ 19:09:36 End 2022.01.14 @ 12:03:09 Sessions 25 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 53 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 35b3b62c-121b-4fcc-87e1-ac7d7bae4c35