Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.04 @ 16:54:02 Player: ae Result: Destroyed by Golem with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (88) 440 Value Destroyed (3063) 3063 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1407) 1407 TOTAL SCORE: 8190 Bonus ------- High Alert Combat Kills 107 Met Imprinter 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/700 Matter 55/300 Energy 70/100 System Corruption 5% Temperature Cool (6) Movement Core (900) Ox17 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Enhanced Optical Array > --- WEAPON (4) ------- Rocket Array Ripper CR-A16's Pointy Stick > --- INVENTORY (20) --- High-capacity Matter Pod (24) Structural Scanner Seismic Detector Makeshift Hacking Suite Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Hardened Medium Armor Plating Improved Medium Armor Plating Reflective Plating > --- WEAPON ----------- Gauss Cannon Gauss Cannon Heavy Missile Launcher Ripper > --- INVENTORY -------- Improved Deuterium Engine Light Treads Armored Huge Wheel Improved Heat Sink High-capacity Matter Pod Structural Scanner Enhanced Optical Array Improved Terrain Scanner Seismic Detector Reflective Plating Makeshift Hacking Suite Beamcaster Gauss Rifle Heavy Battle Rifle Heavy Battle Rifle Missile Launcher Heavy Missile Launcher Rocket Array CR-A16's Pointy Stick [Rating: 53] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Processor Enhanced Optical Array Protection Reflective Plating Weapon Gauss Cannon Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon Mining Laser Slashing Weapon Ripper Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Zio Dee Slots Evolved 6 | . . . 4 2 . . . Power . | . . . . . . . . Propulsion 2 | . . . . 2 . . . Utility 2 | . . . 2 . . . . Weapon 2 | . . . 2 . . . . Parts Attached 77 | 7 10 16 14 17 . 1 12 Power 9 | 1 1 4 2 . . . 1 Engine 9 | 1 1 4 2 . . . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 12 | 2 . 5 1 3 . . 1 Treads 4 | 2 . 1 1 . . . . Leg 1 | . . 1 . . . . . Wheel 7 | . . 3 . 3 . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 24 | 2 2 1 4 10 . 1 4 Device 10 | 1 1 1 2 4 . . 1 Storage 4 | 1 1 . 1 1 . . . Processor 2 | . . . . 1 . . 1 Hackware . | . . . . . . . . Protection 8 | . . . 1 4 . 1 2 Artifact . | . . . . . . . . Weapon 32 | 2 7 6 7 4 . . 6 Energy Gun 4 | 2 1 . . . . . 1 Energy Cannon 3 | . . 2 1 . . . . Ballistic Gun 15 | . 5 4 2 2 . . 2 Ballistic Cannon 3 | . . . 3 . . . . Launcher 4 | . . . 1 1 . . 2 Special Weapon 1 | . 1 . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 34 | . . 11 1 2 . . 20 Power 4 | . . 2 . . . . 2 Propulsion 9 | . . 4 . 1 . . 4 Utility 8 | . . . 1 1 . . 6 Weapon 13 | . . 5 . . . . 8 Highest Loss Streak 15 | . . 4 1 1 . . 15 To Critical Strikes . | . . . . . . . . Average Backups 14 | 4 8 11 14 17 19 17 14 Power 1 | . 1 . 2 2 2 1 . Propulsion 2 | 3 3 1 2 4 4 2 1 Utility 5 | . 1 4 3 5 8 8 7 Weapon 4 | . 2 4 5 5 5 5 5 Tool/Special . | . . . . . . . . Unused Backups 16 | . 3 . 4 5 . 1 3 Power 2 | . . . . 2 . . . Propulsion 6 | . 1 . 1 3 . 1 . Utility 3 | . 1 . . . . . 2 Weapon 5 | . 1 . 3 . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 92 | . 100 97 99 89 84 84 80 Engine 10 | . 14 14 9 7 7 7 6 Treads 11 | . 28 14 15 10 . . . Wheel 9 | . . 12 2 9 15 15 14 Device 16 | . 14 13 21 15 22 23 1 Storage 9 | . 14 13 9 7 7 7 7 Protection 3 | . . . 5 6 . . 20 Energy Cannon 1 | . . 1 8 . . . . Ballistic Gun 15 | . 20 23 24 7 7 7 8 Ballistic Cannon 7 | . . . 2 15 15 15 6 Launcher 1 | . . . . 3 . . 9 Slashing Weapon 2 | . . . . 2 7 7 1 Peak Build Rating 53 | 8 8 25 29 51 49 49 53 Average Rating 28 | 5 7 11 23 42 47 47 49 On Entrance 25 | . 8 8 15 29 49 47 49 Avg Prop Armor Cover (%) 12 | . . 10 9 12 . . 13 Naked Turns . | . . . . . . . . Heaviest Build 94 | 14 28 38 55 87 77 74 94 Greatest Support 56 | 40 40 40 40 56 56 56 56 Greatest Overweight (x) 3 | . . 3 2 2 1 1 3 Average Overweight (x) 1 | . . . 1 1 1 1 1 Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 Average Capacity 16 | 7 8 15 15 19 20 20 20 Most Carried 20 | 8 9 15 15 20 20 20 20 Average Carried 15 | 5 8 12 14 19 20 18 15 Final Capacity 20 | 8 15 15 15 20 20 20 20 Final Carried 20 | 8 9 15 15 20 20 20 5 Class Distribution -------------------- 35% | Mutant 20% | Tank 18% | Skirmisher 13% | Scavenger-Skirmisher 6% | Scavenger-Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Tank | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -6/Zion Tank | -6/Deep Caves Resources | -11 -10 -10 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Low Zio Dee Matter Collected 3225 | 270 231 399 352 1615 82 26 250 Remotely . | . . . . . . . . Salvage Created 2944 | 109 275 477 468 1347 53 . 215 Parts 177 | 10 32 34 29 59 1 . 12 Haulers Intercepted 2 | . . . 1 1 . . . Recyclers Shooed 4 | . 3 . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 13 | . . 9 . . 4 . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Zio Dee Combat Hostiles Destroyed 75 | . 11 13 12 27 . . 12 Melee 1 | . . . . 1 . . . Guns 41 | . 11 9 8 11 . . 2 Cannons 20 | . . 3 1 12 . . 4 AOE 12 | . . . 3 3 . . 6 Classes Destroyed 17 | 2 4 2 3 4 . . 2 Worker 4 | . 1 . 2 1 . . . Builder 3 | . 1 . . 2 . . . Tunneler 2 | 2 . . . . . . . Hauler 2 | . . . 1 1 . . . Recycler 4 | 1 . . . 3 . . . Mechanic 1 | . . . . 1 . . . Operator 1 | . . . . 1 . . . Watcher 2 | . . . 1 1 . . . Swarmer 15 | . 9 3 3 . . . . Grunt 24 | . 2 . 5 17 . . . Brawler 2 | . . . 1 1 . . . Sentry 7 | . . 1 3 3 . . . Hunter 1 | . . . . 1 . . . Programmer 5 | . . . . 5 . . . Subdweller 9 | . . 9 . . . . . Z-Technician 5 | . . . . . . . 5 Z-Light 5 | . . . . . . . 5 Assembled 6 | . . . . . . . 6 Best Kill Streak 8 | 3 3 3 4 8 . . 8 Combat Bots Only 6 | . 3 3 3 3 . . 6 Max Kills in Single Turn 5 | 1 1 2 2 2 . . 5 Gunslinging . | . . . . . . . . Exploded 3 | . . . 2 1 . . 3 Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Low Zio Dee Hostile Shots Fired 383 | . 56 98 48 97 . . 84 Missed 86 | . 12 23 11 25 . . 15 Hits 297 | . 44 75 37 72 . . 69 Melee 7 | . . . . . . . 7 Projectile 290 | . 44 75 37 72 . . 62 AOE 1 | . . . . 1 . . . Critical Strikes 4 | . . 2 . 2 . . . Damage Taken 5945 | . 377 1193 357 961 . . 3057 Core 971 | . 65 150 31 15 . . 710 Absorbed by Shields 176 | . . . 108 68 . . . Ignored by Resistances 336 | . . . . 82 . . 254 Core Remaining (%) 69 | 100 . 14 94 . . . . Volleys Fired 240 | 3 44 59 45 67 . . 22 Largest 4 | 2 2 2 4 4 . . 4 Hottest 176 | 90 100 110 155 138 . . 176 Shots Fired 546 | 6 86 95 105 198 . 1 55 Gun 342 | 6 83 59 92 73 . . 29 Cannon 180 | . . 31 10 120 . 1 18 Launcher 16 | . . . 3 5 . . 8 Special 8 | . 3 5 . . . . . Kinetic 450 | . 55 59 100 193 . 1 42 Thermal 75 | 6 26 36 2 . . . 5 Explosive 16 | . . . 3 5 . . 8 Electromagnetic 5 | . 5 . . . . . . Robot Hit Streak 18 | 5 9 18 18 16 . . 7 Robot Miss Streak 5 | . 3 2 2 5 . . 3 Penetration Max 1 | . . . . 1 . . 1 Secondary Targets 3 | . 1 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 319 | 5 49 54 74 111 1 . 25 Core Hits 161 | 4 16 21 28 58 . . 34 Critical Kills 3 | . . 1 1 1 . . . Critical Parts Destroyed 3 | . . 2 . . . . 1 Critical Strikes 20 | . 1 4 2 12 . . 1 Burn 1 | . 1 . . . . . . Meltdown 1 | . . 1 . . . . . Destroy 7 | . . 3 2 1 . . 1 Blast 11 | . . . . 11 . . . Melee Attacks 22 | . . . . 17 1 1 3 Impact . | . . . . . . . . Slashing 19 | . . . . 17 1 1 . Piercing 3 | . . . . . . . 3 Sneak Attacks 3 | . . . . 3 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10560 | 61 507 1153 1362 3428 75 . 3974 Guns 3218 | 61 492 602 928 790 . . 345 Cannons 2901 | . . 551 224 1957 . . 169 Explosions 3844 | . . . 203 291 . . 3350 Melee 535 | . . . . 350 75 . 110 Ramming 62 | . 15 . 7 40 . . . Kinetic 5156 | . 263 602 1098 2747 . . 446 Thermal 3238 | 61 174 551 54 . . . 2398 Explosive 1514 | . . . 203 291 . . 1020 Electromagnetic 55 | . 55 . . . . . . Impact . | . . . . . . . . Slashing 425 | . . . . 350 75 . . Piercing 110 | . . . . . . . 110 Highest Corruption 5 | . 1 1 . 1 1 1 5 Average Corruption 1 | . 1 1 . 1 1 1 5 Corruption Purged 1 | . . . . 1 . . . Corruption Blocked . | . . . . . . . . Effects 38 | . 2 14 . 9 3 1 9 Message Errors 8 | . . 4 . 1 1 . 2 Matter Fused 9 | . 1 1 . 4 . . 3 Heat Flow Errors 6 | . . 3 . 1 . . 2 Energy Discharges 7 | . . 2 . 2 1 . 2 Data Loss (minor) 4 | . . 2 . 1 1 . . Misfires 3 | . 1 1 . . . 1 . Weapon Failures 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 475 | . . . . 131 66 . 278 Projectiles 84 | . . . . 76 . . 8 Explosions 270 | . . . . . . . 270 Melee 121 | . . . . 55 66 . . Knockbacks 18 | . . . . 16 . . 2 Impact . | . . . . . . . . Kinetic 17 | . . . . 15 . . 2 Secondary 1 | . . . . 1 . . . Self-Inflicted Damage 564 | . . . 1 20 . . 543 Shots 7 | . . . . . . . 7 Rammed 8 | . 4 . 2 2 . . . Targets Rammed 8 | . 4 . 2 2 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 561 | 30 180 329 267 366 . . 561 Average Temperature 98 | 18 54 117 81 113 . . 106 Received Heat Transfer 1420 | . 48 456 124 363 . . 429 Effects 8 | . . . . 4 . . 4 Energy Bleed 1 | . . . . 1 . . . Interference 3 | . . . . 3 . . . Short Circuit 1 | . . . . . . . 1 Damage (major) 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Melted 2 | . . 2 . . . . . Heat Transferred 1284 | 161 568 333 74 . . . 148 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Zio Dee Maximum Alert Level 2 | . . . . 2 . . . Low Security (%) 76 | 100 100 . 100 54 . . . Level 1 11 | . . . . 23 . . . Level 2 11 | . . . . 22 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 638 | 5 79 . 172 638 . . . Initial 58 | . . . . 58 . . . Average 151 | . 27 . 51 257 . . . Influence Increases 2090 | 15 316 140 416 1198 5 . . Destroy 0b10 Robot/C 1080 | . 220 80 240 540 . . . Destroy 0b10 Robot/NC 100 | 15 10 . 20 50 5 . . Destroy Leader 238 | . 40 . 64 134 . . . Successful Hack 47 | . 28 . 7 12 . . . Select Force Hacks 30 | . . . 30 . . . . Disable Machine 375 | . . . 15 360 . . . Destroy Structure 100 | . 3 . 25 72 . . . Partial Spotted 15 | . . . . 15 . . . Lose Combat Pursuer 105 | . 15 60 15 15 . . . Influence Decreases 2090 | 15 316 138 288 708 476 149 . Entered New Map 453 | . . . 2 72 230 149 . Time Decay 1567 | 15 316 98 276 616 246 . . Lost Part 70 | . . 40 10 20 . . . Squads Dispatched 15 | . 2 . 1 12 . . . Investigation 1 | . . . 1 . . . . Extermination 5 | . . . . 5 . . . Reinforcement 5 | . 2 . . 3 . . . Assault 1 | . . . . 1 . . . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Zio Dee Distress Signals 5 | . . . 3 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 94 | . 14 19 14 34 . . 13 Peak Tracking Total 6 | . 3 5 6 4 . . 5 Tactical Retreats 5 | . 1 2 1 1 . . . Traps | -11 -10 -10 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Zio Dee Traps Triggered 4 | . 1 1 . 2 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 1 | . . 1 . . . . . Traps Extracted . | . . . . . . . . Installed 1 | . . 1 . . . . . Triggered 1 | . . 1 . . . . . Most Traps Carried 1 | . . 1 . . . . . Machines | -11 -10 -10 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Low Zio Dee Machines Disabled 30 | . . 1 1 24 . . 4 Max in Single Turn 6 | . . 1 1 6 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Zio Dee Machines Accessed 16 | . 6 1 3 5 1 . . Terminals 9 | . 5 . 2 1 1 . . Fabricators 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access 2 | . . . . 2 . . . Total Hacks 43 | . 16 7 8 11 1 . . Successful 24 | . 8 7 5 3 1 . . Failed 19 | . 8 . 3 8 . . . Catastrophic 8 | . 2 . 1 5 . . . Database Lockouts . | . . . . . . . . Manual 17 | . 3 . 7 3 . 4 . Terminals 25 | . 14 . 7 3 1 . . Fabricators 3 | . . . . 3 . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . Scanalyzers 3 | . . . . 3 . . . Garrison Access 2 | . . . . 2 . . . Terminal Hacks 16 | . 4 7 3 1 1 . . Record 7 | . . 6 . . 1 . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 3 | . 2 . 1 . . . . Branch Access Points 2 | . 1 . 1 . . . . Alert Level 1 | . . . . 1 . . . Maintenance Status 1 | . . . 1 . . . . Proto ID Catalog 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 2 | . . . . 2 . . . Retrieve Study 2 | . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . 2 . 2 . . . . Terminals 3 | . 2 . 1 . . . . Botnet 3 | . 2 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Tunnel 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 5 . 1 5 . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 3 | . . . . . . 3 . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 16 | . . . . . . 16 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . . . 2 . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . 9 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Low Zio Dee Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Low Zio Dee Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Zio Dee Active Infowar (turns) 7873 | 17 862 2560 955 1774 539 1111 55 Optics 239 | . . . 193 . . . 46 Terrain 1129 | . . 38 230 828 . . 33 Structural 7047 | . 637 2522 955 1275 539 1111 8 Seismic 3009 | 17 225 . . 1165 487 1108 7 Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 6 | . . 2 . . 2 2 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Low Zio Dee Turns Passed 8754 | 99 863 2560 955 2072 539 1111 555 Spaces Moved 5004 | 52 398 1058 347 1258 445 1037 409 Core 10 | 10 . . . . . . . Treads 1028 | 42 398 334 230 19 . . 5 Legs 5 | . . 5 . . . . . Wheels 3961 | . . 719 117 1239 445 1037 404 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 100 120 105 105 105 105 Average Speed 128 | 138 160 135 209 122 105 105 108 Slowest Speed 400 | 160 160 330 250 250 105 105 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 52 | 4 57 72 29 38 63 87 72 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 8 | . . 1 1 . 2 4 . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 7 | . . 4 . . . 3 . Spaces Dug 13 | . 3 1 . 9 . . . Terrain Destroyed 150 | . 3 5 22 73 . 1 46 Melee 9 | . . . . 9 . . . Projectile 54 | . 3 5 4 38 . 1 3 AOE 87 | . . . 18 26 . . 43 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Zio Dee Total 6864 | 70 546 2084 506 1619 514 1061 464 Wait 1325 | . 72 918 69 189 68 4 5 Move 4997 | 51 397 1057 346 1257 444 1036 409 Hop . | . . . . . . . . Pick Up 81 | 9 6 22 14 21 . 8 1 Fast Attach 14 | 6 2 1 . 3 . 2 . Attach 37 | 1 . 13 5 4 . . 14 Detach 3 | . . . . 3 . . . Swap 70 | . 10 7 13 30 1 . 9 Drop 58 | . 11 6 12 18 . 10 1 Fire 240 | 3 44 59 45 67 . . 22 Melee 22 | . . . . 17 1 1 3 Ram 3 | . . . 1 2 . . . Kick . | . . . . . . . . Crush 5 | . 4 . 1 . . . . Escape Stasis 8 | . . . . 8 . . . Rewire . | . . . . . . . . Trap 1 | . . 1 . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / Min / *Sub) -10/Subcaves -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 3) 653 | -10/Materials | Discovered new exit (range 9) 789 | -10/Materials | Identified exit to Mines 845 | -10/Materials | Discovered new exit (range 13) 963 | -10/Materials | Entered Subcaves 970 | -10/Subcaves | Learned location of Storage (-7) 1403 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2062 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2199 | -10/Subcaves | Lost 4 parts (1p1n2w) 2400 | -10/Subcaves | Visited 4L-MR0's lab 2420 | -10/Subcaves | Found Powered Cannon 2496 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 2699 | -10/Subcaves | Core integrity fell below 50% 2743 | -10/Subcaves | Lost 3 parts (1p1n1w) 2756 | -10/Subcaves | Discovered new exit (range 6) 2877 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2880 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 3256 | -10/Subcaves | Build established: Scavenger-Mutant 3351 | -10/Subcaves | Core integrity fell below 20% 3362 | -10/Subcaves | Learned Materials terminal intel 3523 | -10/Subcaves | Entered Materials 3523 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 3524 | -8/Materials | Loaded intel: 12 terminal locations 3984 | -8/Materials | Build established: Scavenger-Tank 4176 | -8/Materials | Discovered new exit (range 14) 4478 | -8/Materials | Entered Factory 4478 | -7/Factory | Evolved 2 slots: Propulsion x2 4567 | -7/Factory | Build established: Scavenger-Skirmisher 5261 | -7/Factory | Discovered new exit (range 11) 5462 | -7/Factory | Identified exit to Factory 5607 | -7/Factory | Build established: Tank 5873 | -7/Factory | Garrison activated, responded to threat 6478 | -7/Factory | First assault squad dispatched 6520 | -7/Factory | Discovered new exit (range 4) 6550 | -7/Factory | Entered Lower Caves 6908 | -7/Lower Caves | Build established: Skirmisher 6925 | -7/Lower Caves | Learned location of Extension (-4) 7079 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7089 | -7/Lower Caves | Entered Zion 7123 | -6/Zion | System corruption cleaned by Quarantine Array 7336 | -6/Zion | Learned location of Armory (-3) 7414 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 7489 | -6/Zion | Learned location of Quarantine (-2) 7590 | -6/Zion | Found CR-A16's Pointy Stick 7673 | -6/Zion | Found Rocket Array 7797 | -6/Zion | Discovered new exit (range 12) 7928 | -6/Zion | Given the Hacking Drone Bay 8113 | -6/Zion | Met Imprinter 8182 | -6/Zion | Opened final containment barrier to the Deep Caves 8198 | -6/Zion | Discovered new exit (range 3) 8198 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 8200 | -6/Zion | Entered Deep Caves 8281 | -6/Deep Caves | Z-Facility disabled 8289 | -6/Deep Caves | Attacked by Z-Imprinter 8318 | -6/Deep Caves | Destroyed Z-Imprinter 8349 | -6/Deep Caves | Lost 4 parts (1p1u2w) 8501 | -6/Deep Caves | Build established: Tank 8588 | -6/Deep Caves | Discovered new exit (range 7) 8687 | -6/Deep Caves | Spotted Golem 8742 | -6/Deep Caves | Core integrity fell below 50% 8753 | -6/Deep Caves | Core integrity fell below 20% 8755 | -6/Deep Caves | Destroyed by Golem with Assembled Focal Cannon Last Messages --------------- 08705_ Golem Prototype Device integration complete. 08706_ Arm. Huge Wheel+ broken. 08706_ Overheating: Short circuit. 08707_ Gauss Rifle destroyed. 08707_ Hrd. Medium Armor Plating destroyed. 08707_ Missile Launcher+ destroyed. 08707_ Reflective Plating destroyed. 08713_ Hvy. Battle Rifle destroyed. 08713_ Reflective Plating destroyed. 08714_ Overheating: Imp. Terrain Scanner damaged (-12). 08714_ Overheating: Hcp. Storage Unit damaged (-223). 08714_ Overheating: Arm. Huge Wheel+ damaged (-162). 08721_ Arm. Huge Wheel+ destroyed. 08736_ System corrupted: Matter fused (-9). 08741_ Broken Arm. Huge Wheel+ destroyed. 08741_ Imp. Deuterium Engine destroyed. 08741_ Imp. Terrain Scanner destroyed. 08741_ Lgt. Treads destroyed. 08754_ Beamcaster destroyed. 08754_ Destroyed Beamcaster. Map ----- +----------------------------------------------------+ | ???????????? ] # ??????????## | | ?????????? ##????????## ### | | ????????? ] #???????## ## | | ????????# ] ??????## ### | | ????????# ! #????### ### | | ????????# ] ##??## | | ????????# ! M #??# | | ????????# ! g #??# ###### | | ????????# ! g #??# ###???## | | ????????# ! #?# ######????## | | ?????????" ! | #?# #??????????# | | ?????????" | | #?# #???????????# | | ?????????" h ! #?##???????????## | | ?????????" = | ##????????????## | | ????????"" ! !b!! ##??????????## | | ????????# #????????### | | ????????" #???????## | | ????????" ######### | | ????????" == = | | ????????""" | | ????????" ## | | ????????"" ####### #### | | ????????" #????## #??## | | ????????"" G ##?#### #???## | | ????????" #??# ##????### | | ????????" #### @ ##??# ##???????# | | ????????""" #????# #???########????????? | | ?????????" ??????#### # ##?#?????????????????? | | ?????????###??????????###?#????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 20 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Thermal Shield | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Remote Force Field | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Robot Schematics ------------------ G-50 Soldier | -6/Zion | Archive G-47 Trooper | -6/Zion | Archive S-27 Virus | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Missile Launcher | -7/Factory | Hacked Arm. Huge Wheel | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Mistaken Identity Challenges ------------ None Game ------ Seed PhasingAdvancedCore Manual? 0 Play Time 01:03:34 Cumulative 140.9 hours Start 2026.03.02 @ 12:30:05 End 2026.03.04 @ 16:54:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 87 Adventurer 4 Explorer 0 Win Type - Total 7 Types 7/0/0/0/0/0/0/0/0/0 Lore% 78 Gallery% 56 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a611853-440a-4618-a8af-d2d155543125