Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.15 @ 23:17:51 Player: KTG-V3 Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (234) 1170 Value Destroyed (7997) 7997 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (759) 759 TOTAL SCORE: 16626 Bonus ------- High Alert Combat Kills 372 Follower Combat Kills 87 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 249/300 Energy 98/100 System Corruption 28% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Advanced Myomer Leg > --- UTILITY (9) ------ Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Core Analyzer Core Analyzer Graphene Brace Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Microactuators Authchip [Armor] Nova Cannon Improved Grenade Launcher Power Sword Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Experimental Utility Shielding Improved Medium Armor Plating Experimental Thermal Shield > --- WEAPON ----------- Matter Neutralizer Thunder Hammer Lance Lance > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Flexi-carbon Leg Energy Well Microactuators Advanced Actuator Array Advanced Reaction Control System Medium Reactive Plating Graphene Brace Advanced Shield Generator Advanced Shield Generator Improved Force Field Hacking Suite Authchip [Device] Authchip [Armor] Improved Grenade Launcher Improved Remote Datajack Ionic Axe [Rating: 125] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Hover Unit Cooled Gravmag System Utility Microactuators Device Microactuators Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Heavy Pick Energy Gun Small Laser Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Power Sword Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Slots Evolved 14 | . . . . . 4 2 2 2 2 . . 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 1 1 1 . 1 . . . Utility 7 | . . . . . 3 1 1 1 1 . . . Weapon 2 | . . . . . . . . . . . . 2 Parts Attached 172 | 8 11 . . 1 21 22 31 19 6 1 26 26 Power 21 | 1 1 . . . 3 3 4 2 1 . 2 4 Engine 11 | 1 1 . . . 2 3 2 1 . . . 1 Core 5 | . . . . . 1 . 1 . 1 . 1 1 Reactor 5 | . . . . . . . 1 1 . . 1 2 Propulsion 44 | 2 1 . . . 8 7 5 3 2 . 9 7 Treads 13 | 2 1 . . . 8 1 . . . . . 1 Leg 27 | . . . . . . 6 5 3 2 . 8 3 Wheel . | . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . 1 3 Flight . | . . . . . . . . . . . . . Utility 79 | 3 5 . . . 5 8 20 9 3 . 14 12 Device 40 | 2 2 . . . 1 2 12 4 . . 11 6 Storage 8 | 1 2 . . . 2 . 1 1 . . . 1 Processor 10 | . . . . . . 1 . 2 1 . 3 3 Hackware 8 | . . . . . . 2 3 . 1 . . 2 Protection 13 | . 1 . . . 2 3 4 2 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 28 | 2 4 . . 1 5 4 2 5 . 1 1 3 Energy Gun 3 | 2 . . . . . . . . . . . 1 Energy Cannon 3 | . . . . . . . . 2 . 1 . . Ballistic Gun 2 | . 2 . . . . . . . . . . . Ballistic Cannon 4 | . 2 . . 1 . 1 . . . . . . Launcher 3 | . . . . . 3 . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 5 | . . . . . 2 2 . 1 . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 1 Piercing Weapon 5 | . . . . . . 1 2 2 . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 Unidentified Prototypes 13 | . . . . . 1 2 3 2 1 . 2 2 Corrupted Parts 3 | . . . . . . . 2 . . . . 1 System Corruption 23 | . . . . . . . 18 . . . . 5 Parts Lost 62 | . 1 . . . 6 2 7 . . 2 12 32 Power 10 | . . . . . 2 1 . . . 1 1 5 Propulsion 24 | . . . . . 2 . 3 . . 1 5 13 Utility 24 | . 1 . . . 2 1 4 . . . 6 10 Weapon 4 | . . . . . . . . . . . . 4 Highest Loss Streak 22 | . 1 . . . 2 2 2 . . 2 3 22 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 15 | 3 10 15 15 15 14 14 16 19 19 19 19 13 Power 1 | . 1 2 2 1 . . 1 . 1 1 1 1 Propulsion 2 | 2 3 4 3 3 1 3 1 2 1 . 1 . Utility 7 | . 2 5 5 5 5 6 9 11 11 11 10 9 Weapon 3 | . 2 4 4 4 5 3 3 3 4 4 4 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 46 | . 15 . 1 . 4 8 6 2 . . 2 8 Power 7 | . 2 . . . 1 . 3 . . . 1 . Propulsion 9 | . 5 . 1 . . . 1 1 . . . 1 Utility 13 | . 3 . . . . 3 1 1 . . . 5 Weapon 13 | . 5 . . . 3 3 1 . . . . 1 Tool/Special 4 | . . . . . . 2 . . . . 1 1 Average Slot Usage (%) 93 | . 99 100 100 100 87 91 93 99 97 91 93 79 Engine 6 | . 14 14 14 14 7 4 5 5 1 . 2 . Reactor 1 | . . . . . . . . 4 5 5 6 6 Treads 13 | . 27 28 28 28 26 22 . . . . . . Leg 15 | . . . . . . 6 32 28 31 27 26 19 Device 12 | . 13 14 14 14 17 4 11 16 15 13 16 8 Storage 7 | . 14 14 14 14 9 7 6 5 5 6 5 2 Processor 5 | . . . . . . 6 5 4 7 10 12 19 Hackware 3 | . . . . . . 6 7 5 5 5 2 . Protection 7 | . . . . . 6 11 7 10 10 8 7 4 Energy Gun 1 | . 15 . . . . . . . . . . . Ballistic Gun 1 | . 9 . . . . . . . . . . . Ballistic Cannon 2 | . 3 28 28 28 3 1 . . . . . . Impact Weapon 4 | . . . . . 13 9 3 . . . . 2 Piercing Weapon 5 | . . . . . . 4 8 10 9 6 9 6 Peak Build Rating 125 | 7 9 9 9 10 27 49 71 85 98 99 114 125 Average Rating 50 | 4 7 9 8 9 21 41 64 81 92 91 102 93 On Entrance 42 | . 7 9 9 9 10 26 49 71 82 97 77 108 Avg Prop Armor Cover (%) 1 | . . . . . . 2 . . . . . 9 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 107 | 13 32 32 32 33 48 64 85 101 97 100 99 107 Greatest Support 140 | 40 40 40 40 40 64 77 91 86 106 106 140 130 Greatest Overweight (x) 27 | . . . . . 1 . 1 1 . 1 1 27 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 Average Capacity 16 | 6 10 15 15 15 15 15 17 20 20 20 20 15 Most Carried 20 | 6 15 15 15 15 15 15 20 20 20 20 20 19 Average Carried 15 | 3 10 15 14 14 14 14 16 19 19 19 19 13 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 5 Final Carried 20 | 6 15 15 15 15 15 12 20 20 19 20 18 5 Class Distribution -------------------- 52% | Mutant 17% | Scavenger-Gladiator 15% | Gladiator 7% | Scientist-Gladiator 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Gladiator | -6/Factory Gladiator | -5/Factory Scavenger-Gladiator | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Gladiator | -4/Factory Scavenger-Gladiator | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Matter Collected 4166 | 280 451 . 76 116 523 452 713 407 82 . 703 363 Remotely 80 | 80 . . . . . . . . . . . . Salvage Created 9946 | 81 931 . . 94 1998 875 1901 1065 311 . 1829 861 Parts 471 | 3 65 . . 8 61 45 86 58 14 . 81 50 Haulers Intercepted 9 | . 2 . . . 4 1 1 . . . 1 . Recyclers Shooed 5 | . 1 . . . 2 . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Combat Hostiles Destroyed 157 | . 17 . . 5 43 13 32 11 2 . 21 13 Melee 83 | . . . . . 12 9 25 11 2 . 11 13 Guns 17 | . 17 . . . . . . . . . . . Cannons 8 | . . . . 5 2 1 . . . . . . AOE 24 | . . . . . 12 2 1 . . . 9 . Classes Destroyed 16 | 2 7 . . . 5 1 . . . . . 1 Worker 18 | . 2 . . . 4 4 2 1 1 . 1 3 Builder 11 | . 1 . . . 4 2 2 1 . . 1 . Tunneler 6 | 1 . . . . 1 2 . . 1 . . 1 Hauler 9 | . 2 . . . 4 1 1 . . . 1 . Recycler 19 | 1 2 . . . 3 3 1 3 1 . 5 . Mechanic 2 | . . . . . 1 . 1 . . . . . Operator 4 | . 1 . . . . . 1 . . . 1 1 Watcher 8 | . 2 . . . 1 . 3 . . . 2 . Swarmer 40 | . 6 . . 3 7 3 8 . . . 9 4 Grunt 66 | . 11 . . 2 26 5 10 3 1 . 6 2 Brawler 1 | . . . . . 1 . . . . . . . Duelist 1 | . . . . . . . . . . . . 1 Protector 1 | . . . . . 1 . . . . . . . Sentry 19 | . . . . . 7 2 5 2 1 . 1 1 Hunter 5 | . . . . . 1 . 2 . . . 2 . Programmer 24 | . . . . . . 3 7 6 . . 3 5 Best Kill Streak 11 | 1 5 . . 3 11 5 4 3 2 . 11 5 Combat Bots Only 8 | . 4 . . 3 8 4 4 3 1 . 8 5 Max Kills in Single Turn 3 | 1 2 . . 1 3 1 1 1 1 . 3 2 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 3 | . . . . . 3 1 1 . . . 3 . Melee 2 | . . . . . 1 1 1 1 1 . 1 2 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Hostile Shots Fired 1398 | . 52 . . 15 170 128 293 82 4 3 174 477 Missed 449 | . 14 . . 4 39 46 81 21 2 1 50 191 Hits 949 | . 38 . . 11 131 82 212 61 2 2 124 286 Melee 5 | . . . . . 2 . . . . 2 . 1 Projectile 944 | . 38 . . 11 129 82 212 61 2 . 124 285 AOE 1 | . . . . . 1 . . . . . . . Critical Strikes 40 | . . . . . 2 . 9 6 . 2 5 16 Actively Blocked 4 | . . . . . . . . . . . . 4 Part Disruptions 2 | . . . . . . . 1 1 . . . . Damage Taken 13043 | . 369 . . 110 1999 851 1981 663 21 51 1759 5239 Core 2168 | . 48 . . 21 277 121 194 30 10 . 136 1331 Absorbed by Shields 2396 | . . . . . . 4 612 698 23 53 484 522 Redirected to Shielding 152 | . . . . . . . . . . . 10 142 Ignored by Resistances 11 | . . . . . . . . 11 . . . . Regen/Repaired (Parts) 1226 | . 95 . . . 330 160 191 185 . . . 265 Core Remaining (%) 80 | 100 . . . 72 49 82 77 97 . . 87 . Volleys Fired 119 | 4 62 . . 7 16 2 4 6 . 2 15 1 Largest 2 | 2 2 . . 2 2 1 1 1 . 1 1 1 Hottest 105 | 80 80 . . 60 66 36 36 85 . 105 105 105 Shots Fired 204 | 8 124 . . 14 27 3 4 6 . 3 14 1 Gun 132 | 8 124 . . . . . . . . . . . Cannon 38 | . . . . 14 10 1 . 6 . 3 3 1 Launcher 34 | . . . . . 17 2 4 . . . 11 . Special . | . . . . . . . . . . . . . Kinetic 79 | . 54 . . 14 10 1 . . . . . . Thermal 91 | 8 70 . . . . . . 6 . 3 3 1 Explosive 34 | . . . . . 17 2 4 . . . 11 . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 12 | 5 9 . . 3 5 . 9 10 . . 12 . Robot Miss Streak 5 | 1 5 . . 2 3 . . . . . 3 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . 4 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 531 | 6 72 . . 7 109 40 120 52 8 . 60 57 Core Hits 254 | 3 40 . . 5 51 16 42 25 4 . 42 26 Critical Kills 10 | . . . . . 3 4 2 . . . . 1 Critical Parts Destroyed 37 | . 1 . . . 20 7 7 . . . 2 . Critical Strikes 76 | . 1 . . . 25 12 19 4 4 . 8 3 Destroy 1 | . 1 . . . . . . . . . . . Blast 1 | . . . . . 1 . . . . . . . Smash 47 | . . . . . 24 11 9 . . . 2 1 Impale 27 | . . . . . . 1 10 4 4 . 6 2 Melee Attacks 766 | . . . . . 157 99 241 72 21 . 83 93 Impact 282 | . . . . . 157 65 47 . . . 3 10 Slashing 5 | . . . . . . . . . . . . 5 Piercing 478 | . . . . . . 34 194 72 21 . 80 77 Sneak Attacks 75 | . . . . . 17 14 17 5 5 . 11 6 Combat Hostiles 5 | . . . . . 1 . 4 . . . . . Follow-up Attacks 65 | . . . . . 16 2 20 8 1 . 6 12 Damage Inflicted 23810 | 65 913 . . 139 6586 2365 5170 1994 465 . 3586 2527 Guns 978 | 65 913 . . . . . . . . . . . Cannons 270 | . . . . 139 101 . . 30 . . . . Explosions 2993 | . . . . . 1559 288 180 . . . 966 . Melee 19556 | . . . . . 4926 2077 4990 1964 465 . 2620 2514 Ramming 13 | . . . . . . . . . . . . 13 Kinetic 697 | . 457 . . 139 101 . . . . . . . Thermal 551 | 65 456 . . . . . . 30 . . . . Explosive 2993 | . . . . . 1559 288 180 . . . 966 . Electromagnetic . | . . . . . . . . . . . . . Impact 8773 | . . . . . 4926 1622 1778 . . . 195 252 Slashing 210 | . . . . . . . . . . . . 210 Piercing 10573 | . . . . . . 455 3212 1964 465 . 2425 2052 Highest Corruption 28 | . . . . . 4 3 10 6 . 17 20 28 Average Corruption 6 | . . . . . 4 2 6 3 . 10 18 10 Corruption Purged 22 | . . . . . . . 16 6 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 236 | . . . . . 30 36 58 23 . 6 56 27 Message Errors 68 | . . . . . 15 8 24 4 . 3 9 5 Matter Fused 51 | . . . . . 5 8 11 7 . 1 15 4 Heat Flow Errors 22 | . . . . . 4 8 4 1 . . 4 1 Energy Discharges 27 | . . . . . 1 2 8 3 . . 6 7 Parts Rejected 5 | . . . . . . . 1 . . . 2 2 Parts Fused 4 | . . . . . . 1 . 1 . . 2 . Data Loss (minor) 26 | . . . . . . 3 6 4 . 1 10 2 Data Loss (major) 19 | . . . . . 5 4 4 1 . . 3 2 Misfires 2 | . . . . . . 1 . . . 1 . . Alerts 5 | . . . . . . 1 . 2 . . 2 . Misdirections 6 | . . . . . . . . . . . 2 4 Weapon Failures 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 5060 | . . . . . 1822 844 1276 128 236 . 408 346 Projectiles . | . . . . . . . . . . . . . Explosions 128 | . . . . . 1 46 . . . . 81 . Melee 4932 | . . . . . 1821 798 1276 128 236 . 327 346 Knockbacks 30 | . . . . . 14 4 9 . . . 3 . Impact 27 | . . . . . 13 3 9 . . . 2 . Kinetic 1 | . . . . . 1 . . . . . . . Secondary 2 | . . . . . . 1 . . . . 1 . Self-Inflicted Damage 133 | . . . . . 38 . . . . . 89 6 Shots 6 | . . . . . 2 . . . . . 4 . Rammed 2 | . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 275 | 54 126 . . . 235 228 275 153 . 200 172 101 Average Temperature 67 | 25 36 . . . 105 87 109 49 . 110 58 37 Received Heat Transfer 2184 | . 150 . . 48 783 145 486 57 4 . 302 209 Effects 1 | . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 36 | . . . . . 22 4 9 . . . 1 . Combat Hostiles 25 | . . . . . 17 1 6 . . . 1 . Parts Fried 55 | . . . . . 34 8 11 . . . 2 . Impact Corruptions 115 | . . . . . 69 18 24 . . . 2 2 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | 2 1 . . . . . . . . . . . Heat Transferred 1237 | 150 1050 . . . . . . 37 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Maximum Alert Level 2 | . . . . . 2 1 2 1 . . 1 1 Low Security (%) 70 | 100 100 100 . 100 29 92 51 90 100 100 44 98 Level 1 14 | . . . . . 36 7 6 9 . . 55 1 Level 2 14 | . . . . . 33 . 42 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 670 | 5 196 55 . 115 670 304 621 299 34 6 331 206 Initial 304 | . . 55 . . 21 304 88 299 25 . . 121 Average 164 | . 66 21 . 72 300 96 271 90 6 . 167 101 Influence Increases 5900 | 10 533 . . 135 1437 621 1227 368 107 6 757 699 Destroy 0b10 Robot/C 3180 | . 340 . . 120 860 280 640 220 40 . 420 260 Destroy 0b10 Robot/NC 390 | 10 50 . . . 95 60 55 25 15 . 55 25 Destroy Leader 714 | . 78 . . 10 170 82 188 60 10 . 66 50 Allied During Kill 13 | . . . . 5 4 4 . . . . . . Successful Hack 253 | . 20 . . . 23 48 133 . 24 . 5 . Select Force Hacks 30 | . 30 . . . . . . . . . . . Disable Machine 210 | . . . . . 60 30 30 45 . . 30 15 Destroy Structure 405 | . . . . . 75 42 76 18 18 6 136 34 Partial Spotted 45 | . . . . . 15 . 15 . . . . 15 Lose Combat Pursuer 660 | . 15 . . . 135 75 90 . . . 45 300 Influence Decreases 5798 | 10 391 142 . 80 822 1109 797 926 161 6 525 829 Entered New Map 1034 | . . 87 . . 34 366 94 313 29 . . 111 Time Decay 3959 | 10 381 55 . 80 558 663 633 613 132 6 395 433 Lost Part 555 | . 10 . . . 60 20 70 . . . 110 285 Lost Ally 100 | . . . . . 20 60 . . . . 20 . Purge Threat 150 | . . . . . 150 . . . . . . . Squads Dispatched 54 | . 5 . . . 7 9 14 5 1 . 7 6 Investigation 17 | . 3 . . . 4 3 3 . . . 2 2 Extermination 22 | . . . . . . 5 7 4 1 . 2 3 Reinforcement 14 | . 2 . . . 2 1 4 1 . . 3 1 Assault 1 | . . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 1 1 . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Distress Signals 16 | . 1 . . . 8 . . . . . 2 5 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 278 | . 28 . . 7 64 19 50 15 1 5 29 60 Peak Tracking Total 18 | . 5 . . 3 8 3 4 3 1 5 5 18 Tactical Retreats 27 | . 1 . . . 5 2 6 . . . 3 10 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Traps Triggered 14 | . 2 . . . 3 . 2 3 1 . 1 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Machines Disabled 14 | . . . . . 4 2 2 3 . . 2 1 Max in Single Turn 1 | . . . . . 1 1 1 1 . . 1 1 Garrison Access 3 | . . . . . . 1 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Machines Accessed 84 | . 8 . 2 . 13 16 21 8 6 . 6 4 Terminals 41 | . 5 . . . 7 4 13 3 3 . 5 1 Fabricators 8 | . . . . . . 4 2 . 1 . . 1 Repair Stations 12 | . 1 . . . 2 2 3 2 . . . 2 Recycling Units 7 | . 2 . . . 2 1 . 1 . . 1 . Scanalyzers 8 | . . . . . 1 4 1 1 1 . . . Garrison Access 6 | . . . . . 1 1 2 1 1 . . . Total Hacks 219 | . 17 . 5 . 38 52 47 19 13 . 19 9 Successful 116 | . 11 . 5 . 20 37 24 6 6 . 3 4 Failed 102 | . 6 . . . 18 15 23 13 6 . 16 5 Catastrophic 21 | . 2 . . . 4 . 6 3 3 . 2 1 Database Lockouts 1 | . . . . . . . . . 1 . . . Manual 77 | . 10 . 1 . 18 7 18 5 3 . 10 5 Terminals 113 | . 11 . . . 26 7 34 8 8 . 17 2 Fabricators 18 | . . . . . . 10 3 . 2 . . 3 Repair Stations 30 | . 3 . . . 4 7 4 8 . . . 4 Recycling Units 11 | . 3 . . . 3 2 . 1 . . 2 . Scanalyzers 33 | . . . . . 3 25 2 1 2 . . . Garrison Access 9 | . . . . . 2 1 4 1 1 . . . Terminal Hacks 39 | . 5 . 5 . 10 2 13 1 2 . 1 . Record 4 | . . . 4 . . . . . . . . . Part Schematic 3 | . 1 . . . 1 . 1 . . . . . Robot Schematic 1 | . . . . . . . 1 . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . . . Branch Access Points 5 | . . . . . 1 1 1 1 1 . . . Emergency Access Points 2 | . . . . . . . 1 . 1 . . . Terminal Index 1 | . . . . . . . 1 . . . . . Repair Station Index 1 | . . . . . . . 1 . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . Alert Level 1 | . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . Locate Traps 9 | . 2 . . . 3 . 3 . . . 1 . Maintenance Status 1 | . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . Zone Layout 3 | . . . . . 1 . 2 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks 10 | . . . . . . 4 2 . 2 . . 2 Network Status 2 | . . . . . . 1 1 . . . . . Load Schematic 6 | . . . . . . 3 1 . 1 . . 1 Build 2 | . . . . . . . . . 1 . . 1 Repair Station Hacks 17 | . 2 . . . 4 5 2 4 . . . . Scan Component 9 | . 1 . . . 2 3 1 2 . . . . Repair 8 | . 1 . . . 2 2 1 2 . . . . Recycling Unit Hacks 4 | . 2 . . . 1 . . . . . 1 . Retrieve Components 4 | . 2 . . . 1 . . . . . 1 . Scanalyzer 26 | . . . . . 3 20 2 . 1 . . . Insert Component 9 | . . . . . 2 6 1 . . . . . Analyze 10 | . . . . . 1 8 1 . . . . . Retrieve Study 7 | . . . . . . 6 . . 1 . . . Garrison Access Hacks 3 | . . . . . . 1 1 1 . . . . Seal Access 3 | . . . . . . 1 1 1 . . . . Unauthorized Hacks 17 | . 2 . . . 2 5 4 . 1 . 1 2 Terminals 8 | . 1 . . . 2 1 2 . 1 . 1 . Assimilate 1 | . . . . . . . 1 . . . . . Botnet 7 | . 1 . . . 2 1 1 . 1 . 1 . Fabricators 5 | . . . . . . 4 1 . . . . . Liberate 1 | . . . . . . 1 . . . . . . Recompile 4 | . . . . . . 3 1 . . . . . Repair Stations 3 | . . . . . . . 1 . . . . 2 Patch 3 | . . . . . . . 1 . . . . 2 Recycling Units 1 | . 1 . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . Used 1 | . . . . . . . 1 . . . . . Hacking Detections 69 | . 8 . . . 10 14 17 7 4 . 6 3 Full Trace Events 5 | . . . . . 2 . 1 . . . 2 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . 1 . . . Time 38 | . . . . . . . . . 38 . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 11 | . 1 . . . 2 6 2 . . . . . Parts Built 2 | . . . . . . . . . . . . 2 Authchips 1 | . . . . . . . . . . . . 1 Time 42 | . . . . . . . . . . . . 42 Total Part Build Rating 8 | . . . . . . . . . . . . 8 Part Studies Acquired 7 | . . . . . . 6 . . 1 . . . Parts Repaired 8 | . 1 . . . 2 2 1 2 . . . . Time 363 | . 26 . . . 64 105 38 130 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 29 | . 10 . . . 9 . . . . . 10 . Parts Scanalyzed 8 | . . . . . 1 6 1 . . . . . Part Schematics Acquired 8 | . . . . . 1 6 1 . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 no_distress 1 | . . . . . . . . . . . . 1 Relay Couplers Released 3 | . . . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Total Allies 5 | . . . . 1 . 3 1 . . . . . Largest Group 3 | . . . . 1 1 3 1 . . . . . Highest-Rated Group 48 | . . . . 31 28 48 26 . . . . . Highest-Rated Ally 31 | . . . . 31 28 16 26 . . . . . Total Orders 2 | . . . . . . . . . . . 2 . EXPLORE 2 | . . . . . . . . . . . 2 . Ally Attacks 24 | . . . . 4 7 13 . . . . . . Total Damage 295 | . . . . 63 104 128 . . . . . . Kills 3 | . . . . 1 1 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Active Infowar (turns) 12823 | 13 2110 167 740 150 3110 2624 3359 1 . . . 549 Terrain 1269 | . . . . . . . 720 . . . . 549 Traps 1 | . . . . . . . 1 . . . . . Seismic 6857 | 13 2110 167 740 150 3110 567 . . . . . . Machine Analysis 5955 | . . . . . . 2596 3359 . . . . . ECM 2 | . . . . . . . 1 1 . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . Drone Launches 2 | . . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Turns Passed 18705 | 94 2248 167 740 176 3110 3025 3772 2244 516 152 1345 1116 Spaces Moved 10191 | 43 913 105 462 91 1202 1454 2534 983 413 122 872 997 Core 377 | 4 . . . . . . . . . . . 373 Treads 4258 | 39 913 105 462 91 1202 1446 . . . . . . Legs 5417 | . . . . . . 8 2534 983 413 122 872 485 Wheels . | . . . . . . . . . . . . . Hover 139 | . . . . . . . . . . . . 139 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 153 107 107 111 107 107 108 50 Average Speed 136 | 149 160 160 160 160 160 166 111 180 111 108 113 83 Slowest Speed 1400 | 160 160 160 160 160 245 170 185 184 115 180 185 1400 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 44 | 5 98 18 72 17 84 33 71 25 15 68 27 44 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 4 | . 1 1 1 1 . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 1 | . . . . 1 . . . . . . . . Spaces Dug 187 | . . . . . 34 42 61 7 9 1 17 16 Terrain Destroyed 305 | . . . . . 71 42 79 10 9 3 74 17 Melee 163 | . . . . . 22 42 61 5 9 . 8 16 Projectile 11 | . . . . . . . . 5 . 3 2 1 AOE 131 | . . . . . 49 . 18 . . . 64 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Total 13843 | 61 1581 104 463 106 2089 1904 3179 1398 456 139 1141 1222 Wait 2289 | . 540 . . . 673 285 313 285 9 9 96 79 Move 10180 | 42 912 104 461 90 1201 1453 2533 982 413 121 871 997 Hop . | . . . . . . . . . . . . . Pick Up 117 | 6 23 . 1 1 13 18 23 6 3 1 10 12 Fast Attach 121 | 8 5 . . 1 9 8 31 16 2 1 23 17 Attach 49 | . 1 . . 1 6 6 5 2 2 2 8 16 Detach 8 | . . . . . . . . 2 . 2 1 3 Swap 136 | . 16 . . 4 19 14 30 15 5 1 23 9 Drop 166 | 1 22 . 1 2 19 28 34 22 6 . 19 12 Fire 119 | 4 62 . . 7 16 2 4 6 . 2 15 1 Melee 651 | . . . . . 133 90 203 62 16 . 75 72 Ram 4 | . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . 3 . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / Ext x2) -4/Factory (discovered 2 exits: Upp x2) -4/Waste -4/Factory (discovered 3 exits: *Res x3) -3/Research (discovered 3 exits: *Arm / *Qua x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 1147 | -10/Materials | Discovered new exit (range 15) 1241 | -10/Materials | Discovered new exit (range 13) 1497 | -10/Materials | Discovered new exit (range 16) 1865 | -10/Materials | Discovered new exit (range 14) 1915 | -10/Materials | Repaired Lgt. Treads 2343 | -10/Materials | Entered Mines 2455 | -10/Mines | Learned location of Storage (-8) 2502 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2502 | -10/Mines | Discovered new exit (range 5) 2510 | -10/Mines | Entered Exiles 2534 | -10/Exiles | Discovered new exit (range 15) 2584 | -10/Exiles | Met 8R-AWN 2610 | -10/Exiles | Met EX-HEX 2656 | -10/Exiles | Met EX-BIN 2686 | -10/Exiles | Aligned with FarCom system 2688 | -10/Exiles | Given EX-Vault access code 2725 | -10/Exiles | Opened EX-Vault 2766 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2810 | -10/Exiles | Met EX-DEC 2923 | -10/Exiles | Learned location of Zion (-7) 3084 | -10/Exiles | Found Skeleton Box 3226 | -10/Exiles | Discovered new exit (range 14) 3250 | -10/Exiles | Left Exiles lab with Skeleton Box 3250 | -10/Exiles | Entered Mines 3262 | -9/Mines | Escorted by a lone wolf Derelict 3333 | -9/Mines | Discovered new exit (range 8) 3389 | -9/Mines | Learned 2 Materials zone layouts 3426 | -9/Mines | Entered Materials 3426 | -8/Materials | Accompanied by 1 ally 3426 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3427 | -8/Materials | Identified exit to Storage 4239 | -8/Materials | Discovered new exit (range 10) 4958 | -8/Materials | Repaired Lgt. Armor Plating? 5610 | -8/Materials | Discovered new exit (range 3) 6077 | -8/Materials | Discovered new exit (range 3) 6148 | -8/Materials | Repaired Arm. Treads 6226 | -8/Materials | First assault squad dispatched 6320 | -8/Materials | Destroyed 8 combat bots 6420 | -8/Materials | Core integrity fell below 50% 6536 | -8/Materials | Entered Factory 6536 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7014 | -7/Factory | Discovered new exit (range 16) 7201 | -7/Factory | Identified exit to Lower Caves 8407 | -7/Factory | Discovered new exit (range 15) 8611 | -7/Factory | Repaired Hrd. Heavy Armor Plating 8672 | -7/Factory | Repaired Broken Power Maul 9561 | -7/Factory | Entered another Factory area 9561 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9595 | -6/Factory | Identified exit to Lower Caves 10015 | -6/Factory | Repaired Hrd. Medium Armor Plating 10030 | -6/Factory | Build established: Hacker-Mutant 10807 | -6/Factory | Build established: Scientist-Gladiator 11436 | -6/Factory | Build established: Gladiator 11722 | -6/Factory | System corruption reached 10% 11782 | -6/Factory | Build established: Scientist-Gladiator 12487 | -6/Factory | Build established: Gladiator 13277 | -6/Factory | Discovered new exit (range 7) 13333 | -6/Factory | Entered another Factory area 13333 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13539 | -5/Factory | Repaired Flexi-carbon Leg 13621 | -5/Factory | Repaired F-cell Engine 13796 | -5/Factory | Discovered new exit (range 11) 14105 | -5/Factory | Discovered new exit (range 16) 14116 | -5/Factory | Identified exit to Upper Caves 14116 | -5/Factory | Identified exit to Extension 14955 | -5/Factory | Build established: Scavenger-Gladiator 15026 | -5/Factory | Discovered new exit (range 4) 15577 | -5/Factory | Entered another Factory area 15577 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15827 | -4/Factory | Identified exit to Upper Caves 15999 | -4/Factory | Central database locked down 16093 | -4/Factory | Sucked down chute 16093 | -4/Factory | Entered Waste 16108 | -4/Waste | EMP discharged 16119 | -4/Waste | Spotted C-40 Crusher 16145 | -4/Waste | Spotted C-40 Crusher 16176 | -4/Waste | Spotted C-40 Crusher 16176 | -4/Waste | Spotted C-40 Crusher 16182 | -4/Waste | Spotted C-40 Crusher 16186 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16195 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16208 | -4/Waste | EMP discharged 16208 | -4/Waste | System corruption reached 10% 16220 | -4/Waste | Spotted C-40 Crusher 16235 | -4/Waste | Discovered new exit (range 10) 16245 | -4/Waste | Entered Factory 16427 | -4/Factory | Spotted B-86 Titan 16657 | -4/Factory | Lost 3 parts (1n2u) 16897 | -4/Factory | Destroyed 8 combat bots 16900 | -4/Factory | Lost 3 parts (1n2u) 17058 | -4/Factory | Discovered new exit (range 14) 17353 | -4/Factory | Discovered new exit (range 50) 17357 | -4/Factory | Discovered new exit (range 34) 17590 | -4/Factory | Entered Research 17590 | -3/Research | Evolved 2 slots: Weapon x2 17864 | -3/Research | Found Prototype Device 17864 | -3/Research | Identified Exp. Thermal Shield 17914 | -3/Research | Fabricated Microactuators? 18079 | -3/Research | Discovered new exit (range 14) 18334 | -3/Research | System corruption reached 10% 18406 | -3/Research | Spotted B-86 Titan 18423 | -3/Research | Core integrity fell below 50% 18446 | -3/Research | Lost 22 parts (4p7n8u3w) 18526 | -3/Research | Discovered new exit (range 11) 18535 | -3/Research | Identified exit to Quarantine 18561 | -3/Research | Lost 5 parts (1p2n1u1w) 18587 | -3/Research | Discovered new exit (range 16) 18596 | -3/Research | Identified exit to Armory 18648 | -3/Research | Lost 4 parts (3n1u) 18654 | -3/Research | Core integrity fell below 20% 18703 | -3/Research | Spotted B-86 Titan 18706 | -3/Research | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 18617_ Penetrated by Slug. 18617_ Antigrav System destroyed. 18617_ Slug penetrates Wall. 18617_ Penetrated by Slug. 18617_ Adv. Heavy Treads destroyed. 18620_ Slug penetrates R-10 Processor. 18620_ Slug penetrates Wall. 18625_ System corrupted: Graphene Brace rejected. 18625_ Acquired Graphene Brace. 18626_ K-01 Serf destroyed. 18629_ K-01 Serf collects debris. 18634_ Acquired Nova Cannon. 18636_ P-80 Master resets T-07 Excavator, system corruption cleaned. 18641_ System corrupted: Substantial component data lost. 18659_ System corrupted: Heat flow error (+147). 18680_ Door malfunctions. 18685_ Slammed into A-15 Conveyor. 18691_ Slug penetrates Wall. 18703_ W-44 Eye sends out distress signal. 18704_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ???????????????????????????????????????????????? ? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? #???????????????????????? | | ??????????????????#"""? #???????????????????????? | | ?????????????????##"T"# h#???????????????????????? | | ????????????###??# h #???????????????????????? | | ???????????? ?# #???????????????????????? | | ???????????? ?# #???????????????????????? | | ????????????? # == #???????????????????????? | | ??????????????? # == #???????????????????????? | | ???????????????? ss = =#???????????????????????? | | ?????????????????#s #??????"????????????????? | | ?????????????????#ss #????"""????????????????? | | ?????????????????# w#???""??????????????????? | | ?????????????????# ]! ###/##??????C???????????? | | ?????????????????# ]! ####???????????????? | | ?????????????????# ]! @% +?????????????? | | ?????????????????# #;BB;#########???????????????? | | ?????????????????# ##BB#????????????????????????? | | ?????????????????# ######???????????????????????? | | ?????????????????# #???????????????????????? | | ?????????????????# #???######??????????????? | | ?????????????????###### #?? #??????????????? | | ??????????????????????# #? #??????????????? | | ????????? ########## p# #??????????????? | | ????????? g p# #??????????????? | | ????????? H p #??????????????? | | ????????? ! #######+## # #??????????????? | | ??????????????# ?# # #??????????????? | | ??????????????# # # p #??????????????? | | ??????????????# # + ! #??????????????? | | ??????????????# + ####n#####??????????????? | | ??????????????#########+###?# #??????????????????? | | ????????????????# Y #?# #??????????????????? | | ????????????????# #?# #??????????????????? | | ????????????????#""" #?# #???#########?????? | | ????????????????#"""" ### #???# #?????? | | ????????????????#"""" + #???# #?????? | | ????????????????# """ ### #???# #?????# | | ????????????????# ### ###?# #?????# | | ????????????????# # #?# #?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 35 Energy Capacity 1000 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 825 Resistance: TH 10 Resistance: EM 25 Utility Shielding 90 Melee Speed Boost 40 Phase Shifting 15 Evasion (%) 70 Melee Accuracy 16 Core Analysis 9 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 12 Authchip Count 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Utility Shielding | -8/Materials | Hacked Aluminum Leg | -8/Materials | Scanalyzed Hardlight Generator | -7/Factory | Scanalyzed Carbon-fiber Leg | -7/Factory | Scanalyzed Power Maul | -7/Factory | Scanalyzed Adv. Terrain Scan Processor | -7/Factory | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed Lgt. Ion Engine | -7/Factory | Scanalyzed Powered Armor | -6/Factory | Hacked Microactuators | -6/Factory | Scanalyzed Robot Schematics ------------------ M-28 Smith | -6/Factory | Hacked Fabricated ------------ Microactuators | x2 | -3/Research | Authchip Repaired ---------- Lgt. Treads | 32% | -10/Materials Lgt. Armor Plating | 2% | -8/Materials Arm. Treads | 19% | -8/Materials Hrd. Heavy Armor Plating | 73% | -7/Factory Power Maul | 99% | -7/Factory | Broken Hrd. Medium Armor Plating | 66% | -6/Factory Flexi-carbon Leg | 26% | -5/Factory F-cell Engine | 36% | -5/Factory Studied --------- Imp. Carbon-fiber Leg | -7/Factory | Hacked Power Maul | -7/Factory | Hacked Spear | -7/Factory | Hacked Carbon-fiber Leg | -7/Factory | Hacked Imp. Titanium Leg | -7/Factory | Hacked Powered Hammer | -7/Factory | Hacked Flexi-carbon Leg | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Bending The Rules Botjacking DATA ERROR: Steam Global Achievement% Deductive Reasoning Ew, Corruption For Emergencies Only Ghost 'Em Hammer Time Hydra I Laugh At Your Crits Item+ Junior Dev Network Effect Official Business Organ Harvest Overwhelming Sixth Sense That Tickles There's More Where That Came From Throw Away The Key Tune-up We Love MA Challenges ------------ None Game ------ Seed SalvageWardroneInverter Manual? 0 Play Time 02:15:10 Cumulative 307.2 hours Start 2025.09.13 @ 01:23:12 End 2025.09.15 @ 23:17:51 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 78 Adventurer 1 Explorer 0 Win Type - Total 27 Types 6/4/7/0/0/0/9/0/0/1 Lore% 64 Gallery% 74 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06cab392-3bf3-41ca-8df0-5bf0a3d36613