Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 21:35:25 Player: jihakuz Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (403) 403 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 873 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 272/300 Energy 97/100 System Corruption 0% Temperature Cool (14) Movement Walking (190) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Light Ion Engine Flight Unit Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Medium Matter Pod Targeting Computer > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Medium Laser [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Targeting Computer Storage Large Storage Unit Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 5 17 1 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 8 | 2 6 . Treads . | . . . Leg 4 | . 4 . Wheel 3 | 2 1 . Hover . | . . . Flight 1 | . 1 . Utility 3 | . 3 . Device . | . . . Storage 2 | . 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 6 1 Energy Gun 4 | 1 2 1 Energy Cannon . | . . . Ballistic Gun 3 | 1 2 . Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 4 3 Power 1 | . 1 . Propulsion 3 | . 2 1 Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Slot Usage (%) 86 | . 89 71 Engine 6 | . 7 . Leg 19 | . 17 26 Wheel 8 | . 9 . Storage 12 | . 12 14 Processor 13 | . 13 14 Energy Gun 14 | . 14 15 Ballistic Gun 5 | . 6 . Launcher 5 | . 6 . Naked Turns . | . . . Heaviest Build 29 | 7 29 23 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 5 15 15 Average Capacity 12 | 5 13 15 Most Carried 7 | 5 7 5 Average Carried 5 | 2 5 4 Final Capacity 15 | 5 15 15 Final Carried 5 | 3 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 529 | 268 261 . Remotely . | . . . Salvage Created 328 | 30 298 . Parts 28 | 1 27 . Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 12 | 1 11 . Guns 5 | 1 4 . AOE 7 | . 7 . Classes Destroyed 4 | 1 3 . Builder 1 | . 1 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 9 | 1 8 . Best Kill Streak 5 | 1 5 . Combat Bots Only 4 | 1 4 . Max Kills in Single Turn 2 | 1 2 . Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 90 | 7 66 17 Missed 20 | . 16 4 Damage Taken 952 | 74 700 178 Core 257 | 20 159 78 Absorbed by Shields . | . . . Core Remaining (%) 92 | 92 . . Volleys Fired 39 | 6 23 10 Largest 2 | 2 2 2 Hottest 90 | 70 90 90 Shots Fired 71 | 12 46 13 Gun 64 | 12 39 13 Cannon . | . . . Launcher 7 | . 7 . Special . | . . . Kinetic 22 | 6 16 . Thermal 42 | 6 23 13 Explosive 7 | . 7 . Electromagnetic . | . . . Robot Hit Streak 6 | 4 5 6 Robot Miss Streak 3 | 3 3 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 44 | 6 30 8 Core Hits 30 | 2 26 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1012 | 75 843 94 Guns 484 | 75 315 94 Cannons . | . . . Explosions 512 | . 512 . Melee . | . . . Ramming 16 | . 16 . Kinetic 167 | 37 130 . Thermal 317 | 38 185 94 Explosive 512 | . 512 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 15 | . 15 . Projectiles . | . . . Explosions 15 | . 15 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 120 | . 120 . Shots 5 | . 5 . Rammed . | . . . Targets Rammed 5 | . 5 . Kicked 5 | . 5 . Crushed . | . . . Highest Temperature 81 | 81 79 78 Average Temperature 35 | 37 34 34 Received Heat Transfer 429 | 42 285 102 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1038 | 111 691 236 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 250 | 20 250 62 Initial 62 | . 13 62 Average 98 | 1 117 59 Maximum Alert Level 1 | . 1 . Low Security (%) 74 | 100 67 100 Level 1 25 | . 32 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | 1 20 2 Peak Tracking Total 6 | 1 6 2 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 13 . Successful 7 | . 7 . Failed 6 | . 6 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Emergency Access Points 1 | . 1 . Investigation Status 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 4 | . 4 . Recycle Component 2 | . 2 . Process 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 2 | . 2 . Recycled Matter 39 | . 39 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1223 | 116 945 162 Spaces Moved 802 | 126 604 72 Core 50 | 50 . . Treads . | . . . Legs 355 | . 283 72 Wheels 397 | 76 321 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 190 Average Speed 129 | 68 135 191 Slowest Speed 260 | 80 190 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 7 67 20 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 42 | . 42 . Melee . | . . . Projectile . | . . . AOE 42 | . 42 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 911 | 142 686 83 Wait 19 | . 19 . Move 800 | 125 603 72 Hop . | . . . Pick Up 12 | 6 6 . Fast Attach 4 | 2 2 . Attach 15 | 3 11 1 Detach 9 | . 9 . Swap 4 | . 4 . Drop 4 | . 4 . Fire 39 | 6 23 10 Melee . | . . . Ram . | . . . Kick 5 | . 5 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 92 | -11/Scrapyard | Discovered new exit (range 8) 117 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 515 | -10/Materials | Core integrity fell below 50% 931 | -10/Materials | Discovered new exit (range 8) 1007 | -10/Materials | Discovered new exit (range 7) 1062 | -10/Materials | Entered Mines 1191 | -10/Mines | Core integrity fell below 20% 1224 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Analyzing inventory... Recycling at 100% efficiency: Aluminum Leg (8) Aluminum Leg (11) G-34 Mercenary destroyed. U-05 Engineer lays Concrete. Grenade Launcher destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. K-01 Serf collects debris. K-01 Serf cleans the Pressure Siphon. K-01 Serf collects debris. Med. Laser destroyed. K-01 Serf collects debris. Aluminum Leg destroyed. K-01 Serf collects debris. Sml. Laser destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????## ???????????? | | ????????????????????????????? ?????????? | | ??????????????#?????????????? ?????????? | | ?????????????? ?????????????? #????????? | | ??????????????# ????????????? ?????????? | | ??????????????# ?????????????# ??????????? | | ??????????????# ?????????????# #??????????? | | ??????????????# #??????####??# #??????????? | | ?????????????## ###??## #### #??????????? | | ????????????## #### ## #??????????? | | ???????????## ## @ #??????????? | | ??????????## g #??????????? | | ??????# """" #??????????? | | ?????# ## """" #??????????? | | ??? ???## """"g ##?????????? | | ???? ??????# k ##????????? | | ?????## ????????# ##?####??? | | ??????#??????????# ### ## ##?? | | ?????????????????## ##?########## #?? | | ??????????????????########???????## #?? | | ?????????????????????## ##???????## ##?? | | ?????????????????????# ######???# # ##??? | | ????????????????###### ## ##??# ####???? | | ????????????????# ##?# #??????? | | ????????????????# !! #?# #??????? | | ????????????????# ! #?# #??????? | | ????????????????# ! #??# #??????? | | ????????????????# !! #??## #??????? | | ????????????????# #??# #??????? | | ?????????????????# #??# ###??????? | | ?????????????????# #### #????????? | | ?????????????????## #????????? | | ??????????????????### #####????????? | | ????????????????????###### #????????????? | | ?????????????????????????### ##????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 340 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Shopping List Challenges ------------ None Game ------ Seed LargeSpacefoldSteel Manual? 0 Play Time 00:14:33 Cumulative 1.3 hours Start 2024.04.03 @ 21:18:31 End 2024.04.03 @ 21:35:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: b7c0c82a-cc8a-435c-afc3-454abefa0e29