Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.08 @ 19:42:38

Player: Horse

Result: Destroyed by Lightning with EMDS

 Performance 
-------------
Evolutions (4)             2000
Regions Visited (14)       2800
Robots Destroyed (218)     1090
Value Destroyed (7904)     7904
Prototype IDs (14)         280
Alien Tech Used (0)        0
Bonus (6352)               6352
              TOTAL SCORE: 20426

 Bonus
-------
High Alert Combat Kills    1429
Follower Combat Kills      2335
Entered Garrisons          600
Used RIF Installer         1500
Network Hubs Disabled      200
Built Enhanced Grunts      300
A7 Reached Mainframe       300
Met R17 at Cetus           500
Friendly Fire              -812

 Cogmind 
---------
Core Integrity             0/850
Matter                     129/300
Energy                     98/100
System Corruption          26%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -6/Hub_04(d)

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (2) ---
               (None)
>          --- UTILITY (6) ------
               (None)
>          --- WEAPON (6) -------
               (None)
>          --- INVENTORY (4) ----
           Energy Well (500)
  Advanced Targeting Computer
           Kinecellerator
           Phasing Sabre

 Peak State 
------------
>          --- POWER ------------
           Quantum Reactor
>          --- PROPULSION -------
           Centrium Heavy Treads
>          --- UTILITY ----------
  Improved Cooling System
    Medium Storage Unit
     Large Storage Unit
     Large Storage Unit
  Advanced Targeting Computer
           Centrium Medium Armor Plating
>          --- WEAPON -----------
  Advanced Variable Charge Gun
     Heavy Machine Gun
  Improved KE Penetrator
  Improved KE Penetrator
  Improved KE Penetrator
  Improved KE Penetrator
>          --- INVENTORY --------
           Quantum Reactor
           Biometal Medium Treads
           Biometal Medium Treads
           Biometal Medium Treads
    Medium Storage Unit
           Energy Well
   Compact Matter Pod
  Advanced Terrain Scanner
  Advanced Targeting Computer
           Kinecellerator
           Centrium Medium Armor Plating
           Centrium Medium Armor Plating
  Improved Shield Generator
           Relay Coupler [Swarmer]
     Heavy Beamcaster
  Advanced Variable Charge Gun
  Advanced Variable Charge Gun
           Scatter Rocket Array
           Remote Datajack
           Phasing Sabre
[Rating: 102]

 Favorites 
-----------
Power                      Improved Deuterium Engine
  Engine                   Improved Deuterium Engine
  Power Core               Fission Core
  Reactor                  Quantum Reactor
Propulsion                 Biometal Medium Treads
  Treads                   Biometal Medium Treads
  Leg                      Aluminum Leg
  Wheel                    Armored Wheel
  Hover Unit               Gravmag Array
Utility                    Medium Storage Unit
  Device                   Improved Cooling System
  Storage                  Medium Storage Unit
  Processor                Advanced Targeting Computer
  Hackware                 System Shield
  Protection               Medium Armor Plating
Weapon                     Improved Heavy Machine Gun
  Energy Gun               Heavy Particle Gun
  Energy Cannon            Advanced Beam Cannon
  Ballistic Gun            Improved Heavy Machine Gun
  Ballistic Cannon         Magnetic Acceleration Cannon
  Launcher                 Scatter Rocket Array
  Slashing Weapon          Phasing Sabre

 Build                          | -11 -10 -9  -9  -9  -9  -7  -7  -7  -7  -6  -6  -6  -6  -6  
-------                    Run  | Scr Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Ext Cet Arc Hub 
Slots Evolved              8    | .   .   2   .   .   .   4   .   .   .   2   .   .   .   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  4    | .   .   2   .   .   .   .   .   .   .   2   .   .   .   .   
  Weapon                   4    | .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   
Parts Attached             194  | 8   9   16  19  3   2   7   12  5   12  29  53  13  .   6   
  Power                    13   | 1   .   2   1   .   .   1   1   .   .   3   3   1   .   .   
    Engine                 10   | 1   .   2   1   .   .   1   1   .   .   2   2   .   .   .   
    Core                   1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Reactor                2    | .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   
  Propulsion               29   | 2   4   4   .   .   1   .   2   2   1   4   6   2   .   1   
    Treads                 11   | .   .   .   .   .   .   .   .   .   1   3   5   2   .   .   
    Leg                    14   | 2   4   2   .   .   .   .   2   2   .   1   .   .   .   1   
    Wheel                  3    | .   .   2   .   .   1   .   .   .   .   .   .   .   .   .   
    Hover                  1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  48   | 2   1   3   7   1   1   .   2   1   5   9   9   5   .   2   
    Device                 15   | .   .   1   1   .   .   .   .   .   3   4   1   3   .   2   
    Storage                11   | 2   .   .   4   .   .   .   .   .   .   1   3   1   .   .   
    Processor              2    | .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   
    Hackware               2    | .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   
    Protection             18   | .   1   1   2   1   .   .   2   1   2   2   5   1   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   104  | 3   4   7   11  2   .   6   7   2   6   13  35  5   .   3   
    Energy Gun             30   | 2   .   3   .   .   .   .   .   .   2   2   18  1   .   2   
    Energy Cannon          8    | .   3   1   4   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          38   | 1   .   1   3   .   .   6   3   1   2   7   10  4   .   .   
    Ballistic Cannon       3    | .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   
    Launcher               23   | .   1   2   4   2   .   .   4   1   2   4   2   .   .   1   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  10   | .   .   3   2   .   .   .   .   .   1   .   .   4   .   .   
Parts Lost                 56   | .   .   2   4   1   1   .   6   1   4   9   23  .   .   5   
  Power                    6    | .   .   1   .   .   .   .   1   .   .   1   3   .   .   .   
  Propulsion               4    | .   .   .   .   .   1   .   2   .   .   .   .   .   .   1   
  Utility                  14   | .   .   1   3   1   .   .   1   1   .   3   4   .   .   .   
  Weapon                   32   | .   .   .   1   .   .   .   2   .   4   5   16  .   .   4   
  Highest Loss Streak      10   | .   .   2   2   1   1   .   5   1   3   5   10  .   .   5   
Average Slot Usage (%)     96   | .   100 93  99  99  100 100 98  99  98  96  92  98  93  89  
  Engine                   6    | .   14  10  11  11  11  7   6   7   7   5   5   .   .   .   
  Treads                   6    | .   .   .   .   .   .   .   .   .   4   10  11  11  6   5   
  Leg                      4    | .   28  18  .   .   .   .   10  15  9   2   .   .   .   .   
  Wheel                    3    | .   .   3   22  22  22  15  3   .   .   .   .   .   .   .   
  Device                   3    | .   .   9   .   .   .   .   .   .   .   5   5   6   6   5   
  Storage                  20   | .   16  11  23  33  33  23  23  23  23  19  18  20  20  19  
  Processor                3    | .   .   .   .   .   6   7   .   .   .   5   6   6   6   5   
  Hackware                 1    | .   .   10  3   .   .   .   .   .   .   3   .   .   .   .   
  Protection               6    | .   11  7   15  10  4   .   6   6   6   2   6   5   6   5   
  Energy Gun               9    | .   5   7   3   .   .   .   .   .   10  6   21  17  6   5   
  Energy Cannon            1    | .   8   3   10  .   .   .   .   .   .   .   .   .   .   .   
  Ballistic Gun            20   | .   14  5   5   10  .   46  39  34  25  26  8   21  33  31  
  Launcher                 2    | .   .   6   1   11  22  .   5   10  6   4   .   .   .   .   
Naked Turns                9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   
Heaviest Build             106  | 15  15  24  53  53  53  65  73  77  76  81  83  103 103 106 
  Greatest Support         80   | 20  20  24  24  24  24  22  22  40  40  70  70  80  80  80  
  Greatest Overweight (x)  24   | .   1   1   2   2   2   2   24  3   3   2   1   1   1   1   
  Average Overweight (x)   1    | .   .   .   1   1   1   2   3   2   1   1   .   1   1   .   
Largest Inventory Capacity 20   | 8   8   6   18  18  18  18  18  18  18  18  18  20  20  20  
  Average Capacity         16   | 6   6   6   13  18  18  18  18  18  18  17  16  18  20  19  
  Most Carried             20   | 1   6   6   18  18  18  18  18  18  18  18  18  20  20  20  
  Average Carried          14   | .   5   5   11  17  17  17  14  16  16  16  16  18  20  19  
  Final Capacity           20   | 8   6   6   18  18  18  18  18  18  18  18  18  20  20  4   
  Final Carried            20   | 1   6   6   18  17  17  18  14  18  16  18  18  20  20  4   

 Class Distribution 
--------------------
 32% | Executioner
 24% | Mutant
 24% | Scavenger-Executioner
  5% | Commander-Executioner
  5% | Commander-Mutant
  4% | Scavenger-Mutant

 Dominant Class 
----------------
                Mutant | -10/Materials
      Scavenger-Mutant | -9/Materials
                Mutant | -9/Storage
                Mutant | -9/Garrison
                Mutant | -9/Recycling
           Executioner | -7/Factory
           Executioner | -7/Garrison
           Executioner | -7/Factory
           Executioner | -7/Garrison
           Executioner | -6/Factory
 Scavenger-Executioner | -6/Extension
 Scavenger-Executioner | -6/Cetus
 Scavenger-Executioner | -6/Archives
 Scavenger-Executioner | -6/Hub_04(d)

 Resources                      | -11  -10  -9   -9   -9   -9   -7   -7   -7   -7   -6   -6   -6   -6   -6   
-----------                Run  | Scr  Mat  Mat  Sto  Gar  Rec  Fac  Gar  Fac  Gar  Fac  Ext  Cet  Arc  Hub  
Matter Collected           5950 | 295  260  239  375  131  6    238  735  34   369  1435 1346 258  60   169  
  Remotely                 593  | .    .    .    .    .    .    .    .    .    289  304  .    .    .    .    
Salvage Created            9077 | 74   825  454  687  183  15   42   919  106  557  1941 2188 217  77   792  
  Parts                    431  | 3    40   34   47   17   5    2    46   5    21   73   83   6    .    49   
Haulers Intercepted        8    | .    2    3    2    .    .    .    .    .    .    1    .    .    .    .    
Recyclers Shooed           11   | .    1    .    1    .    .    .    .    .    .    6    3    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -9  -9  -9  -9  -7  -7  -7  -7  -6  -6  -6  -6  -6  
-------                    Run  | Scr Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Ext Cet Arc Hub 
Combat Hostiles Destroyed  162  | .   15  14  13  6   4   1   25  3   18  31  20  4   1   7   
  Guns                     89   | .   7   4   3   .   .   1   17  2   8   17  19  3   1   7   
  Cannons                  11   | .   3   1   6   .   .   .   .   .   .   .   .   1   .   .   
  AOE                      62   | .   5   9   4   6   4   .   8   1   10  14  1   .   .   .   
Classes Destroyed          18   | 1   5   1   1   1   1   1   1   .   .   4   1   .   .   1   
  Worker                   11   | .   .   .   1   .   .   .   .   .   .   3   .   .   .   7   
  Builder                  4    | .   .   .   .   .   .   .   .   .   .   3   1   .   .   .   
  Tunneler                 1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   8    | .   2   3   2   .   .   .   .   .   .   1   .   .   .   .   
  Recycler                 15   | 1   2   .   .   .   .   .   .   .   .   5   6   .   .   1   
  Mechanic                 2    | .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   
  Drone                    4    | .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   
  Watcher                  10   | .   2   3   1   .   .   .   .   .   .   1   1   .   .   2   
  Swarmer                  34   | .   3   6   3   2   .   .   8   .   8   3   .   1   .   .   
  Saboteur                 2    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Grunt                    80   | .   12  7   2   5   .   .   14  3   9   19  7   .   .   2   
  Brawler                  1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Duelist                  10   | .   .   .   .   1   .   .   2   .   1   2   4   .   .   .   
  Protector                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Sentry                   19   | .   .   1   9   .   .   .   .   .   .   1   5   .   1   2   
  Specialist               1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Hunter                   2    | .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   
  Programmer               7    | .   .   .   .   .   .   .   .   .   .   4   2   .   .   1   
  Cetus Guard              3    | .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   
  Lightning                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Thug                     1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Savage                   1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Best Kill Streak           12   | 1   4   7   5   6   2   1   11  3   7   10  5   2   1   12  
  Combat Bots Only         11   | .   3   5   4   6   2   1   11  3   7   8   5   2   1   3   
Max Kills in Single Turn   10   | 1   2   3   2   5   1   1   2   1   4   5   3   1   1   10  
  Gunslinging              1    | .   .   .   .   .   .   .   1   .   1   .   .   .   .   1   
  Exploded                 4    | .   2   3   2   3   1   .   2   1   4   3   1   .   .   .   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -9   -9   -9   -9   -7   -7   -7   -7   -6   -6   -6   -6   -6   
--------                   Run   | Scr  Mat  Mat  Sto  Gar  Rec  Fac  Gar  Fac  Gar  Fac  Ext  Cet  Arc  Hub  
Damage Taken               10904 | .    437  164  666  122  19   137  1534 102  1034 1523 2750 174  89   2153 
  Core                     1647  | .    53   46   94   35   .    15   138  .    408  92   317  .    .    449  
  Absorbed by Shields      116   | .    .    .    .    .    .    .    12   .    10   .    .    74   .    20   
Core Remaining (%)         63    | 100  78   .    .    .    56   .    .    .    19   .    .    .    .    .    
Volleys Fired              378   | 5    50   21   46   9    4    6    35   5    27   71   71   10   3    15   
  Largest                  6     | 2    2    2    2    2    2    6    6    6    6    6    6    6    6    6    
  Hottest                  397   | 60   80   108  136  63   63   90   108  143  200  207  397  342  250  295  
Shots Fired                1194  | 10   98   32   85   16   8    36   145  24   87   257  253  50   17   76   
  Gun                      1036  | 10   75   16   31   10   .    36   131  21   80   242  245  46   17   76   
  Cannon                   82    | .    21   4    47   .    .    .    .    .    .    .    6    4    .    .    
  Launcher                 76    | .    2    12   7    6    8    .    14   3    7    15   2    .    .    .    
  Special                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  710   | 5    50   1    16   10   .    36   131  21   54   181  95   25   15   70   
  Thermal                  296   | .    21   12   47   .    .    .    .    .    26   44   113  25   2    6    
  Explosive                54    | .    2    12   7    4    4    .    4    1    3    15   2    .    .    .    
  Electromagnetic          134   | 5    25   7    15   2    4    .    10   2    4    17   43   .    .    .    
  Robot Hit Streak         42    | 4    10   11   9    5    1    5    9    4    9    26   42   10   7    15   
  Robot Miss Streak        8     | 1    3    2    3    4    3    3    7    4    8    5    5    4    1    2    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    
  Secondary Targets        24    | .    .    .    .    .    .    .    11   .    1    6    4    1    .    1    
    Max Gunslinging Chain  2     | .    .    .    .    .    .    .    2    .    1    1    1    1    .    1    
Shots Hit Robots           737   | 7    51   17   50   8    1    21   78   6    42   158  201  32   11   54   
  Core Hits                509   | 2    34   27   24   14   4    2    55   8    36   126  123  11   2    41   
  Critical Hits            18    | .    .    .    7    .    .    .    1    .    .    .    2    1    .    7    
  Critical Kills           5     | .    .    .    2    .    .    .    1    .    .    .    .    .    .    2    
  Critical Parts Destroyed 12    | .    .    .    4    .    .    .    .    .    .    .    2    1    .    5    
Melee Attacks              19    | .    .    .    .    .    .    .    .    .    .    .    19   .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 19    | .    .    .    .    .    .    .    .    .    .    .    19   .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            1     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           22082 | 74   1099 1156 1195 511  210  130  2330 173  1646 5247 4819 826  192  2474 
  Guns                     12961 | 74   513  242  314  109  .    130  1432 103  837  2675 4199 705  192  1436 
  Cannons                  1193  | .    246  83   632  .    .    .    .    .    .    .    111  121  .    .    
  Explosions               7733  | .    340  831  249  402  210  .    898  70   809  2537 372  .    .    1015 
  Melee                    126   | .    .    .    .    .    .    .    .    .    .    .    126  .    .    .    
  Ramming                  69    | .    .    .    .    .    .    .    .    .    .    35   11   .    .    23   
  Kinetic                  8860  | 34   277  13   220  109  .    130  1432 103  615  2003 1919 532  138  1335 
  Thermal                  4844  | .    425  220  676  110  .    .    38   27   222  830  1847 294  54   101  
  Explosive                5110  | .    161  802  205  246  142  .    379  43   665  2257 210  .    .    .    
  Electromagnetic          3073  | 40   236  121  94   46   68   .    481  .    144  122  706  .    .    1015 
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 126   | .    .    .    .    .    .    .    .    .    .    .    126  .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         25    | .    .    .    .    .    .    .    1    1    1    .    2    2    2    25   
  Average Corruption       2     | .    .    .    .    .    .    .    1    1    1    .    1    2    2    4    
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  49    | .    .    .    .    .    .    .    2    1    3    .    17   8    2    16   
    Message Errors         12    | .    .    .    .    .    .    .    1    .    1    .    3    1    1    5    
    Matter Fused           4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    
    Heat Flow Errors       2     | .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    
    Energy Discharges      10    | .    .    .    .    .    .    .    .    .    1    .    6    2    .    1    
    Data Loss (minor)      9     | .    .    .    .    .    .    .    .    .    1    .    4    .    1    3    
    Targeting Errors       10    | .    .    .    .    .    .    .    .    1    .    .    3    3    .    3    
    Weapon Failures        2     | .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    
Overload Shots             1     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Overflow Damage            430   | .    .    38   .    .    5    .    .    .    59   165  76   .    .    87   
  Projectiles              10    | .    .    10   .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               344   | .    .    28   .    .    5    .    .    .    59   165  .    .    .    87   
  Melee                    76    | .    .    .    .    .    .    .    .    .    .    .    76   .    .    .    
Knockbacks                 3     | .    .    .    .    .    .    .    .    .    .    1    1    .    .    1    
  Impact                   2     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    
  Kinetic                  1     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      634   | .    .    21   .    38   19   .    11   .    48   364  50   .    .    83   
  Shots                    19    | .    .    2    .    1    2    .    3    .    2    7    1    .    .    1    
  Rammed                   7     | .    .    .    .    .    .    .    .    .    .    4    1    .    .    2    
Targets Rammed             7     | .    .    .    .    .    .    .    .    .    .    4    1    .    .    2    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        548   | .    192  30   362  24   6    92   235  96   548  289  472  361  102  146  
  Average Temperature      100   | .    62   6    114  13   4    42   67   47   201  73   124  140  43   40   
  Received Heat Transfer   2203  | .    201  45   171  36   .    .    324  63   333  375  585  4    18   48   
  Effects                  18    | .    .    .    2    .    .    .    .    .    8    .    5    3    .    .    
    Shutdowns              3     | .    .    .    .    .    .    .    .    .    2    .    1    .    .    .    
    Energy Bleed           2     | .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    
    Interference           6     | .    .    .    .    .    .    .    .    .    1    .    2    3    .    .    
    Short Circuit          3     | .    .    .    1    .    .    .    .    .    2    .    .    .    .    .    
    Damage (minor)         1     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
    Damage (core)          3     | .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              4     | .    .    .    .    .    .    .    .    .    .    .    2    1    .    1    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             8     | .    1    .    1    .    .    .    .    .    .    1    4    1    .    .    
  Heat Transferred         8731  | .    818  420  1197 150  .    .    .    50   444  1310 3648 509  74   111  
Parts Sabotaged            3     | .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      10    | .    3    1    1    1    .    .    1    1    .    1    1    .    .    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -9   -9   -9   -9   -7   -7   -7   -7   -6   -6   -6   -6   -6   
-------                    Run  | Scr  Mat  Mat  Sto  Gar  Rec  Fac  Gar  Fac  Gar  Fac  Ext  Cet  Arc  Hub  
Peak Influence             1079 | 5    268  545  448  414  218  358  635  478  691  1034 1005 1025 620  1079 
  Average Influence        470  | 2    137  332  288  343  192  328  503  403  547  481  628  799  592  455  
Maximum Alert Level        3    | .    1    2    2    2    1    1    2    2    2    3    3    3    2    3    
  Low Security (%)         10   | 100  72   17   8    .    70   2    5    .    .    .    .    .    .    17   
  Level 1                  28   | .    27   41   82   97   29   97   17   52   20   30   2    .    .    29   
  Level 2                  46   | .    .    40   8    2    .    .    76   47   79   60   58   43   100  40   
  Level 3                  14   | .    .    .    .    .    .    .    .    .    .    8    38   56   .    11   
  Level 4                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          23   | .    3    2    2    .    .    .    .    1    .    7    6    .    .    2    
  Investigation            5    | .    1    1    .    .    .    .    .    1    .    .    1    .    .    1    
  Extermination            4    | .    .    .    .    .    .    .    .    .    .    3    .    .    .    1    
  Reinforcement            7    | .    2    1    1    .    .    .    .    .    .    2    1    .    .    .    
  Assault                  6    | .    .    .    .    .    .    .    .    .    .    2    4    .    .    .    
  Garrison                 1    | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       1    | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Haulers Reinforced         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -9  -9  -9  -9  -7  -7  -7  -7  -6  -6  -6  -6  -6  
---------                  Run  | Scr Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Ext Cet Arc Hub 
Distress Signals           17   | .   3   2   5   1   .   .   .   .   .   .   3   2   .   1   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              280  | .   23  23  26  9   4   1   25  3   16  48  53  14  3   32  
  Peak Tracking Total      17   | .   4   5   5   7   2   1   9   3   6   5   9   5   2   17  
  Tactical Retreats        19   | .   .   1   2   1   .   .   .   .   .   8   5   .   .   2   

 Traps                          | -11 -10 -9  -9  -9  -9  -7  -7  -7  -7  -6  -6  -6  -6  -6  
-------                    Run  | Scr Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Ext Cet Arc Hub 
Traps Triggered            27   | .   1   .   1   2   .   .   8   .   5   .   6   .   .   4   
  Indirectly               3    | .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -9  -9  -9  -9  -7  -7  -7  -7  -6  -6  -6  -6  -6  
----------                 Run  | Scr Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Ext Cet Arc Hub 
Machines Disabled          34   | .   1   .   4   .   1   .   1   2   .   10  2   1   2   10  
  Max in Single Turn       8    | .   1   .   1   .   1   .   1   2   .   5   1   1   1   8   
  Garrison Relay           1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Network Hub              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -9  -9  -9  -9  -7  -7  -7  -7  -6  -6  -6  -6  -6  
---------                  Run  | Scr Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Ext Cet Arc Hub 
Machines Accessed          56   | .   3   6   11  .   2   2   .   2   .   7   14  1   .   8   
  Terminals                44   | .   3   5   10  .   2   1   .   .   .   3   12  1   .   7   
  Fabricators              2    | .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   
  Repair Stations          3    | .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   
  Recycling Units          2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Scanalyzers              1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          4    | .   .   .   1   .   .   1   .   1   .   .   .   .   .   1   
Total Hacks                176  | .   12  26  36  .   11  5   .   4   .   25  33  2   .   22  
  Successful               94   | .   6   16  24  .   7   2   .   3   .   12  17  .   .   7   
  Failed                   82   | .   6   10  12  .   4   3   .   1   .   13  16  2   .   15  
    Catastrophic           9    | .   .   .   1   .   .   .   .   .   .   .   4   .   .   4   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   80   | .   10  17  21  .   2   1   .   .   .   8   11  1   .   9   
  Terminals                146  | .   12  24  35  .   11  2   .   .   .   11  28  2   .   21  
  Fabricators              8    | .   .   .   .   .   .   .   .   3   .   5   .   .   .   .   
  Repair Stations          9    | .   .   .   .   .   .   .   .   .   .   9   .   .   .   .   
  Recycling Units          5    | .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   
  Scanalyzers              2    | .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          6    | .   .   .   1   .   .   3   .   1   .   .   .   .   .   1   
Terminal Hacks             51   | .   2   10  15  .   7   .   .   .   .   4   9   .   .   4   
  Record                   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematic           5    | .   .   .   3   .   2   .   .   .   .   .   .   .   .   .   
  Robot Schematic          1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           2    | .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        3    | .   .   1   1   .   1   .   .   .   .   .   .   .   .   .   
  Open Door                7    | .   .   .   1   .   .   .   .   .   .   1   5   .   .   .   
  Level Access Points      1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Branch Access Points     2    | .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   
  Terminal Index           5    | .   1   1   1   .   .   .   .   .   .   1   1   .   .   .   
  Alert Level              1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Unreport Threat          7    | .   1   .   3   .   1   .   .   .   .   .   1   .   .   1   
  Locate Traps             4    | .   .   .   3   .   .   .   .   .   .   .   .   .   .   1   
  Reprogram Traps          1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Security Status          1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Patrol Status            1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Reinforcements    2    | .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   
  Recall Assault           1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Hauler Manifests         1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Registered Components    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Zone Layout              4    | .   .   2   .   .   1   .   .   .   .   .   .   .   .   1   
Fabricator Hacks           4    | .   .   .   .   .   .   .   .   2   .   2   .   .   .   .   
  Load Schematic           1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Build                    3    | .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   
Repair Station Hacks       5    | .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   
  Scan Component           3    | .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   
  Repair                   2    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
Recycling Unit Hacks       2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Retrieve Components      2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
Scanalyzer                 2    | .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Insert Component         1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Analyze                  1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      5    | .   .   .   1   .   .   2   .   1   .   .   .   .   .   1   
  Unlock Access            4    | .   .   .   1   .   .   1   .   1   .   .   .   .   .   1   
  Coupler Status           1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Unauthorized Hacks         69   | .   12  8   20  .   .   1   .   .   .   7   14  .   .   7   
  Terminals                23   | .   4   4   8   .   .   .   .   .   .   1   4   .   .   2   
    Track                  3    | .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   
    Assimilate             3    | .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   
    Botnet                 14   | .   2   3   3   .   .   .   .   .   .   1   4   .   .   1   
    Operators              3    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   1   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
    Reject                 2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         50   | .   3   6   10  .   2   2   .   1   .   5   13  1   .   7   
  Full Trace Events        6    | .   2   1   .   .   .   .   .   1   .   .   1   .   .   1   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   6    | .   .   1   3   .   2   .   .   .   .   .   .   .   .   .   
  Parts Built              6    | .   .   .   .   .   .   .   .   2   .   4   .   .   .   .   
    Matter                 680  | .   .   .   .   .   .   .   .   168 .   512 .   .   .   .   
    Time                   340  | .   .   .   .   .   .   .   .   84  .   256 .   .   .   .   
  Total Part Build Rating  40   | .   .   .   .   .   .   .   .   8   .   32  .   .   .   .   
Parts Repaired             2    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Time                     180  | .   .   .   .   .   .   .   .   .   .   180 .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     9    | .   .   .   .   .   .   .   .   .   .   .   9   .   .   .   
Parts Scanalyzed           1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -9  -9  -9  -9  -7  -7  -7  -7  -6  -6  -6  -6  -6  
------------               Run  | Scr Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Ext Cet Arc Hub 
Used RIF Installer         3    | .   .   .   .   1   .   .   1   .   1   .   .   .   .   .   
  Patrol Navigation        1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Program Shield           1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    3    | .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   
  Machine Destruction      3    | .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   
Robots Rewired             16   | .   .   .   .   .   .   .   .   .   .   1   15  .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   

 Allies                         | -11  -10  -9   -9   -9   -9   -7   -7   -7   -7   -6   -6   -6   -6   -6   
--------                   Run  | Scr  Mat  Mat  Sto  Gar  Rec  Fac  Gar  Fac  Gar  Fac  Ext  Cet  Arc  Hub  
Total Allies               39   | .    1    .    11   .    .    .    .    .    .    1    21   5    .    .    
  Largest Group            14   | .    1    .    11   8    .    .    .    .    .    1    14   10   10   9    
  Highest-Rated Group      721  | .    10   .    98   64   .    .    .    .    .    32   537  721  716  554  
  Highest-Rated Ally       156  | .    10   .    16   8    .    .    .    .    .    32   156  156  156  94   
Total Orders               23   | .    9    .    10   .    .    .    .    .    .    .    2    .    2    .    
  STAY                     10   | .    2    .    6    .    .    .    .    .    .    .    1    .    1    .    
  GOTO                     5    | .    3    .    2    .    .    .    .    .    .    .    .    .    .    .    
  FOLLOW                   8    | .    4    .    2    .    .    .    .    .    .    .    1    .    1    .    
Ally Attacks               374  | .    .    .    50   27   .    .    .    .    .    12   142  52   21   70   
  Total Damage             8329 | .    .    .    484  186  .    .    .    .    .    316  2822 1449 670  2402 
  Kills                    77   | .    .    .    7    4    .    .    .    .    .    5    29   11   3    18   
Allies Corrupted           3    | .    .    .    1    .    .    .    .    .    .    .    .    .    .    2    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -9  -9  -9  -9  -7  -7  -7  -7  -6  -6  -6  -6  -6  
-------                    Run  | Scr Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Ext Cet Arc Hub 
Robot Analysis Total       2    | .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                    | -11  -10  -9   -9   -9   -9   -7   -7   -7   -7   -6   -6   -6   -6   -6   
-------------              Run  | Scr  Mat  Mat  Sto  Gar  Rec  Fac  Gar  Fac  Gar  Fac  Ext  Cet  Arc  Hub  
Turns Passed               9651 | 84   747  362  723  210  136  412  816  214  484  1826 2346 397  240  654  
Spaces Moved               5127 | 49   465  236  491  147  114  333  337  95   197  812  1205 191  121  334  
  Core                     24   | 3    .    .    .    .    .    .    2    .    .    .    .    .    .    19   
  Treads                   2602 | .    .    .    .    .    .    .    .    .    157  812  1009 191  121  312  
  Legs                     1092 | 46   465  189  .    .    .    .    254  95   40   .    .    .    .    3    
  Wheels                   1213 | .    .    47   491  147  114  333  81   .    .    .    .    .    .    .    
  Hover                    196  | .    .    .    .    .    .    .    .    .    .    .    196  .    .    .    
  Flight                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50   | 50   120  90   90   100  100  105  105  160  160  145  60   165  180  50   
  Average Speed            146  | 115  120  114  101  109  106  105  194  191  192  180  142  168  180  172  
  Slowest Speed            1250 | 120  150  120  110  110  110  105  1250 210  220  200  165  180  180  180  
  Overloaded Moves         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       46   | 4    76   32   82   45   43   14   63   3    50   17   78   73   81   36   
  Regions Visited          14
    Branch Regions         6
  Pre-discovered Areas     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        6    | .    .    1    1    .    1    1    .    1    .    1    .    .    .    .    
  Unknown Exits Taken      5    | 1    1    .    .    .    .    .    .    .    .    .    1    1    1    .    
Scrap Searched             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 35   | .    .    .    7    .    8    .    .    .    .    18   2    .    .    .    
Terrain Destroyed          853  | .    34   80   100  6    35   .    5    53   30   270  39   3    6    192  
  Melee                    2    | .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    
  Projectile               32   | .    .    .    3    .    .    .    .    .    .    1    3    3    6    16   
  AOE                      819  | .    34   80   97   6    35   .    5    53   30   269  34   .    .    176  

 Actions                        | -11  -10  -9   -9   -9   -9   -7   -7   -7   -7   -6   -6   -6   -6   -6   
---------                  Run  | Scr  Mat  Mat  Sto  Gar  Rec  Fac  Gar  Fac  Gar  Fac  Ext  Cet  Arc  Hub  
Total                      6462 | 62   555  294  630  181  120  387  438  114  249  1044 1638 244  135  371  
  Wait                     303  | .    21   9    48   3    .    22   15   2    4    86   66   6    12   9    
  Move                     5115 | 48   464  235  490  146  113  333  336  95   196  811  1204 190  120  334  
  Hop                      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  110  | 1    6    4    20   2    1    11   1    5    .    18   32   9    .    .    
  Fast Attach              70   | 7    4    7    1    .    .    1    2    .    2    8    31   6    .    1    
  Attach                   45   | .    .    1    4    1    1    4    5    1    2    10   12   1    .    3    
  Detach                   13   | .    1    .    .    .    .    1    1    .    .    4    4    2    .    .    
  Swap                     79   | 1    5    8    14   2    1    2    5    4    8    11   10   6    .    2    
  Drop                     74   | .    4    9    7    2    .    7    .    2    .    8    21   14   .    .    
  Fire                     378  | 5    50   21   46   9    4    6    35   5    27   71   71   10   3    15   
  Melee                    19   | .    .    .    .    .    .    .    .    .    .    .    19   .    .    .    
  Ram                      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    7    | .    .    .    .    .    .    .    .    .    .    4    1    .    .    2    
  Escape Stasis            81   | .    .    .    .    16   .    .    38   .    10   .    12   .    .    5    
  Rewire                   168  | .    .    .    .    .    .    .    .    .    .    13   155  .    .    .    
  Trap                     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x2 / [*Min x2])
-9/Materials (discovered 4 exits: *Min x2 / *Sto x2)
-9/Storage (discovered 2 exits: [*Mat] / Gar)
-9/Garrison
-9/Recycling
-7/Factory
-7/Garrison (discovered 3 exits: *Fac x3)
-7/Factory
-7/Garrison (discovered 2 exits: *Fac x2)
-6/Factory (discovered 4 exits: Low x2 / *Ext x2)
-6/Extension (discovered 2 exits: [*Fac] / *Cet)
-6/Cetus (discovered 2 exits: [*Fac] / *Arc)
-6/Archives (discovered 2 exits: [*Fac] / *Hub)
-6/Hub_04(d) (discovered 2 exits: [*Fac] / Gar)

 History 
---------
 Turn | Location      | Event
   17 | -11/Scrapyard | Discovered new exit (range 15)
   85 | -11/Scrapyard | Entered Materials
  308 | -10/Materials | Build established: Mutant
  478 | -10/Materials | Discovered new exit (range 16)
  542 | -10/Materials | Discovered new exit (range 16)
  597 | -10/Materials | Discovered new exit (range 14)
  735 | -10/Materials | Discovered new exit (range 16)
  832 | -10/Materials | Entered another Materials area
  832 | -9/Materials  | Evolved 2 slots: Utility x2
 1024 | -9/Materials  | Discovered new exit (range 13)
 1091 | -9/Materials  | Identified exit to Mines
 1091 | -9/Materials  | Identified exit to Storage
 1194 | -9/Materials  | Entered Storage
 1401 | -9/Storage    | Found Prototype Launcher
 1652 | -9/Storage    | Identified Scatter Rocket Array
 1689 | -9/Storage    | Assisted by bots powering up and referring to "LRC-V3"
 1844 | -9/Storage    | Garrison activated, responded to threat
 1904 | -9/Storage    | Discovered new exit (range 5)
 1909 | -9/Storage    | Identified exit to Garrison
 1917 | -9/Storage    | Entered Garrison
 1917 | -9/Garrison   | Accompanied by 8 allies
 1923 | -9/Garrison   | Installed Relay Interface Framework
 1998 | -9/Garrison   | Build established: Commander-Mutant
 2004 | -9/Garrison   | Triggered checkpoint
 2014 | -9/Garrison   | Triggered checkpoint
 2014 | -9/Garrison   | Triggered checkpoint
 2106 | -9/Garrison   | Discovered new exit (range 8)
 2127 | -9/Garrison   | Entered Recycling
 2159 | -9/Recycling  | Spotter reported a threat
 2165 | -9/Recycling  | Spotter reported a threat
 2167 | -9/Recycling  | Identified exit to Factory
 2263 | -9/Recycling  | Entered Factory
 2263 | -7/Factory    | Evolved 4 slots: Weapon x4
 2564 | -7/Factory    | Build established: Executioner
 2675 | -7/Factory    | Identified exit to Garrison
 2675 | -7/Factory    | Entered Garrison
 2704 | -7/Garrison   | Triggered checkpoint
 2757 | -7/Garrison   | Garrison Relay disabled
 2806 | -7/Garrison   | Triggered checkpoint
 2853 | -7/Garrison   | Destroyed 7 combat bots
 2860 | -7/Garrison   | Triggered checkpoint
 2922 | -7/Garrison   | Destroyed 11 combat bots
 2923 | -7/Garrison   | Lost 5 parts (1p1n1u2w)
 2982 | -7/Garrison   | Triggered checkpoint
 3084 | -7/Garrison   | Discovered new exit (range 9)
 3240 | -7/Garrison   | Discovered new exit (range 12)
 3350 | -7/Garrison   | Triggered checkpoint
 3440 | -7/Garrison   | Discovered new exit (range 15)
 3482 | -7/Garrison   | Expanded RIF knowledge: Program Shield
 3491 | -7/Garrison   | Entered Factory
 3621 | -7/Factory    | Fabricated Imp. Titanium Leg?
 3705 | -7/Factory    | Identified exit to Garrison
 3705 | -7/Factory    | Entered Garrison
 3766 | -7/Garrison   | Triggered checkpoint
 3822 | -7/Garrison   | Core integrity fell below 50%
 3838 | -7/Garrison   | Triggered checkpoint
 3847 | -7/Garrison   | Lost 3 parts (3w)
 3878 | -7/Garrison   | Destroyed 7 combat bots
 3907 | -7/Garrison   | Triggered checkpoint
 3908 | -7/Garrison   | Core integrity fell below 20%
 3918 | -7/Garrison   | Triggered checkpoint
 3982 | -7/Garrison   | Discovered new exit (range 12)
 4143 | -7/Garrison   | Discovered new exit (range 15)
 4181 | -7/Garrison   | Expanded RIF knowledge: Patrol Navigation
 4189 | -7/Garrison   | Entered Factory
 4189 | -6/Factory    | Evolved 2 slots: Utility x2
 4409 | -6/Factory    | Repaired Broken Imp. Heavy Machine Gun?
 4539 | -6/Factory    | First assault squad dispatched
 4665 | -6/Factory    | Repaired Imp. Heavy Machine Gun?
 4764 | -6/Factory    | Identified exit to Lower Caves
 4764 | -6/Factory    | Identified exit to Extension
 4959 | -6/Factory    | Lost 5 parts (1p1u3w)
 5297 | -6/Factory    | Fabricated Biometal Medium Treads?
 5588 | -6/Factory    | Fabricated Biometal Medium Treads (x2)
 5644 | -6/Factory    | Destroyed 8 combat bots
 6015 | -6/Factory    | Entered Extension
 6025 | -6/Extension  | Disrupted transfer network
 6365 | -6/Extension  | First assault squad dispatched
 6394 | -6/Extension  | Rescued a captive Derelict
 6580 | -6/Extension  | Lost 8 parts (1p2u5w)
 7099 | -6/Extension  | Rescued a captive Derelict
 7110 | -6/Extension  | Spotted B-75 Beast
 7131 | -6/Extension  | Spotted B-75 Beast
 7139 | -6/Extension  | Allies destroyed B-75 Beast
 7158 | -6/Extension  | Allies destroyed B-75 Beast
 7182 | -6/Extension  | Lost 10 parts (1p2u7w)
 7205 | -6/Extension  | Build established: Scavenger-Executioner
 7240 | -6/Extension  | Rescued a captive Derelict
 7336 | -6/Extension  | Rescued a captive Derelict
 7614 | -6/Extension  | Rescued a captive Derelict
 8004 | -6/Extension  | Rescued A7
 8326 | -6/Extension  | Discovered new exit (range 10)
 8328 | -6/Extension  | Discovered new exit (range 6)
 8361 | -6/Extension  | Entered Cetus
 8361 | -6/Cetus      | Accompanied by 8 allies
 8366 | -6/Cetus      | Acquired a Cetus Manufacturing Module code from A7
 8385 | -6/Cetus      | Spotted Cetus Guard
 8385 | -6/Cetus      | Spotted Cetus Guard
 8389 | -6/Cetus      | Spotted Cetus Guard
 8389 | -6/Cetus      | Spotted Cetus Guard
 8394 | -6/Cetus      | Allies destroyed Cetus Guard
 8398 | -6/Cetus      | Allies destroyed Cetus Guard
 8405 | -6/Cetus      | Allies destroyed Cetus Guard
 8405 | -6/Cetus      | Destroyed Cetus Guard
 8506 | -6/Cetus      | Started Cetus Manufacturing Module
 8526 | -6/Cetus      | Discovered new exit (range 16)
 8531 | -6/Cetus      | Manufactured an Enhanced Grunt
 8556 | -6/Cetus      | Manufactured an Enhanced Grunt
 8577 | -6/Cetus      | Escorted A7 to Cetus Mainframe
 8581 | -6/Cetus      | Manufactured an Enhanced Grunt
 8606 | -6/Cetus      | Manufactured an Enhanced Grunt
 8626 | -6/Cetus      | Spotted Cetus Guard
 8626 | -6/Cetus      | Spotted Cetus Guard
 8629 | -6/Cetus      | Spotted Cetus Guard
 8631 | -6/Cetus      | Manufactured an Enhanced Grunt
 8631 | -6/Cetus      | Spotted Cetus Guard
 8636 | -6/Cetus      | Allies destroyed Cetus Guard
 8641 | -6/Cetus      | Destroyed Cetus Guard
 8643 | -6/Cetus      | Allies destroyed Cetus Guard
 8644 | -6/Cetus      | Destroyed Cetus Guard
 8651 | -6/Cetus      | Discovered new exit (range 15)
 8671 | -6/Cetus      | Met Revision 17
 8758 | -6/Cetus      | Entered Archives
 8758 | -6/Archives   | Accompanied by 10 allies
 8763 | -6/Archives   | Received a hacking code to weaken MAIN.C
 8809 | -6/Archives   | Unable to access archive contents
 8828 | -6/Archives   | Discovered new exit (range 15)
 8904 | -6/Archives   | Discovered new exit (range 16)
 8998 | -6/Archives   | Entered Hub_04(d)
 8998 | -6/Hub_04(d)  | Accompanied by 9 allies
 9182 | -6/Hub_04(d)  | Discovered new exit (range 15)
 9279 | -6/Hub_04(d)  | Disrupted transfer network
 9374 | -6/Hub_04(d)  | Identified exit to Garrison
 9576 | -6/Hub_04(d)  | Network Hub disabled
 9579 | -6/Hub_04(d)  | Spotted Lightning
 9584 | -6/Hub_04(d)  | Destroyed Lightning
 9588 | -6/Hub_04(d)  | Spotted Lightning
 9588 | -6/Hub_04(d)  | Spotted Lightning
 9592 | -6/Hub_04(d)  | Spotted Lightning
 9595 | -6/Hub_04(d)  | Core integrity fell below 50%
 9596 | -6/Hub_04(d)  | Spotted Lightning
 9597 | -6/Hub_04(d)  | Spotted Lightning
 9599 | -6/Hub_04(d)  | Spotted Lightning
 9601 | -6/Hub_04(d)  | System corruption reached 10%
 9601 | -6/Hub_04(d)  | Spotted Lightning
 9602 | -6/Hub_04(d)  | Spotted Lightning
 9604 | -6/Hub_04(d)  | Spotted Lightning
 9605 | -6/Hub_04(d)  | Spotted Lightning
 9608 | -6/Hub_04(d)  | Spotted Lightning
 9638 | -6/Hub_04(d)  | Released all parts (13)
 9651 | -6/Hub_04(d)  | Core integrity fell below 20%
 9652 | -6/Hub_04(d)  | Destroyed by Lightning with EMDS

 Last Messages 
---------------
09638_ Released Lrg. Storage Unit.
09638_ Released Med. Storage Unit.
09638_ Released Adv. Targeting Computer.
09638_ Released Quantum Reactor.
09638_ Released Lrg. Storage Unit.
09638_ Released Centrium Heavy Treads.
09638_ Released Imp. KE Penetrator.
09638_ Released Adv. Variable Charge Gun. <x2>
09638_ Adv. Variable Charge Gun crushed and broken.
09639_ Penetrated by EMDS Slug.
09641_ System corrupted: Matter fused (-7).
09646_ Acquired Carbon-fiber Leg.
09647_ Penetrated by EMDS Slug.
09649_ Acquired 17 matter.
09649_ EMDS Slug penetrates Earth.
09649_ Penetrated by EMDS Slug.
09650_ Acquired 51 matter.
09650_ Penetrated by EMDS Slug. <x3>
09651_ Carbon-fiber Leg destroyed.
09651_ Penetrated by EMDS Slug. <x2>

 Map 
-----
+----------------------------------------------------+
| ?????????????????????#?#   ###???########?????#??# |
| ???????????????????????#   #????#???????#????????? |
| ???????????????????????#   #????????????????#????? |
| ???????????????????????#   ###########?#?????????? |
| ???????????????????????#%  #         #?#?????????? |
| ?????????????? ??? ????#   #  !      #???????????? |
| ?????????????? ????????#   #  !      #???#???????? |
| ???????????????????????#   #  %  " " #???#######?? |
| ???????????????????????#   +     " " #???#     ### |
| ?????????????????????? #   #     " " #?#?#         |
| ???????????????????????#   #         #???#         |
| ???????????????????????#   #         #???#         |
| ??????????????????? ???#   #########+###?#     ### |
| ??????????????????????## =%#######[*   ####  %##?? |
| ????????????????????         %  *%=*%         #### |
| ????????????????????          %  =% !         +    |
| ??????????????????              =  !%!  % % %=#    |
| ?????????????????########+######## =!! ####   #    |
| ??????????????%??#?????   ???    ## ! ##??#   #    |
| ?????????????[%*=# ??? " "???" " ##   ###?#   #    |
| ?????????????!!= #   ?   "???" " ##   #???#   #    |
| ???????????=     /   " " "???" " ##   #???#   +    |
| ???????????     ]"        ???    ##   #???#   #    |
| ??????????       """"##############   #???#   ###/ |
| ??????????"""""""""""  #              #???#   #?#  |
| ?????????"          "  #*@     k A    #???#   #?#  |
| ?????????"          "  #=%######### < #???#   #?#  |
| ?????????"       !  "  ; !;  #????#   #??##   ###  |
| ???????? "      !!= ";;;  ;  #????#####??#     ##  |
| ???????  "       %= ;=!% =;  #???????????#         |
| ???????  "        ! !%!=  ;  #???????????#  T      |
| ??????   "          ;=;;;;;;#######??????#         |
| ??????   "          ;;            #??????#     ### |
| ?????    "       !  ;;            #??????##   #### |
| ??????   "    =[=   ;;            #???????#   #    |
| ?????    "    %*%!  ;;            #########   +    |
| ?????"""""""""!!! ;;;;            "           #    |
| ?????#          ; ;  #            #########   #    |
| ??????#         " ;  #            #???????#   #    |
| ???????#########" "  #            #???????#   #    |
| ???????????????#" " ##            #########   # "  |
| ???????????????#  "#?#            #       #   + "  |
| ??????????????##"["#?#            # " " " #   # "  |
| ??????????????# !%!#?#            # " " " #   #    |
| ??????????????#=*!!#?##########/### " " " #   # "  |
| ??????????????##*!!#????# """"" [ #       #   # "  |
| ???????????????#=![#????# ""T""   #"" " " +   + "  |
| ???????????????##!# ????#         #"" " " #   #    |
| ????????????????#[!!????#[  =   ! #G> " " #   #    |
| ????????????????#![#=#########+####""     #   #?## |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           64
Energy Generation          25
Energy Capacity            350
Matter Stores              300
Matter Capacity            300
Sight Range                20
Terrain Scan Range         20
Terrain Scan Density       10
Armor Coverage             300
Resistance: EM             15
Weapon Shielding           66
Evasion (%)                53
Targeting Accuracy         8
Recoil Reduction           2
Offensive Hacking          10
Defensive Hacking          10

 Item Schematics 
-----------------
       Shield Generator | -9/Materials | Scanalyzed
 Imp. Utility Shielding | -9/Storage   | Hacked
          System Shield | -9/Storage   | Hacked
  Imp. Shield Generator | -9/Storage   | Hacked
      Adv. Sensor Array | -9/Recycling | Hacked
      Imp. Titanium Leg | -9/Recycling | Hacked

 Robot Schematics 
------------------
 M-13 Machinist | -9/Materials | Hacked

 Fabricated
------------
      Imp. Titanium Leg | x2 | -7/Factory 
 Biometal Medium Treads | x2 | -6/Factory | Preloaded
 Biometal Medium Treads | x2 | -6/Factory | Preloaded

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ManeuveringReclamationFrame
  Manual?         0
Play Time         01:42:58
  Cumulative      869.3 hours
  Start           2020.01.08 @ 17:59:26
  End             2020.01.08 @ 19:42:38
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          329
  Rogue           329
  Adventurer      0
  Explorer        0
Win Type          -
  Total           12
  Types           11/0/1/0/0/0/0
Lore%             77
Gallery%          87
Achievement%      69
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          112x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 029608ff-e02a-4b02-a89a-f5d835690517