Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.01.25 @ 22:28:10 Player: UnifiBg Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (62) 310 Value Destroyed (1751) 1751 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 5774 Bonus ------- Follower Combat Kills 33 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (6) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Machine Analyzer Target Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (20) --- Light Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Backup Propulsion I Airjet VTOL Module Advanced Heat Sink Advanced Heat Sink Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Advanced Treads Medium Treads Wheel > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array Improved Terrain Scanner Improved Terrain Scan Processor > --- WEAPON ----------- Gauss Rifle Flak Cannon Advanced Assault Cannon Great Axe > --- INVENTORY -------- Compact Wheel Improved Cooling System High-capacity Matter Pod Light Armor Plating Insulated Plating Insulated Plating High-powered Shotgun Advanced Assault Cannon [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Airjet Flight Unit VTOL Module Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Terrain Scan Processor Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Slots Evolved 8 | . . . 2 2 2 . . 2 Power 1 | . . . . . 1 . . . Propulsion 1 | . . . . . 1 . . . Utility 3 | . . . 1 1 . . . 1 Weapon 3 | . . . 1 1 . . . 1 Parts Attached 104 | 8 2 8 13 6 19 1 13 34 Power 14 | 1 . 1 2 1 3 . 1 5 Engine 10 | 1 . 1 2 1 1 . 1 3 Core 4 | . . . . . 2 . . 2 Reactor . | . . . . . . . . . Propulsion 27 | 3 . 1 4 . 4 . 5 10 Treads 4 | . . . 1 . 2 . . 1 Leg 2 | . . . . . . . 1 1 Wheel 13 | 3 . 1 3 . 2 . 3 1 Hover 3 | . . . . . . . 1 2 Flight 5 | . . . . . . . . 5 Utility 28 | 2 1 3 2 3 5 . 3 9 Device 12 | 1 1 1 1 . 3 . 1 4 Storage 3 | 1 . . . 1 . . . 1 Processor 5 | . . . . 2 . . . 3 Hackware . | . . . . . . . . . Protection 8 | . . 2 1 . 2 . 2 1 Artifact . | . . . . . . . . . Weapon 35 | 2 1 3 5 2 7 1 4 10 Energy Gun 9 | 1 1 . . . . . 3 4 Energy Cannon 3 | . . . . . 1 . . 2 Ballistic Gun 12 | 1 . 2 2 2 2 . . 3 Ballistic Cannon 6 | . . . 2 . 2 1 . 1 Launcher 2 | . . . 1 . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon 2 | . . 1 . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . 2 . 1 . Parts Lost 60 | . . 1 2 1 13 6 2 35 Power 10 | . . . . 1 3 . . 6 Propulsion 18 | . . . 2 . 4 2 . 10 Utility 11 | . . 1 . . 3 . 1 6 Weapon 21 | . . . . . 3 4 1 13 Highest Loss Streak 23 | . . 1 2 1 5 5 2 23 To Critical Strikes . | . . . . . . . . . Average Backups 6 | 3 8 7 7 7 7 4 3 4 Power . | 1 1 1 1 . . . . 1 Propulsion . | . 3 1 . 1 . . . 1 Utility 2 | . 1 3 1 2 3 3 2 1 Weapon 2 | 1 2 2 3 3 3 1 . . Tool/Special . | . . . . . . . . . Unused Backups 22 | . 3 5 3 3 . 1 . 7 Power 6 | . 1 1 . . . . . 4 Propulsion 5 | . . 2 3 . . . . . Utility 6 | . . 1 . 1 . 1 . 3 Weapon 5 | . 2 1 . 2 . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 86 | . 100 99 99 99 85 48 45 70 Engine 8 | . 14 14 11 8 3 . . 8 Core 1 | . . . . . 5 5 . 1 Treads 1 | . . . . . 7 3 . . Wheel 16 | . 28 28 21 18 8 5 7 7 Device 10 | . 14 9 16 14 7 6 . 8 Storage 8 | . 14 14 11 9 9 4 . 2 Processor 5 | . . . . 9 10 7 7 11 Protection 4 | . . 4 4 2 1 2 13 4 Energy Gun 3 | . 14 5 . . . . 7 8 Ballistic Gun 13 | . 14 22 19 19 11 3 . 3 Ballistic Cannon 5 | . . . 6 9 12 4 . . Slashing Weapon 2 | . . . 6 5 2 3 . . Peak Build Rating 45 | 9 9 16 25 29 45 40 27 42 Average Rating 21 | 6 8 8 18 26 31 18 16 31 On Entrance 15 | . 9 8 16 23 22 37 3 24 Naked Turns . | . . . . . . . . . Heaviest Build 70 | 13 14 16 28 33 46 46 20 70 Greatest Support 50 | 26 20 20 32 32 50 28 32 32 Greatest Overweight (x) 16 | . . . 8 1 12 3 1 16 Average Overweight (x) . | . . . . . 1 . . 1 Largest Inventory Capacity 20 | 8 8 8 8 8 8 8 5 20 Average Capacity 8 | 7 8 8 8 8 8 6 5 10 Most Carried 10 | 8 8 8 8 8 8 8 5 10 Average Carried 6 | 3 7 7 7 7 7 4 3 4 Final Capacity 20 | 8 8 8 8 8 8 5 5 20 Final Carried 9 | 8 8 8 8 8 8 2 5 9 Class Distribution -------------------- 34% | Scavenger-Mutant 23% | Mutant 17% | Skirmisher 8% | Assassin 7% | Scavenger-Skirmisher 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Assassin | -8/Materials Skirmisher | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Matter Collected 2278 | 293 . 152 367 132 566 . 36 732 Remotely 43 | . . . . . . . . 43 Salvage Created 2436 | 114 . 299 414 132 578 . 36 863 Parts 122 | 8 . 13 31 9 27 . 4 30 Haulers Intercepted 2 | . . . 1 . . . . 1 Recyclers Shooed 5 | . . . . . 3 . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Combat Hostiles Destroyed 40 | . . 5 8 5 9 . . 13 Melee 1 | . . . . . 1 . . . Guns 26 | . . 5 5 5 3 . . 8 Cannons 10 | . . . 3 . 4 . . 3 AOE 1 | . . . . . 1 . . . Classes Destroyed 10 | 2 . 2 3 . 2 . . 1 Worker 2 | . . . . . 1 . 1 . Tunneler 5 | 2 . . 1 . 1 . 1 . Hauler 2 | . . . 1 . . . . 1 Recycler 10 | 1 . 2 1 . 4 . . 2 Mechanic 1 | . . . . . . . . 1 Operator 2 | . . . 1 . 1 . . . Swarmer 13 | . . 3 . 3 . . . 7 Grunt 16 | . . 2 6 1 3 . . 4 Sentry 6 | . . . 2 1 2 . . 1 Programmer 5 | . . . . . 4 . . 1 Best Kill Streak 5 | 3 . 2 3 4 3 . 1 5 Combat Bots Only 5 | . . 2 2 4 2 . . 5 Max Kills in Single Turn 2 | 1 . 1 2 1 1 . 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . 1 . . . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Hostile Shots Fired 672 | . . 26 37 9 149 5 93 353 Missed 185 | . . 7 10 2 39 . 37 90 Damage Taken 6752 | . . 184 367 401 1664 208 434 3494 Core 1565 | . . 51 75 173 171 159 84 852 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 98 | . . . 98 . . . . . Core Remaining (%) 73 | 100 . 79 81 68 . . 40 . Volleys Fired 148 | 13 . 28 24 7 27 3 5 41 Largest 4 | 2 . 2 3 4 4 1 3 4 Hottest 233 | 60 . 70 83 120 127 28 161 233 Shots Fired 334 | 26 . 56 56 28 90 3 8 67 Gun 249 | 26 . 56 42 18 43 3 8 53 Cannon 75 | . . . 10 10 41 . . 14 Launcher 10 | . . . 4 . 6 . . . Special . | . . . . . . . . . Kinetic 256 | 13 . 47 52 28 84 3 . 29 Thermal 60 | 13 . 9 . . . . 5 33 Explosive 10 | . . . 4 . 6 . . . Electromagnetic 8 | . . . . . . . 3 5 Robot Hit Streak 13 | 7 . 9 8 7 9 . 6 13 Robot Miss Streak 9 | 1 . 5 3 7 7 . 3 9 Penetration Max 1 | . . . . . 1 . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 236 | 20 . 25 39 12 71 . 7 62 Core Hits 114 | 5 . 15 26 9 33 . 2 24 Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed 4 | . . 1 . . . . . 3 Critical Strikes 8 | . . 1 . 1 2 . . 4 Burn 1 | . . . . . . . . 1 Destroy 2 | . . 1 . 1 . . . . Blast 1 | . . . . . 1 . . . Smash 3 | . . . . . . . . 3 Sever 1 | . . . . . 1 . . . Melee Attacks 84 | . . 7 9 13 24 . 2 29 Impact 31 | . . . . . . . 2 29 Slashing 53 | . . 7 9 13 24 . . . Piercing . | . . . . . . . . . Sneak Attacks 18 | . . . 2 . 9 . 2 5 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5702 | 196 . 223 626 133 2256 . 245 2023 Guns 1929 | 196 . 223 248 113 426 . 75 648 Cannons 1094 | . . . 161 20 669 . . 244 Explosions 330 | . . . 111 . 219 . . . Melee 2295 | . . . 106 . 942 . 139 1108 Ramming 54 | . . . . . . . 31 23 Kinetic 2313 | 85 . 185 409 133 1095 . . 406 Thermal 661 | 111 . 38 . . . . 40 472 Explosive 330 | . . . 111 . 219 . . . Electromagnetic 49 | . . . . . . . 35 14 Impact 1247 | . . . . . . . 139 1108 Slashing 1048 | . . . 106 . 942 . . . Piercing . | . . . . . . . . . Highest Corruption 20 | . . . . 2 5 18 20 9 Average Corruption 9 | . . . . 2 4 11 18 8 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 57 | . . . . 4 5 6 21 21 Message Errors 14 | . . . . 1 4 . 5 4 Matter Fused 16 | . . . . 2 1 1 4 8 Heat Flow Errors 7 | . . . . . . . 2 5 Energy Discharges 6 | . . . . . . . 4 2 Parts Rejected 3 | . . . . . . 2 1 . Data Loss (minor) 3 | . . . . . . 1 1 1 Data Loss (major) 2 | . . . . 1 . . 1 . Alerts 2 | . . . . . . 1 1 . Misdirections 3 | . . . . . . 1 2 . Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 810 | . . . . . 449 . 41 320 Projectiles 26 | . . . . . 26 . . . Explosions 54 | . . . . . 54 . . . Melee 730 | . . . . . 369 . 41 320 Knockbacks 20 | . . . 1 2 9 . . 8 Impact 8 | . . . . . . . . 8 Kinetic 11 | . . . 1 2 8 . . . Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 417 | . . . 35 . 360 . 13 9 Shots 7 | . . . 1 . 6 . . . Rammed 18 | . . . . . . . 8 10 Targets Rammed 19 | . . . . . . . 8 11 Kicked 1 | . . . . . . . . 1 Crushed . | . . . . . . . . . Highest Temperature 292 | 40 . 129 68 118 276 . 194 292 Average Temperature 64 | 25 . 37 23 49 70 . 81 108 Received Heat Transfer 1404 | . . 48 150 27 369 . 114 696 Effects 2 | . . . . . . . . 2 Interference 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 4 Combat Hostiles 2 | . . . . . . . . 2 Parts Fried 6 | . . . . . . . . 6 Impact Corruptions 10 | . . . . . . . 1 9 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 Heat Transferred 1427 | 250 . 111 . . . . 74 992 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 109 | 10 9 70 77 91 98 10 30 109 Initial 20 | . . . . 20 4 10 . . Average 17 | 1 . 7 18 24 17 1 4 34 Influence Increases 1735 | 15 9 165 391 155 497 . 85 418 Destroy 0b10 Robot/C 820 | . . 100 180 100 180 . . 260 Destroy 0b10 Robot/NC 110 | 15 . 10 20 . 35 . 10 20 Destroy Leader 212 | . . 10 62 20 60 . . 60 Allied During Kill 2 | . . . 2 . . . . . Successful Hack 77 | . 9 . 15 28 25 . . . Disable Machine 105 | . . . 15 . 75 . . 15 Destroy Structure 124 | . . . 37 7 77 . . 3 Partial Spotted 60 | . . . 30 . . . 30 . Lose Combat Pursuer 225 | . . 45 30 . 45 . 45 60 Influence Decreases 1679 | 15 9 165 342 165 470 10 85 418 Time Decay 1316 | 15 9 155 279 165 347 10 75 261 Lost Part 316 | . . 10 20 . 119 . 10 157 Purge Threat 47 | . . . 43 . 4 . . . Squads Dispatched 14 | . 1 . 3 . 4 . . 6 Investigation 3 | . . . 2 . . . . 1 Extermination 4 | . . . . . 3 . . 1 Reinforcement 3 | . 1 . 1 . 1 . . . Assault . | . . . . . . . . . Garrison 4 | . . . . . . . . 4 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Distress Signals 3 | . . . 2 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 83 | . 2 8 13 12 17 6 4 21 Peak Tracking Total 6 | . 2 3 3 3 3 6 2 6 Tactical Retreats 12 | . . 2 1 . 3 . 2 4 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Traps Triggered 1 | . . . . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Machines Disabled 7 | . . . 1 . 5 . . 1 Max in Single Turn 4 | . . . 1 . 4 . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Machines Accessed 18 | . 1 . 7 5 3 . 1 1 Terminals 15 | . 1 . 5 5 3 . 1 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 69 | . 5 . 32 15 13 . 2 2 Successful 42 | . 3 . 20 10 9 . . . Failed 27 | . 2 . 12 5 4 . 2 2 Catastrophic 2 | . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . Manual 26 | . 1 . 8 8 7 . 2 . Terminals 57 | . 5 . 22 15 13 . 2 . Fabricators . | . . . . . . . . . Repair Stations 9 | . . . 9 . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 Terminal Hacks 16 | . 2 . 6 3 5 . . . Record 1 | . . . . 1 . . . . Robot Analysis 4 | . 2 . 1 1 . . . . Level Access Points 1 | . . . . . 1 . . . Emergency Access Points 1 | . . . . . 1 . . . Alert Level 2 | . . . . 1 1 . . . Unreport Threat 3 | . . . 2 . 1 . . . Dispatch Records 1 | . . . 1 . . . . . Surveillance Status 1 | . . . 1 . . . . . Reinforcement Status 1 | . . . . . 1 . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 8 | . . . 8 . . . . . Scan Component 4 | . . . 4 . . . . . Repair 4 | . . . 4 . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . Report Inventory 1 | . . . 1 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 17 | . 1 . 5 7 4 . . . Terminals 17 | . 1 . 5 7 4 . . . Track 1 | . . . . 1 . . . . Botnet 7 | . 1 . 2 2 2 . . . Operators 1 | . . . . 1 . . . . Skim 8 | . . . 3 3 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 17 | . 1 . 7 4 3 . 1 1 Full Trace Events 3 | . . . 2 . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . . . 4 . . . . . Time 186 | . . . 186 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Total Allies 1 | . . 1 . . . . . . Largest Group 1 | . . 1 1 . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 4 | . . . 4 . . . . . Total Damage 44 | . . . 44 . . . . . Kills 1 | . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Active Infowar (turns) 5244 | 34 184 820 1279 567 1209 96 36 1019 Optics 1002 | . . . . 393 609 . . . Sensors 1514 | . . 48 823 360 283 . . . Terrain 3209 | 34 105 . 1120 564 1077 96 . 213 Seismic 1321 | . 79 772 . . . . 36 434 Machine Analysis 656 | . . . . . . . . 656 Robot Analysis Total 4 | . 2 . 1 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Turns Passed 6301 | 119 184 1210 1279 567 1353 141 429 1019 Spaces Moved 4663 | 77 220 1301 974 464 668 164 390 405 Core 217 | 2 . . 1 . 2 119 71 22 Treads 355 | . . . 19 . 325 2 . 9 Legs 75 | . . . . . . . . 75 Wheels 3945 | 75 220 1301 954 464 341 43 319 228 Hover 5 | . . . . . . . . 5 Flight 66 | . . . . . . . . 66 Fastest Speed 32 | 50 80 80 80 100 100 50 83 32 Average Speed 104 | 83 80 80 90 101 169 78 90 158 Slowest Speed 1325 | 90 80 80 450 115 650 200 105 1325 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 4 | . . . . . . . . 4 Cave-ins Triggered 1 | . . . . 1 . . . . Exploration Rate (%) 35 | 3 28 99 33 36 20 89 9 4 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 14 | . . . 4 6 2 1 . 1 Terrain Destroyed 149 | . . . 47 6 94 1 . 1 Melee 13 | . . . 4 6 2 . . 1 Projectile 7 | . . . . . 6 1 . . AOE 129 | . . . 43 . 86 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Total 5645 | 104 228 1419 1311 518 782 171 449 663 Wait 476 | . . 50 260 8 16 . 21 121 Move 4648 | 76 219 1300 973 463 668 163 389 397 Hop 4 | . . . . . . . . 4 Pick Up 70 | 7 3 11 12 8 9 . 7 13 Fast Attach 51 | 7 1 . 2 . 7 1 8 25 Attach 33 | . . 1 5 3 8 4 5 7 Detach 6 | . . . . . 1 . 1 4 Swap 57 | 1 1 9 15 10 14 . 2 5 Drop 49 | . 4 13 11 6 8 . 1 6 Fire 148 | 13 . 28 24 7 27 3 5 41 Melee 84 | . . 7 9 13 24 . 2 29 Ram 18 | . . . . . . . 8 10 Kick 1 | . . . . . . . . 1 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x4) -7/Waste -7/Factory -6/Factory (discovered 1 exit: [Fac]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Met a group of wandering Federalists 156 | -10/Materials | Discovered new exit (range 3) 251 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Entered Mines 315 | -10/Mines | Build established: Mutant 360 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 409 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 450 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 451 | -10/Mines | Discovered new exit (range 5) 539 | -10/Mines | Learned Materials interactive machine intel 550 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 552 | -10/Mines | Found Prototype Device 741 | -10/Mines | Excavation squad dispatched 741 | -10/Mines | A large section of the Mines collapsed 994 | -10/Mines | Discovered new exit (range 9) 1077 | -10/Mines | Build established: Scavenger-Mutant 1406 | -10/Mines | Discovered new exit (range 5) 1410 | -10/Mines | Received a Mining Laser from a helpful Derelict 1427 | -10/Mines | Discovered new exit (range 5) 1466 | -10/Mines | Identified Exp. Sensor Array 1514 | -10/Mines | Entered Materials 1514 | -9/Materials | Accompanied by 1 ally 1514 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1515 | -9/Materials | Loaded intel: 18 interactive machine locations 2104 | -9/Materials | Repaired Mining Claw 2214 | -9/Materials | Repaired Exp. Sensor Array 2241 | -9/Materials | Repaired Lgt. Assault Rifle 2270 | -9/Materials | Repaired Lgt. Assault Rifle 2770 | -9/Materials | Discovered new exit (range 13) 2793 | -9/Materials | Entered another Materials area 2793 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3066 | -8/Materials | Crushed by falling debris 3242 | -8/Materials | Discovered new exit (range 15) 3349 | -8/Materials | Discovered new exit (range 12) 3360 | -8/Materials | Entered Factory 3360 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3380 | -7/Factory | Discovered new exit (range 9) 3478 | -7/Factory | Lost 3 parts (2p1n) 3690 | -7/Factory | Identified exit to Factory 3730 | -7/Factory | Build established: Skirmisher 4022 | -7/Factory | Lost 5 parts (1p1n2u1w) 4713 | -7/Factory | Sucked down chute 4713 | -7/Factory | Entered Waste 4726 | -7/Waste | Spotted C-40 Crusher 4728 | -7/Waste | EMP discharged 4728 | -7/Waste | System corruption reached 10% 4755 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4758 | -7/Waste | Spotted C-40 Crusher 4758 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4761 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4774 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4778 | -7/Waste | Spotted C-40 Crusher 4805 | -7/Waste | Lost 5 parts (2n3w) 4812 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4821 | -7/Waste | Spotted C-40 Crusher 4821 | -7/Waste | Spotted C-40 Crusher 4828 | -7/Waste | EMP discharged 4841 | -7/Waste | Spotted C-40 Crusher 4847 | -7/Waste | Discovered new exit (range 15) 4854 | -7/Waste | Entered Factory 5058 | -7/Factory | Build established: Mutant 5155 | -7/Factory | Core integrity fell below 50% 5280 | -7/Factory | Discovered exit to Factory (range 4) 5283 | -7/Factory | Entered another Factory area 5283 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5517 | -6/Factory | Discovered new exit (range 20) 5547 | -6/Factory | Garrison activated, responded to threat 5762 | -6/Factory | Core integrity fell below 50% 5825 | -6/Factory | Lost 23 parts (3p7n4u9w) 6040 | -6/Factory | Build established: Scavenger-Mutant 6293 | -6/Factory | Core integrity fell below 20% 6302 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 06214_ System corrupted: Matter fused (-9). 06214_ Acquired 5 matter. 06217_ ALERT: Cargo convoy en route, clear transfer corridor. 06246_ %M 1JY U75XVPY3WKBGXPN 06270_ System corrupted: Matter fused (-7). 06273_ Hvy. Laser destroyed. 06280_ Y-54 Guardian emerges from the garrison. 06283_ VTOL Module destroyed. 06286_ Shock Rifle destroyed. 06287_ Backup Plating I destroyed. 06288_ Imp. Heat Sink destroyed. 06289_ Y-54 Guardian misfires. 06289_ Autogun destroyed. 06293_ Kicked Y-54 Guardian. 06294_ Carbon-fiber Leg destroyed. 06295_ Lgt. Angular Momentum Engine destroyed. 06296_ Slammed into Y-54 Guardian. 06296_ Cesium-ion Thruster destroyed. 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Sensor Array | 62% | -9/Materials Lgt. Assault Rifle | 60% | -9/Materials Lgt. Assault Rifle | 61% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed ExperimentalExpertSpecial Manual? 0 Play Time 01:11:47 Cumulative 31.4 hours Start 2025.01.23 @ 15:55:11 End 2025.01.25 @ 22:28:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 13 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 31 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ab80887-211e-4267-a17b-f89b3a821d02