Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.08 @ 20:14:42 Player: FarcomLES3Protohackmelee Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (209) 1045 Value Destroyed (7110) 7110 Prototype IDs (143) 2860 Alien Tech Used (5) 1000 Bonus (47525) 47525 TOTAL SCORE: 70840 Bonus ------- High Alert Combat Kills 409 Follower Combat Kills 1206 Network Hubs Disabled 400 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met R17 at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -4990 Cogmind --------- Core Integrity 701/1600 Matter 155/300 Energy 500/520 System Corruption 2% Temperature Cool (28) Movement Hovering (22) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION (5) --- Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (15) ----- Experimental Power Amplifier Large Storage Unit Large Storage Unit Zionite Metafield Generator Experimental Melee Analysis Suite Experimental Target Analyzer Experimental Armor Integrity Analyzer Femtoactuators Advanced Actuator Array Advanced Force Booster Experimental Phase Shifter Zionite Weapon Casing Heavy Regenerative Plating > --- WEAPON (3) ------- Makeshift Spear Makeshift Spear Kinetic Spear > --- INVENTORY (16) --- Reinforced Quantum Reactor Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Advanced Coolant Injector Experimental Energy Well (1000) Zionite Biocell (1000) Experimental Terrain Scanner Femtoactuators Advanced Actuator Array Improved Weapon Shielding Beam Splitter Mini Drone Bay (2/3) Omega Cannon Gamma Refractor Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Power Amplifier Large Storage Unit Large Storage Unit Zionite Metafield Generator Experimental Melee Analysis Suite Experimental Target Analyzer Experimental Armor Integrity Analyzer Femtoactuators Advanced Actuator Array Advanced Force Booster Experimental Phase Shifter Zionite Weapon Casing Experimental Powered Armor Heavy Regenerative Plating > --- WEAPON ----------- Omega Cannon Makeshift Spear > --- INVENTORY -------- Reinforced Quantum Reactor Combat Linear Gravjet Advanced Coolant Injector Experimental Energy Well Zionite Biocell Experimental Terrain Scanner Femtoactuators Advanced Actuator Array Improved Weapon Shielding Beam Splitter Mini Drone Bay Mini Smartbomb Launcher Kinetic Spear Gamma Refractor [Rating: 230] Favorites ----------- Power Micro Fission Core Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Zero-point Reactor Propulsion Combat Linear Gravjet Treads Armored Treads Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit Improved VTOL Module Utility Large Storage Unit Device Zionite Metafield Generator Storage Large Storage Unit Processor Experimental Terrain Scan Processor Hackware Deep Network Scanner Protection Improved Utility Shielding Weapon Makeshift Spear Energy Gun EM Pulse Gun Energy Cannon Latent Energy Streamer Ballistic Gun Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Greatsword Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Res Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . . 2 . . . . . . 2 . . . . 2 . . 2 2 2 . . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Utility 13 | . . . 1 . . . 1 . 1 . . . . . 2 . . . . . . 2 . . . . 2 . . 2 1 1 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 461 | 11 15 1 20 13 4 1 13 23 32 11 22 9 43 2 12 . 26 4 4 4 3 13 4 1 . 7 28 8 8 18 16 11 51 23 Power 45 | 2 1 . 1 1 . . . 1 3 . . . 4 . 4 . 4 . 2 . 1 3 1 . . . . . . 6 4 1 4 2 Engine 9 | 2 1 . 1 1 . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . Core 22 | . . . . . . . . 1 3 . . . 3 . 1 . 1 . 2 . 1 3 1 . . . . . . 6 . . . . Reactor 14 | . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . 4 1 4 2 Propulsion 60 | 2 1 . 2 4 3 . 2 11 3 . . . 3 . . . 3 . . . . . . . . 1 8 1 . 5 2 2 1 6 Treads 14 | 2 . . 2 2 1 . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 8 | . 1 . . 2 2 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 32 | . . . . . . . . 1 . . . . 2 . . . 3 . . . . . . . . 1 8 1 . 5 2 2 1 6 Flight 6 | . . . . . . . . 2 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . Utility 200 | 3 2 1 4 2 1 . 2 1 9 2 7 2 22 2 4 . 15 2 . 4 2 7 3 . . 4 12 6 5 7 10 8 39 12 Device 99 | 2 . . 2 . . . . 1 3 1 4 2 11 1 2 . 5 1 . 2 2 . 1 . . 2 6 3 3 3 6 4 23 9 Storage 23 | . 1 . 1 1 1 . 1 . 1 . . . 2 . 1 . . . . . . 1 . . . . 3 1 . 2 1 2 3 1 Processor 12 | 1 1 . 1 . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . . 5 . Hackware 10 | . . . . . . . 1 . 1 . . . . . 1 . 1 . . . . 1 . . . 1 1 1 1 . 1 . . . Protection 56 | . . 1 . 1 . . . . 1 1 3 . 9 1 . . 9 1 . 2 . 5 2 . . . 2 1 1 2 2 2 8 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 156 | 4 11 . 13 6 . 1 9 10 17 9 15 7 14 . 4 . 4 2 2 . . 3 . 1 . 2 8 1 3 . . . 7 3 Energy Gun 13 | 3 4 . 5 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 11 | . . . 2 1 . . 1 . 1 1 . . . . . . 1 . 1 . . . . . . 2 . . . . . . 1 . Ballistic Gun 48 | 1 4 . 2 2 . . 5 7 7 6 8 2 4 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 2 1 Launcher 23 | . . . 3 2 . 1 . 1 4 . 3 . 4 . . . 1 . . . . 2 . . . . 1 1 . . . . . . Special Weapon 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Impact Weapon 9 | . 1 . 1 1 . . 3 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . 1 . 1 1 1 . . . . . . . . . . . . . 1 . . . . . . . Piercing Weapon 38 | . . . . . . . . . 1 2 3 4 4 . 4 . 1 2 1 . . 1 . 1 . . 5 . 3 . . . 4 2 Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . 2 . . . . 3 2 . 1 . 9 . . . . . . . . . . . . 1 . . 1 1 . . 12 3 Parts Lost 27 | . . . . 5 . . . . 1 . . . 4 1 . . 3 . . . 1 . . 1 . 1 . 5 . . . . 2 3 Power 6 | . . . . 1 . . . . . . . . 1 . . . 2 . . . . . . . . . . 2 . . . . . . Propulsion 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 Utility 10 | . . . . 1 . . . . . . . . 2 1 . . . . . . 1 . . . . . . 1 . . . . 2 2 Weapon 8 | . . . . 3 . . . . 1 . . . 1 . . . 1 . . . . . . 1 . . . 1 . . . . . . Highest Loss Streak 5 | . . . . 4 . . . . 1 . . . 4 1 . . 2 . . . 1 . . 1 . 1 . 5 . . . . 1 1 Average Slot Usage (%) 91 | . 98 100 99 97 90 88 85 89 90 85 83 82 79 78 81 81 98 92 98 100 99 94 98 93 94 99 96 93 80 94 94 95 97 93 Engine 3 | . 12 14 11 9 11 11 9 3 . . . . . . 5 6 3 6 6 6 6 1 . . . . . . . 6 . . . . Core 7 | . . . . . . . . 5 14 15 14 14 8 7 6 6 8 6 10 12 12 14 16 16 16 16 15 14 5 5 7 2 . . Reactor 2 | . . . . . . . . . . . . . 5 7 6 6 5 . . . . . . . . . . . . . 4 8 10 9 Treads 4 | . 26 14 16 17 15 . 8 19 11 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 1 14 5 4 6 22 18 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . . . . 17 18 18 18 18 16 16 16 16 16 14 14 10 11 16 19 18 19 Flight 4 | . . . . . . . . . 11 23 22 21 20 21 18 18 . . . . . . . . . . . . . . . . . . Device 10 | . 11 . 8 1 . . . . 7 14 14 14 15 20 25 25 17 12 12 14 24 15 11 11 11 11 17 19 9 11 6 9 15 19 Storage 11 | . 4 14 11 20 21 22 18 17 7 7 7 7 7 7 6 12 6 6 6 6 6 8 11 11 11 10 8 10 15 15 13 11 11 10 Processor 4 | . 12 2 1 . . . . . 1 15 14 14 7 . . . . . . . . . . . . 5 5 5 5 4 4 3 15 14 Hackware 6 | . . . . . . . 4 9 10 . . . . . 5 6 6 . . . . 2 5 5 5 10 15 15 16 18 19 18 . . Protection 6 | . . 11 11 10 2 . . . 2 . . . 3 7 5 . 12 24 25 22 12 21 20 16 16 11 7 4 4 5 8 7 10 7 Energy Gun 1 | . 24 28 24 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 2 . 1 10 22 12 18 26 10 1 . 1 3 . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . 5 9 11 20 3 . . . . . 1 . . . 4 . . . . 3 5 3 . . 2 . . . . . . . Piercing Weapon 6 | . . . . . . . . . 2 6 6 9 4 7 . . 5 12 18 18 18 7 11 12 16 13 7 4 15 13 12 11 10 11 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 168 | 10 42 44 59 85 126 128 137 129 117 43 43 33 43 29 43 40 77 67 74 72 63 61 64 64 62 52 66 72 58 95 114 127 168 160 Greatest Support 160 | 40 40 10 40 40 40 20 32 60 60 31 29 31 31 31 41 41 90 78 78 78 78 78 66 66 66 72 78 76 54 96 128 160 160 160 Greatest Overweight (x) 10 | . 4 4 5 8 6 6 6 6 3 1 1 1 10 . 1 . . . . . . . . . . . . 1 1 2 . . 1 . Average Overweight (x) . | . . 4 3 2 4 6 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 32 | 4 12 12 16 20 32 32 32 32 28 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 16 16 16 22 22 22 22 22 Average Capacity 16 | 4 6 12 12 18 29 32 32 31 16 8 8 8 8 8 8 8 8 8 8 8 8 9 10 10 10 9 12 16 16 20 22 22 21 20 Most Carried 32 | 4 9 9 12 15 27 30 32 32 24 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 9 10 16 16 16 22 22 22 22 22 Average Carried 15 | 1 5 8 11 13 21 27 30 31 14 7 7 7 7 8 6 8 7 7 7 7 7 9 10 9 9 9 11 15 10 18 21 21 19 19 Final Capacity 32 | 4 12 12 12 20 32 32 32 24 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 8 16 16 16 22 22 22 22 16 Final Carried 32 | 4 9 9 12 14 27 30 32 24 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 9 9 7 16 16 16 22 22 21 22 16 Class Distribution -------------------- 12% | Mutant 12% | Hauler-Mutant 11% | Hauler-Skirmisher 10% | Wizard-Ninja 8% | Sprinter 6% | Wizard-Sprinter 6% | Generator-Mutant 4% | Generator-Scout 4% | Machinist-Sprinter 3% | Scavenger-Sprinter 3% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -8/Storage Hacker-Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -7/Deep Caves Scavenger-Sprinter | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Waste Generator-Mutant | -6/Factory Mutant | -6/Lower Caves Generator-Mutant | -6/Lower Caves Generator-Mutant | -6/Data Miner Generator-Mutant | -5/Proximity Caves Generator-Scout | -5/Factory Generator-Scout | -5/Extension Commander-Scout | -5/Cetus Hacker-Scout | -5/Archives Hacker-Scout | -5/Hub_04(d) Wizard-Scout | -4/Factory Wizard-Ninja | -4/Armory Wizard-Mutant | -4/Lab Wizard-Ninja | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Machinist-Sprinter | -1/Command Generator-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Res Acc Com Ac0 Matter Collected 7055 | 312 80 . 341 232 10 52 96 938 702 181 176 64 659 . 201 . 335 93 53 . 70 52 476 174 51 . 302 44 . 289 160 70 672 170 Remotely 180 | . . . 180 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10523 | 174 100 . 763 386 . 43 104 782 743 100 95 . 563 . 18 . 344 47 123 26 55 108 337 174 148 191 574 44 . 703 564 662 2007 545 Parts 566 | 16 9 . 45 18 . 3 12 51 38 8 9 . 42 . 2 . 27 . 7 3 6 9 18 15 12 5 21 8 . 20 21 30 64 47 Haulers Intercepted 21 | . . . 4 . . . . 4 3 . . . . . . . . . . . . . . . . . 2 . . 4 2 2 . . Recyclers Shooed 7 | 2 1 . 1 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Retrieved Matter 157 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 157 . . . . . . Parts Self-Destructed 27 | . . . . . . . . . . 12 11 . . . . . . . 1 . 3 . . . . . . . . . . . . . Prevented 4 | . . . . . . . . . . 1 2 . . . . . . . 1 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Res Acc Com Ac0 Combat Hostiles Destroyed 111 | . 4 . 8 11 . . 1 10 12 2 5 . 7 . . . 3 . 3 . 1 4 7 6 . 3 . 4 . . . 2 13 5 Melee 29 | . . . . . . . . . . . 1 . . . . . 1 . 2 . 1 . . 3 . 1 . . . . . 2 13 5 Guns 31 | . 4 . 3 4 . . 1 9 7 2 . . 1 . . . . . . . . . . . . . . . . . . . . . AOE 50 | . . . 5 7 . . . 1 5 . 4 . 6 . . . 2 . 1 . . 4 7 3 . 1 . 4 . . . . . . Classes Destroyed 25 | 2 2 . 6 2 . . 2 1 2 1 . . 2 . . . 1 1 1 . . . . . . . . . . . . . 2 . Worker 24 | . . . 1 . . 1 . 1 2 . . . . . 1 . 3 . . . . . 2 . . . 3 . . 1 1 3 5 . Builder 12 | . . . 2 1 . . 1 . 1 . . . . . . . 1 . . . . . 1 . . . 1 . . 2 1 1 . . Tunneler 10 | 5 . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . Hauler 21 | . . . 4 . . . . 4 3 . . . . . . . . . . . . . . . . . 2 . . 4 2 2 . . Recycler 14 | 1 . . . 2 . . . 1 . . . . . . . . 1 . . . . . 2 . . . 2 . . 2 2 1 . . Mechanic 4 | . . . 1 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Operator 4 | . . . . . . . 2 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Watcher 12 | . . . 1 . . . . 1 2 . . . . . . . 1 . . . . . 1 2 . . . 1 . . 1 2 . . Swarmer 28 | . 3 . . . . . . 2 . 1 4 . . . . . . . 3 . . 4 4 2 . . . 4 . . . . 1 . Grunt 26 | . 1 . 7 2 . . . . 8 . 1 . . . . . 2 . . . . . 1 . . 2 . . . . . 2 . . Brawler 3 | . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 9 | . . . . . . . 1 7 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 6 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . 3 . Programmer 3 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Z-Technician 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Assembled 11 | . . . . 7 . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 2 4 . 7 13 . 2 1 4 7 1 3 . 4 . 1 . 4 . 2 1 1 4 5 4 . 2 2 4 . 5 2 5 4 2 Combat Bots Only 11 | . 4 . 5 11 . . 1 3 4 1 3 . 3 . . . 2 . 2 . 1 4 4 3 . 2 . 4 . . . 2 2 2 Max Kills in Single Turn 5 | 1 1 . 2 3 . 1 1 1 5 1 2 . 2 . 1 . 3 1 1 1 1 4 4 1 1 1 1 4 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 3 . . . 1 4 . 2 . 2 . . . 1 . 1 . . 4 4 1 . 1 . 4 . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . 1 . 1 . 1 . . 1 . 1 . . . . . 1 1 1 Uniques/NPCs Destroyed 9 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 1 . . . . . . . 2 3 Z-Imprinter (-7/Deep Caves) Data Miner (-6/Data Miner) A7 (-5/Cetus) Svarog (-5/Archives) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A6 (-1/Access_0) A8 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Res Acc Com Ac0 Damage Taken 13348 | . 79 . 288 868 . . 33 329 370 . 98 . 948 147 . . 812 . 267 333 472 19 435 906 19 396 203 1149 . 39 135 307 1896 2800 Core 1751 | . 6 . 10 46 . . . 19 14 . 12 . 60 59 . . 104 . 63 . 107 . 56 87 . 131 56 186 . . . 17 167 551 Absorbed by Shields 3397 | . . . . . . . . . . . . . . . . . . . . . . . 79 . . . 74 72 . . . 248 1705 1219 Core Remaining (%) 83 | 100 . 97 . . . 86 . 96 . . . . . 79 . . . . . . 67 . . . . 72 . . 78 100 100 . . 43 Volleys Fired 233 | 11 11 . 37 18 . 3 3 39 33 6 5 2 19 . . . 3 . 1 . . 2 16 11 . 3 . 5 . . . . 4 1 Largest 3 | 2 2 . 3 3 . 1 3 3 3 3 2 1 3 . . . 1 . 1 . . 1 1 1 . 1 . 1 . . . . 1 1 Hottest 158 | 80 100 . 158 158 . 23 69 69 90 84 56 28 84 . . . 39 . 60 . . 46 80 80 . 60 . 80 . . . . 100 100 Shots Fired 420 | 14 19 . 55 30 . 3 7 115 80 9 7 2 33 . . . 3 . 1 . . 2 16 11 . 3 . 5 . . . . 4 1 Gun 305 | 14 16 . 30 19 . 3 6 114 66 9 4 2 22 . . . . . . . . . . . . . . . . . . . . . Cannon 32 | . . . 6 4 . . 1 . 12 . . . . . . . . . 1 . . . . . . 3 . . . . . . 4 1 Launcher 80 | . . . 19 7 . . . 1 2 . 3 . 11 . . . 3 . . . . 2 16 11 . . . 5 . . . . . . Special 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 268 | 8 8 . 6 4 . 3 6 114 77 9 4 2 22 . . . . . . . . . . . . . . . . . . . 4 1 Thermal 13 | . 3 . 6 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 59 | . . . . 5 . . . 1 2 . 3 . 11 . . . 3 . . . . 2 16 11 . . . 5 . . . . . . Electromagnetic 80 | 6 8 . 43 17 . . 1 . 1 . . . . . . . . . 1 . . . . . . 3 . . . . . . . . Robot Hit Streak 23 | 9 10 . 6 13 . 5 7 17 20 14 4 . 5 . . . 4 . 5 . . . 10 21 . . . 23 . . . . . . Robot Miss Streak 11 | 1 1 . 5 2 . . 1 5 3 7 2 . 11 . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 646 | 12 11 . 32 24 . 3 6 78 69 8 7 . 35 . 2 . 24 3 6 2 7 4 8 21 11 1 15 3 . 11 13 21 122 87 Core Hits 504 | 6 5 . 31 28 . 3 5 28 43 14 12 . 48 . 1 . 20 1 9 1 4 6 22 34 4 6 10 8 . 9 9 16 65 56 Critical Hits 26 | . . . 2 1 . . . 1 . . . . . . . . 4 . . . 1 1 . . . . 1 . . . . . 4 11 Critical Kills 6 | . . . . . . . . 1 . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . 1 Critical Parts Destroyed 13 | . . . 2 . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . 1 7 Melee Attacks 817 | . 1 . 1 1 . . 9 5 36 6 10 35 45 4 6 . 46 3 12 13 16 16 5 13 29 7 52 28 6 34 48 57 162 111 Impact 35 | . 1 . 1 1 . . 9 5 18 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 37 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 11 25 . . . . . . Piercing 745 | . . . . . . . . . 17 6 10 35 45 4 6 . 46 3 12 13 16 16 5 13 29 7 41 3 6 34 48 57 162 111 Sneak Attacks 106 | . . . 1 . . . 1 1 7 . . . 13 . 2 . 12 2 2 2 . 4 1 4 7 . 9 . . 11 8 11 8 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Follow-up Attacks 121 | . . . . . . . . . . . . . . . . . . . 2 1 5 1 1 6 4 1 . . . 1 2 5 51 41 Damage Inflicted 37223 | 148 146 . 1310 942 . 45 268 1323 2590 164 685 . 2158 . 197 . 2210 330 448 188 201 776 2362 1750 1004 507 1456 781 . 1297 1244 1669 7525 3499 Guns 3489 | 134 137 . 238 266 . 45 56 1160 729 164 124 . 436 . . . . . . . . . . . . . . . . . . . . . Cannons 457 | . . . 104 83 . . 10 . 253 . . . . . . . . . 7 . . . . . . . . . . . . . . . Explosions 9109 | . . . 917 575 . . 148 78 828 . 468 . 493 . . . 528 . 141 . . 348 2174 1241 . 442 . 728 . . . . . . Melee 24127 | . . . 51 18 . . 54 78 780 . 93 . 1229 . 197 . 1682 330 300 188 201 428 188 509 1004 54 1456 53 . 1297 1244 1669 7525 3499 Ramming 41 | 14 9 . . . . . . 7 . . . . . . . . . . . . . . . . . 11 . . . . . . . . Kinetic 3234 | 93 78 . 52 44 . 45 56 1160 982 164 124 . 436 . . . . . . . . . . . . . . . . . . . . . Thermal 1417 | . . . 322 237 . . . . 800 . . . . . . . . . 58 . . . . . . . . . . . . . . . Explosive 6453 | . . . . 367 . . . 78 28 . 468 . 493 . . . 528 . . . . 348 2174 1241 . . . 728 . . . . . . Electromagnetic 1951 | 41 59 . 885 276 . . 158 . . . . . . . . . . . 90 . . . . . . 442 . . . . . . . . Impact 533 | . . . 51 18 . . 54 78 332 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 608 | . . . . . . . . . 40 . . . . . . . . . . . . . . . . . 515 53 . . . . . . Piercing 22986 | . . . . . . . . . 408 . 93 . 1229 . 197 . 1682 330 300 188 201 428 188 509 1004 54 941 . . 1297 1244 1669 7525 3499 Highest Corruption 10 | . . . . . . . 3 3 3 3 3 3 . . . . 1 1 2 2 2 . . . . 10 1 3 3 . . . 10 2 Average Corruption 3 | . . . . . . . 3 3 3 3 3 3 . . . . 1 1 1 2 2 . . . . 7 1 2 3 . . . 8 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 141 | . . . . . . . 10 30 17 5 10 1 . . . . . 1 7 . 1 . . . . 1 1 6 9 . . . 40 2 Message Errors 30 | . . . . . . . 2 6 1 2 2 1 . . . . . 1 3 . 1 . . . . . 1 2 3 . . . 4 1 Matter Fused 32 | . . . . . . . 2 8 5 1 3 . . . . . . . . . . . . . . . . . 3 . . . 10 . Heat Flow Errors 10 | . . . . . . . 1 3 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . 3 . Energy Discharges 21 | . . . . . . . 1 5 3 1 3 . . . . . . . 3 . . . . . . . . 1 1 . . . 3 . Data Loss (minor) 20 | . . . . . . . 3 4 5 1 1 . . . . . . . 1 . . . . . . . . 2 1 . . . 2 . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 7 . Targeting Errors 18 | . . . . . . . 1 4 2 . . . . . . . . . . . . . . . . . . 1 . . . . 9 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3130 | . . . 18 7 . . 24 38 366 . 47 . 253 . 65 . 384 118 111 44 . 83 85 25 99 66 253 40 . 62 152 240 513 37 Projectiles 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 381 | . . . 18 7 . . . . 99 . 47 . 5 . . . 1 . . . . . 85 13 . 66 . 40 . . . . . . Melee 2746 | . . . . . . . 24 38 264 . . . 248 . 65 . 383 118 111 44 . 83 . 12 99 . 253 . . 62 152 240 513 37 Knockbacks 11 | . 1 . . . . . . . 9 . . . . . . . . . . . . . . . . 1 . . . . . . . . Impact 5 | . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . . . . Kinetic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 336 | . . . . 50 . . . . . . . . 59 . . . . . . . . . 74 . . 102 . 51 . . . . . . Shots 7 | . . . . 2 . . . . . . . . 2 . . . . . . . . . 1 . . 1 . 1 . . . . . . Rammed 11 | 7 2 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Targets Rammed 12 | 8 2 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 295 | 9 40 . 186 232 . 1 102 249 295 42 199 . 226 . . . 74 . 42 24 74 66 270 200 16 91 184 55 84 . 95 180 209 8 Average Temperature 49 | 5 16 . 54 70 . 1 29 39 102 16 55 . 110 . . . 21 . 5 5 36 24 63 86 8 24 67 12 57 . 24 49 48 8 Received Heat Transfer 1444 | . 12 . 147 125 . . 9 99 90 . 18 . 252 . . . 150 . . 42 48 9 56 24 9 81 36 89 . 9 27 9 40 63 Effects 6 | . . . . . . . . 1 3 . . . . . . . . . . . . . 2 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 5 | . . . . . . . . . 3 . . . . . . . . . . . . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Fried 13 | 1 . . 1 . . . 3 1 5 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Impact Corruptions 9 | . . . . . . . 1 1 7 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1433 | . . . 535 298 . . . . 500 . . . . . . . . . 100 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . 4 3 . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Latent Energy Used 1045 | . . . . . . . 200 . 200 . . . . . . . . . 62 . . . . . . 583 . . . . . . . . LE Corruption 16 | . . . . . . . 3 . 3 . . . . . . . . . 1 . . . . . . 9 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Res Acc Com Ac0 Peak Influence 1147 | 30 173 67 439 255 . 10 106 207 628 . . . . . 148 81 402 . . . . 246 639 890 419 1147 569 352 . 438 388 227 328 . Initial 561 | . 19 67 26 110 . . . 20 44 . . . . . 12 51 56 . . . . 18 119 338 356 146 561 91 . . 246 89 38 . Average 159 | 16 78 67 167 186 . 2 58 64 207 . . . . . 64 66 207 . . . . 143 393 560 391 428 170 183 . 123 218 108 195 . Maximum Alert Level 4 | . . . 2 1 . . . 1 2 . . . . . . . 2 . . . . 1 2 3 2 4 2 1 . 2 1 1 2 . Low Security (%) 65 | 100 100 100 70 40 . 100 100 98 51 . . . . . 100 100 35 . . . . 53 18 . . 23 68 73 . 87 53 97 16 . Level 1 25 | . . . 25 59 . . . 1 42 . . . . . . . 63 . . . . 46 29 4 50 29 27 26 . . 46 2 53 . Level 2 8 | . . . 4 . . . . . 6 . . . . . . . 1 . . . . . 52 84 49 32 3 . . 12 . . 29 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . 10 . 4 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 58 | . 1 . 2 1 . . 4 . 10 . . . . . 4 . 7 . . . . 1 4 . . 6 4 5 . 4 2 2 1 . Investigation 22 | . 1 . 1 . . . 3 . 2 . . . . . 2 . 2 . . . . 1 . . . 4 . 3 . 2 . 1 . . Extermination 9 | . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . 1 2 . . 2 1 . . Reinforcement 22 | . . . 1 . . . 1 . 5 . . . . . 1 . 3 . . . . . 3 . . 2 3 . . 2 . . 1 . Assault 3 | . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 1 . . . . . . . Haulers Reinforced 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 2 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Res Acc Com Ac0 Distress Signals 37 | . . . 2 . . . . 2 . . . . . . . . 1 . . . . . 1 2 . 4 . 1 . . 2 1 21 . Communications Jammed 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 15 . . Distress Signals 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 15 . . Times Spotted 343 | . 6 . 20 16 . . 8 13 20 7 8 . 7 9 5 2 18 . 5 4 2 6 14 13 7 26 16 27 . 10 11 16 18 29 Peak Tracking Total 21 | . 5 . 6 8 . . 4 4 5 4 3 . 3 7 6 2 7 . 3 4 1 4 5 5 8 17 7 21 . 4 4 5 5 13 Tactical Retreats 34 | . 1 . 4 1 . . . . 1 . 1 . . 1 1 . 2 . 1 . . 1 2 . 1 2 2 5 . 1 3 1 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Res Acc Com Ac0 Traps Triggered 16 | . 1 . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . 3 2 . 1 1 3 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . Reprogrammed 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 12 . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Res Acc Com Ac0 Machines Disabled 76 | . . . 3 . . . 1 1 22 1 . 1 2 . . . 3 . . 1 . . 4 . 2 21 . 4 1 . . 2 1 6 Max in Single Turn 16 | . . . 1 . . . 1 1 14 1 . 1 1 . . . 1 . . 1 . . 2 . 1 16 . 1 1 . . 1 1 1 Garrison Access 6 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Res Acc Com Ac0 Machines Accessed 128 | . 3 . 2 . 1 . 5 7 12 . . . . . 5 . 9 1 . 3 . 5 7 1 . 4 20 11 . 8 12 9 3 . Terminals 79 | . 2 . 1 . . . 5 6 6 . . . . . 4 . 5 . . . . 3 6 1 . 4 11 7 . 2 9 4 3 . Fabricators 13 | . . . . . . . . . 1 . . . . . . . 2 . . . . 1 . . . . 2 2 . 2 1 2 . . Repair Stations 6 | . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . 1 . . 2 . . . . Recycling Units 7 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 2 . . . . . . Scanalyzers 8 | . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . 2 . . 2 . 1 . . Garrison Access 10 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 3 . . . 2 2 . . Total Hacks 483 | . 10 . 5 . 1 . 19 13 35 . . . . . 13 . 22 1 . 19 . 17 15 2 . 15 101 44 . 48 54 38 11 . Successful 356 | . 6 . 4 . 1 . 8 9 17 . . . . . 6 . 13 1 . 19 . 15 6 1 . 6 79 34 . 45 42 37 7 . Failed 126 | . 4 . 1 . . . 11 4 18 . . . . . 7 . 9 . . . . 2 9 1 . 9 22 10 . 3 11 1 4 . Catastrophic 6 | . . . . . . . 1 . 2 . . . . . 2 . 1 . . . . . . . . . . . . . . . . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Manual 197 | . 6 . 2 . 1 . 14 3 11 . . . . . 8 . 12 . . . . 8 4 1 . 15 31 27 . 11 29 11 3 . Terminals 306 | . 9 . 2 . . . 19 11 15 . . . . . 10 . 12 . . . . 6 13 2 . 15 65 40 . 14 37 25 11 . Fabricators 66 | . . . . . . . . . 4 . . . . . . . 4 . . . . 7 . . . . 13 2 . 14 13 9 . . Repair Stations 18 | . . . . . . . . 2 . . . . . . 3 . 3 . . . . . . . . . 4 . . 6 . . . . Recycling Units 13 | . 1 . 3 . . . . . 3 . . . . . . . . . . . . . 2 . . . 2 2 . . . . . . Scanalyzers 38 | . . . . . . . . . 6 . . . . . . . 3 . . . . 4 . . . . 10 . . 14 . 1 . . Garrison Access 21 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . 7 . . . 4 3 . . Terminal Hacks 181 | . 3 . . . 1 . 5 5 4 . . . . . 4 . 5 1 . 19 . 3 5 1 . . 43 24 . 10 22 21 5 . Record 4 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . Part Schematic 28 | . . . . . . . . . 1 . . . . . . . 1 . . 8 . . . . . . 7 1 . 2 7 1 . . Robot Schematic 8 | . . . . . . . . 1 . . . . . . . . . . . 5 . . . . . . 2 . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Prototype ID Bank 33 | . 1 . . . . . . . 1 . . . . . . . 2 . . 3 . 3 1 . . . 6 5 . 2 4 4 1 . Open Door 10 | . . . . . . . . 3 . . . . . . . . . 1 . . . . 3 1 . . . 1 . . . . 1 . Level Access Points 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Branch Access Points 7 | . . . . . . . 1 . 1 . . . . . 1 . 1 . . . . . . . . . 1 . . . 1 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machine Index 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 1 . Terminal Index 5 | . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . Fabricator Index 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . Repair Station Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 12 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 3 2 . 1 2 2 . . Unreport Threat 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 1 3 . . Locate Traps 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 4 . 1 1 1 1 . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Reprogram Traps 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . . Dispatch Records 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . Patrol Status 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Extermination 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 1 . . Recall Reinforcements 3 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Registered Components 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 1 . Registered Prototypes 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . Zone Layout 4 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 38 | . . . . . . . . . 2 . . . . . . . 1 . . . . 4 . . . . 5 . . 8 10 8 . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Load Schematic 18 | . . . . . . . . . 1 . . . . . . . 1 . . . . 2 . . . . 3 . . 3 4 4 . . Build 19 | . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . 2 . . 4 6 4 . . Repair Station Hacks 13 | . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . 4 . . 6 . . . . Scan Component 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . Repair 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . Refit 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . Recycling Unit Hacks 8 | . . . 2 . . . . . 1 . . . . . . . . . . . . . 1 . . . 2 2 . . . . . . Report Inventory 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Retrieve Components 5 | . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 1 . . . . . . Scanalyzer 35 | . . . . . . . . . 6 . . . . . . . 2 . . . . 2 . . . . 10 . . 14 . 1 . . Insert Component 22 | . . . . . . . . . 3 . . . . . . . 1 . . . . 2 . . . . 6 . . 9 . 1 . . Analyze 13 | . . . . . . . . . 3 . . . . . . . 1 . . . . . . . . . 4 . . 5 . . . . Garrison Access Hacks 5 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . Seal Access 5 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . Unauthorized Hacks 76 | . 3 . 2 . . . 3 2 2 . . . . . 2 . 4 . . . . 6 . . . 6 14 8 . 7 9 6 2 . Terminals 45 | . 2 . 1 . . . 3 2 1 . . . . . 2 . 3 . . . . 3 . . . 6 5 6 . 3 3 3 2 . Track 4 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assimilate 7 | . . . . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . 1 . . 1 1 . . . Botnet 24 | . . . . . . . 2 2 1 . . . . . 2 . 2 . . . . 1 . . . 3 2 3 . 1 2 1 2 . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Disrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . Operators 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . Sabotage 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Fabricators 19 | . . . . . . . . . 1 . . . . . . . . . . . . 3 . . . . 5 2 . 4 3 1 . . Report 6 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 1 . 1 1 . . . Prioritize 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 2 1 1 . . Siphon 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 1 1 . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Extract 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 3 2 . . Broadcast 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . Reprogram 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 1 . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 80 | . 2 . 1 . . . 5 3 11 . . . . . 5 . 8 . . . . 4 6 . . 2 7 5 . 7 5 7 2 . Full Trace Events 13 | . . . . . . . 3 1 2 . . . . . 2 . 1 . . . . 1 . . . 1 . 1 . 1 . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 1 . . . . . . . . . . . 5 . . . . . . 2 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 39 | . . . . . . . . . 3 . . . . . . . 3 . . 8 . . . . . . 11 1 . 5 7 1 . . Parts Built 20 | . . . . . . . . . 2 . . . . . . . . . . . . 2 . . . . 3 . . 5 4 4 . . Matter 4194 | . . . . . . . . . 168 . . . . . . . . . . . . 451 . . . . 380 . . 868 1248 1079 . . Time 1196 | . . . . . . . . . 42 . . . . . . . . . . . . 236 . . . . 103 . . 143 555 117 . . Total Part Build Rating 151 | . . . . . . . . . 8 . . . . . . . . . . . . 11 . . . . 16 . . 45 36 35 . . Parts Repaired 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . Time 132 | . . . . . . . . 26 . . . . . . . . . . . . . . . . . . 44 . . 62 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . . . 3 . . . . . 3 . . . . . . . . . . . . . 7 . . . 3 3 . . . . . . Parts Scanalyzed 11 | . . . . . . . . . 3 . . . . . . . 1 . . . . . . . . . 4 . . 3 . . . . Part Schematics Acquired 10 | . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . 4 . . 3 . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . . . . . . Machine Destruction 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Robots Rewired 8 | . . . . . . . . . . 3 . . . . 1 . . . . . . . 4 . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Res Acc Com Ac0 Total Allies 45 | . . . . 1 . . 1 . . 5 . 5 . . 1 1 1 . . . . 2 10 5 . . 7 . . 1 5 . . . Largest Group 7 | . . . . 1 . . 1 1 1 3 3 7 7 . 1 1 1 . . . . 2 6 7 3 3 6 . . 1 4 . . . Highest-Rated Group 588 | . . . . 31 . . 10 10 10 62 60 174 174 . 32 31 26 . . . . 36 305 588 282 282 328 . . 44 319 . . . Highest-Rated Ally 156 | . . . . 31 . . 10 10 10 31 20 31 31 . 32 31 26 . . . . 26 156 150 94 94 91 . . 44 90 . . . Total Orders 37 | . . . . . . . 2 16 14 . . . 1 . . . . . . . . . . 1 2 . . . . . . . . 1 STAY 14 | . . . . . . . 1 8 2 . . . 1 . . . . . . . . . . 1 1 . . . . . . . . . FOLLOW 14 | . . . . . . . 1 8 4 . . . . . . . . . . . . . . . 1 . . . . . . . . . EXPLORE 9 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 226 | . . . . 2 . . . . . 11 15 . 8 . 2 . . . . . . . 71 33 . 29 22 . . . 33 . . . Total Damage 6106 | . . . . 41 . . . . . 107 362 . 161 . 56 . . . . . . . 1624 1149 . 1076 675 . . . 855 . . . Kills 38 | . . . . . . . . . . 2 4 . 2 . 1 . . . . . . . 8 7 . 5 5 . . . 4 . . . Allies Corrupted 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Res Acc Com Ac0 Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Derelict Logs Recovered 12 | . . 1 . . . . . . . 1 2 2 . 1 . . . 1 2 . 2 . . . . . . . . . . . . . Drone Launches 15 | . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Res Acc Com Ac0 Turns Passed 17121 | 335 344 113 460 339 732 481 498 1560 1080 421 400 795 959 88 299 20 588 227 450 101 144 391 499 201 95 89 769 568 587 465 1188 424 1051 360 Spaces Moved 20465 | 174 154 93 218 128 377 337 229 693 1124 691 722 1384 1735 240 682 61 862 297 573 104 240 535 537 185 80 127 1173 1140 416 525 1464 963 1471 731 Core 6 | 4 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Treads 1228 | 170 126 . 75 91 215 . . 442 109 . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1280 | . 28 93 143 37 162 337 229 251 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 11355 | . . . . . . . . . . . . . . . . . 794 297 573 104 240 535 537 185 80 127 1173 1140 416 525 1464 963 1471 731 Flight 6596 | . . . . . . . . . 1015 691 722 1384 1733 240 682 61 68 . . . . . . . . . . . . . . . . . Fastest Speed 14 | 50 120 120 120 120 140 140 123 123 26 26 29 26 14 26 14 14 14 36 72 36 36 36 36 36 36 34 22 32 33 26 24 22 22 22 Average Speed 50 | 157 157 120 148 177 187 140 138 177 44 29 31 43 36 28 14 14 41 70 72 64 36 36 36 36 36 36 29 35 47 50 36 23 24 24 Slowest Speed 550 | 160 180 120 210 210 230 140 140 290 230 99 97 97 550 29 82 14 72 72 72 72 36 36 36 36 36 72 36 142 151 220 48 24 126 44 Overloaded Moves 115 | . . . . . . . . . 9 2 . 1 45 58 . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . . . . 1 9 . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 49 | 8 30 25 25 16 69 85 25 64 35 80 80 82 82 43 19 90 29 57 67 77 47 16 74 67 67 20 41 66 98 18 31 29 46 35 Regions Visited 34 Branch Regions 22 Pre-discovered Areas 12 | . 1 1 1 . . . . . . . 1 4 . 1 . . . . 1 1 1 . . . . . . . . . . . . . Known Exits Taken 15 | . . 1 . . . . 1 . 1 1 1 1 1 1 . . 1 . . . 1 1 . . . . 1 . . 1 1 1 . . Unknown Exits Taken 17 | 1 1 . 1 1 1 1 . 1 . . . . . . . . . 1 1 1 . . 1 1 1 1 . 1 1 . . . 1 . Scrap Searched 8 | . . . . . . 1 . . . 2 1 2 . . . . . 1 . . 1 . . . . . . . . . . . . . Spaces Dug 383 | . 3 . . . . . 8 23 21 5 30 5 76 3 4 . 16 . 2 3 2 24 . . 1 32 29 37 . 14 18 12 11 4 Terrain Destroyed 1221 | . 4 . 8 52 . . 8 23 104 5 43 5 163 3 4 . 33 . 4 3 2 45 182 151 1 210 29 80 . 14 18 12 11 4 Melee 212 | . 1 . . . . . 8 1 21 5 6 5 20 3 4 . 16 . 2 3 2 8 . . 1 2 29 19 . 14 18 12 9 3 Projectile 6 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 AOE 1003 | . . . 8 52 . . . 22 83 . 37 . 143 . . . 17 . 2 . . 37 182 151 . 208 . 61 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Res Acc Com Ac0 Total 25986 | 212 224 94 307 207 405 344 388 952 1591 887 870 1513 1965 249 864 71 1001 308 594 121 278 709 816 291 109 158 1530 1242 801 684 2059 1148 2120 874 Wait 3586 | 3 31 . 4 38 . . 115 144 319 145 101 78 85 5 138 11 35 . 6 . 22 129 229 88 12 11 235 55 358 76 522 114 442 35 Move 20413 | 173 153 92 217 127 376 336 228 692 1123 690 721 1383 1734 237 665 60 861 296 572 103 239 534 536 184 79 127 1172 1139 415 524 1463 962 1470 730 Hop 9 | . . . . . . . . . . . . . . 1 8 . . . . . . . . . . . . . . . . . . . Pick Up 231 | 4 8 1 11 8 19 3 11 15 14 2 1 1 8 . 10 . 9 1 1 3 1 6 . . . 2 21 4 7 16 10 9 17 8 Fast Attach 153 | 8 2 . 9 1 1 1 1 9 5 . 4 4 15 . 3 . 10 2 2 . 1 6 1 . . . 12 1 4 10 7 2 29 3 Attach 123 | . 2 . 3 4 1 . 2 4 13 5 7 1 13 . 8 . 8 . . 1 1 2 . 1 . 4 7 . 3 3 2 5 11 12 Detach 72 | . 1 . 3 . 1 . 1 . 5 5 6 . 10 . 6 . 7 1 . . . 2 . . . 1 8 . . 1 . 3 9 2 Swap 191 | 3 11 1 8 8 2 . 10 10 14 6 12 4 15 2 1 . 8 2 2 3 1 5 3 . . 3 9 7 2 5 7 4 13 10 Drop 284 | 2 2 . 14 2 5 1 8 26 29 2 3 5 21 . 10 . 14 3 2 3 2 11 3 . . 3 20 5 8 19 14 7 31 9 Fire 233 | 11 11 . 37 18 . 3 3 39 33 6 5 2 19 . . . 3 . 1 . . 2 16 11 . 3 . 5 . . . . 4 1 Melee 614 | . 1 . 1 1 . . 9 5 36 6 10 35 45 4 6 . 46 3 8 8 11 12 3 7 18 4 46 26 4 28 34 39 94 64 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 11 | 8 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . Rewire 54 | . . . . . . . . . . 20 . . . . 9 . . . . . . . 25 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory (discovered 6 exits: *Res x3 / *Upp x2 / *Arm) -4/Armory (discovered 2 exits: Res / [*Lab]) -4/Lab -3/Research (discovered 4 exits: *Res x3 / [Tes]) -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access (discovered 2 exits: Sur / *Com) -1/Command -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 336 | -11/Scrapyard | Entered Materials 337 | -10/Materials | Build established: Mutant 550 | -10/Materials | Identified exit to Materials 593 | -10/Materials | Discovered new exit (range 14) 680 | -10/Materials | Entered Mines 724 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 726 | -10/Mines | Found Prototype Device 763 | -10/Mines | Learned location of Zion (-7) 768 | -10/Mines | Discovered exit to Materials (range 10) 793 | -10/Mines | Entered Materials 793 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1218 | -9/Materials | Discovered new exit (range 11) 1253 | -9/Materials | Entered Mines 1291 | -9/Mines | Discovered new exit (range 5) 1296 | -9/Mines | Met a Derelict testing a Signal Generator 1301 | -9/Mines | Found Signal Generator 1380 | -9/Mines | Assembled infested the area 1441 | -9/Mines | Destroyed 11 combat bots 1443 | -9/Mines | Lost 4 parts (1p1u2w) 1583 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1583 | -9/Mines | Discovered new exit (range 5) 1592 | -9/Mines | Entered Exiles 1603 | -9/Exiles | Build established: Hauler-Mutant 1652 | -9/Exiles | Met 8R-AWN 1684 | -9/Exiles | Met EX-HEX 1834 | -9/Exiles | Met EX-DEC 2102 | -9/Exiles | Met EX-BIN 2121 | -9/Exiles | Aligned with FarCom system 2123 | -9/Exiles | Given EX-Vault access code 2159 | -9/Exiles | Opened EX-Vault 2166 | -9/Exiles | Found Latent Energy Streamer 2194 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2307 | -9/Exiles | Discovered new exit (range 14) 2324 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 2324 | -9/Exiles | Entered Mines 2768 | -8/Mines | Discovered new exit (range 12) 2805 | -8/Mines | Entered Materials 2805 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3059 | -8/Materials | Identified exit to Storage 3303 | -8/Materials | Entered Storage 3303 | -8/Storage | Accompanied by 1 ally 3548 | -8/Storage | Build established: Hauler-Skirmisher 3779 | -8/Storage | Repaired Med. Storage Unit 4555 | -8/Storage | Discovered new exit (range 15) 4863 | -8/Storage | Entered Factory 4863 | -7/Factory | Accompanied by 14 allies 4863 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4902 | -7/Factory | Garrison activated, responded to threat 5266 | -7/Factory | Build established: Hauler-Mutant 5541 | -7/Factory | Identified Exp. Sensor Array 5625 | -7/Factory | Identified exit to Lower Caves 5687 | -7/Factory | Build established: Hacker-Sprinter 5862 | -7/Factory | Fabricated Imp. Salvage Targeting Computer (x2) 5943 | -7/Factory | Entered Lower Caves 5959 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5982 | -7/Lower Caves | A Commander dispatched an escort 6005 | -7/Lower Caves | Learned location of 1 exit from Factory 6054 | -7/Lower Caves | Encountered a Warlord checkpoint 6171 | -7/Lower Caves | Discovered new exit (range 11) 6216 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 6279 | -7/Lower Caves | Identified exit to Lower Caves 6364 | -7/Lower Caves | Entered another Lower Caves area 6364 | -7/Lower Caves | Accompanied by 3 allies 6398 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 6417 | -7/Lower Caves | Discovered new exit (range 15) 6552 | -7/Lower Caves | Build established: Sprinter 6684 | -7/Lower Caves | Found Alien Artifact 6684 | -7/Lower Caves | Identified Core Expander 6684 | -7/Lower Caves | Installed Core Expander, added new Power slot 6721 | -7/Lower Caves | Discovered new exit (range 15) 6725 | -7/Lower Caves | Identified exit to Zion 6764 | -7/Lower Caves | Entered Zion 6764 | -7/Zion | Accompanied by 2 allies 6840 | -7/Zion | System corruption cleaned by Quarantine Array 6884 | -7/Zion | Discovered new exit (range 10) 6911 | -7/Zion | Learned location of Armory (-4) 6916 | -7/Zion | Learned location of Testing (-3) 7139 | -7/Zion | Learned Factory security intel 7169 | -7/Zion | Found CR-A16's Pointy Stick 7244 | -7/Zion | Discovered new exit (range 5) 7244 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7259 | -7/Zion | Gained Derelict followers 7492 | -7/Zion | Identified exit to Deep Caves 7559 | -7/Zion | Entered Deep Caves 7559 | -7/Deep Caves | Accompanied by 7 allies 7586 | -7/Deep Caves | Build established: Mutant 7780 | -7/Deep Caves | Attacked by Z-Imprinter 7815 | -7/Deep Caves | Destroyed Z-Imprinter 7827 | -7/Deep Caves | Found Prototype Device 7827 | -7/Deep Caves | Identified Zio. Metafield Generator 7845 | -7/Deep Caves | Lost 4 parts (1p2u1w) 7856 | -7/Deep Caves | Found Prototype Protection 7856 | -7/Deep Caves | Identified Zio. Weapon Casing 7989 | -7/Deep Caves | Z-Facility disabled 8029 | -7/Deep Caves | Discovered new exit (range 6) 8030 | -7/Deep Caves | Identified exit to Proximity Caves 8183 | -7/Deep Caves | Found Zio. Weapon Casing 8224 | -7/Deep Caves | Build established: Sprinter 8518 | -7/Deep Caves | Entered Proximity Caves 8519 | -6/Proximity Caves | Identified exit to Factory 8606 | -6/Proximity Caves | Entered Factory 8606 | -6/Factory | Evolved 2 slots: Utility x2 8607 | -6/Factory | Identified exit to Factory 8697 | -6/Factory | Build established: Scavenger-Sprinter 8727 | -6/Factory | Identified exit to Lower Caves 8905 | -6/Factory | Manually triggered Chute Trap 8905 | -6/Factory | Sucked down chute 8905 | -6/Factory | Entered Waste 8906 | -6/Waste | Met a frightened Derelict 8908 | -6/Waste | Spotted C-40 Crusher 8910 | -6/Waste | Spotted C-40 Crusher 8910 | -6/Waste | Spotted C-40 Crusher 8911 | -6/Waste | Spotted C-40 Crusher 8912 | -6/Waste | Discovered new exit (range 16) 8912 | -6/Waste | Spotted C-40 Crusher 8912 | -6/Waste | Spotted C-40 Crusher 8925 | -6/Waste | Entered Factory 8960 | -6/Factory | Garrison activated, responded to threat 9332 | -6/Factory | Spotted B-75 Beast 9359 | -6/Factory | Destroyed B-75 Beast 9513 | -6/Factory | Entered Lower Caves 9727 | -6/Lower Caves | Discovered new exit (range 5) 9730 | -6/Lower Caves | Learned Factory emergency access door positions 9740 | -6/Lower Caves | Entered another Lower Caves area 9827 | -6/Lower Caves | Build established: Mutant 10144 | -6/Lower Caves | Learned Factory emergency access door positions 10146 | -6/Lower Caves | Discovered new exit (range 12) 10164 | -6/Lower Caves | Build established: Generator-Mutant 10190 | -6/Lower Caves | Entered Data Miner 10192 | -6/Data Miner | Discovered new exit (range 7) 10206 | -6/Data Miner | Met Data Miner 10219 | -6/Data Miner | Learned location of Section 7 (-2) 10219 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10234 | -6/Data Miner | Received God Mode back door access code from Data Miner 10247 | -6/Data Miner | Destroyed Data Miner 10250 | -6/Data Miner | Found Prototype Hackware 10252 | -6/Data Miner | Found Prototype Hackware 10256 | -6/Data Miner | Found Prototype Hackware 10263 | -6/Data Miner | Data Conduit disabled 10291 | -6/Data Miner | Entered Proximity Caves 10316 | -5/Proximity Caves | Learned 4 Factory zone layouts 10366 | -5/Proximity Caves | Spotted B-75 Beast 10430 | -5/Proximity Caves | Discovered exit to Factory (range 14) 10435 | -5/Proximity Caves | Entered Factory 10435 | -5/Factory | Evolved 2 slots: Utility x2 10436 | -5/Factory | Identified exit to Extension 10552 | -5/Factory | Identified System Mapper 10552 | -5/Factory | Identified Deep Network Scanner 10588 | -5/Factory | Found Exp. Terrain Scan Processor 10698 | -5/Factory | Fabricated Exp. Terrain Scanner (x1) 10736 | -5/Factory | Build established: Generator-Scout 10782 | -5/Factory | Fabricated Mni. Smartbomb Launcher (x1) 10826 | -5/Factory | Entered Extension 10861 | -5/Extension | Rescued a captive Derelict 10861 | -5/Extension | Rescued a captive Derelict 10862 | -5/Extension | Rescued a captive Derelict 10897 | -5/Extension | Rescued A7 10917 | -5/Extension | Energy Cycler disabled 10917 | -5/Extension | Rescued a captive Derelict 10918 | -5/Extension | Rescued a captive Derelict 10921 | -5/Extension | Rescued a captive Derelict 10922 | -5/Extension | Rescued a captive Derelict 11126 | -5/Extension | First assault squad dispatched 11129 | -5/Extension | Spotted B-75 Beast 11149 | -5/Extension | Allies destroyed B-75 Beast 11158 | -5/Extension | Spotted B-75 Beast 11159 | -5/Extension | Discovered new exit (range 15) 11292 | -5/Extension | Discovered new exit (range 12) 11292 | -5/Extension | Discovered new exit (range 8) 11325 | -5/Extension | Entered Cetus 11325 | -5/Cetus | Accompanied by 3 allies (A7) 11330 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 11331 | -5/Cetus | Spotted Cetus Guard 11332 | -5/Cetus | Spotted Cetus Guard 11337 | -5/Cetus | Destroyed Cetus Guard 11340 | -5/Cetus | Spotted Cetus Guard 11342 | -5/Cetus | Destroyed Cetus Guard 11344 | -5/Cetus | Destroyed Cetus Guard 11365 | -5/Cetus | Started Cetus Manufacturing Module 11380 | -5/Cetus | Escorted A7 to Cetus Mainframe 11390 | -5/Cetus | Manufactured an Enhanced Grunt 11415 | -5/Cetus | Manufactured an Enhanced Grunt 11423 | -5/Cetus | Discovered new exit (range 16) 11440 | -5/Cetus | Manufactured an Enhanced Grunt 11453 | -5/Cetus | Spotted Cetus Guard 11453 | -5/Cetus | Spotted Cetus Guard 11459 | -5/Cetus | Allies destroyed Cetus Guard 11465 | -5/Cetus | Manufactured an Enhanced Grunt 11469 | -5/Cetus | Allies destroyed Cetus Guard 11469 | -5/Cetus | Spotted Cetus Guard 11469 | -5/Cetus | Spotted Cetus Guard 11474 | -5/Cetus | Discovered new exit (range 15) 11480 | -5/Cetus | Destroyed Cetus Guard 11484 | -5/Cetus | Allies destroyed Cetus Guard 11486 | -5/Cetus | Met Revision 17 11490 | -5/Cetus | Manufactured an Enhanced Grunt 11508 | -5/Cetus | Destroyed A7 11511 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 11526 | -5/Cetus | Entered Archives 11526 | -5/Archives | Accompanied by 3 allies 11574 | -5/Archives | Met Zhirov 11578 | -5/Archives | Discovered new exit (range 16) 11580 | -5/Archives | Reinforcements dispatched to Archives 11611 | -5/Archives | Destroyed Svarog 11621 | -5/Archives | Entered Hub_04(d) 11621 | -5/Hub_04(d) | Accompanied by 3 allies 11636 | -5/Hub_04(d) | Identified Ghost Barrier 11653 | -5/Hub_04(d) | Discovered new exit (range 18) 11657 | -5/Hub_04(d) | Network Hub disabled 11660 | -5/Hub_04(d) | Discovered new exit (range 22) 11697 | -5/Hub_04(d) | Network Hub disabled 11698 | -5/Hub_04(d) | System corruption reached 10% 11706 | -5/Hub_04(d) | Spotted Lightning 11709 | -5/Hub_04(d) | Spotted Lightning 11710 | -5/Hub_04(d) | Entered Factory 11710 | -4/Factory | Evolved 2 slots: Utility x2 11746 | -4/Factory | Discovered new exit (range 17) 11784 | -4/Factory | Identified exit to Upper Caves 11784 | -4/Factory | Identified exit to Armory 11833 | -4/Factory | Fabricated Mni. Smartbomb Launcher (x1) 11906 | -4/Factory | Repaired Imp. Propulsion Shielding 11931 | -4/Factory | Repaired Cmb. Airjet 11967 | -4/Factory | Discovered new exit (range 29) 12070 | -4/Factory | Fabricated Cmb. Airjet (x2) 12111 | -4/Factory | Discovered new exit (range 30) 12139 | -4/Factory | Found Prototype Processor 12140 | -4/Factory | Found Prototype Processor 12142 | -4/Factory | Found Prototype Processor 12143 | -4/Factory | Found Prototype Processor 12145 | -4/Factory | Found Prototype Processor 12152 | -4/Factory | Identified Exp. Signal Interpreter (x5) 12244 | -4/Factory | Discovered new exit (range 27) 12355 | -4/Factory | Spotted B-86 Titan 12479 | -4/Factory | Entered Armory 12520 | -4/Armory | Build established: Wizard-Ninja 12552 | -4/Armory | Discovered new exit (range 26) 13043 | -4/Armory | Discovered new exit (range 7) 13047 | -4/Armory | Entered Lab 13051 | -4/Lab | Discovered new exit (range 9) 13060 | -4/Lab | Lost 5 parts (2p1n1u1w) 13064 | -4/Lab | Hidden lab's door opened automatically 13064 | -4/Lab | Sensor layout match revealed 13065 | -4/Lab | Gained access to the hidden lab's interior 13326 | -4/Lab | Build established: Wizard-Mutant 13363 | -4/Lab | Found Alien Artifact 13363 | -4/Lab | Identified Integrated Dissipator 13363 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 13371 | -4/Lab | Found Alien Artifact 13404 | -4/Lab | Found Alien Artifact 13495 | -4/Lab | Found Deep Network Scanner 13497 | -4/Lab | Found Prototype Protection 13521 | -4/Lab | Found Prototype Energy Cannon 13601 | -4/Lab | Found Alien Artifact 13634 | -4/Lab | Entered Research 13634 | -3/Research | Evolved 2 slots: Utility x2 13635 | -3/Research | Discovered new exit (range 28) 13678 | -3/Research | Repaired Cmb. Linear Gravjet 13703 | -3/Research | Repaired Cmb. Airjet 13713 | -3/Research | Identified exit to Research 13738 | -3/Research | Identified Transdimensional Reconstructor 13738 | -3/Research | Identified Core Regenerator 13738 | -3/Research | Identified Core Reset Matrix 13738 | -3/Research | Identified Potential Cannon 13738 | -3/Research | Identified Hvy. Regenerative Plating 13834 | -3/Research | Revision forces began assault on 0b10 13871 | -3/Research | Fabricated Cmb. Linear Gravjet (x2) 13892 | -3/Research | Fabricated Exp. Armor Integrity Analyzer? 13894 | -3/Research | Fabricated Cmb. Linear Gravjet (x2) 13949 | -3/Research | Found Mni. Smartbomb Launcher 13968 | -3/Research | Found Exp. ECM Suite 14001 | -3/Research | Met up with Revision 17++ 14042 | -3/Research | Local fabrication network quarantined 14051 | -3/Research | Build established: Wizard-Ninja 14088 | -3/Research | Found Exp. Hacking Suite 14099 | -3/Research | Entered another Research area 14099 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14114 | -2/Research | Identified exit to Quarantine 14378 | -2/Research | Identified exit to Access 14541 | -2/Research | Spotted B-90 Cyclops 14576 | -2/Research | Central database locked down 14653 | -2/Research | Fabricated Femtoactuators (x1) 14765 | -2/Research | Fabricated Zero-point Reactor (x1) 14770 | -2/Research | Allies destroyed B-90 Cyclops 14877 | -2/Research | Fabricated Exp. Force Field (x1) 14991 | -2/Research | Build established: Wizard-Sprinter 15261 | -2/Research | Fabricated Zero-point Reactor (x1) 15285 | -2/Research | Found Prototype Device 15287 | -2/Research | Entered Access 15287 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 15295 | -1/Access | Identified Beam Splitter 15312 | -1/Access | Identified exit to Command 15312 | -1/Access | Identified exit to Surface 15507 | -1/Access | Found Exp. Melee Analysis Suite 15510 | -1/Access | Found Faulty Exp. Melee Analysis Suite 15511 | -1/Access | Found Exp. Melee Analysis Suite 15545 | -1/Access | Fabricated Cmb. Linear Gravjet (x2) 15582 | -1/Access | Fabricated Zero-point Reactor (x1) 15616 | -1/Access | Fabricated Exp. Power Amplifier (x1) 15699 | -1/Access | Spotted B-99 Colossus 15699 | -1/Access | Spotted B-99 Colossus 15711 | -1/Access | Entered Command 15768 | -1/Command | Spotted M Guard 15768 | -1/Command | Spotted M Guard 15768 | -1/Command | Spotted Combat Programmer 15791 | -1/Command | Spotted Combat Programmer 15795 | -1/Command | Destroyed Combat Programmer 15813 | -1/Command | Destroyed Combat Programmer 15887 | -1/Command | Destroyed M Guard 15896 | -1/Command | Destroyed M Guard 15896 | -1/Command | All MAIN.C guards destroyed 16011 | -1/Command | Met MAIN.C 16015 | -1/Command | 0b10 Conduit disabled 16030 | -1/Command | System corruption reached 10% 16031 | -1/Command | Destroyed MAIN.C Shell 16032 | -1/Command | MAIN.C activated Command garrisons 16055 | -1/Command | Destroyed MAIN.C 16060 | -1/Command | Found Prototype Protection 16060 | -1/Command | Identified Exp. Powered Armor 16062 | -1/Command | Found Prototype Processor 16062 | -1/Command | Identified Exp. Targeting Computer 16064 | -1/Command | Found Prototype Processor 16064 | -1/Command | Identified Exp. Target Analyzer 16068 | -1/Command | Spotted B-99 Colossus 16112 | -1/Command | Found Adv. Force Booster 16510 | -1/Command | Discovered exit to Surface (range 9) 16614 | -1/Command | Found Prototype Ballistic Cannon 16626 | -1/Command | Identified Omega Cannon 16656 | -1/Command | Used Core Reset Matrix 16659 | -1/Command | Found Zero-point Reactor 16662 | -1/Command | Found Prototype Reactor 16662 | -1/Command | Identified Vortex Chain Reactor 16670 | -1/Command | Found Prototype Device 16670 | -1/Command | Identified Exp. Phase Shifter 16673 | -1/Command | Found Prototype Device 16673 | -1/Command | Identified EM Dispersion Field 16680 | -1/Command | Found Prototype Device 16680 | -1/Command | Identified Adv. Particle Accelerator 16683 | -1/Command | Found Prototype Protection 16683 | -1/Command | Identified Hvy. Regenerative Plating 16719 | -1/Command | Found Gamma Refractor 16757 | -1/Command | Warped through subspace to slip node 16757 | -1/Command | Discovered new exit (range 4) 16762 | -1/Command | Entered Access_0 16763 | -1/Access_0 | Sensed 4 artifacts in vicinity 16763 | -1/Access_0 | Met Architect 16795 | -1/Access_0 | Subspace Access Node disabled 16818 | -1/Access_0 | Architect warped through subspace 16835 | -1/Access_0 | A6 warped into view 16854 | -1/Access_0 | Found Core Expander 16870 | -1/Access_0 | Destroyed A6 16883 | -1/Access_0 | Destroyed A8 16888 | -1/Access_0 | Architect warped through subspace 16898 | -1/Access_0 | Found Femtoactuators 16934 | -1/Access_0 | Subspace Access Node disabled 16943 | -1/Access_0 | Architect warped through subspace 16978 | -1/Access_0 | Architect warped through subspace 16994 | -1/Access_0 | Architect warped through subspace 17020 | -1/Access_0 | Architect warped through subspace 17025 | -1/Access_0 | Subspace Access Node disabled 17060 | -1/Access_0 | Architect warped through subspace 17083 | -1/Access_0 | A5 warped into view 17098 | -1/Access_0 | Subspace Access Node disabled 17112 | -1/Access_0 | Core integrity fell below 50% 17116 | -1/Access_0 | Destroyed Architect 17117 | -1/Access_0 | Architect triggered a singularity event 17119 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 17119 | -1/Access_0 | Warped through subspace to slip node 17119 | -1/Access_0 | Discovered exit to Surface (range 8) 17122 | *** | Escaped singularity! Last Messages --------------- 17109_ Penetrated by Quantum Shear. 17112_ Enhanced Grunt suffers critical hit. 17113_ Mak. Spear follow-up attack on Architect. 17114_ Quantum Shear penetrates Wall. 17114_ Penetrated by Quantum Shear. 17114_ Mak. Spear follow-up attack on Architect. 17116_ Quantum Shear penetrates Subspace Access Node. 17116_ Mak. Spear follow-up attack on Architect. 17116_ Architect: "If I can't win, no one wins!" 17116_ Architect destroyed. 17117_ A0_COM: Initiating irreversible singularity event. Goodbye. 17118_ A0_COM: 10. 17118_ Dropped Exp. Powered Armor. 17119_ A0_COM: 9. 17119_ Acquired Hpw. Transdimensional Reconstructor. 17119_ Warped through subspace, drawn to slip node. 17119_ EXIT=FOUND: SURFACE 17120_ A0_COM: 8. 17121_ A0_COM: 7. 17122_ A0_COM: 6. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 122 Energy Capacity 1520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 30 Terrain Scan Density 1010 Jamming Range 16 Power Amplification 40 Additional Mass Support 24 Armor Coverage 1000 Resistance: TH 15 Power Shielding 66 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 100 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 80 Targeting Accuracy 5 Melee Accuracy 24 Target Analysis 12 Armor Integrity Analysis 90 Recoil Reduction 3 Force Boost 5 Salvage Targeting 2 Offensive Hacking 86 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Salvage Targeting Computer | x2 | -7/Factory Exp. Terrain Scanner | x1 | -5/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Mni. Smartbomb Launcher | x1 | -4/Factory Cmb. Airjet | x2 | -4/Factory Cmb. Linear Gravjet | x2 | -3/Research Exp. Armor Integrity Analyzer | x1 | -3/Research Cmb. Linear Gravjet | x2 | -3/Research Femtoactuators | x1 | -2/Research Zero-point Reactor | x1 | -2/Research Exp. Force Field | x1 | -2/Research Zero-point Reactor | x1 | -2/Research Cmb. Linear Gravjet | x2 | -1/Access Zero-point Reactor | x1 | -1/Access Exp. Power Amplifier | x1 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Dissipator Core Reset Matrix Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronKineticThrower Manual? 0 Play Time 04:52:23 Cumulative 1772.5 hours Start 2020.11.08 @ 13:44:54 End 2020.11.08 @ 20:14:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2506 Rogue 2498 Adventurer 0 Explorer 8 Win Type 6 Total 175 Types 41/24/69/3/3/5/27/2/1 Lore% 99 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34bdfb21-28cc-4115-ba9b-15bcf5b702a6