Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.18 @ 00:08:17 Player: david Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (146) 730 Value Destroyed (4047) 4047 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7937 Bonus ------- High Alert Combat Kills 185 Follower Combat Kills 50 Entered Garrisons 200 Friendly Fire -135 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 150/150 System Corruption 1% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Garrison Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON (3) ------- Great Axe > --- INVENTORY (5) ---- Micro Nuclear Core Micro Nuclear Core Relay Coupler [Grunt] (29) Tesla Rifle Axe Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Advanced Visual Processing Unit Improved Melee Analysis Suite Force Booster Hardened Light Armor Plating > --- WEAPON ----------- Tesla Rifle Improved EM Pulse Cannon Gauss Cannon > --- INVENTORY -------- Shock Rifle Gauss Cannon Makeshift Hammer Great Axe [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility Improved Heat Sink Device Improved Heat Sink Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Mining Laser Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher EMP Blaster Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Gar Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . 1 . . Propulsion 1 | . . . . 1 . . Utility 3 | . . . 2 . 1 . Weapon 1 | . . . . . 1 . Parts Attached 167 | 11 24 7 26 55 32 12 Power 31 | 1 2 1 6 11 7 3 Engine 17 | 1 2 . 5 8 1 . Core 14 | . . 1 1 3 6 3 Reactor . | . . . . . . . Propulsion 27 | 2 2 2 3 16 1 1 Treads . | . . . . . . . Leg 23 | 2 2 2 3 12 1 1 Wheel 2 | . . . . 2 . . Hover 2 | . . . . 2 . . Flight . | . . . . . . . Utility 42 | 2 4 3 8 12 8 5 Device 19 | 2 1 2 3 4 4 3 Storage . | . . . . . . . Processor 8 | . . 1 1 3 2 1 Hackware 1 | . . . 1 . . . Protection 14 | . 3 . 3 5 2 1 Artifact . | . . . . . . . Weapon 67 | 6 16 1 9 16 16 3 Energy Gun 21 | . 4 . 5 8 3 1 Energy Cannon 9 | . 2 . 2 . 4 1 Ballistic Gun 11 | 4 6 . 1 . . . Ballistic Cannon 3 | . . . . . 3 . Launcher 3 | . . . . 2 1 . Special Weapon 7 | 2 4 . . . 1 . Impact Weapon 8 | . . 1 1 5 1 . Slashing Weapon 5 | . . . . 1 3 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 1 3 . . Parts Lost 29 | . 2 . 3 13 . 11 Power 5 | . . . 1 3 . 1 Propulsion 9 | . . . 1 4 . 4 Utility 10 | . 1 . 1 4 . 4 Weapon 5 | . 1 . . 2 . 2 Highest Loss Streak 7 | . 1 . 2 7 . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 97 100 97 87 97 52 Engine 8 | . 13 4 9 13 3 . Core 4 | . . 9 1 1 10 5 Leg 20 | . 28 28 20 16 23 5 Device 13 | . 16 14 22 13 9 4 Processor 8 | . . . . 7 17 23 Hackware 3 | . . . 11 6 . . Protection 8 | . 10 14 10 7 8 4 Energy Gun 5 | . 8 . 10 6 2 . Energy Cannon 3 | . 4 14 1 . 6 . Ballistic Gun 2 | . 12 5 . . . . Special Weapon 1 | . 2 . . . 2 . Impact Weapon 4 | . . 8 10 5 1 . Slashing Weapon 3 | . . . . 5 5 7 Naked Turns . | . . . . . . . Heaviest Build 45 | 9 14 15 23 34 45 31 Greatest Support 54 | 20 20 20 41 54 54 54 Greatest Overweight (x) 6 | 1 . . . 3 . 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 Average Carried 3 | 1 3 2 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 2 3 2 5 4 4 5 Class Distribution -------------------- 56% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Min Mat Mat Fac Gar Matter Collected 2173 | 318 365 187 268 538 398 99 Remotely . | . . . . . . . Salvage Created 5379 | 180 798 503 807 1930 904 257 Parts 308 | 17 62 25 43 90 57 14 Haulers Intercepted 5 | . 2 . . 2 1 . Recyclers Shooed 4 | 1 2 . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Gar Combat Hostiles Destroyed 88 | . 15 6 18 27 15 7 Melee 32 | . . 2 7 9 10 4 Guns 30 | . 12 . 5 9 2 2 Cannons 7 | . 3 3 . . 1 . AOE 6 | . . . 1 3 1 1 Classes Destroyed 15 | 2 6 . 3 2 1 1 Worker 10 | . 2 2 1 5 . . Builder 12 | . 4 2 1 3 2 . Tunneler 8 | 6 . 1 . . 1 . Hauler 5 | . 2 . . 2 1 . Recycler 9 | 1 2 2 . 4 . . Mechanic 2 | . . . 1 . 1 . Operator 2 | . 1 . . 1 . . Watcher 9 | . . . 4 3 2 . Swarmer 25 | . 6 . 4 5 6 4 Grunt 37 | . 9 6 9 10 3 . Brawler 2 | . . . . 2 . . Duelist 1 | . . . . . . 1 Sentry 14 | . . . 5 8 1 . Hunter 4 | . . . . 2 1 1 Programmer 5 | . . . . . 4 1 Thug 1 | . . . . . 1 . Best Kill Streak 7 | 2 4 4 7 6 5 3 Combat Bots Only 6 | . 4 2 4 6 5 3 Max Kills in Single Turn 2 | 1 1 1 1 2 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . . 1 2 1 1 Melee 1 | . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Jun Mat Min Mat Mat Fac Gar Damage Taken 6335 | . 637 281 1151 1875 832 1559 Core 1642 | . 95 69 335 431 113 599 Absorbed by Shields . | . . . . . . . Redirected to Shielding 31 | . . . . 31 . . Regen/Repaired (Parts) 226 | . 44 . 43 . 139 . Core Remaining (%) 42 | 100 . 34 16 21 . . Volleys Fired 399 | 124 98 25 41 88 17 6 Largest 3 | 2 2 2 2 2 3 1 Hottest 200 | 200 200 80 143 120 184 65 Shots Fired 673 | 248 189 42 43 102 43 6 Gun 355 | 28 153 17 40 94 17 6 Cannon 76 | . 23 25 3 . 25 . Launcher 8 | . . . . 8 . . Special 234 | 220 13 . . . 1 . Kinetic 125 | 28 71 17 . . 9 . Thermal 475 | 220 118 25 26 86 . . Explosive . | . . . . . . . Electromagnetic 72 | . . . 17 16 33 6 Robot Hit Streak 21 | 4 10 10 11 21 13 5 Robot Miss Streak 9 | 4 9 1 5 3 4 1 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 417 | 18 94 36 68 133 47 21 Core Hits 160 | 11 38 14 21 45 23 8 Critical Kills . | . . . . . . . Critical Parts Destroyed 9 | . . 1 6 2 . . Critical Strikes 16 | . . 1 8 5 1 1 Burn 5 | . . . 2 3 . . Smash 9 | . . 1 6 2 . . Sever 2 | . . . . . 1 1 Melee Attacks 255 | . . 8 51 86 68 42 Impact 95 | . . 8 51 32 4 . Slashing 160 | . . . . 54 64 42 Piercing . | . . . . . . . Sneak Attacks 19 | . . 1 1 12 4 1 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks 5 | . . . . 3 2 . Damage Inflicted 11546 | 185 1222 829 2110 4251 2146 803 Guns 3303 | 113 924 130 500 1357 177 102 Cannons 918 | . 178 368 41 . 331 . Explosions 518 | . . . 70 138 247 63 Melee 6615 | . . 331 1499 2756 1391 638 Ramming . | . . . . . . . Kinetic 795 | 113 369 130 . . 183 . Thermal 3152 | 72 853 368 406 1236 154 63 Explosive 93 | . . . . . 93 . Electromagnetic 891 | . . . 205 259 325 102 Impact 2811 | . . 331 1499 949 32 . Slashing 3804 | . . . . 1807 1359 638 Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 1 . 1 1 Average Corruption 1 | . 1 1 1 . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 27 | . 12 5 5 . . 5 Message Errors 9 | . 3 2 2 . . 2 Matter Fused 5 | . 1 2 1 . . 1 Heat Flow Errors 4 | . 3 . . . . 1 Energy Discharges 2 | . . . 2 . . . Data Loss (minor) 3 | . 1 1 . . . 1 Data Loss (major) 1 | . 1 . . . . . Misfires 2 | . 2 . . . . . Weapon Failures 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 1484 | . . 147 364 764 155 54 Projectiles . | . . . . . . . Explosions 22 | . . . 14 . 8 . Melee 1462 | . . 147 350 764 147 54 Knockbacks 16 | . . 1 8 5 2 . Impact 14 | . . 1 8 5 . . Kinetic 2 | . . . . . 2 . Secondary . | . . . . . . . Self-Inflicted Damage 141 | . . . 72 . 57 12 Shots 4 | . . . 2 . 1 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 274 | 226 168 58 150 144 274 151 Average Temperature 50 | 51 45 29 35 29 96 43 Received Heat Transfer 1611 | . 243 165 495 612 96 . Effects 1 | 1 . . . . . . Interference 1 | 1 . . . . . . Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . 1 . 1 . Combat Hostiles 2 | . . . 1 . 1 . Parts Fried 23 | . . 2 6 12 3 . Impact Corruptions 31 | . . 7 11 13 . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 14 | 1 3 3 5 2 . . Heat Transferred 6673 | 150 1870 777 951 2775 100 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . 2 1 . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Gar Peak Influence 559 | 30 350 218 349 557 559 469 Initial 322 | . . 73 30 146 253 322 Average 209 | 4 152 126 182 275 391 356 Maximum Alert Level 2 | . 1 1 1 2 2 2 Low Security (%) 47 | 100 57 78 47 36 2 . Level 1 32 | . 42 21 52 41 29 87 Level 2 19 | . . . . 21 68 12 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 5 . 3 3 3 . Investigation 6 | . 4 . 2 . . . Extermination 3 | . . . . . 3 . Reinforcement 3 | . 1 . 1 1 . . Assault . | . . . . . . . Garrison 2 | . . . . 2 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac Gar Distress Signals 7 | . . . 2 5 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 137 | . 25 6 31 46 19 10 Peak Tracking Total 7 | . 6 2 6 7 4 3 Tactical Retreats 8 | . 1 . 1 4 1 1 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Gar Traps Triggered 5 | . 2 . . . 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . 6 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Min Mat Mat Fac Gar Machines Disabled 17 | . 2 1 2 1 10 1 Max in Single Turn 8 | . 1 1 1 1 8 1 Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac Gar Machines Accessed 26 | . 10 . 6 5 5 . Terminals 19 | . 7 . 5 4 3 . Fabricators . | . . . . . . . Repair Stations 3 | . 1 . 1 . 1 . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 1 1 . Total Hacks 71 | . 23 . 20 9 19 . Successful 50 | . 13 . 14 9 14 . Failed 21 | . 10 . 6 . 5 . Catastrophic 5 | . 4 . . . 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 51 | . 16 . 17 8 10 . Fabricators . | . . . . . . . Repair Stations 13 | . 2 . 3 . 8 . Recycling Units 5 | . 5 . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 1 1 . Terminal Hacks 37 | . 10 . 12 8 7 . Record 17 | . 3 . 6 4 4 . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 3 | . 2 . . 1 . . Open DSF 1 | . . . . . 1 . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 2 | . . . 1 1 . . Alert Level 2 | . . . 1 . 1 . Locate Traps 4 | . 1 . 1 1 1 . Disarm Traps 1 | . 1 . . . . . Dispatch Records 1 | . . . . 1 . . Maintenance Status 1 | . . . 1 . . . Security Status 1 | . . . 1 . . . Investigation Status 1 | . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 10 | . 2 . 2 . 6 . Scan Component 5 | . 1 . 1 . 3 . Repair 5 | . 1 . 1 . 3 . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . Unlock Access 2 | . . . . 1 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 4 . 4 2 2 . Full Trace Events 7 | . 4 . 3 . . . Feedback Events 2 | . 1 . 1 . . . Corruption 2 | . 1 . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 5 | . 1 . 1 . 3 . Time 190 | . 26 . 38 . 126 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . 10 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Min Mat Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . 1 . Non-combat 1 | . . . . . 1 . Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . parse_system 1 | . . . . . 1 . Relay Couplers Released 7 | . . . . . 3 4 Machine Destruction 4 | . . . . . . 4 Programmers 3 | . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Jun Mat Min Mat Mat Fac Gar Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 2 . . . Highest-Rated Group 46 | . . 46 46 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 16 | . . 8 8 . . . Total Damage 269 | . . 102 167 . . . Kills 3 | . . . 3 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Gar Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Min Mat Mat Fac Gar Turns Passed 9326 | 2028 1218 581 1049 1952 1948 550 Spaces Moved 4324 | 740 665 393 428 991 879 228 Core 49 | 8 . . . 8 . 33 Treads . | . . . . . . . Legs 4128 | 732 665 393 428 836 879 195 Wheels 53 | . . . . 53 . . Hover 94 | . . . . 94 . . Flight . | . . . . . . . Fastest Speed 46 | 50 120 120 120 46 120 100 Average Speed 118 | 119 120 120 126 110 120 121 Slowest Speed 350 | 120 120 120 130 200 120 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 51 | 49 82 87 32 63 24 20 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 3 | . . 3 . . . . Spaces Dug 142 | 87 . . 3 17 31 4 Terrain Destroyed 246 | 107 6 . 7 18 101 7 Melee 55 | . . . 3 17 31 4 Projectile 116 | 107 6 . . . 3 . AOE 75 | . . . 4 1 67 3 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac Gar Total 7044 | 1199 872 453 836 1625 1624 435 Wait 1687 | 316 62 8 255 345 585 116 Move 4318 | 739 664 392 427 990 878 228 Hop . | . . . . . . . Pick Up 115 | 9 13 6 22 32 23 10 Fast Attach 17 | . 2 . . 11 2 2 Attach 48 | 7 4 . 5 19 6 7 Detach 9 | . 1 . . 4 . 4 Swap 102 | 4 18 7 21 25 24 3 Drop 88 | . 10 7 14 30 20 7 Fire 399 | 124 98 25 41 88 17 6 Melee 246 | . . 8 51 81 64 42 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 15 | . . . . . 5 10 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -7/Factory (discovered 4 exits: [*Fac x2] / [*Low] / Gar) -7/Garrison History --------- Turn | Location | Event 44 | -11/Junkyard | Discovered new exit (range 15) 2029 | -11/Junkyard | Entered Materials 2048 | -10/Materials | Build established: Mutant 2246 | -10/Materials | Discovered new exit (range 12) 2332 | -10/Materials | Discovered new exit (range 15) 2786 | -10/Materials | Repaired Ion Engine 2964 | -10/Materials | Discovered new exit (range 16) 3190 | -10/Materials | Identified exit to Mines 3247 | -10/Materials | Entered Mines 3301 | -10/Mines | Discovered new exit (range 11) 3475 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3511 | -10/Mines | Core integrity fell below 50% 3576 | -10/Mines | Discovered new exit (range 5) 3700 | -10/Mines | Build established: Scavenger-Mutant 3828 | -10/Mines | Entered Materials 3828 | -9/Materials | Accompanied by 2 allies 3828 | -9/Materials | Evolved 2 slots: Utility x2 3829 | -9/Materials | Identified exit to Storage 3833 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 4106 | -9/Materials | Repaired Carbon-fiber Leg 4756 | -9/Materials | Core integrity fell below 50% 4821 | -9/Materials | Discovered new exit (range 12) 4872 | -9/Materials | Core integrity fell below 20% 4877 | -9/Materials | Entered another Materials area 4877 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 5905 | -8/Materials | Discovered new exit (range 4) 6222 | -8/Materials | Core integrity fell below 50% 6258 | -8/Materials | Lost 7 parts (2p2n2u1w) 6591 | -8/Materials | Identified exit to Garrison 6592 | -8/Materials | Discovered new exit (range 16) 6654 | -8/Materials | Build established: Mutant 6709 | -8/Materials | Garrison activated, responded to threat 6829 | -8/Materials | Entered Factory 6829 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7656 | -7/Factory | Repaired Great Axe 7702 | -7/Factory | Repaired Imp. EM Pulse Cannon 7742 | -7/Factory | Repaired Imp. Heat Sink 7899 | -7/Factory | Discovered new exit (range 17) 8198 | -7/Factory | Discovered new exit (range 5) 8280 | -7/Factory | Build established: Scavenger-Mutant 8431 | -7/Factory | Discovered new exit (range 6) 8769 | -7/Factory | Identified exit to Garrison 8777 | -7/Factory | Entered Garrison 8790 | -7/Garrison | Triggered checkpoint 8832 | -7/Garrison | Core integrity fell below 50% 8862 | -7/Garrison | Lost 7 parts (3n2u2w) 8952 | -7/Garrison | Triggered checkpoint 9046 | -7/Garrison | Triggered checkpoint 9113 | -7/Garrison | Build established: Mutant 9120 | -7/Garrison | Garrison Relay disabled 9283 | -7/Garrison | Core integrity fell below 20% 9327 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09273_ Lgt. Nuclear Core destroyed. 09278_ Slug penetrates Wall. 09282_ Slug penetrates P-60 Hacker. 09283_ P-60 Hacker destroyed. 09285_ Slug penetrates Wall. 09285_ Microactuators destroyed. 09287_ Destroyed VTOL Module. 09288_ Slug penetrates Wall. 09291_ Wall collapses. 09291_ Penetrated by Slug. 09291_ Carbon-fiber Leg destroyed. 09293_ S-27 Virus destroyed. 09294_ Penetrated by Slug. 09296_ Acquired 43 matter. 09297_ Slug penetrates Wall. 09300_ Penetrated by Slug. 09306_ Lyr. Light Armor Plating destroyed. 09307_ H-55 Commando destroyed. 09311_ Acquired Mic. Nuclear Core. 09312_ Acquired 56 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ????????????#####""??## ##??????????????????????? | | ????????????? ?? #??????????????????????? | | ?????????????? ?? ??????????????????????? | | ??????????????? ? ??????????????????????? | | ????????????????# ?# #??????????????????????? | | ????????????????? ## ###????????????????????? | | ?????????????????? ?????????????????????? | | ???????????" ?????? ?????????????????????? | | ???????????? ????? ??????????????????????? | | ?????????????? ???? ??????????????????????? | | ????????????????# ???#s s#??????????????????????? | | ???????????# ## ## #???????????#######???## | | ???????????# s@#############!!!!!#####" | | ?????????# + %;! |% ! | | ???????????# ^ % [##=!### #####]] [[##### | | ???????????#^^^## ## ### #?# #???### ###???# | | ????????????????#CC ??# #?# #?# #?????# #?????# | | ????????????????##????# #?# #?# #?????# #?????# | | ??????????????????????# #?# #?# #?????# #?????# | | ??????????????????????# #?# #####????##"##???### | | ??????????????????????# #?# ## ???### #???# | | ??????????????????????# ###### ###"# ##### | | ??????????????????????# ^ ^ % | | ??????????????????????# ^ | | ??????????????????????# ^ ^ | | ??????????????????????# ########################## | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 28 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Armor Coverage 300 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 12 Particle Charging 15 Force Boost 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningPlasmaShifter Manual? 0 Play Time 02:07:00 Cumulative 16.9 hours Start 2023.09.17 @ 21:54:15 End 2023.09.18 @ 00:08:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 25 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c19d02a-a611-43ce-99e9-665138b9b1c0