Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.15 @ 01:13:32 Player: naoky Result: Destroyed by P-70 Sage with Backup Laser III Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (97) 485 Value Destroyed (2130) 2130 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7075 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 252/300 Energy 98/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Medium Storage Unit Medium Storage Unit KE Penetrator Nanosword Peak State ------------ > --- POWER ------------ Fission Core Light Fission Core > --- PROPULSION ------- Cooled Cesium-ion Thruster > --- UTILITY ---------- Medium Matter Pod Advanced Weight Redist. System Advanced Weight Redist. System Advanced Signal Interpreter Focal Shield System Guard > --- WEAPON ----------- Plasma Rifle Nanosword > --- INVENTORY -------- Angular Momentum Engine Medium Storage Unit Medium Storage Unit [Rating: 50] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Heavy Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Fac Slots Evolved 10 | . . 2 2 2 . 2 . . 2 Power 1 | . . . . . . 1 . . . Propulsion 1 | . . 1 . . . . . . . Utility 8 | . . 1 2 2 . 1 . . 2 Weapon . | . . . . . . . . . . Parts Attached 132 | 6 12 40 20 15 5 14 3 10 7 Power 23 | 1 . 8 1 2 . 3 . 5 3 Engine 15 | 1 . 8 . 2 . 2 . 1 1 Core 8 | . . . 1 . . 1 . 4 2 Reactor . | . . . . . . . . . . Propulsion 34 | 2 3 13 6 5 1 1 2 . 1 Treads 1 | . . . . . . . 1 . . Leg 21 | 2 3 13 3 . . . . . . Wheel . | . . . . . . . . . . Hover 2 | . . . . . . 1 . . 1 Flight 10 | . . . 3 5 1 . 1 . . Utility 36 | 1 3 4 5 7 2 8 . 4 2 Device 17 | . . 3 1 4 2 4 . 3 . Storage 12 | 1 3 1 1 1 . 2 . 1 2 Processor 3 | . . . 2 . . 1 . . . Hackware 3 | . . . 1 1 . 1 . . . Protection 1 | . . . . 1 . . . . . Artifact . | . . . . . . . . . . Weapon 39 | 2 6 15 8 1 2 2 1 1 1 Energy Gun 14 | 2 2 7 1 . 1 . . 1 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 10 | . 2 5 1 . . 2 . . . Ballistic Cannon . | . . . . . . . . . . Launcher 9 | . 1 3 3 1 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . Slashing Weapon 5 | . . . 3 . . . 1 . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . 2 1 . 2 . 1 Parts Lost 61 | . 3 17 3 9 13 5 . 7 4 Power 13 | . . 4 . 2 1 1 . 2 3 Propulsion 16 | . 1 6 . 3 4 1 . 1 . Utility 22 | . . 2 2 4 7 3 . 3 1 Weapon 10 | . 2 5 1 . 1 . . 1 . Highest Loss Streak 8 | . 3 8 3 5 8 5 . 5 3 Average Slot Usage (%) 78 | . 98 93 91 88 67 32 21 43 15 Engine 6 | . 14 10 . 4 5 . . . . Core 2 | . . . 8 2 . 2 . 6 1 Leg 16 | . 27 31 19 . . . . . . Flight 5 | . . . 7 20 16 . 3 5 . Device 12 | . . 13 16 23 15 12 6 14 1 Storage 11 | . 27 17 9 4 4 3 . . . Processor 5 | . . . 11 15 11 2 6 6 5 Hackware 1 | . . . 3 6 . 3 . . . Energy Gun 5 | . 9 11 4 . . . . 2 . Ballistic Gun 5 | . 15 8 4 . . 1 . . . Slashing Weapon 2 | . . . 5 7 5 . 2 6 2 Naked Turns 67 | . . . . . 27 37 . . 3 Heaviest Build 33 | 11 20 28 30 24 24 33 12 26 16 Greatest Support 70 | 20 20 30 30 27 27 23 70 26 17 Greatest Overweight (x) 2 | 1 . 1 1 1 1 2 . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 12 | 6 10 10 10 8 8 8 4 4 12 Average Capacity 7 | 5 8 9 9 6 6 6 4 4 4 Most Carried 10 | 2 10 10 10 8 3 4 4 4 4 Average Carried 6 | 1 7 8 8 5 2 1 3 3 2 Final Capacity 10 | 6 10 10 8 8 4 4 4 4 4 Final Carried 10 | 2 8 10 8 2 1 3 3 4 4 Class Distribution -------------------- 40% | Mutant 37% | Scavenger-Mutant 11% | Ninja 8% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Ninja | -7/Factory Scout | -7/Storage Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Fac Matter Collected 2001 | 227 216 772 183 263 117 . . 193 30 Remotely . | . . . . . . . . . . Salvage Created 3178 | . 503 1486 294 365 133 . . 264 133 Parts 175 | . 25 84 29 14 . . . 13 10 Haulers Intercepted 3 | . 2 1 . . . . . . . Recyclers Shooed 3 | . 1 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Fac Combat Hostiles Destroyed 60 | . 7 32 9 4 . . . 3 5 Melee 9 | . . . . 1 . . . 3 5 Guns 31 | . 5 26 . . . . . . . AOE 18 | . . 6 9 3 . . . . . Classes Destroyed 12 | . 5 2 3 2 . . . . . Worker 10 | . . . 4 4 . . . 2 . Builder 6 | . . . 4 1 . . . 1 . Tunneler 2 | . . . . 1 . . . 1 . Hauler 3 | . 2 1 . . . . . . . Recycler 8 | . 1 4 . 2 . . . 1 . Operator 1 | . . . 1 . . . . . . Watcher 7 | . 3 3 1 . . . . . . Swarmer 27 | . 2 12 3 3 . . . 3 4 Grunt 22 | . 5 12 5 . . . . . . Brawler 1 | . . 1 . . . . . . . Sentry 8 | . . 7 1 . . . . . . Programmer 2 | . . . . 1 . . . . 1 Best Kill Streak 10 | . 2 6 10 4 . . . 3 5 Combat Bots Only 6 | . 2 5 6 3 . . . 3 5 Max Kills in Single Turn 3 | . 1 3 3 2 . . . 1 1 Gunslinging 1 | . . 1 . . . . . . . Exploded 3 | . . 3 2 1 . . . . . Melee 1 | . . . . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Fac Damage Taken 7433 | . 524 1952 595 501 1033 664 . 653 1511 Core 2602 | . 85 341 95 150 392 188 . 343 1008 Absorbed by Shields 101 | . . . . . . . . 67 34 Core Remaining (%) 53 | 100 66 14 82 . 22 . . 37 . Volleys Fired 180 | . 52 99 13 3 4 4 . 5 . Largest 2 | . 2 2 2 1 1 2 . 1 . Hottest 106 | . 80 106 89 30 30 66 . 75 . Shots Fired 327 | . 104 178 24 3 5 8 . 5 . Gun 292 | . 102 165 12 . . 8 . 5 . Cannon . | . . . . . . . . . . Launcher 35 | . 2 13 12 3 5 . . . . Special . | . . . . . . . . . . Kinetic 197 | . 76 106 7 . . 8 . . . Thermal 41 | . 2 29 5 . . . . 5 . Explosive 35 | . 2 13 12 3 5 . . . . Electromagnetic 54 | . 24 30 . . . . . . . Robot Hit Streak 12 | . 12 12 6 . . 1 . 6 . Robot Miss Streak 5 | . 5 4 2 . . 4 . . . Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 271 | . 72 112 28 23 4 3 . 18 11 Core Hits 151 | . 24 61 32 14 5 1 . 6 8 Critical Hits . | . . . . . . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Melee Attacks 183 | . 14 . 30 58 27 . . 29 25 Impact 14 | . 14 . . . . . . . . Slashing 169 | . . . 30 58 27 . . 29 25 Piercing . | . . . . . . . . . . Sneak Attacks 21 | . . . 7 9 . . . 4 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9264 | . 793 2179 2088 1702 421 55 . 1262 764 Guns 2363 | . 520 1547 182 . . 6 . 108 . Cannons . | . . . . . . . . . . Explosions 2184 | . 69 632 1102 381 . . . . . Melee 4600 | . 204 . 804 1300 385 . . 1154 753 Ramming 117 | . . . . 21 36 49 . . 11 Kinetic 1371 | . 390 881 94 . . 6 . . . Thermal 576 | . . 380 88 . . . . 108 . Explosive 2109 | . 69 557 1102 381 . . . . . Electromagnetic 491 | . 130 361 . . . . . . . Impact 204 | . 204 . . . . . . . . Slashing 4396 | . . . 804 1300 385 . . 1154 753 Piercing . | . . . . . . . . . . Highest Corruption 39 | . . . 5 9 39 . . . 4 Average Corruption 8 | . . . 5 6 16 . . . 3 Corruption Purged 2 | . . . . . 2 . . . . Effects 67 | . . . 13 14 33 . . . 7 Message Errors 11 | . . . 5 3 2 . . . 1 Matter Fused 12 | . . . 2 3 3 . . . 4 Heat Flow Errors 8 | . . . 1 3 3 . . . 1 Energy Discharges 6 | . . . 1 1 3 . . . 1 Parts Rejected 1 | . . . . 1 . . . . . Data Loss (minor) 5 | . . . 1 1 3 . . . . Data Loss (major) 2 | . . . . . 2 . . . . Misfires 1 | . . . . . 1 . . . . Misdirections 9 | . . . . . 9 . . . . Targeting Errors 12 | . . . 3 2 7 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 1650 | . 25 14 310 458 204 . . 565 74 Projectiles . | . . . . . . . . . . Explosions 121 | . . 14 37 37 33 . . . . Melee 1529 | . 25 . 273 421 171 . . 565 74 Knockbacks 3 | . 3 . . . . . . . . Impact 2 | . 2 . . . . . . . . Kinetic . | . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . Self-Inflicted Damage 423 | . . 93 122 10 172 22 . . 4 Shots 13 | . . 3 5 . 5 . . . . Rammed 20 | . . . . 2 9 5 . . 4 Targets Rammed 20 | . . . . 2 9 5 . . 4 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 236 | . 234 19 132 181 236 . . . 168 Average Temperature 61 | . 75 8 39 96 94 . . . 89 Received Heat Transfer 1338 | . 237 564 144 18 90 30 . 141 114 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . Impact Corruptions 2 | . 2 . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . Heat Transferred 1275 | . . 840 185 . . . . 250 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Fac Peak Influence 383 | . 141 383 242 142 122 122 72 181 203 Average Influence 121 | . 58 228 100 51 83 36 52 83 132 Maximum Alert Level 1 | . . 1 1 . . . . . 1 Low Security (%) 78 | 100 100 39 79 100 100 100 100 100 96 Level 1 21 | . . 60 20 . . . . . 3 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 20 | . 1 5 3 4 2 1 . 3 1 Investigation 3 | . . 2 . 1 . . . . . Extermination 1 | . . . . 1 . . . . . Reinforcement 14 | . 1 3 3 2 . 1 . 3 1 Assault 2 | . . . . . 2 . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 3 | . . . 2 1 . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Fac Distress Signals 15 | . 3 5 2 1 1 1 . 1 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 214 | . 15 62 20 21 15 13 6 25 37 Peak Tracking Total 14 | . 5 8 8 4 14 13 6 9 12 Tactical Retreats 31 | . 1 7 2 5 . 2 . 5 9 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Fac Traps Triggered 6 | . . 1 . 1 . 1 . 1 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 3 | . . 3 . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Fac Machines Disabled 6 | . . 1 1 . 2 2 . . . Max in Single Turn 2 | . . 1 1 . 1 2 . . . Garrison Access 1 | . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Fac Machines Accessed 34 | . 6 9 3 7 3 2 . 3 1 Terminals 19 | . 3 4 2 5 2 . . 2 1 Fabricators 3 | . . . . 1 . 2 . . . Repair Stations 2 | . 1 1 . . . . . . . Recycling Units 5 | . 2 2 . . 1 . . . . Scanalyzers 3 | . . 2 1 . . . . . . Garrison Access 2 | . . . . 1 . . . 1 . Total Hacks 73 | . 10 24 9 14 5 5 . 5 1 Successful 40 | . 6 15 5 6 2 4 . 1 1 Failed 33 | . 4 9 4 8 3 1 . 4 . Catastrophic 6 | . 1 2 1 1 . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 8 | . 3 4 . . 1 . . . . Terminals 33 | . 5 7 4 10 2 . . 4 1 Fabricators 8 | . . . . 3 . 5 . . . Repair Stations 5 | . 2 3 . . . . . . . Recycling Units 11 | . 3 5 . . 3 . . . . Scanalyzers 14 | . . 9 5 . . . . . . Garrison Access 2 | . . . . 1 . . . 1 . Terminal Hacks 12 | . 1 3 1 4 1 . . 1 1 Level Access Points 2 | . . . . . 1 . . 1 . Branch Access Points 2 | . . . . 1 . . . . 1 Fabricator Index 1 | . . . . 1 . . . . . Repair Station Index 1 | . . 1 . . . . . . . Unreport Threat 4 | . 1 1 1 1 . . . . . Disarm Traps 1 | . . 1 . . . . . . . Registered Components 1 | . . . . 1 . . . . . Fabricator Hacks 5 | . . . . 1 . 4 . . . Load Schematic 3 | . . . . 1 . 2 . . . Build 2 | . . . . . . 2 . . . Repair Station Hacks 4 | . 2 2 . . . . . . . Scan Component 2 | . 1 1 . . . . . . . Repair 2 | . 1 1 . . . . . . . Recycling Unit Hacks 7 | . 3 3 . . 1 . . . . Report Inventory 3 | . 2 1 . . . . . . . Retrieve Components 4 | . 1 2 . . 1 . . . . Scanalyzer 11 | . . 7 4 . . . . . . Insert Component 5 | . . 3 2 . . . . . . Analyze 6 | . . 4 2 . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 22 | . 4 6 3 4 . 2 . 3 . Full Trace Events 1 | . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . 3 2 . . . . . . Parts Built 3 | . . . . . . 3 . . . Matter 248 | . . . . . . 248 . . . Time 62 | . . . . . . 62 . . . Total Part Build Rating 6 | . . . . . . 6 . . . Parts Repaired 2 | . 1 1 . . . . . . . Time 64 | . 26 38 . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 18 | . 5 10 . . 3 . . . . Parts Scanalyzed 5 | . . 3 2 . . . . . . Part Schematics Acquired 5 | . . 3 2 . . . . . . Parts Damaged 1 | . . 1 . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Fac Total Allies 2 | . . . . . 2 . . . . Largest Group 2 | . . . . . 2 . . . . Highest-Rated Group 62 | . . . . . 62 . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . Total Orders 5 | . . . . . . 4 . . 1 GOTO 1 | . . . . . . 1 . . . FOLLOW 1 | . . . . . . 1 . . . EXPLORE 3 | . . . . . . 2 . . 1 Ally Attacks 9 | . . . . . 9 . . . . Total Damage 166 | . . . . . 166 . . . . Kills . | . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 6 | . . . . . . 4 . . 2 Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Fac Turns Passed 5774 | 54 783 1699 962 723 376 327 50 414 386 Spaces Moved 5343 | 36 395 913 632 987 538 375 105 765 597 Core 646 | 7 . . . . 119 137 15 76 292 Treads 3 | . . . . . . . 3 . . Legs 1742 | 29 395 913 405 . . . . . . Wheels . | . . . . . . . . . . Hover 543 | . . . . . . 238 . . 305 Flight 2409 | . . . 227 987 419 . 87 689 . Fastest Speed 29 | 50 120 120 34 29 29 50 35 35 50 Average Speed 66 | 117 120 120 89 34 35 57 40 36 50 Slowest Speed 150 | 150 120 150 150 120 105 150 145 50 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . Cave-ins Triggered 9 | . . . 1 . 8 . . . . Exploration Rate (%) 37 | 2 56 75 36 24 43 17 73 22 23 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 . . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 99 | . . 8 19 29 20 . . 15 8 Terrain Destroyed 379 | . 9 74 106 39 79 49 . 15 8 Melee 91 | . . . 19 29 20 . . 15 8 Projectile . | . . . . . . . . . . AOE 288 | . 9 74 87 10 59 49 . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Fac Total 6978 | 45 597 1330 961 1280 680 475 113 849 648 Wait 957 | . 95 231 242 200 94 69 . 26 . Move 5325 | 35 394 912 631 986 529 375 104 762 597 Hop 1 | . . . . . . . . 1 . Pick Up 77 | 4 17 28 11 6 . 2 2 6 1 Fast Attach 64 | 4 5 19 5 9 2 9 2 7 2 Attach 53 | 2 6 15 8 7 3 4 1 2 5 Detach 14 | . 2 1 . . 2 4 . 1 4 Swap 16 | . 1 6 7 . . 1 . 1 . Drop 65 | . 11 19 14 9 2 . 4 6 . Fire 180 | . 52 99 13 3 4 4 . 5 . Melee 183 | . 14 . 30 58 27 . . 29 25 Ram 20 | . . . . 2 9 5 . . 4 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 20 | . . . . . 8 . . 3 9 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 3 | . . . . . . 2 . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage -6/Factory (discovered 2 exits: *Fac / [*Ext]) -6/Waste -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Repaired Aluminum Leg 246 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 661 | -10/Materials | Lost 3 parts (1n2w) 698 | -10/Materials | Discovered new exit (range 10) 838 | -10/Materials | Entered another Materials area 838 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1137 | -9/Materials | Build established: Scavenger-Mutant 1172 | -9/Materials | Discovered new exit (range 4) 1498 | -9/Materials | Core integrity fell below 50% 1543 | -9/Materials | Build established: Mutant 1559 | -9/Materials | Lost 8 parts (2p2n1u3w) 1857 | -9/Materials | Build established: Scavenger-Mutant 1992 | -9/Materials | Discovered new exit (range 3) 2297 | -9/Materials | Repaired Adv. Weight Redist. System 2350 | -9/Materials | Discovered new exit (range 8) 2461 | -9/Materials | Core integrity fell below 20% 2537 | -9/Materials | Entered another Materials area 2537 | -8/Materials | Evolved 2 slots: Utility x2 3050 | -8/Materials | Crushed by falling debris 3081 | -8/Materials | Lost 3 parts (2u1w) 3287 | -8/Materials | Discovered new exit (range 12) 3498 | -8/Materials | Identified exit to Factory 3499 | -8/Materials | Entered Factory 3499 | -7/Factory | Evolved 2 slots: Utility x2 3592 | -7/Factory | Identified exit to Storage 3592 | -7/Factory | Identified exit to Lower Caves 3805 | -7/Factory | Build established: Ninja 3892 | -7/Factory | Lost 5 parts (1p3n1u) 4222 | -7/Factory | Entered Storage 4441 | -7/Storage | Crushed by falling debris 4442 | -7/Storage | System corruption reached 10% 4472 | -7/Storage | Lost 3 parts (2n1u) 4496 | -7/Storage | Crushed by falling debris 4499 | -7/Storage | Crushed by falling debris 4499 | -7/Storage | Crushed by falling debris 4505 | -7/Storage | Crushed by falling debris 4505 | -7/Storage | Crushed by falling debris 4507 | -7/Storage | Core integrity fell below 50% 4513 | -7/Storage | Crushed by falling debris 4513 | -7/Storage | Crushed by falling debris 4514 | -7/Storage | System corruption reached 30% 4515 | -7/Storage | Met a pair of Derelict thieves 4542 | -7/Storage | Identified exit to Factory 4544 | -7/Storage | Lost 8 parts (1p2n4u1w) 4598 | -7/Storage | Entered Factory 4598 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4635 | -6/Factory | Fabricated Imp. Sensor Array (x1) 4718 | -6/Factory | Discovered new exit (range 12) 4791 | -6/Factory | Build established: Mutant 4847 | -6/Factory | Fabricated VTOL Module? 4923 | -6/Factory | Discovered new exit (range 16) 4925 | -6/Factory | Sucked down chute 4925 | -6/Factory | Entered Waste 4935 | -6/Waste | Spotted C-40 Crusher 4943 | -6/Waste | Lost 5 parts (1p1n3u) 4946 | -6/Waste | Spotted C-40 Crusher 4948 | -6/Waste | Spotted C-40 Crusher 4956 | -6/Waste | Found Prototype Slashing Weapon 4957 | -6/Waste | Identified Nanosword 4963 | -6/Waste | Spotted C-40 Crusher 4967 | -6/Waste | Spotted C-40 Crusher 4970 | -6/Waste | Spotted C-40 Crusher 4972 | -6/Waste | Discovered new exit (range 11) 4975 | -6/Waste | Identified exit to Factory 4975 | -6/Waste | Entered Factory 5160 | -6/Factory | Identified exit to Factory 5349 | -6/Factory | Core integrity fell below 50% 5376 | -6/Factory | Lost 5 parts (2p1n2u) 5376 | -6/Factory | Spotted B-75 Beast 5389 | -6/Factory | Entered another Factory area 5389 | -5/Factory | Evolved 2 slots: Utility x2 5528 | -5/Factory | Core integrity fell below 50% 5541 | -5/Factory | Lost 3 parts (2p1u) 5599 | -5/Factory | Core integrity fell below 20% 5698 | -5/Factory | Identified exit to Upper Caves 5775 | -5/Factory | Destroyed by P-70 Sage with Backup Laser III Last Messages --------------- 05646_ Acquired Neutrino Core. 05652_ IOBPDHMLXG>&HVUEYX3Z/A,WBL3NQ9W:H:N 05690_ Slug penetrates Wall. 05698_ Connecting with Terminal... >>Access(Branch) Found 2 branch access points: (42,134) Upper Caves (173,73) Upper Caves Map updated. 05699_ System corrupted: Matter fused (-7). 05713_ Neutrino Core destroyed. 05738_ System corrupted: Matter fused (-9). 05756_ System corrupted: Matter fused (-5). 05761_ Acquired Unknown Ballistic Gun. 05763_ Slug penetrates Wall. 05772_ Triggered Blade Trap. 05772_ Massive razor-sharp blades shoot up from within the floor. 05772_ Cld. Gravmag System severed. 05772_ Broken Adv. Signal Interpreter severed. 05773_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | [ #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | !#?????????####??????????????????????????????? | | ######### #??????????????????????????????? | | """ # #??????????????????????????????? | | """ # ## ????????????????????????????? | | R" + ?????? ??????????????????? | | """ # """" #????????# ??????????????????? | | # """" #????????# ??????????????????? | | ###### """" #+???#?????# ??????????????????? | | ?????# # ?????# ??????????????????? | | ?????# + "?????# #?????????????????? | | ?????# # "?????# #?????????????????? | | ?????# ####+## """"#?# #?????????????????? | | ?????### ##?????# """"#?# #?????????????????? | | ???????# #??????# """"#?# #?????????????????? | | ???????# #??????# ! """"#?# #?????????????????? | | ???????# #???????? """"#?# #??????""?????????? | | ???????# #?????????? ### ###????? ?????????? | | #+###### #############+### #????? ????????? | | ss = @ #######+######??? | | s s ^ T #??? | | s p"" +??? | | u #??? | | ########## #??? | | #+######+################# #????????# #??? | | ?????????????????????####+####????????# #??= | | """"" ????????????????????????????????????# # == | | """"" ???????????????????????????????????# + | | """ #??????????????????????????????????# # | | #?????????????????????????????????## ##?# | | ??????????????????????????????????# #?? | | ? ???????????????????????????????????# ### | | ?????????????????????????????????????????+ / | | ?????????????????????????????????????????# ### | | ?????????????????????????????????????????# #?? | | ?????????????????????????????????????????### ###?? | | ???????????????????????????????????????????# ????? | | ???????????????????????????????????????????# ????? | | ??????????????????????????????????????????? ????? | | ??????????????????????????????????????????? ????? | | ??????????????????????????????????????????? ????? | | ???????????????????????????????????????????# ????? | | ???????????????????????????????????????????# ????? | | ???????????????????????????????????????????#?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 31 Energy Capacity 370 Matter Stores 300 Matter Capacity 350 Sight Range 22 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 18 Armor Coverage 150 Resistance: KI 20 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Adv. Weight Redist. System | -9/Materials | Scanalyzed Imp. Sensor Array | -9/Materials | Scanalyzed Imp. Signal Interpreter | -9/Materials | Scanalyzed VTOL Module | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Sensor Array | x1 | -6/Factory VTOL Module | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Part-time Excavator Challenges ------------ None Game ------ Seed MicroMiniSword Manual? 0 Play Time 03:14:40 Cumulative 26.0 hours Start 2020.08.14 @ 21:42:58 End 2020.08.15 @ 01:13:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 688d08b8-278c-4c3a-8f91-67653535c95d