Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.05.18 @ 01:35:06 Player: porthos3 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (109) 545 Value Destroyed (2778) 2778 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 5918 Bonus ------- High Alert Combat Kills 55 Cogmind --------- Core Integrity 0/700 Matter 155/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Improved Targeting Computer Kinecellerator Improved Light Armor Plating Hardlight Generator Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Kinecellerator Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Minigun Minigun > --- INVENTORY -------- Light Deuterium Engine Micro Nuclear Core Armored Treads Cooling System High-capacity Matter Pod Improved Targeting Computer Kinecellerator Light Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Hardlight Generator Heavy Assault Rifle Minigun Minigun [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Minigun Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Minigun Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 2 | . . . . 2 . Weapon 2 | . . . 2 . . Parts Attached 61 | 8 4 9 15 11 14 Power 9 | 1 1 1 3 . 3 Engine 7 | 1 1 1 3 . 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 16 | 2 . 4 2 4 4 Treads 12 | 2 . . 2 4 4 Leg 2 | . . 2 . . . Wheel 2 | . . 2 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 2 1 1 3 7 3 Device 8 | 1 . . 2 4 1 Storage 2 | 1 1 . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 6 | . . . 1 3 2 Artifact . | . . . . . . Weapon 19 | 3 2 3 7 . 4 Energy Gun 5 | 2 . 3 . . . Energy Cannon 3 | . 1 . 1 . 1 Ballistic Gun 10 | 1 1 . 5 . 3 Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 26 | . . 6 4 1 15 Power 7 | . . 1 3 . 3 Propulsion 5 | . . 2 . . 3 Utility 6 | . . 1 . 1 4 Weapon 8 | . . 2 1 . 5 Highest Loss Streak 14 | . . 5 1 1 14 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 100 70 96 99 93 Engine 11 | . 14 14 10 9 6 Treads 15 | . 28 3 9 18 21 Leg 2 | . . 1 12 . . Wheel 1 | . . 6 . . . Device 10 | . 14 1 6 18 13 Storage 11 | . 14 14 11 9 6 Protection 3 | . . . 3 8 6 Energy Gun 10 | . 11 24 10 . . Energy Cannon 2 | . 2 1 6 . . Ballistic Gun 19 | . 14 1 20 36 27 Naked Turns 6 | . . . . . 6 Heaviest Build 56 | 13 29 29 42 51 56 Greatest Support 69 | 40 40 40 40 49 69 Greatest Overweight (x) 8 | 3 . 8 1 3 6 Average Overweight (x) . | . . 3 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 14 Most Carried 15 | 8 14 14 15 15 15 Average Carried 12 | 4 11 11 13 14 13 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 7 14 10 15 15 5 Class Distribution -------------------- 40% | Mutant 25% | Scavenger-Tank 17% | Scavenger-Gunner 11% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 2662 | 408 433 325 413 817 266 Remotely . | . . . . . . Salvage Created 3825 | 206 416 270 790 1572 571 Parts 223 | 18 29 16 57 77 26 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 4 | 1 1 1 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 80 | . 13 10 23 23 11 Guns 69 | . 13 7 16 23 10 Cannons 10 | . . 2 7 . 1 Classes Destroyed 12 | 3 3 . 1 4 1 Worker 5 | 2 . . 1 2 . Tunneler 7 | 5 1 1 . . . Hauler 1 | . . . . 1 . Recycler 6 | 1 . . . 4 1 Operator 1 | . . . . 1 . Watcher 9 | . 2 . 3 4 . Swarmer 34 | . 8 6 12 4 4 Grunt 24 | . 5 4 5 7 3 Brawler 1 | . . . . 1 . Sentry 16 | . . . 6 8 2 Hunter 3 | . . . . 3 . Programmer 2 | . . . . . 2 Best Kill Streak 6 | 6 6 6 5 6 3 Combat Bots Only 6 | . 6 3 5 4 3 Max Kills in Single Turn 2 | 1 1 1 2 2 2 Gunslinging 1 | . . . 1 1 1 Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 5192 | . 278 705 571 666 2972 Core 1115 | . 44 158 94 106 713 Absorbed by Shields 64 | . . . . 64 . Regen/Repaired (Parts) 47 | . 47 . . . . Core Remaining (%) 68 | 100 . 19 76 80 . Volleys Fired 215 | 16 38 34 42 52 33 Largest 4 | 1 2 2 4 4 4 Hottest 151 | 50 80 110 151 96 128 Shots Fired 588 | 16 74 59 130 204 105 Gun 543 | 16 72 45 107 204 99 Cannon 45 | . 2 14 23 . 6 Launcher . | . . . . . . Special . | . . . . . . Kinetic 398 | . 37 6 52 204 99 Thermal 190 | 16 37 53 78 . 6 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 42 | 16 42 14 22 29 39 Robot Miss Streak 7 | . 3 3 7 3 1 Penetration Max . | . . . . . . Secondary Targets 9 | . 1 . 1 5 2 Max Gunslinging Chain 1 | . 1 . 1 1 1 Shots Hit Robots 428 | 16 59 44 83 140 86 Core Hits 172 | 9 24 15 34 63 27 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 9 | . 5 1 . 1 2 Burn 6 | . 5 1 . . . Destroy 3 | . . . . 1 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6582 | 201 789 584 1241 2179 1588 Guns 5885 | 201 753 389 935 2173 1434 Cannons 691 | . 36 195 306 . 154 Explosions . | . . . . . . Melee . | . . . . . . Ramming 6 | . . . . 6 . Kinetic 4507 | . 366 47 487 2173 1434 Thermal 2069 | 201 423 537 754 . 154 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 24 | . . . . . 24 Projectiles 24 | . . . . . 24 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed 1 | . . . . 1 . Highest Temperature 538 | 40 171 538 385 139 486 Average Temperature 117 | 15 38 203 133 39 215 Received Heat Transfer 1860 | . 102 303 138 192 1125 Effects 24 | . . 7 4 . 13 Shutdowns 3 | . . 1 . . 2 Energy Bleed 2 | . . 1 1 . . Interference 4 | . . . . . 4 Matter Decay 1 | . . 1 . . . Short Circuit 6 | . . 2 1 . 3 Damage (minor) 3 | . . 1 2 . . Damage (major) 4 | . . . . . 4 Damage (core) 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 11 | . 3 . 7 . 1 Heat Transferred 5402 | 592 1591 1339 1580 . 300 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 483 | 40 253 110 316 483 253 Initial 137 | . 22 . . 36 137 Average 149 | 22 104 20 167 304 168 Maximum Alert Level 2 | . 1 . 1 2 1 Low Security (%) 61 | 100 84 100 49 16 48 Level 1 31 | . 15 . 50 54 51 Level 2 6 | . . . . 29 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 2 . 1 3 4 Investigation 3 | . 2 . . 1 . Extermination 2 | . . . . . 2 Reinforcement 4 | . . . 1 2 1 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 6 | . 2 . 2 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 117 | . 22 10 29 35 21 Peak Tracking Total 8 | . 6 5 5 5 8 Tactical Retreats 6 | . 1 . 1 2 2 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 3 | . 2 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 3 | . . . 1 2 . Max in Single Turn 1 | . . . 1 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 6 | . 4 . . 1 1 Terminals 2 | . 1 . . 1 . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 3 | . 2 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 9 . . 2 1 Successful 11 | . 8 . . 2 1 Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 3 | . 1 . . 2 . Fabricators . | . . . . . . Repair Stations 5 | . 5 . . . . Recycling Units 4 | . 3 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 . . 2 . Record 2 | . . . . 2 . Prototype ID Bank 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 4 . . . . Scan Component 2 | . 2 . . . . Repair 2 | . 2 . . . . Recycling Unit Hacks 4 | . 3 . . . 1 Report Inventory 4 | . 3 . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 3 | . 2 . . 1 . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 2 . . . . Time 52 | . 52 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 6314 | 198 1324 1349 1243 1450 750 Spaces Moved 2907 | 90 713 525 509 715 355 Core 200 | 13 . 185 . 1 1 Treads 2140 | 77 713 66 216 714 354 Legs 332 | . . 39 293 . . Wheels 235 | . . 235 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 95 160 160 163 Average Speed 182 | 155 160 235 200 164 163 Slowest Speed 450 | 200 160 450 240 240 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 55 | 5 95 93 59 71 10 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 3544 | 134 824 580 652 889 465 Wait 222 | 1 51 4 41 77 48 Move 2902 | 89 712 524 508 714 355 Hop . | . . . . . . Pick Up 86 | 17 14 5 28 17 5 Fast Attach 3 | . . . . 3 . Attach 56 | 8 2 9 15 8 14 Detach 3 | . . 1 2 . . Swap 2 | . 2 . . . . Drop 54 | 3 5 3 16 17 10 Fire 215 | 16 38 34 42 52 33 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 199 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 689 | -10/Materials | Discovered new exit (range 6) 873 | -10/Materials | Discovered new exit (range 15) 1036 | -10/Materials | Discovered new exit (range 16) 1276 | -10/Materials | Repaired Assault Rifle 1302 | -10/Materials | Repaired Med. Laser 1318 | -10/Materials | Discovered new exit (range 13) 1358 | -10/Materials | Discovered new exit (range 16) 1523 | -10/Materials | Entered Mines 1667 | -10/Mines | Core integrity fell below 50% 1716 | -10/Mines | Lost 5 parts (1p1n1u2w) 1759 | -10/Mines | Discovered new exit (range 7) 2385 | -10/Mines | Learned Materials terminal intel 2630 | -10/Mines | Learned location of Storage (-9) 2709 | -10/Mines | Core integrity fell below 20% 2849 | -10/Mines | Discovered new exit (range 11) 2872 | -10/Mines | Entered Materials 2872 | -9/Materials | Evolved 2 slots: Weapon x2 2873 | -9/Materials | Loaded intel: 12 terminal locations 3074 | -9/Materials | Build established: Scavenger-Mutant 3428 | -9/Materials | Discovered new exit (range 9) 3669 | -9/Materials | Discovered new exit (range 6) 4030 | -9/Materials | Build established: Scavenger-Tank 4060 | -9/Materials | Discovered new exit (range 4) 4115 | -9/Materials | Entered another Materials area 4115 | -8/Materials | Evolved 2 slots: Utility x2 5056 | -8/Materials | Discovered new exit (range 15) 5517 | -8/Materials | Discovered new exit (range 12) 5565 | -8/Materials | Entered Factory 5565 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5587 | -7/Factory | Build established: Scavenger-Gunner 6001 | -7/Factory | Discovered new exit (range 5) 6218 | -7/Factory | Garrison activated, responded to threat 6289 | -7/Factory | Core integrity fell below 50% 6295 | -7/Factory | Lost 14 parts (3p3n3u5w) 6303 | -7/Factory | Core integrity fell below 20% 6315 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06281_ Dropped Imp. Medium Armor Plating. 06281_ Dropped Hrd. Medium Armor Plating. 06282_ Penetrated by Slug. 06283_ Dropped Med. Treads. 06284_ Dropped Arm. Treads. 06284_ Dropped Broken Mic. Nuclear Core. 06285_ Penetrated by Slug. 06290_ System corrupted: Substantial component data lost. 06291_ Penetrated by Slug. 06292_ K-01 Serf collects debris. 06294_ Slug penetrates Wall. 06295_ K-01 Serf collects debris. 06299_ Slug penetrates Wall. 06300_ K-01 Serf destroyed. 06304_ S-27 Virus destroyed. 06306_ Slug penetrates Wall. 06306_ G-47 Trooper destroyed. 06309_ Slug penetrates Wall. 06309_ Lrg. Storage Unit destroyed. 06315_ ALERT: Rogue bot located, Programmers report to Factory Zone 7B. 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"???????????????????????????? | | #????? ????????????????????????????? | | """"""" #?????????????????????????????????????? | | """"""" #?????????????????????????????????????? | | """"""" #?????????????????????????????????????? | | """"""" #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 41 Targeting Accuracy 5 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Challenges ------------ None Game ------ Seed JonSeed Manual? 1 Play Time 01:54:00 Cumulative 17.7 hours Start 2022.05.17 @ 23:34:29 End 2022.05.18 @ 01:35:06 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 20 Rogue 19 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7c289aa-908a-4429-ad84-0dd0f698ff20