Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.09 @ 15:17:01 Player: Boris Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (25) 5000 Robots Destroyed (395) 1975 Value Destroyed (14154) 14154 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (5252) 5252 TOTAL SCORE: 30381 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2308 Follower Combat Kills 1103 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -959 Cogmind --------- Core Integrity 0/1150 Matter 296/300 Energy 170/170 System Corruption 22% Temperature Cool (2) Movement Hovering (70) Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (5) --- Improved Gyrokinetic Inverter > --- UTILITY (10) ----- Advanced Signal Interpreter Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Reinforced Fission Core Improved Heat Sink Zionite Metafield Generator Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Suspension Frame Assembled Suspension Frame Assembled Combat Suite Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Reinforced Fission Core Zionite Metafield Generator Layered Medium Armor Plating Focal Shield [Rating: 162] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Assembled Flux Generator Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Zionite Glidesys I Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Greatsword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Slots Evolved 12 | . . . 2 . . . 2 . 2 . . . . . . 2 . . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 3 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 Utility 8 | . . . 2 . . . 1 . 2 . . . . . . 1 . . . . . 1 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 571 | 6 9 1 58 4 2 32 62 33 70 1 5 2 15 3 15 94 7 31 13 48 2 1 . 23 34 Power 36 | 1 2 . 3 . . 1 1 2 3 . . . . . 2 4 1 2 1 5 1 . . 2 5 Engine 22 | 1 2 . 3 . . 1 1 2 3 . . . . . . 3 1 2 1 2 . . . . . Core 6 | . . . . . . . . . . . . . . . 2 1 . . . . . . . . 3 Reactor 8 | . . . . . . . . . . . . . . . . . . . . 3 1 . . 2 2 Propulsion 94 | 2 2 . 9 . . 5 16 9 3 . 3 . 2 . . 10 1 4 . 10 . . . 6 12 Treads 41 | 2 2 . 8 . . . 5 9 3 . 3 . 2 . . 5 . . . 2 . . . . . Leg 35 | . . . 1 . . 5 10 . . . . . . . . 4 1 4 . 2 . . . 2 6 Wheel 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hover 17 | . . . . . . . . . . . . . . . . 1 . . . 6 . . . 4 6 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 257 | 1 4 . 29 2 2 15 24 12 39 . 1 . 8 . 7 51 4 10 6 21 . 1 . 8 12 Device 129 | . . . 14 1 . 8 9 6 18 . . . 5 . 4 28 2 6 1 12 . . . 7 8 Storage 17 | 1 2 . 3 . 2 . 2 1 . . 1 . . . . . . 1 2 2 . . . . . Processor 10 | . . . 2 . . . 1 1 3 . . . . . . . . . . . . 1 . . 2 Hackware 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Protection 99 | . 2 . 10 1 . 7 12 4 17 . . . 3 . 3 23 2 3 3 7 . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 184 | 2 1 1 17 2 . 11 21 10 25 1 1 2 5 3 6 29 1 15 6 12 1 . . 7 5 Energy Gun 60 | . 1 . 12 2 . 6 10 4 8 . . . 1 1 2 3 . 2 1 2 . . . . 5 Energy Cannon 45 | . . . 1 . . . 1 1 9 . . . 1 1 . 12 1 5 3 7 . . . 3 . Ballistic Gun 32 | 2 . . 1 . . 1 6 2 7 . 1 1 1 . 1 9 . . . . . . . . . Ballistic Cannon 6 | . . . . . . . . . . . . . . . . 2 . 3 1 . . . . . . Launcher 31 | . . 1 2 . . 4 3 1 1 1 . 1 2 . 3 2 . 4 . 3 1 . . 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . 1 . . . . . . . . . . 1 . 1 . 1 1 . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 1 . . . 1 3 3 . . . . . 1 2 . . 1 12 . . . . . Parts Lost 116 | . 1 . 8 . . 7 10 3 2 . . . . . 2 7 5 12 . 7 3 . . 26 23 Power 14 | . . . 1 . . . . . 1 . . . . . 1 1 2 1 . . 1 . . 3 3 Propulsion 31 | . . . 1 . . 2 3 . . . . . . . . 4 . 3 . 2 . . . 10 6 Utility 33 | . 1 . 1 . . 1 3 . . . . . . . . . 3 3 . 4 2 . . 5 10 Weapon 38 | . . . 5 . . 4 4 3 1 . . . . . 1 2 . 5 . 1 . . . 8 4 Highest Loss Streak 15 | . 1 . 4 . . 5 3 1 1 . . . . . 2 1 3 5 . 5 3 . . 15 5 Average Slot Usage (%) 95 | . 97 100 97 100 100 99 97 98 99 100 96 100 99 98 99 99 99 87 96 89 89 85 88 83 54 Engine 6 | . 14 14 10 11 11 11 8 8 6 7 7 7 7 7 5 2 4 5 6 1 . . . . . Treads 13 | . 28 28 21 22 22 2 4 26 22 23 20 23 23 23 23 16 . . . 2 . . . . . Leg 9 | . . . . . . 19 21 . . . . . . . . 9 26 19 26 11 26 23 23 17 10 Device 9 | . . . 7 10 11 9 3 7 5 7 7 7 6 7 5 10 17 14 17 18 16 19 17 17 16 Storage 22 | . 18 28 22 22 22 22 27 26 23 23 22 23 23 23 23 20 20 21 21 22 26 23 23 21 7 Processor 8 | . . . 10 11 11 11 9 9 15 15 15 15 15 15 15 13 3 . . . . 1 5 5 2 Hackware 2 | . . . . . . . . . 7 7 7 7 7 7 7 6 6 6 3 . . . . . 1 Protection 2 | . 7 . 2 . . 1 4 1 1 . . . . . 1 2 4 6 6 5 . . . . 2 Energy Gun 6 | . 5 14 19 22 22 19 7 7 3 7 7 7 7 6 6 3 . 1 . . . . . . . Energy Cannon 4 | . . . . . . . . 1 5 . . . 1 6 5 4 11 8 11 12 13 11 11 8 3 Ballistic Gun 3 | . 22 3 . . . . 9 3 4 . 7 7 4 . 1 4 1 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 114 | 13 41 42 48 48 46 53 73 69 80 70 65 65 77 70 79 83 97 95 84 85 84 114 113 113 98 Greatest Support 150 | 40 40 40 43 43 43 43 60 66 72 72 72 72 72 72 72 94 67 67 61 108 108 118 118 118 150 Greatest Overweight (x) 26 | . 1 1 3 1 1 15 6 2 1 . . . 1 . 1 1 1 4 1 2 . . . 4 26 Average Overweight (x) . | . . 1 1 1 1 1 1 . . . . . . . . . . 1 1 . . . . . . Largest Inventory Capacity 22 | 6 16 16 22 16 16 16 22 22 22 22 22 22 22 22 22 22 22 22 22 20 20 20 20 20 10 Average Capacity 19 | 4 9 16 16 16 16 16 21 21 22 22 21 22 22 22 22 22 22 22 21 20 20 20 20 18 6 Most Carried 22 | 1 15 15 16 16 16 16 22 22 22 22 22 22 22 22 22 22 22 22 22 20 20 20 20 20 9 Average Carried 18 | . 7 14 15 15 16 15 19 21 21 21 21 21 21 21 21 21 20 20 20 19 19 19 19 17 5 Final Capacity 22 | 6 16 16 16 16 16 16 22 22 22 22 22 22 22 22 22 22 22 22 20 20 20 20 20 10 4 Final Carried 22 | 1 15 15 16 16 16 16 22 22 22 22 22 22 22 22 22 22 20 22 20 18 20 20 20 7 3 Class Distribution -------------------- 25% | Hauler-Mutant 22% | Mutant 22% | Hauler-Skirmisher 16% | Scavenger-Mutant 8% | Hauler-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Skirmisher | -7/Factory Hauler-Mutant | -7/Waste Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Skirmisher | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Hauler-Golem | -5/Proximity Caves Hauler-Golem | -5/Factory Hauler-Golem | -5/Waste Hauler-Golem | -5/Factory Golem | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Matter Collected 9884 | 189 419 228 611 57 . 468 911 409 900 583 51 142 440 . 356 1209 231 1061 115 693 366 10 . 211 224 Remotely 83 | . . . . . . . . . . . . . . . . . . . . 83 . . . . . Salvage Created 17016 | . 478 91 1480 60 . 669 1852 628 1068 882 51 125 387 . 367 2693 106 944 . 559 527 155 1587 1353 954 Parts 786 | . 30 12 82 . . 39 141 35 64 8 2 6 16 . 20 120 1 29 . 20 17 7 27 52 58 Haulers Intercepted 13 | . 2 . 4 . . . 3 . 1 . . . . . . 2 . . . . . . . 1 . Recyclers Shooed 4 | . . . 1 . . 1 1 . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . . . . . . 3 7 . 13 . . 12 . . 16 . . . . Prevented 26 | . . . . . . . . . . . . . 9 . 12 . . 5 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Combat Hostiles Destroyed 328 | . 9 6 27 1 . 24 40 11 21 4 . 4 8 . 9 43 1 26 . 34 12 2 6 26 14 Melee 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . 4 2 Guns 104 | . 9 . 13 . . 6 25 9 10 . . 1 2 . 1 21 . 3 . . . . . . 4 Cannons 81 | . . . 3 . . . 1 . 5 . . . 1 . . 17 . 10 . 4 9 2 6 17 6 AOE 119 | . . 6 10 . . 17 14 . 3 4 . 3 4 . 5 2 . 13 . 29 3 . . 5 1 Classes Destroyed 19 | . 5 . 6 . . 3 . . 1 1 . . . . . . . . . 3 . . . . . Worker 12 | . . . 2 . . . 5 . . . . . . . . 3 . . . . . . . 1 1 Builder 18 | . . . 1 . . . 8 1 1 . . . . . . 6 . . . . . . . 1 . Tunneler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 13 | . 2 . 4 . . . 3 . 1 . . . . . . 2 . . . . . . . 1 . Recycler 5 | . . . . . . 1 1 . 1 . 1 . . . . 1 . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operator 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher 12 | . 1 . 4 . . . 3 . 1 . . . . . . 2 . . . . . 1 . . . Swarmer 79 | . 3 6 6 . . 12 15 . 8 . . . 4 . 4 2 . 9 . . 4 . . 5 1 Grunt 115 | . 6 . 9 1 . 9 14 7 2 . . 4 . . 3 24 . 12 . . 5 1 . 12 6 Brawler 7 | . . . 1 . . 1 1 . . . . . 1 . . . . 1 . . 1 . . . 1 Duelist 8 | . . . 2 . . 1 . . . . . . 1 . . . . 2 . . . . . 1 1 Sentry 39 | . . . 9 . . . 9 4 5 . . . 1 . 1 3 1 2 . . . 1 . 2 1 Hunter 10 | . . . . . . 1 1 . . . . . 1 . 1 4 . . . . . . . 2 . Programmer 26 | . . . . . . . . . 6 . . . . . . 10 . . . . 2 . . 4 4 Compactor 10 | . . . . . . . . . . 4 . . . . . . . . . . . . 6 . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Z-Light 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Assembled 29 | . . . . . . . . . . . . . . . . . . . . 29 . . . . . Golem 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 29 | . 4 3 6 1 . 9 11 3 5 4 1 4 4 . 3 7 1 8 . 29 6 1 1 8 3 Combat Bots Only 29 | . 4 3 4 1 . 9 6 3 5 4 . 4 4 . 3 7 1 8 . 29 6 1 1 7 3 Max Kills in Single Turn 13 | . 1 3 3 1 . 3 5 1 2 1 1 3 1 . 3 2 1 3 . 13 3 1 1 4 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Exploded 12 | . . 3 2 . . 3 4 . 2 1 . 3 1 . 3 1 . 3 . 12 3 . . 4 1 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Damage Taken 24785 | . 494 61 1181 51 . 1088 2034 1165 1746 . . 68 227 . 741 2761 781 1858 . 913 985 185 . 4419 4027 Core 3986 | . 117 10 176 . . 196 197 150 191 . . 15 24 . 123 276 68 182 . 83 92 18 . 916 1152 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 37 | 100 . 49 . . . 7 . 36 . . . . . . 49 . . . . . 17 . . 6 . Volleys Fired 991 | . 57 12 99 3 . 43 112 46 76 8 2 2 16 . 23 172 32 46 . 29 25 16 38 73 61 Largest 2 | . 2 2 2 2 . 2 2 2 2 1 2 1 2 . 2 2 2 2 . 2 2 2 2 2 2 Hottest 180 | . 60 70 100 100 . 100 90 136 138 50 80 55 124 . 124 170 180 180 . 165 50 50 50 90 81 Shots Fired 1580 | . 97 13 157 6 . 65 184 74 138 9 6 5 20 . 33 286 56 65 . 49 43 30 76 96 72 Gun 859 | . 97 9 140 6 . 49 171 62 96 1 6 4 9 . 16 151 . 9 . . . . . . 33 Cannon 634 | . . . 11 . . . 4 12 41 . . . 1 . 7 134 56 44 . 43 42 30 76 94 39 Launcher 87 | . . 4 6 . . 16 9 . 1 8 . 1 10 . 10 1 . 12 . 6 1 . . 2 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 381 | . 78 . 5 . . 7 92 24 56 . 4 2 4 . 5 84 . 20 . . . . . . . Thermal 689 | . . . 11 . . . 4 30 32 1 2 2 4 . . 187 56 33 . 14 42 30 76 94 71 Explosive 67 | . . 4 6 . . 16 9 . 1 8 . 1 . . 6 1 . 6 . 6 1 . . 2 . Electromagnetic 443 | . 19 9 135 6 . 42 79 20 49 . . . 12 . 22 14 . 6 . 29 . . . . 1 Robot Hit Streak 26 | . 12 7 19 5 . 7 15 14 19 6 8 9 8 . 9 19 7 13 . 3 8 7 14 10 26 Robot Miss Streak 9 | . 4 1 4 1 . 3 2 2 5 6 . 9 3 . 2 3 1 7 . 5 4 2 4 4 2 Penetration Max 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Secondary Targets 5 | . . . . . . 1 3 . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 1079 | . 63 7 103 5 . 44 136 65 103 8 3 3 10 . 19 196 7 47 . 20 28 17 58 76 61 Core Hits 807 | . 21 11 52 . . 48 100 26 39 17 2 12 13 . 15 126 3 79 . 100 20 5 12 55 51 Critical Hits 20 | . . . . . . . 2 . 1 . . . . . . 16 . . . . . . . 1 . Critical Kills 8 | . . . . . . . 2 . . . . . . . . 6 . . . . . . . . . Critical Parts Destroyed 12 | . . . . . . . . . 1 . . . . . . 10 . . . . . . . 1 . Melee Attacks 73 | . . . . . . . 2 21 . . . . . . . 1 . 1 29 . . . . 19 . Impact 23 | . . . . . . . 2 21 . . . . . . . . . . . . . . . . . Slashing 35 | . . . . . . . . . . . . . . . . 1 . 1 29 . . . . 4 . Piercing 15 | . . . . . . . . . . . . . . . . . . . . . . . . 15 . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 42625 | . 845 442 2712 108 . 2211 4069 1346 2239 1842 52 394 578 . 930 6323 272 2559 . 2932 1630 787 3074 4523 2757 Guns 11726 | . 813 92 1690 108 . 603 2044 912 1308 16 52 16 57 . 216 2955 . 207 . . . . . . 637 Cannons 15210 | . . . 124 . . . 100 175 776 . . . 30 . 60 2462 247 834 . 453 1252 787 3074 3281 1555 Explosions 14775 | . 32 350 898 . . 1608 1925 113 155 1826 . 378 491 . 654 889 . 1518 . 2479 345 . . 769 345 Melee 478 | . . . . . . . . 97 . . . . . . . . . . . . . . . 381 . Ramming 436 | . . . . . . . . 49 . . . . . . . 17 25 . . . 33 . . 92 220 Kinetic 4551 | . 624 . 33 . . 43 915 325 644 . 14 . 16 . 108 1511 . 318 . . . . . . . Thermal 18764 | . 32 . 446 . . 239 349 588 688 16 38 16 77 . . 4227 247 723 . 147 1252 787 3074 3281 2537 Explosive 11502 | . . 350 576 . . 1369 1676 . 112 1826 . 378 . . 373 74 . 1175 . 2479 345 . . 769 . Electromagnetic 6894 | . 189 92 1657 108 . 560 1129 287 795 . . . 485 . 449 494 . 343 . 306 . . . . . Impact 97 | . . . . . . . . 97 . . . . . . . . . . . . . . . . . Slashing 122 | . . . . . . . . . . . . . . . . . . . . . . . . 122 . Piercing 259 | . . . . . . . . . . . . . . . . . . . . . . . . 259 . Highest Corruption 23 | . . . . . . . 1 1 7 23 23 23 23 23 23 5 21 22 22 . 12 . . 9 22 Average Corruption 10 | . . . . . . . 1 1 6 16 23 23 23 23 23 4 13 20 22 . 9 . . 8 9 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Effects 549 | . . . . . . . 2 11 67 11 19 39 65 8 55 67 60 60 19 . 19 . . 12 35 Message Errors 82 | . . . . . . . . 5 10 1 3 7 8 3 8 11 10 10 1 . 1 . . 2 2 Matter Fused 82 | . . . . . . . . . 12 . 2 8 8 1 6 9 10 12 2 . 4 . . 2 6 Heat Flow Errors 55 | . . . . . . . . . 9 1 3 5 11 1 4 11 1 3 . . 1 . . 2 3 Energy Discharges 64 | . . . . . . . 1 1 13 1 1 3 3 2 5 8 9 5 4 . 2 . . 1 5 Parts Rejected 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Data Loss (minor) 68 | . . . . . . . 1 3 6 1 2 4 8 . 8 10 7 7 3 . 1 . . 1 6 Data Loss (major) 20 | . . . . . . . . . 3 1 2 . 3 . 2 1 1 1 2 . 1 . . . 3 Misfires 17 | . . . . . . . . . 3 1 2 3 1 . 2 1 2 1 . . 1 . . . . Alerts 7 | . . . . . . . . . . 1 . . 3 . 1 . . 1 1 . . . . . . Misdirections 74 | . . . . . . . . . . 1 3 9 15 1 11 . 7 11 6 . 5 . . . 5 Targeting Errors 64 | . . . . . . . . 2 10 3 1 . 4 . 5 11 9 9 . . 3 . . 4 3 Weapon Failures 14 | . . . . . . . . . 1 . . . 1 . 3 3 4 . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1277 | . . . 78 . . 103 54 23 . . . . 4 . . 182 3 58 . 57 77 86 . 421 131 Projectiles 738 | . . . . . . . . 6 . . . . . . . 158 3 . . 7 64 86 . 381 33 Explosions 513 | . . . 78 . . 103 54 9 . . . . 4 . . 24 . 58 . 50 13 . . 33 87 Melee 26 | . . . . . . . . 8 . . . . . . . . . . . . . . . 7 11 Knockbacks 10 | . . . . . . . . . . . . . . . . 1 . 7 . . . . . . 2 Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kinetic 8 | . . . . . . . . . . . . . . . . 1 . 7 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1750 | . . 22 227 . . 184 274 28 . . . . . . . 61 . 187 . 32 39 . . 138 558 Shots 45 | . . 2 5 . . 5 7 1 . . . . . . . 2 . 8 . 2 2 . . 5 6 Rammed 59 | . . . . . . . . 9 . . . . . . . 2 . . . . 1 . . 3 44 Targets Rammed 68 | . . . . . . . . 9 . . . . . . . 2 1 . . . 2 . . 10 44 Kicked 9 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . 7 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 541 | . 45 9 185 153 . 541 275 252 270 225 210 205 274 142 278 225 231 238 . 160 217 . . 434 290 Average Temperature 78 | . 12 5 55 82 . 174 61 94 87 117 70 77 101 78 82 51 72 54 . 71 103 . . 217 99 Received Heat Transfer 5578 | . 240 . 276 27 . 315 630 504 282 . . 36 24 . 153 798 54 432 . 202 162 45 . 873 525 Effects 12 | . . . . . . 8 . . 1 . . . . . . . . . . . . . . 3 . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Interference 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . Damage (minor) 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Damage (major) 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 14 | . . . 3 1 . 1 . 1 3 . . . 1 . 3 . . . . 1 . . . . . Combat Hostiles 12 | . . . 1 1 . 1 . 1 3 . . . 1 . 3 . . . . 1 . . . . . Parts Fried 48 | . 2 1 14 2 . 2 8 1 6 . . . 2 . 5 2 . 3 . . . . . . . Impact Corruptions 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 Robots Melted 5 | . . . . . . . . . . . . . . . . 3 1 . . . . . . . 1 Combat Hostiles 5 | . . . . . . . . . . . . . . . . 3 1 . . . . . . . 1 Parts Melted 29 | . . . . . . . 1 2 2 . . . . . . 12 1 4 . 1 . . . 1 5 Heat Transferred 19469 | . 50 . 622 . . 300 448 964 1192 37 74 37 124 . . 7025 350 1250 . 262 650 400 1725 1850 2109 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 22 | . 1 . 6 . . 3 5 1 2 . . . 1 . . 2 . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Peak Influence 1659 | . 194 174 384 177 . 257 1004 661 355 176 133 . . . . 962 . . . . . 172 67 1659 1236 Initial 1100 | . . 24 29 132 . . 100 400 45 120 109 . . . . 69 . . . . . 81 12 . 1100 Average 284 | . 46 91 134 76 . 143 286 436 94 150 115 . . . . 440 . . . . . 102 27 644 1090 Maximum Alert Level 5 | . . . 1 . . 1 3 2 1 . . . . . . 3 . . . . . . . 5 4 Low Security (%) 60 | 100 100 100 73 100 . 62 65 23 84 100 100 . . . . 22 . . . . . 100 100 42 . Level 1 13 | . . . 26 . . 37 7 3 15 . . . . . . 20 . . . . . . . 9 . Level 2 13 | . . . . . . . 10 72 . . . . . . . 39 . . . . . . . . . Level 3 7 | . . . . . . . 17 . . . . . . . . 17 . . . . . . . 7 37 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . 36 62 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 61 | . 1 . 2 . . 1 5 1 12 . . . . . 1 19 . . . . . 1 . 10 8 Investigation 16 | . . . 1 . . . 2 . 3 . . . . . 1 4 . . . . . . . 3 2 Extermination 16 | . . . . . . . . . 4 . . . . . . 7 . . . . . . . 2 3 Reinforcement 13 | . 1 . 1 . . 1 1 1 . . . . . . . 6 . . . . . 1 . 1 . Assault 7 | . . . . . . . 1 . . . . . . . . . . . . . . . . 3 3 Garrison 9 | . . . . . . . 1 . 5 . . . . . . 2 . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 1 1 . . . . . . . . 2 . . . . . . . 1 . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Distress Signals 13 | . . . 2 . . . 2 1 . . . . . . . 4 . . . . . . . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 506 | . 21 6 38 1 . 24 62 24 36 6 1 4 8 . 13 61 1 25 . 40 14 6 6 61 48 Peak Tracking Total 35 | . 5 3 4 1 . 5 6 4 4 3 1 4 4 . 4 5 1 5 . 35 7 3 2 12 14 Tactical Retreats 29 | . 2 . 3 . . . 1 1 3 . . . 1 . 1 3 . 1 . . 1 1 . 3 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Traps Triggered 13 | . 1 . 3 . . . . 1 4 . . . . . . 1 1 1 . . . 1 . . . Indirectly 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Machines Disabled 76 | . 1 4 7 . . . 10 5 . . . . . . . 30 . 1 . 3 . . . 7 8 Max in Single Turn 11 | . 1 2 2 . . . 2 1 . . . . . . . 11 . 1 . 1 . . . 1 5 Garrison Access 5 | . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Machines Accessed 99 | . 7 . 12 1 2 . 14 13 9 . 2 1 . 4 1 20 1 1 1 . . 1 . 7 2 Terminals 62 | . 7 . 10 1 . . 9 10 4 . 1 . . . 1 12 . 1 . . . . . 4 2 Fabricators 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . Repair Stations 11 | . . . 1 . . . 1 2 2 . 1 . . . . 4 . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 1 . . . 2 . 1 . . . . . . 1 . . . . . 1 . . . Garrison Access 7 | . . . . . . . 1 1 2 . . . . . . 1 . . . . . . . 2 . Total Hacks 343 | . 24 . 46 3 29 . 47 41 27 . 10 1 . 24 3 51 1 1 5 . . 7 . 17 6 Successful 225 | . 17 . 31 1 29 . 25 26 13 . 9 1 . 24 . 31 1 . 5 . . 5 . 6 1 Failed 116 | . 7 . 15 2 . . 21 14 14 . 1 . . . 3 20 . 1 . . . 2 . 11 5 Catastrophic 17 | . 1 . 2 . . . 2 3 3 . . . . . 1 2 . 1 . . . . . 1 1 Database Lockouts 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Manual 130 | . 16 . 20 . 1 . 23 13 14 . 2 . . . 3 23 . 1 1 . . . . 9 4 Terminals 192 | . 24 . 36 3 . . 33 29 15 . 2 . . . 3 31 . 1 . . . . . 9 6 Fabricators 10 | . . . . . . . . . . . . . . . . 7 . . . . . . . 3 . Repair Stations 42 | . . . 7 . . . 4 10 5 . 8 . . . . 8 . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzers 22 | . . . 3 . . . 6 . 3 . . . . . . 3 . . . . . 7 . . . Garrison Access 15 | . . . . . . . 2 2 4 . . . . . . 2 . . . . . . . 5 . Terminal Hacks 115 | . 7 . 14 1 29 . 7 11 2 . . 1 . 24 . 12 1 . 5 . . . . 1 . Record 40 | . . . . . 29 . . . . . . . . 11 . . . . . . . . . . . Part Schematic 15 | . . . . . . . 1 1 . . . . . 6 . 2 . . 5 . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 4 | . . . 1 . . . . 1 . . . . . . . 2 . . . . . . . . . Prototype ID Bank 8 | . 2 . 1 . . . 2 . . . . . . 3 . . . . . . . . . . . Open Door 7 | . . . . . . . . 4 . . . 1 . . . 1 1 . . . . . . . . Branch Access Points 3 | . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . Unreport Threat 11 | . 1 . 2 . . . 1 3 . . . . . . . 4 . . . . . . . . . Locate Traps 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Reinforcements 3 | . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . Hauler Manifests 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . Registered Components 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . Load Schematic 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . Repair Station Hacks 38 | . . . 6 . . . 4 10 4 . 8 . . . . 6 . . . . . . . . . Scan Component 19 | . . . 3 . . . 2 5 2 . 4 . . . . 3 . . . . . . . . . Repair 19 | . . . 3 . . . 2 5 2 . 4 . . . . 3 . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 19 | . . . 3 . . . 6 . 2 . . . . . . 3 . . . . . 5 . . . Insert Component 9 | . . . 2 . . . 3 . 1 . . . . . . 1 . . . . . 2 . . . Analyze 10 | . . . 1 . . . 3 . 1 . . . . . . 2 . . . . . 3 . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . Seal Access 3 | . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . Unauthorized Hacks 46 | . 10 . 8 . . . 6 5 4 . 1 . . . . 7 . . . . . . . 4 1 Terminals 43 | . 10 . 7 . . . 6 5 4 . 1 . . . . 7 . . . . . . . 2 1 Track 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . Assimilate 5 | . 2 . . . . . 1 . . . . . . . . 2 . . . . . . . . . Botnet 26 | . 4 . 4 . . . 3 5 3 . 1 . . . . 4 . . . . . . . 1 1 Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operators 6 | . 1 . 1 . . . 1 . 1 . . . . . . 1 . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Jam 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 81 | . 7 . 11 1 . . 13 11 8 . 1 . . . 1 17 . 1 . . . 1 . 7 2 Full Trace Events 15 | . . . 1 1 . . 3 1 2 . . . . . 1 3 . . . . . . . 1 2 Feedback Events 3 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 Corruption 3 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . 1 . . . 3 1 . . . . . 6 . 3 . . 5 . . 2 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 19 | . . . 3 . . . 2 5 2 . 4 . . . . 3 . . . . . . . . . Time 620 | . . . 96 . . . 89 160 35 . 146 . . . . 94 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . 9 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 1 . . . 3 . 1 . . . . . . 1 . . . . . 2 . . . Part Schematics Acquired 6 | . . . 1 . . . 2 . . . . . . . . 1 . . . . . 2 . . . Parts Damaged 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Total Allies 46 | . 1 2 . . . . 1 10 . 1 . . . . 1 3 . . 7 1 . . 19 . . Largest Group 19 | . 1 3 3 . . . 1 10 7 1 . . . . 1 1 . . 7 8 . . 19 19 . Highest-Rated Group 714 | . 10 48 48 . . . 10 173 125 31 . . . . 94 37 . . 343 461 . . 714 714 . Highest-Rated Ally 118 | . 10 31 31 . . . 10 29 29 31 . . . . 94 37 . . 94 118 . . 50 50 . Total Orders 8 | . . . . . . . 3 . 1 . . . . . . 4 . . . . . . . . . STAY 6 | . . . . . . . 2 . 1 . . . . . . 3 . . . . . . . . . FOLLOW 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Ally Attacks 351 | . . 1 1 . . . . 22 6 20 . . . . 15 . . . . 153 . . 27 106 . Total Damage 11899 | . . . 22 . . . . 348 73 231 . . . . 377 . . . . 5825 . . 816 4207 . Kills 66 | . . . 1 . . . . 4 . . . . . . 4 . . . . 30 . . . 27 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Robot Analysis Total 4 | . . . 1 . . . . 1 . . . . . . . 2 . . . . . . . . . Derelict Logs Recovered 11 | . . . . 1 . . . . . . . 2 2 . . . 2 2 . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Turns Passed 30294 | 72 1158 547 2733 696 806 1421 2544 1357 3279 129 327 631 928 133 770 4166 904 1045 1342 1582 557 474 583 1087 1023 Spaces Moved 15331 | 43 568 286 1221 360 447 732 1128 534 1708 65 120 414 570 86 425 1883 517 543 807 829 247 198 317 689 594 Core 15 | 5 . . . . . 1 . . . . . . . . . . . . . . . . . . 9 Treads 8648 | 38 568 286 1171 360 447 51 202 534 1708 65 120 414 570 86 425 1540 . . . 63 . . . . . Legs 5609 | . . . 50 . . 680 924 . . . . . . . . 343 517 543 807 352 247 198 317 478 153 Wheels 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Hover 1057 | . . . . . . . . . . . . . . . . . . . . 414 . . . 211 432 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 24 | 50 160 180 160 180 180 150 120 145 145 150 150 150 150 150 150 120 120 150 150 48 130 130 130 24 27 Average Speed 151 | 147 166 180 180 180 180 153 161 174 153 150 150 150 150 150 151 161 149 156 150 110 130 130 130 115 69 Slowest Speed 1350 | 160 180 180 210 180 180 800 300 185 170 150 150 150 172 150 170 172 150 240 150 200 130 130 130 310 1350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . Exploration Rate (%) 58 | 5 91 56 87 67 73 92 71 67 37 79 5 67 81 75 63 48 53 63 79 82 40 5 94 24 17 Regions Visited 25 Branch Regions 14 Pre-discovered Areas 8 | . . . . 1 1 . . 1 . . . . . 1 . . . 1 2 . 1 . . . . Known Exits Taken 16 | . 1 . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 . 1 . 1 . . . . Unknown Exits Taken 5 | 1 . 1 . . . . . . . . . . . . . . . 1 . 1 . . . 1 . Scrap Searched 25 | . . 1 . 1 . 1 . . . . . 2 9 . 1 . 3 2 5 . . . . . . Spaces Dug 227 | . . 8 6 . . 72 1 2 . . . . . . 15 27 37 28 3 4 . 6 . 18 . Terrain Destroyed 1198 | . . 18 104 . . 188 69 12 16 112 . 44 11 . 73 124 49 124 3 66 50 13 7 45 70 Melee 7 | . . . . . . . 1 2 . . . . . . . 1 . . 3 . . . . . . Projectile 176 | . . . . . . . . 2 . . . . . . . 60 49 4 . 6 16 13 7 16 3 AOE 1015 | . . 18 104 . . 188 68 8 16 112 . 44 11 . 73 63 . 120 . 60 34 . . 29 67 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Total 20620 | 49 686 306 1587 401 450 957 1657 841 2241 77 263 420 613 91 513 2684 588 652 883 1439 439 388 414 850 1131 Wait 3067 | . 25 6 162 32 . 137 292 159 335 . 129 1 5 . 41 466 24 14 11 476 158 163 55 15 361 Move 15306 | 42 567 285 1220 359 446 731 1127 533 1708 64 119 413 569 85 424 1882 514 542 806 828 246 198 316 688 594 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 198 | 1 19 1 20 1 . 7 28 18 21 2 7 1 1 . 3 24 4 8 8 10 1 4 1 4 4 Fast Attach 201 | 6 3 . 17 . . 6 16 11 14 . 4 . 6 2 5 23 1 14 10 29 . . . 8 26 Attach 86 | . 1 . 5 . . 4 14 5 4 . . . . 1 . 12 3 8 1 6 1 1 . 13 7 Detach 66 | . . . 2 . . . 4 1 1 . . . . 1 1 5 . 3 2 10 5 2 1 13 15 Swap 284 | . 5 1 36 4 2 22 32 17 52 1 1 2 9 . 10 59 3 9 2 13 1 . . 2 1 Drop 273 | . 9 1 26 2 2 7 30 19 30 2 1 1 7 2 6 35 4 7 14 38 . 4 3 5 18 Fire 991 | . 57 12 99 3 . 43 112 46 76 8 2 2 16 . 23 172 32 46 . 29 25 16 38 73 61 Melee 73 | . . . . . . . 2 21 . . . . . . . 1 . 1 29 . . . . 19 . Ram 42 | . . . . . . . . . . . . . . . . . . . . . . . . . 42 Kick 15 | . . . . . . . . . . . . . . . . . 1 . . . 2 . . 10 2 Crush 11 | . . . . . . . . 9 . . . . . . . 2 . . . . . . . . . Escape Stasis 4 | . . . . . . . . 2 . . . . . . . . 2 . . . . . . . . Rewire 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -5/Waste -5/Factory -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 12) 317 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 12) 455 | -10/Materials | Discovered new exit (range 15) 541 | -10/Materials | Identified exit to Mines 1140 | -10/Materials | Discovered new exit (range 16) 1231 | -10/Materials | Entered Mines 1231 | -10/Mines | Accompanied by 1 ally 1568 | -10/Mines | Discovered new exit (range 5) 1714 | -10/Mines | Discovered new exit (range 9) 1717 | -10/Mines | Core integrity fell below 50% 1778 | -10/Mines | Entered Materials 1778 | -9/Materials | Accompanied by 3 allies 1778 | -9/Materials | Evolved 2 slots: Utility x2 1783 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2003 | -9/Materials | Lost 4 parts (1p1n1u1w) 2277 | -9/Materials | Build established: Scavenger-Mutant 2348 | -9/Materials | Discovered new exit (range 13) 2377 | -9/Materials | Identified exit to Materials 3111 | -9/Materials | Discovered new exit (range 8) 3149 | -9/Materials | Identified exit to Mines 3270 | -9/Materials | Discovered exit to Materials (range 3) 3320 | -9/Materials | Build established: Mutant 3616 | -9/Materials | Repaired Imp. Ion Engine 3643 | -9/Materials | Repaired Sensor Array 4172 | -9/Materials | Discovered exit to Materials (range 5) 4339 | -9/Materials | Repaired Shock Rifle 4511 | -9/Materials | Entered Mines 4522 | -9/Mines | Learned location of Storage (-8) 4532 | -9/Mines | Met a Derelict bent on vengeance 4952 | -9/Mines | Found a hidden stash of uninstalled traps 5117 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5117 | -9/Mines | Discovered new exit (range 5) 5205 | -9/Mines | Identified exit to Exiles 5207 | -9/Mines | Entered Exiles 5238 | -9/Exiles | Discovered new exit (range 14) 5263 | -9/Exiles | Identified exit to Mines 5297 | -9/Exiles | Met 8R-AWN 5328 | -9/Exiles | Met EX-HEX 5380 | -9/Exiles | Met EX-BIN 5544 | -9/Exiles | Met EX-DEC 5553 | -9/Exiles | Learned location of Zion (-6) 5820 | -9/Exiles | Visited The Gauntlet 5999 | -9/Exiles | Discovered exit to Mines (range 10) 6013 | -9/Exiles | Entered Mines 6134 | -8/Mines | Core integrity fell below 50% 6193 | -8/Mines | Lost 5 parts (2n1u2w) 6683 | -8/Mines | Destroyed 9 combat bots 7303 | -8/Mines | Core integrity fell below 20% 7395 | -8/Mines | Discovered exit to Materials (range 7) 7434 | -8/Mines | Entered Materials 7434 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7727 | -8/Materials | Build established: Hauler-Mutant 7758 | -8/Materials | Repaired Imp. Light Armor Plating 7810 | -8/Materials | Repaired Imp. EM Shotgun 7869 | -8/Materials | Discovered new exit (range 16) 7927 | -8/Materials | Identified exit to Storage 8552 | -8/Materials | Build established: Scavenger-Mutant 8593 | -8/Materials | Discovered exit to Storage (range 8) 8816 | -8/Materials | Discovered new exit (range 3) 8821 | -8/Materials | Identified exit to Factory 9278 | -8/Materials | Discovered exit to Factory (range 11) 9296 | -8/Materials | Build established: Hauler-Mutant 9483 | -8/Materials | Lost 3 parts (1u2w) 9619 | -8/Materials | Garrison activated, responded to threat 9681 | -8/Materials | Discovered exit to Factory (range 13) 9811 | -8/Materials | Central database locked down 9834 | -8/Materials | First assault squad dispatched 9978 | -8/Materials | Entered Storage 10215 | -8/Storage | Repaired Imp. Deuterium Engine 10243 | -8/Storage | Repaired Lrg. Storage Unit 10601 | -8/Storage | Repaired Lgt. Treads 10628 | -8/Storage | Repaired Lgt. Treads 10635 | -8/Storage | Core integrity fell below 50% 10698 | -8/Storage | Repaired Imp. Light Armor Plating 10817 | -8/Storage | Learned location of Armory (-3) 10886 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 11023 | -8/Storage | Central database locked down 11065 | -8/Storage | Found Prototype Launcher 11065 | -8/Storage | Identified Scatter Rocket Array 11115 | -8/Storage | Discovered exit to Factory (range 16) 11199 | -8/Storage | Build established: Commander-Mutant 11335 | -8/Storage | Entered Factory 11335 | -7/Factory | Accompanied by 7 allies 11335 | -7/Factory | Evolved 2 slots: Utility x2 11757 | -7/Factory | Discovered new exit (range 7) 11767 | -7/Factory | Identified exit to Lower Caves 12237 | -7/Factory | Repaired Adv. Treads 12491 | -7/Factory | Build established: Hauler-Skirmisher 14016 | -7/Factory | Garrison activated, responded to threat 14216 | -7/Factory | Repaired Imp. Sensor Array 14455 | -7/Factory | Garrison activated, responded to threat 14614 | -7/Factory | Sucked down chute 14614 | -7/Factory | Entered Waste 14615 | -7/Waste | Met a frightened Derelict 14623 | -7/Waste | Spotted C-40 Crusher 14629 | -7/Waste | EMP discharged 14629 | -7/Waste | System corruption reached 10% 14631 | -7/Waste | Spotted C-40 Crusher 14633 | -7/Waste | Destroyed C-40 Crusher 14638 | -7/Waste | Spotted C-40 Crusher 14639 | -7/Waste | Spotted C-40 Crusher 14644 | -7/Waste | Destroyed C-40 Crusher 14648 | -7/Waste | Destroyed C-40 Crusher 14653 | -7/Waste | Spotted C-40 Crusher 14653 | -7/Waste | Spotted C-40 Crusher 14666 | -7/Waste | Destroyed C-40 Crusher 14728 | -7/Waste | Discovered new exit (range 11) 14729 | -7/Waste | EMP discharged 14741 | -7/Waste | Identified exit to Factory 14743 | -7/Waste | Entered Factory 14814 | -7/Factory | Repaired Med. Treads 14854 | -7/Factory | Repaired Adv. Treads 14893 | -7/Factory | Repaired Adv. Treads 14921 | -7/Factory | Repaired Lrg. Storage Unit 15039 | -7/Factory | Discovered exit to Lower Caves (range 19) 15070 | -7/Factory | Entered Lower Caves 15248 | -7/Lower Caves | Learned Factory stockpile data 15324 | -7/Lower Caves | Encountered a Warlord checkpoint 15627 | -7/Lower Caves | Discovered new exit (range 20) 15639 | -7/Lower Caves | Learned Factory security intel 15654 | -7/Lower Caves | Identified exit to Lower Caves 15701 | -7/Lower Caves | Entered another Lower Caves area 15704 | -7/Lower Caves | Learned Factory trap positions 15773 | -7/Lower Caves | Discovered new exit (range 17) 15949 | -7/Lower Caves | Learned Factory terminal intel 16373 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 16622 | -7/Lower Caves | Discovered new exit (range 5) 16628 | -7/Lower Caves | Identified exit to Data Miner 16629 | -7/Lower Caves | Entered Data Miner 16629 | -7/Data Miner | Discovered new exit (range 6) 16635 | -7/Data Miner | Identified exit to Proximity Caves 16650 | -7/Data Miner | Met Data Miner 16686 | -7/Data Miner | Learned location of Section 7 (-2) 16686 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 16713 | -7/Data Miner | Received God Mode back door access code from Data Miner 16762 | -7/Data Miner | Entered Proximity Caves 16923 | -6/Proximity Caves | Escorted by Enhanced Grunt 17212 | -6/Proximity Caves | Build established: Hauler-Mutant 17385 | -6/Proximity Caves | Found Prototype Device 17385 | -6/Proximity Caves | Identified Exp. Thermal Shield 17441 | -6/Proximity Caves | Discovered new exit (range 11) 17447 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17477 | -6/Proximity Caves | Core integrity fell below 50% 17524 | -6/Proximity Caves | Identified exit to Factory 17532 | -6/Proximity Caves | Entered Factory 17532 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17533 | -6/Factory | Loaded intel: 89 trap records 17536 | -6/Factory | Loaded intel: 22 terminal locations 18116 | -6/Factory | Incoming investigation squad redirected 18362 | -6/Factory | Repaired Adv. Treads 18365 | -6/Factory | Spotted B-75 Beast 18477 | -6/Factory | Incoming investigation squad redirected 18740 | -6/Factory | Incoming investigation squad redirected 18776 | -6/Factory | P-60 Hacker assimilated allied Technician 5a 19182 | -6/Factory | Discovered new exit (range 10) 19203 | -6/Factory | Identified exit to Extension 19442 | -6/Factory | Repaired Hvy. Plasma Cannon 19581 | -6/Factory | Discovered exit to Extension (range 6) 20504 | -6/Factory | Identified exit to Lower Caves 20521 | -6/Factory | Incoming investigation squad redirected 20952 | -6/Factory | Garrison activated, responded to threat 21053 | -6/Factory | Destroyed 7 combat bots 21391 | -6/Factory | Discovered new exit (range 9) 21409 | -6/Factory | Identified exit to Factory 21552 | -6/Factory | Repaired Hvy. Machine Gun 21698 | -6/Factory | Entered Lower Caves 21843 | -6/Lower Caves | Build established: Hauler-Skirmisher 21906 | -6/Lower Caves | Crushed by falling debris 21907 | -6/Lower Caves | System corruption reached 10% 21937 | -6/Lower Caves | Lost 3 parts (1p2u) 21948 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 22012 | -6/Lower Caves | Learned 4 Factory zone layouts 22110 | -6/Lower Caves | Spotted B-75 Beast 22177 | -6/Lower Caves | Build established: Hauler-Mutant 22221 | -6/Lower Caves | Identified exit to Lower Caves 22575 | -6/Lower Caves | Crushed by falling debris 22602 | -6/Lower Caves | Entered another Lower Caves area 22634 | -6/Lower Caves | Learned location of Extension (-6) 22957 | -6/Lower Caves | Encountered a Warlord checkpoint 23177 | -6/Lower Caves | Attracted the attention of an 0b10 base 23195 | -6/Lower Caves | Core integrity fell below 50% 23228 | -6/Lower Caves | Destroyed 8 combat bots 23248 | -6/Lower Caves | Lost 5 parts (1n2u2w) 23306 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 23521 | -6/Lower Caves | Lost 4 parts (1p3w) 23614 | -6/Lower Caves | Discovered new exit (range 7) 23647 | -6/Lower Caves | Entered Zion 23693 | -6/Zion | Build established: Scavenger-Mutant 23697 | -6/Zion | Given A8's code to call for help 23808 | -6/Zion | Discovered new exit (range 10) 23907 | -6/Zion | System corruption cleaned by Quarantine Array 24015 | -6/Zion | Learned Factory emergency access door positions 24049 | -6/Zion | Found Prototype Device 24049 | -6/Zion | Identified Phasing AFG 24283 | -6/Zion | Given the Hacking Drone Bay 24358 | -6/Zion | Identified exit to Deep Caves 24493 | -6/Zion | Gained Derelict followers 24552 | -6/Zion | Found Unknown Piercing Weapon 24962 | -6/Zion | Enhanced Grunt warped into view, answering call for help 24962 | -6/Zion | Enhanced Grunt warped into view, answering call for help 24973 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 24989 | -6/Zion | Entered Deep Caves 24989 | -6/Deep Caves | Accompanied by 7 allies 24991 | -6/Deep Caves | Met 5H-AD0 25211 | -6/Deep Caves | Z-Facility disabled 25238 | -6/Deep Caves | Attacked by Z-Imprinter 25245 | -6/Deep Caves | Allies destroyed Z-Imprinter 25287 | -6/Deep Caves | Found Prototype Device 25287 | -6/Deep Caves | Identified Zio. Metafield Generator 25446 | -6/Deep Caves | Found Prototype Protection 25446 | -6/Deep Caves | Identified Zio. Weapon Casing 25596 | -6/Deep Caves | Found Prototype Protection 25596 | -6/Deep Caves | Identified Zio. Heavy Carapace 25683 | -6/Deep Caves | Discovered new exit (range 7) 25762 | -6/Deep Caves | Spotted as-57242 25786 | -6/Deep Caves | Destroyed as-57242 25800 | -6/Deep Caves | Triggered Deep Caves wall 25836 | -6/Deep Caves | Lost 5 parts (1n3u1w) 25837 | -6/Deep Caves | Destroyed 29 combat bots 25838 | -6/Deep Caves | Found Unknown Device 25838 | -6/Deep Caves | Identified Mobile Assembly Unit 25880 | -6/Deep Caves | Exposed GOLEM chamber 25885 | -6/Deep Caves | Found GOLEM Unit 25888 | -6/Deep Caves | Found GOLEM Unit 26493 | -6/Deep Caves | Build established: Hauler-Golem 26571 | -6/Deep Caves | Entered Proximity Caves 26650 | -5/Proximity Caves | Learned Factory garrison access intel 26698 | -5/Proximity Caves | Crushed by falling debris 26698 | -5/Proximity Caves | Core integrity fell below 20% 26729 | -5/Proximity Caves | Lost 3 parts (1p2u) 27119 | -5/Proximity Caves | Discovered exit to Factory (range 7) 27128 | -5/Proximity Caves | Entered Factory 27128 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 27131 | -5/Factory | Loaded intel: 4 garrison access locations 27602 | -5/Factory | Sucked down chute 27602 | -5/Factory | Entered Waste 27619 | -5/Waste | Spotted C-40 Crusher 27635 | -5/Waste | Destroyed C-40 Crusher 27648 | -5/Waste | Found Damper Plating 27649 | -5/Waste | Spotted C-40 Crusher 27668 | -5/Waste | Spotted C-40 Crusher 27673 | -5/Waste | Destroyed C-40 Crusher 27697 | -5/Waste | Destroyed C-40 Crusher 27723 | -5/Waste | Spotted C-40 Crusher 27731 | -5/Waste | Spotted C-40 Crusher 27769 | -5/Waste | Destroyed C-40 Crusher 27817 | -5/Waste | Spotted C-40 Crusher 27844 | -5/Waste | Destroyed C-40 Crusher 27907 | -5/Waste | Warlord forces began an assault 27914 | -5/Waste | Destroyed C-40 Crusher 28160 | -5/Waste | Discovered new exit (range 12) 28185 | -5/Waste | Entered Factory 28185 | -5/Factory | Accompanied by 19 allies 28410 | -5/Factory | Found Scatter Rocket Array 28726 | -5/Factory | Incoming investigation squad redirected 28728 | -5/Factory | Garrison activated, responded to threat 28785 | -5/Factory | First assault squad dispatched 28863 | -5/Factory | Incoming assault squad redirected 28913 | -5/Factory | Destroyed 7 combat bots 28976 | -5/Factory | Core integrity fell below 50% 29012 | -5/Factory | Lost 15 parts (1p5n4u5w) 29166 | -5/Factory | Lost 3 parts (3n) 29197 | -5/Factory | Discovered new exit (range 17) 29243 | -5/Factory | High security lockdown imminent 29249 | -5/Factory | Core integrity fell below 20% 29272 | -5/Factory | Entered another Factory area 29272 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 29291 | -4/Factory | Lost 8 parts (2p2n1u3w) 29522 | -4/Factory | First assault squad dispatched 29659 | -4/Factory | Build established: Golem 29668 | -4/Factory | Lost 5 parts (1n3u1w) 29795 | -4/Factory | Incoming assault squad redirected 29948 | -4/Factory | Incoming investigation squad redirected 30047 | -4/Factory | Lost 3 parts (1n1u1w) 30069 | -4/Factory | Incoming investigation squad redirected 30098 | -4/Factory | System corruption reached 10% 30135 | -4/Factory | Core integrity fell below 50% 30145 | -4/Factory | Incoming assault squad redirected 30152 | -4/Factory | Lost 3 parts (1p2u) 30222 | -4/Factory | Lost 5 parts (2n3u) 30266 | -4/Factory | Core integrity fell below 20% 30295 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 30269_ Antigrav System destroyed. 30269_ Mic. Fission Core destroyed. 30272_ ALERT: Rogue bot located, Programmers report to Factory Zone 3P. 30275_ K-01 Serf cleans the Subcomponent Replicator. 30278_ System corrupted: Matter fused (-8). 30282_ K-01 Serf cleans the Subcomponent Replicator. 30283_ C-30 ARC bursts open, deploying its payload. 30283_ S-27 Virus unfolds itself. 30283_ K-01 Serf collects debris. 30286_ S-27 Virus destroyed. 30286_ K-01 Serf collects debris. 30290_ System corrupted: Hvy. Laser targeting data glitched. 30290_ K-01 Serf collects debris. 30292_ K-01 Serf cleans the Subcomponent Replicator. 30292_ Hvy. Laser destroyed. 30293_ K-01 Serf collects debris. 30294_ Slammed into S-27 Virus. 30294_ W-44 Eye sends out distress signal. 30295_ Slammed into S-27 Virus. 30295_ K-01 Serf cleans the Subcomponent Replicator. Map ----- +----------------------------------------------------+ | """" # #????????????????????????? | | # #????????????????????????? | | #" " ######## #????????????????????????? | | ### # #????????????????????????? | | #?## # """" # #????????????????????????? | | #??### "" """" # #????????????????????????? | | #????# """" """" + +????????????????????????? | | #????# """" """" # #????????????????????????? | | #????# """" """" # #????????????????????????? | | #????# """" """" # #????????????????????????? | | #????# ?""" 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"""??##### #????????????????????????? | | ???????????? "????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????? #????????????????????????? | | ??????????????????????? #????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 49 Energy Capacity 1170 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 85 Additional Mass Support 20 Base Temperature (-) 150 Corruption Prevention 12 Armor Coverage 1200 Resistance: KI 15 Resistance: TH 30 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 33 Phase Shifting 8 Evasion (%) 67 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Imp. EM Shotgun | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Hacked System Shield | -8/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Adv. Treads | -6/Factory | Scanalyzed Hyp. Gauss Cannon | -6/Factory | Hacked Cmb. Airjet | -6/Factory | Hacked Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Slug Cannon | -6/Zion | Free Phasing Sabre | -6/Zion | Free Tactical Coordination Suite | -6/Zion | Free Scatter Rocket Array | -5/Factory | Scanalyzed Exp. Heat Sink | -5/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Help From High Places It Was An Accident, I Swear Challenges ------------ None Game ------ Seed DecoyAssembledTreads Manual? 0 Play Time 05:19:50 Cumulative 70.7 hours Start 2020.10.09 @ 09:30:37 End 2020.10.09 @ 15:17:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 3 Adventurer 15 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 54 Gallery% 61 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ebee5a6-8dab-4f2e-a631-1f4d76420ff7