Cogmind - Beta 10.2 --- EXPLORER MODE // 2020.12.20 @ 17:01:48 Player: BillyNate Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 400 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Weapon Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Weapon Shielding > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- (None) [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Protection Weapon Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved 1 | . 1 . Power . | . . . Propulsion 1 | . 1 . Utility . | . . . Weapon . | . . . Parts Attached 9 | 7 1 1 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 1 1 Treads . | . . . Leg 4 | 2 1 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 2 . . Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | 1 . . Artifact . | . . . Weapon 2 | 2 . . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 4 | . . 4 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 7 | . . 7 Average Slot Usage (%) 82 | . 91 77 Engine 9 | . 12 8 Leg 27 | . 29 26 Storage 12 | . 12 12 Protection 12 | . 12 12 Ballistic Gun 20 | . 25 17 Naked Turns . | . . . Heaviest Build 16 | 16 16 16 Greatest Support 30 | 20 30 30 Greatest Overweight (x) 4 | 4 . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried . | . . . Average Carried . | . . . Final Capacity 8 | 8 8 8 Final Carried . | . . . Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 286 | 179 91 16 Remotely . | . . . Salvage Created 19 | . . 19 Parts . | . . . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 1 | . . 1 Guns 1 | . . 1 Classes Destroyed 1 | . . 1 Assembled 1 | . . 1 Best Kill Streak 1 | . . 1 Combat Bots Only 1 | . . 1 Max Kills in Single Turn 1 | . . 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 964 | . . 964 Core 265 | . . 265 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 3 | . . 3 Largest 2 | . . 2 Hottest 40 | . . 40 Shots Fired 6 | . . 6 Gun 6 | . . 6 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 6 | . . 6 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 3 | . . 3 Robot Miss Streak 1 | . . 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 4 | . . 4 Core Hits 5 | . . 5 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 44 | . . 44 Guns 33 | . . 33 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 11 | . . 11 Kinetic 33 | . . 33 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 5 | . . 5 Shots . | . . . Rammed 3 | . . 3 Targets Rammed 3 | . . 3 Kicked . | . . . Crushed . | . . . Highest Temperature . | . . . Average Temperature . | . . . Received Heat Transfer . | . . . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 15 | . . 15 Initial . | . . . Average 1 | . . 2 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . . 18 Peak Tracking Total 11 | . . 11 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 290 | 66 73 151 Spaces Moved 214 | 43 60 111 Core 25 | 9 . 16 Treads . | . . . Legs 189 | 34 60 95 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 124 | 130 120 124 Slowest Speed 250 | 250 120 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 4 8 37 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 227 | 49 60 118 Wait . | . . . Move 212 | 42 59 111 Hop . | . . . Pick Up . | . . . Fast Attach 9 | 7 1 1 Attach . | . . . Detach . | . . . Swap . | . . . Drop . | . . . Fire 3 | . . 3 Melee . | . . . Ram . | . . . Kick 3 | . . 3 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 10 | -11/Scrapyard | Identified exit to Materials 10 | -11/Scrapyard | Discovered exit to Materials (range 16) 67 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Evolved 1 slot: Propulsion x1 85 | -10/Materials | Identified exit to Mines 85 | -10/Materials | Discovered exit to Mines (range 16) 140 | -10/Materials | Entered Mines 181 | -10/Mines | Assembled infested the area 186 | -10/Mines | Assisted by a Guerilla fighting off Assembled 259 | -10/Mines | Core integrity fell below 50% 277 | -10/Mines | Identified exit to Materials 277 | -10/Mines | Discovered exit to Materials (range 13) 279 | -10/Mines | Core integrity fell below 20% 291 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- The unstable cave ceiling collapses. Aluminum Leg destroyed. Lgt. Assault Rifle destroyed. Aluminum Leg destroyed. The unstable cave ceiling collapses. as-87991 destroyed. The unstable cave ceiling collapses. as-33818 destroyed. The unstable cave ceiling collapses. Acquired Aluminum Leg. The unstable cave ceiling collapses. Slammed into as-67973. The unstable cave ceiling collapses. Slammed into as-67973. EXIT=FOUND: MATERIALS as-10260 destroyed. as-67973 destroyed. Aluminum Leg destroyed. The unstable cave ceiling collapses. R-06 Scavenger collects Aluminum Leg. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ??????????????????????## ##?????????????????????? | | ??????????????????????# #?????????????????????? | | ???????????????? %???# ##????????????????????? | | ???????????????# ???# < ###??????????????????? | | ??????????????## ???# ##?????????????????? | | ??????????????? ????# #?????????????????? | | ??????????????? ????# @ #?????????????????? | | ???????????????? #????# ## ##?????????????????? | | ???????????????? ##??## ##????????????????????? | | ????????????????# #??# #????????????????????? | | ????????????????# !##?# ##????????????????????? | | ????????????????# |%#### #?????????????????????? | | ??????????####### *!=%=|% ##????????????????????? | | ?????????## # # # #????????????????????? | | ????????## # #????????????????????? | | ????????# #dd # ###????????????????? | | ????????## % #???????????? | | ????????# r #???????????? | | ??????### ####% #???????????? | | ????### # ##?????? #???????????? | | ????# ## ## # ###????????????????????? | | ???## # ##########??????????????????????? | | ???# " #??????????????????????????????? | | ##?# #??????????????????????????????? | | # ## # ##??????????????????????????????? | | # ##???????????????????????????????? | | ######??????????????????????????????? | | % % ##?????????????????????????????? | | ## # #?????????????????????????????? | | # #?????????????????????????????? | | % # # #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 40 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingEtherialProtomatter Manual? 0 Play Time 00:05:48 Cumulative 93.9 hours Start 2020.12.20 @ 16:57:57 End 2020.12.20 @ 17:01:48 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 61 Rogue 23 Adventurer 9 Explorer 29 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 51 Gallery% 60 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 073f5b3c-d30e-4eb5-a785-ae8a9601441c