Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.22 @ 23:34:21 Player: Minty Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (136) 680 Value Destroyed (5292) 5292 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (9233) 9233 TOTAL SCORE: 21765 Bonus ------- High Alert Combat Kills 1384 Follower Combat Kills 1079 Prayed to X0-1V1 5000 Major X0-1V1 Interference 1650 Aligned with FarCom 300 Friendly Fire -180 Cogmind --------- Core Integrity 0/970 Matter 202/300 Energy 68/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Antigrav System > --- UTILITY (8) ------ Long-range Sensor Array Self-contained Transmogrifier > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Long-range Sensor Array Long-range Sensor Array Long-range Sensor Array Trap Reconfigurator Latent Energy Streamer Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Reinforced Fission Core > --- PROPULSION ------- Medium Treads Improved Medium Treads Spiked Medium Treads Spiked Medium Treads Heavy Treads > --- UTILITY ---------- Huge Storage Unit Gravity Neutralizer Improved Medium Armor Plating Trap Reconfigurator Self-contained Transmogrifier X0-1V1's Piety Tracker > --- WEAPON ----------- Long-range Proton Cannon Antimatter Cannon Tiamat Missile Launcher Tiamat Missile Launcher > --- INVENTORY -------- Light Ion Engine Light Fission Core Shield Leg Shield Leg Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Improved Cryofiber Web High-capacity Matter Pod Advanced Beam Rifle Latent Energy Streamer Precision Assault Rifle Railgun Antimatter Cannon Antimatter Cannon Micro-nuke Launcher Deploy-a-Sentry Deploy-a-Sentry [Rating: 121] Favorites ----------- Power Antimatter Reactor Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Cesium-ion Thruster Utility Self-contained Transmogrifier Device Self-contained Transmogrifier Storage Large Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Experimental Weapon Shielding Weapon Hypervelocity Coil Gun Energy Gun Heavy Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Antimatter Cannon Launcher Improved Proton Missile Launcher Impact Weapon Hammer Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Fac Arm Slots Evolved 12 | . . . . . 4 2 . . 2 2 . 2 . Power 1 | . . . . . . 1 . . . . . . . Propulsion 3 | . . . . . 1 1 . . 1 . . . . Utility 6 | . . . . . 2 . . . 1 1 . 2 . Weapon 2 | . . . . . 1 . . . . 1 . . . Parts Attached 90 | . 5 1 2 1 21 6 6 3 18 8 12 5 2 Power 11 | . . . . . 3 1 1 . 2 2 1 1 . Engine 8 | . . . . . 3 1 . . 2 1 1 . . Core 2 | . . . . . . . . . . 1 . 1 . Reactor 1 | . . . . . . . 1 . . . . . . Propulsion 24 | . . 1 1 . 6 2 2 1 2 2 4 2 1 Treads 6 | . . . 1 . 1 1 2 1 . . . . . Leg . | . . . . . . . . . . . . . . Wheel 8 | . . 1 . . 5 1 . . . 1 . . . Hover 1 | . . . . . . . . . . . . . 1 Flight 9 | . . . . . . . . . 2 1 4 2 . Utility 32 | . . . . . 7 1 3 2 7 3 7 1 1 Device 20 | . . . . . 4 . 3 1 4 2 4 1 1 Storage 2 | . . . . . . 1 . . 1 . . . . Processor 5 | . . . . . 1 . . 1 1 . 2 . . Hackware 1 | . . . . . 1 . . . . . . . . Protection 4 | . . . . . 1 . . . 1 1 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 23 | . 5 . 1 1 5 2 . . 7 1 . 1 . Energy Gun 9 | . 4 . . . 2 2 . . 1 . . . . Energy Cannon 2 | . . . . . 1 . . . . 1 . . . Ballistic Gun 5 | . 1 . . . 1 . . . 3 . . . . Ballistic Cannon 3 | . . . . . 1 . . . 2 . . . . Launcher 1 | . . . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . Unidentified Prototypes 6 | . . . . . 1 1 . . 4 . . . . Corrupted Parts 1 | . . . . . 1 . . . . . . . . System Corruption 1 | . . . . . 1 . . . . . . . . Parts Lost 50 | . 1 . . . 13 . . . 6 9 13 8 . Power 8 | . . . . . 3 . . . 2 . 1 2 . Propulsion 17 | . . . . . 5 . . . . 4 6 2 . Utility 14 | . . . . . . . . . 3 4 4 3 . Weapon 11 | . 1 . . . 5 . . . 1 1 2 1 . Highest Loss Streak 7 | . 1 . . . 7 . . . 3 5 7 5 . To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 9 | . 7 6 6 5 5 6 9 10 13 19 4 2 2 Power 1 | . . . 2 3 3 3 3 3 1 1 . . . Propulsion 3 | . 3 2 . . . . 1 4 5 7 . . . Utility 1 | . . . . 1 1 1 1 1 2 2 1 . 1 Weapon 3 | . 4 4 3 1 1 1 2 2 3 6 2 . 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 20 | . 6 1 2 . . . 1 . 3 . 7 . . Power 5 | . 2 . . . . . . . 2 . 1 . . Propulsion 7 | . 3 1 1 . . . . . . . 2 . . Utility 2 | . 1 . . . . . . . . . 1 . . Weapon 5 | . . . 1 . . . . . 1 . 3 . . Tool/Special 1 | . . . . . . . 1 . . . . . . Average Slot Usage (%) 80 | . 93 100 77 94 86 79 88 88 81 83 56 18 7 Engine 5 | . 14 14 14 14 6 7 9 7 1 . 1 . . Reactor 2 | . . . . . . . 1 7 5 4 . . . Treads 15 | . . . 11 4 . 3 12 21 27 25 . . . Leg 2 | . 28 16 2 . . . . . . . . . . Wheel 5 | . . 10 14 23 20 17 14 . . . . . . Flight 1 | . . . . . . . . . 1 1 19 . . Device 15 | . 8 14 14 14 18 15 21 19 14 15 13 13 5 Storage 7 | . 14 14 14 14 9 7 7 7 6 5 . . . Processor 1 | . . . . . 3 . . 2 1 . 3 . . Protection 1 | . . . . . . . . . 3 5 2 . . Energy Gun 6 | . 25 10 . . 12 19 18 2 1 . . . . Ballistic Gun 5 | . 1 8 . 5 1 . . 13 9 2 . . . Ballistic Cannon 2 | . 1 8 . . 3 . . . 2 4 . . . Launcher 2 | . . . . . . . . 5 3 8 3 . . Impact Weapon 1 | . . . 6 16 3 . . . . . . . . Peak Build Rating 121 | . 17 17 20 23 47 50 73 82 93 121 87 64 27 Average Rating 60 | . 11 16 17 21 35 39 54 78 83 102 63 30 15 On Entrance 36 | 6 6 17 16 20 23 34 45 73 82 85 64 29 10 Avg Prop Armor Cover (%) 11 | . . 8 19 19 8 12 13 6 7 9 20 . 22 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 159 | 12 20 20 14 17 28 41 61 68 130 159 124 7 2 Greatest Support 193 | 20 20 20 16 32 48 36 149 176 189 193 47 17 21 Greatest Overweight (x) 6 | . . 1 1 . 1 2 1 . 1 6 4 . . Average Overweight (x) . | . . . . . . 1 . . . . . . . Largest Inventory Capacity 25 | . 8 8 8 8 8 15 15 15 25 25 25 5 5 Average Capacity 14 | . 8 8 8 8 8 11 15 15 20 25 6 5 5 Most Carried 23 | . 8 7 8 8 8 12 15 15 22 23 19 3 5 Average Carried 12 | . 7 6 7 8 8 9 12 13 15 20 5 2 2 Final Capacity 25 | 8 8 8 8 8 8 15 15 15 25 25 5 5 5 Final Carried 21 | 6 7 6 8 8 8 11 15 13 21 19 3 2 5 Transmogrified Parts 67 | . 2 3 1 2 11 . 7 4 24 8 5 . . Integrity Recovered 1421 | . 61 81 . . 155 . 175 76 607 249 17 . . Class Distribution -------------------- 33% | Mutant 27% | Tank 17% | Scavenger-Tank 5% | Gunner 5% | Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Gunner | -7/Factory Tank | -7/Waste Scavenger-Tank | -7/Factory Tank | -6/Factory Tank | -5/Factory Sprinter | -5/Extension Mutant | -4/Factory Mutant | -4/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Fac Arm Matter Collected 3958 | 200 55 50 . 82 408 10 120 89 2147 4 791 2 . Remotely . | . . . . . . . . . . . . . . Salvage Created 6218 | . 383 40 . 7 1253 43 . 221 2078 1444 749 . . Parts 273 | . 28 3 . . 43 . . 10 74 80 35 . . Haulers Intercepted 4 | . 2 . . . . 1 . 1 . . . . . Recyclers Shooed 6 | . . . . . 2 . . 1 1 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Fac Arm Combat Hostiles Destroyed 100 | . 8 2 . 3 20 . . 2 36 18 11 . . Melee 7 | . . . . 1 . . . . 1 2 3 . . Guns 26 | . 7 2 . 1 7 . . 1 8 . . . . Cannons 10 | . . . . . 4 . . . 2 4 . . . AOE 51 | . 1 . . . 7 . . 1 23 11 8 . . Classes Destroyed 18 | . 4 . . 1 3 . . 2 3 3 2 . . Worker 5 | . . . . . . . . . 2 3 . . . Builder 13 | . . . . . 3 . . . 1 8 1 . . Hauler 4 | . 2 . . . . 1 . 1 . . . . . Recycler 12 | . . . . . 3 . . 1 2 5 1 . . Carrier 1 | . . . . . . . . . . . 1 . . Operator 1 | . 1 . . . . . . . . . . . . Watcher 3 | . . . . . . . . . . . 3 . . Swarmer 15 | . 4 2 . . . . . . 4 . 5 . . Saboteur 1 | . . . . . . . . . . 1 . . . Grunt 55 | . 4 . . . 16 . . . 23 10 2 . . Brawler 1 | . . . . . . . . . 1 . . . . Duelist 1 | . . . . . . . . . . 1 . . . Protector 1 | . . . . . . . . . . 1 . . . Sentry 5 | . . . . . 4 . . . 1 . . . . Hunter 7 | . . . . . . . . 1 3 2 1 . . Programmer 6 | . . . . . . . . 1 3 2 . . . Heavy 2 | . . . . . . . . . 1 1 . . . Assembled 3 | . . . . 3 . . . . . . . . . Thug 3 | . . . . . . . . . . . 3 . . Best Kill Streak 13 | . 5 2 . 3 13 1 . 2 7 12 7 . . Combat Bots Only 8 | . 5 2 . 3 8 . . 1 6 8 5 . . Max Kills in Single Turn 9 | . 1 1 . 1 3 1 . 1 3 9 4 . . Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . 1 . . . 3 . . 1 3 4 4 . . Melee 1 | . . . . 1 . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Fac Arm Hostile Shots Fired 702 | . 46 . . 10 116 . . 20 188 73 99 148 2 Missed 230 | . 12 . . 5 29 . . 5 59 15 44 61 . Hits 472 | . 34 . . 5 87 . . 15 129 58 55 87 2 Melee 9 | . . . . 2 . . . . 3 4 . . . Projectile 463 | . 34 . . 3 87 . . 15 126 54 55 87 2 AOE 1 | . . . . . . . . . . . . 1 . Critical Strikes 13 | . . 1 . . 3 . . . 3 4 2 . . Actively Blocked 1 | . . . . . . . . . . . 1 . . Part Disruptions 1 | . . . . . . . . . 1 . . . . Damage Taken 9793 | . 296 14 . 70 1498 . 23 464 2901 1960 1224 1295 48 Core 2382 | . 51 . . 14 324 . 23 75 211 186 510 940 48 Absorbed by Shields 17 | . . . . . . . . . . . 17 . . Reduced by Siege Mode 120 | . . . . . . . . . 47 73 . . . Redirected to Shielding 407 | . . . . . . . . . 187 167 53 . . Ignored by Resistances 247 | . . . . . . . . . 34 . 61 152 . Regen/Repaired (Parts) 197 | . . . . . 37 . 35 . 125 . . . . Core Remaining (%) 57 | 100 . . . 35 46 . . 81 68 . 15 . . Volleys Fired 216 | . 18 3 . 4 62 4 2 20 69 27 6 1 . Largest 4 | . 2 2 . 1 3 2 3 3 3 4 1 1 . Hottest 218 | . 80 73 . 23 171 134 218 168 123 212 60 60 . Shots Fired 430 | . 36 6 . 3 117 8 7 38 155 52 7 1 . Gun 266 | . 35 3 . 3 72 8 7 36 101 1 . . . Cannon 104 | . 1 3 . . 45 . . . 35 18 1 1 . Launcher 60 | . . . . . . . . 2 19 33 6 . . Special . | . . . . . . . . . . . . . . Kinetic 203 | . 1 3 . 3 40 . . 28 125 3 . . . Thermal 78 | . . . . . 55 8 7 8 . . . . . Explosive 30 | . . . . . . . . . 8 16 6 . . Electromagnetic 119 | . 35 3 . . 22 . . 2 22 33 1 1 . Robot Hit Streak 19 | . 4 3 . 2 17 6 10 15 15 19 9 1 . Robot Miss Streak 5 | . 2 2 . 1 5 1 1 2 5 5 1 . . Penetration Max 2 | . . . . . . . . 1 2 . . . . Secondary Targets 4 | . 2 . . . . . . . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 . . . . Shots Hit Robots 318 | . 20 2 . 6 90 6 6 25 105 38 19 1 . Core Hits 273 | . 15 2 . 3 65 2 1 11 96 60 17 1 . Critical Kills 7 | . . . . . . . . 2 5 . . . . Critical Parts Destroyed 8 | . . . . . 1 . . 1 6 . . . . Critical Strikes 26 | . . . . . 5 1 . 3 15 . 2 . . Burn 5 | . . . . . 4 1 . . . . . . . Destroy 16 | . . . . . . . . 3 13 . . . . Blast 2 | . . . . . . . . . 2 . . . . Smash 1 | . . . . . 1 . . . . . . . . Impale 2 | . . . . . . . . . . . 2 . . Melee Attacks 39 | . . . . 4 9 . . . . 3 23 . . Impact 13 | . . . . 4 9 . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 26 | . . . . . . . . . . 3 23 . . Sneak Attacks 7 | . . . . . 1 . . . . . 6 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 15644 | . 381 23 . 157 2593 103 145 413 5028 4324 2375 102 . Guns 2826 | . 289 23 . 32 777 103 145 337 1120 . . . . Cannons 2073 | . . . . . 720 . . . 851 492 6 4 . Explosions 9096 | . 79 . . . 886 . . 72 3030 3791 1140 98 . Melee 1590 | . . . . 125 210 . . . . 26 1229 . . Ramming 59 | . 13 . . . . . . 4 27 15 . . . Kinetic 2815 | . . . . 32 654 . . 241 1851 37 . . . Thermal 2678 | . 79 . . . 725 103 145 96 451 984 95 . . Explosive 3923 | . . . . . 54 . . . 795 2068 1006 . . Electromagnetic 4579 | . 289 23 . . 950 . . 72 1904 1194 45 102 . Impact 335 | . . . . 125 210 . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 1255 | . . . . . . . . . . 26 1229 . . Highest Corruption 36 | . . 18 18 36 7 . 7 1 16 2 30 4 4 Average Corruption 10 | . . 18 18 31 3 . 3 1 8 1 17 3 4 Corruption Purged 5 | . . . . . . . 5 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 98 | . . 8 10 6 . . 3 1 45 3 20 2 . Message Errors 30 | . . 3 1 . . . 1 1 17 1 6 . . Matter Fused 19 | . . 1 4 2 . . . . 9 1 2 . . Heat Flow Errors 9 | . . . . 1 . . 1 . 5 . 2 . . Energy Discharges 5 | . . 1 1 . . . . . 3 . . . . Parts Rejected 3 | . . . . . . . . . 1 . 1 1 . Parts Fused 1 | . . . 1 . . . . . . . . . . Data Loss (minor) 10 | . . 2 . 1 . . . . 5 . 1 1 . Data Loss (major) 3 | . . 1 1 . . . . . 1 . . . . Misfires 5 | . . . . . . . 1 . 2 1 1 . . Alerts 2 | . . . 2 . . . . . . . . . . Misdirections 9 | . . . . 1 . . . . 1 . 7 . . Weapon Failures 2 | . . . . 1 . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 611 | . . . . 2 50 . . . 176 209 174 . . Projectiles 61 | . . . . . . . . . 61 . . . . Explosions 399 | . . . . . 16 . . . 115 209 59 . . Melee 151 | . . . . 2 34 . . . . . 115 . . Knockbacks 17 | . . . . . 15 . . . 1 1 . . . Impact 2 | . . . . . 1 . . . . 1 . . . Kinetic 15 | . . . . . 14 . . . 1 . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 888 | . . . . . 130 . . . 217 500 41 . . Shots 28 | . . . . . 3 . . . 8 15 2 . . Rammed 6 | . . . . . . . . 2 3 1 . . . Targets Rammed 13 | . 4 . . . . . . 3 5 1 . . . Kicked 4 | . 4 . . . . . . . . . . . . Crushed 3 | . . . . . . . . 1 2 . . . . Highest Temperature 315 | . 106 72 . 147 200 . 156 36 241 315 106 . . Average Temperature 68 | . 39 37 . 75 69 . 75 23 72 126 38 . . Received Heat Transfer 2074 | . 42 . . . 576 . . 36 663 384 235 129 9 Effects 1 | . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . Siege Activations 5 | . . . . . . . . 1 1 3 . . . Total Turns 86 | . . . . . . . . 1 15 70 . . . Longest Duration 35 | . . . . . . . . 1 15 35 . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . 1 1 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Robots Corrupted 3 | . . . . 1 . . . . 1 1 . . . Combat Hostiles 3 | . . . . 1 . . . . 1 1 . . . Parts Fried 19 | . . . . . 3 . . 1 11 4 . . . Impact Corruptions 3 | . . . . 1 2 . . . . . . . . Robots Melted 2 | . . . . . 2 . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . Parts Melted 8 | . . . . . 2 3 . . 2 1 . . . Heat Transferred 3694 | . . . . . 1865 296 298 185 300 700 50 . . Parts Sabotaged 1 | . . . . . . . . . . 1 . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 11 | . 2 . . . 2 . . . 5 2 . . . Latent Energy Used 908 | . . . . . 367 . . . 316 . 121 104 . LE Corruption 16 | . . . . . 6 . . . 6 . 2 2 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Fac Arm Maximum Alert Level 4 | . . 1 . . 2 . . 1 4 4 4 2 1 Low Security (%) 41 | . 100 75 . 100 83 100 100 34 16 . . . . Level 1 12 | . . 24 . . 11 . . 65 5 . . . 100 Level 2 19 | . . . . . 5 . . . 27 69 . 100 . Level 3 21 | . . . . . . . . . 47 9 66 . . Level 4 5 | . . . . . . . . . 2 21 33 . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1462 | . 165 336 . . 414 184 49 320 1163 1462 1240 624 270 Initial 701 | . . 48 . . . 184 49 . 65 567 701 576 270 Average 434 | . 102 121 . . 109 160 11 220 661 726 974 565 260 Influence Increases 6117 | . 294 358 . . 728 37 33 533 1880 1181 895 178 . Destroy 0b10 Robot/C 2520 | . 160 40 . . 400 . . 220 880 340 400 80 . Destroy 0b10 Robot/NC 200 | . 15 . . . 30 5 . 10 25 85 30 . . Destroy Leader 494 | . 24 10 . . 90 2 . 62 160 60 86 . . Allied During Kill 217 | . . 6 . . . . . 127 34 5 31 14 . Trap Triggered on 0b10 30 | . . . . . . . . . 10 10 10 . . Successful Hack 126 | . 9 . . . . . . 26 46 . 29 16 . Select Force Hacks 90 | . 30 . . . . 30 . . 30 . . . . Disable Machine 615 | . 30 . . . 60 . . 45 330 90 60 . . Anti-Garrison Action 150 | . . . . . . . . . . 150 . . . Destroy Structure 864 | . 11 1 . . 58 . 33 43 230 306 174 8 . Lose Combat Pursuer 525 | . 15 15 . . 90 . . . 135 135 75 60 . Miscellaneous 286 | . . 286 . . . . . . . . . . . Influence Decreases 5867 | . 170 166 316 . 322 302 174 398 856 908 1151 800 304 Entered New Map 2983 | . . 76 316 . . 222 92 . 70 592 731 600 284 Time Decay 1834 | . 160 90 . . 212 80 82 228 546 206 150 60 20 Lost Part 480 | . 10 . . . 110 . . . 60 90 130 80 . Lost Ally 420 | . . . . . . . . 20 180 20 140 60 . Purge Threat 150 | . . . . . . . . 150 . . . . . Squads Dispatched 39 | . 4 . . . 5 1 . 4 13 7 4 1 . Investigation 13 | . 1 . . . 2 1 . 1 6 1 1 . . Extermination 6 | . . . . . . . . 2 3 1 . . . Reinforcement 14 | . 3 . . . 3 . . 1 1 2 3 1 . Assault 3 | . . . . . . . . . . 3 . . . Garrison 3 | . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . 1 . 1 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Fac Arm Distress Signals 6 | . . . . . 3 . . . . 1 1 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 215 | . 14 5 . 3 31 . 6 10 51 33 28 33 1 Peak Tracking Total 14 | . 6 2 . 2 4 . 2 3 10 7 10 14 . Tactical Retreats 17 | . 1 1 . . 3 . . . 4 2 4 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Fac Arm Traps Triggered 10 | . 1 . . . . 1 . 1 4 . 3 . . Indirectly 3 | . . . . . . . . . 3 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . 1 1 1 . . Traps Reconfigurated 28 | . . . . . . . . 4 2 5 12 4 1 Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 1 1 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Fac Arm Machines Disabled 42 | . 2 . . . 4 . . 3 22 7 4 . . Max in Single Turn 5 | . 1 . . . 2 . . 1 4 5 2 . . Garrison Access 1 | . . . . . . . . . . 1 . . . Energy Cycler 2 | . . . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Fac Arm Machines Accessed 31 | . 5 . 2 . 2 1 . 3 7 2 7 1 1 Terminals 21 | . 4 . . . 1 . . 3 5 . 7 1 . Fabricators 2 | . . . . . . . . . . 1 . . 1 Repair Stations 2 | . . . . . 1 . . . 1 . . . . Recycling Units 3 | . 1 . . . . 1 . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . Total Hacks 85 | . 17 . 2 . 5 2 . 9 24 3 17 4 2 Successful 40 | . 8 . 2 . 3 2 . 4 11 . 6 2 2 Failed 45 | . 9 . . . 2 . . 5 13 3 11 2 . Catastrophic 12 | . . . . . . . . 2 3 . 5 2 . Database Lockouts . | . . . . . . . . . . . . . . Manual 40 | . 13 . 1 . 4 1 . 3 8 . 10 . . Terminals 65 | . 14 . . . 4 . . 9 17 . 17 4 . Fabricators 3 | . . . . . . . . . . 1 . . 2 Repair Stations 4 | . . . . . 1 . . . 3 . . . . Recycling Units 9 | . 3 . . . . 2 . . 4 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . . Terminal Hacks 22 | . 2 . 2 . 1 . . 4 6 . 5 2 . Record 1 | . . . 1 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 1 2 . . . . Open Door 1 | . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . . . . . . . 1 . . 1 . Emergency Access Points 1 | . . . . . . . . . 1 . . . . Alert Level 3 | . 1 . . . . . . . . . 1 1 . Unreport Threat 1 | . . . . . . . . 1 . . . . . Locate Traps 4 | . . . . . 1 . . 1 1 . 1 . . Dispatch Records 1 | . . . . . . . . . . . 1 . . Zone Layout 3 | . 1 . . . . . . . 1 . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 Network Status 2 | . . . . . . . . . . . . . 2 Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . . 1 . . 3 . . . . Process 1 | . . . . . . . . . 1 . . . . Report Inventory 3 | . 1 . . . . 1 . . 1 . . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 5 . . . 2 1 . . 2 . 1 . . Terminals 6 | . 4 . . . 1 . . . . . 1 . . Botnet 1 | . . . . . . . . . . . 1 . . Skim 4 | . 4 . . . . . . . . . . . . Search 1 | . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . 1 . . . . Patch 2 | . . . . . 1 . . . 1 . . . . Recycling Units 3 | . 1 . . . . 1 . . 1 . . . . Tunnel 3 | . 1 . . . . 1 . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 22 | . 3 . . . 1 1 . 3 5 2 6 1 . Full Trace Events 7 | . . . . . . . . 1 4 1 1 . . Feedback Events 1 | . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 39 | . . . . . . . . . 39 . . . . Retrieved Matter 39 | . . . . . . . . . 39 . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Fac Arm Total Allies 35 | . . 2 . . . . 19 . 5 1 5 3 . Largest Group 19 | . . 2 . . . . 19 10 7 1 2 3 . Highest-Rated Group 475 | . . 36 . . . . 475 306 206 29 198 97 . Highest-Rated Ally 159 | . . 31 . . . . 35 35 32 29 159 35 . Total Orders 3 | . . . . . . . . . 3 . . . . EXPLORE 2 | . . . . . . . . . 2 . . . . RETURN 1 | . . . . . . . . . 1 . . . . Ally Attacks 309 | . . 7 . . . . 136 43 55 6 40 22 . Total Damage 8440 | . . 125 . . . . 3224 1696 1603 96 1476 220 . Kills 43 | . . . . . . . 11 12 8 . 8 4 . Allies Corrupted 1 | . . . . . . . . . . . 1 . . Allies Melted 2 | . . . . . . . . . 1 . 1 . . Turrets Deployed 3 | . . . . . . . . . 1 . 2 . . X0-1V1 Amusement Gains 315 | . 22 5 . 62 24 40 6 11 61 24 50 10 . Average Entertainment 57 | . 37 20 . 52 56 43 86 98 61 62 46 41 19 Good Acts 46 | . . 1 . . 2 . 4 2 18 4 8 7 . Bad Acts 25 | . . 3 . 2 5 2 2 . . 2 5 3 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Fac Arm Active Infowar (turns) 335 | . . . . . . . . . 190 . 117 12 16 Optics 117 | . . . . . . . . . . . 117 . . Sensors 16 | . . . . . . . . . . . . . 16 IFF 190 | . . . . . . . . . 190 . . . . Traps 12 | . . . . . . . . . . . . 12 . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . 4 . . . . Drone Recoveries 2 | . . . . . . . . . 2 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Fac Arm Turns Passed 4888 | . 369 187 276 89 470 172 303 510 1569 438 309 139 57 Spaces Moved 3328 | 1 245 165 262 67 213 152 190 256 798 129 582 210 58 Core 265 | . . . . . . . . . . . 28 184 53 Treads 1232 | . . . . . . . 57 256 798 121 . . . Legs 280 | 1 245 34 . . . . . . . . . . . Wheels 969 | . . 131 262 67 213 152 133 . . 8 3 . . Hover 5 | . . . . . . . . . . . . . 5 Flight 577 | . . . . . . . . . . . 551 26 . Fastest Speed 14 | 120 120 95 95 100 86 95 86 160 152 160 14 32 50 Average Speed 106 | 120 120 101 99 100 96 97 113 162 159 165 25 47 50 Slowest Speed 320 | 120 120 190 100 100 115 110 166 166 232 320 160 50 60 Overloaded Moves 96 | . . . . . . . . . . . 96 . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . . 11 1 . Potential Cave-ins 3 | . . . . 2 . . . . 1 . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . Exploration Rate (%) 30 | 2 34 54 64 26 26 4 71 10 32 7 84 9 6 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 4 | . 1 . 1 . . 1 . . 1 . . . . Known Exits Taken 3 | . . . . . . . . 1 1 . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . 1 1 . . Scrap Searched 4 | . . 1 . 3 . . . . . . . . . Spaces Dug 2 | . . . . . . . . . . . 2 . . Terrain Destroyed 669 | . 11 1 . . 57 . . 1 258 218 121 2 . Melee 2 | . . . . . . . . . . . 2 . . Projectile 23 | . . 1 . . 1 . . . 19 2 . . . AOE 643 | . 11 . . . 56 . . . 239 216 119 2 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Fac Arm Total 4209 | . 281 177 280 77 344 168 277 311 972 301 691 245 85 Wait 324 | . 3 8 . 2 28 . 56 28 38 97 23 21 20 Move 3296 | . 244 164 261 66 212 152 189 255 797 128 563 207 58 Hop 8 | . . . . . . . . . . . 7 1 . Pick Up 36 | . 4 . 8 . . 2 9 . 9 . 1 . 3 Fast Attach 65 | . 1 . 1 1 19 5 1 . 13 5 11 6 2 Attach 43 | . 1 . 1 . . . 6 1 9 6 13 5 1 Detach 51 | . . . 2 . 3 2 8 1 15 4 11 4 1 Swap 34 | . 4 2 . . 8 1 2 3 10 . 4 . . Drop 40 | . 2 . 7 . 3 2 4 . 7 . 15 . . Fire 216 | . 18 3 . 4 62 4 2 20 69 27 6 1 . Melee 39 | . . . . 4 9 . . . . 3 23 . . Ram . | . . . . . . . . . . . . . . Kick 4 | . 4 . . . . . . . . . . . . Crush 9 | . . . . . . . . 3 5 1 . . . Escape Stasis 14 | . . . . . . . . . . . 14 . . Rewire 30 | . . . . . . . . . . 30 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -5/Factory -5/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Met 8R-AWN 144 | -10/Materials | Discovered new exit (range 6) 150 | -10/Materials | Made a sacrifice at D.C.S.S. Altar Unit 150 | -10/Materials | Forcibly received Sfc. Transmogifier from X0-1V1 151 | -10/Materials | Core integrity fell below 50% 203 | -10/Materials | Discovered new exit (range 16) 245 | -10/Materials | Discovered new exit (range 10) 316 | -10/Materials | Build established: Mutant 370 | -10/Materials | Entered Mines 371 | -10/Mines | Followed 8R-AWN into the Mines 415 | -10/Mines | System corruption reached 10% 489 | -10/Mines | Learned Materials non-interactive machine intel 511 | -10/Mines | X0-1V1 added 0b10 threat records associated with you (major) 534 | -10/Mines | Discovered new exit (range 7) 553 | -10/Mines | Discovered new exit (range 5) 557 | -10/Mines | Entered Exiles 607 | -10/Exiles | Welcomed by 8R-AWN 622 | -10/Exiles | Met EX-HEX 648 | -10/Exiles | Met EX-BIN 662 | -10/Exiles | Aligned with FarCom system 663 | -10/Exiles | Given EX-Vault access code 688 | -10/Exiles | Opened EX-Vault 699 | -10/Exiles | Found Trap Reconfigurator 702 | -10/Exiles | Found Deploy-a-Sentry 704 | -10/Exiles | Found Deploy-a-Sentry 706 | -10/Exiles | Found Deploy-a-Sentry 709 | -10/Exiles | Found Latent Energy Streamer 730 | -10/Exiles | Warned to stay clear of 0b10 Research branches 764 | -10/Exiles | Met EX-DEC 770 | -10/Exiles | Learned location of Zion (-7) 824 | -10/Exiles | Discovered new exit (range 10) 833 | -10/Exiles | Stole three prototypes: Trap Reconfigurator, Latent Energy Streamer, Deploy-a-Sentry 833 | -10/Exiles | Entered Mines 849 | -9/Mines | Assembled infested the area 858 | -9/Mines | System corruption reached 30% 917 | -9/Mines | Discovered new exit (range 5) 922 | -9/Mines | Entered Materials 922 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 923 | -8/Materials | Loaded intel: 45 non-interactive machine locations 923 | -8/Materials | Core integrity permanently improved by X0-1V1 (+200) 1003 | -8/Materials | Lost 3 parts (1p2n) 1245 | -8/Materials | Lost 7 parts (2p2n3w) 1291 | -8/Materials | Destroyed 8 combat bots 1322 | -8/Materials | Discovered new exit (range 11) 1365 | -8/Materials | Core integrity fell below 50% 1392 | -8/Materials | Entered Factory 1392 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1394 | -7/Factory | FarCom data flow suspended 1564 | -7/Factory | Sucked down chute 1564 | -7/Factory | Entered Waste 1626 | -7/Waste | Mass support permanently improved by X0-1V1 (+9; -230 max core) 1652 | -7/Waste | Spotted C-40 Crusher 1662 | -7/Waste | Spotted C-40 Crusher 1671 | -7/Waste | Warlord forces began an assault 1682 | -7/Waste | Allies destroyed C-40 Crusher 1684 | -7/Waste | Allies destroyed C-40 Crusher 1686 | -7/Waste | Spotted C-40 Crusher 1689 | -7/Waste | Allies destroyed C-40 Crusher 1739 | -7/Waste | Spotted C-40 Crusher 1744 | -7/Waste | Allies destroyed C-40 Crusher 1747 | -7/Waste | Spotted C-40 Crusher 1752 | -7/Waste | Allies destroyed C-40 Crusher 1770 | -7/Waste | X0-1V1 activates XOMVISION 1783 | -7/Waste | Lost 6 allies 1783 | -7/Waste | Spotted C-40 Crusher 1798 | -7/Waste | Allies destroyed C-40 Crusher 1837 | -7/Waste | Discovered new exit (range 10) 1867 | -7/Waste | Entered Factory 1867 | -7/Factory | Accompanied by 10 allies 1959 | -7/Factory | Lost 6 allies 2106 | -7/Factory | Propulsion slot count permanently improved by X0-1V1 (+1) 2259 | -7/Factory | Identified exit to Factory 2355 | -7/Factory | Discovered new exit (range 6) 2377 | -7/Factory | Entered another Factory area 2377 | -6/Factory | Accompanied by 2 allies 2377 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2410 | -6/Factory | Build established: Scavenger-Tank 2462 | -6/Factory | X0-1V1 sent you to a vault 2493 | -6/Factory | X0-1V1 downgraded hostiles (x4) 2509 | -6/Factory | X0-1V1 foreshadows a heat wave 2564 | -6/Factory | Lost 5 allies 2639 | -6/Factory | Identified exit to Factory 2639 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 2658 | -6/Factory | Discovered new exit (range 11) 2665 | -6/Factory | Identified exit to Lower Caves 2665 | -6/Factory | Ambient heat levels rising (+10) 2735 | -6/Factory | Spotted B-75 Beast 2735 | -6/Factory | X0-1V1 whisked you away to safety 2855 | -6/Factory | Ambient heat levels rising (+10) 2901 | -6/Factory | X0-1V1 activates XOMVISION 3037 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 3094 | -6/Factory | Ambient heat levels falling (-10) 3202 | -6/Factory | Crushed by falling debris 3202 | -6/Factory | System corruption reached 10% 3233 | -6/Factory | Lost 3 parts (1p1u1w) 3312 | -6/Factory | Ambient heat levels falling (-10) 3493 | -6/Factory | Garrison activated, responded to threat 3512 | -6/Factory | DAS Turret deployed 3946 | -6/Factory | Entered another Factory area 3946 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4010 | -5/Factory | Build established: Tank 4074 | -5/Factory | X0-1V1 activates XOMVISION 4246 | -5/Factory | First assault squad dispatched 4270 | -5/Factory | Destroyed 8 combat bots 4275 | -5/Factory | Discovered new exit (range 12) 4337 | -5/Factory | Lost 4 parts (3n1u) 4384 | -5/Factory | Entered Extension 4392 | -5/Extension | Disrupted transfer network 4414 | -5/Extension | Lost 5 parts (1n3u1w) 4436 | -5/Extension | Rescued a captive Derelict 4437 | -5/Extension | System corruption reached 10% 4437 | -5/Extension | Rescued a captive Derelict 4480 | -5/Extension | X0-1V1 put everyone to sleep 4483 | -5/Extension | X0-1V1 activates XOMVISION 4504 | -5/Extension | Spotted B-75 Beast 4508 | -5/Extension | Spotted B-75 Beast 4551 | -5/Extension | X0-1V1 sent hostile Thug (x4) 4551 | -5/Extension | Energy Cycler disabled 4552 | -5/Extension | Rescued a captive Derelict 4553 | -5/Extension | Rescued a captive Derelict 4553 | -5/Extension | Rescued a captive Derelict 4561 | -5/Extension | Rescued a captive Derelict 4569 | -5/Extension | Discovered new exit (range 10) 4570 | -5/Extension | Discovered new exit (range 6) 4573 | -5/Extension | DAS Turret deployed 4598 | -5/Extension | DAS Turret deployed 4654 | -5/Extension | Lost 5 parts (3n2u) 4654 | -5/Extension | Discovered new exit (range 15) 4664 | -5/Extension | Rescued A7 4664 | -5/Extension | Core integrity fell below 50% 4673 | -5/Extension | Allies destroyed B-75 Beast 4680 | -5/Extension | System corruption reached 30% 4685 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 4687 | -5/Extension | Core integrity fell below 20% 4693 | -5/Extension | Entered Factory 4693 | -4/Factory | Evolved 2 slots: Utility x2 4716 | -4/Factory | Lost 7 parts (1p2n2u2w) 4754 | -4/Factory | X0-1V1 upgraded hostiles (x1) 4769 | -4/Factory | Identified exit to Upper Caves 4769 | -4/Factory | Identified exit to Armory 4781 | -4/Factory | X0-1V1 downgraded hostiles (x3) 4791 | -4/Factory | Core integrity fell below 50% 4797 | -4/Factory | X0-1V1 sent allied Mutant (x3) 4818 | -4/Factory | Lost 5 parts (1p3u1w) 4827 | -4/Factory | X0-1V1 upgraded hostiles (x2) 4832 | -4/Factory | Core integrity fell below 20% 4832 | -4/Factory | Entered Armory 4833 | -4/Armory | Met VL-GR5, who suggested a friendly competition 4855 | -4/Armory | Lost 3 allies 4860 | -4/Armory | Lost 3 parts (1p2n) 4889 | -4/Armory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- (65,73) - Loaded: Biometal Heavy Treads (15,72) - Loaded: G-67 Veteran (5,35) - Loaded: L-61 Swordsman (57,85) - Idle (15,63) - Loaded: Enh. Hardcell Cannon >>Network(Status) Querying network status... 7 records found: (179,16) - Idle (15,45) - Loaded: Enh. Nova Cannon (65,73) - Loaded: Biometal Heavy Treads (15,72) - Loaded: G-67 Veteran (5,35) - Loaded: L-61 Swordsman (57,85) - Idle (15,63) - Loaded: Enh. Hardcell Cannon 04860_ X0-1V1 curses 1 of your inventory parts (corrupted). 04868_ Acquired Imp. Antigrav System. 04873_ Acquired Lrn. Sensor Array. 04889_ Slug penetrates VL-GR5. 04889_ X0-1V1 guffaws! Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????######## | | ??????????????????????????????????????????+ | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ???????????????????????#################### | | ???????????????????????# # | | ???????????????#???????# """""" """""" # | | ???????????????# ?????# """""" """""" + | | ???????????????# ???# """""" """""" # | | ???????????????# Y ## # | | ?????????????????? ; !!! # | | ???????????????????????# @ ! # "" | | ???????????????????????# ! # "" | | ???????????????????????###x################ "" | | ???????????????????????? !! ??????????????# "" | | ??????????????????????T ! Y?????????????# "" | | ????????????????????? ##????????????# | | ????????????????????# ! #?????????????+ | | ????????????????????# [ #?????????????# | | ????????????????????#########?????????????# | | ??????????????????????????????????????????# #### | | ?????????????????????????????????????????? ???? | | ??????????????????????????????????????????#+#???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 163 Energy Generation 31 Energy Capacity 1810 Matter Stores 1000 Matter Capacity 1000 Sight Range 21 Robot Scan Range 18 Terrain Scan Density 10 Base Temperature (-) 150 EM Shielding 2 Armor Coverage 600 Resistance: KI 29 Resistance: TH 36 Resistance: EM 20 Core Shielding 20 Power Shielding 66 Weapon Shielding 90 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 66 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 5 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultSiegeRecalibrator Manual? 0 Play Time 00:49:49 Cumulative 1378.1 hours Start 2026.08.22 @ 22:41:47 End 2026.08.22 @ 23:34:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1689 Rogue 1405 Adventurer 124 Explorer 160 Win Type - Total 72 Types 55/0/11/4/1/0/0/1/0/0 Lore% 92 Gallery% 84 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de01a3c1-015f-407e-bb9a-3d1b3d2ff7c1