Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.10.23 @ 17:52:59 Player: leiavoia Result: Destroyed by Alpha 7 with Multirail Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (107) 535 Value Destroyed (4018) 4018 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (2615) 2615 TOTAL SCORE: 14348 Bonus ------- High Alert Combat Kills 102 Follower Combat Kills 1226 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 100 Scanned by Researcher 500 Friendly Fire -313 Cogmind --------- Core Integrity 0/1300 Matter 161/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Flying (35) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Electron Diverter > --- UTILITY (9) ------ Advanced Visual Processing Unit Experimental Signal Interpreter Experimental Targeting Computer System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Potential Cannon Improved Potential Cannon Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Treads Myomer Leg Centrium Wheel Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Advanced Power Amplifier Medium Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Terrain Scanner Light Regenerative Plating Heavy Regenerative Plating System Shield > --- WEAPON ----------- Improved Potential Cannon KE Penetrator Hardcell Cannon > --- INVENTORY -------- Advanced Energy Well SHELL Armor Experimental Thermal Shield Improved Potential Cannon Helical Railgun Helical Railgun Heavy Gauss Cannon [Rating: 138] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Myomer Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Improved Diametric Drive Utility Advanced Signal Interpreter Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Long-range Phase Cannon Energy Gun Phase Gun Energy Cannon Long-range Phase Cannon Ballistic Gun Shotgun Ballistic Cannon Heavy Gauss Cannon Launcher Improved Proton Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Phasing Sabre Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Ext Res Tes Slots Evolved 14 | . . 2 2 2 2 2 . . . . 2 . . . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 . 1 . . . . . 2 . . . . . Utility 7 | . . 1 1 1 1 2 . . . . . . . . 1 . Weapon 2 | . . 1 . 1 . . . . . . . . . . . . Parts Attached 280 | 6 9 9 19 6 23 27 7 7 15 27 20 5 10 45 15 30 Power 25 | 1 1 2 3 . 1 3 2 1 2 1 2 . 1 3 2 . Engine 11 | 1 1 2 1 . . 2 2 . . . 1 . . . 1 . Core 9 | . . . 2 . 1 1 . 1 1 . . . . 3 . . Reactor 5 | . . . . . . . . . 1 1 1 . 1 . 1 . Propulsion 65 | 2 2 . 5 1 5 5 . 2 4 8 6 5 1 7 5 7 Treads 23 | 1 . . 2 . 2 . . 1 4 2 1 4 1 3 1 1 Leg 16 | . . . 1 . 3 . . 1 . 2 2 1 . 4 2 . Wheel 18 | 1 2 . 2 1 . 3 . . . 4 3 . . . 2 . Hover 3 | . . . . . . 2 . . . . . . . . . 1 Flight 5 | . . . . . . . . . . . . . . . . 5 Utility 99 | 1 2 2 6 3 9 15 4 3 2 4 8 . 5 17 6 12 Device 45 | . 1 1 2 1 3 6 2 2 1 2 2 . 4 10 5 3 Storage 10 | 1 1 . . . 1 1 . . . . 1 . . 1 . 4 Processor 17 | . . . . 2 1 6 2 . . . 2 . 1 1 . 2 Hackware 4 | . . . . . . . . 1 . . 3 . . . . . Protection 23 | . . 1 4 . 4 2 . . 1 2 . . . 5 1 3 Artifact . | . . . . . . . . . . . . . . . . . Weapon 91 | 2 4 5 5 2 8 4 1 1 7 14 4 . 3 18 2 11 Energy Gun 4 | 1 . . 1 . 1 . . . 1 . . . . . . . Energy Cannon 17 | . . . 1 1 1 1 . . 1 2 . . 3 4 2 1 Ballistic Gun 22 | 1 2 3 1 1 4 1 . . . 3 . . . 2 . 4 Ballistic Cannon 11 | . . . . . . 2 . . 1 1 . . . 3 . 4 Launcher 12 | . . 1 . . 2 . . . 3 4 2 . . . . . Special Weapon 4 | . . . . . . . . . . . . . . 4 . . Impact Weapon 6 | . 2 1 2 . . . 1 . . . . . . . . . Slashing Weapon 11 | . . . . . . . . . 1 2 1 . . 5 . 2 Piercing Weapon 4 | . . . . . . . . 1 . 2 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . 1 1 . . 1 . . . 2 . . 13 Corrupted Parts 4 | . . . . . . . . . . 4 . . . . . . System Corruption 15 | . . . . . . . . . . 15 . . . . . . Parts Lost 114 | . . 1 6 . 26 10 . 5 . 9 26 . . 1 13 17 Power 12 | . . 1 . . 2 1 . 2 . 1 2 . . . 2 1 Propulsion 35 | . . . 2 . 8 4 . . . 3 9 . . . 2 7 Utility 37 | . . . 3 . 6 2 . 1 . 4 8 . . . 6 7 Weapon 30 | . . . 1 . 10 3 . 2 . 1 7 . . 1 3 2 Highest Loss Streak 26 | . . 1 3 . 19 9 . 3 . 6 26 . . 1 4 4 Average Slot Usage (%) 81 | . 95 98 93 94 79 58 45 54 86 91 77 34 64 89 86 63 Engine 1 | . 14 11 2 . . . 1 3 . . . . . . 1 1 Core 2 | . . . 6 7 4 3 . . . 1 . . . 4 3 . Reactor 1 | . . . . . . . . . 4 . 3 . 4 . . . Treads 10 | . 12 . 9 7 9 . . . 6 10 9 12 15 19 11 2 Leg 1 | . . . . . . . . . 4 2 3 1 . 1 1 1 Wheel 3 | . 15 22 16 13 9 4 . . . 4 4 . . . 8 2 Device 10 | . 10 16 9 15 11 11 5 14 11 13 7 . 6 11 10 6 Storage 2 | . 14 11 9 7 5 1 . . . . 1 . . 2 4 4 Processor 16 | . . . . 13 11 22 34 28 23 20 18 15 17 14 12 9 Hackware 3 | . . . . . . . . . 5 . 5 5 5 5 4 4 Protection 4 | . . 4 13 1 2 1 . . 4 9 7 . . 6 5 3 Energy Cannon 5 | . . . . 5 4 2 . . 1 6 3 . 13 10 9 . Ballistic Gun 4 | . 22 24 18 13 10 . . . . 3 3 . . . . 5 Ballistic Cannon 2 | . . . . . . . . . 4 5 3 . . 2 4 . Launcher 2 | . . 1 . . . . . . 10 3 1 . . . . . Impact Weapon 1 | . 4 7 5 7 5 . 2 3 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 2 1 3 . . 4 2 2 Naked Turns 80 | . . . . . 74 6 . . . . . . . . . . Heaviest Build 114 | 12 92 103 113 102 114 63 14 15 66 75 60 . 81 82 86 79 Greatest Support 145 | 20 20 20 20 20 50 29 12 29 111 111 135 75 145 145 121 29 Greatest Overweight (x) 18 | . 4 5 11 5 16 6 1 1 18 17 3 . . 2 3 4 Average Overweight (x) 1 | . . 4 6 5 3 . . . 1 2 1 . . . 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 20 5 5 5 5 10 5 5 10 10 10 Average Capacity 9 | 7 9 25 25 25 22 7 5 5 5 5 6 5 5 7 10 9 Most Carried 25 | 5 8 25 25 22 25 8 5 5 5 5 5 5 5 10 10 10 Average Carried 8 | 3 7 15 24 19 20 5 4 4 4 4 3 . 3 7 9 8 Final Capacity 25 | 8 25 25 25 25 5 5 5 5 5 5 5 5 5 10 10 5 Final Carried 25 | 4 8 25 23 19 4 3 5 5 5 5 . 5 4 10 8 5 Class Distribution -------------------- 27% | Mutant 20% | Scavenger-Mutant 14% | Scavenger-Assassin 14% | Derelict-Gunner 10% | Derelict-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Assassin | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Derelict-Gunner | -5/Warlord Derelict-Mutant | -4/Proximity Caves Derelict-Gunner | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Scavenger-Mutant | -4/Extension Scavenger-Assassin | -3/Research Scavenger-Skirmisher | -3/Testing Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Ext Res Tes Matter Collected 4669 | 173 70 294 309 . 710 187 329 75 164 545 122 . . 1371 97 223 Remotely 234 | . . . . . 234 . . . . . . . . . . . Salvage Created 4301 | . 70 298 418 . 658 138 215 250 21 600 166 . . 1409 17 41 Parts 204 | . 5 17 29 . 45 12 1 3 . 14 5 . . 68 2 3 Haulers Intercepted 3 | . . 1 1 . . . . . . . . . . 1 . . Recyclers Shooed 4 | . . . . . 3 . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 145 | . . . . . . . . . 124 21 . . . . . . Prevented 26 | . . . . . . . . . 23 3 . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Ext Res Tes Combat Hostiles Destroyed 75 | . 2 8 9 . 16 5 . . 1 15 6 . . 13 . . Melee 1 | . . . . . . . . . . . . . . 1 . . Guns 28 | . 2 7 9 . 7 . . . . 3 . . . . . . Cannons 28 | . . . . . 1 4 . . 1 9 2 . . 11 . . AOE 16 | . . 1 . . 7 1 . . . 3 4 . . . . . Classes Destroyed 14 | . 1 5 2 . 5 . . . . . . . . . . 1 Worker 7 | . . 1 . . 3 1 . . . . . . . . 1 1 Builder 15 | . . . 3 . 6 . . . . . . . . 6 . . Hauler 3 | . . 1 1 . . . . . . . . . . 1 . . Recycler 3 | . . . . . 1 . . . . . . . . 2 . . Watcher 3 | . . 1 . . . . . . . . 1 . . 1 . . Swarmer 24 | . . 3 3 . 6 4 . . . 4 4 . . . . . Grunt 25 | . 2 4 4 . 2 . . . . 4 . . . 9 . . Duelist 3 | . . . 1 . . . . . 1 1 . . . . . . Protector 1 | . . . . . 1 . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . 1 Sentry 7 | . . 1 1 . . . . . . 1 1 . . 3 . . Specialist 1 | . . . . . 1 . . . . . . . . . . . Hunter 9 | . . . . . 3 . . . . 4 1 . . 1 . . Programmer 5 | . . . . . 3 1 . . . 1 . . . . . . Packrat 1 | . . . . . . . . . . 1 . . . . . . Best Kill Streak 15 | . 2 4 6 . 15 5 . . 1 5 4 . . 4 1 1 Combat Bots Only 5 | . 2 3 4 . 5 5 . . 1 5 4 . . 4 . . Max Kills in Single Turn 4 | . 1 2 1 . 4 2 . . 1 2 3 . . 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 . . 3 1 . . . 2 3 . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Ext Res Tes Damage Taken 22057 | . 85 336 1271 . 3614 1613 . 463 284 1387 3348 . . 1995 2746 4915 Core 3861 | . . . 64 . 747 314 . 246 28 101 908 . . 144 392 917 Absorbed by Shields 569 | . . . . . . . . . 278 291 . . . . . . Reduced by Siege Mode 25 | . . . . . . . . . . . . . . 25 . . Core Remaining (%) 67 | 100 100 100 88 100 12 . . . . 31 . . . 8 . . Volleys Fired 266 | . 9 16 28 . 40 16 . . 7 24 10 . 8 92 7 9 Largest 4 | . 2 3 3 . 3 3 . . 2 4 3 . 1 4 4 4 Hottest 363 | . 46 76 114 . 121 182 . . 161 303 347 . 105 348 363 174 Shots Fired 510 | . 18 40 71 . 88 25 . . 12 64 25 . 7 130 16 14 Gun 234 | . 18 38 70 . 74 5 . . . 11 8 . . 4 . 6 Cannon 227 | . . . 1 . 5 20 . . 12 46 13 . 7 99 16 8 Launcher 22 | . . 2 . . 9 . . . . 7 4 . . . . . Special 27 | . . . . . . . . . . . . . . 27 . . Kinetic 311 | . 18 38 67 . 69 10 . . 7 33 16 . . 36 3 14 Thermal 107 | . . . 1 . 5 15 . . . 2 2 . 7 65 10 . Explosive 11 | . . 2 . . 9 . . . . . . . . . . . Electromagnetic 20 | . . . 3 . 5 . . . . 5 2 . . 2 3 . Entropic 34 | . . . . . . . . . 5 24 5 . . . . . Robot Hit Streak 16 | . 6 11 9 . 7 5 . . 1 7 7 . . 16 7 7 Robot Miss Streak 7 | . 4 7 3 . 6 2 . . 4 2 2 . . 2 1 3 Penetration Max 1 | . . . . . . . . . 1 . . . . . . . Secondary Targets 5 | . 1 1 2 . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . . . . . . . . Shots Hit Robots 355 | . 11 26 53 . 68 10 5 5 3 38 24 . . 93 13 6 Core Hits 219 | . 6 17 25 . 65 11 1 3 2 27 18 . . 37 4 3 Critical Kills 5 | . . . . . . . . . . 1 3 . . 1 . . Critical Parts Destroyed 13 | . . 1 1 . 5 2 . . . . 4 . . . . . Critical Strikes 31 | . . 1 1 . 5 2 . . 1 10 10 . . 1 . . Meltdown 1 | . . . . . . . . . . . . . . 1 . . Destroy 15 | . . 1 1 . 3 2 . . . 1 7 . . . . . Blast 2 | . . . . . . . . . 1 1 . . . . . . Smash 2 | . . . . . 2 . . . . . . . . . . . Sever 1 | . . . . . . . . . . . 1 . . . . . Sunder 10 | . . . . . . . . . . 8 2 . . . . . Melee Attacks 269 | . 7 8 10 . 38 . 23 44 . 3 20 . . 84 8 24 Impact 120 | . 7 8 10 . 38 . 23 34 . . . . . . . . Slashing 134 | . . . . . . . . . . 2 16 . . 84 8 24 Piercing 15 | . . . . . . . . 10 . 1 4 . . . . . Sneak Attacks 16 | . . . . . 3 . . . . 1 . . . 9 1 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . 2 . . 1 . . Damage Inflicted 14017 | . 175 572 824 . 2698 484 264 636 259 2604 1191 . . 3373 551 386 Guns 2519 | . 175 415 767 . 766 21 . . . 169 154 . . 52 . . Cannons 5333 | . . . 20 . 100 315 . . 259 1868 425 . . 1823 408 115 Explosions 2463 | . . 157 . . 1360 148 . . . 432 366 . . . . . Melee 3700 | . . . 37 . 472 . 264 636 . 135 244 . . 1498 143 271 Ramming 2 | . . . . . . . . . . . 2 . . . . . Kinetic 3780 | . 175 415 743 . 721 109 . . 76 550 344 . . 438 94 115 Thermal 2576 | . . . 20 . 100 375 . . . 110 269 . . 1437 265 . Explosive 1517 | . . 157 . . 1360 . . . . . . . . . . . Electromagnetic 537 | . . . 24 . 45 . . . . 322 97 . . . 49 . Impact 773 | . . . 37 . 472 . 264 . . . . . . . . . Slashing 2125 | . . . . . . . . . . . 213 . . 1498 143 271 Piercing 802 | . . . . . . . . 636 . 135 31 . . . . . Entropic 1905 | . . . . . . . . . 183 1487 235 . . . . . Highest Corruption 20 | . . . . . 5 2 2 . . 18 9 9 9 9 7 20 Average Corruption 8 | . . . . . 2 1 1 . . 13 4 9 9 9 7 10 Corruption Purged 2 | . . . . . . . 2 . . . . . . . . . Effects 212 | . . . . . 6 2 3 . . 54 1 5 9 98 4 30 Message Errors 52 | . . . . . 3 . . . . 9 . 1 1 33 . 5 Matter Fused 43 | . . . . . 1 . . . . 10 1 2 3 22 2 2 Heat Flow Errors 26 | . . . . . . . 2 . . 7 . 1 2 12 . 2 Energy Discharges 27 | . . . . . 1 2 . . . 5 . . 1 13 1 4 Parts Rejected 3 | . . . . . . . . . . . . . . 1 . 2 Data Loss (minor) 34 | . . . . . . . 1 . . 11 . . 1 15 . 6 Data Loss (major) 7 | . . . . . . . . . . 3 . 1 . 1 1 1 Misfires 6 | . . . . . . . . . . 5 . . . 1 . . Alerts 2 | . . . . . . . . . . 1 . . . . . 1 Misdirections 8 | . . . . . . . . . . 1 . . . . . 7 Weapon Failures 4 | . . . . . 1 . . . . 2 . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1452 | . . . . . 231 14 155 199 11 277 19 . . 424 26 96 Projectiles 294 | . . . . . 17 5 . . 11 216 19 . . . 26 . Explosions 24 | . . . . . 14 9 . . . 1 . . . . . . Melee 1134 | . . . . . 200 . 155 199 . 60 . . . 424 . 96 Knockbacks 14 | . . . . . 4 3 1 . . 3 1 . . 1 . 1 Impact 4 | . . . . . 3 . 1 . . . . . . . . . Kinetic 8 | . . . . . . 3 . . . 2 1 . . 1 . 1 Secondary 2 | . . . . . 1 . . . . 1 . . . . . . Self-Inflicted Damage 363 | . . . . . 190 83 . . . 89 1 . . . . . Shots 11 | . . . . . 7 1 . . . 3 . . . . . . Rammed 1 | . . . . . . . . . . . 1 . . . . . Targets Rammed 1 | . . . . . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 668 | . 4 11 259 . 117 373 201 . 200 200 536 154 257 668 417 267 Average Temperature 125 | . 2 4 83 . 42 108 109 . 118 110 185 89 72 180 167 88 Received Heat Transfer 2047 | . 45 102 576 . 75 190 . 45 36 99 180 . . 402 207 90 Effects 18 | . . . . . . . . . . . 3 . . 10 5 . Shutdowns 4 | . . . . . . . . . . . . . . 3 1 . Energy Bleed 2 | . . . . . . . . . . . . . . 1 1 . Interference 8 | . . . . . . . . . . . 2 . . 3 3 . Short Circuit 2 | . . . . . . . . . . . . . . 2 . . Damage (minor) 2 | . . . . . . . . . . . 1 . . 1 . . Siege Activations 1 | . . . . . . . . . . . . . . 1 . . Total Turns 14 | . . . . . . . . . . . . . . 14 . . Longest Duration 14 | . . . . . . . . . . . . . . 14 . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . 1 . . . . 1 . . . 1 . . Impact Corruptions 18 | . . . . . 12 . 6 . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . Parts Melted 4 | . . . . . . . . . . . . . . 4 . . Heat Transferred 2627 | . . . 37 . 148 400 . . . 100 240 . . 1443 259 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Ext Res Tes Peak Influence 627 | . 87 228 428 190 357 561 . . . . 266 61 73 627 347 240 Initial 328 | . . 36 46 190 93 174 . . . . . 46 39 35 328 146 Average 197 | . 58 91 252 190 102 323 . . . . 105 50 45 257 290 167 Maximum Alert Level 2 | . . 1 2 . 1 2 . . . . 1 . . 2 1 1 Low Security (%) 50 | 100 100 90 37 100 93 16 . . . . 88 100 100 27 14 49 Level 1 44 | . . 9 45 . 6 67 . . . . 11 . . 65 85 50 Level 2 4 | . . . 17 . . 16 . . . . . . . 7 . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 1 2 1 . 7 6 . . . 1 6 . . 4 8 6 Investigation 10 | . 1 . . . 1 . . . . . 2 . . 3 2 1 Extermination 2 | . . . . . 1 . . . . . . . . . . 1 Reinforcement 27 | . . 2 1 . 5 6 . . . . 2 . . 1 6 4 Assault 1 | . . . . . . . . . . 1 . . . . . . Garrison 2 | . . . . . . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 1 . . . . 1 . . 1 1 . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Ext Res Tes Distress Signals 21 | . . 4 2 . 3 1 . . 2 . 2 . 1 2 3 1 Communications Jammed 19 | . . . . . 19 . . . . . . . . . . . Distress Signals 19 | . . . . . 19 . . . . . . . . . . . Times Spotted 286 | . 5 17 23 . 39 21 . 8 10 27 19 6 1 45 25 40 Peak Tracking Total 25 | . 2 5 6 . 13 9 . 4 8 6 15 5 2 6 20 25 Tactical Retreats 43 | . . 2 4 . 6 5 . 4 1 5 3 1 1 4 4 3 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Ext Res Tes Traps Triggered 10 | . . . . . . 3 . . . . 3 . . 2 1 1 Indirectly 1 | . . . . . . . . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 27 | . . . . . . . . . 27 . . . . . . . Time Bombs Activated 2 | . . . . . . . . . . 2 . . . . . . Exploded 2 | . . . . . . . . . . 2 . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Ext Res Tes Machines Disabled 16 | . . 1 1 . 1 1 . . 1 1 1 . . 5 . 4 Max in Single Turn 1 | . . 1 1 . 1 1 . . 1 1 1 . . 1 . 1 Garrison Access 2 | . . . . . 1 . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Ext Res Tes Machines Accessed 54 | . 4 4 3 1 5 3 . . 10 . 3 . . 13 4 4 Terminals 34 | . 3 2 3 . 3 2 . . . . 2 . . 12 3 4 Fabricators 1 | . . . . . . . . . . . 1 . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . . . . Recycling Units 6 | . 1 1 . 1 1 1 . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . 1 . Total Hacks 123 | . 10 10 10 2 9 6 . . 18 . 7 . . 34 9 8 Successful 62 | . 4 5 8 1 3 3 . . 18 . 4 . . 10 3 3 Failed 61 | . 6 5 2 1 6 3 . . . . 3 . . 24 6 5 Catastrophic 10 | . 1 1 . . 3 . . . . . . . . 3 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 18 | . 3 2 7 . 3 1 . . . . 2 . . . . . Terminals 88 | . 8 5 10 . 6 4 . . . . 6 . . 33 8 8 Fabricators 1 | . . . . . . . . . . . 1 . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . . . . Recycling Units 12 | . 2 4 . 2 1 2 . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 2 . . . . . . . . . 1 . Terminal Hacks 48 | . 2 2 4 . 2 3 . . 18 . 3 . . 9 2 3 Record 19 | . . . . . . . . . 17 . 1 . . 1 . . Part Schematic 1 | . . . . . . . . . . . . . . . . 1 Prototype ID Bank 3 | . 1 1 1 . . . . . . . . . . . . . Open Door 9 | . . . . . . . . . 1 . . . . 7 . 1 Open DSF 2 | . . . . . . 1 . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . Emergency Access Points 2 | . . 1 . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . Locate Traps 1 | . . . . . . . . . . . . . . 1 . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . Zone Layout 8 | . 1 . 3 . 1 1 . . . . 1 . . . . 1 Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 2 . 1 . . . . . . . . . 1 . . Report Inventory 1 | . . . . 1 . . . . . . . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . . . . . . . . Retrieve Components 3 | . 1 1 . . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . 1 . Seal Access 2 | . . . . . 1 . . . . . . . . . 1 . Unauthorized Hacks 6 | . 1 1 4 . . . . . . . . . . . . . Terminals 6 | . 1 1 4 . . . . . . . . . . . . . Track 3 | . 1 . 2 . . . . . . . . . . . . . Botnet 3 | . . 1 2 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 3 3 2 . 4 2 . . . . 3 . . 4 3 1 Full Trace Events 8 | . 1 . . . 1 . . . . . 2 . . 3 1 . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 Parts Built 2 | . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . 139 . . . . . Total Part Build Rating 18 | . . . . . . . . . . . 18 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 13 | . 1 3 . . . . . . . . . . . 9 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Ext Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . 2 . . Non-combat 1 | . . . . . . . . . . . . . . 1 . . Combat 1 | . . . . . . . . . . . . . . 1 . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . 2 . . parse_system 1 | . . . . . . . . . . . . . . 1 . . no_distress 1 | . . . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . 2 1 . . . 14 . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Ext Res Tes Total Allies 28 | . . . . . . . . . 2 1 . 1 . 24 . . Largest Group 9 | . . . . . . . . . 2 2 . 1 . 9 1 . Highest-Rated Group 386 | . . . . . . . . . 130 129 . 46 . 386 159 . Highest-Rated Ally 159 | . . . . . . . . . 65 65 . 46 . 159 159 . Total Orders 7 | . . . . . . . . . . 5 . . 2 . . . EXPLORE 7 | . . . . . . . . . . 5 . . 2 . . . Ally Attacks 180 | . . . . . . . . . . 6 . 15 . 159 . . Total Damage 5678 | . . . . . . . . . . 163 . 382 . 5133 . . Kills 32 | . . . . . . . . . . 1 . 1 . 30 . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Ext Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 1 . 2 . . . . . . Drone Launches 6 | . . . . . . . . . . 4 . . 2 . . . Drone Recoveries 3 | . . . . . . . . . . 2 . . 1 . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Ext Res Tes Turns Passed 12274 | 70 287 526 384 40 985 386 605 461 2147 1282 340 133 293 3189 575 571 Spaces Moved 7885 | 45 140 282 131 22 543 539 999 389 922 732 188 218 175 1543 412 605 Core 2201 | 2 . . . . 150 157 999 388 229 18 31 211 16 . . . Treads 2389 | 23 84 . . . 4 . . 1 693 44 6 7 159 1356 12 . Legs 209 | . . . . . . . . . . 7 15 . . 187 . . Wheels 2306 | 20 56 282 131 22 389 61 . . . 663 136 . . . 400 146 Hover 321 | . . . . . . 321 . . . . . . . . . . Flight 459 | . . . . . . . . . . . . . . . . 459 Fastest Speed 21 | 50 95 140 155 155 50 41 50 50 50 100 50 50 50 152 102 21 Average Speed 127 | 128 141 145 171 155 128 53 52 86 225 151 123 54 148 163 120 70 Slowest Speed 950 | 160 160 155 245 155 850 300 100 160 950 900 190 180 162 260 160 234 Overloaded Moves 11 | . . . . . . 11 . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . . . . . . . . 14 Cave-ins Triggered 2 | . . . . . . . . . . 1 . . . . 1 . Exploration Rate (%) 42 | 4 34 35 18 1 23 15 92 62 87 81 7 86 5 67 17 85 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . 1 . 1 . . . . . . Known Exits Taken 9 | . . . . 1 . 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . . . . . . . . Scrap Searched 10 | . . . . . . . 3 2 . 5 . . . . . . Spaces Dug 186 | . 5 7 6 . 17 34 14 22 . 2 5 . 5 41 9 19 Terrain Destroyed 387 | . 5 17 6 . 76 38 14 22 11 55 13 . 7 88 10 25 Melee 128 | . 5 7 6 . 17 . 14 22 . 2 5 . . 25 7 18 Projectile 122 | . . . . . 1 11 . . 11 44 6 . 7 32 3 7 AOE 137 | . . 10 . . 58 27 . . . 9 2 . . 31 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Ext Res Tes Total 9258 | 55 197 348 209 27 672 607 1045 443 980 846 244 230 199 1996 466 694 Wait 317 | . 23 13 13 . 11 8 2 . . 37 . 1 . 190 12 7 Move 7844 | 44 139 281 130 21 542 538 998 388 921 731 188 217 174 1542 411 579 Hop 12 | . . . . . . . . . . . . . . . . 12 Pick Up 115 | 5 4 18 3 . 12 7 7 2 9 7 4 5 3 13 6 10 Fast Attach 125 | 5 2 2 6 . 1 16 7 5 8 12 9 5 8 20 5 14 Attach 81 | 1 . 2 5 4 17 7 . 2 5 6 7 . 2 1 6 16 Detach 22 | . 1 1 . . 1 3 . . 2 1 . . . 2 1 10 Swap 74 | . 7 5 8 2 5 4 . . 2 9 4 . . 24 4 . Drop 112 | . 5 2 6 . 5 8 8 2 10 9 3 2 4 29 6 13 Fire 266 | . 9 16 28 . 40 16 . . 7 24 10 . 8 92 7 9 Melee 256 | . 7 8 10 . 38 . 23 44 . 3 18 . . 73 8 24 Ram 1 | . . . . . . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . 10 . . Rewire 21 | . . . . . . . . . 16 5 . . . . . . Trap 2 | . . . . . . . . . . 2 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 10) 358 | -10/Materials | Entered another Materials area 358 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 831 | -9/Materials | Discovered new exit (range 12) 884 | -9/Materials | Entered another Materials area 884 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1230 | -8/Materials | Discovered new exit (range 16) 1268 | -8/Materials | Entered Factory 1268 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1274 | -7/Factory | Lost 3 parts (1n1u1w) 1297 | -7/Factory | Discovered new exit (range 8) 1306 | -7/Factory | Identified exit to Factory 1308 | -7/Factory | Entered another Factory area 1308 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1561 | -6/Factory | Build established: Scavenger-Assassin 2068 | -6/Factory | Lost 4 parts (1p1u2w) 2126 | -6/Factory | Cargo convoy interrupted 2196 | -6/Factory | Core integrity fell below 50% 2198 | -6/Factory | Released all parts (4) 2221 | -6/Factory | Lost 19 parts (1p7n5u6w) 2230 | -6/Factory | Core integrity fell below 20% 2283 | -6/Factory | Discovered new exit (range 13) 2293 | -6/Factory | Entered another Factory area 2293 | -5/Factory | Evolved 2 slots: Utility x2 2675 | -5/Factory | Discovered new exit (range 10) 2679 | -5/Factory | Identified exit to Upper Caves 2679 | -5/Factory | Entered Upper Caves 2705 | -5/Upper Caves | Lost 9 parts (1p3n2u3w) 2795 | -5/Upper Caves | Encountered a Warlord checkpoint 2850 | -5/Upper Caves | Build established: Mutant 2954 | -5/Upper Caves | Learned 4 Factory zone layouts 2961 | -5/Upper Caves | Spotted B-75 Beast 3229 | -5/Upper Caves | Discovered new exit (range 15) 3236 | -5/Upper Caves | Identified exit to Upper Caves 3284 | -5/Upper Caves | Entered another Upper Caves area 3423 | -5/Upper Caves | Discovered new exit (range 13) 3437 | -5/Upper Caves | Identified exit to Factory 3592 | -5/Upper Caves | Core integrity fell below 50% 3609 | -5/Upper Caves | Lost 3 parts (1p1u1w) 3658 | -5/Upper Caves | Learned location of Warlord (-5) 3739 | -5/Upper Caves | Discovered new exit (range 12) 3744 | -5/Upper Caves | Identified exit to Warlord 3745 | -5/Upper Caves | Entered Warlord 4179 | -5/Warlord | Build established: Derelict-Gunner 4696 | -5/Warlord | Learned Testing stockpile data 4696 | -5/Warlord | Learned Quarantine stockpile data 4699 | -5/Warlord | Learned 4 Armory zone layouts 4699 | -5/Warlord | Learned 4 Testing zone layouts 4701 | -5/Warlord | Learned Testing security intel 4701 | -5/Warlord | Learned Armory repair station intel 4701 | -5/Warlord | Learned Research repair station intel 4701 | -5/Warlord | Learned Research garrison access intel 4942 | -5/Warlord | Warlord's base attacked by MAIN.C 5088 | -5/Warlord | Met Warlord 5292 | -5/Warlord | Warlord forces counterattacked 5356 | -5/Warlord | Found Prototype Energy Cannon 5360 | -5/Warlord | Found Prototype Energy Cannon 5361 | -5/Warlord | Identified Vortex Driver (x2) 5420 | -5/Warlord | Build established: Derelict-Mutant 5617 | -5/Warlord | Warlord base infiltrated, sounded retreat 5725 | -5/Warlord | Spotted Striker 5877 | -5/Warlord | Spotted Executioner 5881 | -5/Warlord | Discovered new exit (range 9) 5891 | -5/Warlord | Identified exit to Proximity Caves 5892 | -5/Warlord | Entered Proximity Caves 5892 | -4/Proximity Caves | Accompanied by 2 allies 6121 | -4/Proximity Caves | Crushed by falling debris 6239 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 6390 | -4/Proximity Caves | Learned location of Armory (-3) 6399 | -4/Proximity Caves | System corruption reached 10% 6578 | -4/Proximity Caves | Lost 6 parts (1p2n3u) 6836 | -4/Proximity Caves | Learned Research non-interactive machine intel 7018 | -4/Proximity Caves | Discovered exit to Factory (range 9) 7174 | -4/Proximity Caves | Entered Factory 7174 | -4/Factory | Evolved 2 slots: Propulsion x2 7175 | -4/Factory | Identified exit to Research 7400 | -4/Factory | Garrison activated, responded to threat 7410 | -4/Factory | Fabricated Biometal Heavy Treads? 7490 | -4/Factory | Core integrity fell below 50% 7514 | -4/Factory | Sucked down chute 7514 | -4/Factory | Entered Waste 7515 | -4/Waste | Met a frightened Derelict 7519 | -4/Waste | Spotted C-40 Crusher 7530 | -4/Waste | Lost 26 parts (2p9n8u7w) 7543 | -4/Waste | Spotted C-40 Crusher 7545 | -4/Waste | Spotted C-40 Crusher 7587 | -4/Waste | Spotted C-40 Crusher 7588 | -4/Waste | Spotted C-40 Crusher 7589 | -4/Waste | Spotted C-40 Crusher 7600 | -4/Waste | Found Prototype Device 7632 | -4/Waste | Discovered new exit (range 11) 7642 | -4/Waste | Identified exit to Factory 7647 | -4/Waste | Entered Factory 7647 | -4/Factory | Identified Exp. Shield Generator 7923 | -4/Factory | Discovered new exit (range 12) 7939 | -4/Factory | Identified exit to Extension 7940 | -4/Factory | Entered Extension 8002 | -4/Extension | Core integrity fell below 20% 8012 | -4/Extension | Build established: Mutant 8168 | -4/Extension | Rescued a captive Derelict 8169 | -4/Extension | Rescued a captive Derelict 8276 | -4/Extension | Rescued a captive Derelict 8328 | -4/Extension | Build established: Scavenger-Mutant 8551 | -4/Extension | Rescued a captive Derelict 8552 | -4/Extension | Rescued a captive Derelict 9106 | -4/Extension | Rescued a captive Derelict 9207 | -4/Extension | Spotted B-86 Titan 9389 | -4/Extension | Rescued a captive Derelict 9453 | -4/Extension | Rescued a captive Derelict 9453 | -4/Extension | Rescued a captive Derelict 9614 | -4/Extension | Rescued a captive Derelict 9711 | -4/Extension | Discovered exit to Research (range 10) 9713 | -4/Extension | Discovered new exit (range 6) 9763 | -4/Extension | Identified exit to Cetus 10040 | -4/Extension | Disrupted transfer network 10818 | -4/Extension | Energy Cycler disabled 10819 | -4/Extension | Rescued a captive Derelict 10842 | -4/Extension | Rescued A7 10856 | -4/Extension | Build established: Scavenger-Assassin 11129 | -4/Extension | Entered Research 11129 | -3/Research | Accompanied by 1 ally (A7) 11129 | -3/Research | Evolved 2 slots: Power x1, Utility x1 11130 | -3/Research | Identified exit to Testing 11131 | -3/Research | Loaded intel: 65 non-interactive machine locations 11132 | -3/Research | Loaded intel: 4 repair station locations 11133 | -3/Research | Loaded intel: 4 garrison access locations 11555 | -3/Research | Crushed by falling debris 11582 | -3/Research | Identified exit to Armory 11609 | -3/Research | Spotted B-86 Titan 11616 | -3/Research | Lost 4 parts (1p3u) 11686 | -3/Research | Lost 4 parts (1n1u2w) 11704 | -3/Research | Entered Testing 11728 | -3/Testing | Found Prototype Device 11728 | -3/Testing | Identified Exp. Thermal Shield 11733 | -3/Testing | Found Exp. Thermal Shield 11734 | -3/Testing | Lost 3 parts (1p1n1u) 11764 | -3/Testing | Found Prototype Energy Cannon 11767 | -3/Testing | Found Prototype Energy Cannon 11791 | -3/Testing | Scanned by Researcher 11801 | -3/Testing | Found Lgt. Regenerative Plating 11806 | -3/Testing | Found Prototype Protection 11806 | -3/Testing | Identified Hvy. Regenerative Plating 11811 | -3/Testing | Identified Imp. Potential Cannon (x2) 11815 | -3/Testing | Found Prototype Protection 12002 | -3/Testing | Lost 4 parts (1p2n1u) 12014 | -3/Testing | Identified SHELL Armor 12072 | -3/Testing | Found Prototype Launcher 12076 | -3/Testing | Lost 3 parts (1n1u1w) 12092 | -3/Testing | System corruption reached 10% 12097 | -3/Testing | Core integrity fell below 50% 12116 | -3/Testing | Found Prototype Processor 12157 | -3/Testing | Lost 3 parts (1n1u1w) 12157 | -3/Testing | Spotted PY-M2DZ41DEHE 12178 | -3/Testing | Identified Exp. Signal Interpreter 12196 | -3/Testing | Spotted Alpha 7 12208 | -3/Testing | Core integrity fell below 20% 12225 | -3/Testing | Found Prototype Processor 12225 | -3/Testing | Identified Exp. Targeting Computer 12226 | -3/Testing | Lost 3 parts (2n1u) 12275 | -3/Testing | Destroyed by Alpha 7 with Multirail Last Messages --------------- 12235_ Diametric Drive destroyed. 12237_ Dropped Imp. Energy Well. 12238_ Slug penetrates Wall. 12249_ System corrupted: Matter fused (-10). 12252_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 4K layout... Downloaded map data. 12257_ Machine disabled. 12265_ Slug penetrates Wall. 12266_ System corrupted: Ionic Axe rejected. 12266_ Acquired 24 matter. 12267_ Slug penetrates Door. 12270_ Penetrated by Slug. 12272_ Adv. Energy Well destroyed. 12274_ Slug penetrates Wall. 12274_ Slug penetrates H-77 Assassin. 12274_ Slug penetrates C-55 Analyst. 12274_ Slug penetrates H-77 Assassin. 12274_ Slug penetrates Wall. 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"""" #?????#"" | | """ # = ]h h + """" #?????#"" | | """ / =w h7@ h # """" #?????#"T | | # ! h # """" #?????#"" | | + R c # ##????#"" | | ########### h ####"##########?#"" | | #?????????# #??## #?#"" | | #"####?????????# ##+######## #?#" | | ########???????# % # # ##### | | #""""""#???????# # """ # + + | | ???????????????# # "T" #####/###+##### | | ???????????????# # ### #???# | | ???????????????# ######/###### #???### | | ????????? ! #?????? | | ????????? #### #?????? | | ????????????### # #??# #?????? | | ??????????????# ## ########??# #?????? | | ??????????????# ## #?????????# #?????? | | ??????????????####?# #?????????# #?????? | | ???????????????????#####?????????# ####?????? | | ?????????????????????????????????# #????????? | | ?????????????????????????????????#####+##?####???? | | ?????????????????????????????????????????? #???? | | ?????????????????????????????????????????? #???? | | ??????????????????????????????????????????"" #???? | | ??????????????????????????????????????????"" #???? | | ??????????????????????????????????????????"" #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 65 Energy Generation 29 Energy Capacity 625 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Power Amplification 30 Additional Mass Support 9 Armor Coverage 900 Resistance: KI 25 Resistance: TH 30 Core Shielding 30 Evasion (%) 65 Targeting Accuracy 16 Melee Accuracy 5 Core Analysis 8 Armor Integrity Analysis 20 Recoil Reduction 4 Kinecelleration 40 Salvage Targeting 2 Offensive Hacking 11 Defensive Hacking 20 Item Schematics ----------------- Lgt. Regenerative Plating | -3/Testing | Hacked Robot Schematics ------------------ None Fabricated ------------ Biometal Heavy Treads | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevGravmagSuite Manual? 0 Play Time 03:55:04 Cumulative 451.3 hours Start 2021.10.23 @ 19:58:36 End 2021.10.23 @ 17:52:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 52 Adventurer 31 Explorer 0 Win Type - Total 24 Types 19/0/2/3/0/0/0/0/0 Lore% 66 Gallery% 77 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28af3312-bfef-434d-bd16-6398b8be6d85