Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.04 @ 20:28:51 Player: KTG-V2 Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (526) 2630 Value Destroyed (25443) 25443 Prototype IDs (56) 1120 Alien Tech Used (1) 200 Bonus (8116) 8116 TOTAL SCORE: 48609 Bonus ------- High Alert Combat Kills 6699 Follower Combat Kills 999 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Friendly Fire -582 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 83/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Experimental Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Energy Well Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Particle Charger Quantum Capacitor Advanced Force Field > --- WEAPON ----------- Gamma Rifle Gamma Rifle Enhanced Nova Cannon Railgun > --- INVENTORY -------- Reinforced Fission Core Particle Reactor Quantum Reactor Armored Heavy Treads Biometal Heavy Treads Improved Energy Well Improved Energy Well Matter Compressor Armor Integrity Analyzer Precision Matter Filter Microactuators Advanced Force Field Antimissile System Long-range Tractor Beam Transdimensional Reconstructor Quantum Rifle Enhanced Quantum Rifle Compact HERF Cannon Compact HERF Cannon Nova Cannon Nova Cannon KE Penetrator KE Penetrator KE Penetrator Railgun Railgun Railgun Railgun Helical Railgun Micro-nuke Launcher Fusion Bomb Launcher Fusion Bomb Launcher Force Lance Force Lance [Rating: 182] Favorites ----------- Power Reinforced Fission Core Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Cooled Gravmag System Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Weapon Railgun Energy Gun Gamma Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Railgun Ballistic Cannon Compact Mass Driver Launcher Proton Missile Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Falx Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . . . 2 . . 2 . . . . 2 . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Utility 13 | . . . 2 . . . 1 . . . . . . . . 2 . . 2 . . . . 2 . . . . 1 . 1 2 . Weapon 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 867 | 7 16 3 16 . 1 8 24 29 24 7 13 2 11 . 14 63 13 12 87 9 24 . 20 8 31 13 11 4 86 114 88 57 52 Power 46 | 1 3 . 2 . . 1 4 3 2 2 2 . 2 . 1 1 1 . 2 . . . 1 . 2 . 2 . 3 4 6 . 1 Engine 15 | 1 3 . 2 . . 1 4 1 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . Core 11 | . . . . . . . . 2 1 . 1 . . . . 1 . . 2 . . . 1 . 1 . . . 1 1 . . . Reactor 20 | . . . . . . . . . . 2 1 . 1 . 1 . . . . . . . . . 1 . 2 . 2 3 6 . 1 Propulsion 94 | 2 3 1 7 . . 2 6 3 1 2 . . 1 . 1 10 3 2 13 . 2 . 2 1 2 4 2 . 4 8 5 2 5 Treads 80 | 2 3 1 7 . . 2 5 2 . 2 . . . . 1 10 3 2 13 . 2 . 2 1 2 2 1 . 4 4 2 2 5 Leg 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 . . Wheel 6 | . . . . . . . 1 1 1 . . . 1 . . . . . . . . . . . . 2 . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 359 | 1 6 . 2 . 1 . 5 7 9 1 1 . 1 . 2 20 4 4 45 6 14 . 9 4 14 4 5 2 52 54 35 26 25 Device 197 | . . . . . . . . 2 . . . . . . 1 6 1 2 20 3 8 . 7 2 10 3 4 1 27 41 24 14 21 Storage 38 | 1 5 . 2 . 1 . 1 . 4 1 . . . . . 2 . 2 1 . . . . 1 1 . . . 2 3 4 6 1 Processor 21 | . 1 . . . . . 1 . 2 . 1 . . . . . . . 5 . . . . 1 . . . . 2 1 4 1 2 Hackware 9 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 2 . 2 . Protection 94 | . . . . . . . 3 5 3 . . . 1 . 1 12 3 . 19 3 5 . 2 . 3 1 1 1 17 7 3 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 368 | 3 4 2 5 . . 5 9 16 12 2 10 2 7 . 10 32 5 6 27 3 8 . 8 3 13 5 2 2 27 48 42 29 21 Energy Gun 65 | 1 . . . . . 1 1 1 . . 1 . . . . . . . . . . . . . 4 . . 1 8 18 20 5 4 Energy Cannon 78 | . . . . . . . . . 1 1 1 1 1 . 3 13 2 1 11 . 3 . 2 1 1 . 1 1 7 8 5 7 7 Ballistic Gun 155 | 2 3 2 4 . . 4 6 11 5 . 6 . 3 . 5 15 3 3 14 3 4 . 5 2 5 3 1 . 10 13 13 6 4 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Launcher 32 | . . . . . . . 1 2 . . 1 1 3 . 2 3 . 2 2 . . . . . 2 2 . . . 1 2 5 3 Special Weapon 22 | . 1 . 1 . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . 2 8 1 5 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . 1 2 4 1 1 . . . . . . . . . . . . . 1 . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Special Melee Weapon 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . 1 . . . . . . . 4 . . . . 2 . . . . . . . . . . 5 . 3 12 3 1 . Parts Lost 138 | . 3 2 . . . 4 1 8 1 . . . 5 . 2 8 1 1 9 . 5 . 4 2 3 1 . . 13 16 3 11 35 Power 11 | . 1 . . . . . . 2 . . . . 2 . . 1 . . . . . . . . . . . . . 1 . . 4 Propulsion 19 | . 1 1 . . . 1 . 2 . . . . 1 . 1 2 . . 2 . . . . . . . . . 2 3 . . 3 Utility 45 | . . . . . . . . 1 . . . . . . . . 1 . 4 . 2 . 2 . 2 . . . 5 4 1 10 13 Weapon 63 | . 1 1 . . . 3 1 3 1 . . . 2 . 1 5 . 1 3 . 3 . 2 2 1 1 . . 6 8 2 1 15 Highest Loss Streak 29 | . 1 2 . . . 3 1 5 1 . . . 4 . 1 4 1 1 2 . 5 . 4 2 2 1 . . 3 7 1 7 29 Average Slot Usage (%) 90 | . 98 100 100 100 100 99 94 89 83 84 83 84 82 84 84 90 100 99 89 87 90 94 93 86 88 88 88 89 96 90 86 89 80 Engine 2 | . 13 14 11 11 11 11 9 3 2 . . . 2 7 6 . 2 6 2 . . . . . . . . . . . . . . Core 1 | . . . . . . . . 5 4 . . . . . . 3 3 . 2 5 5 5 5 5 . . . . . . 2 . . Reactor 2 | . . . . . . . . . . 6 6 7 3 . . 2 . . . . . . . . 4 5 5 5 3 3 5 8 7 Treads 13 | . 28 28 22 22 22 21 16 9 . 6 7 7 7 7 7 20 26 26 16 11 14 17 17 12 14 14 15 15 17 14 5 8 7 Wheel 2 | . . . . . . . 5 9 15 7 7 7 7 7 7 1 . . . . . . . . . . . . . . . . . Device 5 | . . . . . . . . . . . . . . . . 3 6 5 5 9 8 11 12 15 14 14 9 10 10 9 9 11 17 Storage 26 | . 24 28 44 44 44 44 36 36 30 30 30 30 30 30 30 26 26 26 23 23 23 23 23 21 22 21 21 21 19 19 21 20 19 Processor 6 | . 3 . . . . . 1 . . 7 7 7 4 . . . . . 7 11 11 11 11 15 10 10 10 10 11 11 13 13 15 Protection 5 | . . . . . . . 7 9 6 . . . 2 7 7 10 13 13 10 6 6 5 4 . 4 5 10 10 7 5 5 9 . Energy Gun 1 | . . . . . . 3 . . . . . . . . . . . . . . . . . . 7 5 1 . 3 3 6 1 4 Energy Cannon 1 | . . . . . . . . . . 6 2 6 3 . 9 2 1 . 2 . 1 . . 3 . . 1 . 1 1 . 1 3 Ballistic Gun 14 | . 27 28 21 22 22 18 17 15 19 15 19 15 16 23 7 16 18 19 14 16 15 17 16 10 7 9 11 14 12 11 9 12 1 Naked Turns 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Heaviest Build 253 | 11 56 56 94 94 94 94 103 103 155 159 159 159 159 156 165 207 178 167 206 182 190 175 182 182 194 193 192 192 204 208 248 253 249 Greatest Support 150 | 40 40 40 40 40 40 40 60 28 56 70 70 28 28 28 70 110 103 103 140 140 140 130 130 140 140 124 124 124 124 122 135 150 150 Greatest Overweight (x) 7 | . 1 1 2 2 2 2 3 5 2 5 5 5 5 5 5 7 1 2 2 1 1 1 1 1 1 2 1 1 1 3 2 1 1 Average Overweight (x) 1 | . . 1 2 2 2 2 2 3 1 2 3 5 5 5 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 36 | 6 18 18 30 30 30 30 30 30 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 Average Capacity 33 | 5 13 18 29 30 30 30 30 30 34 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 34 Most Carried 36 | 5 18 18 30 30 30 30 30 30 36 36 36 36 36 36 36 36 36 36 36 36 36 35 36 36 36 33 36 36 36 36 36 36 36 Average Carried 32 | 3 10 17 26 30 29 27 27 26 28 35 35 35 34 36 35 35 35 35 33 35 35 35 35 35 33 32 34 36 34 35 35 35 33 Final Capacity 36 | 6 18 18 30 30 30 30 30 30 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 Final Carried 36 | 5 18 18 30 30 30 25 30 26 36 36 35 36 36 36 36 36 36 36 36 36 35 35 36 35 33 33 36 36 33 35 36 35 35 Class Distribution -------------------- 39% | Hauler-Mutant 16% | Hauler-Gunner 11% | Hauler-Tank 11% | Scavenger-Tank 6% | Scavenger-Mutant 5% | Scavenger-Gunner 5% | Mutant 3% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Tank | -7/Factory Hauler-Mutant | -7/Waste Hauler-Gunner | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Gunner | -7/Lower Caves Hauler-Tank | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Hauler-Tank | -5/Factory Hauler-Gunner | -5/Upper Caves Hauler-Gunner | -5/Upper Caves Hauler-Gunner | -5/Warlord Hauler-Gunner | -4/Proximity Caves Hauler-Mutant | -4/Factory Hauler-Gunner | -4/Upper Caves Hauler-Gunner | -4/Upper Caves Scavenger-Tank | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Hauler-Tank | -3/Research Hauler-Mutant | -3/Testing Scavenger-Gunner | -2/Research Scavenger-Tank | -1/Access Hauler-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Matter Collected 19844 | 274 390 131 556 . . 256 998 812 391 126 172 48 241 . 220 1162 291 179 2086 528 480 . 381 87 553 222 130 163 1757 2146 1993 2291 780 Remotely 7069 | . . . . . . . . 225 . . . . . . . 244 . . 1068 200 82 . 87 . 192 111 . . 1021 1339 592 1630 278 Salvage Created 30136 | 70 426 131 773 . . 308 1223 795 310 807 216 194 512 . 203 2270 291 305 2938 423 479 . 465 124 730 285 501 270 2349 2938 4078 3329 2393 Parts 1370 | 1 39 11 48 . . 20 75 52 11 17 9 7 16 . 9 98 16 8 107 12 22 . 28 . 23 10 6 15 128 135 191 159 97 Haulers Intercepted 15 | . 1 . 2 . . . 2 . . . 3 . . . . 1 . . 3 . . . . . . . . . . . 1 2 . Recyclers Shooed 20 | . . . . . . . 1 . . . . . . . . 4 . . . . . . . . . . . . 1 1 7 3 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 106 | . . . . . . . . . . . . 9 8 . 16 . 10 . . 5 10 . 19 . 10 4 1 14 . . . . . Prevented 58 | . . . . . . . . . . . . 3 3 . 3 . 9 5 . . 11 . 8 . 10 3 3 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Combat Hostiles Destroyed 430 | . 12 7 15 . . 11 24 27 4 . . 5 13 . 8 32 3 5 38 7 7 . 9 . 11 4 . 4 32 38 39 41 34 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Guns 277 | . 12 7 15 . . 11 20 18 4 . . . 3 . 2 13 2 . 25 7 4 . 8 . 5 1 . 4 30 32 21 26 7 Cannons 36 | . . . . . . . . . . . . 3 2 . 2 6 . . 2 . 3 . . . . . . . 2 . 4 2 10 AOE 77 | . . . . . . . 4 9 . . . 2 6 . 4 8 . 4 5 . . . . . 5 3 . . . . 4 13 10 Classes Destroyed 19 | 2 4 . 3 . . 3 1 . 1 . . . 1 . . . 1 . 1 1 . . . . . 1 . . . . . . . Worker 24 | 1 . . 2 . . . 2 . 1 . . . . . . 5 . . 7 . . . . . . . . . . . 3 3 . Builder 10 | . . . . . . . 1 . . . . . . . . 1 . . 1 . . . . . . . . . 1 . 2 4 . Tunneler 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Hauler 15 | . 1 . 2 . . . 2 . . . 3 . . . . 1 . . 3 . . . . . . . . . . . 1 2 . Recycler 24 | 1 . . . . . . 1 . 1 . 1 . . . . 3 . . 3 . . . . 1 . . . . 1 1 5 4 2 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 5 | . . . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Watcher 11 | . 3 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 2 3 Swarmer 99 | . 6 6 3 . . 7 8 13 . . . 3 5 . 7 7 . 1 5 . . . 5 . 5 . . . 5 3 . 5 5 Saboteur 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Grunt 142 | . 6 1 8 . . 1 8 8 2 . . . 3 . 1 10 2 1 17 2 2 . 2 . 1 3 . 2 15 17 13 11 6 Brawler 17 | . . . 1 . . . . 1 . . . 2 . . . 1 . . 3 . . . . . 3 1 . . . 1 . 3 1 Duelist 15 | . . . . . . 1 . 1 . . . . 3 . . 1 . 2 2 . . . . . . . . . . 1 2 . 2 Sentry 45 | . . . 3 . . . 7 2 1 . . . 1 . . 4 . 1 5 . 1 . 1 . 2 . . . 4 . 7 3 3 Hunter 34 | . . . . . . 2 1 2 . . . . 1 . . 3 . . . 1 2 . . . . . . . . 4 2 10 6 Programmer 69 | . . . . . . . . . 1 . . . . . . 6 . . 5 . 2 . . . . . . 2 8 12 14 9 10 Behemoth 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 . . Packrat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Surgeon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . Savage 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 12 | 2 3 4 5 . . 3 5 5 2 . 1 2 4 . 3 7 2 5 12 2 2 . 4 1 4 4 . 2 5 5 6 10 9 Combat Bots Only 8 | . 3 4 5 . . 3 4 5 1 . . 2 4 . 3 6 2 5 8 2 2 . 4 . 4 4 . 2 5 5 5 6 8 Max Kills in Single Turn 4 | 1 1 2 2 . . 2 3 3 1 . 1 2 3 . 3 3 1 2 4 1 2 . 2 1 4 1 . 2 2 1 2 3 4 Gunslinging 1 | . . 1 . . . 1 1 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . Exploded 4 | . . . . . . . 2 3 . . . 2 3 . 3 3 . 2 2 . . . . . 4 1 . . . . 2 2 4 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Damage Taken 46206 | . 624 482 724 . . 897 1310 2032 263 . 89 256 884 . 642 2715 485 376 4322 1024 868 . 1135 1070 989 189 39 342 3933 6216 3950 3865 6485 Core 4168 | . 33 60 115 . . 57 143 166 6 . . 48 57 . . 190 40 67 196 52 65 . 306 67 123 15 39 16 139 348 189 111 1520 Absorbed by Shields 6208 | . . . . . . . . . . . . . . . . . . . . . . . . 151 150 . . . 69 . 1592 2256 1990 Reduced by Siege Mode 1142 | . . . . . . . . . . . . . 8 . 34 72 . . 99 44 26 . 28 . 33 . . 8 32 145 72 156 385 Core Remaining (%) 67 | 100 . 62 . . . 57 . 43 . . . . . . 84 . . 65 . . . . 38 . . . . 77 . 62 86 . . Volleys Fired 1509 | 5 62 27 62 . . 46 95 71 21 13 10 22 22 . 14 91 14 6 133 26 23 . 17 15 32 16 19 17 108 128 136 126 132 Largest 4 | 2 2 2 2 . . 2 2 2 3 1 3 1 3 . 3 3 3 2 3 3 3 . 3 3 3 3 1 3 4 4 4 4 3 Hottest 294 | 40 100 40 100 . . 88 46 51 79 69 84 69 125 . 138 143 138 78 138 94 150 . 183 105 194 162 81 105 294 260 286 218 120 Shots Fired 3377 | 10 119 54 116 . . 91 187 135 55 13 16 22 44 . 27 192 34 9 339 75 61 . 40 19 63 22 19 39 355 337 381 366 137 Gun 2824 | 10 115 54 115 . . 91 184 128 51 . 9 . 22 . 12 120 21 . 296 75 48 . 29 6 52 17 . 33 318 292 347 315 64 Cannon 428 | . . . . . . . . . 4 13 7 20 15 . 13 62 13 2 31 . 11 . 11 13 1 . 19 6 37 32 30 27 61 Launcher 95 | . . . . . . . 3 7 . . . 2 7 . 2 9 . 7 12 . . . . . 10 5 . . . . 4 16 11 Special 30 | . 4 . 1 . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . 13 . 8 1 Kinetic 2330 | 10 115 54 115 . . 82 184 128 51 . 9 . 22 . 12 120 21 . 296 75 48 . 29 6 30 6 . 33 238 188 168 275 15 Thermal 375 | . 4 . 1 . . 9 . . . . . . . . . 11 . . 12 . . . . 13 14 11 . 6 101 39 78 27 49 Explosive 61 | . . . . . . . 3 7 . . . 2 3 . 1 4 . . 4 . . . . . 2 4 . . . . 4 16 11 Electromagnetic 586 | . . . . . . . . . 4 13 7 20 19 . 14 56 13 9 27 . 11 . 11 . 17 1 19 . 16 97 131 40 61 Robot Hit Streak 49 | 4 13 8 20 . . 9 17 12 9 10 10 7 17 . 12 31 9 3 40 15 19 . 27 5 16 16 12 19 24 36 37 33 49 Robot Miss Streak 10 | 1 4 4 3 . . 3 3 6 10 1 2 4 2 . 5 3 2 1 3 2 1 . 1 1 3 1 1 1 3 2 3 2 2 Penetration Max 2 | . . . . . . . . . . . . . . . . 1 . . 1 1 1 . 1 1 1 . . . 1 1 2 1 . Secondary Targets 48 | . . 2 . . . 1 1 8 . . . . . . . 2 . . 6 3 1 . . . 2 . . 1 6 5 3 7 . Max Gunslinging Chain 1 | . . 1 . . . 1 1 1 . . . . . . . 1 . . 1 1 1 . . . 1 . . 1 1 1 1 1 . Capacitor 110 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 110 Shots Hit Robots 2450 | 8 75 34 91 . . 52 132 84 32 12 14 13 32 . 17 136 28 3 267 59 49 . 32 7 43 16 17 28 241 239 296 275 118 Core Hits 1174 | 3 35 12 34 . . 19 55 47 16 . 5 8 32 . 19 97 12 10 169 17 20 . 13 5 23 15 9 10 87 93 112 128 69 Critical Hits 185 | . 1 1 3 . . 1 2 . . . . . . . . 1 1 . 16 9 10 . 7 . 5 . . 8 35 25 26 24 10 Critical Kills 67 | . 1 . 2 . . 1 . . . . . . . . . . . . 4 3 2 . 5 . . . . 3 15 9 7 11 4 Critical Parts Destroyed 106 | . . 1 1 . . . 2 . . . . . . . . 1 1 . 11 6 8 . 1 . 3 . . 5 17 16 18 11 4 Melee Attacks 32 | . . . . . . . 2 2 23 . 5 . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 30 | . . . . . . . 2 2 21 . 5 . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 69275 | 69 591 328 1315 . . 783 2284 1826 473 320 583 482 1314 . 769 4242 486 425 7416 1530 911 . 788 172 1766 830 470 672 6352 6057 9150 10277 6594 Guns 47009 | 69 591 328 1315 . . 783 1948 1197 401 . 137 . 398 . 168 2052 214 . 5436 1530 650 . 577 66 1100 305 . 672 5762 6057 7663 5780 1810 Cannons 8374 | . . . . . . . . . 72 320 145 313 361 . 225 1332 232 49 487 . 261 . 211 106 . . 355 . 590 . 484 449 2382 Explosions 13591 | . . . . . . . 336 629 . . . 169 555 . 376 858 40 376 1493 . . . . . 666 525 115 . . . 1003 4048 2402 Melee 301 | . . . . . . . . . . . 301 . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 36121 | 69 591 328 1315 . . 718 1948 1197 401 . 137 . 398 . 168 2052 214 . 5436 1530 650 . 577 66 615 19 . 672 3980 3858 3783 5027 372 Thermal 7903 | . . . . . . 65 . . . . . . . . 232 116 40 . 58 . . . . 106 310 286 115 . 2145 129 1651 449 2201 Explosive 11340 | . . . . . . . 336 629 . . . 169 429 . 95 526 . . 945 . . . . . 345 525 . . . . 891 4048 2402 Electromagnetic 13610 | . . . . . . . . . 72 320 145 313 487 . 274 1548 232 425 977 . 261 . 211 . 496 . 355 . 227 2070 2825 753 1619 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 301 | . . . . . . . . . . . 301 . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . . . 2 2 . . . . . . . 3 3 4 22 21 20 15 15 3 8 3 . . 3 16 19 5 12 Average Corruption 6 | . . . . . . . 1 2 . . . . . . . 2 3 3 9 20 18 15 12 1 3 2 . . 1 3 6 4 8 Corruption Purged 36 | . . . . . . . . . . . . . . . . . . . 2 1 5 . 6 . 5 3 . . 4 10 . . . Effects 603 | . . . . . . . 11 11 . . . . . . . 30 11 13 80 58 60 4 51 . 22 4 . . 14 41 86 55 52 Message Errors 118 | . . . . . . . 3 6 . . . . . . . 9 4 3 12 6 6 . 8 . 6 1 . . 4 9 25 7 9 Matter Fused 89 | . . . . . . . . . . . . . . . . 6 3 4 9 10 8 . 13 . 3 . . . 1 6 12 8 6 Heat Flow Errors 48 | . . . . . . . 3 . . . . . . . . 4 3 . 9 5 5 1 4 . 3 1 . . 1 1 1 1 6 Energy Discharges 59 | . . . . . . . . . . . . . . . . 4 1 5 7 8 3 1 4 . 4 1 . . 2 5 4 4 6 Parts Rejected 9 | . . . . . . . . . . . . . . . . . . . 4 1 . . . . . . . . . . 1 2 1 Data Loss (minor) 63 | . . . . . . . 3 1 . . . . . . . 4 . 1 3 4 9 2 6 . 2 . . . 3 5 5 11 4 Data Loss (major) 13 | . . . . . . . . . . . . . . . . . . . 3 2 3 . . . 1 . . . . . 2 1 1 Misfires 10 | . . . . . . . . . . . . . . . . . . . 1 1 2 . . . . . . . . 3 1 1 1 Alerts 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . Misdirections 36 | . . . . . . . . . . . . . . . . . . . 2 8 9 . 7 . . . . . . . 7 . 3 Targeting Errors 122 | . . . . . . . 2 4 . . . . . . . 2 . . 25 13 12 . 4 . 2 1 . . . 10 19 18 10 Weapon Failures 33 | . . . . . . . . . . . . . . . . 1 . . 5 . 2 . 4 . 1 . . . 3 2 8 2 5 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overflow Damage 880 | . . . . . . . 3 61 1 . 122 10 26 . . 39 . 5 9 . . . . . 16 11 84 . 23 . 45 228 197 Projectiles 286 | . . . . . . . . . 1 . 5 10 26 . . 10 . . . . . . . . . . 33 . 23 . 11 8 159 Explosions 477 | . . . . . . . 3 61 . . . . . . . 29 . 5 9 . . . . . 16 11 51 . . . 34 220 38 Melee 117 | . . . . . . . . . . . 117 . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1106 | . . . . . . . 29 40 . . . . 17 . . 33 . 53 412 . . . . . 43 18 39 . . . 115 116 191 Shots 32 | . . . . . . . 1 2 . . . . 1 . . 2 . 5 7 . . . . . 3 1 1 . . . 3 3 3 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 638 | . 60 18 38 . . 154 256 84 108 90 108 126 287 . 190 338 162 68 315 228 303 80 638 86 208 150 17 76 352 258 302 336 378 Average Temperature 71 | . 14 9 7 . . 28 25 17 32 35 35 42 86 . 68 107 44 28 94 111 100 49 225 46 53 44 6 36 86 83 87 53 101 Received Heat Transfer 6756 | . 222 117 279 . . 207 450 684 108 . . 18 198 . 102 471 102 48 888 279 69 . 93 210 137 30 . 99 441 690 446 143 225 Effects 8 | . . . . . . . . . . . . . . . . . . . 1 . . . 5 . . . . . . . 1 1 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations 63 | . . . . . . . . . . . . . 1 . 1 3 . . 6 3 3 . 3 . 2 . . 2 4 9 11 8 7 Total Turns 1115 | . . . . . . . . . . . . . 9 . 10 89 . . 168 54 43 . 40 . 55 . . 21 54 187 136 167 82 Longest Duration 75 | . . . . . . . . . . . . . 9 . 10 46 . . 75 19 20 . 26 . 34 . . 17 18 39 22 55 22 Robots Corrupted 45 | . . . . . . . . . . 3 1 . 2 . . 6 1 1 5 . . . 1 . 1 . 2 . . 6 9 . 7 Combat Hostiles 42 | . . . . . . . . . . 3 . . 2 . . 5 1 1 5 . . . 1 . 1 . 2 . . 6 9 . 6 Parts Fried 106 | . . . . . . . 1 . . 1 1 1 1 . . 19 2 7 8 . 4 . 1 . 2 . . . . 14 24 3 17 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Parts Melted 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 1 7 . 14 Heat Transferred 8065 | . . . . . . 148 . . . . . . . . 200 75 50 . 50 . . . . 111 407 370 100 . 2442 251 2048 407 1406 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . 1 . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Peak Influence 2101 | 10 200 243 274 63 . 180 419 1199 750 182 555 . . . . 469 . . 1007 . . . . 74 . . . . 495 679 1248 1922 2101 Initial 1184 | . 6 48 16 63 . . . 177 629 182 . . . . . 31 . . 56 . . . . 2 . . . . . 278 359 748 1184 Average 451 | 1 81 108 115 63 . 72 169 649 589 132 263 . . . . 283 . . 583 . . . . 21 . . . . 236 327 698 1064 1542 Maximum Alert Level 5 | . 1 1 1 . . . 2 4 3 . 2 . . . . 2 . . 3 . . . . . . . . . 2 2 4 5 5 Low Security (%) 35 | 100 97 87 81 100 . 100 53 14 . 100 50 . . . . 30 . . 26 . . . . 100 . . . . 32 13 . . . Level 1 21 | . 2 12 18 . . . 43 17 . . 8 . . . . 49 . . 1 . . . . . . . . . 65 65 3 . . Level 2 19 | . . . . . . . 3 22 93 . 40 . . . . 20 . . 18 . . . . . . . . . 2 20 48 6 . Level 3 14 | . . . . . . . . 29 6 . . . . . . . . . 53 . . . . . . . . . . . 40 57 . Level 4 5 | . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . 7 19 54 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 45 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 92 | . 2 . 4 . . . 4 . 3 . 4 . . . . 9 . . 9 . . . . 1 . . . . 8 13 15 10 10 Investigation 10 | . 2 . 1 . . . 1 . . . . . . . . 1 . . . . . . . 1 . . . . 1 . 1 1 1 Extermination 31 | . . . . . . . . . 1 . 3 . . . . 4 . . 3 . . . . . . . . . 3 6 5 3 3 Reinforcement 31 | . . . 3 . . . 3 . 2 . 1 . . . . 4 . . 3 . . . . . . . . . 3 6 2 3 1 Assault 17 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 5 3 5 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . 1 . . . . . . . . 1 . . 1 . . . . . . . . . 2 1 . 2 . Haulers Reinforced 6 | . . . . . . . . . . . 1 . . . . 2 . . 1 . . . . . . . . . . 1 . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Distress Signals 26 | . 4 . . . . . 3 . . . 2 . . . . 3 . . 2 . . . . 1 . . . . . 2 4 3 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 666 | . 22 8 26 . . 14 38 38 10 . 11 8 12 . 14 36 5 5 53 8 8 . 10 16 13 4 . 5 43 62 62 69 66 Peak Tracking Total 19 | . 4 4 3 . . 4 7 7 2 . 3 3 5 . 4 6 4 5 8 5 3 . 5 13 5 4 . 3 6 8 5 10 19 Tactical Retreats 52 | . 1 1 . . . 3 1 10 . . . 1 . . . 2 . . 4 . 1 . 1 1 1 . . 1 5 3 7 7 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Traps Triggered 27 | . 1 . . . . . 3 6 1 . . . . . . 3 . . 2 . . . . 1 . . . . 1 1 1 2 5 Indirectly 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Machines Disabled 49 | . . . . . . 1 1 3 2 . 2 1 . . . 2 . . 10 . . . . . . . 2 . 4 11 5 4 1 Max in Single Turn 4 | . . . . . . 1 1 1 1 . . . . . . 1 . . 4 . . . . . . . 2 . 1 1 2 1 1 Garrison Access 6 | . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . 1 1 1 . Garrison Relay 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Machines Accessed 64 | . 7 . 3 . . . 7 . 2 . 3 . . 4 . 5 . . 6 1 . . . . . 1 5 1 6 4 4 4 1 Terminals 35 | . 6 . 1 . . . 5 . 1 . 3 . . . . 1 . . 3 . . . . . . . . 1 5 3 2 3 1 Fabricators 5 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . 1 . . Repair Stations 3 | . . . 1 . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 5 | . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . Total Hacks 156 | . 19 . 9 . . . 21 . 8 . 5 . . 23 . 11 . . 7 1 . . . . . 1 18 2 10 6 7 6 2 Successful 102 | . 12 . 6 . . . 10 . 4 . 1 . . 23 . 7 . . 4 1 . . . . . 1 18 2 4 4 1 3 1 Failed 53 | . 7 . 3 . . . 10 . 4 . 4 . . . . 4 . . 3 . . . . . . . . . 6 2 6 3 1 Catastrophic 11 | . . . . . . . 1 . 1 . 1 . . . . 1 . . . . . . . . . . . . 3 1 . 2 1 Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 31 | . 12 . . . . . 4 . 6 . 2 . . . . 1 . . 2 . . . . . . . . . 3 1 . . . Terminals 76 | . 17 . 3 . . . 17 . 6 . 5 . . . . 1 . . 3 . . . . . . . . 2 7 4 5 4 2 Fabricators 12 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . 3 . 1 . . Repair Stations 5 | . . . 2 . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 7 | . . . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 10 | . . . . . . . 2 . 2 . . . . . . . . . 2 . . . . . . . . . . 2 . 2 . Terminal Hacks 66 | . 7 . 1 . . . 6 . . . 1 . . 23 . . . . 1 1 . . . . . 1 18 2 1 2 . 1 1 Record 19 | . . . . . . . . . . . . . . 11 . . . . . . . . . . . . 6 2 . . . . . Part Schematic 10 | . 1 . . . . . 1 . . . . . . 4 . . . . . . . . . . . . 4 . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 9 | . 1 . . . . . 1 . . . . . . 3 . . . . . . . . . . . . 4 . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . Branch Access Points 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Emergency Access Points 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . 3 . . . . Load Schematic 4 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . . . Build 5 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 2 . . . . Repair Station Hacks 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scan Component 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Insert Component 4 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Analyze 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . . . 1 . 2 . . . . . . . . . 2 . . . . . . . . . . 2 . 2 . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . Coupler Status 4 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . Unauthorized Hacks 8 | . 4 . . . . . 1 . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . Terminals 7 | . 3 . . . . . 1 . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . Track 5 | . 3 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 5 . 3 . . . 6 . 1 . 3 . . . . 5 . . 4 . . . . . . . . . 5 3 4 4 1 Full Trace Events 5 | . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . 1 . 2 . . . 2 . . . . . . 4 . . . . . . . . . . . . 4 . . . . . . Parts Built 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . . . Matter 510 | . . . . . . . . . . . . . . . . 306 . . . . . . . . . . . . 204 . . . . Time 203 | . . . . . . . . . . . . . . . . 101 . . . . . . . . . . . . 102 . . . . Total Part Build Rating 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 15 | . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . 8 . 3 1 Non-combat 10 | . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . 3 . 3 1 Combat 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Robot Hacks Applied 20 | . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . 10 . 6 1 parse_system 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 1 no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . find_chute 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . find_recycling 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . purge_threat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . block_reporting 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . map_route 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . relay_feed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . disable_scanner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . locate_prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . formatsys_low 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 23 | . . . . . . . . 11 3 . . . . . . . . . 4 . . . . . . . . . . 1 1 3 . Machine Destruction 23 | . . . . . . . . 11 3 . . . . . . . . . 4 . . . . . . . . . . 1 1 3 . Attached 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Total Allies 22 | . . . . . . . . . . 20 . . . . 1 . . . . . . . . . . . . . . . . 1 . Largest Group 20 | . . . . . . . . . . 20 20 5 1 . 1 . . . . . . . . . . . . . . . . 1 . Highest-Rated Group 484 | . . . . . . . . . . 484 484 156 28 . 94 . . . . . . . . . . . . . . . . 44 . Highest-Rated Ally 94 | . . . . . . . . . . 35 35 35 28 . 94 . . . . . . . . . . . . . . . . 44 . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 167 | . . . . . . . . . . . 118 27 . . 22 . . . . . . . . . . . . . . . . . . Total Damage 3816 | . . . . . . . . . . . 2062 1007 . . 747 . . . . . . . . . . . . . . . . . . Kills 40 | . . . . . . . . . . . 24 9 . . 7 . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 10 | . . . . . . . . . . . . 3 1 . 1 . . 1 . 1 2 . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Turns Passed 34656 | 118 1196 413 1224 94 747 822 1605 1067 1011 548 1812 1296 593 119 907 2415 533 692 2200 846 807 65 859 366 1239 573 422 764 1551 2305 2718 1578 1151 Spaces Moved 15889 | 57 573 180 479 48 372 325 802 501 673 269 973 822 308 80 436 1036 259 363 868 412 376 37 411 171 590 281 189 381 581 850 1102 601 483 Core 61 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 Treads 12021 | 52 573 180 479 48 372 325 298 118 . 195 461 . . . 350 965 259 363 868 412 376 37 411 171 590 281 189 381 581 821 837 601 427 Legs 294 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 265 . . Wheels 3513 | . . . . . . . 504 383 673 74 512 822 308 80 86 71 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 200 200 200 200 130 130 110 120 150 150 150 150 150 170 180 180 180 180 180 180 180 180 180 185 185 186 181 150 177 172 50 Average Speed 174 | 150 161 180 200 200 200 200 148 157 117 183 173 150 150 150 190 183 180 180 181 180 180 180 181 181 185 186 185 186 183 186 177 176 165 Slowest Speed 260 | 160 180 180 200 200 200 200 180 260 120 200 200 150 150 150 200 200 180 200 200 180 180 180 183 183 186 200 186 186 186 230 180 177 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 98 37 29 15 77 71 72 76 21 88 28 88 51 69 66 27 39 36 24 50 65 9 57 7 79 38 60 52 15 65 26 19 26 Regions Visited 33 Branch Regions 20 Pre-discovered Areas 8 | . 1 . . . . . . . . . . . 1 1 . . . . . . 1 . . . . 1 3 . . . . . . Known Exits Taken 18 | . . . . . . . 1 . . . 1 1 . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . . . . . . 1 1 . . 1 . . . . . . . . . . . . 1 . 1 . Scrap Searched 27 | . . . . . . 1 . . . . . 3 2 . 3 . 2 2 . 4 3 . 2 . 4 1 . . . . . . . Spaces Dug 220 | . 4 . 1 . . . 2 3 20 . 2 7 8 . . 35 . . 11 . . . . 10 1 . . 3 19 23 15 19 37 Terrain Destroyed 928 | . 4 . 1 . . . 16 16 20 . 2 20 11 . 13 56 . . 144 11 . . 1 12 44 68 . 15 31 31 84 195 133 Melee 24 | . . . . . . . 2 . 20 . 2 . . . . . . . . . . . . . . . . . . . . . . Projectile 224 | . 4 . 1 . . . . 2 . . . . . . . 9 . . 31 11 . . 1 12 12 10 . 15 31 31 27 19 8 AOE 680 | . . . . . . . 14 14 . . . 20 11 . 13 47 . . 113 . . . . . 32 58 . . . . 57 176 125 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Total 20420 | 78 738 223 658 47 377 421 1050 656 809 318 1077 862 398 79 491 1405 297 388 1257 459 463 36 500 214 697 316 247 415 862 1322 1597 865 798 Wait 1255 | 5 56 9 58 . . 33 66 2 40 5 50 16 47 . 8 142 1 1 91 3 30 . 31 16 21 . 17 12 32 145 167 54 97 Move 15858 | 56 572 179 478 47 371 324 802 500 673 268 972 821 307 79 435 1035 258 362 867 411 375 36 410 170 589 280 188 380 580 849 1101 600 483 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 368 | 4 19 3 23 . 2 4 26 8 16 8 10 1 8 . 11 33 3 2 33 5 6 . 10 1 4 . 2 . 29 32 40 9 16 Fast Attach 198 | 7 4 . 1 . . 1 3 4 2 3 5 . 2 . 1 13 4 4 11 1 4 . 5 2 11 7 10 1 11 31 27 12 11 Attach 181 | . 3 2 2 . . 6 5 11 4 . 3 . 3 . 3 15 3 1 26 1 6 . 5 1 11 1 . . 17 17 12 8 15 Detach 44 | 1 . . . . . . . . . . 1 . . . . 2 . . 12 . 1 . . 1 8 1 1 . 1 7 . 5 3 Swap 491 | . 9 1 13 . 1 1 16 14 18 4 5 2 6 . 10 36 6 7 50 7 14 . 10 5 9 5 2 3 58 67 49 37 26 Drop 444 | . 13 2 21 . 3 6 35 8 12 17 16 . 3 . 9 38 8 5 34 5 4 . 12 3 12 6 8 2 26 46 63 14 13 Fire 1509 | 5 62 27 62 . . 46 95 71 21 13 10 22 22 . 14 91 14 6 133 26 23 . 17 15 32 16 19 17 108 128 136 126 132 Melee 32 | . . . . . . . 2 2 23 . 5 . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 40 | . . . . . . . . 36 . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Sto / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -1/Access -1/Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 6) 513 | -10/Materials | Discovered new exit (range 8) 924 | -10/Materials | Discovered new exit (range 14) 1051 | -10/Materials | Discovered new exit (range 10) 1306 | -10/Materials | Discovered new exit (range 5) 1315 | -10/Materials | Entered Mines 1554 | -10/Mines | Discovered new exit (range 6) 1728 | -10/Mines | Entered Materials 1728 | -9/Materials | Evolved 2 slots: Utility x2 2044 | -9/Materials | Build established: Hauler-Mutant 2063 | -9/Materials | Discovered new exit (range 16) 2952 | -9/Materials | Entered Mines 2997 | -9/Mines | Met a Derelict bent on vengeance 3038 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3038 | -9/Mines | Discovered new exit (range 5) 3046 | -9/Mines | Entered Exiles 3076 | -9/Exiles | Discovered new exit (range 15) 3114 | -9/Exiles | Met 8R-AWN 3148 | -9/Exiles | Met EX-HEX 3206 | -9/Exiles | Met EX-BIN 3346 | -9/Exiles | Met EX-DEC 3518 | -9/Exiles | Visited The Gauntlet 3769 | -9/Exiles | Discovered new exit (range 12) 3793 | -9/Exiles | Entered Mines 4229 | -8/Mines | Lost 3 parts (1n2w) 4601 | -8/Mines | Discovered new exit (range 5) 4615 | -8/Mines | Entered Materials 4615 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5643 | -8/Materials | Central database locked down 5991 | -8/Materials | Discovered new exit (range 6) 6220 | -8/Materials | Identified exit to Garrison 6220 | -8/Materials | Entered Garrison 6368 | -8/Garrison | Triggered checkpoint 6452 | -8/Garrison | Garrison Relay disabled 6562 | -8/Garrison | Triggered checkpoint 6570 | -8/Garrison | Triggered checkpoint 6704 | -8/Garrison | Lost 5 parts (1p2n2w) 6750 | -8/Garrison | Triggered checkpoint 6751 | -8/Garrison | Core integrity fell below 50% 6832 | -8/Garrison | Triggered checkpoint 6905 | -8/Garrison | Garrison Relay disabled 6936 | -8/Garrison | Triggered checkpoint 6986 | -8/Garrison | Discovered new exit (range 12) 7060 | -8/Garrison | Triggered checkpoint 7100 | -8/Garrison | Triggered checkpoint 7120 | -8/Garrison | Garrison Relay disabled 7151 | -8/Garrison | Discovered new exit (range 10) 7261 | -8/Garrison | Discovered new exit (range 11) 7282 | -8/Garrison | Installed Relay Interface Framework 7287 | -8/Garrison | Entered Factory 7287 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7673 | -7/Factory | Build established: Hauler-Tank 7983 | -7/Factory | Discovered new exit (range 16) 8005 | -7/Factory | Identified exit to Factory 8042 | -7/Factory | Build established: Hauler-Mutant 8213 | -7/Factory | Discovered new exit (range 11) 8259 | -7/Factory | Identified exit to Lower Caves 8298 | -7/Factory | Sucked down chute 8298 | -7/Factory | Entered Waste 8299 | -7/Waste | Joined by Warlord forces that had cleared the area 8355 | -7/Waste | Found Damper Plating 8496 | -7/Waste | Found Damper Plating 8571 | -7/Waste | Discovered new exit (range 13) 8816 | -7/Waste | Identified exit to Factory 8846 | -7/Waste | Entered Factory 8846 | -7/Factory | Accompanied by 20 allies 9154 | -7/Factory | Build established: Hauler-Gunner 9317 | -7/Factory | Discovered exit to Factory (range 12) 10185 | -7/Factory | Discovered new exit (range 15) 10204 | -7/Factory | Build established: Hauler-Mutant 10206 | -7/Factory | Identified exit to Storage 10276 | -7/Factory | Discovered exit to Factory (range 9) 10305 | -7/Factory | Discovered exit to Lower Caves (range 15) 10658 | -7/Factory | Entered Lower Caves 10658 | -7/Lower Caves | Accompanied by 5 allies 10671 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10679 | -7/Lower Caves | Learned location of 1 exit from Factory 10875 | -7/Lower Caves | Identified exit to Lower Caves 10881 | -7/Lower Caves | Learned Factory stockpile data 11192 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11353 | -7/Lower Caves | Encountered a Warlord checkpoint 11954 | -7/Lower Caves | Entered another Lower Caves area 11954 | -7/Lower Caves | Accompanied by 1 ally 11956 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12016 | -7/Lower Caves | Lost 4 parts (1p1n2w) 12481 | -7/Lower Caves | Learned location of Zion (-6) 12484 | -7/Lower Caves | Discovered new exit (range 15) 12547 | -7/Lower Caves | Entered Data Miner 12547 | -7/Data Miner | Discovered new exit (range 6) 12576 | -7/Data Miner | Met Data Miner 12603 | -7/Data Miner | Learned location of Section 7 (-2) 12603 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12630 | -7/Data Miner | Received God Mode back door access code from Data Miner 12666 | -7/Data Miner | Entered Proximity Caves 12699 | -6/Proximity Caves | Build established: Hauler-Tank 12707 | -6/Proximity Caves | Escorted by Enhanced Grunt 12894 | -6/Proximity Caves | Spotted B-75 Beast 12911 | -6/Proximity Caves | Allies destroyed B-75 Beast 13100 | -6/Proximity Caves | Learned Factory emergency access door positions 13187 | -6/Proximity Caves | Build established: Hauler-Mutant 13349 | -6/Proximity Caves | Discovered exit to Factory (range 12) 13573 | -6/Proximity Caves | Entered Factory 13573 | -6/Factory | Evolved 2 slots: Utility x2 13574 | -6/Factory | Identified exit to Lower Caves 14363 | -6/Factory | Lost 4 parts (2n2w) 14683 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 14716 | -6/Factory | Incoming investigation squad redirected 15024 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 15158 | -6/Factory | Discovered new exit (range 12) 15334 | -6/Factory | Build established: Hauler-Tank 15988 | -6/Factory | Entered Lower Caves 15989 | -6/Lower Caves | Encountered a Warlord checkpoint 16273 | -6/Lower Caves | Spotted B-75 Beast 16299 | -6/Lower Caves | Destroyed B-75 Beast 16479 | -6/Lower Caves | Discovered new exit (range 7) 16521 | -6/Lower Caves | Entered another Lower Caves area 16622 | -6/Lower Caves | Build established: Scavenger-Tank 16919 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17053 | -6/Lower Caves | Identified exit to Factory 17213 | -6/Lower Caves | Entered Factory 17213 | -5/Factory | Evolved 2 slots: Utility x2 17850 | -5/Factory | Destroyed 8 combat bots 18028 | -5/Factory | Build established: Hauler-Gunner 18180 | -5/Factory | Destroyed 8 combat bots 18460 | -5/Factory | Discovered new exit (range 20) 18709 | -5/Factory | Identified exit to Factory 18713 | -5/Factory | First assault squad dispatched 18731 | -5/Factory | Incoming assault squad redirected 18883 | -5/Factory | Identified exit to Upper Caves 18969 | -5/Factory | Found Powered Armor 18972 | -5/Factory | Found Powered Armor 18976 | -5/Factory | Found Powered Armor 19071 | -5/Factory | Incoming assault squad redirected 19149 | -5/Factory | System corruption reached 10% 19155 | -5/Factory | Incoming assault squad redirected 19413 | -5/Factory | Entered Upper Caves 20150 | -5/Upper Caves | Discovered new exit (range 14) 20186 | -5/Upper Caves | Attacked by a faux Warlord 20223 | -5/Upper Caves | Learned Factory garrison access intel 20252 | -5/Upper Caves | Identified exit to Upper Caves 20259 | -5/Upper Caves | Entered another Upper Caves area 20403 | -5/Upper Caves | Lost 5 parts (2u3w) 20448 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20558 | -5/Upper Caves | Learned location of Armory (-4) 21033 | -5/Upper Caves | Discovered new exit (range 16) 21058 | -5/Upper Caves | Identified exit to Warlord 21066 | -5/Upper Caves | Entered Warlord 21117 | -5/Warlord | Discovered new exit (range 9) 21129 | -5/Warlord | Identified exit to Proximity Caves 21131 | -5/Warlord | Entered Proximity Caves 21349 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21629 | -4/Proximity Caves | Spotted B-86 Titan 21656 | -4/Proximity Caves | Core integrity fell below 50% 21658 | -4/Proximity Caves | Destroyed B-86 Titan 21686 | -4/Proximity Caves | Lost 4 parts (2u2w) 21692 | -4/Proximity Caves | Found Hvy. Reflective Plating 21959 | -4/Proximity Caves | Discovered exit to Factory (range 11) 21990 | -4/Proximity Caves | Entered Factory 21990 | -4/Factory | Evolved 2 slots: Utility x2 21991 | -4/Factory | Loaded intel: 4 garrison access locations 22168 | -4/Factory | Discovered new exit (range 20) 22234 | -4/Factory | Identified exit to Upper Caves 22304 | -4/Factory | Incoming investigation squad redirected 22339 | -4/Factory | Build established: Hauler-Mutant 22356 | -4/Factory | Entered Upper Caves 22489 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 22868 | -4/Upper Caves | Build established: Hauler-Gunner 23361 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23525 | -4/Upper Caves | Encountered a Warlord checkpoint 23563 | -4/Upper Caves | Discovered new exit (range 9) 23576 | -4/Upper Caves | Identified exit to Upper Caves 23595 | -4/Upper Caves | Entered another Upper Caves area 23835 | -4/Upper Caves | Learned location of Testing (-3) 24092 | -4/Upper Caves | Discovered new exit (range 3) 24096 | -4/Upper Caves | Identified exit to Zhirov 24168 | -4/Upper Caves | Entered Zhirov 24168 | -4/Zhirov | Discovered new exit (range 3) 24245 | -4/Zhirov | Learned location of Quarantine (-2) 24245 | -4/Zhirov | Learned location of Command (-1) 24294 | -4/Zhirov | Found Alien Artifact 24294 | -4/Zhirov | Identified Integrated Dissipator 24294 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 24319 | -4/Zhirov | Found Alien Artifact 24588 | -4/Zhirov | Identified exit to Proximity Caves 24590 | -4/Zhirov | Entered Proximity Caves 24750 | -3/Proximity Caves | Build established: Scavenger-Tank 25321 | -3/Proximity Caves | Discovered new exit (range 10) 25336 | -3/Proximity Caves | Identified exit to Research 25354 | -3/Proximity Caves | Entered Research 25354 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 25426 | -3/Research | Fabricated Hcp. Storage Unit (x1) 25433 | -3/Research | Lost 3 parts (2u1w) 25531 | -3/Research | Fabricated Hcp. Storage Unit? 25778 | -3/Research | Found Antimissile System 26129 | -3/Research | Identified exit to Testing 26407 | -3/Research | Spotted B-86 Titan 26476 | -3/Research | Lost 3 parts (1u2w) 26856 | -3/Research | Garrison activated, responded to threat 26905 | -3/Research | Entered Testing 26971 | -3/Testing | Found Prototype Device 26971 | -3/Testing | Identified Exp. ECM Suite 27059 | -3/Testing | Build established: Hauler-Mutant 27192 | -3/Testing | Spotted PH-6TV6A4NFN7 27531 | -3/Testing | Found Prototype Device 27531 | -3/Testing | Identified Adv. Kinecellerator 28001 | -3/Testing | Found Prototype Protection 28001 | -3/Testing | Identified SHELL Armor 28008 | -3/Testing | Found Prototype Protection 28083 | -3/Testing | Found Portable AFG 28128 | -3/Testing | Found Prototype Energy Gun 28128 | -3/Testing | Identified Warp Gun 28388 | -3/Testing | Found Unknown Launcher 28388 | -3/Testing | Identified Fusion Bomb Launcher 28392 | -3/Testing | Found Fusion Bomb Launcher 28395 | -3/Testing | Found Fusion Bomb Launcher 28398 | -3/Testing | Found Fusion Bomb Launcher 28475 | -3/Testing | Build established: Hauler-Skirmisher 28591 | -3/Testing | Found Prototype Energy Gun 28591 | -3/Testing | Identified Hyp. EM Gauss Rifle 28905 | -3/Testing | First assault squad dispatched 28921 | -3/Testing | Incoming assault squad redirected 28952 | -3/Testing | Incoming assault squad redirected 29014 | -3/Testing | Lost 7 parts (1p1n1u4w) 29043 | -3/Testing | Discovered new exit (range 5) 29194 | -3/Testing | System corruption reached 10% 29210 | -3/Testing | Entered Research 29210 | -2/Research | Evolved 2 slots: Power x1, Utility x1 29238 | -2/Research | Lost 4 parts (1u3w) 29512 | -2/Research | Garrison activated, responded to threat 29683 | -2/Research | Incoming assault squad redirected 29710 | -2/Research | First assault squad dispatched 29735 | -2/Research | Incoming assault squad redirected 29751 | -2/Research | Identified Transdimensional Reconstructor 29856 | -2/Research | Build established: Scavenger-Gunner 30270 | -2/Research | Incoming investigation squad redirected 30344 | -2/Research | Spotted B-90 Cyclops 30488 | -2/Research | Incoming assault squad redirected 30729 | -2/Research | Incoming assault squad redirected 30908 | -2/Research | Spotted B-90 Cyclops 30927 | -2/Research | Identified Med. Regenerative Plating 30966 | -2/Research | System corruption reached 10% 31048 | -2/Research | Destroyed B-90 Cyclops 31081 | -2/Research | Found Quantum Capacitor 31788 | -2/Research | Build established: Hauler-Mutant 31806 | -2/Research | Found Prototype Launcher 31806 | -2/Research | Identified Gui. Micro-nuke Launcher 31890 | -2/Research | Discovered new exit (range 6) 31926 | -2/Research | Identified exit to Access 31928 | -2/Research | Entered Access 31928 | -1/Access | Evolved 2 slots: Utility x2 32228 | -1/Access | Build established: Scavenger-Tank 32979 | -1/Access | Lost 3 parts (3u) 33178 | -1/Access | First assault squad dispatched 33413 | -1/Access | Incoming investigation squad redirected 33450 | -1/Access | Incoming assault squad redirected 33478 | -1/Access | Incoming assault squad redirected 33493 | -1/Access | Spotted B-99 Colossus 33493 | -1/Access | Spotted B-99 Colossus 33503 | -1/Access | Discovered new exit (range 3) 33506 | -1/Access | Entered Command 33534 | -1/Command | Lost 7 parts (6u1w) 33756 | -1/Command | First assault squad dispatched 33779 | -1/Command | Incoming assault squad redirected 33945 | -1/Command | Build established: Hauler-Mutant 34058 | -1/Command | System corruption reached 10% 34168 | -1/Command | Destroyed 8 combat bots 34208 | -1/Command | Spotted B-99 Colossus 34326 | -1/Command | Incoming assault squad redirected 34464 | -1/Command | Found Adv. Powered Armor 34491 | -1/Command | Incoming investigation squad redirected 34618 | -1/Command | Released all parts (15) 34620 | -1/Command | Incoming assault squad redirected 34646 | -1/Command | Spotted Executioner 34646 | -1/Command | Spotted Executioner 34646 | -1/Command | Spotted Executioner 34646 | -1/Command | Spotted Executioner 34646 | -1/Command | Spotted Striker 34646 | -1/Command | Spotted Striker 34646 | -1/Command | Spotted Alpha 7 34646 | -1/Command | Spotted Alpha 7 34646 | -1/Command | Spotted B-99 Colossus 34649 | -1/Command | Lost 29 parts (4p11u14w) 34649 | -1/Command | Core integrity fell below 50% 34649 | -1/Command | Spotted B-99 Colossus 34656 | -1/Command | Core integrity fell below 20% 34657 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- 34655_ A bubble of rippling energy engulfs the area. 34655_ Field strength at 94. 34655_ Penetrated by Slug. 34655_ Slug penetrates Wall. 34655_ Penetrated by Slug. 34655_ Slug penetrates Wall. 34655_ Slug penetrates Reinforced Barrier. 34655_ Field strength at 53. 34656_ Knocked back. 34656_ Triggered Stasis Trap. 34656_ A bubble of rippling energy engulfs the area. 34656_ Field strength at 94. 34656_ Penetrated by Slug. 34656_ Slug penetrates Executioner. 34656_ Penetrated by Slug. 34656_ Field strength at 45. 34656_ Knocked back. 34657_ Penetrated by Slug. 34657_ Slug penetrates Wall. 34657_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????######## | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# """ # | | ??????????????????????????????????????????# """T=# | | ??????????????????????????????????????????# """"%# | | ??????????????????????????????????????????# "[*# | | ??????????????????????????????????????????# % # | | ???????????????????????????????????# ######"/### | | ???????????????????????????????????+ | | ???????????????????????????????????# #+### | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ???????????????????????????????????# %# = | | ???????????????????????????????????# # | | ?##???????????????????????????????# ##### | | # #????????????########???????????# | | # #???????????? #?????????# | | #"####?????????? BB;########?### | | =!] #??????????? BB; # # ; ### # % | | =!] #?????????????" E 7 ### | | !] #?????????????" ^EK ^+ % | | !#?????????????" + | | #?????????????" E ; % | | ! #?????????????" K ^ ; g | | +#####?????????????" BB ^^E7 ;## #"/## | | #???????? # @ ; ; ;#" # # % | | #??????# ;;#;;;;###### # | | # #??????? ########????# # | | # #??????????########?????????????# # | | # #???#############???????????????# # | | # ##### # #??????????????## # | | # # # # ##????????????? + * # | | % # ! #?????????? ? # # ! | | % # #== #####??? ??""" ?+ # | | # %+ !#/|[*!/ #### """" ?## # | | # ]!![*!] ""# """" ## + | | # !*%* ![]! " "# """" ## # | | #####+##!]!!# !! R"# ## # | | ==#???# ####### !! ""# ##### | | #%=##### ####### "" # # #+####### | | [%= ########+ # # # | | ###### #??????# # ## # | | ####??# ######## # # "" # | | # % """ # | | # % # """ # | | """ # % "" # | | """ # !| # | | R" # ^^^^ | #% # | | """ # # ! # | | %! "" # ! # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Coolant Potential 120 Energy Generation 43 Energy Capacity 1590 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 2400 Resistance: TH 25 Resistance: EM 90 Weapon Shielding 33 Weapon Cycling 20 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 24 Target Analysis 8 Armor Integrity Analysis 33 Recoil Reduction 4 Matter Filtering 50 Particle Charging 25 Offensive Hacking 12 Defensive Hacking 14 Relay Coupler Types 25 Relay Coupler Value 1 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hpw. Tractor Beam | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Hcp. Storage Unit | x1 | -6/Factory Hcp. Storage Unit | x1 | -6/Factory Hcp. Storage Unit | x1 | -3/Research Hcp. Storage Unit | x1 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorContainmentAutohacker Manual? 0 Play Time 05:33:19 Cumulative 93.0 hours Start 2021.02.28 @ 15:22:57 End 2021.03.04 @ 20:28:51 Sessions 30 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 23 Adventurer 0 Explorer 1 Win Type - Total 5 Types 3/1/0/1/0/0/0/0/0 Lore% 49 Gallery% 61 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: bbc06211-c232-4f69-b99c-b6f646f06031