Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.30 @ 19:17:57 Player: SearedSteak Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (116) 580 Value Destroyed (2656) 2656 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5176 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 79/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Ion Engine Deuterium Engine Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Cryofiber Web Cryofiber Web Weight Redist. System Improved Terrain Scanner Improved Targeting Computer Recoil Stabilizer Recoil Stabilizer ECM Suite Tractor Beam Field Laser Particle Cannon Particle Cannon Plasma Cannon Plasma Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Gravmag System Gravmag System > --- UTILITY ---------- High-capacity Storage Unit Hardened Light Armor Plating Hardlight Generator > --- WEAPON ----------- Plasma Cannon Flak Cannon Flak Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Aerolev Unit Aerolev Unit Gravmag System Gravmag System Cryofiber Web Cryofiber Web Weight Redist. System Improved Terrain Scanner Improved Targeting Computer Recoil Stabilizer Recoil Stabilizer ECM Suite Tractor Beam Particle Cannon Particle Cannon Plasma Cannon Flak Cannon [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Small Storage Unit Device Hardlight Generator Storage Small Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Flak Cannon Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 59 | 6 8 35 . 10 Power 6 | 1 . 4 . 1 Engine 5 | 1 . 3 . 1 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 28 | 2 3 19 . 4 Treads . | . . . . . Leg 17 | 2 2 13 . . Wheel . | . . . . . Hover 8 | . . 4 . 4 Flight 3 | . 1 2 . . Utility 8 | 1 3 2 . 2 Device 2 | . . . . 2 Storage 2 | 1 1 . . . Processor 2 | . 1 1 . . Hackware . | . . . . . Protection 2 | . 1 1 . . Artifact . | . . . . . Weapon 17 | 2 2 10 . 3 Energy Gun . | . . . . . Energy Cannon 3 | . . 2 . 1 Ballistic Gun 8 | 2 2 4 . . Ballistic Cannon 4 | . . 2 . 2 Launcher 2 | . . 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 13 | . 2 1 . 10 Power 1 | . . . . 1 Propulsion 5 | . 1 . . 4 Utility 3 | . 1 . . 2 Weapon 4 | . . 1 . 3 Highest Loss Streak 7 | . 2 1 . 7 To Critical Strikes . | . . . . . Average Backups 10 | 2 6 8 17 19 Power . | . . . . 1 Propulsion 1 | . . 1 5 5 Utility 5 | . 4 5 8 8 Weapon 2 | 1 1 1 4 4 Tool/Special . | . . . . . Unused Backups 23 | . . 6 . 17 Power 2 | . . 1 . 1 Propulsion 6 | . . 1 . 5 Utility 10 | . . 2 . 8 Weapon 4 | . . 1 . 3 Tool/Special 1 | . . 1 . . Average Slot Usage (%) 92 | . 87 94 100 95 Engine 8 | . 13 4 11 8 Core 2 | . . 6 . . Leg 22 | . 22 36 . . Hover 12 | . . 6 44 34 Device 1 | . . . . 8 Storage 11 | . 14 11 11 9 Processor 3 | . 4 5 . . Protection 5 | . 4 5 11 8 Ballistic Gun 13 | . 26 11 . . Ballistic Cannon 8 | . . 5 22 25 Peak Build Rating 40 | 6 8 29 29 40 Average Rating 17 | 3 6 15 29 36 On Entrance 14 | . 6 8 29 29 Avg Prop Armor Cover (%) 3 | . . . . 3 Naked Turns . | . . . . . Heaviest Build 74 | 14 49 62 62 74 Greatest Support 40 | 20 20 40 32 35 Greatest Overweight (x) 13 | 4 3 3 1 13 Average Overweight (x) . | . . . 1 2 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 11 | 7 8 9 20 20 Most Carried 20 | 5 8 17 20 20 Average Carried 10 | 2 6 8 17 19 Final Capacity 20 | 8 8 20 20 20 Final Carried 20 | 1 8 17 20 20 Class Distribution -------------------- 46% | Mutant 32% | Scavenger-Mutant 20% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 2521 | 249 487 1018 204 563 Remotely . | . . . . . Salvage Created 3276 | 88 697 1470 412 609 Parts 225 | 2 43 101 29 50 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 5 | . . 2 2 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 79 | . 20 31 6 22 Guns 45 | . 19 26 . . Cannons 30 | . . 2 6 22 AOE 4 | . 1 3 . . Classes Destroyed 12 | 1 6 3 . 2 Worker 4 | . 1 2 1 . Builder 2 | . . . . 2 Tunneler 4 | . 1 . 3 . Hauler 1 | . . 1 . . Recycler 16 | 1 2 6 4 3 Mechanic 1 | . 1 . . . Operator 1 | . . 1 . . Watcher 8 | . 2 3 . 3 Swarmer 28 | . 8 6 3 11 Grunt 37 | . 12 18 2 5 Sentry 13 | . . 7 1 5 Hunter 1 | . . . . 1 Best Kill Streak 7 | 1 5 5 7 6 Combat Bots Only 5 | . 4 4 3 5 Max Kills in Single Turn 3 | 1 3 1 2 3 Gunslinging 1 | . 1 . . . Exploded 1 | . 1 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 416 | . 76 102 12 226 Missed 120 | . 22 30 6 62 Hits 296 | . 54 72 6 164 Projectile 296 | . 54 72 6 164 Critical Strikes 8 | . . 1 . 7 Damage Taken 3116 | . 592 649 50 1825 Core 753 | . 118 80 5 550 Absorbed by Shields 16 | . . . . 16 Ignored by Resistances 917 | . 180 196 16 525 Regen/Repaired (Parts) 28 | . 28 . . . Core Remaining (%) 76 | 100 52 . 78 . Volleys Fired 225 | 3 63 101 17 41 Largest 3 | 2 2 2 2 3 Hottest 111 | 40 40 74 74 111 Shots Fired 442 | 6 128 152 34 122 Gun 260 | 6 128 126 . . Cannon 178 | . . 22 34 122 Launcher 4 | . . 4 . . Special . | . . . . . Kinetic 438 | 6 128 148 34 122 Thermal . | . . . . . Explosive 4 | . . 4 . . Electromagnetic . | . . . . . Robot Hit Streak 23 | 3 12 23 8 8 Robot Miss Streak 20 | 2 5 5 6 20 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 323 | 4 80 125 26 88 Core Hits 272 | 2 47 86 38 99 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 2 | . . 2 . . Critical Strikes 3 | . . 3 . . Destroy 3 | . . 3 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6069 | 48 1768 2020 534 1699 Guns 2527 | 48 918 1561 . . Cannons 2513 | . . 306 534 1673 Explosions 912 | . 788 124 . . Melee . | . . . . . Ramming 117 | . 62 29 . 26 Kinetic 5040 | 48 918 1867 534 1673 Thermal 396 | . 396 . . . Explosive 516 | . 392 124 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 . Average Corruption 1 | . 1 1 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 25 | . 9 14 2 . Message Errors 3 | . 1 1 1 . Matter Fused 7 | . 3 4 . . Heat Flow Errors 4 | . 1 3 . . Energy Discharges 1 | . 1 . . . Data Loss (minor) 4 | . . 3 1 . Data Loss (major) 2 | . 1 1 . . Misfires 4 | . 2 2 . . Overload Shots . | . . . . . Overflow Damage 180 | . 174 6 . . Projectiles 6 | . . 6 . . Explosions 174 | . 174 . . . Melee . | . . . . . Knockbacks 40 | . 1 12 13 14 Impact 1 | . 1 . . . Kinetic 38 | . . 11 13 14 Secondary 1 | . . 1 . . Self-Inflicted Damage 174 | . 162 . . 12 Shots 3 | . 3 . . . Rammed 7 | . . . . 7 Targets Rammed 52 | . 31 14 . 7 Kicked 45 | . 31 14 . . Crushed . | . . . . . Highest Temperature 391 | . 111 292 90 391 Average Temperature 72 | . 15 69 32 96 Received Heat Transfer 1697 | . 225 312 27 1133 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . 1 . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 250 | . 250 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . 1 . . Low Security (%) 98 | 100 100 95 100 100 Level 1 1 | . . 4 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 245 | 5 180 245 85 169 Initial 9 | . 2 . . 9 Average 51 | . 36 53 46 72 Influence Increases 2426 | 5 684 943 180 614 Destroy 0b10 Robot/C 1580 | . 400 620 120 440 Destroy 0b10 Robot/NC 185 | 5 35 65 40 40 Destroy Leader 398 | . 84 178 20 116 Successful Hack 95 | . 44 48 . 3 Disable Machine 45 | . 36 9 . . Destroy Structure 78 | . 55 23 . . Lose Combat Pursuer 45 | . 30 . . 15 Influence Decreases 2426 | . 689 943 150 644 Entered New Map 24 | . 3 . . 21 Time Decay 2320 | . 666 933 150 571 Lost Part 82 | . 20 10 . 52 Squads Dispatched 15 | . 4 8 . 3 Investigation 13 | . 4 7 . 2 Extermination . | . . . . . Reinforcement 2 | . . 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . 2 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 125 | . 37 45 7 36 Peak Tracking Total 6 | . 5 5 3 6 Tactical Retreats 3 | . 2 . . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 9 | . 6 2 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . 6 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 5 | . 4 1 . . Max in Single Turn 3 | . 3 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 20 | . 8 10 . 2 Terminals 13 | . 6 6 . 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 3 | . 1 2 . . Scanalyzers 3 | . . 2 . 1 Garrison Access . | . . . . . Total Hacks 92 | . 39 41 . 12 Successful 65 | . 24 30 . 11 Failed 27 | . 15 11 . 1 Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 59 | . 31 23 . 5 Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units 13 | . 4 9 . . Scanalyzers 16 | . . 9 . 7 Garrison Access . | . . . . . Terminal Hacks 37 | . 19 14 . 4 Record 11 | . 8 3 . . Robot Analysis 1 | . 1 . . . Prototype ID Bank 2 | . 1 1 . . Emergency Access Points 2 | . 1 . . 1 Terminal Index 1 | . . 1 . . Recycling Unit Index 1 | . . 1 . . Alert Level 2 | . 1 1 . . Locate Traps 2 | . 2 . . . Disarm Traps 1 | . 1 . . . Dispatch Records 2 | . . 1 . 1 Maintenance Status 3 | . 1 1 . 1 Investigation Status 1 | . . 1 . . Reinforcement Status 1 | . . 1 . . Assault Status 1 | . 1 . . . Hauler Manifests 3 | . 2 1 . . Registered Components 1 | . . 1 . . Registered Prototypes 1 | . . 1 . . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 11 | . 3 8 . . Process 4 | . 1 3 . . Report Inventory 4 | . 1 3 . . Retrieve Components 3 | . 1 2 . . Scanalyzer 15 | . . 8 . 7 Insert Component 6 | . . 5 . 1 Analyze 3 | . . 2 . 1 Retrieve Study 6 | . . 1 . 5 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 18 | . 7 9 . 2 Full Trace Events 16 | . 7 8 . 1 Feedback Events 2 | . 1 1 . . Corruption 2 | . 1 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 2 . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . . . 3 Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter 229 | . . 229 . . Retrieved Matter . | . . . . . Retrieved Components 7 | . . 7 . . Parts Scanalyzed 3 | . . 2 . 1 Part Schematics Acquired 3 | . . 2 . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) . | . . . . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 6214 | 77 1972 2523 304 1338 Spaces Moved 3272 | 49 1049 1354 242 578 Core 111 | 32 75 . . 4 Treads . | . . . . . Legs 2027 | 17 972 1038 . . Wheels . | . . . . . Hover 1132 | . . 316 242 574 Flight 2 | . 2 . . . Fastest Speed 38 | 50 100 38 98 105 Average Speed 129 | 116 128 115 98 175 Slowest Speed 700 | 250 280 260 98 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 51 | 3 93 76 31 52 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 84 | . 65 19 . . Melee . | . . . . . Projectile . | . . . . . AOE 84 | . 65 19 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 4837 | 62 1535 2165 274 801 Wait 1096 | . 360 589 13 134 Move 3268 | 48 1048 1353 241 578 Hop . | . . . . . Pick Up 69 | 5 16 31 3 14 Fast Attach 12 | 2 1 9 . . Attach 18 | 4 8 1 . 5 Detach 2 | . . . . 2 Swap 46 | . 6 32 . 8 Drop 49 | . 2 35 . 12 Fire 225 | 3 63 101 17 41 Melee . | . . . . . Ram 7 | . . . . 7 Kick 45 | . 31 14 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 78 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 3) 389 | -10/Materials | Discovered new exit (range 14) 658 | -10/Materials | Discovered new exit (range 16) 726 | -10/Materials | Repaired Aluminum Leg 800 | -10/Materials | Discovered new exit (range 10) 1216 | -10/Materials | Discovered new exit (range 7) 2050 | -10/Materials | Entered another Materials area 2050 | -9/Materials | Evolved 2 slots: Propulsion x2 2404 | -9/Materials | Discovered new exit (range 12) 2511 | -9/Materials | Build established: Scavenger-Mutant 2629 | -9/Materials | Discovered new exit (range 16) 4263 | -9/Materials | Discovered new exit (range 15) 4527 | -9/Materials | Build established: Mutant 4573 | -9/Materials | Entered Mines 4706 | -9/Mines | Learned location of Storage (-7) 4814 | -9/Mines | Discovered new exit (range 13) 4831 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4877 | -9/Mines | Entered Materials 4877 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5181 | -8/Materials | Build established: Tank 6141 | -8/Materials | Lost 3 parts (2n1u) 6195 | -8/Materials | Core integrity fell below 50% 6207 | -8/Materials | Core integrity fell below 20% 6215 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Flak Cannon+ destroyed. G-47 Trooper suffers critical hit (Burn). Slammed into G-47 Trooper. Flak Cannon+ broken. Destabilizing: Short circuit. Flak Cannon+ destroyed. Gravmag System destroyed. Slammed into G-47 Trooper. Lgt. Deuterium Engine+ destroyed. R-06 Scavenger inserts Aluminum Leg into recycling unit. Hardlight Generator destroyed. R-06 Scavenger inserts Gravmag System into recycling unit. Critical hit (Burn: +37). Broken Flak Cannon+ destroyed. Critical hit (Burn: +37). G-47 Trooper heat short circuits Particle Gun. Critical hit (Burn: +37). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | # #?# #???# #??# =#?# #???????? | | # #?# #???# #??#//[[ #?# #???????? | | # [ ! #?# #???# #??#//[[ #?# #???##### | | ##########+###?# #??########## ###?# | | ????# #?# #?????????# !#?# "" | | ????# ### ###???????# ### "" | | ????# ! # #???????# * + S | | ????# # #???????# = ! ### | | ????# / #???????# #?# | | ????# # ! ########## ##?##### | | ????# # # ! ]# #??????? | | ????# ## ## # #??????? | | ????# ## ##! ! + #??????? | | ????########### r ## "T" # #??????? | | ??????????##### %## # #??????? | | ????????? # ########### ######## | | ???????? 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Ion Engine | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 68% | -10/Materials Studied --------- Lgt. Deuterium Engine | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Flak Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 5k Club Bumper Bots Item+ Librarian Overwhelming Safety First Challenges ------------ None Game ------ Seed CoordinationQuantumEngine Manual? 0 Play Time 01:11:53 Cumulative 7.7 hours Start 2025.11.29 @ 12:59:31 End 2025.11.30 @ 19:17:57 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 25 Rogue 19 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 45d42018-7668-44f8-9c0d-41ee129702d2