Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.09 @ 20:39:24 Player: Zable Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (29) 145 Value Destroyed (1282) 1282 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1170) 1170 TOTAL SCORE: 6357 Bonus ------- Follower Combat Kills 70 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Cogmind --------- Core Integrity 389/850 Matter 298/300 Energy 100/100 System Corruption 22% Temperature Cool (10) Movement Core (350) Ox6 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Coolant Injector Large Storage Unit Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Energy Well (350) High-capacity Matter Pod (200) IFF Parser Seismic Detector Improved Particle Charger Improved Light Armor Plating Makeshift Light Armor Plating EM Shield Improved EM Pulse Cannon Grenade Launcher Power Maul Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Overtuned Treads Overtuned Treads Overtuned Treads Overtuned Treads Overtuned Treads Overtuned Treads > --- UTILITY ---------- Scrap Suit Large Storage Unit Enhanced Optical Array IFF Parser Weapon Mount > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY -------- Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Coolant Injector Energy Well High-capacity Matter Pod Seismic Detector Improved Particle Charger Improved Light Armor Plating Makeshift Light Armor Plating EM Shield Thermic Laser Gauss Cannon Grenade Launcher Power Maul [Rating: 61] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Cold Fusion Reactor Propulsion Overtuned Treads Treads Overtuned Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Enhanced Optical Array Protection Makeshift Light Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Impact Weapon Power Maul Build | -11 -10 -10 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Dat Pro Slots Evolved 8 | . . . . 8 . . . Power . | . . . . . . . . Propulsion 4 | . . . . 4 . . . Utility 4 | . . . . 4 . . . Weapon . | . . . . . . . . Parts Attached 34 | 1 1 . 7 15 3 . 7 Power 3 | . . . 1 2 . . . Engine 2 | . . . 1 1 . . . Core . | . . . . . . . . Reactor 1 | . . . . 1 . . . Propulsion 12 | . . . 6 4 . . 2 Treads 8 | . . . 2 4 . . 2 Leg 4 | . . . 4 . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 11 | 1 1 . . 6 1 . 2 Device 7 | 1 . . . 5 . . 1 Storage 1 | . 1 . . . . . . Processor 1 | . . . . 1 . . . Hackware . | . . . . . . . . Protection 2 | . . . . . 1 . 1 Artifact . | . . . . . . . . Weapon 8 | . . . . 3 2 . 3 Energy Gun 3 | . . . . 1 . . 2 Energy Cannon 2 | . . . . . 2 . . Ballistic Gun 1 | . . . . 1 . . . Ballistic Cannon 1 | . . . . . . . 1 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Corrupted Parts 3 | . . . . . . . 3 System Corruption 22 | . . . . . . . 22 Parts Lost 16 | . . . 1 . 1 . 14 Power 1 | . . . . . . . 1 Propulsion 8 | . . . . . . . 8 Utility 2 | . . . . . . . 2 Weapon 5 | . . . 1 . 1 . 3 Highest Loss Streak 9 | . . . 1 . 1 . 9 To Critical Strikes . | . . . . . . . . Average Backups 13 | 6 7 10 14 13 14 15 14 Power 1 | 1 1 1 1 2 3 3 3 Propulsion 2 | 4 4 6 5 . . . . Utility 4 | . . 1 3 4 6 8 8 Weapon 4 | 1 1 2 4 5 4 4 3 Tool/Special . | . . . . . . . . Unused Backups 22 | . . . 14 2 . . 6 Power 5 | . . . 2 . . . 3 Propulsion 7 | . . . 7 . . . . Utility 4 | . . . 2 . . . 2 Weapon 6 | . . . 3 2 . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 94 | . 100 100 99 92 91 93 83 Engine 7 | . 14 14 14 3 . . . Reactor 2 | . . . . 2 6 6 6 Treads 17 | . . . . 39 40 40 31 Leg 14 | . 28 28 27 . . . . Device 16 | . 14 14 14 19 18 20 19 Storage 10 | . 14 14 14 6 6 6 6 Processor 2 | . . . . 5 6 6 6 Energy Gun 8 | . 14 14 14 6 1 . 2 Energy Cannon 3 | . . . . . 8 13 10 Ballistic Gun 7 | . 14 14 14 2 . . . Peak Build Rating 61 | 7 8 8 18 60 61 61 61 Average Rating 34 | 6 7 8 13 55 59 61 57 On Entrance 28 | 6 7 8 8 16 60 61 61 Avg Prop Armor Cover (%) 13 | . . . . 13 . . . Naked Turns . | . . . . . . . . Heaviest Build 58 | 13 28 28 32 47 57 55 58 Greatest Support 108 | 20 20 20 36 108 108 108 108 Greatest Overweight (x) 14 | . 1 1 1 . . . 14 Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 8 12 15 15 15 15 15 15 Most Carried 15 | 6 10 10 15 15 15 15 15 Average Carried 14 | 6 8 10 14 13 14 15 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 6 10 10 15 15 15 15 14 Scrap Suit Usage (%) 3 | . . . . 20 . . . Parts Cannibalized 1 | . . . . 1 . . . Class Distribution -------------------- 52% | Mutant 29% | Scavenger-Scrapper 15% | Scrapper 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Scavenger-Scrapper | -6/Factory Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Data Miner Scrapper | -5/Proximity Caves Resources | -11 -10 -10 -8 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Scr Fac Low Dat Pro Matter Collected 908 | 200 23 2 280 177 70 . 156 Remotely . | . . . . . . . . Salvage Created 1364 | 56 . 39 . 290 406 . 573 Parts 48 | 9 . 6 . 8 6 . 19 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 33 | . . 19 . . 2 . 12 Prevented 11 | . . . . . 4 . 7 Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Dat Pro Combat Hostiles Destroyed 26 | . . 1 . 6 7 . 12 Melee 5 | . . . . 2 3 . . Guns 6 | . . 1 . . . . 5 Cannons 5 | . . . . . . . 5 Classes Destroyed 10 | 1 . 1 . 4 3 . 1 Tunneler 3 | 3 . . . . . . . Drone 2 | . . . . . . . 2 Swarmer 2 | . . . . . 1 . 1 Grunt 9 | . . . . 3 1 . 5 Brawler 4 | . . . . . 2 . 2 Duelist 2 | . . . . . 1 . 1 Sentry 3 | . . . . 1 1 . 1 Hunter 2 | . . . . 1 1 . . Programmer 1 | . . . . 1 . . . Subdweller 1 | . . 1 . . . . . Best Kill Streak 5 | 2 . 1 . 3 5 . 4 Combat Bots Only 5 | . . 1 . 3 5 . 4 Max Kills in Single Turn 1 | 1 . 1 . 1 1 . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Low Dat Pro Hostile Shots Fired 219 | . . 2 12 62 23 . 120 Missed 57 | . . 2 1 21 . . 33 Hits 162 | . . . 11 41 23 . 87 Melee 18 | . . . 2 . 9 . 7 Projectile 144 | . . . 9 41 14 . 80 AOE 1 | . . . . 1 . . . Critical Strikes 4 | . . . 1 . . . 3 Damage Taken 3228 | . . . 281 699 485 . 1763 Core 515 | . . . 54 180 32 . 249 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 10 | . . . . 10 . . . Core Remaining (%) 89 | 100 . . 78 . . . . Volleys Fired 36 | 3 . 2 . . 4 . 27 Largest 2 | 2 . 2 . . 2 . 2 Hottest 179 | 60 . 60 . . 138 . 179 Shots Fired 65 | 6 . 4 . . 7 . 48 Gun 35 | 6 . 4 . . . . 25 Cannon 30 | . . . . . 7 . 23 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 17 | 3 . 2 . . . . 12 Thermal 30 | 3 . 2 . . . . 25 Explosive . | . . . . . . . . Electromagnetic 18 | . . . . . 7 . 11 Robot Hit Streak 22 | 5 . 1 . . 7 . 22 Robot Miss Streak 3 | . . 1 . . 1 . 3 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 93 | 5 . 2 . 17 22 . 47 Core Hits 30 | 3 . 1 . 2 4 . 20 Critical Kills 3 | 1 . . . 1 1 . . Critical Parts Destroyed 11 | . . . . 4 4 . 3 Critical Strikes 19 | 1 . . . 6 7 . 5 Destroy 1 | 1 . . . . . . . Blast 1 | . . . . . . . 1 Smash 17 | . . . . 6 7 . 4 Melee Attacks 49 | . . . . 20 16 . 13 Impact 49 | . . . . 20 16 . 13 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3172 | 48 . 18 . 787 865 . 1454 Guns 569 | 48 . 18 . . . . 503 Cannons 674 | . . . . . 147 . 527 Explosions 65 | . . . . . 65 . . Melee 1862 | . . . . 785 653 . 424 Ramming 2 | . . . . 2 . . . Kinetic 293 | 26 . 18 . . . . 249 Thermal 590 | 22 . . . . 65 . 503 Explosive . | . . . . . . . . Electromagnetic 425 | . . . . . 147 . 278 Impact 1862 | . . . . 785 653 . 424 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 22 | . . . . . . . 22 Average Corruption 20 | . . . . . . . 20 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 14 | . . . . . . . 14 Message Errors 2 | . . . . . . . 2 Matter Fused 5 | . . . . . . . 5 Heat Flow Errors 3 | . . . . . . . 3 Energy Discharges 2 | . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 774 | . . . . 377 257 . 140 Projectiles 24 | . . . . . . . 24 Explosions . | . . . . . . . . Melee 750 | . . . . 377 257 . 116 Knockbacks 9 | . . . . 3 3 . 3 Impact 6 | . . . . 3 3 . . Kinetic 2 | . . . . . . . 2 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 1 | . . . . 1 . . . Targets Rammed 1 | . . . . 1 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 228 | 20 . . 37 . 54 . 228 Average Temperature 77 | 13 . . 23 . 25 . 89 Received Heat Transfer 640 | . . . 121 132 36 . 351 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 10 | . . . . 4 4 . 2 Combat Hostiles 10 | . . . . 4 4 . 2 Parts Fried 10 | . . . . 5 5 . . Impact Corruptions 20 | . . . . 9 8 . 3 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 994 | 50 . . . . 50 . 894 Parts Sabotaged . | . . . . . . . . Parts Stolen 2 | . . . . . 2 . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Alert | -11 -10 -10 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Dat Pro Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 . . 100 . . . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 121 | 5 3 . . 121 . . . Initial 3 | . 3 . . . . . . Average 26 | 2 . . . 31 . . . Influence Increases 796 | 15 . . . 252 228 . 301 Destroy 0b10 Robot/C 480 | . . . . 120 140 . 220 Destroy 0b10 Robot/NC 25 | 15 . . . . . . 10 Destroy Leader 60 | . . . . 40 10 . 10 Allied During Kill 4 | . . . . . 3 . 1 Successful Hack 44 | . . . . 44 . . . Destroy Structure 3 | . . . . 3 . . . Partial Spotted 15 | . . . . 15 . . . Lose Combat Pursuer 165 | . . . . 30 75 . 60 Influence Decreases 759 | 10 5 . . 181 291 8 264 Entered New Map 37 | . 2 . . . 27 8 . Time Decay 572 | 10 3 . . 181 254 . 124 Lost Part 130 | . . . . . 10 . 120 Lost Ally 20 | . . . . . . . 20 Squads Dispatched 5 | . . . . 4 . . 1 Investigation 2 | . . . . 2 . . . Extermination 1 | . . . . 1 . . . Reinforcement 1 | . . . . 1 . . . Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Low Dat Pro Distress Signals 1 | . . . . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 64 | . 2 2 10 15 13 . 22 Peak Tracking Total 7 | . 2 1 6 3 7 . 5 Tactical Retreats 8 | . . . . 1 3 . 4 Traps | -11 -10 -10 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Dat Pro Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Scr Fac Low Dat Pro Machines Disabled 1 | . . . . . . . 1 Max in Single Turn 1 | . . . . . . . 1 Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Low Dat Pro Machines Accessed 11 | . . . 2 5 . 4 . Terminals 2 | . . . . 2 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . 2 . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 50 | . . . 3 14 . 33 . Successful 44 | . . . 3 8 . 33 . Failed 6 | . . . . 6 . . . Catastrophic 1 | . . . . 1 . . . Database Lockouts . | . . . . . . . . Manual 9 | . . . 1 7 . 1 . Terminals 9 | . . . . 9 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . 2 . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . 3 . . . Terminal Hacks 39 | . . . 3 3 . 33 . Record 15 | . . . 2 2 . 11 . Part Schematic 13 | . . . . . . 13 . Robot Schematic 6 | . . . . . . 6 . Prototype ID Bank 3 | . . . . . . 3 . Hauler Manifests 1 | . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks 4 | . . . . 4 . . . Terminals 2 | . . . . 2 . . . Botnet 2 | . . . . 2 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . 2 . . . Fedlink 2 | . . . . 2 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . . . 2 . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 6 | . . . . . . 6 . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 13 | . . . . . . 13 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Scr Fac Low Dat Pro Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . . 2 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Low Dat Pro Total Allies 2 | . . . . . 2 . . Largest Group 2 | . . . . . 2 2 2 Highest-Rated Group 49 | . . . . . 49 49 49 Highest-Rated Ally 29 | . . . . . 29 29 29 Initial UFD Resources 42 | . . . . 24 38 38 42 Total Orders . | . . . . . . . . Ally Attacks 38 | . . . . . 19 . 19 Total Damage 639 | . . . . . 298 . 341 Kills 4 | . . . . . 3 . 1 Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . 1 . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Dat Pro Active Infowar (turns) 6396 | 4 132 223 2882 960 554 227 1414 Optics 3146 | . . . . 951 554 227 1414 IFF 2459 | . . . . 562 447 227 1223 Seismic 3583 | 4 132 223 2882 342 . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Scr Fac Low Dat Pro Turns Passed 6462 | 70 132 223 2882 960 554 227 1414 Spaces Moved 3623 | 9 80 115 1574 523 324 157 841 Core 1 | . . . . . . . 1 Treads 1852 | . . . 8 523 324 157 840 Legs 1770 | 9 80 115 1566 . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 190 125 140 140 140 140 Average Speed 158 | 120 157 190 177 140 140 140 142 Slowest Speed 750 | 120 190 190 200 140 140 140 750 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 2 | . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 2 22 14 91 17 44 75 71 Regions Visited 7 Branch Regions 5 Pre-discovered Areas 3 | . . . . 1 1 1 . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 9 | . . . 5 . 4 . . Spaces Dug 3 | . . . . 3 . . . Terrain Destroyed 18 | . . . . 3 9 . 6 Melee 3 | . . . . 3 . . . Projectile 6 | . . . . . . . 6 AOE 9 | . . . . . 9 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Low Dat Pro Total 4169 | 62 87 116 1671 711 384 164 974 Wait 330 | 50 . . 50 132 7 8 83 Move 3616 | 8 79 114 1573 522 323 156 841 Hop . | . . . . . . . . Pick Up 36 | . 5 . 19 9 3 . . Fast Attach 9 | 1 . . 2 3 1 . 2 Attach 13 | . . . . 8 3 . 2 Detach 5 | . . . . 4 1 . . Swap 23 | . 1 . 6 7 3 . 6 Drop 29 | . 2 . 21 5 1 . . Fire 36 | 3 . 2 . . 4 . 27 Melee 49 | . . . . 20 16 . 13 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . 1 . . . Escape Stasis . | . . . . . . . . Rewire 22 | . . . . . 22 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 71 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Met a group of wandering Federalists 177 | -10/Materials | Discovered new exit (range 15) 196 | -10/Materials | Discovered new exit (range 6) 203 | -10/Materials | Entered Subcaves 203 | -10/Subcaves | Accompanied by 1 ally 203 | -10/Subcaves | Discovered new exit (range 13) 204 | -10/Subcaves | Continued accompanying wandering Federalists (5) 316 | -10/Subcaves | Build established: Mutant 422 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 426 | -10/Subcaves | Entered Scraptown 861 | -8/Scraptown | Received an X-ray algorithm 868 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 903 | -8/Scraptown | Discovered new exit (range 7) 986 | -8/Scraptown | Visited The Evicted 1292 | -8/Scraptown | Visited TADAMA 1311 | -8/Scraptown | Visited Symbiants 1356 | -8/Scraptown | Visited Cyclists 1381 | -8/Scraptown | Visited UFD Registry 1381 | -8/Scraptown | Registered with UFD as "Dataslider" 1417 | -8/Scraptown | Entered Cyclist Reading Room 1470 | -8/Scraptown | Visited Scrapoid Research Area 1510 | -8/Scraptown | Visited Fellowship of the Rings 1814 | -8/Scraptown | Visited Supply Room 1848 | -8/Scraptown | Visited Scrap Suit Storage 1873 | -8/Scraptown | Ran an X-ray algorithm 1917 | -8/Scraptown | Visited Botcube Research 2521 | -8/Scraptown | Visited Science Guys 2599 | -8/Scraptown | Visited Observation Area 2683 | -8/Scraptown | Visited Junk Repository 2749 | -8/Scraptown | Visited Curators Association 2774 | -8/Scraptown | Visited Scrapoid Pod Storage 2810 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2827 | -8/Scraptown | Found DCF Scrap (27 items) 2877 | -8/Scraptown | Visited Derelict Rescue Squad 3051 | -8/Scraptown | Found Scrap Suit 3125 | -8/Scraptown | Met Optimus 3125 | -8/Scraptown | Accepted into 0bPrime 3244 | -8/Scraptown | Civil war broke out across Scraptown 3281 | -8/Scraptown | Discovered new exit (range 5) 3308 | -8/Scraptown | Entered Factory 3308 | -6/Factory | Evolved 8 slots: Propulsion x4, Utility x4 3310 | -6/Factory | Lost 7 allies 3456 | -6/Factory | Discovered new exit (range 22) 3578 | -6/Factory | Build established: Scavenger-Scrapper 3720 | -6/Factory | Loaded intel: 8 recycling unit locations 3883 | -6/Factory | Learned location of Protoforge (-2) 4212 | -6/Factory | Discovered new exit (range 20) 4268 | -6/Factory | Entered Lower Caves 4362 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4814 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4822 | -6/Lower Caves | Entered Data Miner 4822 | -6/Data Miner | Accompanied by 2 allies 4822 | -6/Data Miner | Discovered new exit (range 6) 4841 | -6/Data Miner | Met Data Miner 4873 | -6/Data Miner | Learned location of Section 7 (-2) 4873 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4898 | -6/Data Miner | Received God Mode back door access code from Data Miner 4983 | -6/Data Miner | Ran an X-ray algorithm 5049 | -6/Data Miner | Entered Proximity Caves 5049 | -5/Proximity Caves | Accompanied by 2 allies 5168 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5441 | -5/Proximity Caves | Spotter reported a threat 5443 | -5/Proximity Caves | Spotted B-75 Beast 5462 | -5/Proximity Caves | Build established: Scrapper 6141 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6187 | -5/Proximity Caves | System corruption reached 10% 6207 | -5/Proximity Caves | Lost 4 parts (3n1w) 6436 | -5/Proximity Caves | Core integrity fell below 50% 6463 | -5/Proximity Caves | Self-destructed Last Messages --------------- 06424_ G-67 Veteran destroyed. 06424_ Imp. Treads destroyed. 06426_ System corrupted: Energy discharge (-50). 06432_ Acquired 33 matter. 06434_ Flexi-carbon Leg fries itself beyond repair. 06434_ Acquired 26 matter. 06436_ Flexi-carbon Leg fries itself beyond repair. 06436_ Adv. Heat Sink fries itself beyond repair. 06441_ System corrupted: Matter fused (-9). 06442_ Slug penetrates Machine. 06442_ Machine disabled. 06448_ Med. Treads destroyed. 06449_ Critical hit (Burn: +37). 06451_ Gauss Cannon destroyed. 06453_ G-50 Soldier destroyed. 06456_ System corrupted: Heat flow error (+183). 06457_ Scrap Suit destroyed. 06457_ Quantum Rifle destroyed. 06460_ Cold Fusion Reactor destroyed. 06462_ Carbon-fiber Leg fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????####????? | | ??????????????????????#################### ##?### | | ??????????????????????# ## ### | | ????????????####??????# | | ???????????## ##????????# ### | | ###?????#### #????????## #?## ### | | #????## #??????????# #??## ### | | #???## #??????????##### ##???## ### | | #??## ##?????????????# ##?????## #?# | | ##?# ###???????????# ##??????? ##?? | | ### ##??????????## ##?????? #??? | | ## ### #???????????# #?????? #??? | | ##?## #???????????## ##????? #??? | | #???## #????????????# ##???? #??? | | ## #????# ####????###??# #???? #??? | | ############????# ## ##???#;#?## ##???? #??? | | ##?????????????# ; ##### ### ####?? #??? | | #?????????????# # ## ## ##? ###? | | ##?????????????# ## #" ##? #? | | ##??????????????# ## % [ !# ### #? | | ####?????????#### %g% %! ## ## | | ##???????## %g%### ### # | | #?????### @; ; ## # | | #????## #" # ## # | | #????# #; #" # ## # | | ##????# ##; % #" ## #### | | ####????# #### #" " ####??# | | #???????# ##?# g#""""""#%* ##??# | | #???????## #####; ######## %##??# | | #????????#####??# ; *=%#??# | | ##??????????????#### !%###??## ### | | ######????????????## ##### ##???### #??### | | ##????????????####### " ###???##?????? | | ##??????????????# ### ##?????????? | | ## #############??# ## #?????????? | | ?## #### #?????????? | | ??## ############ % ##?????????? | | ???#####??????????# ##??????????? | | ??????????????????##### ## ##?????????### | | ??????????????????????# ##### ##????????### # | | ??????????????????????####???# ######??### | | ???????????????????????????### ##" #### | | ??????????????????????????## % ##" ## | | ??????????????????????????# %###% # | | ??????????????????????????# ## | | ??????????????????????????# ### % #? | | ?????????????????????????# #??# #### ##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 65 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 25 Evasion (%) 55 Targeting Accuracy 20 Recoil Reduction 6 Particle Charging 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Neutrino Core | -6/Data Miner | Free Imp. Fusion Compressor | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Hvy. Armored Exoskeleton | -6/Data Miner | Free Gamma Bomb Array | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hammer Time Uncivil War Challenges ------------ None Game ------ Seed ScatterFissionScreen Manual? 0 Play Time 00:48:01 Cumulative 51.5 hours Start 2026.03.08 @ 19:34:45 End 2026.03.09 @ 20:39:24 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 52 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 37 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 438605d6-1c06-4579-8531-3e3dd418bca7