Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.19 @ 23:09:34 Player: Archaic Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1471) 1471 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 4286 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 320/700 Matter 290/300 Energy 100/100 System Corruption 7% Temperature Warm (150) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Nuclear Core Nuclear Core Nuclear Core Titanium Leg Large Storage Unit Large Storage Unit Compact Battery (200) Advanced Targeting Computer Advanced ECM Suite Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Hardened Medium Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Shock Rifle Heavy Ion Cannon > --- INVENTORY -------- Nuclear Core Nuclear Core Nuclear Core Titanium Leg Large Storage Unit Large Storage Unit Compact Battery Advanced Targeting Computer Advanced ECM Suite Improved Medium Armor Plating Improved Medium Armor Plating Ion Cannon Mini Grenade Launcher Katana [Rating: 45] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Ion Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . . 2 . . Utility 2 | . . . . 1 1 Weapon 1 | . . . . . 1 Parts Attached 61 | 6 10 3 11 21 10 Power 9 | 1 2 . 1 4 1 Engine 6 | 1 2 . 1 1 1 Core 3 | . . . . 3 . Reactor . | . . . . . . Propulsion 16 | 2 3 . 4 7 . Treads . | . . . . . . Leg 16 | 2 3 . 4 7 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 1 2 1 2 3 Device 4 | . 1 1 . 1 1 Storage 3 | 1 . 1 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . . . 1 2 Artifact . | . . . . . . Weapon 26 | 2 4 1 5 8 6 Energy Gun 17 | 2 4 . 3 7 1 Energy Cannon 2 | . . . . . 2 Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 4 | . . 1 2 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . 1 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 33 | . 4 . 1 10 18 Power 6 | . 1 . 1 1 3 Propulsion 8 | . 1 . . 3 4 Utility 6 | . . . . 1 5 Weapon 13 | . 2 . . 5 6 Highest Loss Streak 18 | . 3 . 1 2 18 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 93 100 98 95 98 Engine 6 | . 13 14 10 5 . Core 7 | . . . . 10 14 Leg 32 | . 26 28 44 35 29 Device 13 | . 13 14 11 12 14 Storage 9 | . 14 14 11 9 7 Protection 3 | . . . . 4 7 Energy Gun 17 | . 25 20 18 15 15 Launcher 1 | . . 7 3 . . Slashing Weapon 1 | . . . . 2 3 Peak Build Rating 45 | 6 11 11 13 36 45 Average Rating 25 | 3 10 10 12 28 41 On Entrance 12 | . 6 11 10 13 36 Naked Turns . | . . . . . . Heaviest Build 61 | 12 22 27 31 49 61 Greatest Support 69 | 20 20 20 40 69 69 Greatest Overweight (x) 7 | . 7 1 . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 10 15 15 15 Average Capacity 12 | 6 8 9 12 15 15 Most Carried 15 | 5 8 10 13 15 15 Average Carried 11 | 2 6 9 9 13 13 Final Capacity 15 | 8 8 10 15 15 15 Final Carried 12 | 2 8 10 12 12 9 Class Distribution -------------------- 87% | Mutant 12% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 761 | 151 113 90 75 292 40 Remotely . | . . . . . . Salvage Created 1603 | . 195 116 165 827 300 Parts 98 | . 17 2 19 33 27 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 5 | . . . 1 2 2 Parts Field Recycled 6 | . 6 . . . . Retrieved Matter 46 | . 46 . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 37 | . 9 4 7 15 2 Guns 28 | . 9 4 3 12 . Cannons 2 | . . . . . 2 AOE 5 | . . . 4 1 . Classes Destroyed 12 | . 3 . 3 4 2 Worker 3 | . . . . 1 2 Builder 5 | . . . 2 1 2 Hauler 1 | . . . 1 . . Recycler 3 | . . . . 1 2 Operator 1 | . . . . . 1 Watcher 2 | . 1 . . . 1 Swarmer 10 | . 6 . 4 . . Grunt 18 | . 3 4 1 10 . Duelist 1 | . . . . 1 . Sentry 4 | . . . 2 2 . Hunter 2 | . . . . 2 . Programmer 2 | . . . . . 2 Best Kill Streak 7 | . 4 4 6 4 7 Combat Bots Only 5 | . 4 4 5 3 1 Max Kills in Single Turn 3 | . 2 1 3 1 3 Gunslinging 1 | . 1 . 1 . . Exploded 2 | . . . 2 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 466 | . 85 13 21 143 204 Missed 135 | . 24 2 8 39 62 Damage Taken 4606 | . 561 131 195 1598 2121 Core 687 | . 80 66 60 101 380 Absorbed by Shields . | . . . . . . Core Remaining (%) 76 | 100 . 41 85 81 . Volleys Fired 110 | . 24 9 13 52 12 Largest 3 | . 2 2 2 2 3 Hottest 175 | . 130 130 130 130 175 Shots Fired 206 | . 38 18 19 99 32 Gun 181 | . 38 18 12 99 14 Cannon 16 | . . . . . 16 Launcher 9 | . . . 7 . 2 Special . | . . . . . . Kinetic . | . . . . . . Thermal 95 | . 24 18 12 25 16 Explosive 9 | . . . 7 . 2 Electromagnetic 102 | . 14 . . 74 14 Robot Hit Streak 11 | . 6 9 11 8 7 Robot Miss Streak 9 | . 9 5 4 4 2 Penetration Max . | . . . . . . Secondary Targets 5 | . 2 . 1 2 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 162 | . 27 17 16 79 23 Core Hits 150 | . 30 22 21 58 19 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . 1 . Corrupt 1 | . . . . 1 . Melee Attacks 10 | . . . . 1 9 Impact . | . . . . . . Slashing 10 | . . . . 1 9 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4011 | . 308 255 646 1603 1199 Guns 2159 | . 308 255 140 1278 178 Cannons 264 | . . . . . 264 Explosions 1501 | . . . 506 325 670 Melee 87 | . . . . . 87 Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 1853 | . 230 255 140 684 544 Explosive 896 | . . . 506 . 390 Electromagnetic 1175 | . 78 . . 919 178 Impact . | . . . . . . Slashing 87 | . . . . . 87 Piercing . | . . . . . . Highest Corruption 7 | . . . . . 7 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 72 | . . . 4 27 41 Projectiles . | . . . . . . Explosions 72 | . . . 4 27 41 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 178 | . . . . 119 59 Shots 5 | . . . . 4 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 671 | . 504 671 138 237 493 Average Temperature 138 | . 130 343 51 59 208 Received Heat Transfer 1059 | . 93 75 72 639 180 Effects 29 | . 5 17 . . 7 Shutdowns 6 | . 1 2 . . 3 Energy Bleed 5 | . 1 1 . . 3 Interference 7 | . 3 4 . . . Matter Decay 1 | . . 1 . . . Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . 1 . . . Damage (major) 8 | . . 8 . . . Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . 2 . Combat Hostiles 2 | . . . . 2 . Parts Fried 3 | . . . . 3 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . 1 1 Heat Transferred 1987 | . 290 310 175 805 407 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 7 | . . . . 5 2 Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 380 | . 232 107 339 380 88 Initial 143 | . . 12 41 143 68 Average 122 | . 113 82 176 196 50 Maximum Alert Level 1 | . 1 . 1 1 . Low Security (%) 79 | 100 66 100 68 62 100 Level 1 20 | . 33 . 31 37 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 1 1 . 3 3 Investigation 1 | . . . . 1 . Extermination 1 | . . . . . 1 Reinforcement 4 | . 1 . . 2 1 Assault 1 | . . 1 . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 68 | . 15 6 7 21 19 Peak Tracking Total 12 | . 8 4 5 3 12 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 3 | . . . 1 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 3 | . . . . 1 2 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 7 | . . . 1 3 3 Terminals 7 | . . . 1 3 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . . . 6 8 4 Successful 9 | . . . 3 4 2 Failed 8 | . . . 2 4 2 Catastrophic 6 | . . . 1 3 2 Database Lockouts 1 | . . . 1 . . Manual 9 | . . . . 7 2 Terminals 18 | . . . 6 8 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . . . 3 4 2 Record 3 | . . . 3 . . Part Schematic 1 | . . . . 1 . Open DSF 1 | . . . . . 1 Level Access Points 1 | . . . . 1 . Branch Access Points 1 | . . . . 1 . Locate Traps 1 | . . . . 1 . Registered Components 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 6 | . . . 1 3 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 1 . Highest-Rated Group 31 | . . 31 31 31 . Highest-Rated Ally 31 | . . 31 31 31 . Total Orders . | . . . . . . Ally Attacks 13 | . . . 10 3 . Total Damage 172 | . . . 130 42 . Kills 1 | . . . 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2917 | 59 444 306 336 903 869 Spaces Moved 1681 | 43 192 154 227 537 528 Core 11 | 8 3 . . . . Treads . | . . . . . . Legs 1670 | 35 189 154 227 537 528 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 130 | 106 173 168 120 120 120 Slowest Speed 400 | 120 400 190 120 120 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 4 29 27 19 40 13 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug 7 | . . . . 1 6 Terrain Destroyed 96 | . . . 55 17 24 Melee 7 | . . . . 1 6 Projectile 1 | . . . . . 1 AOE 88 | . . . 55 16 17 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2199 | 56 269 183 269 702 720 Wait 232 | . 19 10 7 46 150 Move 1676 | 42 191 153 226 536 528 Hop . | . . . . . . Pick Up 77 | 8 18 5 9 29 8 Fast Attach . | . . . . . . Attach 45 | 6 10 1 4 16 8 Detach . | . . . . . . Swap 16 | . . 2 7 5 2 Drop 33 | . 7 3 3 17 3 Fire 110 | . 24 9 13 52 12 Melee 10 | . . . . 1 9 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Lost 3 parts (1p2w) 317 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 16) 504 | -10/Materials | Entered Mines 505 | -10/Mines | Met a Derelict testing a Signal Generator 582 | -10/Mines | Core integrity fell below 50% 646 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 779 | -10/Mines | Discovered new exit (range 13) 810 | -10/Mines | Entered Materials 810 | -9/Materials | Accompanied by 1 ally 810 | -9/Materials | Evolved 2 slots: Propulsion x2 826 | -9/Materials | Central database locked down 1023 | -9/Materials | Discovered new exit (range 14) 1146 | -9/Materials | Entered another Materials area 1146 | -8/Materials | Accompanied by 1 ally 1146 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1760 | -8/Materials | Identified exit to Factory 2049 | -8/Materials | Entered Factory 2049 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2063 | -7/Factory | Identified exit to DSF 2877 | -7/Factory | Garrison activated, responded to threat 2890 | -7/Factory | Cargo convoy interrupted 2917 | -7/Factory | Core integrity fell below 50% 2918 | -7/Factory | Self-destructed Last Messages --------------- 02912_ C-30 ARC bursts open, deploying its payload. 02912_ P-60 Hacker unfolds itself. 02912_ H-55 Commando unfolds itself. 02912_ P-60 Hacker unfolds itself. 02912_ Penetrated by Slug. 02912_ Broken Imp. Sensor Array destroyed. 02913_ Penetrated by Slug. 02913_ Imp. Deuterium Engine destroyed. 02915_ U-05 Engineer lays Concrete. 02915_ Penetrated by Slug. 02915_ Mni. Grenade Launcher destroyed. 02915_ Katana destroyed. 02915_ M-28 Smith repairs Welding Torch. 02916_ U-05 Engineer lays Concrete. 02916_ P-60 Hacker resets U-05 Engineer, system corruption cleaned. 02916_ Penetrated by Slug. 02917_ U-05 Engineer builds a Wall. 02917_ X-67 Chaingunner destroyed. 02917_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????# ## | | ?????????????????????????????????????????????## ## | | ?????????????????????????????????????????????# ] # | | ?????????????????????????????????????????????+ # | | ?????????????????????????????????????????????# # | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ???????????????????????????????#??????????????# | | ?????????????????????????????? #??????????????# | | ??????????????????????? ####?? #??????????????+ | | ??????????????????????? #?? #??????????????# | | ??????????????????? ?? ###%###????????????# | | ??????????????????""" """ hp ####?????????# | | ??????????????????""" """ # h p #?????????# | | ????????????????? """ """ ########### | | ????????????????" "" "" % +^ | | ???????????????"" "" " %% ! # | | ????????????????? = %%=[ # | | ??????????????? ? " " = =[* + | | ?????????? ""G""%h!p ## #+######## | | ?????????? h @%*%! #" # | | ?????????? r [= != ## # | | ?????????????## # # #### """""" # | | ??????????????# mu# ! ?? !# """""" # | | ??????????????# """ # ???# """""" # | | ??????????????# """ F # ! "?# """""" # | | ?????????????????""" "" #? ""# / | | ????????????????? +? ]] T"# """""" # | | ???????????????? #? ]] ! ""# """""" # | | ????????????????###+## #?? "# """"""??? | | ?????????????????????# #?? # """"""??? | | ?????????????????????# #???####### # | | ?????????????????????# #?????????# # | | ?????????????????????# ??????????############# | | ?????????????????????k ????????????????####### | | ??????????????????????? ????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Item Schematics ----------------- VTOL Module | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Challenges ------------ None Game ------ Seed SpacefoldAccelerationTreads Manual? 0 Play Time 00:37:24 Cumulative 11.4 hours Start 2025.01.19 @ 20:30:39 End 2025.01.19 @ 23:09:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 9 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1eb07a34-a47e-4172-bdff-98e49d0731b4