Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.14 @ 21:43:49 Player: carrera Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (990) 990 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (513) 513 TOTAL SCORE: 5063 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -287 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 85/100 System Corruption 2% Temperature Cool (9) Movement Core (200) Ox3 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Weight Redist. System (fused) > --- WEAPON (3) ------- Thunder Hammer Thunder Hammer Thunder Hammer > --- INVENTORY (5) ---- Compact Wheel Scrap Suit Vortex Trap Vortex Trap Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel Antigrav System > --- UTILITY ---------- Advanced Weight Redist. System Improved Terrain Scan Processor Utility Shielding Hardened Medium Armor Plating EM Disruption Field EM Disruption Field EM Disruption Field EM Disruption Field > --- WEAPON ----------- Thunder Hammer Thunder Hammer Thunder Hammer > --- INVENTORY -------- Compact Wheel Scrap Suit Vortex Trap Vortex Trap [Rating: 57] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Propulsion Makeshift Leg Treads Light Treads Leg Makeshift Leg Wheel Compact Wheel Hover Unit Antigrav System Utility Large Storage Unit Device EM Disruption Field Storage Large Storage Unit Processor Visual Processing Unit Protection Makeshift Light Armor Plating Weapon Subdweller Machine Gun Energy Gun Heavy Laser Energy Cannon Proton Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Enhanced Gauss Cannon Launcher EMP Blaster Impact Weapon Thunder Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 6 | . . . . 6 Weapon 1 | . . . . 1 Parts Attached 64 | 6 1 2 18 37 Power 8 | 1 . . 4 3 Engine 7 | 1 . . 4 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 15 | 2 . . 6 7 Treads 2 | 2 . . . . Leg 7 | . . . 6 1 Wheel 5 | . . . . 5 Hover 1 | . . . . 1 Flight . | . . . . . Utility 21 | 1 1 . 4 15 Device 13 | . . . 3 10 Storage 2 | 1 . . 1 . Processor 3 | . 1 . . 2 Hackware . | . . . . . Protection 3 | . . . . 3 Artifact . | . . . . . Weapon 20 | 2 . 2 4 12 Energy Gun 1 | . . . . 1 Energy Cannon 5 | . . . 3 2 Ballistic Gun 7 | 2 . 2 . 3 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon 4 | . . . . 4 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Corrupted Parts 1 | . . . . 1 System Corruption 1 | . . . . 1 Parts Lost 42 | . . . 6 36 Power 5 | . . . 1 4 Propulsion 9 | . . . 1 8 Utility 18 | . . . 2 16 Weapon 10 | . . . 2 8 Highest Loss Streak 7 | . . . 5 7 To Critical Strikes 1 | . . . 1 . Average Backups 9 | 3 6 7 12 3 Power . | . 1 1 . . Propulsion 1 | 2 4 4 1 . Utility 2 | . . 1 3 1 Weapon 4 | . 1 1 6 2 Tool/Special . | . . . . . Unused Backups 19 | . . 2 16 1 Power 2 | . . 1 1 . Propulsion 4 | . . . 4 . Utility 7 | . . . 6 1 Weapon 6 | . . 1 5 . Tool/Special . | . . . . . Average Slot Usage (%) 87 | . 93 100 96 59 Engine 11 | . 14 14 13 2 Treads 4 | . 28 28 2 . Leg 16 | . . . 25 4 Wheel 1 | . . . . 5 Device 5 | . . . 1 16 Storage 11 | . 14 14 14 2 Processor 9 | . 7 14 10 4 Protection 1 | . . . . 5 Energy Cannon 7 | . . . 11 1 Ballistic Gun 13 | . 28 28 15 1 Impact Weapon 1 | . . . . 5 Peak Build Rating 57 | 6 8 11 31 57 Average Rating 25 | 4 7 10 24 37 On Entrance 10 | . 6 8 11 25 Naked Turns . | . . . . . Heaviest Build 57 | 11 11 16 48 57 Greatest Support 68 | 40 40 40 40 68 Greatest Overweight (x) 13 | 3 . . 1 13 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 12 | 7 8 8 14 10 Most Carried 15 | 6 7 8 15 14 Average Carried 11 | 4 6 7 13 6 Final Capacity 15 | 8 8 8 15 5 Final Carried 14 | 6 7 8 14 5 Class Distribution -------------------- 87% | Mutant 5% | Scavenger-Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Mutant | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 972 | 251 21 36 183 481 Remotely . | . . . . . Salvage Created 1306 | . . 37 447 822 Parts 53 | . . 3 24 26 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 1 | . . . 1 . Prevented . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 19 | . . 1 7 11 Melee 5 | . . . . 5 Guns 3 | . . 1 . 2 Cannons 5 | . . . 4 1 AOE 3 | . . . 3 . Classes Destroyed 11 | . . 1 2 8 Worker 1 | . . . . 1 Builder 2 | . . . . 2 Recycler 2 | . . . . 2 Swarmer 4 | . . . . 4 Grunt 1 | . . . . 1 Specialist 1 | . . . . 1 Hunter 3 | . . . . 3 Programmer 2 | . . . . 2 Subdweller 1 | . . 1 . . Federalist 1 | . . . 1 . Scrapper 6 | . . . 6 . Best Kill Streak 5 | . . 1 5 4 Combat Bots Only 5 | . . 1 5 4 Max Kills in Single Turn 2 | . . 1 2 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 314 | . . 6 39 269 Missed 81 | . . 5 9 67 Hits 233 | . . 1 30 202 Melee 2 | . . . 2 . Projectile 231 | . . 1 28 202 AOE 4 | . . . . 4 Critical Strikes 5 | . . . 3 2 Part Disruptions 1 | . . . . 1 Damage Taken 4614 | . . 34 644 3936 Core 1094 | . . . 88 1006 Absorbed by Shields 55 | . . . . 55 Redirected to Shielding 52 | . . . . 52 Core Remaining (%) 82 | 100 . . 64 . Volleys Fired 46 | . 1 4 11 30 Largest 3 | . 2 2 2 3 Hottest 181 | . 40 40 165 181 Shots Fired 79 | . 2 8 19 50 Gun 37 | . 2 8 . 27 Cannon 38 | . . . 15 23 Launcher 4 | . . . 4 . Special . | . . . . . Kinetic 49 | . 2 8 . 39 Thermal 14 | . . . 10 4 Explosive . | . . . . . Electromagnetic 16 | . . . 9 7 Robot Hit Streak 7 | . 2 2 7 6 Robot Miss Streak 3 | . . 3 3 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 82 | . 2 3 14 63 Core Hits 31 | . . 3 12 16 Critical Kills . | . . . . . Critical Parts Destroyed 6 | . . . . 6 Critical Strikes 9 | . . . . 9 Destroy 2 | . . . . 2 Blast 1 | . . . . 1 Smash 5 | . . . . 5 Sever 1 | . . . . 1 Melee Attacks 74 | . . . . 74 Impact 45 | . . . . 45 Slashing 29 | . . . . 29 Piercing . | . . . . . Sneak Attacks 6 | . . . . 6 Combat Hostiles . | . . . . . Follow-up Attacks 5 | . . . . 5 Damage Inflicted 3349 | . 35 49 819 2446 Guns 416 | . 25 49 . 342 Cannons 840 | . . . 356 484 Explosions 524 | . . . 463 61 Melee 1559 | . . . . 1559 Ramming 10 | . 10 . . . Kinetic 745 | . 25 49 . 671 Thermal 614 | . . . 476 138 Explosive . | . . . . . Electromagnetic 421 | . . . 343 78 Impact 1101 | . . . . 1101 Slashing 458 | . . . . 458 Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . . . 8 Message Errors 1 | . . . . 1 Matter Fused 3 | . . . . 3 Energy Discharges 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Parts Fused 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 779 | . . . . 779 Projectiles 13 | . . . . 13 Explosions 123 | . . . . 123 Melee 643 | . . . . 643 Knockbacks 4 | . . . . 4 Impact 4 | . . . . 4 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 201 | . . . . 201 Shots 2 | . . . . 2 Rammed 2 | . 2 . . . Targets Rammed 2 | . 2 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 373 | . . . 191 373 Average Temperature 79 | . . . 85 72 Received Heat Transfer 908 | . . 6 356 546 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 3 | . . . . 3 Combat Hostiles 3 | . . . . 3 Parts Fried 10 | . . . 2 8 Impact Corruptions 16 | . . . . 16 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . . 5 . Heat Transferred 631 | . . . 470 161 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . 3 . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 126 | . . . . 126 Initial . | . . . . . Average 25 | . . . . 32 Influence Increases 504 | . . . . 504 Destroy 0b10 Robot/C 220 | . . . . 220 Destroy 0b10 Robot/NC 25 | . . . . 25 Destroy Leader 40 | . . . . 40 Disable Machine 45 | . . . . 45 Destroy Structure 114 | . . . . 114 Lose Combat Pursuer 60 | . . . . 60 Influence Decreases 426 | . . . . 426 Time Decay 202 | . . . . 202 Lost Part 224 | . . . . 224 Squads Dispatched 9 | . 4 . . 5 Investigation 2 | . 2 . . . Extermination 1 | . . . . 1 Reinforcement 6 | . 2 . . 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | . 3 4 13 20 Peak Tracking Total 5 | . 3 2 5 4 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 3 | . . . 3 2 Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 3 | . . . . 3 Max in Single Turn 3 | . . . . 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 7 | . . . 7 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 39 | . . . 39 . Successful 39 | . . . 39 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 39 | . . . 39 . Record 32 | . . . 32 . Robot Analysis 6 | . . . 6 . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 2 | . . . 2 . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 2366 | . 128 270 1967 1 Optics 2365 | . 128 270 1967 . Sensors 1 | . . . . 1 Robot Analysis Total 6 | . . . 6 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 4181 | 62 221 270 2596 1032 Spaces Moved 2270 | 33 121 133 1561 422 Core 46 | 14 . . . 32 Treads 398 | 19 121 133 125 . Legs 1550 | . . . 1436 114 Wheels 276 | . . . . 276 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 120 90 Average Speed 158 | 145 160 160 159 154 Slowest Speed 700 | 200 160 160 210 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 3 29 13 85 11 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 8 | . . . 8 . Spaces Dug 25 | . . . . 25 Terrain Destroyed 92 | . . . 17 75 Melee 25 | . . . . 25 Projectile 6 | . . . 2 4 AOE 61 | . . . 15 46 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Total 2669 | 45 145 183 1664 632 Wait 136 | . 20 40 6 70 Move 2266 | 32 120 132 1560 422 Hop . | . . . . . Pick Up 48 | 7 1 3 35 2 Fast Attach 36 | 5 1 . 3 27 Attach 21 | 1 . . 9 11 Detach 2 | . . . 2 . Swap 13 | . . 2 7 4 Drop 35 | . . 2 30 3 Fire 46 | . 1 4 11 30 Melee 63 | . . . . 63 Ram . | . . . . . Kick . | . . . . . Crush 2 | . 2 . . . Escape Stasis . | . . . . . Rewire 1 | . . . 1 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Met a group of wandering Federalists 177 | -10/Materials | Discovered new exit (range 16) 273 | -10/Materials | Discovered new exit (range 18) 284 | -10/Materials | Entered Subcaves 285 | -10/Subcaves | Continued accompanying wandering Federalists (5) 310 | -10/Subcaves | Build established: Mutant 462 | -10/Subcaves | Discovered new exit (range 16) 551 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 554 | -10/Subcaves | Entered Scraptown 705 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 860 | -7/Scraptown | Visited Cyclists 907 | -7/Scraptown | Visited Bundlers 1596 | -7/Scraptown | Visited Comm Corps 1664 | -7/Scraptown | Visited Symbiants 1806 | -7/Scraptown | Discovered new exit (range 6) 1995 | -7/Scraptown | Visited Junk Repository 2124 | -7/Scraptown | Visited The Evicted 2181 | -7/Scraptown | Visited UFD Registry 2181 | -7/Scraptown | Registered with UFD as "Pulsebomber" 2247 | -7/Scraptown | Visited Science Guys 2380 | -7/Scraptown | Visited Scrapoid Research Area 2510 | -7/Scraptown | Visited Scrap Suit Storage 2609 | -7/Scraptown | Met Optimus 2609 | -7/Scraptown | Accepted into 0bPrime 2704 | -7/Scraptown | Visited Science Testing Area 2734 | -7/Scraptown | Visited Junk Cannon Lab 2788 | -7/Scraptown | Visited Analyses Database 2837 | -7/Scraptown | Visited DA-N13 Charitable Foundation 2847 | -7/Scraptown | Found DCF Scrap (28 items) 2874 | -7/Scraptown | Civil war broke out across Scraptown 2951 | -7/Scraptown | Identified exit to Factory 3069 | -7/Scraptown | Lost 5 parts (1p1n1u2w) 3095 | -7/Scraptown | Found Scrap Suit 3119 | -7/Scraptown | Lost 3 allies 3150 | -7/Scraptown | Entered Factory 3150 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 3235 | -5/Factory | Spotted B-75 Beast 3417 | -5/Factory | Lost 3 parts (1p1n1w) 3506 | -5/Factory | Lost 4 parts (2u2w) 3636 | -5/Factory | Lost 6 parts (1p1n2u2w) 3667 | -5/Factory | Core integrity fell below 50% 3697 | -5/Factory | Lost 6 parts (1p1n3u1w) 4138 | -5/Factory | Lost 7 parts (1p1n5u) 4147 | -5/Factory | Core integrity fell below 20% 4182 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 04157_ Slug penetrates Wall. 04162_ Penetrated by Slug. 04169_ K-01 Serf collects debris. 04170_ Penetrated by Slug. 04170_ Slug penetrates Wall. 04171_ H-66 Slayer suffers critical hit (Smash). 04171_ Destroyed Targeting Computer. 04171_ H-66 Slayer system corrupted by crushing effect. 04171_ Thunder Hammer follow-up attack on H-66 Slayer. 04172_ System corrupted: Energy discharge (-17). 04172_ H-66 Slayer system terminally corrupted. 04172_ Lgt. Fission Core fried. 04172_ Phase Shifter fried. 04172_ Flexi-carbon Leg fried. 04173_ K-01 Serf collects debris. 04176_ Slug penetrates Wall. 04179_ K-01 Serf collects debris. 04181_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????# ##### ###??? | | ??????????????????????????????#####/#####????????? | | ??????????????????????????????# ! #????????? | | ??????????????????????????????# #????????? | | ?????????????????????????###### ##??#????? | | ????????????????????????## # # ! 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" ????????????# " " " " " # | | ???????????????????? ????????????# " " " " " + | | ???????????????????? ???#######??# " " " " " # | | ????????????????????# #???# # " " " " " # | | ????????????????????? ??????? """" + " " " " " # | | ????????????????????????????? """" # " " " " " # | | ????????????????????????????? """??# # | | ??????????????????????????????"????# # | | ???????????????????????????????????#########/#### | | ???????????????????????????????????????????# #??# | | ???????????????????????????????????????????# #??# | | ???????????????????????????????????????????# #??# | | ????????????????????????????????############ #### | | ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 110 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 225 Utility Shielding 33 Phase Shifting 5 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed TerrorTrapStrikerail Manual? 0 Play Time 01:02:57 Cumulative 22.1 hours Start 2025.10.14 @ 14:14:45 End 2025.10.14 @ 21:43:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 68428db7-1dd4-4b54-9b28-16ae2dd4d6ef