Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.04 @ 18:02:59 Player: M4-TR4 Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (107) 535 Value Destroyed (3095) 3095 Prototype IDs (15) 300 Alien Tech Used (1) 200 Bonus (-238) -238 TOTAL SCORE: 9392 Bonus ------- Follower Combat Kills 266 Met Zhirov 300 Friendly Fire -804 Cogmind --------- Core Integrity 0/1000 Matter 190/300 Energy 100/100 System Corruption 32% Temperature Cool (12) Movement Core (350) Ox6 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Reinforced Deuterium Engine Neutrino Core Micro Fission Core Improved Cooling System Improved Cooling System Improved Matter Compressor (281) Makeshift Terrain Scan Processor Makeshift Medium Armor Plating Advanced Hacking Suite Transdimensional Reconstructor Thermic Laser Heavy Machine Gun Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core > --- PROPULSION ------- Improved Medium Treads Heavy Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Cooling System Large Storage Unit Improved Transmission Jammer Layered Medium Armor Plating Insulated Plating Insulated Plating > --- WEAPON ----------- Long-range Proton Cannon Advanced Plasma Cannon Heavy Phase Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Reinforced Deuterium Engine F-cell Engine F-cell Engine Micro Fission Core Improved Medium Treads Improved Medium Treads Improved Cooling System Improved Cooling System Coolant Injector Mini Drone Bay Particle Gun Thermic Laser Heavy Machine Gun Magnetic Acceleration Cannon [Rating: 88] Favorites ----------- Power Fission Core Engine Light Angular Momentum Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Antigrav System Flight Unit Q-thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Heavy Armor Plating Weapon Assault Cannon Energy Gun Particle Gun Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Scatter Rocket Array Slashing Weapon Ripper Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 2 2 2 2 . . 2 . . . . . . Power 1 | . . . . 1 . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . . . . . Utility 7 | . . . 2 1 2 1 . . 1 . . . . . . Weapon 1 | . . . . . . . . . 1 . . . . . . Parts Attached 132 | 8 . 1 7 8 11 27 . 18 2 17 15 7 6 1 4 Power 17 | 1 . . . 3 1 5 . 1 . 3 1 1 1 . . Engine 8 | 1 . . . 2 . 4 . . . . . . 1 . . Core 8 | . . . . 1 1 1 . 1 . 2 1 1 . . . Reactor 1 | . . . . . . . . . . 1 . . . . . Propulsion 29 | 2 . . 1 1 2 5 . 3 1 8 3 1 . . 2 Treads 14 | 2 . . 1 1 2 1 . 1 . . 3 1 . . 2 Leg . | . . . . . . . . . . . . . . . . Wheel 10 | . . . . . . 4 . 2 1 3 . . . . . Hover 4 | . . . . . . . . . . 4 . . . . . Flight 1 | . . . . . . . . . . 1 . . . . . Utility 57 | 3 . 1 4 2 7 8 . 10 1 3 10 4 2 1 1 Device 30 | 2 . 1 1 2 3 5 . 7 . 2 4 1 1 . 1 Storage 4 | 1 . . . . . . . 1 . . 1 . . 1 . Processor 6 | . . . 1 . 1 2 . 1 1 . . . . . . Hackware . | . . . . . . . . . . . . . . . . Protection 17 | . . . 2 . 3 1 . 1 . 1 5 3 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 29 | 2 . . 2 2 1 9 . 4 . 3 1 1 3 . 1 Energy Gun 7 | . . . 1 . 1 . . 2 . 2 . . 1 . . Energy Cannon 7 | . . . . . . 3 . 1 . 1 1 1 . . . Ballistic Gun 9 | 2 . . 1 . . 4 . 1 . . . . 1 . . Ballistic Cannon 3 | . . . . 2 . . . . . . . . . . 1 Launcher 1 | . . . . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 1 . . 1 . . . . . . 1 2 . Corrupted Parts 4 | . . . . . . . . . . . . 1 . . 3 System Corruption 31 | . . . . . . . . . . . . 7 . . 24 Parts Lost 53 | . . 1 . 3 . 14 1 1 . 8 1 6 5 . 13 Power 8 | . . . . . . 3 1 . . 1 . 1 . . 2 Propulsion 14 | . . . . . . 5 . 1 . 4 . 1 . . 3 Utility 24 | . . 1 . 2 . 5 . . . 3 . 4 3 . 6 Weapon 7 | . . . . 1 . 1 . . . . 1 . 2 . 2 Highest Loss Streak 10 | . . 1 . 2 . 10 1 1 . 5 1 2 5 . 10 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 9 | . 1 2 6 7 8 7 8 17 24 5 4 9 13 13 14 Power 2 | . . . 1 1 2 1 2 3 4 . 1 3 5 4 3 Propulsion 1 | . . . . 1 1 . . 2 4 2 1 1 2 2 1 Utility 2 | . 1 . 1 1 1 1 1 3 6 1 . 3 3 4 4 Weapon 3 | . . . 4 4 3 4 5 7 9 1 1 2 3 2 3 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 34 | . . . 2 3 . 3 . . . 15 . . . 2 9 Power 10 | . . . . 1 . 1 . . . 4 . . . 2 2 Propulsion 1 | . . . . . . . . . . 1 . . . . . Utility 10 | . . . . . . 2 . . . 3 . . . . 5 Weapon 12 | . . . 2 2 . . . . . 7 . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 83 | . 100 100 92 93 95 85 81 84 81 48 84 85 82 72 62 Engine 5 | . 14 14 11 13 . 8 3 . . 1 . . 4 5 4 Core 5 | . . . . 1 14 2 6 10 11 2 11 11 5 5 4 Treads 10 | . 28 28 22 18 15 10 . 1 . . 6 5 11 11 10 Wheel 3 | . . . . . . 4 13 14 15 2 . . . . . Device 22 | . 14 14 14 21 25 22 26 23 17 7 22 26 28 29 29 Storage 6 | . 14 14 11 9 7 6 6 6 5 . . 5 5 5 5 Processor 4 | . . . 3 9 6 10 6 6 6 2 . . . . . Protection 8 | . . . 6 3 6 5 6 8 11 10 20 16 8 11 2 Energy Gun 3 | . . . 9 1 2 1 . 4 5 4 10 3 4 1 . Energy Cannon 3 | . . . . . . 3 . 4 5 3 5 12 5 . . Ballistic Gun 4 | . 28 28 12 4 . 4 10 2 . . . . 2 . . Ballistic Cannon 2 | . . . . 11 12 2 . . . . . . . . . Peak Build Rating 88 | 9 9 15 17 22 38 54 54 57 59 75 82 88 88 86 88 Average Rating 48 | 5 9 11 14 19 32 44 50 52 55 44 77 75 80 72 66 On Entrance 45 | . 9 9 15 17 22 38 54 45 53 59 66 76 88 85 86 Avg Prop Armor Cover (%) 3 | . . . . . . 7 . 4 . 11 1 . . . . Naked Turns 30 | . . . . . . . . . . 30 . . . . . Heaviest Build 136 | 15 15 15 21 25 39 54 54 136 127 116 89 93 84 84 78 Greatest Support 100 | 40 40 40 43 43 40 60 20 30 30 40 98 100 100 100 100 Greatest Overweight (x) 7 | . . . . . . 7 2 6 6 5 2 1 . . 1 Average Overweight (x) 1 | . . . . . . 1 2 4 4 . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 8 8 8 25 25 25 15 15 15 15 15 Average Capacity 11 | 7 8 8 8 8 8 8 8 21 25 7 6 15 15 15 15 Most Carried 25 | 4 1 3 8 8 8 8 8 25 25 25 9 15 15 15 15 Average Carried 9 | . 1 2 6 7 7 7 8 17 24 7 5 10 14 14 14 Final Capacity 25 | 8 8 8 8 8 8 8 8 25 25 5 15 15 15 15 15 Final Carried 25 | 1 1 3 8 8 8 8 8 25 25 5 9 15 15 15 13 Class Distribution -------------------- 44% | Scavenger-Mutant 33% | Mutant 12% | Scavenger-Tank 6% | Infiltrator-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/Waste Infiltrator-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Matter Collected 2909 | 274 24 96 158 290 136 442 . 438 . 227 158 69 114 390 93 Remotely 288 | 135 . 45 108 . . . . . . . . . . . . Salvage Created 4221 | 93 24 96 291 402 112 685 . 593 . 236 743 340 102 390 114 Parts 206 | 6 3 10 21 20 4 54 . 32 . 4 26 22 . . 4 Haulers Intercepted 3 | . . . . . . . . 2 . . 1 . . . . Recyclers Shooed 6 | . . . 2 . . . . 2 . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . . 9 . . 4 Prevented 11 | . . . . . . . . . . . . 11 . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 74 | . 2 6 9 7 3 15 . 5 . . 7 10 4 . 6 Guns 39 | . 2 6 9 2 . 9 . . . . 1 2 2 . 6 Cannons 30 | . . . . 5 2 4 . 4 . . 6 7 2 . . AOE 2 | . . . . . . 2 . . . . . . . . . Classes Destroyed 16 | 2 1 . 4 2 1 2 . 1 . 1 1 1 . . . Worker 6 | . . . . . . 1 . 4 . . 1 . . . . Builder 12 | . . . 1 1 . 8 . 2 . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . Hauler 3 | . . . . . . . . 2 . . 1 . . . . Recycler 3 | 1 . . . 1 . . . . . . 1 . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . Watcher 2 | . . . . 1 . . . . . . 1 . . . . Swarmer 37 | . 2 6 4 . . 7 . . . . . 8 4 . 6 Grunt 12 | . . . 2 4 . 3 . . . . 3 . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . Duelist 2 | . . . . . . . . . . . 2 . . . . Sentry 9 | . . . 2 2 2 1 . 2 . . . . . . . Hunter 4 | . . . . 1 . 2 . 1 . . . . . . . Programmer 8 | . . . . . 1 2 . 2 . . 2 1 . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . Thug 2 | . . . . . . . . . . 2 . . . . . Savage 1 | . . . . . . . . . . . 1 . . . . Martyr 2 | . . . . . . . . . . 2 . . . . . Best Kill Streak 7 | 1 2 3 4 4 1 5 . 4 . . 7 4 4 . 5 Combat Bots Only 6 | . 2 3 4 3 1 4 . 2 . . 6 4 4 . 5 Max Kills in Single Turn 4 | 1 1 1 1 2 1 4 . 1 . 2 2 2 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Hostile Shots Fired 864 | . 3 28 33 37 94 179 1 105 . 8 49 101 72 . 154 Missed 234 | . 1 5 2 6 32 58 . 39 . . 15 27 16 . 33 Hits 630 | . 2 23 31 31 62 121 1 66 . 8 34 74 56 . 121 Melee 13 | . . . . . . . 1 . . 8 4 . . . . Projectile 617 | . 2 23 31 31 62 121 . 66 . . 30 74 56 . 121 Critical Strikes 22 | . . . . 1 1 3 1 2 . 5 6 . 1 . 2 Damage Taken 9424 | . 28 187 341 488 536 1889 43 590 . 369 733 1178 899 . 2143 Core 1543 | . . 33 18 80 28 342 . 33 . 268 17 107 127 . 490 Absorbed by Shields 194 | . . . . . . . 15 179 . . . . . . . Reduced by Siege Mode 128 | . . . . . . . . . . . . 25 41 . 62 Ignored by Resistances 68 | . . . . . . . . . . . 57 11 . . . Regen/Repaired (Parts) 86 | . . . . . . . . . . 86 . . . . . Core Remaining (%) 86 | 100 . 86 95 85 96 . . 55 . . . . . . . Volleys Fired 306 | 5 2 12 17 32 15 56 . 32 . 9 30 27 21 34 14 Largest 3 | 2 2 2 2 2 2 2 . 2 . 3 3 3 2 1 3 Hottest 253 | 40 40 40 78 78 110 140 . 170 . 228 253 253 188 65 157 Shots Fired 561 | 10 4 24 34 61 30 99 . 50 . 21 74 59 33 34 28 Gun 328 | 10 4 24 34 33 8 62 . 20 . 12 35 15 11 34 26 Cannon 232 | . . . . 28 22 36 . 30 . 9 39 44 22 . 2 Launcher 1 | . . . . . . 1 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 216 | 10 4 24 22 56 22 61 . 1 . . . . 2 . 14 Thermal 332 | . . . 12 5 8 37 . 49 . 21 74 47 31 34 14 Explosive 1 | . . . . . . 1 . . . . . . . . . Electromagnetic 12 | . . . . . . . . . . . . 12 . . . Robot Hit Streak 19 | 3 2 5 19 12 6 11 . 7 . 7 18 8 7 17 13 Robot Miss Streak 17 | 1 1 2 2 2 2 5 . 2 . 2 3 6 2 1 17 Penetration Max 1 | . . . . . . 1 . . . . . . . . . Secondary Targets 3 | . . . 1 . . 1 . . . . . . . . 1 Max Gunslinging Chain 1 | . . . 1 . . 1 . . . . . . . . 1 Shots Hit Robots 368 | 7 2 14 23 43 21 67 . 36 . 12 45 33 14 32 19 Core Hits 190 | 3 2 6 13 19 5 43 . 21 . 8 25 14 4 12 15 Critical Kills 1 | . . . . . . . . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 13 | . . . . 2 2 . . . . . 3 3 . 1 2 Burn 10 | . . . . 1 1 . . . . . 2 3 . 1 2 Meltdown 1 | . . . . . . . . . . . 1 . . . . Blast 2 | . . . . 1 1 . . . . . . . . . . Melee Attacks 4 | . . . . . . 3 . 1 . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 4 | . . . . . . 3 . 1 . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 9410 | 96 25 183 417 815 494 2513 . 1140 . 319 1306 870 383 561 288 Guns 3927 | 96 25 178 406 324 113 697 . 427 . 91 467 146 108 561 288 Cannons 4240 | . . . . 482 381 804 . 563 . 228 783 724 275 . . Explosions 915 | . . . . . . 915 . . . . . . . . . Melee 175 | . . . . . . 97 . 78 . . . . . . . Ramming 153 | . . 5 11 9 . . . 72 . . 56 . . . . Kinetic 2535 | 96 25 178 203 765 381 725 . . . . . . . . 162 Thermal 5871 | . . . 203 41 113 1251 . 990 . 319 1250 634 383 561 126 Explosive 411 | . . . . . . 411 . . . . . . . . . Electromagnetic 265 | . . . . . . 29 . . . . . 236 . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 175 | . . . . . . 97 . 78 . . . . . . . Highest Corruption 32 | . . . . . 2 . 15 15 . . . 8 8 8 32 Average Corruption 7 | . . . . . 1 . 9 7 . . . 1 8 8 12 Corruption Purged 14 | . . . . . . . . 14 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 110 | . . . . . 4 . 3 30 . . . 6 22 18 27 Message Errors 21 | . . . . . . . 1 6 . . . . 6 3 5 Matter Fused 31 | . . . . . 1 . 1 5 . . . 3 6 8 7 Heat Flow Errors 15 | . . . . . 1 . 1 5 . . . 1 1 2 4 Energy Discharges 12 | . . . . . . . . 4 . . . . 3 1 4 Parts Rejected 3 | . . . . . . . . . . . . . 1 . 2 Parts Fused 2 | . . . . . 1 . . . . . . . . . 1 Data Loss (minor) 11 | . . . . . 1 . . 5 . . . . 1 2 2 Data Loss (major) 4 | . . . . . . . . 2 . . . 1 . . 1 Misfires 5 | . . . . . . . . 1 . . . 1 2 1 . Alerts 3 | . . . . . . . . 1 . . . . 1 . 1 Misdirections 1 | . . . . . . . . 1 . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 285 | . . . . . 31 219 . . . . . 23 12 . . Projectiles 87 | . . . . . 31 21 . . . . . 23 12 . . Explosions 198 | . . . . . . 198 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 11 | . . . . 4 6 . . . . . 1 . . . . Impact 1 | . . . . . . . . . . . 1 . . . . Kinetic 10 | . . . . 4 6 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 132 | . . . . . . 97 . 35 . . . . . . . Shots 4 | . . . . . . 4 . . . . . . . . . Rammed 22 | . . 1 4 5 1 1 . 4 . . 6 . . . . Targets Rammed 23 | . . 1 5 5 1 1 . 4 . . 6 . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . Highest Temperature 471 | . . . 21 39 246 339 181 276 . 471 397 372 87 113 175 Average Temperature 97 | . . . 6 14 80 98 103 54 . 161 125 152 50 62 89 Received Heat Transfer 1022 | . . . 69 171 102 171 . 68 . . 126 72 36 . 207 Effects 8 | . . . . . . . . . . 5 1 2 . . . Shutdowns 2 | . . . . . . . . . . 1 1 . . . . Energy Bleed 2 | . . . . . . . . . . . . 2 . . . Damage (major) 4 | . . . . . . . . . . 4 . . . . . Siege Activations 5 | . . . . . . . . . . . . 3 1 . 1 Total Turns 95 | . . . . . . . . . . . . 41 31 . 23 Longest Duration 31 | . . . . . . . . . . . . 21 31 . 23 Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . Parts Fried 1 | . . . . . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . 1 . . 1 . . 1 . . . . Combat Hostiles 2 | . . . . . 1 . . 1 . . . . . . . Parts Melted 19 | . . . 1 . . 2 . 4 . . 7 3 2 . . Heat Transferred 10194 | . . . 407 148 296 1340 . 1591 . 572 2230 1216 596 1248 550 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Maximum Alert Level 1 | . . . . . . 1 . . . . . . . . . Low Security (%) 97 | 100 100 100 100 100 100 88 100 100 100 100 100 . . . . Level 1 2 | . . . . . . 11 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 256 | 5 66 90 126 55 30 256 78 54 4 24 141 . . . . Initial 78 | . . . . 28 20 . 78 5 4 . . . . . . Average 24 | 1 13 30 63 12 4 61 47 11 . . 25 . . . . Influence Increases 2505 | 10 66 140 257 217 105 582 . 260 1 50 327 240 90 15 145 Destroy 0b10 Robot/C 1520 | . 40 120 180 140 60 300 . 100 . . 180 200 80 . 120 Destroy 0b10 Robot/NC 155 | 10 . . 5 15 . 50 . 40 . . 20 . . 15 . Destroy Leader 348 | . 10 20 40 42 30 70 . 52 . . 24 40 10 . 10 Allied During Kill 11 | . . . . . . . . . . . 11 . . . . Successful Hack 56 | . . . . . 14 . . . 1 . 41 . . . . Disable Machine 150 | . . . . 15 . 105 . 30 . . . . . . . Destroy Structure 160 | . 1 . 2 5 1 57 . 8 . 50 36 . . . . Partial Spotted 15 | . . . . . . . . . . . 15 . . . . Lose Combat Pursuer 90 | . 15 . 30 . . . . 30 . . . . . . 15 Influence Decreases 2505 | 10 66 140 188 241 150 358 216 257 12 50 199 368 90 15 145 Entered New Map 270 | . . . . 41 25 . 146 3 7 . . 48 . . . Time Decay 1912 | 10 66 130 188 180 125 250 60 244 5 12 162 280 80 15 105 Lost Part 248 | . . 10 . 20 . 108 10 10 . . 10 40 10 . 30 Lost Ally 75 | . . . . . . . . . . 38 27 . . . 10 Squads Dispatched 18 | . . . . 1 1 4 . 5 1 . 5 . 1 . . Investigation 3 | . . . . . . . . 1 1 . 1 . . . . Extermination 6 | . . . . . 1 2 . 2 . . 1 . . . . Reinforcement 8 | . . . . 1 . 2 . 2 . . 3 . . . . Assault 1 | . . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Distress Signals 3 | . . . 1 . . . . 1 . . 1 . . . . Communications Jammed 19 | . . . . . . . . . . . 17 . . . 2 Distress Signals 17 | . . . . . . . . . . . 17 . . . . Times Spotted 138 | . 4 6 13 12 3 17 6 11 . 12 15 15 12 . 12 Peak Tracking Total 9 | . 2 3 4 2 1 4 6 4 . 6 6 4 9 . 5 Tactical Retreats 8 | . 1 . 2 . . . . 1 . 1 1 1 . . 1 ECM-based Alert Blocks 3 | . . . . . . . . . . . 2 1 . . . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Traps Triggered 6 | . 1 . 1 . . 1 . . 1 . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Machines Disabled 10 | . . . . 1 . 7 . 2 . . . . . . . Max in Single Turn 5 | . . . . 1 . 5 . 1 . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Machines Accessed 21 | . 1 . 4 . 4 . . 3 2 . 3 . . 4 . Terminals 10 | . 1 . 3 . 1 . . 1 1 . 3 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . 1 . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . 2 . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Total Hacks 52 | . 4 . 6 . 6 . . 5 8 . 6 . . 17 . Successful 29 | . . . 2 . 3 . . 1 3 . 3 . . 17 . Failed 23 | . 4 . 4 . 3 . . 4 5 . 3 . . . . Catastrophic 7 | . . . 2 . 1 . . 2 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 19 | . 4 . 2 . 2 . . 2 4 . 5 . . . . Terminals 22 | . 4 . 4 . 2 . . 2 4 . 6 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . 1 . . . 4 . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . Scanalyzers 5 | . . . 2 . . . . 3 . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . . Terminal Hacks 18 | . . . . . . . . . . . 1 . . 17 . Record 5 | . . . . . . . . . . . . . . 5 . Part Schematic 4 | . . . . . . . . . . . . . . 4 . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . Prototype ID Bank 4 | . . . . . . . . . . . . . . 4 . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . . . . Scan Component 2 | . . . . . . . . . 2 . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . Scanalyzer 3 | . . . 2 . . . . 1 . . . . . . . Retrieve Study 3 | . . . 2 . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . Unauthorized Hacks 4 | . . . . . 1 . . . 1 . 2 . . . . Terminals 4 | . . . . . 1 . . . 1 . 2 . . . . Botnet 4 | . . . . . 1 . . . 1 . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 14 | . 1 . 3 . 3 . . 3 2 . 2 . . . . Full Trace Events 3 | . . . . . . . . 1 1 . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . 2 . . . . 1 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . 1 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Total Allies 19 | . . . . . . . . . . 19 . . . . . Largest Group 19 | . . . . . . . . . . 19 3 . . . . Highest-Rated Group 684 | . . . . . . . . . . 684 121 . . . . Highest-Rated Ally 50 | . . . . . . . . . . 50 46 . . . . Total Orders 13 | . . . . . . . . . . . . . 3 . 10 EXPLORE 5 | . . . . . . . . . . . . . 1 . 4 RETURN 8 | . . . . . . . . . . . . . 2 . 6 Ally Attacks 136 | . . . . . . . . . . 121 15 . . . . Total Damage 5902 | . . . . . . . . . . 5688 214 . . . . Kills 13 | . . . . . . . . . . 11 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Active Infowar (turns) 7480 | 10 363 271 37 931 916 1308 125 1020 312 130 851 540 . . 666 Sensors 3513 | . . 172 37 523 916 934 . 489 312 130 . . . . . Terrain 472 | 10 363 99 . . . . . . . . . . . . . Seismic 2782 | . . . . 931 916 935 . . . . . . . . . Triangulation 1029 | . . . . . . 373 125 531 . . . . . . . Jamming 2057 | . . . . . . . . . . . 851 540 . . 666 ECM 1381 | . . . . . . . . . . . 841 540 . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 3 | . . . . . . . . . . . . 1 1 . 1 Drone Launches 10 | . . . . . . . . . . . . . 3 . 7 Drone Recoveries 8 | . . . . . . . . . . . . . 3 . 5 Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Turns Passed 10414 | 89 363 392 408 939 916 1524 125 1178 312 719 895 684 706 474 690 Spaces Moved 5175 | 43 210 219 189 239 474 648 114 584 204 635 435 252 366 245 318 Core 238 | 9 . . . . . 17 . . . 212 . . . . . Treads 3239 | 34 210 219 189 239 474 284 . . . . 409 252 366 245 318 Legs . | . . . . . . . . . . . . . . . . Wheels 1362 | . . . . . . 347 114 584 204 113 . . . . . Hover 270 | . . . . . . . . . . 244 26 . . . . Flight 66 | . . . . . . . . . . 66 . . . . . Fastest Speed 40 | 50 160 160 160 160 160 95 110 110 140 40 145 160 160 160 160 Average Speed 150 | 136 160 160 160 160 160 143 110 153 147 87 171 217 160 160 160 Slowest Speed 400 | 160 160 160 160 160 160 400 110 170 170 216 240 240 160 160 240 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 5 34 41 27 22 14 21 90 20 5 89 13 36 65 61 59 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . . . . . . . . 3 . Known Exits Taken 2 | . . . . . . . . 1 . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . . . . . 1 1 1 . Scrap Searched 6 | . . . . . . . . . . . . 2 3 . 1 Spaces Dug 21 | . . . . . . . . 4 . . 8 . 9 . . Terrain Destroyed 114 | . . . . 2 . 52 . 9 . 1 16 18 14 . 2 Melee . | . . . . . . . . . . . . . . . . Projectile 65 | . . . . 2 . 3 . 9 . 1 16 18 14 . 2 AOE 49 | . . . . . . 49 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Total 7260 | 64 233 236 260 733 601 1131 113 802 217 784 520 341 453 295 477 Wait 1367 | . 22 . 23 431 86 358 . 129 4 98 10 39 57 . 110 Move 5162 | 42 209 218 188 238 473 648 113 583 204 634 434 251 365 244 318 Hop . | . . . . . . . . . . . . . . . . Pick Up 123 | 8 . 3 11 9 2 16 . 24 4 8 10 14 2 3 9 Fast Attach 65 | . . . 1 1 8 13 . 4 1 12 13 1 3 5 3 Attach 57 | 8 . 1 3 4 . 7 . 6 1 5 3 7 3 1 8 Detach 8 | 1 . . 1 1 . . . . . 1 . . . 1 3 Swap 47 | . . 1 5 5 6 12 . 12 . 3 1 1 1 . . Drop 98 | . . . 6 7 10 17 . 7 3 14 13 1 1 7 12 Fire 306 | 5 2 12 17 32 15 56 . 32 . 9 30 27 21 34 14 Melee 4 | . . . . . . 3 . 1 . . . . . . . Ram 4 | . . . . . . . . 4 . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 19 | . . 1 5 5 1 1 . . . . 6 . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 6) 453 | -10/Materials | Entered Mines 668 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 672 | -10/Mines | Found Prototype Device 673 | -10/Mines | Identified Exp. Sensor Array 812 | -10/Mines | Discovered new exit (range 6) 845 | -10/Mines | Entered Materials 845 | -9/Materials | Evolved 2 slots: Utility x2 1185 | -9/Materials | Discovered new exit (range 9) 1253 | -9/Materials | Entered another Materials area 1253 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1966 | -8/Materials | Build established: Scavenger-Mutant 2168 | -8/Materials | Discovered new exit (range 5) 2192 | -8/Materials | Entered Factory 2192 | -7/Factory | Evolved 2 slots: Utility x2 2584 | -7/Factory | Build established: Mutant 3097 | -7/Factory | Discovered new exit (range 9) 3108 | -7/Factory | Entered another Factory area 3108 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3165 | -6/Factory | Found Prototype Launcher 3166 | -6/Factory | Identified Scatter Rocket Array 3180 | -6/Factory | Found Scatter Rocket Array 3827 | -6/Factory | Build established: Scavenger-Mutant 3915 | -6/Factory | Lost 3 parts (2n1u) 4107 | -6/Factory | Lost 10 parts (2p3n4u1w) 4632 | -6/Factory | Sucked down chute 4632 | -6/Factory | Entered Waste 4647 | -6/Waste | EMP discharged 4657 | -6/Waste | Spotted C-40 Crusher 4660 | -6/Waste | Spotted C-40 Crusher 4670 | -6/Waste | Spotted C-40 Crusher 4691 | -6/Waste | Spotted C-40 Crusher 4705 | -6/Waste | Spotted C-40 Crusher 4708 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4732 | -6/Waste | Spotted C-40 Crusher 4747 | -6/Waste | EMP discharged 4747 | -6/Waste | System corruption reached 10% 4747 | -6/Waste | Discovered new exit (range 10) 4756 | -6/Waste | Identified exit to Factory 4757 | -6/Waste | Entered Factory 5906 | -6/Factory | Discovered new exit (range 13) 5923 | -6/Factory | Identified exit to Factory 5935 | -6/Factory | Entered another Factory area 5935 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6247 | -5/Factory | Sucked down chute 6247 | -5/Factory | Entered Waste 6300 | -5/Waste | Spotted C-40 Crusher 6321 | -5/Waste | Spotted C-40 Crusher 6327 | -5/Waste | Spotted C-40 Crusher 6329 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6336 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6337 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6341 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6342 | -5/Waste | Spotted C-40 Crusher 6359 | -5/Waste | Spotted C-40 Crusher 6372 | -5/Waste | Lost 5 parts (1p3n1u) 6377 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6480 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6481 | -5/Waste | Spotted C-40 Crusher 6520 | -5/Waste | Discovered new exit (range 13) 6538 | -5/Waste | Warlord forces began an assault 6561 | -5/Waste | Allies destroyed C-40 Crusher 6562 | -5/Waste | Allies destroyed C-40 Crusher 6573 | -5/Waste | Allies destroyed C-40 Crusher 6579 | -5/Waste | Allies destroyed C-40 Crusher 6642 | -5/Waste | Lost 12 allies 6660 | -5/Waste | Build established: Mutant 6966 | -5/Waste | Entered Factory 6966 | -5/Factory | Accompanied by 3 allies 7298 | -5/Factory | Build established: Infiltrator-Tank 7328 | -5/Factory | Identified exit to Upper Caves 7861 | -5/Factory | Entered Upper Caves 8040 | -5/Upper Caves | Build established: Scavenger-Tank 8261 | -5/Upper Caves | Learned Factory emergency access door positions 8351 | -5/Upper Caves | Spotted B-75 Beast 8411 | -5/Upper Caves | Destroyed B-75 Beast 8537 | -5/Upper Caves | Discovered new exit (range 6) 8545 | -5/Upper Caves | Entered another Upper Caves area 8594 | -5/Upper Caves | Lost 5 parts (3u2w) 8845 | -5/Upper Caves | Build established: Scavenger-Mutant 9156 | -5/Upper Caves | Build established: Scavenger-Tank 9230 | -5/Upper Caves | Discovered new exit (range 14) 9243 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9246 | -5/Upper Caves | Core integrity fell below 50% 9251 | -5/Upper Caves | Entered Zhirov 9253 | -5/Zhirov | Discovered new exit (range 3) 9282 | -5/Zhirov | Met Zhirov 9357 | -5/Zhirov | Learned location of Quarantine (-3) 9357 | -5/Zhirov | Learned location of Testing (-2) 9357 | -5/Zhirov | Learned location of Command (-1) 9371 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9400 | -5/Zhirov | Found Alien Artifact 9400 | -5/Zhirov | Identified Integrated Dissipator 9400 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9420 | -5/Zhirov | Found Alien Artifact 9555 | -5/Zhirov | Build established: Scavenger-Mutant 9725 | -5/Zhirov | Entered Proximity Caves 9732 | -4/Proximity Caves | Spotter reported a threat 9733 | -4/Proximity Caves | Spotter reported a threat 9854 | -4/Proximity Caves | Learned Research emergency access door positions 10032 | -4/Proximity Caves | System corruption reached 10% 10096 | -4/Proximity Caves | Spotter reported a threat 10348 | -4/Proximity Caves | Spotted B-86 Titan 10362 | -4/Proximity Caves | System corruption reached 30% 10400 | -4/Proximity Caves | Core integrity fell below 20% 10415 | -4/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 10360_ Penetrated by Slug. 10360_ Slug penetrates Wall. 10360_ Integrated Corrupted Imp. Medium Treads (+8). 10361_ Integrated Corrupted Imp. Medium Treads (+10). 10363_ Mni. Drone Bay destroyed. 10363_ Penetrated by Slug. 10363_ Slug penetrates Wall. 10381_ Penetrated by Slug. 10381_ Imp. Cooling System destroyed. 10385_ System corrupted: Heat flow error (+195). 10391_ Imp. Transmission Jammer destroyed. 10399_ Imp. Medium Treads destroyed. 10399_ Imp. Heat Sink destroyed. 10402_ System corrupted: Imp. Medium Treads rejected. 10402_ Slug penetrates Wall. 10406_ Penetrated by Slug. 10406_ Slug penetrates Wall. 10409_ F-cell Engine destroyed. 10412_ Penetrated by Slug. 10413_ B-86 Titan activates siege mode. Map ----- +----------------------------------------------------+ | ???## #????????????????????????????????????????? | | ????## #????###?????????????????????????????????? | | ?????# #??## ##??? #???????????????????????????? | | ?????# #?# ## #??????????????????????????? | | ###??# #? #??????????????????????????? | | # #?# %# #??????????????????????????? | | ## # #??????????????????????????? | | #??????????????????????????? | | #" ###????????????????????????? | | ##" ?????????????????????????? | | ## ?????????????????????????? | | ?# B ?????????????????????????? | | ?# ## BB #?????????????????????????? | | ?# "### ? ### #?????????????????????????? | | ?## %% #?## ??##?# ##????????????????????????? | | ??#"" ##?# ?????# ?????????????????????????? | | ??##"# #??#" ?????; ##????????????????????????? | | ???### ####""#?????# #????????????????????????? | | ?????# ##"""####### #????????????????????????? | | ?????# ##???????????????????????? | | ?????## ;#???????????????????????? | | ??????############### g #???????????????????????? | | ????????????????????## ##??????????????????????? | | ?????????????????????# ;#??????????????????????? | | ?????????????????????#m ;##?????????????????????? | | ?????????????????????# @ #?????????????????????? | | ?????????????????????##% % #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #;#?????????????????????? | | ??????????????????????# # #?????????????????????? | | ??????????????????????##;###?????????????????????? | | ???????????????????????##????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 120 Energy Generation 32 Energy Capacity 710 Matter Stores 300 Matter Capacity 600 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Armor Coverage 985 Resistance: EM 15 Utility Shielding 66 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 62 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 3 Salvage Targeting 2 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Gatling Laser | -6/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Ew, Corruption Hey, That's Mine! Look Less Dangerous Next Time Total Silence Challenges ------------ None Game ------ Seed NanofilamentsSmartbombDrive Manual? 0 Play Time 02:04:27 Cumulative 20.1 hours Start 2026.02.03 @ 14:35:34 End 2026.02.04 @ 18:02:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 1 Adventurer 0 Explorer 9 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 21 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 899faa13-2d60-4420-8fce-964a52e97b44