Cogmind - Beta 12 *** ADVENTURER MODE // 2023.03.16 @ 20:25:50 Player: Peregrine Result: Smashed by cave-in Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (328) 1640 Value Destroyed (12510) 12510 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (3285) 3285 TOTAL SCORE: 26175 Bonus ------- High Alert Combat Kills 2325 Follower Combat Kills 336 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Friendly Fire -576 Cogmind --------- Core Integrity 0/1600 Matter 243/300 Energy 100/100 System Corruption 47% Temperature Cool (89) Movement Flying (19) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Diametric Drive Improved Diametric Drive > --- UTILITY (10) ----- Advanced Heat Sink Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Core Analyzer Heavy Armor Plating > --- WEAPON (5) ------- Enhanced Nova Cannon Heavy Machine Gun > --- INVENTORY (5) ---- Centrium Wheel Improved Antigrav System Improved Antigrav System Xenon Bombardment Thruster Heavy Machine Gun Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Antigrav System Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Experimental Coolant Injector Advanced Sensor Array Experimental Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Reaction Control System Advanced Shield Generator > --- WEAPON ----------- Gamma Rifle Gamma Rifle Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Light Quantum Reactor Improved Matter Neutralizer Improved Matter Neutralizer Heavy Machine Gun Advanced Remote Datajack [Rating: 176] Favorites ----------- Power Cold Fusion Reactor Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [Grunt] Protection Advanced Powered Armor Weapon Great Axe Energy Gun Gatling Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Precision Rocket Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Great Axe Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Gar Fac Low Low Fac Was Fac DSF Fac Res Res Acc Slots Evolved 18 | . . . 2 . 2 2 2 . . . . 2 . . . 2 2 2 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . . . . . . 2 . . . 1 . . 2 Utility 8 | . . . 1 . 2 . . . . . . . . . . 1 2 2 . Weapon 3 | . . . . . . 1 2 . . . . . . . . . . . . Parts Attached 503 | 8 5 8 3 . 34 70 63 64 16 3 . 11 3 4 12 21 26 23 129 Power 64 | 1 1 1 . . 6 12 7 6 2 1 . 1 1 . . 3 5 2 15 Engine 16 | 1 1 1 . . 3 4 2 1 1 . . . . . . 1 . . 1 Core 20 | . . . . . 3 8 3 1 1 1 . 1 1 . . 1 . . . Reactor 28 | . . . . . . . 2 4 . . . . . . . 1 5 2 14 Propulsion 174 | 2 1 3 3 . 9 15 25 18 6 1 . 4 1 . 7 8 11 6 54 Treads 22 | . . . . . 2 6 5 6 1 . . . . . . . . . 2 Leg 46 | 2 1 3 . . 5 . 15 11 1 . . . . . 6 . 1 . 1 Wheel 13 | . . . . . 1 . . . 4 1 . 4 1 . . . . . 2 Hover 46 | . . . . . . 6 5 . . . . . . . 1 8 4 1 21 Flight 47 | . . . 3 . 1 3 . 1 . . . . . . . . 6 5 28 Utility 124 | 2 3 3 . . 7 17 18 16 4 . . 5 1 1 4 5 8 8 22 Device 64 | 1 . 2 . . 4 10 10 7 1 . . 3 1 . . 2 4 7 12 Storage 8 | 1 1 . . . 2 1 2 . . . . . . . . 1 . . . Processor 26 | . 2 1 . . 1 2 4 . . . . . . . 1 2 3 1 9 Hackware 13 | . . . . . . 1 2 7 . . . . . . 2 . 1 . . Protection 13 | . . . . . . 3 . 2 3 . . 2 . 1 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 141 | 3 . 1 . . 12 26 13 24 4 1 . 1 . 3 1 5 2 7 38 Energy Gun 34 | 1 . 1 . . 3 7 3 5 . . . . . . . . . 1 13 Energy Cannon 26 | . . . . . . . 4 5 1 . . . . 2 . . . 2 12 Ballistic Gun 27 | 2 . . . . 3 4 . 4 . . . . . . . . . 3 11 Ballistic Cannon 8 | . . . . . . . . 3 3 1 . . . . . 1 . . . Launcher 14 | . . . . . 5 4 1 2 . . . . . . . . 2 . . Special Weapon 10 | . . . . . 1 1 1 4 . . . . . 1 1 . . . 1 Impact Weapon 6 | . . . . . . 6 . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . . 4 4 . . . . . . . . 4 . . 1 Piercing Weapon 2 | . . . . . . . . 1 . . . 1 . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 20 | . 1 . . . 1 6 5 . 1 . . . . 1 . . 1 3 1 Corrupted Parts 5 | . . . . . . 2 . . . . . . . . . . . . 3 System Corruption 22 | . . . . . . 5 . . . . . . . . . . . . 17 Parts Lost 128 | . . 1 . 3 8 7 17 3 1 1 . 2 7 . 5 . 17 1 55 Power 17 | . . . . . 2 . 4 1 . . . . . . 1 . 2 . 7 Propulsion 52 | . . . . 2 3 4 4 1 . 1 . 2 1 . . . 8 1 25 Utility 35 | . . 1 . 1 1 3 3 . 1 . . . 3 . 2 . 4 . 16 Weapon 24 | . . . . . 2 . 6 1 . . . . 3 . 2 . 3 . 7 Highest Loss Streak 18 | . . 1 . 3 4 2 7 3 1 1 . 2 3 . 5 . 11 1 18 To Critical Strikes 3 | . . . . . 1 . . . . . . . 2 . . . . . . Average Slot Usage (%) 77 | . 100 99 77 36 56 74 86 85 75 74 80 70 45 37 52 71 71 81 67 Engine 2 | . 14 14 11 3 3 2 1 . . 1 . . . 9 4 3 . 5 . Core 3 | . . . . . 2 7 5 1 1 6 13 11 5 . . . 1 . . Reactor 3 | . . . . . . . 3 6 5 . . . . . . 4 5 2 5 Treads 3 | . . . . . 2 1 5 6 11 . . . . . . . . . . Leg 8 | . 28 28 . . 12 6 12 11 . . . . . . 19 . . . . Wheel 2 | . . . . . . . . . 6 19 20 18 14 . . . . . . Hover 3 | . . . . . . 6 . . . . . . . 9 2 27 17 . 13 Flight 2 | . . . 33 15 . . . . . . . . . . . . 3 24 11 Device 8 | . . 11 11 11 10 12 11 5 9 6 6 5 5 . . 4 5 15 12 Storage 4 | . 6 2 . . 7 4 6 6 6 6 6 5 4 . . 4 4 4 . Processor 8 | . 21 14 11 3 1 10 11 6 1 . . . . . 1 11 15 16 14 Hackware 3 | . . . . . . 1 . 12 9 . . . . . 2 5 4 . . Protection 3 | . . . . . . 4 . . 5 20 20 12 2 8 8 . . . . Energy Gun 3 | . 14 14 11 3 2 2 2 4 . . . . . 3 3 . . . 2 Energy Cannon 1 | . . . . . . . . 5 . . . . . 1 4 . . . 1 Ballistic Gun 2 | . 14 14 . . 6 2 . 2 . . . . . . . . . 3 4 Ballistic Cannon 2 | . . . . . . . . 3 10 13 13 11 5 . . . . . . Special Weapon 1 | . . . . . 1 . . 4 4 . . . . 1 1 . . . . Slashing Weapon 3 | . . . . . . 3 19 . . . . . . . . 8 7 4 . Naked Turns 23 | . . . . . . . . . . . . . 15 8 . . . . . Heaviest Build 120 | 11 16 15 12 12 35 44 64 86 120 111 109 109 101 14 20 51 58 54 79 Greatest Support 106 | 20 20 20 12 12 48 60 68 76 68 30 30 62 62 12 100 69 74 56 106 Greatest Overweight (x) 6 | . . . . 1 4 5 4 4 6 5 3 5 2 1 . . 1 1 3 Average Overweight (x) . | . . . . . . . . . 1 3 3 2 . . . . . . . Largest Inventory Capacity 15 | 8 8 8 5 5 10 10 15 10 10 10 10 10 10 5 5 10 10 10 10 Average Capacity 8 | 6 6 5 5 5 6 6 9 10 10 10 10 10 9 5 5 8 10 10 5 Most Carried 10 | 3 8 8 2 5 8 10 10 10 10 10 10 10 10 5 5 9 10 10 10 Average Carried 7 | 1 4 5 2 3 5 5 8 8 9 9 9 9 9 4 3 4 8 9 4 Final Capacity 10 | 8 8 5 5 5 10 8 10 10 10 10 10 10 5 5 5 10 10 10 5 Final Carried 10 | 3 7 3 2 5 7 8 9 10 10 9 10 10 5 5 5 5 9 10 5 Class Distribution -------------------- 49% | Scavenger-Mutant 19% | Mutant 16% | Scavenger-Tank 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -3/Research Scavenger-Sprinter | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Mat Fac Fac Gar Fac Low Low Fac Was Fac DSF Fac Res Res Acc Matter Collected 9171 | 292 98 104 . . 479 1157 588 1323 946 406 . 432 23 113 99 267 535 123 2186 Remotely 131 | . . . . . . . 63 . . . . . . . . 68 . . . Salvage Created 13607 | 262 246 393 . . 829 1292 2085 1169 1552 227 23 377 171 . 90 299 1145 173 3274 Parts 672 | 18 24 21 . . 40 72 83 29 101 8 2 24 . . . 11 55 12 172 Haulers Intercepted 13 | . . . . . 1 1 3 . 2 . . . . . . 1 2 1 2 Recyclers Shooed 13 | 1 2 2 . . 3 . 2 . . . . . . . . 1 1 . 1 Parts Field Recycled 5 | . . . . . 3 2 . . . . . . . . . . . . . Retrieved Matter 66 | . . . . . 45 21 . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . 8 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Gar Fac Low Low Fac Was Fac DSF Fac Res Res Acc Combat Hostiles Destroyed 190 | . 5 4 . . 20 24 25 19 17 7 1 7 1 . . 1 11 . 48 Melee 52 | . . . . . 1 4 21 . . . . 5 . . . 1 8 . 12 Guns 66 | . 5 4 . . 8 10 3 5 . . . . . . . . . . 31 Cannons 39 | . . . . . . . . 10 15 7 1 2 1 . . . . . 3 AOE 27 | . . . . . 11 8 . 2 2 . . . . . . . 3 . 1 Classes Destroyed 20 | 3 3 1 . . 4 3 . 2 1 . . . 1 . . . . . 2 Worker 43 | 2 6 . . . 2 5 11 . 5 . . 1 . . . 2 6 1 2 Builder 29 | . . 2 . . 4 4 . . 10 . . 3 . . . . 2 . 4 Tunneler 12 | 5 . 3 . . . 3 . . 1 . . . . . . . . . . Hauler 13 | . . . . . 1 1 3 . 2 . . . . . . 1 2 1 2 Recycler 19 | 1 . 2 . . 3 1 2 . 3 . . 1 . . . 1 4 . 1 Mechanic 2 | . . . . . . 1 . . 1 . . . . . . . . . . Operator 5 | . . . . . . 2 . . 1 . . . . . . . 1 1 . Watcher 13 | . 1 . . . 2 3 2 . 2 . . . . . . . . 1 2 Swarmer 40 | . 3 . . . 4 8 3 1 . . . 5 . . . . 5 . 11 Cutter 7 | . . . . . . . . . . . . . . . . . . . 7 Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 Grunt 75 | . 2 4 . . 10 5 14 9 11 5 . . . . . . 1 . 14 Brawler 5 | . . . . . 1 1 . . 2 1 . . . . . . . . . Duelist 1 | . . . . . . . . . 1 . . . . . . . . . . Sentry 20 | . . . . . 3 4 3 6 1 . . . . . . 1 . . 2 Specialist 4 | . . . . . . . . 2 . . . 2 . . . . . . . Hunter 9 | . . . . . 2 3 2 1 1 . . . . . . . . . . Programmer 28 | . . . . . . 3 3 . 2 1 1 . . . . . 5 . 13 Behemoth 1 | . . . . . . . . 1 . . . . . . . . . . . Compactor 1 | . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 19 | 4 4 5 . . 19 5 5 4 6 3 1 5 1 . . 1 9 1 11 Combat Bots Only 11 | . 3 2 . . 11 4 5 4 4 3 1 5 1 . . 1 5 . 10 Max Kills in Single Turn 4 | 1 1 1 . . 4 3 1 2 4 1 1 1 1 . . 1 2 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 3 . 2 1 . . . . . . . 2 . 1 Melee 1 | . . . . . 1 1 1 . . . . 1 . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Mat Fac Fac Gar Fac Low Low Fac Was Fac DSF Fac Res Res Acc Damage Taken 20469 | . 249 304 . 113 1366 1270 2665 1798 656 302 33 504 262 . 828 342 1540 444 7793 Core 4058 | . 66 64 . 12 470 216 420 323 24 31 . 29 119 . 217 58 347 40 1622 Absorbed by Shields 606 | . . . . . . . . . 86 . . . 21 . . . . . 499 Redirected to Shielding 57 | . . . . . . 57 . . . . . . . . . . . . . Regen/Repaired (Parts) 324 | . . . . . . . 117 . . . . . . 150 . 57 . . . Core Remaining (%) 66 | 100 . 48 . 97 14 69 . . . . 6 . . . 63 94 73 97 . Volleys Fired 639 | 17 43 36 . . 60 57 12 113 55 18 2 14 11 . 9 9 7 27 149 Largest 5 | 2 2 2 . . 2 2 2 4 2 2 2 2 2 . 1 1 2 1 5 Hottest 253 | 60 60 85 . . 72 86 160 215 150 150 150 150 150 . 90 61 98 113 253 Shots Fired 1047 | 33 83 72 . . 86 79 24 186 69 38 4 19 19 . 9 9 10 27 280 Gun 662 | 33 83 72 . . 65 68 24 47 . . . . . . 3 . . 26 241 Cannon 309 | . . . . . . . . 118 64 38 4 19 19 . 4 9 . 1 33 Launcher 47 | . . . . . 21 11 . 5 . . . . . . . . 10 . . Special 29 | . . . . . . . . 16 5 . . . . . 2 . . . 6 Kinetic 581 | 17 43 36 . . 47 27 . 51 64 38 4 19 19 . . 9 . 19 188 Thermal 349 | 16 40 36 . . 18 41 24 112 . . . . . . 9 . . 8 45 Explosive 47 | . . . . . 21 11 . 5 . . . . . . . . 10 . . Electromagnetic 43 | . . . . . . . . 2 . . . . . . . . . . 41 Robot Hit Streak 25 | 11 15 19 . . 21 14 18 25 22 13 5 6 4 . . 7 3 9 24 Robot Miss Streak 5 | 1 2 1 . . 5 5 2 4 3 2 1 1 2 . . . 1 2 5 Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . 1 . Secondary Targets 12 | . . 2 . . 2 1 . . . . . . . . . . . . 7 Max Gunslinging Chain 1 | . . 1 . . 1 1 . . . . . . . . . . . . 1 Capacitor 3 | . . . . . . . . . . . . . . . . . . 1 2 Shots Hit Robots 918 | 22 61 55 . . 64 86 132 102 51 21 2 23 13 . . 26 44 23 193 Core Hits 499 | 12 25 21 . . 57 49 64 68 38 7 . 9 1 . . 10 37 7 94 Critical Kills 19 | . . . . . . . . 2 . . . . . . . . . . 17 Critical Parts Destroyed 20 | . . . . . 1 5 . . . . . . . . . . . 1 13 Critical Strikes 84 | . . 1 . . 2 8 18 4 2 1 . 4 1 . . 4 2 1 36 Burn 6 | . . 1 . . 1 3 . . . . . . . . . . . . 1 Meltdown 3 | . . . . . . . . 2 . . . . . . . . . . 1 Destroy 33 | . . . . . 1 . . . . . . . . . . 2 . 1 29 Blast 9 | . . . . . . . . 2 2 1 . 3 1 . . . . . . Corrupt 3 | . . . . . . . . . . . . . . . . . . . 3 Smash 5 | . . . . . . 5 . . . . . . . . . . . . . Sever 24 | . . . . . . . 18 . . . . . . . . 2 2 . 2 Impale 1 | . . . . . . . . . . . . 1 . . . . . . . Melee Attacks 257 | . . . . . . 32 121 . . . . 11 . . . 22 44 4 23 Impact 19 | . . . . . . 19 . . . . . . . . . . . . . Slashing 224 | . . . . . . 13 121 . . . . . . . . 22 44 1 23 Piercing 11 | . . . . . . . . . . . . 11 . . . . . . . Sneak Attacks 56 | . . . . . . 14 19 . . . . 2 . . . 6 14 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 37 | . . . . . . 1 30 . . . . . . . . 3 3 . . Damage Inflicted 35944 | 225 593 561 . 4 2885 3897 5666 3377 4540 1350 183 1338 947 . . 991 3304 602 5481 Guns 9300 | 225 593 561 . . 988 1008 676 515 . . . . . . . . . 479 4255 Cannons 9929 | . . . . . . . . 2643 3277 1350 183 926 947 . . 80 . 38 485 Explosions 5937 | . . . . . 1862 1016 . 219 1261 . . . . . . . 1470 . 109 Melee 10669 | . . . . . . 1873 4990 . . . . 412 . . . 899 1834 85 576 Ramming 109 | . . . . 4 35 . . . 2 . . . . . . 12 . . 56 Kinetic 13309 | 72 265 220 . . 796 383 . 1128 3277 1350 183 926 947 . . 80 . 362 3320 Thermal 5560 | 153 328 341 . . 192 625 676 2005 325 . . . . . . . . 155 760 Explosive 5503 | . . . . . 1862 1016 . 219 936 . . . . . . . 1470 . . Electromagnetic 794 | . . . . . . . . 25 . . . . . . . . . . 769 Impact 1246 | . . . . . . 1246 . . . . . . . . . . . . . Slashing 9011 | . . . . . . 627 4990 . . . . . . . . 899 1834 85 576 Piercing 412 | . . . . . . . . . . . . 412 . . . . . . . Highest Corruption 42 | . . . . 3 1 11 4 6 11 11 11 2 2 2 2 . 12 . 42 Average Corruption 7 | . . . . 3 1 2 2 5 7 11 11 1 2 2 2 . 7 . 25 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 278 | . . . . 1 6 18 9 73 32 36 1 6 3 3 2 . 8 . 80 Message Errors 58 | . . . . 1 1 8 2 15 6 8 . 1 2 . 2 . 1 . 11 Matter Fused 70 | . . . . . 1 5 3 24 8 9 1 3 . 1 . . 2 . 13 Heat Flow Errors 27 | . . . . . . 1 2 8 3 5 . . . 1 . . 1 . 6 Energy Discharges 23 | . . . . . . . 1 8 4 4 . . . . . . 1 . 5 Parts Rejected 7 | . . . . . . 1 . . 1 . . . 1 . . . 2 . 2 Parts Fused 4 | . . . . . . . . 2 . . . . . . . . . . 2 Data Loss (minor) 27 | . . . . . 1 3 1 6 2 4 . 1 . . . . 1 . 8 Data Loss (major) 13 | . . . . . . . . 4 3 . . 1 . 1 . . . . 4 Misfires 13 | . . . . . 2 . . 3 2 3 . . . . . . . . 3 Alerts 8 | . . . . . 1 . . 2 2 2 . . . . . . . . 1 Misdirections 10 | . . . . . . . . . . . . . . . . . . . 10 Weapon Failures 18 | . . . . . . . . 1 1 1 . . . . . . . . 15 Overload Shots 2 | . . . . . . . . 2 . . . . . . . . . . . Effects 1 | . . . . . . . . 1 . . . . . . . . . . . Heat Surge 1 | . . . . . . . . 1 . . . . . . . . . . . Overflow Damage 3121 | . . . . . 83 870 621 38 558 96 73 254 . . . 127 373 . 28 Projectiles 930 | . . . . . . . . 38 508 96 73 191 . . . . . . 24 Explosions 248 | . . . . . 83 4 . . 50 . . . . . . . 111 . . Melee 1943 | . . . . . . 866 621 . . . . 63 . . . 127 262 . 4 Knockbacks 29 | . . . . . . 1 . 4 8 9 1 6 . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . . . . Kinetic 27 | . . . . . . . . 3 8 9 1 6 . . . . . . . Secondary 1 | . . . . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 307 | . . . . 2 102 57 . . . . . . . . . 6 68 . 72 Shots 9 | . . . . . 4 2 . . . . . . . . . . 1 . 2 Rammed 14 | . . . . 2 3 . . . 2 . . . . . . 1 . . 6 Targets Rammed 32 | . . . . 2 19 . . . 2 . . . . . . 1 . . 8 Kicked 16 | . . . . . 16 . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . . . 2 Highest Temperature 417 | 20 120 198 . . 66 225 417 298 221 227 4 . 24 139 . 307 203 306 366 Average Temperature 70 | 10 28 71 . . 17 35 55 66 41 58 2 . 13 79 . 96 57 93 109 Received Heat Transfer 3950 | . 132 237 . 40 459 201 990 528 240 198 . . . . . 127 64 45 689 Effects 11 | . . . . . . . . . . . . . . . . 6 . 3 2 Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . 2 Interference 8 | . . . . . . . . . . . . . . . . 6 . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 17 | . . . . . . 14 . . . . . . . . . . . . 3 Impact Corruptions 22 | . . . . . . 22 . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . 1 2 . . . . . . . . . . 1 Combat Hostiles 4 | . . . . . . . 1 2 . . . . . . . . . . 1 Parts Melted 23 | . . 1 . . 3 1 3 9 . . . . . . . . . . 6 Heat Transferred 9514 | 350 750 846 . . 481 1332 1475 3031 250 . . . . . . . . 185 814 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Gar Fac Low Low Fac Was Fac DSF Fac Res Res Acc Peak Influence 1613 | 40 177 89 34 16 557 339 300 1613 1343 . . 436 135 55 87 306 457 467 1592 Initial 733 | . 22 9 19 11 . 156 118 31 733 . . 215 127 50 33 16 138 193 244 Average 442 | 15 67 16 28 2 325 189 112 816 915 . . 325 111 50 48 119 332 295 933 Maximum Alert Level 5 | . . . . . 2 1 1 5 4 . . 2 . . . 1 2 2 4 Low Security (%) 41 | 100 100 100 100 100 18 54 84 11 . . . . 100 100 100 71 18 2 . Level 1 20 | . . . . . 45 45 15 8 . . . 72 . . . 28 64 92 10 Level 2 10 | . . . . . 36 . . 20 7 . . 27 . . . . 17 4 16 Level 3 17 | . . . . . . . . 35 80 . . . . . . . . . 34 Level 4 9 | . . . . . . . . 21 12 . . . . . . . . . 38 Level 5 . | . . . . . . . . 1 . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . 1 . . . 4 7 12 . 6 . . 2 . 1 1 1 5 5 7 Investigation 12 | . 1 . . . 2 1 4 . . . . . . 1 . 1 1 1 . Extermination 11 | . . . . . . 3 3 . 1 . . . . . . . 1 . 3 Reinforcement 23 | . . . . . 2 3 2 . 3 . . 2 . . 1 . 3 4 3 Assault 3 | . . . . . . . . . 2 . . . . . . . . . 1 Garrison 3 | . . . . . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . 1 1 Construction Impeded 6 | . . . . . 1 2 . . 1 . . 1 . . . . 1 . . Haulers Reinforced 3 | . . . . . . 1 . . . . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Gar Fac Low Low Fac Was Fac DSF Fac Res Res Acc Distress Signals 14 | . 1 . . . 2 2 . . 1 . . . . . . 1 2 3 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 414 | . 11 4 1 17 31 35 39 33 31 6 1 8 8 . 7 10 25 32 115 Peak Tracking Total 15 | . 4 2 1 13 9 6 6 5 5 3 1 5 5 . 6 9 8 15 12 Tactical Retreats 51 | . . . . 2 4 2 . 2 1 . . . 1 . 2 4 2 3 28 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Gar Fac Low Low Fac Was Fac DSF Fac Res Res Acc Traps Triggered 21 | . . . . . 1 10 3 3 . . . 1 . . 2 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Mat Fac Fac Gar Fac Low Low Fac Was Fac DSF Fac Res Res Acc Machines Disabled 52 | . . . . . 6 4 . 7 30 . . . . . 1 . 1 . 3 Max in Single Turn 9 | . . . . . 1 2 . 2 9 . . . . . 1 . 1 . 1 Garrison Access 4 | . . . . . . . . . . . . . . . . 1 . 1 2 Garrison Relay 4 | . . . . . . . . 4 . . . . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Gar Fac Low Low Fac Was Fac DSF Fac Res Res Acc Machines Accessed 60 | . 2 . 1 . 3 10 8 4 4 . . 3 . 3 . 8 4 6 4 Terminals 33 | . 2 . 1 . 3 6 4 4 1 . . 2 . 1 . 4 1 3 1 Fabricators 6 | . . . . . . 2 1 . 1 . . . . . . 1 1 . . Repair Stations 9 | . . . . . . 1 1 . 1 . . 1 . 2 . 2 1 . . Recycling Units 5 | . . . . . . 1 1 . 1 . . . . . . . . 1 1 Scanalyzers 2 | . . . . . . . . . . . . . . . . . 1 1 . Garrison Access 5 | . . . . . . . 1 . . . . . . . . 1 . 1 2 Total Hacks 146 | . 11 . 5 . 9 23 19 7 7 . . 8 . 14 . 16 7 15 5 Successful 71 | . 4 . 2 . 3 11 13 3 2 . . 3 . 7 . 9 4 7 3 Failed 75 | . 7 . 3 . 6 12 6 4 5 . . 5 . 7 . 7 3 8 2 Catastrophic 9 | . 1 . . . . 2 2 1 1 . . . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 71 | . 11 . 5 . 9 12 12 . 1 . . 5 . . . 4 . 11 1 Terminals 91 | . 11 . 5 . 9 16 10 7 1 . . 5 . 3 . 11 1 11 1 Fabricators 10 | . . . . . . 4 1 . 2 . . . . . . 1 2 . . Repair Stations 27 | . . . . . . 2 4 . 2 . . 3 . 11 . 3 2 . . Recycling Units 9 | . . . . . . 1 2 . 2 . . . . . . . . 2 2 Scanalyzers 3 | . . . . . . . . . . . . . . . . . 2 1 . Garrison Access 6 | . . . . . . . 2 . . . . . . . . 1 . 1 2 Terminal Hacks 19 | . 2 . . . 2 5 . 3 . . . . . 1 . 4 1 1 . Record 4 | . . . . . . 1 . . . . . . . . . 2 . 1 . Prototype ID Bank 1 | . . . . . . 1 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . . . Open DSF 4 | . . . . . . 2 . . . . . . . 1 . . 1 . . Emergency Access Points 2 | . . . . . . . . 1 . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 5 | . 2 . . . 2 1 . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 2 . . 2 . . . . . . 1 . . . Network Status 4 | . . . . . . 2 . . 1 . . . . . . 1 . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 14 | . . . . . . . 4 . . . . 1 . 6 . 2 1 . . Scan Component 6 | . . . . . . . 2 . . . . 1 . 2 . 1 . . . Repair 5 | . . . . . . . 2 . . . . . . 2 . 1 . . . Refit 3 | . . . . . . . . . . . . . . 2 . . 1 . . Recycling Unit Hacks 4 | . . . . . . 1 2 . . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 3 | . . . . . . 1 1 . . . . . . . . . . . 1 Scanalyzer 2 | . . . . . . . . . . . . . . . . . 2 . . Insert Component 1 | . . . . . . . . . . . . . . . . . 1 . . Analyze 1 | . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 6 | . . . . . . . 2 . . . . . . . . 1 . 1 2 Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . . . . . . . 1 . 1 2 Coupler Status 1 | . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 20 | . 2 . 2 . 1 3 5 . . . . 2 . . . 1 . 4 . Terminals 19 | . 2 . 2 . 1 3 4 . . . . 2 . . . 1 . 4 . Assimilate 2 | . . . 1 . . . . . . . . . . . . . . 1 . Botnet 17 | . 2 . 1 . 1 3 4 . . . . 2 . . . 1 . 3 . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . Download 1 | . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 2 . 1 . 3 7 7 4 4 . . 3 . 3 . 7 3 5 2 Full Trace Events 8 | . 1 . . . 1 . 1 1 . . . . . 1 . 1 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 . . Parts Built 2 | . . . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . 106 . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . 12 . . . . . . . . . . Parts Repaired 5 | . . . . . . . 2 . . . . . . 2 . 1 . . . Time 196 | . . . . . . . 88 . . . . . . 88 . 20 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . . . . . . 10 6 . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Mat Fac Fac Gar Fac Low Low Fac Was Fac DSF Fac Res Res Acc Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . . . . Robots Hacked 15 | . . . . . . . . 7 4 . . . . . . . . 1 3 Non-combat 5 | . . . . . . . . . 2 . . . . . . . . 1 2 Combat 10 | . . . . . . . . 7 2 . . . . . . . . . 1 Robot Hacks Applied 19 | . . . . . . . . 8 4 . . . . . . . . 3 4 parse_system 2 | . . . . . . . . . . . . . . . . . . 1 1 no_distress 5 | . . . . . . . . . 2 . . . . . . . . 1 2 ignore_repairs 1 | . . . . . . . . . . . . . . . . . . . 1 find_fabricator 1 | . . . . . . . . . . . . . . . . . . 1 . find_shortcuts 1 | . . . . . . . . 1 . . . . . . . . . . . streamctrl_high 1 | . . . . . . . . 1 . . . . . . . . . . . formatsys_high 8 | . . . . . . . . 6 2 . . . . . . . . . . Relay Couplers Released 16 | . . . . . . . . 16 . . . . . . . . . . . Machine Destruction 16 | . . . . . . . . 16 . . . . . . . . . . . Attached 7 | . . . . . . . . 7 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Mat Fac Fac Gar Fac Low Low Fac Was Fac DSF Fac Res Res Acc Total Allies 15 | . . . 1 . . . . 11 2 . . . . . . . . 1 . Largest Group 3 | . . . 1 1 . . . 3 1 . . . . . . . . 1 . Highest-Rated Group 87 | . . . 10 10 . . . 87 32 . . . . . . . . 10 . Highest-Rated Ally 38 | . . . 10 10 . . . 38 32 . . . . . . . . 10 . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 60 | . . . . . . . . 49 11 . . . . . . . . . . Total Damage 1430 | . . . . . . . . 1173 257 . . . . . . . . . . Kills 9 | . . . . . . . . 7 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Gar Fac Low Low Fac Was Fac DSF Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . . 3 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Mat Fac Fac Gar Fac Low Low Fac Was Fac DSF Fac Res Res Acc Turns Passed 14465 | 139 395 970 26 75 708 1545 1988 2755 1180 1007 42 375 261 162 162 354 514 396 1411 Spaces Moved 9807 | 67 214 484 50 172 423 1057 932 1325 482 701 24 217 222 92 105 390 595 783 1472 Core 235 | 8 . . . . 106 30 . . . . . . 51 33 1 . . . 6 Treads 1110 | . . . . . 22 58 383 385 252 . . . . . . . . . 10 Legs 2810 | 59 214 484 . . 209 291 534 940 . . . . . . 70 . . . 9 Wheels 1347 | . . . . . . . . . 230 701 24 217 171 . . . . . 4 Hover 2251 | . . . . . . 616 15 . . . . . . 59 34 390 433 . 704 Flight 2054 | . . . 50 172 86 62 . . . . . . . . . . 162 783 739 Fastest Speed 15 | 50 120 120 34 34 40 32 98 120 110 125 125 103 50 50 50 36 28 25 15 Average Speed 97 | 111 120 120 34 38 95 95 145 164 176 128 125 119 89 70 100 43 39 27 40 Slowest Speed 480 | 120 120 120 34 117 250 355 290 480 400 155 125 155 115 156 120 60 108 111 290 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 37 | . . . . 10 1 . . . . . . . . . . . 7 9 10 Cave-ins Triggered 3 | . . . . . 1 . . 1 . . . . . . . . . . 1 Exploration Rate (%) 34 | 4 44 84 6 34 40 30 21 94 15 90 5 3 75 2 62 10 20 23 35 Regions Visited 19 Branch Regions 4 Pre-discovered Areas 3 | . . 2 . . . . . . . 1 . . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 . . 1 . . . 1 . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . . 1 . 1 . . . . 1 1 1 . Scrap Searched 5 | . . 1 . . . . . . . 4 . . . . . . . . . Spaces Dug 41 | . . . . . . 1 . 18 2 6 . . . . . . . . 14 Terrain Destroyed 721 | . . . . . 205 72 . 190 123 27 3 5 7 . . . 58 2 29 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . Projectile 100 | . . . . . . . . 9 24 27 3 5 7 . . . . 2 23 AOE 620 | . . . . . 205 71 . 181 99 . . . . . . . 58 . 6 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Gar Fac Low Low Fac Was Fac DSF Fac Res Res Acc Total 13337 | 101 279 810 57 170 630 1468 1394 1758 714 757 30 280 253 191 151 539 800 943 2012 Wait 1493 | . 2 272 4 4 60 161 212 85 134 31 4 18 17 88 9 75 111 64 142 Move 9720 | 66 213 483 49 154 420 1056 932 1323 481 700 23 217 221 91 104 389 581 765 1452 Hop 32 | . . . . 7 1 . . . . . . . . . . . 6 8 10 Pick Up 276 | 10 10 3 . 1 19 24 46 40 10 2 1 4 . 2 7 22 18 18 39 Fast Attach 179 | . . . . . 11 42 8 18 5 . . 5 2 2 5 . 12 8 61 Attach 215 | 7 . 1 1 . 18 16 33 22 7 3 . 4 . 2 6 20 12 8 55 Detach 75 | . . . . 2 5 12 6 15 5 1 . 1 . 1 . . 1 6 20 Swap 109 | 1 5 7 2 . 5 12 22 24 4 . . 2 1 . 1 1 2 7 13 Drop 280 | . 6 8 1 . 12 45 39 53 11 2 . 4 1 5 10 4 12 28 39 Fire 639 | 17 43 36 . . 60 57 12 113 55 18 2 14 11 . 9 9 7 27 149 Melee 203 | . . . . . . 30 79 . . . . 11 . . . 18 38 4 23 Ram 9 | . . . . 2 3 . . . . . . . . . . 1 . . 3 Kick 16 | . . . . . 16 . . . . . . . . . . . . . . Crush 8 | . . . . . . . . . 2 . . . . . . . . . 6 Escape Stasis 23 | . . . . . . 13 5 5 . . . . . . . . . . . Rewire 60 | . . . . . . . . 60 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 16) 140 | -11/Junkyard | Entered Materials 313 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 15) 535 | -10/Materials | Entered Mines 755 | -10/Mines | Learned Materials emergency access door positions 950 | -10/Mines | Learned location of Storage (-7) 1195 | -10/Mines | Discovered new exit (range 14) 1232 | -10/Mines | Build established: Scavenger-Mutant 1463 | -10/Mines | Discovered new exit (range 4) 1488 | -10/Mines | Core integrity fell below 50% 1505 | -10/Mines | Entered Materials 1505 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1511 | -9/Materials | Discovered new exit (range 12) 1531 | -9/Materials | Entered Mines 1531 | -9/Mines | Accompanied by 1 ally 1532 | -9/Mines | Assembled infested the area 1588 | -9/Mines | Lost 3 parts (2n1u) 1600 | -9/Mines | Discovered new exit (range 7) 1606 | -9/Mines | Entered Materials 1606 | -8/Materials | Evolved 2 slots: Utility x2 1780 | -8/Materials | Crushed by falling debris 1780 | -8/Materials | Core integrity fell below 50% 1803 | -8/Materials | Destroyed 11 combat bots 1811 | -8/Materials | Lost 4 parts (1p2n1w) 1971 | -8/Materials | Core integrity fell below 20% 2013 | -8/Materials | Build established: Mutant 2271 | -8/Materials | Discovered new exit (range 15) 2314 | -8/Materials | Entered Factory 2314 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2653 | -7/Factory | Build established: Scavenger-Mutant 3419 | -7/Factory | Build established: Mutant 3476 | -7/Factory | Discovered new exit (range 16) 3728 | -7/Factory | System corruption reached 10% 3859 | -7/Factory | Entered another Factory area 3859 | -6/Factory | Evolved 2 slots: Weapon x2 3995 | -6/Factory | Build established: Scavenger-Mutant 4654 | -6/Factory | Repaired Great Axe 4703 | -6/Factory | Repaired Imp. Cooling System 5102 | -6/Factory | Garrison activated, responded to threat 5161 | -6/Factory | Lost 7 parts (1p2n1u3w) 5278 | -6/Factory | Lost 3 parts (2p1u) 5847 | -6/Factory | Identified exit to Garrison 5847 | -6/Factory | Entered Garrison 5952 | -6/Garrison | Core integrity fell below 50% 5956 | -6/Garrison | Triggered checkpoint 6077 | -6/Garrison | Garrison Relay disabled 6178 | -6/Garrison | Phase Generator disabled 6301 | -6/Garrison | Installed Relay Interface Framework 6340 | -6/Garrison | Triggered checkpoint 6548 | -6/Garrison | Triggered checkpoint 6616 | -6/Garrison | Rescued a captive Derelict 6650 | -6/Garrison | Discovered new exit (range 3) 6652 | -6/Garrison | Identified exit to Factory 6712 | -6/Garrison | Triggered checkpoint 6732 | -6/Garrison | Garrison Relay disabled 6798 | -6/Garrison | Spotted Striker 7050 | -6/Garrison | Crushed by falling debris 7050 | -6/Garrison | Core integrity fell below 20% 7081 | -6/Garrison | Lost 3 parts (1p1n1w) 7145 | -6/Garrison | Discovered exit to Factory (range 14) 7210 | -6/Garrison | Triggered checkpoint 7287 | -6/Garrison | Garrison Relay disabled 7343 | -6/Garrison | Build established: Bothacker-Mutant 7568 | -6/Garrison | Triggered checkpoint 7619 | -6/Garrison | Garrison Relay disabled 7654 | -6/Garrison | Discovered exit to Factory (range 43) 7654 | -6/Garrison | Discovered exit to Factory (range 18) 7654 | -6/Garrison | Discovered exit to Factory (range 79) 7775 | -6/Garrison | Build established: Scavenger-Mutant 7956 | -6/Garrison | Spotted B-75 Beast 7987 | -6/Garrison | Destroyed B-75 Beast 8059 | -6/Garrison | Found Unknown Piercing Weapon 8059 | -6/Garrison | Identified Enh. Force Lance 8067 | -6/Garrison | Found Adv. Powered Armor 8094 | -6/Garrison | Found Adv. Powered Armor 8446 | -6/Garrison | Build established: Scavenger-Tank 8602 | -6/Garrison | Entered Factory 8602 | -6/Factory | Accompanied by 1 ally 8952 | -6/Factory | First assault squad dispatched 8974 | -6/Factory | Fabricated Neutrino Core (x2) 9407 | -6/Factory | Build established: Scavenger-Mutant 9461 | -6/Factory | System corruption reached 10% 9764 | -6/Factory | Discovered new exit (range 15) 9782 | -6/Factory | Entered Lower Caves 9987 | -6/Lower Caves | Learned location of Extension (-4) 10025 | -6/Lower Caves | Build established: Scavenger-Tank 10212 | -6/Lower Caves | Encountered a Warlord checkpoint 10414 | -6/Lower Caves | Identified exit to Lower Caves 10789 | -6/Lower Caves | Entered another Lower Caves area 10790 | -6/Lower Caves | Encountered a Warlord checkpoint 10802 | -6/Lower Caves | Discovered new exit (range 16) 10831 | -6/Lower Caves | Entered Factory 10831 | -5/Factory | Evolved 2 slots: Propulsion x2 10832 | -5/Factory | Identified exit to Upper Caves 11206 | -5/Factory | Sucked down chute 11206 | -5/Factory | Entered Waste 11214 | -5/Waste | Spotted C-40 Crusher 11223 | -5/Waste | Spotted C-40 Crusher 11227 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 11237 | -5/Waste | Destroyed C-40 Crusher 11253 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11256 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11282 | -5/Waste | Spotted C-40 Crusher 11285 | -5/Waste | Spotted C-40 Crusher 11287 | -5/Waste | Lost 3 parts (1n1u1w) 11333 | -5/Waste | Spotted C-40 Crusher 11343 | -5/Waste | Spotted C-40 Crusher 11353 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11401 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11404 | -5/Waste | Crushed by Compactor (1 part destroyed) 11439 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11452 | -5/Waste | Crushed by Compactor (1 part destroyed) 11459 | -5/Waste | Discovered new exit (range 14) 11467 | -5/Waste | Entered Factory 11531 | -5/Factory | Repaired Imp. Medium Armor Plating 11576 | -5/Factory | Repaired Remote Datajack 11629 | -5/Factory | Identified exit to DSF 11629 | -5/Factory | Entered DSF 11677 | -5/DSF | Additional patrols routed to DSF 11761 | -5/DSF | Build established: Mutant 11783 | -5/DSF | Discovered new exit (range 15) 11790 | -5/DSF | Identified exit to Factory 11791 | -5/DSF | Entered Factory 11791 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11804 | -4/Factory | Lost 5 parts (1p2u2w) 11912 | -4/Factory | Found Quantum Capacitor 12052 | -4/Factory | Discovered new exit (range 14) 12094 | -4/Factory | Repaired Imp. Antigrav System 12145 | -4/Factory | Entered Research 12145 | -3/Research | Evolved 2 slots: Utility x2 12443 | -3/Research | Lost 3 parts (2n1u) 12558 | -3/Research | System corruption reached 10% 12577 | -3/Research | Found Prototype Processor 12578 | -3/Research | Identified Exp. Melee Analysis Suite 12580 | -3/Research | Found Exp. Melee Analysis Suite 12593 | -3/Research | Lost 11 parts (1p4n3u3w) 12657 | -3/Research | Discovered new exit (range 6) 12659 | -3/Research | Entered another Research area 12659 | -2/Research | Evolved 2 slots: Utility x2 12755 | -2/Research | Spotted B-90 Cyclops 12909 | -2/Research | Search patrols dispatched 13046 | -2/Research | Discovered new exit (range 4) 13055 | -2/Research | Entered Access 13055 | -1/Access | Evolved 2 slots: Propulsion x2 13253 | -1/Access | Destroyed 10 combat bots 13286 | -1/Access | Lost 18 parts (3p7n5u3w) 13406 | -1/Access | System corruption reached 10% 13756 | -1/Access | Destroyed 7 combat bots 13841 | -1/Access | Core integrity fell below 50% 13902 | -1/Access | Lost 6 parts (1p2n2u1w) 13973 | -1/Access | Build established: Scavenger-Mutant 13976 | -1/Access | Lost 5 parts (4n1u) 14055 | -1/Access | First assault squad dispatched 14075 | -1/Access | System corruption reached 30% 14105 | -1/Access | Lost 8 parts (1p3n3u1w) 14219 | -1/Access | Spotted B-99 Colossus 14234 | -1/Access | Spotted B-99 Colossus 14265 | -1/Access | Core integrity fell below 20% 14305 | -1/Access | Search patrols dispatched 14312 | -1/Access | Lost 10 parts (1p5n2u2w) 14394 | -1/Access | Spotted B-99 Colossus 14467 | -1/Access | Crushed by falling debris 14467 | -1/Access | Smashed by cave-in Last Messages --------------- 14401_ Acquired Centrium Wheel. 14416_ System corrupted: FCS attempts to trigger Enh. Nova Cannon. 14416_ System corrupted: Enh. Nova Cannon misfires. 14423_ U-05 Engineer builds a Wall. 14431_ System corrupted: Heat flow error (+127). 14433_ System corrupted: Hvy. Machine Gun jammed. 14435_ U-05 Engineer builds a Wall. 14441_ System corrupted: Hvy. Machine Gun jammed. 14447_ %CR#SP0,TVH81#89XLMWR PFP#XTA 14463_ System corrupted: Matter fused (-6). 14463_ System corrupted: Enh. Nova Cannon failed to cycle. 14467_ The unstable cave ceiling collapses. 14467_ Crushed by falling debris. 14467_ Lgt. Antimatter Reactor destroyed. 14467_ System corrupted by crushing effect (+1). 14467_ Adv. Target Analyzer destroyed. 14467_ Xenon Bombardment Thruster destroyed. 14467_ System corrupted by crushing effect (+4). [Achievement: 20k Club] [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | # """ # #??????# ""# [* # | | ####### """ # #??????# ???# % = # | | #* " # #??????? ????####+### | | # # #???????###### #???????# #?# | | # # #?????????????????????##=###[ | | / # #?????????????????????# ![%=[ | | ## # ! # ######+################|%= %! | | ?# # # # + ! ! ! | | ?# #####/#### # ################## | | ?# # " #????????????????### | | ?# # """ #??????????????????? | | ?# # """ #??????????????????? | | ?# / " #??????????????????? | | #####+########## # #??????????????????? | | #????# # #??????????????????? | | #????# ###########??????????????????? | | #??? ????# # #??????????????????? | | "" #?? ??# # ##??????????????????? | | "" #?# #?####"#######????????????? | | "" #?# #??#! ] #????????????? | | S #?# #??# +????????????? | | "" #?# #??# #????????????? | | "" " #?# #??# =#????????????? | | "" """ #?#""""""""""?### #????????????? | | """ #????????????## ; #????????????? | | " #????????????# @#########+#????????????? | | ######??###????????????# ##??????????????????????? | | ???????????????????????##????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 120 Energy Generation 51 Energy Capacity 600 Matter Stores 300 Matter Capacity 450 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 410 ECM Strength 2 Jamming Range 12 Cloak Strength 3 Power Amplification 30 Additional Mass Support 9 Armor Coverage 1025 Resistance: KI 45 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 77 Targeting Accuracy 12 Melee Accuracy 32 Target Analysis 12 Core Analysis 6 Recoil Reduction 3 Kinecelleration 40 Force Boost 20 Offensive Hacking 20 Defensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 95 Authchip Count 4 Item Schematics ----------------- Quantum Capacitor | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Neutrino Core | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 20k Club Cya! Ooh, Shiny! Origins Streaker This Is Interesting... Challenges ------------ None Game ------ Seed ReflectiveNeutrinoInjector Manual? 0 Play Time 03:50:09 Cumulative 59.2 hours Start 2023.03.16 @ 16:12:07 End 2023.03.16 @ 20:25:50 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 70 Rogue 66 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 48 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1d51a96-4872-4fa3-8e41-eaaea69c1897