Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.09 @ 15:37:11 Player: shapeshifter Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (66) 330 Value Destroyed (2352) 2352 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1262) 1262 TOTAL SCORE: 11624 Bonus ------- Follower Combat Kills 497 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -35 Cogmind --------- Core Integrity 0/1450 Matter 38/300 Energy 99/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Gun Armor Enhanced Scrap Shield Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Array Field Propulsion Array Electron Diverter > --- UTILITY ---------- Advanced Energy Well Advanced Signal Interpreter Surveybot 17 Chip Advanced Transmission Jammer Jamming Amplifier Advanced System Shield A0-MCA's Component Scanner > --- WEAPON ----------- Railgun Chainsword > --- INVENTORY -------- Advanced Energy Well Improved Phase Shifter Gun Armor Enhanced Scrap Shield [Rating: 112] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Compact Particle Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Drive Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Surveybot 17 Chip Hackware Improved Hacking Suite Protection Makeshift Light Armor Plating Weapon Battle Rifle Energy Gun Riot Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Battle Rifle Ballistic Cannon Slug Cannon Launcher Subdweller Shrapnel Launcher Impact Weapon Shock Maul Slashing Weapon Chainsword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -8 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Fac Upp Upp Res Tes Res Qua Slots Evolved 16 | . . . . . . 8 2 . 2 . . 2 . 2 . Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 6 | . . . . . . 3 1 . . . . 1 . 1 . Utility 8 | . . . . . . 4 1 . 2 . . . . 1 . Weapon 1 | . . . . . . . . . . . . 1 . . . Parts Attached 122 | 7 3 . 15 . 6 14 12 23 23 . 1 5 9 . 4 Power 15 | 1 1 . 1 . 1 2 1 3 2 . . 1 1 . 1 Engine 9 | 1 1 . 1 . 1 2 1 2 . . . . . . . Core 3 | . . . . . . . . 1 2 . . . . . . Reactor 3 | . . . . . . . . . . . . 1 1 . 1 Propulsion 48 | 2 1 . 4 . 2 5 8 13 6 . . 3 3 . 1 Treads 5 | 2 1 . . . . . . 1 1 . . . . . . Leg 13 | . . . . . . . . 12 1 . . . . . . Wheel 8 | . . . 4 . 2 2 . . . . . . . . . Hover 1 | . . . . . . . . . 1 . . . . . . Flight 21 | . . . . . . 3 8 . 3 . . 3 3 . 1 Utility 34 | 2 1 . 2 . 2 4 3 4 12 . . 1 2 . 1 Device 15 | 1 . . . . . 2 1 2 6 . . . 2 . 1 Storage 5 | 1 1 . . . 1 . . 1 1 . . . . . . Processor 7 | . . . . . 1 1 1 . 3 . . 1 . . . Hackware 4 | . . . . . . 1 1 . 2 . . . . . . Protection 3 | . . . 2 . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 25 | 2 . . 8 . 1 3 . 3 3 . 1 . 3 . 1 Energy Gun 1 | . . . 1 . . . . . . . . . . . . Energy Cannon 3 | . . . 2 . . . . . . . . . 1 . . Ballistic Gun 12 | 2 . . 3 . 1 1 . 2 2 . . . 1 . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . Launcher 2 | . . . 1 . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . . 1 . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . Unidentified Prototypes 4 | . . . . . . 1 2 1 . . . . . . . Parts Lost 66 | . . . 6 . . 3 6 6 25 3 . 4 2 3 8 Power 6 | . . . . . . 1 1 2 2 . . . . . . Propulsion 30 | . . . 3 . . . 5 4 10 1 . 3 . . 4 Utility 20 | . . . 1 . . 1 . . 8 2 . . 2 3 3 Weapon 10 | . . . 2 . . 1 . . 5 . . 1 . . 1 Highest Loss Streak 16 | . . . 4 . . 3 6 2 16 3 . 4 2 3 8 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . Average Backups 8 | 2 6 9 7 4 9 13 11 12 8 4 4 4 3 4 3 Power . | . . 1 1 . . . . . . . . . . . . Propulsion 1 | 1 2 2 . . 2 2 1 2 1 . . . . . . Utility 4 | . . 1 2 3 5 7 8 8 6 4 4 4 2 2 2 Weapon 2 | . 2 4 3 1 1 3 1 1 . . . . 1 2 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 30 | . 1 2 6 . 5 2 5 3 1 1 . . 1 . 3 Power 3 | . . . 2 . . . 1 . . . . . . . . Propulsion 4 | . 1 . . . 2 1 . . . . . . . . . Utility 16 | . . . 2 . 1 1 4 3 1 1 . . 1 . 2 Weapon 6 | . . 1 2 . 2 . . . . . . . . . 1 Tool/Special 1 | . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 100 100 75 85 85 81 71 88 68 51 48 52 38 32 24 Engine 7 | . 14 14 14 14 6 9 2 2 1 . . . . . . Treads 3 | . 28 28 7 . . . . 1 . . . . . . . Leg 4 | . . . . . . . . 24 13 . . . . . . Wheel 7 | . . . 5 28 28 18 . . . . . . . . . Flight 2 | . . . . . . 2 21 4 1 5 5 9 . 13 11 Device 4 | . 14 14 1 . . 12 7 7 9 8 5 3 6 . . Storage 8 | . 14 14 13 . 13 6 5 5 3 5 5 3 3 2 . Processor 8 | . . . . . 6 11 16 17 18 21 21 19 23 16 11 Hackware 2 | . . . . . . 5 8 7 7 5 5 3 . . . Protection 2 | . . . 4 14 1 . . . 2 . . . . . . Energy Gun 1 | . . . . 14 8 . . . . . . . . . . Energy Cannon 2 | . . . 7 . . . . . . . . . . . . Ballistic Gun 10 | . 28 28 13 14 19 7 . 9 2 5 5 3 . . . Ballistic Cannon 1 | . . . 3 . . . . . . . . . . . . Peak Build Rating 112 | 7 9 10 20 14 23 64 75 81 93 86 75 112 80 74 64 Average Rating 36 | 5 7 9 12 14 15 53 63 74 68 75 72 86 62 63 44 On Entrance 41 | . 7 9 10 14 14 23 50 68 72 86 71 75 38 74 50 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 56 | 13 20 20 36 28 35 51 34 56 52 11 13 31 30 3 20 Greatest Support 107 | 40 40 40 40 26 26 66 66 97 107 22 15 38 21 21 28 Greatest Overweight (x) 9 | 1 . . 9 1 1 1 1 4 5 . . 1 9 . . Average Overweight (x) . | . . . 2 1 . . . . . . . . 2 . . Largest Inventory Capacity 15 | 8 10 10 10 5 15 15 15 15 15 5 5 5 5 5 5 Average Capacity 10 | 7 9 10 9 5 12 14 12 13 9 5 5 5 5 5 5 Most Carried 15 | 5 10 10 10 4 15 15 15 15 14 5 5 5 5 5 5 Average Carried 9 | 2 6 9 8 4 10 14 11 12 8 4 5 5 4 5 4 Final Capacity 15 | 8 10 10 5 5 15 15 10 15 5 5 5 5 5 5 5 Final Carried 15 | 3 10 10 4 4 15 15 10 15 5 5 5 5 5 5 4 Class Distribution -------------------- 60% | Mutant 12% | Scavenger-Skirmisher 8% | Derelict-Mutant 5% | Assassin 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Assassin | -6/Factory Hacker-Scout | -5/Factory Scavenger-Skirmisher | -5/Extension Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -3/Testing Sprinter | -2/Research Mutant | -2/Quarantine Resources | -11 -10 -10 -10 -8 -8 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Fac Upp Upp Res Tes Res Qua Matter Collected 2460 | 294 68 . 603 140 70 7 12 988 205 . 63 . . . 10 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2694 | 122 196 . 440 . . 109 12 998 817 . . . . . . Parts 113 | 6 16 . 20 . . 6 . 39 26 . . . . . . Haulers Intercepted 4 | . 1 . . . . . . 3 . . . . . . . Recyclers Shooed 3 | . . . . . . . . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . 13 . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Fac Upp Upp Res Tes Res Qua Combat Hostiles Destroyed 47 | . 5 . 15 . . 1 . 11 15 . . . . . . Melee 3 | . . . . . . . . . 3 . . . . . . Guns 24 | . 5 . 7 . . 1 . 9 2 . . . . . . Cannons 4 | . . . 4 . . . . . . . . . . . . AOE 10 | . . . 3 . . . . . 7 . . . . . . Classes Destroyed 13 | 2 4 . 3 . . 2 . 1 1 . . . . . . Builder 4 | . . . . . . 2 . 2 . . . . . . . Tunneler 3 | 2 . . . . . . 1 . . . . . . . . Hauler 4 | . 1 . . . . . . 3 . . . . . . . Recycler 4 | 1 . . . . . . . 1 2 . . . . . . Operator 2 | . 1 . . . . . . . 1 . . . . . . Turret 2 | . . . 2 . . . . . . . . . . . . Swarmer 16 | . 3 . 4 . . . . 4 5 . . . . . . Grunt 10 | . 2 . 1 . . . . 3 4 . . . . . . Sentry 4 | . . . 1 . . . . 2 1 . . . . . . Hunter 3 | . . . . . . 1 . . 2 . . . . . . Programmer 3 | . . . . . . . . . 3 . . . . . . Behemoth 2 | . . . . . . . . 2 . . . . . . . Subdweller 9 | . . . 9 . . . . . . . . . . . . Best Kill Streak 5 | 2 4 . 4 . . 2 1 5 4 . . . . . . Combat Bots Only 4 | . 3 . 4 . . 1 . 3 4 . . . . . . Max Kills in Single Turn 4 | 1 2 . 2 . . 1 1 2 4 . . . . . . Gunslinging 1 | . 1 . 1 . . . . 1 . . . . . . . Exploded 4 | . . . 2 . . . . . 4 . . . . . . Melee 1 | . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Fac Upp Upp Res Tes Res Qua Hostile Shots Fired 767 | . 19 . 108 . . 22 21 101 201 27 5 83 48 14 118 Missed 296 | . 6 . 27 . . 6 11 44 63 13 4 40 21 7 54 Hits 471 | . 13 . 81 . . 16 10 57 138 14 1 43 27 7 64 Melee 10 | . . . . . . . . . . . . 10 . . . Projectile 461 | . 13 . 81 . . 16 10 57 138 14 1 33 27 7 64 AOE 4 | . . . . . . . 1 . . . . 3 . . . Critical Strikes 28 | . . . . . . 2 . 2 5 3 . 8 4 . 4 Damage Taken 10481 | . 123 . 1356 . . 614 399 1227 2714 283 16 1131 638 237 1743 Core 3785 | . 16 . 221 . . 55 207 93 630 138 . 531 443 153 1298 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 54 | 100 . . . . 5 93 . 70 . . 33 . 25 . . Volleys Fired 207 | 12 19 . 88 . . 6 . 49 30 . . . 3 . . Largest 2 | 2 2 . 2 . . 2 . 2 2 . . . 1 . . Hottest 90 | 40 40 . 90 . . 63 . 66 66 . . . 50 . . Shots Fired 354 | 24 38 . 140 . . 12 . 97 39 . 1 . 3 . . Gun 300 | 24 38 . 93 . . 12 . 97 33 . 1 . 2 . . Cannon 42 | . . . 41 . . . . . . . . . 1 . . Launcher 12 | . . . 6 . . . . . 6 . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 331 | 24 38 . 124 . . 12 . 97 33 . 1 . 2 . . Thermal 1 | . . . . . . . . . . . . . 1 . . Explosive 6 | . . . . . . . . . 6 . . . . . . Electromagnetic 16 | . . . 16 . . . . . . . . . . . . Robot Hit Streak 10 | 10 6 . 7 . . 10 . 7 6 . . . . . . Robot Miss Streak 4 | 2 4 . 4 . . 1 . 4 2 . . . . . . Penetration Max 1 | . . . . . . 1 . 1 . . . . . . . Secondary Targets 4 | . 1 . 1 . . . . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 . . . . . . . Shots Hit Robots 229 | 16 21 . 73 . . 13 1 62 43 . . . . . . Core Hits 110 | 7 13 . 31 . . 5 . 34 20 . . . . . . Critical Kills 6 | . . . 2 . . 2 . 2 . . . . . . . Critical Parts Destroyed 14 | . . . . . . 3 1 3 7 . . . . . . Critical Strikes 22 | . . . 4 . . 5 1 5 7 . . . . . . Destroy 12 | . . . 4 . . 4 . 4 . . . . . . . Smash 10 | . . . . . . 1 1 1 7 . . . . . . Melee Attacks 70 | . . . . . . 19 22 3 24 . . . . . 2 Impact 62 | . . . . . . 13 22 3 24 . . . . . . Slashing 6 | . . . . . . 6 . . . . . . . . . Piercing 2 | . . . . . . . . . . . . . . . 2 Sneak Attacks 6 | . . . . . . 1 1 1 3 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 6557 | 134 178 . 1517 . . 300 89 2011 2189 . . . 16 51 72 Guns 3455 | 134 178 . 781 . . 153 . 1805 404 . . . . . . Cannons 320 | . . . 320 . . . . . . . . . . . . Explosions 1281 | . . . 416 . . . . . 865 . . . . . . Melee 1329 | . . . . . . 147 89 206 887 . . . . . . Ramming 172 | . . . . . . . . . 33 . . . 16 51 72 Kinetic 3988 | 134 178 . 1314 . . 153 . 1805 404 . . . . . . Thermal 296 | . . . . . . . . . 296 . . . . . . Explosive 569 | . . . . . . . . . 569 . . . . . . Electromagnetic 203 | . . . 203 . . . . . . . . . . . . Impact 1329 | . . . . . . 147 89 206 887 . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . 2 5 9 16 16 16 . 9 7 18 Average Corruption 7 | . . . . . . 2 2 8 8 16 16 . 5 6 9 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 85 | . . . . . . 1 5 46 19 6 1 . . 1 6 Message Errors 18 | . . . . . . . 1 8 2 4 . . . 1 2 Matter Fused 15 | . . . . . . . 1 10 2 1 . . . . 1 Heat Flow Errors 10 | . . . . . . . 1 3 4 1 . . . . 1 Energy Discharges 9 | . . . . . . . 1 6 1 . . . . . 1 Parts Rejected 1 | . . . . . . . . 1 . . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . . Data Loss (minor) 9 | . . . . . . . . 5 4 . . . . . . Data Loss (major) 11 | . . . . . . 1 . 7 3 . . . . . . Misfires 3 | . . . . . . . . 2 . . 1 . . . . Alerts 2 | . . . . . . . . 1 1 . . . . . . Misdirections 3 | . . . . . . . . . 2 . . . . . 1 Weapon Failures 3 | . . . . . . . . 3 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 908 | . . . 3 . . 101 89 111 604 . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 63 | . . . 3 . . . . . 60 . . . . . . Melee 845 | . . . . . . 101 89 111 544 . . . . . . Knockbacks 11 | . . . 3 . . 1 1 3 3 . . . . . . Impact 8 | . . . . . . 1 1 3 3 . . . . . . Kinetic 3 | . . . 3 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 160 | . . . 31 . . . . . 11 . . . 7 40 71 Shots 1 | . . . 1 . . . . . . . . . . . . Rammed 22 | . . . . . . . . . 12 . . . 5 4 1 Targets Rammed 23 | . . . . . . . . . 13 . . . 5 4 1 Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 . . . . . . Highest Temperature 251 | . 18 . 18 . . . 140 162 251 180 . . . . 212 Average Temperature 37 | . 7 . 5 . . . 14 49 64 105 . . . . 126 Received Heat Transfer 1040 | . 24 . 234 . . 9 51 264 274 103 . 54 . 9 18 Effects 6 | . . . . . . . . . 3 . . . . . 3 Interference 6 | . . . . . . . . . 3 . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . 1 . . 1 1 2 3 . . . . . . Combat Hostiles 5 | . . . 1 . . . . 1 3 . . . . . . Parts Fried 13 | . . . 1 . . 2 1 4 5 . . . . . . Impact Corruptions 25 | . . . . . . 4 4 4 13 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . 1 . . . . 1 . . . . . . . Heat Transferred 200 | . . . . . . . . . 200 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Fac Upp Upp Res Tes Res Qua Maximum Alert Level 1 | . . . . . . . . 1 1 . . . . . . Low Security (%) 81 | 100 100 100 . 100 . 100 100 77 30 . . 100 100 100 100 Level 1 18 | . . . . . . . . 22 69 . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 321 | 5 67 2 . 147 . 30 50 304 321 . . 108 39 30 12 Initial 147 | . . 2 . 147 . . . 17 125 . . 108 24 . 1 Average 85 | . 23 . . 68 . 3 10 140 220 . . 83 4 13 . Influence Increases 2917 | 15 132 . 430 . . 97 181 963 734 180 . 65 45 57 18 Destroy 0b10 Robot/C 1100 | . 100 . 160 . . 20 . 520 300 . . . . . . Destroy 0b10 Robot/NC 95 | 15 10 . . . . 10 5 40 15 . . . . . . Destroy Leader 144 | . 22 . . . . 10 . 52 60 . . . . . . Allied During Kill 146 | . . . . . . . . 146 . . . . . . . Successful Hack 73 | . . . . . . . 18 . 14 . . 5 . 24 12 Disable Machine 180 | . . . . . . 45 15 15 75 . . . 30 . . Destroy Structure 219 | . . . . . . 12 38 40 120 . . . . 3 6 Partial Spotted 75 | . . . . . . . . . 15 . . 15 15 30 . Lose Combat Pursuer 885 | . . . 270 . . . 105 150 135 180 . 45 . . . Influence Decreases 2917 | 15 125 7 122 308 . 97 144 744 773 172 64 183 88 54 21 Entered New Map 517 | . . 5 . 161 . . . 20 131 82 44 53 19 . 2 Time Decay 1752 | 15 125 2 112 147 . 78 144 464 392 60 20 90 69 30 4 Lost Part 438 | . . . 10 . . 19 . 60 250 30 . 40 . 24 5 Lost Ally 210 | . . . . . . . . 200 . . . . . . 10 Squads Dispatched 35 | . 3 . . . . 7 6 4 9 . . 2 1 . 3 Investigation 18 | . 2 . . . . 4 5 2 4 . . 1 . . . Extermination 5 | . . . . . . . 1 . 2 . . . 1 . 1 Reinforcement 12 | . 1 . . . . 3 . 2 3 . . 1 . . 2 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . 2 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Fac Upp Upp Res Tes Res Qua Distress Signals 5 | . . . . . . . . 2 1 . . 1 . . 1 Communications Jammed 2 | . . . . . . . . . 2 . . . . . . Distress Signals 2 | . . . . . . . . . 2 . . . . . . Times Spotted 173 | . 6 . 26 . . 7 10 36 28 12 3 14 3 8 20 Peak Tracking Total 17 | . 3 . 4 . . 4 4 9 5 5 3 12 2 9 17 Tactical Retreats 22 | . . . 4 . . . 3 6 4 3 . 2 . . . Traps | -11 -10 -10 -10 -8 -8 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Fac Upp Upp Res Tes Res Qua Traps Triggered 11 | . 1 . 4 . . 1 . 3 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Fac Upp Upp Res Tes Res Qua Machines Disabled 17 | . . . 2 . . 3 1 4 5 . . . 2 . . Max in Single Turn 4 | . . . 1 . . 1 1 1 4 . . . 1 . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Fac Upp Upp Res Tes Res Qua Machines Accessed 60 | . 4 . 1 3 2 8 8 10 11 . . 4 1 3 5 Terminals 28 | . 2 . . 1 . 3 2 9 3 . . 1 1 2 4 Fabricators 6 | . . . . . . 1 1 . 2 . . 2 . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 Recycling Units 19 | . 2 . . 2 . 4 5 1 4 . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 2 . . . . 1 . Total Hacks 136 | . 8 . 1 6 27 12 13 24 22 . . 6 1 5 11 Successful 71 | . 2 . 1 1 27 6 10 9 11 . . 1 . 1 2 Failed 65 | . 6 . . 5 . 6 3 15 11 . . 5 1 4 9 Catastrophic 11 | . 2 . . . . 2 . . 4 . . 2 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 56 | . 1 . . 2 . 11 8 11 15 . . 2 1 . 5 Terminals 63 | . 3 . . 2 . 7 3 21 13 . . 2 1 3 8 Fabricators 7 | . . . . . . 1 1 . 3 . . 2 . . . Repair Stations 3 | . . . . . . . . . . . . . . . 3 Recycling Units 31 | . 5 . . 4 . 4 9 3 4 . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 2 . . . . 2 . Terminal Hacks 42 | . 1 . 1 . 27 1 1 6 2 . . 1 . 1 1 Record 18 | . . . . . 18 . . . . . . . . . . Robot Analysis 9 | . . . . . 9 . . . . . . . . . . Open Door 6 | . . . . . . . . 6 . . . . . . . Open DSF 2 | . . . . . . . 1 . . . . 1 . . . Recycling Unit Index 1 | . . . . . . . . . 1 . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . Zone Layout 3 | . . . . . . . . . 1 . . . . 1 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 1 . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . 1 . . 3 . . . . . . . . Process 2 | . . . . . . . 2 . . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . Retrieve Components 2 | . 1 . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . Unauthorized Hacks 21 | . . . . . . 4 5 3 8 . . . . . 1 Terminals 7 | . . . . . . . . 2 4 . . . . . 1 Assimilate 2 | . . . . . . . . . 1 . . . . . 1 Botnet 2 | . . . . . . . . 1 1 . . . . . . Skim 3 | . . . . . . . . 1 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 14 | . . . . . . 4 5 1 4 . . . . . . Fedlink 14 | . . . . . . 4 5 1 4 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 35 | . 3 . . 2 . 3 5 6 5 . . 3 1 2 5 Full Trace Events 3 | . 1 . . . . . . 1 . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 35 | . . . . . . . 35 . . . . . . . . Total Part Build Rating 12 | . . . . . . . 12 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 60 | . . . . . . . 60 . . . . . . . . Retrieved Matter 55 | . . . . . . . 55 . . . . . . . . Retrieved Components 8 | . 8 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Fac Upp Upp Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . 7 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Fac Upp Upp Res Tes Res Qua Total Allies 13 | . . . . . . . . 12 . . . . . . 1 Largest Group 8 | . . . . . . . . 8 . . . . . . . Highest-Rated Group 244 | . . . . . . . . 244 . . . . . . . Highest-Rated Ally 39 | . . . . . . . . 39 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 113 | . . . . . . . . 113 . . . . . . . Total Damage 1785 | . . . . . . . . 1785 . . . . . . . Kills 19 | . . . . . . . . 19 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Fac Upp Upp Res Tes Res Qua Active Infowar (turns) 4375 | 35 345 46 274 . . 469 575 1173 673 93 . 99 531 26 36 Optics 3306 | . . . . . . 415 575 1173 563 . . 23 531 26 . Sensors 2944 | . . . . . . 469 366 1129 541 93 . . 346 . . Terrain 421 | . . . . . . . 246 . 175 . . . . . . Structural 426 | . . . . . . 426 . . . . . . . . . Seismic 736 | 35 345 46 274 . . . . . . . . . . . 36 Jamming 245 | . . . . . . . . . 169 . . 76 . . . Robot Analysis Total 9 | . . . . . 9 . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . 2 . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Fac Upp Upp Res Tes Res Qua Turns Passed 9621 | 153 345 46 2954 335 1533 469 575 1173 921 122 48 184 531 62 170 Spaces Moved 7602 | 84 173 28 1185 303 1520 372 706 700 835 294 116 419 306 195 366 Core 878 | 26 . . 364 . . . . 7 139 . . 28 262 . 52 Treads 724 | 58 173 28 380 . . . . 12 73 . . . . . . Legs 753 | . . . . . . . . 493 260 . . . . . . Wheels 2649 | . . . 441 303 1520 372 13 . . . . . . . . Hover 71 | . . . . . . . . . 71 . . . . . . Flight 2527 | . . . . . . . 693 188 292 294 116 391 44 195 314 Fastest Speed 26 | 50 160 160 105 105 90 85 26 39 34 37 40 32 29 29 28 Average Speed 104 | 126 160 160 223 105 97 93 45 108 79 39 40 36 161 29 36 Slowest Speed 500 | 160 160 160 500 105 105 105 112 260 300 40 40 100 500 29 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 36 | . . . . . . . 1 2 1 . . 10 2 4 16 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . Exploration Rate (%) 35 | 5 27 10 56 59 87 15 27 61 24 53 21 15 44 8 53 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 7 | . . . 1 . 4 1 . . . 1 . . . . . Known Exits Taken 10 | . . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 17 | . . . 8 . 6 . . . . 2 1 . . . . Spaces Dug 38 | . . . . . . 12 19 . 6 . . . . . 1 Terrain Destroyed 209 | . . . 86 . . 12 19 7 83 . 1 . . . 1 Melee 38 | . . . . . . 12 19 . 6 . . . . . 1 Projectile 21 | . . . 11 . . . . 7 2 . 1 . . . . AOE 150 | . . . 75 . . . . . 75 . . . . . . Terrain Rammed 3 | . . . . . . . . . . . . . . 1 2 Walls Destroyed 2 | . . . . . . . . . . . . . . 1 1 Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Fac Upp Upp Res Tes Res Qua Total 8728 | 111 211 30 1353 319 1576 443 915 1005 998 298 116 434 339 195 385 Wait 466 | . 2 . 26 17 17 4 151 156 47 2 . 18 4 . 22 Move 7520 | 83 172 27 1184 302 1519 371 703 695 832 293 115 399 301 186 338 Hop 31 | . . . . . . . 1 2 1 . . 9 2 4 12 Pick Up 116 | 9 11 1 15 . 22 11 10 21 8 1 . . 5 . 2 Fast Attach 44 | 1 . . 2 . . 3 4 8 11 . 1 6 6 . 2 Attach 70 | 6 . . 7 . 3 8 10 11 18 . . . 5 . 2 Detach 15 | . . . . . 1 2 2 4 3 . . . 3 . . Swap 42 | . 3 . 10 . 4 10 1 10 3 . . 1 . . . Drop 85 | . 4 2 18 . 10 9 11 13 8 2 . 1 5 . 2 Fire 207 | 12 19 . 88 . . 6 . 49 30 . . . 3 . . Melee 70 | . . . . . . 19 22 3 24 . . . . . 2 Ram 16 | . . . . . . . . . 3 . . . 5 5 3 Kick . | . . . . . . . . . . . . . . . . Crush 10 | . . . . . . . . . 10 . . . . . . Escape Stasis 5 | . . . . . . . . 5 . . . . . . . Rewire 28 | . . . . . . . . 28 . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . 3 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 3 exits: Upp x2 / *Ext) -5/Extension -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Res / *Tes) -3/Testing -2/Research -2/Quarantine History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 154 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 15) 499 | -10/Materials | Entered Mines 525 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 529 | -10/Mines | Found Scrap Suit 537 | -10/Mines | Discovered new exit (range 5) 545 | -10/Mines | Entered Subcaves 573 | -10/Subcaves | Learned location of Zion (-7) 590 | -10/Subcaves | Shifting Twisted Machinery released Flamer 590 | -10/Subcaves | Discovered new exit (range 3) 596 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 679 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 683 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1370 | -10/Subcaves | Visited 4L-MR0's lab 1390 | -10/Subcaves | Found Gun Armor 1610 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1626 | -10/Subcaves | Core integrity fell below 50% 1627 | -10/Subcaves | Build established: Derelict-Mutant 1647 | -10/Subcaves | Ambushed by Subdweller buried in earth 1665 | -10/Subcaves | Core integrity fell below 20% 1689 | -10/Subcaves | Lost 4 parts (2n1u1w) 1934 | -10/Subcaves | Build established: Mutant 3478 | -10/Subcaves | Discovered new exit (range 10) 3499 | -10/Subcaves | Entered Recycling 3697 | -8/Recycling | Discovered new exit (range 12) 3809 | -8/Recycling | Scanned before Scraplab entrance 3824 | -8/Recycling | Entered Scraplab 3833 | -8/Recycling | Discovered new exit (range 2) 3834 | -8/Recycling | Entered Scraptown 3884 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3893 | -8/Scraptown | Visited UFD Registry 3893 | -8/Scraptown | Registered with UFD as "Shockninja" 3909 | -8/Scraptown | Visited Fellowship of the Rings 3926 | -8/Scraptown | Visited Symbiants 3939 | -8/Scraptown | Visited Assassins FH 3948 | -8/Scraptown | Visited SPCMW 3980 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3984 | -8/Scraptown | Learned location of 1 exit from Research 3995 | -8/Scraptown | Discovered new exit (range 13) 4324 | -8/Scraptown | Visited Shadow of the Wyrm 4372 | -8/Scraptown | Visited A0-MCA Data Center 4385 | -8/Scraptown | Visited Scrap Suit Storage 4407 | -8/Scraptown | Received an X-ray algorithm 4408 | -8/Scraptown | Visited Research Penetration Think Tank 4442 | -8/Scraptown | Delivered Scrap Shield to a Scientist 4496 | -8/Scraptown | Visited DA-N13 Charitable Foundation 4506 | -8/Scraptown | Found DCF Scrap (27 items) 4530 | -8/Scraptown | Visited Cartography Club 4554 | -8/Scraptown | Found Surveybot 17 Chip 4579 | -8/Scraptown | Learned location of Recycling (-8) 4579 | -8/Scraptown | Learned location of Armory (-3) 4579 | -8/Scraptown | Learned 8 Materials zone layouts 4579 | -8/Scraptown | Learned 20 Factory zone layouts 4579 | -8/Scraptown | Learned 24 Factory zone layouts 4579 | -8/Scraptown | Learned 12 Lower Caves zone layouts 4579 | -8/Scraptown | Learned 20 Lower Caves zone layouts 4579 | -8/Scraptown | Learned 16 Proximity Caves zone layouts 4579 | -8/Scraptown | Learned 4 Hub_04(d) zone layouts 4579 | -8/Scraptown | Learned 4 Armory zone layouts 4579 | -8/Scraptown | Learned Factory emergency access door positions 4579 | -8/Scraptown | Learned location of 1 exit from Lower Caves 4579 | -8/Scraptown | Learned location of 2 exits from Upper Caves 4579 | -8/Scraptown | Learned location of 3 exits from Proximity Caves 4603 | -8/Scraptown | Found Deep Structural Scanner 4651 | -8/Scraptown | Discovered new exit (range 3) 4664 | -8/Scraptown | Identified exit to Factory 4694 | -8/Scraptown | Visited Junk Repository 4740 | -8/Scraptown | Visited Analyses Database 4767 | -8/Scraptown | Visited Chapter 10 4995 | -8/Scraptown | Given a B rating by A0-MCA 5000 | -8/Scraptown | Found A0-MCA's Component Scanner 5124 | -8/Scraptown | Visited Awakened 5135 | -8/Scraptown | Build established: Derelict-Mutant 5317 | -8/Scraptown | Met Optimus 5317 | -8/Scraptown | Accepted into 0bPrime 5367 | -8/Scraptown | Entered Factory 5367 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x4 5368 | -6/Factory | Identified exit to Factory 5369 | -6/Factory | Identified exit to Lower Caves 5378 | -6/Factory | Loaded intel: 8 recycling unit locations 5423 | -6/Factory | Learned location of Protoforge (-2) 5836 | -6/Factory | Entered another Factory area 5836 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5837 | -5/Factory | Identified exit to Upper Caves 5860 | -5/Factory | Lost 3 parts (1p1u1w) 6009 | -5/Factory | Loaded intel: 8 recycling unit locations 6112 | -5/Factory | Lost 6 parts (1p5n) 6330 | -5/Factory | Fabricated Hvy. Phase Cannon (x2) 6404 | -5/Factory | Discovered new exit (range 16) 6409 | -5/Factory | Build established: Hacker-Scout 6410 | -5/Factory | Identified exit to Extension 6411 | -5/Factory | Entered Extension 6477 | -5/Extension | Rescued a captive Derelict 6489 | -5/Extension | Rescued a captive Derelict 6496 | -5/Extension | Rescued a captive Derelict 6500 | -5/Extension | Rescued a captive Derelict 6502 | -5/Extension | Rescued a captive Derelict 6503 | -5/Extension | Rescued a captive Derelict 6569 | -5/Extension | Lost 5 allies 6856 | -5/Extension | Build established: Scavenger-Skirmisher 7011 | -5/Extension | Disrupted transfer network 7209 | -5/Extension | Spotted B-75 Beast 7244 | -5/Extension | Destroyed B-75 Beast 7253 | -5/Extension | Spotted B-75 Beast 7298 | -5/Extension | Destroyed B-75 Beast 7338 | -5/Extension | Lost 3 allies 7388 | -5/Extension | Rescued a captive Derelict 7547 | -5/Extension | Loaded intel: 1 recycling unit location 7582 | -5/Extension | Discovered new exit (range 3) 7583 | -5/Extension | Identified exit to Factory 7584 | -5/Extension | Entered Factory 7584 | -4/Factory | Evolved 2 slots: Utility x2 7837 | -4/Factory | Discovered new exit (range 7) 7844 | -4/Factory | Identified exit to Upper Caves 8054 | -4/Factory | Lost 16 parts (2p6n4u4w) 8129 | -4/Factory | Loaded intel: 8 recycling unit locations 8147 | -4/Factory | Crushed by falling debris 8250 | -4/Factory | System corruption reached 10% 8363 | -4/Factory | Lost 4 parts (2n2u) 8459 | -4/Factory | Found Exp. Melee Analysis Suite 8496 | -4/Factory | Discovered exit to Upper Caves (range 15) 8502 | -4/Factory | Core integrity fell below 50% 8505 | -4/Factory | Entered Upper Caves 8506 | -4/Upper Caves | Identified exit to Upper Caves 8507 | -4/Upper Caves | UFD Scientist delivered a prototype 8509 | -4/Upper Caves | Found Enh. Scrap Shield 8519 | -4/Upper Caves | Learned location of Quarantine (-2) 8539 | -4/Upper Caves | Lost 3 parts (2n1u) 8593 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8613 | -4/Upper Caves | Learned 4 Research zone layouts 8623 | -4/Upper Caves | Encountered a Warlord checkpoint 8627 | -4/Upper Caves | Entered another Upper Caves area 8628 | -4/Upper Caves | Identified exit to Research 8674 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8675 | -4/Upper Caves | Entered Research 8675 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 8676 | -3/Research | Identified exit to Research 8786 | -3/Research | Identified exit to DSF 8801 | -3/Research | Build established: Mutant 8836 | -3/Research | Found Spectral Analyzer 8846 | -3/Research | Discovered new exit (range 23) 8858 | -3/Research | Identified exit to Testing 8859 | -3/Research | Entered Testing 8885 | -3/Testing | Lost 4 parts (3n1w) 8935 | -3/Testing | Found Cld. Nova Cannon 8967 | -3/Testing | Found Hellfire Missile Launcher 9342 | -3/Testing | Discovered exit to Research (range 24) 9351 | -3/Testing | Core integrity fell below 50% 9390 | -3/Testing | Entered Research 9390 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9391 | -2/Research | Identified exit to Quarantine 9452 | -2/Research | Entered Quarantine 9468 | -2/Quarantine | Lost 3 parts (3u) 9558 | -2/Quarantine | System corruption reached 10% 9582 | -2/Quarantine | Core integrity fell below 50% 9602 | -2/Quarantine | Core integrity fell below 20% 9622 | -2/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 09591_ Slug penetrates Wall. 09591_ Acquired 10 matter. 09594_ Acquired Lance. 09596_ K-01 Serf cleans the Biostim Tank. 09600_ Slug penetrates Wall. 09600_ Penetrated by Slug. 09601_ R-10 Processor collects Welding Torch. 09601_ Slug penetrates H-88 Terminator. 09601_ Penetrated by Slug. 09602_ Wall collapses. 09603_ K-01 Serf collects debris. 09603_ Slug penetrates Wall. 09604_ Penetrated by Slug. 09604_ R-10 Processor collects Wheel. 09606_ #Q0C12FMNEVX>:K3FX40ZA9 TGHX 9X8O 09612_ Terminal disabled. 09618_ Lance destroyed. 09619_ K-01 Serf destroyed. 09619_ Jamming Amplifier destroyed. 09620_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###################??????????? | | #+################### ??????????? | | + ?????????? | | + ?????????? | | !%*+ p ????????? | | + p k ????????? | | #/######+############ @ ????????? | | " #???################?????????????? | | """ " # """ ! #????????????????????????????????? | | ""T"" # """ #????????????????????????????????? | | # """ ! #????????????????????????????????? | | "" """ # #????????????????????????????????? | | "" """ # """ #????????????????????????????????? | | "" """ # """ = ?????????????????????????????????? | | # "?" ??????????????????????????????????? | | ?####### ???????????????????????????????????????? | | ????????##???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 32 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1210 Jamming Range 16 Power Amplification 20 Armor Coverage 800 Evasion (%) 65 Recoil Reduction 2 Offensive Hacking 22 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Phase Cannon | x2 | -5/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GaussGravitonClaw Manual? 0 Play Time 01:53:25 Cumulative 273.4 hours Start 2025.09.08 @ 15:03:01 End 2025.09.09 @ 15:37:11 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 396 Rogue 396 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/1/0/0/0/0/0/0 Lore% 83 Gallery% 79 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 197a1ca5-762b-441c-9efc-95315ae011b9