Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.05.08 @ 22:44:09 Player: Jinx Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (166) 830 Value Destroyed (5481) 5481 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (733) 733 TOTAL SCORE: 12024 Bonus ------- High Alert Combat Kills 36 Follower Combat Kills 427 Met Data Miner 300 Friendly Fire -30 Cogmind --------- Core Integrity 0/1000 Matter 195/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (1500) Ox29 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Huge Storage Unit Improved Signal Interpreter ECM Suite System Shield > --- WEAPON (4) ------- Great Maul Makeshift Hammer > --- INVENTORY (25) --- Light Ion Engine Improved Heat Sink Advanced Cooling System Compact Battery (200) Energy Well (350) Matter Compressor (250) Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Improved Shock Absorption System Hacking Suite Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Wheel Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Improved Signal Interpreter ECM Suite Improved Power Shielding Improved Medium Armor Plating Makeshift Hacking Suite System Shield > --- WEAPON ----------- Wave Gun Improved EM Pulse Cannon Gauss Rifle KE Penetrator > --- INVENTORY -------- Light Angular Momentum Engine Fission Core Fission Core Fission Core Power Amplifier Improved Heat Sink Advanced Cooling System Compact Battery Energy Well Matter Compressor Improved Transmission Jammer Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Hacking Suite Makeshift System Restoration Module Heavy Laser Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Gauss Rifle Great Maul Makeshift Hammer [Rating: 63] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Propulsion Armored Huge Wheel Treads Light Treads Wheel Armored Huge Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Welding Torch Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Slots Evolved 10 | . . 2 2 2 . . . . 2 . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . Utility 6 | . . 1 1 1 . . . . 2 . 1 Weapon 2 | . . . . 1 . . . . . . 1 Parts Attached 167 | 6 11 16 11 20 13 7 . 5 6 23 49 Power 16 | 1 1 3 1 2 1 . . 1 . 2 4 Engine 8 | 1 1 1 . 2 1 . . 1 . . 1 Core 8 | . . 2 1 . . . . . . 2 3 Reactor . | . . . . . . . . . . . . Propulsion 43 | 2 3 7 6 5 . 2 . . 1 6 11 Treads 11 | 2 1 4 3 1 . . . . . . . Leg . | . . . . . . . . . . . . Wheel 32 | . 2 3 3 4 . 2 . . 1 6 11 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 48 | 1 4 3 3 6 3 1 . . 4 7 16 Device 23 | . . 2 . 2 1 1 . . 2 5 10 Storage 4 | 1 2 . . . . . . . . . 1 Processor 3 | . . 1 . 1 . . . . . 1 . Hackware 3 | . . . . 1 1 . . . 1 . . Protection 15 | . 2 . 3 2 1 . . . 1 1 5 Artifact . | . . . . . . . . . . . . Weapon 60 | 2 3 3 1 7 9 4 . 4 1 8 18 Energy Gun 19 | 1 1 1 . 3 2 1 . 2 1 2 5 Energy Cannon 2 | . . . . . . . . . . 1 1 Ballistic Gun 25 | 1 2 2 1 4 3 1 . . . 2 9 Ballistic Cannon 1 | . . . . . . . . . . 1 . Launcher 4 | . . . . . . . . 2 . 2 . Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon 8 | . . . . . 4 2 . . . . 2 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . 2 . . . . . . Parts Lost 80 | . . 6 1 7 3 4 . 1 1 11 46 Power 9 | . . 2 . 1 1 . . 1 . . 4 Propulsion 21 | . . 2 . 3 . 2 . . . 3 11 Utility 22 | . . 1 1 1 1 1 . . . 3 14 Weapon 28 | . . 1 . 2 1 1 . . 1 5 17 Highest Loss Streak 13 | . . 2 1 4 3 3 . 1 1 8 13 To Critical Strikes 1 | . . 1 . . . . . . . . . Average Slot Usage (%) 88 | . 97 97 100 89 83 80 84 83 90 91 87 Engine 4 | . 13 5 . 3 6 7 7 6 6 . . Core 2 | . . 5 9 3 . . . . . 5 4 Treads 3 | . 17 10 18 7 . . . . . . . Wheel 16 | . 10 21 18 14 15 13 15 15 18 20 17 Device 10 | . . 8 9 8 8 8 15 15 13 11 12 Storage 7 | . 19 11 9 7 7 7 7 7 6 6 5 Processor 6 | . . 10 9 7 7 7 7 7 6 6 5 Hackware 6 | . . . . 4 5 7 7 7 12 13 9 Protection 5 | . 7 2 9 7 6 3 . . 6 6 8 Energy Gun 8 | . 14 8 . 6 6 9 15 14 12 5 7 Ballistic Gun 10 | . 13 13 18 14 11 7 7 7 6 10 9 Naked Turns . | . . . . . . . . . . . . Heaviest Build 124 | 14 92 91 95 102 105 101 99 106 105 110 124 Greatest Support 56 | 40 40 26 26 56 56 56 40 40 50 50 52 Greatest Overweight (x) 38 | . 3 5 4 9 1 3 2 2 2 3 38 Average Overweight (x) 1 | . 1 3 3 2 1 1 2 2 1 1 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 18 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 4 18 25 25 25 25 25 24 24 25 25 25 Average Carried 23 | 2 10 23 23 24 24 24 24 23 24 23 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 18 21 25 25 25 24 24 23 25 25 12 Class Distribution -------------------- 23% | Hacker-Skirmisher 23% | Hacker-Tank 18% | Hacker-Mutant 12% | Mutant 7% | Scavenger-Mutant 6% | Scavenger-Skirmisher 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Tank | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Skirmisher | -7/Data Miner Hacker-Skirmisher | -6/Proximity Caves Hacker-Tank | -6/Factory Hacker-Skirmisher | -6/Extension Hacker-Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Matter Collected 4357 | 207 293 357 293 547 207 273 . 168 84 1024 904 Remotely . | . . . . . . . . . . . . Salvage Created 6848 | . 323 606 386 948 348 357 . 44 106 1565 2165 Parts 358 | . 27 48 22 47 17 15 . 1 4 77 100 Haulers Intercepted 2 | . . . 1 . . . . . . 1 . Recyclers Shooed 4 | . . . . 1 . . . . . 2 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . 15 13 . 6 . . . Prevented 1 | . . . . . . . . 1 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Combat Hostiles Destroyed 109 | . 9 15 7 15 8 10 . 2 2 11 30 Guns 101 | . 9 14 7 14 8 10 . 1 2 9 27 Cannons 1 | . . . . . . . . . . . 1 AOE 7 | . . 1 . 1 . . . 1 . 2 2 Classes Destroyed 17 | . 4 1 4 3 1 1 . 1 . 2 . Worker 17 | . 1 . 1 4 . . . . 1 7 3 Builder 10 | . . . 1 1 . . . . . 6 2 Tunneler 2 | . . . . . . . . . . 1 1 Hauler 2 | . . . 1 . . . . . . 1 . Recycler 11 | . . . 1 1 . . . . . 6 3 Minesweeper 1 | . . . . . . 1 . . . . . Operator 3 | . . . . 2 . . . . . . 1 Watcher 11 | . 1 2 . 2 . . . . . 2 4 Swarmer 24 | . 5 3 . . 2 5 . . . 1 8 Grunt 43 | . 4 7 5 8 1 4 . 1 1 3 9 Brawler 2 | . . . . . . . . . . 1 1 Duelist 4 | . . . . 1 2 . . . . 1 . Sentry 19 | . . 5 1 3 2 1 . . 1 3 3 Hunter 5 | . . . 1 . . . . . . 1 3 Programmer 9 | . . . . 3 . . . . . . 6 Behemoth 2 | . . . . . . . . 1 . 1 . Mutant 1 | . . . . . 1 . . . . . . Best Kill Streak 10 | . 3 3 4 8 4 4 . 1 1 10 8 Combat Bots Only 8 | . 2 3 3 3 4 4 . 1 1 4 8 Max Kills in Single Turn 3 | . 1 1 2 2 1 2 . 1 1 3 3 Gunslinging 1 | . . . . . . 1 . . . . . Exploded 2 | . . 1 . 1 . . . 1 . 1 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Damage Taken 10952 | . 238 709 533 1283 752 654 . 78 70 1538 5097 Core 1787 | . 14 114 78 144 95 82 . . 8 237 1015 Absorbed by Shields 38 | . . . . . . . . . . 38 . Redirected to Shielding 299 | . . . . . . . . . 18 120 161 Regen/Repaired (Parts) 367 | . . . . 354 . . . . 13 . . Core Remaining (%) 79 | 100 94 71 85 . . . . 54 . 71 . Volleys Fired 450 | . 22 54 34 62 22 49 . 5 9 59 134 Largest 4 | . 2 2 2 3 3 3 . 3 3 3 4 Hottest 211 | . 60 60 48 111 111 144 . 144 144 173 211 Shots Fired 1056 | . 44 104 67 160 44 104 . 15 23 156 339 Gun 998 | . 44 104 67 160 44 104 . 7 23 123 322 Cannon 33 | . . . . . . . . . . 16 17 Launcher 25 | . . . . . . . . 8 . 17 . Special . | . . . . . . . . . . . . Kinetic 646 | . 22 68 67 107 31 47 . 5 9 88 202 Thermal 267 | . . . . 28 13 57 . 2 14 42 111 Explosive 25 | . . . . . . . . 8 . 17 . Electromagnetic 118 | . 22 36 . 25 . . . . . 9 26 Robot Hit Streak 44 | . 11 44 28 22 14 15 . 23 10 25 28 Robot Miss Streak 5 | . 2 5 2 4 1 3 . 1 2 3 5 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 19 | . 1 3 2 3 1 2 . . . 1 6 Max Gunslinging Chain 1 | . 1 1 1 1 1 1 . . . 1 1 Shots Hit Robots 828 | . 29 83 61 123 38 49 . 15 20 137 273 Core Hits 415 | . 17 32 28 56 23 34 . 3 20 95 107 Critical Kills 4 | . . . . 2 . . . . . . 2 Critical Parts Destroyed 4 | . . 1 . . . . . . . . 3 Critical Strikes 21 | . 1 2 . 4 . 4 . . . . 10 Burn 9 | . . . . 1 . 4 . . . . 4 Destroy 8 | . . 1 . 2 . . . . . . 5 Corrupt 4 | . 1 1 . 1 . . . . . . 1 Melee Attacks 6 | . . . . . 2 1 . . . . 3 Impact 6 | . . . . . 2 1 . . . . 3 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 16559 | . 398 1093 910 2243 672 879 . 480 311 4255 5318 Guns 13020 | . 365 987 910 2176 672 879 . 88 311 1950 4682 Cannons 736 | . . . . . . . . . . 440 296 Explosions 2665 | . 33 106 . 67 . . . 392 . 1865 202 Melee 138 | . . . . . . . . . . . 138 Ramming . | . . . . . . . . . . . . Kinetic 8120 | . 135 609 910 1434 467 473 . 62 106 1178 2746 Thermal 4533 | . 33 106 . 524 205 406 . 26 205 958 2070 Explosive 2257 | . . . . . . . . 392 . 1865 . Electromagnetic 1511 | . 230 378 . 285 . . . . . 254 364 Impact 138 | . . . . . . . . . . . 138 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . . 4 4 . . . . 1 9 Average Corruption 2 | . . . . 2 2 . . . . 1 3 Corruption Purged 5 | . . . . . 4 . . . . 1 . Corruption Blocked . | . . . . . . . . . . . . Effects 31 | . . . . 9 7 . . . . . 15 Message Errors 5 | . . . . 1 2 . . . . . 2 Matter Fused 6 | . . . . 2 1 . . . . . 3 Heat Flow Errors 3 | . . . . 1 1 . . . . . 1 Energy Discharges 5 | . . . . 2 1 . . . . . 2 Parts Rejected 3 | . . . . 1 . . . . . . 2 Data Loss (minor) 4 | . . . . 1 1 . . . . . 2 Data Loss (major) 2 | . . . . 1 1 . . . . . . Alerts 1 | . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 64 | . . . . . . . . . . 12 52 Projectiles 15 | . . . . . . . . . . 2 13 Explosions 10 | . . . . . . . . . . 10 . Melee 39 | . . . . . . . . . . . 39 Knockbacks 1 | . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 124 | . 30 14 . . . . . . . . 80 Shots 3 | . 1 1 . . . . . . . . 1 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 468 | . 84 206 54 281 162 180 . 63 33 304 468 Average Temperature 60 | . 33 34 12 76 57 45 . 20 10 83 81 Received Heat Transfer 2455 | . 108 309 225 450 207 228 . 12 27 307 582 Effects 3 | . . . . 1 . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . 1 Energy Bleed 1 | . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 8 | . . 1 . 1 . . . 1 . 2 3 Impact Corruptions 2 | . . . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 16 | . . 1 . . . 4 . . . 3 8 Heat Transferred 9218 | . 50 200 . 1049 481 1208 . 52 345 1952 3881 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . 1 2 . 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Peak Influence 496 | . 265 271 248 284 . . . . 144 317 496 Initial 133 | . . 23 51 24 . . . . 11 21 133 Average 129 | . 76 124 94 105 . . . . 62 90 226 Maximum Alert Level 2 | . 1 1 1 1 . . . . . 1 2 Low Security (%) 81 | 100 89 76 95 92 . . . . 100 88 58 Level 1 17 | . 10 23 4 7 . . . . . 11 37 Level 2 1 | . . . . . . . . . . . 4 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 22 | . . 3 2 3 . . . . 1 2 11 Investigation 8 | . . 3 1 2 . . . . 1 . 1 Extermination 4 | . . . . 1 . . . . . . 3 Reinforcement 3 | . . . 1 . . . . . . 2 . Assault . | . . . . . . . . . . . . Garrison 7 | . . . . . . . . . . . 7 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Distress Signals 8 | . 1 2 . . . . . . . 2 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 173 | . 11 23 9 24 9 11 . 3 5 29 49 Peak Tracking Total 8 | . 3 5 3 3 5 4 . 3 2 8 7 Tactical Retreats 6 | . 1 1 . . . 1 . . . 2 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Traps Triggered 7 | . 3 1 1 1 . . . . . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 10 | . . . . . . . . . . . 10 Reprogrammed 6 | . . . . . . . . . . . 6 Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . 1 . . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Machines Disabled 9 | . . 1 . . 1 . . . . 2 5 Max in Single Turn 3 | . . 1 . . 1 . . . . 1 3 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Machines Accessed 33 | . 3 4 1 5 1 . 4 . 4 4 7 Terminals 20 | . 3 2 1 3 . . . . 2 4 5 Fabricators 3 | . . . . 1 . . . . . . 2 Repair Stations 2 | . . . . 1 . . . . 1 . . Recycling Units 1 | . . 1 . . . . . . . . . Scanalyzers 2 | . . 1 . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . Total Hacks 137 | . 11 10 3 23 4 . 31 . 22 10 23 Successful 111 | . 9 8 3 18 4 . 31 . 15 6 17 Failed 26 | . 2 2 . 5 . . . . 7 4 6 Catastrophic 7 | . 1 1 . 2 . . . . . 1 2 Database Lockouts . | . . . . . . . . . . . . Manual 25 | . 3 2 . 5 1 . . . 7 3 4 Terminals 68 | . 11 5 3 8 . . . . 12 10 19 Fabricators 6 | . . . . 2 . . . . . . 4 Repair Stations 17 | . . . . 13 . . . . 4 . . Recycling Units 1 | . . 1 . . . . . . . . . Scanalyzers 10 | . . 4 . . . . . . 6 . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 83 | . 9 3 3 5 4 . 31 . 7 6 15 Record 36 | . 6 . 2 1 4 . 11 . 3 2 7 Part Schematic 10 | . . . . . . . 10 . . . . Robot Schematic 7 | . . . . . . . 7 . . . . Prototype ID Bank 4 | . . 1 . . . . 3 . . . . Open Door 1 | . . . . . . . . . . 1 . Level Access Points 6 | . 1 1 . 1 . . . . 1 1 1 Branch Access Points 1 | . . . . . . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . . . . . Terminal Index 2 | . . . . 1 . . . . 1 . . Repair Station Index 1 | . . . . . . . . . 1 . . Scanalyzer Index 1 | . . . . 1 . . . . . . . Alert Level 2 | . . . 1 . . . . . . 1 . Locate Traps 3 | . . . . . . . . . . . 3 Disarm Traps 2 | . . . . . . . . . . . 2 Reprogram Traps 1 | . . . . . . . . . . . 1 Dispatch Records 1 | . . 1 . . . . . . . . . Zone Layout 4 | . 1 . . 1 . . . . . 1 1 Fabricator Hacks 3 | . . . . 1 . . . . . . 2 Load Schematic 3 | . . . . 1 . . . . . . 2 Repair Station Hacks 15 | . . . . 12 . . . . 3 . . Scan Component 8 | . . . . 6 . . . . 2 . . Repair 7 | . . . . 6 . . . . 1 . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . Scanalyzer 8 | . . 4 . . . . . . 4 . . Insert Component 4 | . . 2 . . . . . . 2 . . Analyze 4 | . . 2 . . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . 1 . . Terminals 1 | . . . . . . . . . 1 . . Operators 1 | . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 2 . . . . . . . Used 1 | . . . . 1 . . . . . . . Hacking Detections 24 | . 3 3 1 4 . . . . 4 3 6 Full Trace Events 6 | . . 1 1 2 . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 7 . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 14 | . . 2 . . . . 10 . 2 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 7 | . . . . 6 . . . . 1 . . Time 217 | . . . . 204 . . . . 13 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 4 | . . 2 . . . . . . 2 . . Part Schematics Acquired 4 | . . 2 . . . . . . 2 . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Total Allies 4 | . . . . . . . . 1 . 3 . Largest Group 3 | . . . . . . . . 1 1 3 . Highest-Rated Group 210 | . . . . . . . . 96 96 210 . Highest-Rated Ally 159 | . . . . . . . . 96 96 159 . Total Orders . | . . . . . . . . . . . . Ally Attacks 68 | . . . . . . . . 10 8 50 . Total Damage 1821 | . . . . . . . . 333 286 1202 . Kills 15 | . . . . . . . . 3 3 9 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 2 3 . 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Turns Passed 10534 | 88 470 951 519 1071 1670 1032 259 1388 523 958 1605 Spaces Moved 6571 | 48 224 528 260 443 1335 717 183 1065 384 572 812 Core 11 | 3 . . . . . . . . . . 8 Treads 169 | 45 124 . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 6391 | . 100 528 260 443 1335 717 183 1065 384 572 804 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 135 135 135 115 115 115 125 125 105 105 112 Average Speed 125 | 153 149 135 137 128 115 120 125 125 120 117 138 Slowest Speed 1950 | 160 240 175 140 215 115 145 125 125 125 128 1950 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 45 | 4 39 38 20 11 95 82 75 98 11 50 27 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 3 | . . . . . 1 1 1 . . . . Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched 10 | . . . . . 5 4 . 1 . . . Spaces Dug 1 | . . . . . 1 . . . . . . Terrain Destroyed 84 | . 4 5 . 5 1 . . 22 . 13 34 Melee 1 | . . . . . 1 . . . . . . Projectile 7 | . . . . . . . . . . . 7 AOE 76 | . 4 5 . 5 . . . 22 . 13 27 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Total 7991 | 60 311 677 366 818 1430 781 213 1108 421 754 1052 Wait 639 | 3 44 52 42 277 43 3 31 34 19 74 17 Move 6560 | 47 223 527 259 442 1334 716 182 1064 383 571 812 Hop . | . . . . . . . . . . . . Pick Up 102 | 4 10 16 10 8 7 4 . . 4 15 24 Fast Attach 42 | 6 5 3 . 8 3 1 . . 3 5 8 Attach 72 | . . 8 3 6 7 3 . 1 2 10 32 Detach 6 | . . 1 . 1 2 . . . . 2 . Swap 53 | . 6 5 8 6 3 3 . 4 1 8 9 Drop 61 | . 1 11 10 8 7 1 . . . 10 13 Fire 450 | . 22 54 34 62 22 49 . 5 9 59 134 Melee 6 | . . . . . 2 1 . . . . 3 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Sto) -8/Materials -7/Factory (discovered 5 exits: Fac x4 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 8 exits: *Fac x4 / Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 10) 309 | -10/Materials | Build established: Mutant 462 | -10/Materials | Identified exit to Materials 559 | -10/Materials | Entered another Materials area 559 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 572 | -9/Materials | Discovered new exit (range 10) 653 | -9/Materials | Identified exit to Materials 910 | -9/Materials | Identified exit to Storage 1510 | -9/Materials | Entered another Materials area 1510 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1589 | -8/Materials | Build established: Scavenger-Mutant 2014 | -8/Materials | Discovered new exit (range 10) 2025 | -8/Materials | Identified exit to Factory 2029 | -8/Materials | Entered Factory 2029 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2584 | -7/Factory | Lost 4 parts (1p3n) 2679 | -7/Factory | Repaired Structural Scanner 2719 | -7/Factory | Repaired Hpw. Shotgun 2758 | -7/Factory | Repaired Imp. Light Armor Plating 2832 | -7/Factory | Repaired Hvy. Assault Rifle 2866 | -7/Factory | Repaired Imp. Ion Engine 2905 | -7/Factory | Repaired Pulse Rifle 3032 | -7/Factory | Discovered new exit (range 9) 3061 | -7/Factory | Identified exit to Factory 3099 | -7/Factory | Identified exit to Lower Caves 3100 | -7/Factory | Entered Lower Caves 3133 | -7/Lower Caves | Learned Factory garrison access intel 3152 | -7/Lower Caves | Learned 8 Research zone layouts 3152 | -7/Lower Caves | Learned Extension stockpile data 3152 | -7/Lower Caves | Learned Factory security intel 3152 | -7/Lower Caves | Learned Armory terminal intel 3498 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3703 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3757 | -7/Lower Caves | Lost 3 parts (1p1u1w) 4160 | -7/Lower Caves | Learned location of Zion (-6) 4323 | -7/Lower Caves | Build established: Hacker-Mutant 4470 | -7/Lower Caves | Discovered new exit (range 15) 4693 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 4765 | -7/Lower Caves | Identified exit to Lower Caves 4770 | -7/Lower Caves | Entered another Lower Caves area 4783 | -7/Lower Caves | Discovered exit to Factory (range 14) 4872 | -7/Lower Caves | Learned Factory garrison access intel 5229 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5343 | -7/Lower Caves | Learned Factory terminal intel 5479 | -7/Lower Caves | Lost 3 parts (2n1w) 5735 | -7/Lower Caves | Build established: Hacker-Skirmisher 5750 | -7/Lower Caves | Discovered new exit (range 14) 5790 | -7/Lower Caves | Identified exit to Data Miner 5802 | -7/Lower Caves | Entered Data Miner 5802 | -7/Data Miner | Discovered new exit (range 6) 5810 | -7/Data Miner | Identified exit to Proximity Caves 5834 | -7/Data Miner | Met Data Miner 5880 | -7/Data Miner | Learned location of Section 7 (-2) 5880 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5906 | -7/Data Miner | Received God Mode back door access code from Data Miner 6061 | -7/Data Miner | Entered Proximity Caves 6111 | -6/Proximity Caves | Escorted by Enhanced Grunt 6268 | -6/Proximity Caves | Spotted B-75 Beast 6292 | -6/Proximity Caves | Destroyed B-75 Beast 6438 | -6/Proximity Caves | Discovered exit to Factory (range 8) 6450 | -6/Proximity Caves | Learned location of 1 exit from Factory 7449 | -6/Proximity Caves | Entered Factory 7449 | -6/Factory | Accompanied by 1 ally 7449 | -6/Factory | Evolved 2 slots: Utility x2 7450 | -6/Factory | Identified exit to Extension 7452 | -6/Factory | Loaded intel: 27 terminal locations 7453 | -6/Factory | Loaded intel: 4 garrison access locations 7541 | -6/Factory | Identified exit to Factory 7541 | -6/Factory | Identified exit to Lower Caves 7653 | -6/Factory | Repaired Structural Scanner 7750 | -6/Factory | Build established: Hacker-Tank 7972 | -6/Factory | Entered Extension 7972 | -6/Extension | Accompanied by 1 ally 8060 | -6/Extension | Spotted B-75 Beast 8090 | -6/Extension | Spotted B-75 Beast 8096 | -6/Extension | Destroyed B-75 Beast 8122 | -6/Extension | Disrupted transfer network 8196 | -6/Extension | Lost 8 parts (1n2u5w) 8440 | -6/Extension | Rescued a captive Derelict 8612 | -6/Extension | Build established: Hacker-Skirmisher 8661 | -6/Extension | Rescued A7 8679 | -6/Extension | Rescued a captive Derelict 8798 | -6/Extension | Allies destroyed B-75 Beast 8930 | -6/Extension | Entered Factory 8930 | -5/Factory | Accompanied by 1 ally (A7) 8930 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8931 | -5/Factory | Loaded intel: 4 garrison access locations 9124 | -5/Factory | Incoming investigation squad redirected 9253 | -5/Factory | Garrison activated, responded to threat 9269 | -5/Factory | Lost 5 parts (2u3w) 9296 | -5/Factory | Destroyed 8 combat bots 9523 | -5/Factory | Build established: Hacker-Tank 9784 | -5/Factory | Lost 11 parts (5n3u3w) 9961 | -5/Factory | Identified exit to Factory 10192 | -5/Factory | Garrison activated, responded to threat 10206 | -5/Factory | Core integrity fell below 50% 10235 | -5/Factory | Lost 8 parts (2n2u4w) 10442 | -5/Factory | Lost 4 parts (1p1u2w) 10502 | -5/Factory | Garrison activated, responded to threat 10518 | -5/Factory | Core integrity fell below 20% 10535 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- Only a single melee weapon may be active at a time, Mak. Hammer automatically deactivated. (Secondary inactive melee weapons have a chance to conduct follow-up attacks, see the manual.) 10526_ Acquired 55 matter. 10526_ K-01 Serf collects debris. 10526_ Penetrated by Slug. 10527_ Slug penetrates H-66 Slayer. 10529_ T-07 Excavator destroyed. 10529_ K-01 Serf collects debris. 10530_ Penetrated by Slug. 10530_ Seismic Detector destroyed. 10532_ R-10 Processor collects Unknown Leg. 10532_ Fission Core destroyed. 10532_ S-27 Virus destroyed. 10533_ P-70 Sage heat damages Imp. Remote Datajack. 10533_ Penetrated by Slug. 10533_ K-01 Serf collects debris. 10534_ Slug penetrates Wall. 10534_ Slug penetrates K-01 Serf. 10534_ K-01 Serf suffers critical hit (Destroy). 10534_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????"""G"""?????????? | | ?????????????????????????????????"""?"""?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ###????????????????? | | ???????????????########## [[[ * ??#########???? | | ???????????????# + %=% # #???? | | ???????????????# """" # # #???? | | ???????????????# """" # # #???? | | ???????????????# """" # # #???? | | ???????????????# """" # s=% # #???? | | ???????????????# """" # # ##### | | ???????????????# """" # s # # | | ???????????????# """" # ! # # | | ???????????????# # % # # | | ?????????? ????#####+#### # + | | ?????????? ??????## # # *# # | | ????????? ##### ####! * # # | | ?????????#####+#####%####@!% [#########!! | | ??????##### =%%= [* ! %* =%! k %!%!! | | ???? = % p ! =|*= | | ???? % %h! %% = | | ????? % h =% """"" | | ?????###### R """""" | | ????? ######+#######+################# """""" | | ????????? # # ## """""" | | ????????? ??????? # ! #????????# | | ???????? ????????? # #????????# [ | | ???????? ?????????? # #????????# | | ??????????????????? # #????????# | | ????????????????????# #????????# | | ????????????????????# = #????????# ###### | | ????????????????????# #????????# #????? | | ????????????????????# #????????# #????? | | ????????????????????##########????????# #????? | | ??????????????????????????????????????? ??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 20 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Power Amplification 20 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Propulsion Shielding 66 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 21 Defensive Hacking 10 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Mak. System Restoration Module | -6/Factory | Scanalyzed Imp. Grenade Launcher | -6/Factory | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Knowing Is Half The Battle Prison Break The Oracle True Hacker root@ Challenges ------------ None Game ------ Seed ArmorTitaniumPerforator Manual? 0 Play Time 02:37:07 Cumulative 16.2 hours Start 2022.05.08 @ 16:51:53 End 2022.05.08 @ 22:44:09 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 0 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5975794-4a24-48e5-a93e-68b31380e39c