Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.17 @ 05:29:41 Player: Carpathian Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (11) 55 Value Destroyed (298) 298 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (754) 754 TOTAL SCORE: 2607 Bonus ------- Follower Combat Kills 228 Met Imprinter 300 Was Imprinted 300 Friendly Fire -74 Cogmind --------- Core Integrity 315/400 Matter 285/300 Energy 250/250 System Corruption 1% Temperature Cool (0) Movement Walking (130) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Makeshift Leg > --- UTILITY (4) ------ Small Storage Unit Terrain Scanner Hardened Medium Armor Plating > --- WEAPON (2) ------- Spread Laser Heavy Missile Launcher > --- INVENTORY (8) ---- Field Laser Assault Rifle Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Makeshift Leg > --- UTILITY ---------- Small Storage Unit Terrain Scanner Hardened Medium Armor Plating > --- WEAPON ----------- Spread Laser Heavy Missile Launcher > --- INVENTORY -------- Field Laser Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Protection Hardened Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 16 | 6 4 3 . 2 1 Power 2 | 1 . 1 . . . Engine 2 | 1 . 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 3 | 2 . . . 1 . Treads . | . . . . . . Leg 3 | 2 . . . 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 3 | 1 . 1 . 1 . Device 1 | . . 1 . . . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 8 | 2 4 1 . . 1 Energy Gun 1 | . . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 2 . . . . Ballistic Cannon . | . . . . . . Launcher 3 | . 2 . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 81 | . 85 68 77 78 88 Engine 11 | . 14 11 11 11 11 Leg 22 | . 28 22 22 22 22 Device 8 | . . 2 11 11 11 Storage 11 | . 14 11 11 11 11 Protection 3 | . . . . 1 11 Energy Gun 8 | . . 6 11 11 11 Ballistic Gun 11 | . 26 15 11 11 1 Launcher 2 | . 1 . . . 9 Naked Turns . | . . . . . . Heaviest Build 29 | 13 15 16 16 24 29 Greatest Support 30 | 20 20 20 20 30 30 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 7 | 4 2 4 3 7 4 Average Carried 3 | 1 1 2 3 3 4 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 4 | 1 2 3 3 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 537 | 219 58 78 . 51 131 Remotely . | . . . . . . Salvage Created 264 | . 98 78 . . 88 Parts 11 | . 5 4 . . 2 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . . . . 3 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 8 | . 5 1 . . 2 Guns 3 | . 2 1 . . . AOE 5 | . 3 . . . 2 Classes Destroyed 6 | . 3 3 . . . Worker 1 | . . 1 . . . Builder 1 | . . 1 . . . Watcher 1 | . 1 . . . . Swarmer 3 | . 3 . . . . Grunt 4 | . 2 . . . 2 Sentry 1 | . . 1 . . . Best Kill Streak 3 | . 3 3 . . 2 Combat Bots Only 3 | . 3 1 . . 2 Max Kills in Single Turn 2 | . 2 1 . . 2 Gunslinging . | . . . . . . Exploded 2 | . 1 . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 84 | . 12 17 . . 55 Missed 39 | . 5 5 . . 29 Damage Taken 549 | . 81 166 . . 302 Core 85 | . . 26 . . 59 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 52 | . . . . 52 . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 23 | . 7 7 . . 9 Largest 2 | . 2 2 . . 2 Hottest 104 | . 50 85 . . 104 Shots Fired 43 | . 13 14 . . 16 Gun 31 | . 7 14 . . 10 Cannon . | . . . . . . Launcher 12 | . 6 . . . 6 Special . | . . . . . . Kinetic 16 | . 7 7 . . 2 Thermal 15 | . . 7 . . 8 Explosive 12 | . 6 . . . 6 Electromagnetic . | . . . . . . Robot Hit Streak 10 | . 2 10 . . 8 Robot Miss Streak 4 | . 2 2 . . 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 30 | . 4 11 . . 15 Core Hits 36 | . 13 10 . . 13 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 1 | . . . . . 1 Destroy 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1141 | . 306 164 . . 671 Guns 349 | . 27 164 . . 158 Cannons . | . . . . . . Explosions 792 | . 279 . . . 513 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 124 | . 27 72 . . 25 Thermal 225 | . . 92 . . 133 Explosive 792 | . 279 . . . 513 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 14 | . 14 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 138 | . 5 132 . . 138 Average Temperature 59 | . 3 70 . . 58 Received Heat Transfer 129 | . 18 45 . . 66 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 280 | . . 115 . . 165 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 199 | . 199 198 76 . . Initial 83 | . . 83 76 . . Average 107 | . 131 118 76 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 19 | . 6 6 . . 7 Peak Tracking Total 6 | . 3 6 . . 5 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . 2 . . . . Max in Single Turn 2 | . 2 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 2 | . 2 . . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . 2 . . . . Successful 2 | . 2 . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 2 . . . . Record 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 2 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . 1 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 155 | . . . . 155 155 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 20 | . . . . . 20 Total Damage 716 | . . . . . 716 Kills 5 | . . . . . 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 1735 | 56 245 163 44 759 468 Spaces Moved 1309 | 47 182 98 28 622 332 Core 18 | 18 . . . . . Treads . | . . . . . . Legs 1291 | 29 182 98 28 622 332 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 130 Average Speed 122 | 93 120 120 120 121 130 Slowest Speed 130 | 120 120 120 120 130 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . 1 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 4 41 13 8 77 47 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 2 1 Spaces Dug . | . . . . . . Terrain Destroyed 86 | . 24 . . . 62 Melee . | . . . . . . Projectile . | . . . . . . AOE 86 | . 24 . . . 62 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1396 | 59 193 128 38 628 350 Wait 38 | . . 19 11 . 8 Move 1302 | 46 181 97 27 619 332 Hop 1 | . . . . 1 . Pick Up 14 | 7 1 2 . 4 . Fast Attach . | . . . . . . Attach 8 | 6 . 1 . 1 . Detach . | . . . . . . Swap 8 | . 4 2 . 1 1 Drop 2 | . . . . 2 . Fire 23 | . 7 7 . . 9 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 13) 301 | -10/Materials | Build established: Mutant 302 | -10/Materials | Entered another Materials area 302 | -9/Materials | Evolved 2 slots: Utility x2 302 | -9/Materials | Discovered new exit (range 11) 362 | -9/Materials | Discovered new exit (range 8) 465 | -9/Materials | Entered Mines 503 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 509 | -9/Mines | Entered Zion 845 | -7/Zion | Imprinted 847 | -7/Zion | Declared Zion's savior 985 | -7/Zion | Learned 8 Factory zone layouts 1239 | -7/Zion | Given A8's code to call for help 1242 | -7/Zion | Discovered new exit (range 12) 1268 | -7/Zion | Entered Proximity Caves 1268 | -6/Proximity Caves | Accompanied by 4 allies 1437 | -6/Proximity Caves | Spotted B-75 Beast 1438 | -6/Proximity Caves | Identified exit to Factory 1445 | -6/Proximity Caves | Allies destroyed B-75 Beast 1562 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1736 | -6/Proximity Caves | Self-destructed Last Messages --------------- 01354_ Carbon-fiber Leg fries itself beyond repair. 01362_ Corrupted Carbon-fiber Leg fries itself beyond repair. 01438_ Acquired derelict log, extracted data. 01444_ Chain reaction triggered in Rnf. Deuterium Engine. 01445_ B-75 Beast heat short circuits Imp. Cooling System. 01445_ B-75 Beast critical meltdown. 01447_ The unstable cave ceiling collapses. 01454_ Acquired 32 matter. 01531_ System corrupted: Heat flow error (+155). 01562_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 01573_ Y-54 Guardian suffers critical hit (Destroy). 01574_ Y-54 Guardian destroyed. 01585_ The unstable cave ceiling collapses. 01588_ Acquired 24 matter. 01601_ The unstable cave ceiling collapses. 01672_ Searching scrap... 01672_ Found 19 Matter. 01672_ Found 20 Matter. 01673_ Acquired 20 matter. 01673_ Acquired 19 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ???????????????????????????????? | | "????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#?????????????? ????????????????????????? | | ????????????####?????????#???????????????????????? | | ??????????### ##????????????????????????????????? | | ???????#### ##???????#???????????????????????? | | ?#?????# ##??????????????????????????????? | | ???????# ###### ##????? ???????????????????????? | | ???##### #?#### ##????????????????????????????? | | ???# ### #????????????????????????????? | | ???# #????????????????????????????? | | ???# ## ##????????????????????????????? | | ???# ### ########????????????????????????? | | ???# ####### ###### ##?????? ????????????????? | | ???# #??#?# #??# ##??????????????? ??????? | | ???# ###### ##??# @######?????????????????? | | ???# ### #??# #?????????????????? | | ??## ## #??## ##??????????#??????? | | ?## ## #?#### ### ##??????#???###??###? | | ## ##### ## #??###### ?????## ### ## | | # ### # ##?? ?????# # | | # ### M ##? ???????# | | # ### M ## ##????????# | | # M ##???????# | | #???######### | | # #?### #??## ## | | ## ### ?#?# ##? | | ?# ### #????# ##? | | ### # # #### #?##?## ##? | | ## ## ### ##??### ## | | ### ### #### | | ## #?## ### | | # #??# ## | | #?## #### | | #### #?# #??# | | ##???# ### #### #### | | ?????### #?# #??# ## | | ???????# ##?# ## | | ???#???# ##??# #?## ## | | #??????####???# ##?## % ##### ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 285 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- Mak. Transmission Jammer | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Recalibrator | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightHypercooledCalibrator Manual? 0 Play Time 00:14:03 Cumulative 19.9 hours Start 2024.06.17 @ 05:18:24 End 2024.06.17 @ 05:29:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 112 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 23 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3420ec6-c24b-4875-8f5a-39ed717bfe58