Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.31 @ 18:43:34 Player: skilledspacepolice Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (96) 480 Value Destroyed (3231) 3231 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (2574) 2574 TOTAL SCORE: 9685 Bonus ------- High Alert Combat Kills 536 Follower Combat Kills 338 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 265/265 System Corruption 4% Temperature Cool (0) Movement Walking (105) Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg (fused) > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (10) --- Hacking Suite Gauss Rifle Gauss Rifle Gauss Rifle Gamma Bomb Trap Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Heavy Ion Engine Aluminum Leg Weapon Shielding Light Armor Plating Medium Armor Plating Hacking Suite Hacking Suite Particle Cannon Particle Cannon Particle Cannon [Rating: 34] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Grunt] Protection Light Armor Plating Weapon Particle Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . 2 . . . 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . Utility 2 | . . . . . . 2 . . . Weapon . | . . . . . . . . . . Parts Attached 72 | 6 1 16 3 1 2 6 33 4 . Power 6 | 1 . 2 . . . . 2 1 . Engine 5 | 1 . 2 . . . . 1 1 . Core 1 | . . . . . . . 1 . . Reactor . | . . . . . . . . . . Propulsion 33 | 2 . 7 1 . 1 4 17 1 . Treads 4 | . . . . . . . 4 . . Leg 27 | . . 7 1 . 1 4 13 1 . Wheel 2 | 2 . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 18 | 1 1 4 . . 1 2 8 1 . Device 5 | . 1 2 . . 1 . 1 . . Storage 4 | 1 . 2 . . . . 1 . . Processor 2 | . . . . . . 2 . . . Hackware 3 | . . . . . . . 2 1 . Protection 4 | . . . . . . . 4 . . Artifact . | . . . . . . . . . . Weapon 15 | 2 . 3 2 1 . . 6 1 . Energy Gun 3 | 1 . . . . . . 2 . . Energy Cannon 5 | . . 2 2 . . . 1 . . Ballistic Gun 6 | 1 . 1 . 1 . . 3 . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 24 | . . 2 2 . . . 16 1 3 Power 4 | . . 1 . . . . 2 1 . Propulsion 6 | . . 1 . . . . 5 . . Utility 7 | . . . . . . . 5 . 2 Weapon 7 | . . . 2 . . . 4 . 1 Highest Loss Streak 5 | . . 1 2 . . . 5 1 3 To Critical Strikes . | . . . . . . . . . . Average Backups 7 | 1 4 7 9 9 9 9 6 6 4 Power 1 | . 1 1 1 1 1 1 . 1 . Propulsion . | 1 2 1 2 2 1 1 . . . Utility 2 | . . 1 3 4 4 4 2 1 1 Weapon 2 | . . 2 2 2 3 3 1 4 3 Tool/Special . | . . . . . . . . . . Unused Backups 9 | . . 4 . . . . 1 . 4 Power 3 | . . 2 . . . . 1 . . Propulsion . | . . . . . . . . . . Utility 2 | . . 1 . . . . . . 1 Weapon 4 | . . 1 . . . . . . 3 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 91 | . 96 91 99 92 88 89 90 96 98 Engine 7 | . 14 10 11 11 11 9 5 . 9 Core 1 | . . . . . . . 3 8 . Treads 3 | . . . . . . . 8 . . Leg 30 | . . 33 44 44 44 36 25 33 36 Wheel 1 | . 28 4 . . . . . . . Device 7 | . 10 9 11 11 11 9 5 9 9 Storage 10 | . 14 11 11 11 11 9 9 9 9 Processor 4 | . . . . . . 17 9 . . Hackware 1 | . . . . . . . 1 8 8 Protection 4 | . . . . . . . 9 9 8 Energy Gun 1 | . 14 . . . . . 1 . . Energy Cannon 6 | . . 20 21 9 . . 4 . . Ballistic Gun 7 | . 14 . . 6 11 9 8 15 18 Peak Build Rating 34 | 6 7 14 15 27 29 34 34 33 25 Average Rating 21 | 3 6 11 14 21 27 33 23 30 24 On Entrance 19 | . 6 7 14 15 27 29 34 32 27 Avg Prop Armor Cover (%) 4 | . . 6 . . . . 4 . . Naked Turns . | . . . . . . . . . . Heaviest Build 35 | 12 14 27 27 29 29 29 35 29 29 Greatest Support 80 | 20 20 40 43 43 43 43 80 56 46 Greatest Overweight (x) 2 | . . 2 . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 9 10 10 10 10 10 10 10 Most Carried 10 | 5 7 10 10 10 10 10 10 10 5 Average Carried 8 | 2 4 7 9 9 9 9 8 8 5 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 Final Carried 10 | 3 7 9 8 10 10 10 10 7 5 Class Distribution -------------------- 89% | Scavenger-Mutant 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Matter Collected 1432 | 202 60 218 30 . 78 60 516 268 . Remotely . | . . . . . . . . . . Salvage Created 3962 | . 60 943 249 . 173 678 1506 353 . Parts 193 | . 8 55 10 . 5 38 59 18 . Haulers Intercepted 4 | . . 3 . . . 1 . . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 80 | . 3 18 5 . 3 13 31 7 . Guns 38 | . 3 . . . 3 12 13 7 . Cannons 39 | . . 18 5 . . . 16 . . AOE 2 | . . . . . . 1 1 . . Classes Destroyed 11 | . 2 5 . . 1 1 2 . . Worker 3 | . . . . . . 1 . 2 . Builder 2 | . . 1 . . . . . 1 . Hauler 4 | . . 3 . . . 1 . . . Operator 4 | . 1 2 . . . 1 . . . Watcher 3 | . . 1 . . . 1 1 . . Swarmer 20 | . 3 3 3 . . 3 6 2 . Cutter 2 | . . . . . . . 2 . . Grunt 38 | . . 12 . . 2 7 16 1 . Brawler 2 | . . . . . 1 1 . . . Sentry 17 | . . 3 2 . . 2 6 4 . Programmer 1 | . . . . . . . 1 . . Best Kill Streak 15 | . 2 6 3 . 3 15 6 6 . Combat Bots Only 12 | . 2 4 3 . 3 12 6 5 . Max Kills in Single Turn 2 | . 1 2 1 . 1 2 2 1 . Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . 1 1 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Hostile Shots Fired 460 | . 22 80 13 . 2 27 206 43 67 Missed 132 | . 7 22 4 . 2 9 43 15 30 Hits 328 | . 15 58 9 . . 18 163 28 37 Melee 5 | . . . . . . . 5 . . Projectile 323 | . 15 58 9 . . 18 158 28 37 AOE 2 | . . . . . . . 2 . . Critical Strikes 20 | . 1 3 . . . 2 9 4 1 Damage Taken 4759 | . 121 840 86 . . 252 2634 457 369 Core 880 | . 22 274 29 . . . 463 59 33 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 51 | . . . . . . . 51 . . Core Remaining (%) 71 | 100 91 . . . 24 . . . . Volleys Fired 232 | . 16 57 10 . . . 124 25 . Largest 2 | . 2 2 2 . . . 2 2 . Hottest 136 | . 70 136 136 . . . 136 56 . Shots Fired 528 | . 32 114 16 . 16 50 251 49 . Gun 271 | . 32 8 . . 16 50 116 49 . Cannon 257 | . . 106 16 . . . 135 . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 211 | . 16 4 . . 16 50 76 49 . Thermal 317 | . 16 110 16 . . . 175 . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 25 | . 5 17 3 . 10 25 24 10 . Robot Miss Streak 5 | . 4 5 1 . 1 2 2 3 . Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 1 | . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . 1 . Autonomous 101 | . . . . . 16 50 35 . . Shots Hit Robots 350 | . 17 72 10 . 14 45 160 32 . Core Hits 137 | . 6 28 7 . 5 22 57 12 . Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed 3 | . . . . . . . 1 2 . Critical Strikes 5 | . . . . . . . 3 2 . Burn 1 | . . . . . . . 1 . . Meltdown 1 | . . . . . . . 1 . . Destroy 3 | . . . . . . . 1 2 . Melee Attacks 6 | . . . . . . . . 6 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7973 | . 189 1482 207 . 380 1546 3501 668 . Guns 4354 | . 189 83 . . 380 1434 1600 668 . Cannons 3507 | . . 1399 207 . . . 1901 . . Explosions 112 | . . . . . . 112 . . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 3818 | . 113 34 . . 380 1434 1189 668 . Thermal 4043 | . 76 1448 207 . . . 2312 . . Explosive 112 | . . . . . . 112 . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . 1 1 1 1 1 3 3 4 Average Corruption 1 | . . 1 1 1 1 1 2 3 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 64 | . . . 1 6 10 . 36 8 3 Message Errors 12 | . . . . 1 5 . 6 . . Matter Fused 15 | . . . . 3 3 . 4 4 1 Heat Flow Errors 8 | . . . . 1 . . 7 . . Energy Discharges 10 | . . . . . 2 . 5 2 1 Parts Rejected 1 | . . . . . . . 1 . . Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 9 | . . . 1 1 . . 6 . 1 Data Loss (major) 3 | . . . . . . . 2 1 . Misfires 1 | . . . . . . . 1 . . Alerts 3 | . . . . . . . 3 . . Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 53 | . . 31 . . . . 22 . . Projectiles 53 | . . 31 . . . . 22 . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 603 | . 110 603 117 201 . . 318 10 1 Average Temperature 102 | . 45 125 45 100 . . 101 6 1 Received Heat Transfer 1884 | . . 354 . . . 162 1116 198 54 Effects 14 | . . 13 . . . . 1 . . Energy Bleed 2 | . . 1 . . . . 1 . . Interference 2 | . . 2 . . . . . . . Short Circuit 1 | . . 1 . . . . . . . Damage (minor) 2 | . . 2 . . . . . . . Damage (major) 7 | . . 7 . . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted 15 | . . 4 . . . . 11 . . Heat Transferred 7147 | . 222 2664 370 . . . 3891 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Maximum Alert Level 5 | . . 1 . . . 1 5 4 3 Low Security (%) 35 | 100 100 52 100 . 100 61 . . . Level 1 12 | . . 47 . . . 38 7 . . Level 2 9 | . . . . . . . 19 . . Level 3 19 | . . . . . . . 27 91 100 Level 4 15 | . . . . . . . 30 8 . Level 5 7 | . . . . . . . 15 . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1848 | . 50 266 137 . 64 347 1848 1135 731 Initial 900 | . . 9 96 . . . 221 900 731 Average 596 | . 14 165 99 . 7 131 1020 952 729 Influence Increases 3559 | . 87 616 121 . 72 411 1807 445 . Destroy 0b10 Robot/C 1800 | . 60 360 100 . 60 260 700 260 . Destroy 0b10 Robot/NC 110 | . 5 35 10 . . 20 25 15 . Destroy Leader 292 | . 10 88 10 . 10 64 30 80 . Allied During Kill 56 | . . . . . . . 22 34 . Trap Triggered on 0b10 30 | . . . . . . . 30 . . Successful Hack 73 | . 12 13 . . . 11 37 . . Disable Machine 135 | . . . . . . 30 75 30 . Anti-Garrison Action 800 | . . . . . . . 800 . . Destroy Structure 83 | . . . 1 . 2 26 43 11 . Lose Combat Pursuer 180 | . . 120 . . . . 45 15 . Influence Decreases 2858 | . 65 389 293 77 72 70 300 1168 424 Entered New Map 1705 | . . 13 153 77 . . 120 948 394 Time Decay 813 | . 65 356 120 . 72 70 . 130 . Lost Part 240 | . . 20 20 . . . 160 10 30 Lost Ally 100 | . . . . . . . 20 80 . Squads Dispatched 13 | . 1 4 . . . 3 . 5 . Investigation 3 | . . 2 . . . 1 . . . Extermination . | . . . . . . . . . . Reinforcement 6 | . 1 2 . . . 1 . 2 . Assault . | . . . . . . . . . . Garrison 4 | . . . . . . 1 . 3 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Distress Signals 6 | . . 2 . . . 2 1 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 138 | . 7 29 5 . 3 14 41 20 19 Peak Tracking Total 19 | . 3 6 3 . 3 6 6 4 19 Tactical Retreats 10 | . 2 4 . . . . 3 1 . ECM-based Alert Blocks 3 | . 3 . . . . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 7 | . . 2 . . . . 4 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 4 | . . 4 . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 3 | . . . . . . . 3 . . Traps Extracted . | . . . . . . . . . . Installed 3 | . . . . . . . 3 . . Triggered 3 | . . . . . . . 3 . . Most Traps Carried 5 | . . . . . . . 5 2 1 Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 12 | . . . . . . 2 8 2 . Max in Single Turn 1 | . . . . . . 1 1 1 . Garrison Relay 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 19 | . 3 6 . 1 . 3 4 2 . Terminals 12 | . 2 5 . . . 1 4 . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . 1 . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . 1 . . . 1 . . . Garrison Access 2 | . . . . . . 1 . 1 . Total Hacks 53 | . 8 18 . 1 . 12 11 3 . Successful 32 | . 4 11 . 1 . 9 4 3 . Failed 20 | . 4 6 . . . 3 7 . . Catastrophic 4 | . 1 2 . . . . 1 . . Database Lockouts 1 | . . 1 . . . . . . . Manual 1 | . . . . 1 . . . . . Terminals 31 | . 6 12 . . . 2 11 . . Fabricators . | . . . . . . . . . . Repair Stations 4 | . 2 . . . . . . 2 . Recycling Units . | . . . . . . . . . . Scanalyzers 14 | . . 6 . . . 8 . . . Garrison Access 3 | . . . . . . 2 . 1 . Terminal Hacks 16 | . 3 6 . 1 . 2 4 . . Prototype ID Bank 4 | . 2 1 . . . 1 . . . Open Door 1 | . . . . . . . 1 . . Alert Level 2 | . . 1 . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . . Disarm Traps 1 | . . 1 . . . . . . . Security Status 1 | . . 1 . . . . . . . Hauler Manifests 2 | . . 2 . . . . . . . Garrison Registry 2 | . . . . . . . 2 . . Security Stations 1 | . . . . . . . 1 . . Proto ID Catalog 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . 1 . . . . . . 2 . Scan Component 2 | . 1 . . . . . . 1 . Repair 1 | . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 11 | . . 5 . . . 6 . . . Insert Component 4 | . . 2 . . . 2 . . . Analyze 4 | . . 2 . . . 2 . . . Retrieve Study 3 | . . 1 . . . 2 . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 2 4 . . . 2 4 . . Full Trace Events 7 | . . 3 . . . 1 3 . . Feedback Events 1 | . . . . . . 1 . . . Corruption 1 | . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . 2 . . . 2 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 3 | . . 1 . . . 2 . . . Parts Repaired . | . . . . . . . . . . Time 50 | . . . . . . . . 50 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 4 | . . 2 . . . 2 . . . Part Schematics Acquired 4 | . . 2 . . . 2 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 2 | . . . . . . . 1 . 1 Coupler Efficiency 1 | . . . . . . . . . 1 Robots Hacked 4 | . . . . . . . . 4 . Non-combat 1 | . . . . . . . . 1 . Combat 3 | . . . . . . . . 3 . Robot Hacks Applied 5 | . . . . . . . . 5 . parse_system 2 | . . . . . . . . 2 . spike_heat 1 | . . . . . . . . 1 . amplify_resonance 1 | . . . . . . . . 1 . formatsys_high 1 | . . . . . . . . 1 . Relay Couplers Released 8 | . . . . . . . 8 . . Machine Destruction 5 | . . . . . . . 5 . . Programmers 3 | . . . . . . . 3 . . Attached 2 | . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 5 | . . . . . . . 5 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Total Allies 6 | . . . . . . . 5 1 . Largest Group 5 | . . . . . . . 5 5 . Highest-Rated Group 86 | . . . . . . . 86 84 . Highest-Rated Ally 18 | . . . . . . . 18 18 . Total Orders . | . . . . . . . . . . Ally Attacks 69 | . . . . . . . 22 47 . Total Damage 992 | . . . . . . . 320 672 . Kills 12 | . . . . . . . 5 7 . Allies Corrupted 1 | . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Active Infowar (turns) 173 | . 173 . . . . . . . . ECM 173 | . 173 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Turns Passed 5772 | 41 260 893 259 320 788 171 2655 265 120 Spaces Moved 3561 | 40 243 566 189 265 267 114 1676 112 89 Core 16 | 16 . . . . . . . . . Treads 439 | . . . . . . . 439 . . Legs 2708 | . . 435 189 265 267 114 1237 112 89 Wheels 398 | 24 243 131 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 80 120 120 120 105 105 105 105 Average Speed 115 | 68 80 113 120 120 120 116 121 107 105 Slowest Speed 240 | 80 80 190 120 120 120 120 240 108 105 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 3 50 43 49 61 59 16 90 23 20 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 1 | . . . . . 1 . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 50 | . . . . . 2 31 7 10 . Melee . | . . . . . . . . . . Projectile 26 | . . . . . 2 17 7 . . AOE 24 | . . . . . . 14 . 10 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Total 4798 | 53 276 707 205 267 734 152 2081 207 116 Wait 730 | . 12 31 2 . 463 26 122 52 22 Move 3554 | 39 242 565 188 264 266 114 1675 112 89 Hop . | . . . . . . . . . . Pick Up 80 | 8 5 22 1 . 1 2 38 3 . Fast Attach 14 | 1 . . 1 1 1 4 6 . . Attach 61 | 5 1 15 2 . . 2 31 5 . Detach 2 | . . . . 2 . . . . . Swap 4 | . . 1 . . 1 . 2 . . Drop 51 | . . 16 1 . 2 4 24 3 1 Fire 232 | . 16 57 10 . . . 124 25 . Melee 6 | . . . . . . . . 6 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 14 | . . . . . . . 10 . 4 Rewire 47 | . . . . . . . 46 1 . Trap 3 | . . . . . . . 3 . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 12) 42 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 16) 260 | -10/Materials | Discovered new exit (range 12) 302 | -10/Materials | Entered another Materials area 302 | -9/Materials | Evolved 2 slots: Propulsion x2 309 | -9/Materials | Build established: Mutant 630 | -9/Materials | Central database locked down 743 | -9/Materials | Discovered new exit (range 3) 871 | -9/Materials | Build established: Scavenger-Mutant 899 | -9/Materials | Core integrity fell below 50% 1142 | -9/Materials | Discovered new exit (range 9) 1195 | -9/Materials | Entered Mines 1448 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1449 | -9/Mines | Discovered new exit (range 5) 1454 | -9/Mines | Entered Exiles 1488 | -9/Exiles | Met 8R-AWN 1506 | -9/Exiles | Met EX-HEX 1538 | -9/Exiles | Met EX-BIN 1554 | -9/Exiles | Aligned with FarCom system 1555 | -9/Exiles | Given EX-Vault access code 1583 | -9/Exiles | Opened EX-Vault 1591 | -9/Exiles | Found AWS/Gauss 1618 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1649 | -9/Exiles | Met EX-DEC 1692 | -9/Exiles | Discovered new exit (range 12) 1774 | -9/Exiles | Left Exiles lab with AWS/Gauss 1774 | -9/Exiles | Entered Mines 1812 | -8/Mines | Found DCF Scrap (16 items) 2390 | -8/Mines | Discovered new exit (range 10) 2562 | -8/Mines | Entered Materials 2562 | -8/Materials | Evolved 2 slots: Utility x2 2649 | -8/Materials | Garrison activated, responded to threat 2729 | -8/Materials | Destroyed 12 combat bots 2733 | -8/Materials | Identified exit to Garrison 2733 | -8/Materials | Entered Garrison 2937 | -8/Garrison | Triggered checkpoint 2960 | -8/Garrison | Discovered new exit (range 11) 3015 | -8/Garrison | Triggered checkpoint 3027 | -8/Garrison | Triggered checkpoint 3034 | -8/Garrison | AWS/Gauss suddenly broke down 3122 | -8/Garrison | Discovered new exit (range 10) 3137 | -8/Garrison | Triggered checkpoint 3177 | -8/Garrison | Triggered checkpoint 3260 | -8/Garrison | Lost 5 parts (2n1u2w) 3566 | -8/Garrison | Triggered checkpoint 3643 | -8/Garrison | Discovered new exit (range 15) 3765 | -8/Garrison | Discovered new exit (range 79) 3765 | -8/Garrison | Discovered new exit (range 7) 3765 | -8/Garrison | Discovered new exit (range 44) 3909 | -8/Garrison | Triggered checkpoint 4129 | -8/Garrison | Triggered checkpoint 4138 | -8/Garrison | Core integrity fell below 50% 4250 | -8/Garrison | Installed Relay Interface Framework 4407 | -8/Garrison | Triggered checkpoint 4474 | -8/Garrison | Lost 3 parts (1p2u) 4565 | -8/Garrison | Core integrity fell below 20% 4949 | -8/Garrison | Discovered new exit (range 79) 4949 | -8/Garrison | Discovered new exit (range 7) 4949 | -8/Garrison | Discovered new exit (range 44) 4986 | -8/Garrison | Garrison Relay disabled 5328 | -8/Garrison | Learned Materials security intel 5388 | -8/Garrison | Entered Materials 5388 | -8/Materials | Accompanied by 4 allies 5603 | -8/Materials | Lost 5 allies 5653 | -8/Materials | Identified exit to Garrison 5653 | -8/Materials | Entered Garrison 5670 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 5760 | -8/Garrison | Triggered checkpoint 5764 | -8/Garrison | Triggered checkpoint 5773 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Field strength at 49. Field strength at 32. Field strength at 15. Stasis field depleted. System corrupted: Energy discharge (-53). System corrupted: Matter fused (-8). Beams of light sweep through the air. An alarm sounds. Hacking Suite destroyed. Beams of light sweep through the air. An alarm sounds. P-60 Hacker resets Y-45 Defender, system corruption cleaned. Garrison Door activated. Lgt. Armor Plating destroyed. Critical hit (Burn: +37). S-10 Pest destroyed. Gauss Rifle destroyed. P-60 Hacker resets P-60 Hacker, system corruption cleaned. Map ----- +----------------------------------------------------+ | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????######??????????# #?????????????? | | ???????????????# #??????????# #?????????????? | | ?????########### ############ #?????????????? | | ????? [ ^ #?????????????? | | ???? %= ^ #?????????????? | | ????? ^ s Y ^^ #?????????????? | | ????????### ##s ## ###########?????????????? | | ????????### ## Y## ###?????????????????????? | | ????????# s Y #?????????????????????? | | ????????# ss Y #?????????????????????? | | ????????# s #?????????????????????? | | ????????# sps #?????????????????????? | | ????????### ## ##s ###?????????????????????? | | ??????????# ?# ## #########???????????????? | | ??????????+ p @ #????????????? | | ????????? + p s #????????????? | | ??????????# s #????????????? | | ??????????# ## ############# #????????????? | | ??????????# ?# ????????????????#????????????? | | ??????????# ??#####?????????????????????????????? | | ??????????# ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 375 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 4 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 22 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Particle Cannon | -9/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Hvy. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Particle Cannon | -9/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Imp. Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A New Friend Assimilation Complete Drive-By Error 47 Mindtrick You Will Be Upgraded Challenges ------------ None Game ------ Seed FusionPlexusHammer Manual? 0 Play Time 01:09:54 Cumulative 21.7 hours Start 2025.12.31 @ 17:31:04 End 2025.12.31 @ 18:43:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c77caa5d-b528-4b17-ba0c-0b53835e82fc