Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.25 @ 21:11:51 Player: szymekc Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (236) 1180 Value Destroyed (12591) 12591 Prototype IDs (379) 7580 Alien Tech Used (8) 1600 Bonus (30305) 30305 TOTAL SCORE: 62956 Bonus ------- High Alert Combat Kills 1046 Follower Combat Kills 653 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2526 Scanned by Researcher 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A6 400 Win 3000 Friendly Fire -520 Cogmind --------- Core Integrity 65/1600 Matter 282/300 Energy 335/340 System Corruption 0% Temperature Cool (7) Movement Hovering (44) Location 0b11 Command Parts ------- > --- POWER (2) -------- Concept Zero-point Core Concept Zero-point Core > --- PROPULSION (8) --- Experimental Gyrokinetic Inverter Combat Linear Gravjet Concept Gyrokinetic System Concept Gyrokinetic System Concept Gyrokinetic System > --- UTILITY (13) ----- Concept Antigrav Storage Unit Spectral Analyzer Improved Melee Analysis Suite Concept Melee Reflex Suite Experimental Core Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Femtoactuators > --- WEAPON (2) ------- Plasma Lance Enhanced Force Lance > --- INVENTORY (25) --- Improved Quantum Reactor Improved Quantum Reactor Zero-point Reactor Concept Cloak Mesh Improved Potential Cannon Peak State ------------ > --- POWER ------------ Concept Zero-point Core Concept Zero-point Core > --- PROPULSION ------- Combat Linear Gravjet Experimental Antigrav System Experimental Antigrav System Gravjet Array Concept Gyrokinetic System Concept Gyrokinetic System Concept Gyrokinetic System > --- UTILITY ---------- Advanced Power Amplifier Concept Antigrav Storage Unit Concept Melee Reflex Suite Concept Projectile Intercept Suite Concept Weapon Articulator Femtoactuators Concept Cloak Mesh Graphene Brace Improved Force Field Concept Network Penetrator Concept Impact Drone Bay Concept Navigation Harness > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Improved Quantum Reactor Improved Quantum Reactor Experimental Antimatter Reactor Concept Zero-point Core Experimental Gyrokinetic Inverter Combat Linear Gravjet Gravjet Array Gravjet Array Concept Combat Aerolev Unit Concept Combat Aerolev Unit Concept Gyrokinetic System Concept Chromion Battery Advanced Sensor Array Advanced Terrain Scan Processor Femtoactuators Advanced Transmission Jammer Centrium Heavy Armor Plating Advanced Point Defense System Experimental System Purifier Crosscalibrator Transdimensional Reconstructor High-powered Transdimensional Reconstructor [Rating: 305] Favorites ----------- Power Concept Zero-point Core Engine Subdweller Power Source Power Core Concept Zero-point Core Reactor Vortex Chain Reactor Propulsion Combat Linear Gravjet Treads Light Treads Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Concept Network Penetrator Protection Centrium Medium Armor Plating Artifact Phase Redirector Weapon Battle Rifle Energy Gun Vortex Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Battle Rifle Ballistic Cannon Battle Cannon Launcher Compact Tesla Bomb Launcher Special Weapon CPS Tube Impact Weapon Shock Maul Slashing Weapon Sigix Broadsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Slots Evolved 18 | . . . . 8 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . 3 . . . . 1 . . . . 1 . . . . . . 1 . . . . . Utility 11 | . . . . 5 . . . . . . . . . 1 . . . . 2 . 1 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 285 | 7 3 17 4 29 1 11 1 . 12 4 6 31 3 18 1 1 4 . 12 27 13 7 26 7 28 12 Power 30 | 1 . 2 2 2 . 1 . . 2 1 . 5 . . . . . . . 6 2 2 3 . . 1 Engine 10 | 1 . 2 1 2 . . . . 1 1 . 1 . . . . . . . 1 . . . . . . Core 6 | . . . 1 . . 1 . . 1 . . . . . . . . . . . . . 2 . . 1 Reactor 14 | . . . . . . . . . . . . 4 . . . . . . . 5 2 2 1 . . . Propulsion 72 | 2 . 4 2 10 . 2 . . 5 . 3 7 . 4 1 1 3 . 1 5 6 2 7 1 4 2 Treads 5 | 2 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . Hover 53 | . . . . 4 . 2 . . 5 . 3 6 . 4 1 1 3 . 1 4 5 1 6 1 4 2 Flight 10 | . . . . 5 . . . . . . . 1 . . . . . . . 1 1 1 1 . . . Utility 129 | 2 3 3 . 10 1 3 . . 3 1 3 13 . 10 . . 1 . 10 11 4 2 15 6 20 8 Device 70 | 2 1 1 . 3 . 2 . . 2 1 2 8 . 5 . . . . 6 6 2 . 8 5 12 4 Storage 12 | . 1 1 . 1 . 1 . . . . . 1 . 2 . . . . . 1 1 . 3 . . . Processor 25 | . . . . 4 . . . . . . . 2 . 2 . . . . 1 3 1 . 2 1 7 2 Hackware 7 | . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . 2 . . . Protection 14 | . 1 1 . 1 1 . . . . . 1 2 . . . . 1 . 1 1 . 1 . . 1 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 54 | 2 . 8 . 7 . 5 1 . 2 2 . 6 3 4 . . . . 1 5 1 1 1 . 4 1 Energy Gun 4 | . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . Energy Cannon 15 | . . 1 . 2 . 1 . . 2 . . 2 1 3 . . . . 1 2 . . . . . . Ballistic Gun 10 | 2 . 4 . . . 3 . . . . . . . . . . . . . 1 . . . . . . Ballistic Cannon 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 9 | . . 1 . . . 1 1 . . . . . 2 1 . . . . . 2 . . 1 . . . Special Weapon 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Slashing Weapon 4 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . 1 Piercing Weapon 6 | . . . . 1 . . . . . 2 . . . . . . . . . . . . . . 3 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 73 | . . . . 5 1 1 1 . . . . 14 2 7 . . 3 . 4 11 3 5 15 1 . . Corrupted Parts 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . System Corruption 26 | . . . . . . . . . . . . . . . . . . . . 4 . . . . 22 . Parts Lost 62 | . . 3 . 1 . . . . 6 . 5 3 . 1 . . . . 3 4 . 2 1 4 6 23 Power 8 | . . 1 . . . . . . 2 . 1 1 . . . . . . . 1 . . . 1 . 1 Propulsion 11 | . . 1 . 1 . . . . . . 1 . . . . . . . . 2 . . . . 1 5 Utility 34 | . . . . . . . . . 2 . 3 . . . . . . . 3 1 . 2 1 3 4 15 Weapon 9 | . . 1 . . . . . . 2 . . 2 . 1 . . . . . . . . . . 1 2 Highest Loss Streak 7 | . . 1 . 1 . . . . 5 . 4 1 . 1 . . . . 3 3 . 2 1 1 5 7 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Backups 16 | 1 6 13 26 8 9 9 14 14 13 14 15 13 11 12 12 13 12 13 12 12 12 13 15 20 21 13 Power 1 | . . . 1 . . . 1 1 . . . . 1 . . . . . . . . . . 4 4 3 Propulsion 3 | . . 2 6 . 1 . . . . 2 1 . . . . . . . . . 3 4 5 7 5 1 Utility 7 | . 2 6 10 2 4 3 6 6 6 5 5 4 6 7 9 10 9 9 7 8 6 5 5 7 8 5 Weapon 3 | 1 2 4 5 2 2 2 5 5 4 4 5 6 4 4 3 3 3 3 3 2 1 1 . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 62 | . 1 3 6 15 . 1 1 . 1 . 1 6 . 3 1 . . 1 . 4 . . 8 1 5 4 Power 10 | . . . 3 . . . . . . . . . . . . . . . . . . . . 1 3 3 Propulsion 12 | . . . . 4 . . . . . . . . . . . . . . . 1 . . 6 . 1 . Utility 25 | . . 3 . 7 . 1 1 . . . 1 3 . 2 . . . 1 . 3 . . 2 . 1 . Weapon 14 | . 1 . 3 4 . . . . 1 . . 2 . 1 1 . . . . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 97 94 85 81 86 89 87 90 90 88 87 92 95 91 95 95 87 95 88 95 94 89 84 87 87 85 Engine 4 | . 14 13 10 6 6 1 . . . 8 9 3 . . . . . . . . . . . . . . Core 2 | . . . 3 . . 4 6 6 9 . . . . . . . . . . . . . 1 8 8 7 Reactor 2 | . . . . . . . . . . . . 2 9 8 9 9 9 9 5 7 8 8 6 . . . Treads 2 | . 28 22 . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . . 5 27 . . . . . . . . . . . . . . . . . . . . . . . Hover 21 | . . . . 17 26 27 33 33 34 35 33 33 33 34 36 36 36 36 29 27 29 29 29 28 28 26 Device 13 | . 10 4 . 9 13 13 13 13 11 11 9 14 14 12 13 13 13 13 18 20 23 22 23 23 27 10 Storage 7 | . 7 14 14 5 6 6 6 6 5 5 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Processor 9 | . . . . 12 13 13 13 13 11 11 11 15 14 17 18 18 18 18 13 14 14 12 7 11 12 25 Protection 3 | . 7 5 . 3 6 6 6 6 3 3 3 2 4 3 4 4 4 4 4 4 4 4 3 4 . 4 Energy Cannon 4 | . . 5 14 2 . . . 4 2 1 . 2 8 4 4 4 . 4 7 8 5 2 . . . . Ballistic Gun 5 | . 28 19 14 . . 4 1 . 2 . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . 1 6 5 5 6 3 7 10 2 . . . . . . . . . . . . 6 4 Peak Build Rating 305 | 7 7 15 26 75 81 89 88 88 105 95 95 161 159 189 178 179 183 183 199 169 186 203 267 294 305 280 Average Rating 127 | 5 6 12 19 55 75 81 83 86 98 87 86 127 154 174 177 178 165 183 172 158 182 188 222 290 272 248 On Entrance 128 | . 6 7 15 23 75 76 84 88 88 74 95 88 161 156 177 178 179 183 183 168 166 184 177 266 292 273 Avg Prop Armor Cover (%) . | . . 1 . . . . 1 . 1 5 1 1 . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 219 | 7 28 215 219 42 42 50 58 55 62 64 64 101 90 99 99 99 99 97 101 91 87 98 107 103 118 93 Greatest Support 129 | 40 40 40 20 42 42 54 54 54 74 74 76 92 92 103 103 104 104 103 106 93 102 112 124 129 129 128 Greatest Overweight (x) 21 | . . 21 10 1 . . 1 1 2 2 . 1 . 1 . . . . . 1 . . . . . . Average Overweight (x) . | . . 3 10 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 35 | 5 15 35 35 35 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 Average Capacity 20 | 5 10 21 35 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 18 25 25 25 Most Carried 35 | 4 8 27 35 35 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 24 Average Carried 18 | 1 6 15 29 9 9 9 14 14 14 14 14 14 14 14 14 15 14 15 14 14 14 14 16 23 23 15 Final Capacity 35 | 5 15 35 35 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 Final Carried 35 | 4 8 27 35 10 10 15 14 15 14 15 15 14 15 15 15 15 15 15 15 15 15 15 24 25 24 6 Class Distribution -------------------- 20% | Hauler-Mutant 17% | Scavenger-Scout 11% | Scavenger-Mutant 9% | Scavenger-Sprinter 8% | Mutant 6% | Sprinter 6% | Hacker-Sprinter 4% | Scout 3% | Scavenger-Ninja 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Hauler-Mutant | -8/Scraptown Mutant | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scavenger-Assassin | -6/Zion Scavenger-Scout | -5/Proximity Caves Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Commander-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Sprinter | -4/Factory Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Zhirov Scavenger-Scout | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Scout | -3/Testing Scavenger-Ninja | -2/Research Scavenger-Ninja | -2/Quarantine Scavenger-Sprinter | -2/Protoforge Hacker-Sprinter | -1/Access Sprinter | -1/Command Scavenger-Sprinter | -1/Access_0 Resources | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Matter Collected 6281 | 283 81 331 140 196 219 252 60 45 476 127 50 465 80 313 469 114 . 100 249 670 150 165 575 154 410 107 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15730 | 84 44 369 . 214 312 305 . 56 1005 503 267 1090 . 767 334 435 . 77 708 1419 812 301 3032 1911 1439 246 Parts 653 | 8 2 24 . 7 9 17 . 4 47 14 9 43 . 20 11 19 . 1 18 57 18 15 171 86 26 27 Haulers Intercepted 10 | . 1 . . 1 . 1 . . 1 . . . . 1 . . . . . 1 2 . . 2 . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 68 | . . 5 . . 6 41 . 2 . . 7 . . . 3 3 . 1 . . . . . . . . Prevented 32 | . . . . . . 5 . . . . 1 . . . 12 14 . . . . . . . . . . Parts Restored 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Faulty 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Combat Hostiles Destroyed 172 | . . 9 . 1 . 3 . 2 8 . 2 21 . 14 3 8 . 1 9 16 2 4 34 27 5 3 Melee 78 | . . . . . . 1 . . . . 2 . . 3 . . . . . . . 3 34 27 5 3 Guns 20 | . . 6 . . . 1 . . 8 . . 5 . . . . . . . . . . . . . . Cannons 23 | . . 2 . . . . . . . . . 7 . 6 1 . . 1 1 4 1 . . . . . AOE 29 | . . 1 . . . 1 . 2 . . . 4 . 4 1 5 . . 4 7 . . . . . . Classes Destroyed 28 | 2 1 2 . 2 1 4 . 1 3 1 . 6 . . . . . . . 1 . . 4 . . . Worker 10 | 1 . . . 1 . . . . 1 . . . . 3 . . . . 1 . . . . 3 . . Builder 9 | . . . . . . . . . 2 . . . . . . . . . . 1 1 . 2 3 . . Tunneler 4 | 3 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler 10 | . 1 . . 1 . 1 . . 1 . . . . 1 . . . . . 1 2 . . 2 . . Recycler 7 | . . . . . . . . . 3 . . . . 1 . . . . . 2 1 . . . . . Minesweeper 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 8 | . . . . . . . . . . . . . . . . . . . . 2 3 . 1 2 . . Drone 15 | . . . . . . . . 2 . . . . . . . . . . . . . . . 13 . . Watcher 24 | . . . . 1 . . . . . . . . . 1 . . . . 2 1 6 1 4 7 1 . Swarmer 20 | . . . . . . 1 . . 3 . . 1 . 8 . 5 . . . . . . . 1 1 . Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Saboteur 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Grunt 44 | . . . . . . 1 . . 3 . . 7 . 2 2 3 . 1 5 9 . . 6 5 . . Brawler 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Duelist 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Protector 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Sentry 26 | . . . . 1 . . . . . . . . . 2 1 . . . 4 3 2 . 12 . 1 . Demolisher 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . Hunter 4 | . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . Programmer 26 | . . . . . . . . . 2 . 2 . . 2 . . . . . 3 . 2 7 7 1 . Behemoth 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Quarantine Guard 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decapitator 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Striker 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . V-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Packrat 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Samaritan 12 | . . . . . 5 . . 1 . 3 3 . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Savage 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 9 | 2 1 3 . 2 . 1 . 2 7 . 2 5 . 9 2 5 . 1 6 9 3 2 5 9 1 1 Combat Bots Only 7 | . . 3 . 1 . 1 . 2 5 . 2 5 . 6 2 5 . 1 6 7 1 2 5 5 1 1 Max Kills in Single Turn 5 | 1 1 1 . 1 1 1 . 2 1 1 1 1 . 5 1 2 . 1 3 5 1 1 1 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 . . . 1 . 2 . . . 1 . 4 1 1 . . 3 4 . . . . . . Melee 2 | . . . . . . 1 . . . . 1 . . 1 . . . . . . . 1 1 2 1 1 Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A6 (-1/Access_0) Combat | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Hostile Shots Fired 1657 | . . 67 . 82 . 14 . . 132 9 79 33 11 89 . 15 . . 43 105 12 84 132 197 141 412 Missed 746 | . . 16 . 47 . 7 . . 51 3 32 15 5 35 . 7 . . 23 38 6 43 50 97 49 222 Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Deflected 13 | . . . . . . . . . . . . . . . . . . . . . . . 6 3 4 . Hits 911 | . . 51 . 35 . 7 . . 81 6 47 18 6 54 . 8 . . 20 67 6 41 82 100 92 190 Melee 26 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . 17 Projectile 885 | . . 51 . 35 . 7 . . 81 6 47 18 6 54 . 8 . . 20 67 6 41 73 100 92 173 AOE 8 | . . . . . . . . . . . . 3 . . . . . . . . . . 1 . 4 . Critical Strikes 59 | . . 1 . 1 . 1 . . 1 . 5 . 1 2 . . . . 1 5 . 5 10 4 3 19 Actively Blocked 17 | . . . . . . . . . . . . . . . . . . . . . . . 10 3 3 1 Part Disruptions 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . 2 3 . Damage Taken 21922 | . . 1171 . 411 . 102 . . 1274 121 694 556 120 1101 . 177 . . 1103 1090 348 1171 2318 2274 2040 5851 Core 2910 | . . 208 . 70 . . . . 116 19 45 131 . 129 . . . . 179 123 33 105 299 118 89 1246 Absorbed by Shields 1362 | . . . . . . . . . . . 40 9 . . . . . . 42 . . 55 149 49 1018 . Redirected to Core 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Ignored by Resistances 894 | . . . . . . . . . . . . . . . . . . . . 409 . 132 102 75 113 63 Regen/Repaired (Parts) 4138 | . . . . . . . 220 . . . . 73 . 75 . . . . . 501 . 256 1218 1092 445 258 Core Remaining (%) 62 | 100 . . 16 . . . . 91 . . . . 68 . . . . 88 . 76 . . 56 . . 4 Volleys Fired 677 | 22 5 57 . 8 1 13 . 34 50 4 1 103 9 71 32 47 . 9 63 96 44 4 . . 4 . Largest 2 | 2 2 2 . 1 1 2 . 1 2 1 1 2 1 2 1 1 . 1 1 1 1 1 . . 1 . Hottest 176 | 40 40 100 . 90 30 70 . 90 125 90 90 121 105 176 49 49 . 40 81 120 120 40 . . 58 . Shots Fired 803 | 44 10 96 . 8 1 17 . 34 77 4 1 130 9 74 32 48 . 9 62 95 44 4 . . 4 . Gun 250 | 44 10 67 . . . 15 . . 68 . . 46 . . . . . . . . . . . . . . Cannon 515 | . . 23 . 8 1 . . 33 9 4 1 82 9 74 23 35 . 9 60 92 44 4 . . 4 . Launcher 31 | . . 1 . . . 2 . 1 . . . . . . 9 13 . . 2 3 . . . . . . Special 7 | . . 5 . . . . . . . . . 2 . . . . . . . . . . . . . . Kinetic 229 | 44 10 88 . . . 15 . . 68 . . . . . . . . . . . . . . . 4 . Thermal 332 | . . 7 . 8 1 . . 33 9 4 1 . 6 68 23 35 . 9 40 54 30 4 . . . . Explosive 4 | . . 1 . . . 2 . 1 . . . . . . . . . . . . . . . . . . Electromagnetic 185 | . . . . . . . . . . . . 82 3 6 9 13 . . 20 38 14 . . . . . Entropic 51 | . . . . . . . . . . . . 46 . . . . . . 2 3 . . . . . . Robot Hit Streak 19 | 7 6 15 . . . 19 . . 17 . . 9 . 12 9 10 . 5 13 15 16 . . . 13 . Robot Miss Streak 4 | 2 2 2 . . . 1 . . 2 . 1 4 3 4 . 1 . . 1 2 1 . . . . . Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 798 | 29 6 60 . 7 10 20 . 1 68 14 15 78 . 44 6 5 . 1 23 47 30 24 110 73 62 65 Core Hits 369 | 8 3 21 . 1 5 10 . 3 29 7 5 44 . 24 9 10 . 1 12 29 10 4 42 30 27 35 Critical Kills 11 | . . . . . . 1 . . 9 . . . . . . . . . . . . 1 . . . . Critical Parts Destroyed 33 | 1 . . . 3 . 2 . . 15 . . 2 . . . . . . . . 6 4 . . . . Critical Strikes 72 | 1 . . . 3 . 5 . . 26 3 2 7 . 1 . . . . 1 . 6 7 1 . 3 6 Destroy 28 | 1 . . . . . 3 . . 24 . . . . . . . . . . . . . . . . . Corrupt 7 | . . . . . . . . . . . . 5 . 1 . . . . 1 . . . . . . . Smash 14 | . . . . 3 . . . . . . . . . . . . . . . . 6 5 . . . . Sever 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Impale 18 | . . . . . . 2 . . 2 3 2 . . . . . . . . . . . . . 3 6 Detonate 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Melee Attacks 766 | . . . . 32 11 13 1 23 20 18 23 16 4 23 . . . . . . 39 58 178 125 91 91 Thermal 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Impact 105 | . . . . 25 . . . . . . . . . . . . . . . . 39 41 . . . . Slashing 406 | . . . . . . . . . . . . 15 4 23 . . . . . . . 17 178 125 33 11 Piercing 254 | . . . . 7 11 13 1 23 20 18 23 . . . . . . . . . . . . . 58 80 Sneak Attacks 75 | . . . . 3 8 2 . 1 6 9 3 1 . 2 . . . . . . 6 . 18 13 1 2 Combat Hostiles 16 | . . . . . . 1 . . . . . . . . . . . . . . . . 11 1 1 2 Follow-up Attacks 20 | . . . . . . . . . . 1 3 . . . . . . . . . . . . . 2 14 Martial Strikes 53 | . . . . . . . . . . . . . . . . . . . . . . . . 32 7 14 Damage Inflicted 51009 | 236 43 803 . 487 761 704 . 235 998 738 531 4119 . 3046 480 941 . 34 2013 4106 2121 1747 12176 7706 4428 2556 Guns 2950 | 236 43 542 . . . 256 . . 523 . . 1350 . . . . . . . . . . . . . . Cannons 7599 | . . 204 . . . . . . 38 . . 1778 . 1260 222 140 . 34 842 2185 849 . . . 47 . Explosions 6762 | . . 57 . . . 150 . 176 . . . 991 . 1179 258 801 . . 1171 1921 58 . . . . . Melee 33698 | . . . . 487 761 298 . 59 437 738 531 . . 607 . . . . . . 1214 1747 12176 7706 4381 2556 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1823 | 236 43 718 . . . 256 . . 523 . . . . . . . . . . . . . . . 47 . Thermal 3875 | . . 28 . . . . . . 38 . . 991 . 1103 222 140 . 34 106 1003 210 . . . . . Explosive 1562 | . . 57 . . . 150 . 176 . . . . . 1179 . . . . . . . . . . . . Electromagnetic 5637 | . . . . . . . . . . . . 1778 . 157 258 801 . . 736 1210 697 . . . . . Impact 2386 | . . . . 409 . . . . . . . . . . . . . . . . 1214 763 . . . . Slashing 24189 | . . . . . . . . . . . . . . 607 . . . . . . . 984 12176 7706 2272 444 Piercing 7123 | . . . . 78 761 298 . 59 437 738 531 . . . . . . . . . . . . . 2109 2112 Entropic 4414 | . . . . . . . . . . . . 1350 . . . . . . 1171 1893 . . . . . . Highest Corruption 20 | . . . . 3 3 3 3 . 3 3 6 6 . 3 3 3 3 3 9 20 1 1 14 3 10 . Average Corruption 4 | . . . . 1 3 3 3 . 2 3 5 6 . 2 3 3 3 3 8 13 1 1 5 2 4 . Corruption Purged 29 | . . . . . . . . . . . . . . . . . . . . . . . . . 29 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 179 | . . . . 6 8 10 . . 5 6 7 1 . . 6 9 . . 10 35 2 4 37 10 23 . Message Errors 51 | . . . . 2 3 5 . . 1 . 3 1 . . 2 4 . . 3 8 . 2 9 1 7 . Matter Fused 42 | . . . . . . 4 . . 2 1 2 . . . 1 . . . 2 10 . 1 10 3 6 . Heat Flow Errors 16 | . . . . 1 3 . . . . . . . . . 1 1 . . 1 3 . . 3 2 1 . Energy Discharges 19 | . . . . 2 1 . . . . 1 . . . . . 1 . . 2 5 . . 2 2 3 . Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . 1 1 . 2 . . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Data Loss (minor) 27 | . . . . 1 . . . . 2 1 2 . . . 2 1 . . 1 4 . . 6 2 5 . Data Loss (major) 9 | . . . . . . . . . . 3 . . . . . 1 . . . 1 . 1 3 . . . Misfires 3 | . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . . . Alerts 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . Overload Shots 7 | . . . . . . . . . . . . . . 3 . . . . . 3 1 . . . . . Overflow Damage 7392 | . . . . 268 279 16 . . 96 254 200 22 . 364 . 102 . . 111 225 801 336 1637 2242 377 62 Projectiles 422 | . . . . . . . . . . . . 1 . 74 . 50 . . 45 185 67 . . . . . Explosions 378 | . . . . . . . . . . . . 21 . 199 . 52 . . 66 40 . . . . . . Melee 6592 | . . . . 268 279 16 . . 96 254 200 . . 91 . . . . . . 734 336 1637 2242 377 62 Knockbacks 14 | . . 2 . . . . . . . . . . . . . . . . . . 4 7 . . 1 . Impact 11 | . . . . . . . . . . . . . . . . . . . . . 4 7 . . . . Kinetic 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 160 | . . 5 . . . . . . . . . . . 84 . 43 . . . 28 . . . . . . Shots 5 | . . 1 . . . . . . . . . . . 1 . 2 . . . 1 . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 317 | . . . . 250 203 18 . 44 128 150 54 317 192 282 227 219 15 . 74 168 124 309 149 161 172 . Average Temperature 55 | . . . . 82 84 10 . 24 39 52 24 93 29 36 10 31 7 . 25 62 34 112 82 91 102 . Received Heat Transfer 1290 | . . 210 . 51 . 54 . . 243 . 45 18 9 90 . 18 . . 70 93 27 . 138 121 85 18 Effects 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Corrupted 31 | . . . . 3 . . . . . . . 5 . 1 1 3 . . 5 5 6 2 . . . . Combat Hostiles 22 | . . . . 1 . . . . . . . 5 . 1 1 3 . . 4 5 1 1 . . . . Parts Fried 81 | . . . . 3 . . . . . . . 15 . 3 1 9 . . 5 18 25 2 . . . . Impact Corruptions 31 | . . . . 6 . . . . . . . . . . . . . . . . 17 8 . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . . . . . . 2 . . . 2 . 1 . . . . . . Heat Transferred 3394 | . . 37 . . . . . . 37 . . 800 . 1012 222 148 . 37 111 792 198 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . 3 . . . 1 . . . 1 1 . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Maximum Alert Level 4 | . . . . . . . . . 1 . . . . 1 . . . . 1 2 1 1 3 4 3 . Low Security (%) 33 | 100 100 . . 100 . . . . 87 . . . . 56 . . . . 87 27 8 31 22 . . . Level 1 25 | . . . . . . . . . 12 . . . . 43 . . . . 12 69 91 68 35 13 . . Level 2 11 | . . . . . . . . . . . . . . . . . . . . 3 . . 21 50 13 . Level 3 29 | . . . . . . . . . . . . . . . . . . . . . . . 20 34 86 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1133 | 5 7 . . 113 . . . . 229 . . . . 350 . . . . 251 611 375 267 870 1133 720 . Initial 720 | . . . . . . . . . . . . . . 21 . . . . . 141 339 148 129 519 720 . Average 273 | . . . . 38 . . . . 67 . . . . 147 . . . . 127 299 265 217 406 631 670 . Influence Increases 8667 | 20 7 . . 404 . 90 . 10 417 5 200 1067 60 796 140 170 . 20 481 860 353 389 1281 1190 588 119 Destroy 0b10 Robot/C 3420 | . . . . 20 . 60 . . 160 . 40 420 . 320 60 160 . 20 180 320 40 80 740 500 300 . Destroy 0b10 Robot/NC 430 | 20 5 . . 15 . 10 . 10 35 5 . 15 . 30 5 . . . 15 35 70 5 50 95 10 . Destroy Leader 478 | . 2 . . 14 . 20 . . 32 . 10 . . 64 . 10 . . 54 34 36 22 68 58 54 . Allied During Kill 127 | . . . . . . . . . . . . 92 . . . . . . . . . . . . 35 . Trap Triggered on 0b10 30 | . . . . . . . . . . . . . . . . . . . . . . . . 30 . . Successful Hack 255 | . . . . 61 . . . . . . . . . 31 . . . . . 71 38 21 . 33 . . Disable Machine 735 | . . . . . . . . . 30 . . . . 105 . . . . 15 105 . 90 270 15 30 75 Destroy Structure 882 | . . . . 24 . . . . 40 . . . . 156 . . . . 82 130 124 66 78 114 39 29 Partial Spotted 480 | . . . . 75 . . . . . . . . . 60 . . . . 45 . 30 75 75 30 75 15 Lose Combat Pursuer 1830 | . . . . 195 . . . . 120 . 150 540 60 30 75 . . . 90 165 15 30 . 315 45 . Influence Decreases 8667 | 20 7 . . 339 65 90 . 10 218 204 100 464 728 481 320 213 127 20 230 506 694 422 646 929 727 1107 Entered New Map 3542 | . . . . . 25 . . . . 74 . 100 703 14 130 33 127 . . 110 266 116 102 347 407 988 Time Decay 3892 | 20 7 . . 273 40 90 . 10 158 130 90 244 25 269 190 180 . 20 200 356 278 286 474 392 160 . Lost Part 429 | . . . . . . . . . 60 . 10 30 . 10 . . . . 30 40 . 20 10 40 60 119 Lost Ally 300 | . . . . 10 . . . . . . . 90 . 40 . . . . . . . . 60 . 100 . Purge Threat 504 | . . . . 56 . . . . . . . . . 148 . . . . . . 150 . . 150 . . Squads Dispatched 58 | . 2 . . 10 . . . . 8 . . . . 8 . . . . 4 5 5 1 8 7 . . Investigation 14 | . . . . 4 . . . . 3 . . . . 3 . . . . 3 . . . . 1 . . Extermination 20 | . . . . 3 . . . . 1 . . . . 2 . . . . 1 2 2 1 4 4 . . Reinforcement 17 | . 2 . . 3 . . . . 1 . . . . 3 . . . . . 2 3 . 2 1 . . Assault 4 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 . . Garrison 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Distress Signals 32 | . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . 2 27 . Communications Jammed 121 | . . . . . . . . . . . . . . . . . . . 2 7 14 20 25 53 . . Distress Signals 106 | . . . . . . . . . . . . . . . . . . . 2 7 14 20 25 38 . . Times Spotted 553 | . 4 10 . 23 . 9 . 2 19 1 13 124 4 25 4 9 . . 19 29 16 21 43 62 71 45 Peak Tracking Total 20 | . 2 3 . 8 . 4 . 2 5 1 10 19 4 6 3 5 . . 5 11 3 9 3 12 11 20 Tactical Retreats 56 | . . . . 6 . . . . 8 . 3 10 2 2 2 . . . 2 3 1 1 . 10 3 3 Traps | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Traps Triggered 35 | . 1 1 . 4 . . . . 2 . . . . . . . . . 1 . 5 1 12 3 5 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . . . . 6 . . . . . . . . . . . . . . . . . . . 4 . . Reused 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Most Traps Carried 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Machines Disabled 57 | . . 1 . . . . . . 2 . . 4 . 7 . . . . 1 7 1 6 20 1 2 5 Max in Single Turn 3 | . . 1 . . . . . . 1 . . 1 . 2 . . . . 1 3 1 1 1 1 1 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Machines Accessed 96 | . 2 1 2 14 . 1 . . 2 1 1 1 . 13 . 1 4 . 5 12 9 6 6 13 2 . Terminals 46 | . 1 . . 5 . . . . . . . . . 7 . . . . . 6 5 5 5 10 2 . Fabricators 11 | . . . . 3 . . . . 2 . . . . 2 . . . . 2 1 . . . 1 . . Repair Stations 3 | . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . Recycling Units 9 | . 1 . . 4 . . . . . . . . . 2 . . . . 2 . . . . . . . Scanalyzers 9 | . . . . 1 . . . . . . . . . 1 . . . . . 3 2 1 . 1 . . Garrison Access 6 | . . . . 1 . . . . . . . . . . . . . . 1 . 2 . 1 1 . . Total Hacks 200 | . 6 1 9 32 . 1 . . 6 1 1 1 . 24 . 3 17 . 13 22 14 13 10 23 3 . Successful 101 | . . 1 9 15 . 1 . . 3 1 1 1 . 8 . 3 17 . 8 8 5 7 3 10 . . Failed 97 | . 6 . . 17 . . . . 3 . . . . 16 . . . . 5 14 8 5 7 13 3 . Catastrophic 28 | . 2 . . 4 . . . . 1 . . . . 6 . . . . 1 3 3 4 2 1 1 . Database Lockouts 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Manual 56 | . 2 . . 14 . . . . 4 . . . . 11 . . . . 7 3 3 2 4 4 2 . Terminals 82 | . 2 . . 16 . . . . . . . . . 13 . . . . . 7 8 7 8 18 3 . Fabricators 28 | . . . . 8 . . . . 6 . . . . 5 . . . . 6 1 . . . 2 . . Repair Stations 5 | . . . . . . . . . . . . . . 1 . . . . . 4 . . . . . . Recycling Units 16 | . 4 . . 4 . . . . . . . . . 3 . . . . 5 . . . . . . . Scanalyzers 25 | . . . . 2 . . . . . . . . . 2 . . . . . 10 4 6 . 1 . . Garrison Access 10 | . . . . 2 . . . . . . . . . . . . . . 2 . 2 . 2 2 . . Terminal Hacks 57 | . . 1 9 7 . 1 . . . 1 1 1 . 3 . 3 17 . . 1 1 2 2 7 . . Record 12 | . . . 3 . . . . . . . . . . . . 3 5 . . 1 . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 10 | . . . 6 . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 7 | . . . . 1 . . . . . . . . . 1 . . 4 . . . . 1 . . . . Open Door 7 | . . . . . . 1 . . . 1 1 1 . . . . . . . . . . . 3 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . Unreport Threat 6 | . . . . 3 . . . . . . . . . 1 . . . . . . 1 . . 1 . . Locate Traps 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Reprogram Traps 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Proto ID Catalog 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 8 | . . . . 1 . . . . 2 . . . . . . . . . 4 . . . . 1 . . Network Status 3 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . Load Schematic 3 | . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . Build 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . . 1 . . . . . . . . . 1 . . . . . 3 2 5 . 1 . . Insert Component 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . Retrieve Study 9 | . . . . 1 . . . . . . . . . 1 . . . . . 3 2 2 . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 . . Seal Access 4 | . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 . . Unauthorized Hacks 16 | . . . . 6 . . . . 1 . . . . 4 . . . . 3 1 1 . . . . . Terminals 4 | . . . . 2 . . . . . . . . . . . . . . . 1 1 . . . . . Assimilate 3 | . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . Botnet 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricators 4 | . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . Liberate 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recompile 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Patch 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 7 | . . . . 3 . . . . . . . . . 2 . . . . 2 . . . . . . . Fedlink 7 | . . . . 3 . . . . . . . . . 2 . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . . . . . . . . . . . . . . . 1 2 . . 2 . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 66 | . 2 . . 10 . . . . 1 . . . . 9 . . . . 4 10 8 5 5 10 2 . Full Trace Events 3 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 3 . . . . . . . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . . . 16 . . . . . . . . . 4 . . 3 . . 8 . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Authchips 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Time 120 | . . . . . . . . . 58 . . . . . . . . . 62 . . . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . . Part Studies Acquired 9 | . . . . 1 . . . . . . . . . 1 . . . . . 3 2 2 . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Time 108 | . . . . . . . . . . . . . . . . . . . . 108 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Total Allies 9 | . . . . 1 . . . . . . . 5 . 3 . . . . . . . . . . . . Largest Group 5 | . . . . 1 . . . . . . . 5 . 3 . . . . . . . . . . . . Highest-Rated Group 251 | . . . . 26 . . . . . . . 251 . 141 . . . . . . . . . . . . Highest-Rated Ally 64 | . . . . 26 . . . . . . . 64 . 47 . . . . . . . . . . . . Total Orders 19 | . . . . . . . . . . . . 4 . . . . . . . . . . . . 15 . STAY 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . RETURN 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Ally Attacks 146 | . . . . . . . . . . . . 25 . 17 . . . . . . . . 14 . 90 . Total Damage 8008 | . . . . . . . . . . . . 803 . 508 . . . . . . . . 268 . 6429 . Kills 18 | . . . . . . . . . . . . 3 . 2 . . . . . . . . 1 . 12 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Active Infowar (turns) 14533 | 75 172 658 . 791 372 461 709 544 540 386 337 1244 217 733 382 369 73 76 492 800 604 627 1213 920 1313 425 Optics 11361 | . . . . 773 372 461 709 544 540 386 337 1244 217 733 382 369 73 76 321 800 604 627 339 . 1029 425 Sensors 8364 | . . . . 224 372 461 709 544 404 386 234 . . 290 382 369 72 76 131 494 604 596 1200 813 3 . Terrain 2115 | . . . . . . . . . . . . . . . . . . . 491 728 601 295 . . . . Structural 104 | . 104 . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 1699 | 75 172 658 . 790 4 . . . . . . . . . . . . . . . . . . . . . Machine Analysis 275 | . . . . 275 . . . . . . . . . . . . . . . . . . . . . . Cloaking 1273 | . . . . . . . . . . . . . . . . . . . . . . . . 920 284 69 Jamming 4185 | . . . . . . . . . . . . . . . . . . . 488 594 580 345 1161 920 97 . Robot Analysis Total 10 | . . . 6 . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 16 | . . . 5 . . 2 2 2 . . 1 . 3 . 1 . . . . . . . . . . . Drone Launches 44 | . . . . . . . . . . . . . . . . . . . . . . . 4 . 40 . Drone Recoveries 34 | . . . . . . . . . . . . . . . . . . . . . . . . . 34 . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Turns Passed 21606 | 164 346 2284 3697 807 372 461 709 544 540 386 337 1244 217 733 382 369 73 76 492 800 604 627 1213 920 2784 425 Spaces Moved 24725 | 62 201 1013 1569 1379 609 635 913 495 592 404 445 1171 442 1306 782 622 165 203 641 1113 1130 1037 1807 2110 3044 835 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1071 | 57 201 813 . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1769 | . . 200 1569 . . . . . . . . . . . . . . . . . . . . . . . Hover 21326 | . . . . 825 609 635 913 495 592 404 445 1171 442 1306 782 622 165 203 641 1113 1130 1037 1807 2110 3044 835 Flight 554 | . . . . 554 . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 25 | 50 160 160 230 28 53 48 48 48 40 52 56 40 40 31 31 31 29 29 29 35 28 25 30 31 33 33 Average Speed 60 | 151 160 201 230 43 53 52 75 54 51 77 62 55 40 34 34 31 31 29 34 37 33 36 33 31 33 33 Slowest Speed 395 | 160 160 395 230 110 53 53 114 110 220 220 71 131 40 105 35 34 34 29 38 122 36 42 42 33 36 44 Overloaded Moves 14 | . . . . . . . . . . . . . . . . . . . 5 . . 9 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 33 | . . . . . . . . . . . . . . 3 . . . . 12 . 3 . 15 . . . Cave-ins Triggered 4 | . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . . Teleports 115 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . 105 8 Exploration Rate (%) 58 | 5 52 56 89 41 71 72 85 65 19 50 56 77 66 38 88 81 62 40 17 94 39 89 49 57 69 58 Regions Visited 26 Branch Regions 19 Pre-discovered Areas 12 | . . . 2 1 . 1 3 1 . . . . 1 . . . 3 . . . . . . . . . Known Exits Taken 21 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 35 | . . 2 4 . 3 2 3 4 . 1 2 . 4 . 3 3 . 4 . . . . . . . . Spaces Dug 355 | . . 1 . 21 1 39 . 37 12 3 6 16 6 19 6 18 . 4 18 19 29 18 26 38 13 5 Terrain Destroyed 651 | . . 1 . 27 2 40 . 53 22 7 7 31 10 96 17 35 . 8 56 91 44 22 26 38 13 5 Melee 208 | . . . . 21 1 4 . 18 12 3 6 15 4 6 . . . . . . 20 18 26 38 11 5 Projectile 240 | . . 1 . 6 1 1 . 18 7 4 1 7 6 33 17 31 . 8 37 32 24 4 . . 2 . AOE 200 | . . . . . . 35 . 17 . . . 9 . 57 . 4 . . 19 59 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Total 30092 | 94 219 1150 1665 1528 635 721 925 687 711 451 481 1656 474 1508 875 769 185 214 853 1398 1312 1255 2318 2293 4775 940 Wait 2882 | . . 13 50 18 8 24 2 128 9 16 2 231 5 39 54 99 . 1 103 95 48 124 170 66 1560 17 Move 24684 | 61 200 1012 1568 1370 608 634 912 494 591 403 444 1170 441 1304 781 621 164 202 637 1112 1129 1036 1805 2108 3043 834 Hop 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Pick Up 229 | 3 6 34 23 4 . 9 1 2 7 3 3 18 2 15 3 . 2 1 6 14 4 5 33 7 23 1 Fast Attach 155 | 7 4 4 1 21 1 6 2 . 6 4 4 13 . 9 1 . 7 . 6 15 9 3 20 2 9 1 Attach 115 | . . 2 . 14 1 2 1 2 9 1 2 8 4 4 . . . . 9 7 . 2 12 6 10 19 Detach 78 | 1 . 2 1 17 1 5 . 2 5 1 . 1 5 3 . . 1 . 9 6 1 . 8 1 6 2 Swap 183 | . . 14 4 4 1 4 3 1 6 1 2 25 1 17 . 1 3 . 9 29 9 10 17 5 14 3 Drop 281 | . 4 12 18 36 3 10 3 1 8 2 4 30 3 22 4 1 8 1 8 24 9 11 34 2 23 . Fire 677 | 22 5 57 . 8 1 13 . 34 50 4 1 103 9 71 32 47 . 9 63 96 44 4 . . 4 . Melee 688 | . . . . 32 11 13 1 23 20 16 19 16 4 23 . . . . . . 39 58 178 93 79 63 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 72 | . . . . . . . . . . . . . . 1 . . . . 3 . 20 2 41 3 2 . Rewire 43 | . . . . . . . . . . . . 41 . . . . . . . . . . . . 2 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / *Upp x2 / *Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 3 exits: *Acc / [*Sec] / *Frg) -2/Protoforge -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 0b11 Command History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 165 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Met a group of wandering Federalists 314 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 16) 451 | -10/Materials | Discovered new exit (range 9) 479 | -10/Materials | Discovered new exit (range 9) 511 | -10/Materials | Entered Subcaves 512 | -10/Subcaves | Continued accompanying wandering Federalists (4) 512 | -10/Subcaves | Approached by a straggling Scientist 716 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 780 | -10/Subcaves | A Subdweller sparked back to life 830 | -10/Subcaves | Found Prototype Device 1084 | -10/Subcaves | Visited 4L-MR0's lab 1091 | -10/Subcaves | Identified Power Bank 1103 | -10/Subcaves | Found Rainbow Chip 1306 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1313 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1343 | -10/Subcaves | Core integrity fell below 50% 1392 | -10/Subcaves | Discovered new exit (range 8) 1542 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1609 | -10/Subcaves | Build established: Scavenger-Mutant 1612 | -10/Subcaves | Core integrity fell below 20% 2332 | -10/Subcaves | Build established: Hauler-Mutant 2795 | -10/Subcaves | Entered Scraptown 2989 | -8/Scraptown | Visited UFD Registry 2989 | -8/Scraptown | Registered with UFD as "Wireform" 3021 | -8/Scraptown | Visited Awakened 3078 | -8/Scraptown | Visited TADAMA 3104 | -8/Scraptown | Visited Cave Peace 3138 | -8/Scraptown | Visited Cyclists 3154 | -8/Scraptown | Entered Cyclist Reading Room 3194 | -8/Scraptown | Visited Red Mages 3286 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3291 | -8/Scraptown | Learned location of 2 exits from Lower Caves 3293 | -8/Scraptown | Learned Factory stockpile data 3296 | -8/Scraptown | Learned Factory garrison access intel 3298 | -8/Scraptown | Learned Research stockpile data 3300 | -8/Scraptown | Learned location of Quarantine (-2) 3323 | -8/Scraptown | Discovered new exit (range 11) 4157 | -8/Scraptown | Visited SPCMW 4213 | -8/Scraptown | Visited Symbiants 4560 | -8/Scraptown | Visited DA-N13 Charitable Foundation 4581 | -8/Scraptown | Found DCF Scrap (27 items) 4700 | -8/Scraptown | Visited Junk Repository 4782 | -8/Scraptown | Visited Chapter 10 4856 | -8/Scraptown | Delivered Scrap Shield to a Scientist 4961 | -8/Scraptown | Visited Derelict Rescue Squad 4974 | -8/Scraptown | Found DRS Beacon 5019 | -8/Scraptown | Visited Analyses Database 5067 | -8/Scraptown | Visited Infowarlord's Domain 5084 | -8/Scraptown | Found Spectral Analyzer 5117 | -8/Scraptown | Visited Research Penetration Think Tank 5167 | -8/Scraptown | Visited Abandonware Association 5190 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 5195 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 5250 | -8/Scraptown | Visited Scrapoid Pod Storage 5305 | -8/Scraptown | Visited Modified Component R&D 5847 | -8/Scraptown | Discovered new exit (range 5) 6191 | -8/Scraptown | Found Scrap Suit 6370 | -8/Scraptown | Met Optimus 6370 | -8/Scraptown | Accepted into 0bPrime 6492 | -8/Scraptown | Entered Factory 6492 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x5 6494 | -6/Factory | Loaded intel: 4 garrison access locations 6529 | -6/Factory | Identified exit to Lower Caves 6936 | -6/Factory | Loaded intel: 8 recycling unit locations 6979 | -6/Factory | Learned location of Protoforge (-2) 7023 | -6/Factory | Build established: Mutant 7052 | -6/Factory | Spotted B-75 Beast 7299 | -6/Factory | Entered Lower Caves 7300 | -6/Lower Caves | Identified exit to Lower Caves 7301 | -6/Lower Caves | UFD Scientist delivered a prototype 7304 | -6/Lower Caves | Found Prototype Protection 7304 | -6/Lower Caves | Identified Enh. Scrap Shield 7346 | -6/Lower Caves | Build established: Scout 7456 | -6/Lower Caves | Entered a destroyed Warlord outpost 7511 | -6/Lower Caves | Encountered a Warlord checkpoint 7671 | -6/Lower Caves | Entered another Lower Caves area 7672 | -6/Lower Caves | Identified exit to Factory 7674 | -6/Lower Caves | Activated DRS Beacon 7684 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7771 | -6/Lower Caves | Spotted B-75 Beast 7789 | -6/Lower Caves | Destroyed B-75 Beast 8012 | -6/Lower Caves | Discovered new exit (range 17) 8130 | -6/Lower Caves | Identified exit to Zion 8132 | -6/Lower Caves | Entered Zion 8150 | -6/Zion | System corruption cleaned by Quarantine Array 8184 | -6/Zion | Discovered new exit (range 9) 8188 | -6/Zion | Identified exit to Proximity Caves 8221 | -6/Zion | Learned Factory security intel 8228 | -6/Zion | Learned Factory stockpile data 8336 | -6/Zion | Learned Factory emergency access door positions 8445 | -6/Zion | Found Prototype Launcher 8445 | -6/Zion | Identified Gui. Missile Launcher 8614 | -6/Zion | Turned away by Imprinter 8681 | -6/Zion | Build established: Scavenger-Assassin 8740 | -6/Zion | Visited the Megawrench Repair Shop 8740 | -6/Zion | Megawrench repaired 8 parts 8841 | -6/Zion | Entered Proximity Caves 8984 | -5/Proximity Caves | Spotted B-75 Beast 9310 | -5/Proximity Caves | Learned location of Warlord (-5) 9385 | -5/Proximity Caves | Entered Factory 9385 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9481 | -5/Factory | Build established: Scavenger-Scout 9510 | -5/Factory | Discovered new exit (range 4) 9512 | -5/Factory | Identified exit to Upper Caves 9700 | -5/Factory | Garrison activated, responded to threat 9902 | -5/Factory | Lost 5 parts (2p2u1w) 9925 | -5/Factory | Entered Upper Caves 10242 | -5/Upper Caves | Discovered new exit (range 13) 10250 | -5/Upper Caves | Identified exit to Upper Caves 10311 | -5/Upper Caves | Entered another Upper Caves area 10391 | -5/Upper Caves | Discovered new exit (range 7) 10394 | -5/Upper Caves | Identified exit to Factory 10535 | -5/Upper Caves | Attracted the attention of an 0b10 base 10547 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10586 | -5/Upper Caves | Lost 4 parts (1p1n2u) 10596 | -5/Upper Caves | Learned Factory stockpile data 10645 | -5/Upper Caves | Discovered new exit (range 5) 10647 | -5/Upper Caves | Identified exit to Warlord 10648 | -5/Upper Caves | Entered Warlord 10670 | -5/Warlord | System corruption cleaned by Quarantine Array 10899 | -5/Warlord | Found Prototype Device 10899 | -5/Warlord | Identified Minesniffer Drone Bay 10982 | -5/Warlord | Visited the Vortex Lab 10987 | -5/Warlord | Found Prototype Energy Gun 10987 | -5/Warlord | Identified Vortex Rifle 10991 | -5/Warlord | Found Vortex Rifle 10995 | -5/Warlord | Found Prototype Launcher 11002 | -5/Warlord | Warlord's base attacked by MAIN.C 11047 | -5/Warlord | Build established: Commander-Mutant 11065 | -5/Warlord | Found Prototype Reactor 11065 | -5/Warlord | Identified Vortex Chain Reactor 11073 | -5/Warlord | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 11087 | -5/Warlord | Found Prototype Processor 11087 | -5/Warlord | Identified Exp. Target Analyzer 11089 | -5/Warlord | Found Prototype Device 11089 | -5/Warlord | Identified Thermal Barrier 11202 | -5/Warlord | Warlord forces counterattacked 11279 | -5/Warlord | Lost 4 allies 11303 | -5/Warlord | Spotted Striker 11319 | -5/Warlord | Destroyed Striker 11353 | -5/Warlord | Lost 4 allies 11403 | -5/Warlord | Spotted Striker 11403 | -5/Warlord | Spotted B-86 Titan 11403 | -5/Warlord | Spotted B-75 Beast 11405 | -5/Warlord | Discovered new exit (range 14) 11427 | -5/Warlord | Allies destroyed B-75 Beast 11429 | -5/Warlord | Allies destroyed B-86 Titan 11465 | -5/Warlord | Lost 20 allies 11502 | -5/Warlord | Spotted Striker 11504 | -5/Warlord | Spotted Striker 11536 | -5/Warlord | Destroyed Striker 11611 | -5/Warlord | Spotted Striker 11654 | -5/Warlord | Spotted Executioner 11677 | -5/Warlord | Warlord base infiltrated, sounded retreat 11701 | -5/Warlord | Attached CPS modules to Enhanced Demolisher. 11707 | -5/Warlord | Attached CPS modules to Enhanced Demolisher. 11713 | -5/Warlord | Spotted Executioner 11716 | -5/Warlord | Found Prototype Processor 11717 | -5/Warlord | Spotted Executioner 11740 | -5/Warlord | Build established: Scavenger-Mutant 11749 | -5/Warlord | Found Prototype Device 11749 | -5/Warlord | Identified Exp. Shock Absorption System 11754 | -5/Warlord | Found Prototype Launcher 11769 | -5/Warlord | Rebuked by Warlord 11780 | -5/Warlord | Identified exit to Proximity Caves 11853 | -5/Warlord | Lost 7 allies 11892 | -5/Warlord | Entered Proximity Caves 11895 | -4/Proximity Caves | Identified Vortex Catalyst Activator 11897 | -4/Proximity Caves | Identified Chain Missile Launcher 11991 | -4/Proximity Caves | Learned location of Testing (-3) 11993 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12002 | -4/Proximity Caves | Spotted B-86 Titan 12031 | -4/Proximity Caves | Learned Research garrison access intel 12102 | -4/Proximity Caves | Discovered exit to Factory (range 16) 12109 | -4/Proximity Caves | Entered Factory 12109 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12110 | -4/Factory | Identified exit to Armory 12147 | -4/Factory | Identified Exp. Targeting Computer 12216 | -4/Factory | Discovered new exit (range 17) 12216 | -4/Factory | Discovered new exit (range 8) 12412 | -4/Factory | Identified exit to Research 12450 | -4/Factory | Identified exit to Extension 12484 | -4/Factory | Identified exit to Upper Caves 12511 | -4/Factory | Build established: Scavenger-Sprinter 12546 | -4/Factory | Found Prototype Launcher 12546 | -4/Factory | Identified Com. Tesla Bomb Launcher 12559 | -4/Factory | Spotted B-86 Titan 12610 | -4/Factory | Loaded intel: 8 recycling unit locations 12663 | -4/Factory | Spotted B-86 Titan 12842 | -4/Factory | Build established: Scavenger-Scout 12842 | -4/Factory | Entered Upper Caves 13110 | -4/Upper Caves | Learned Research stockpile data 13219 | -4/Upper Caves | Discovered new exit (range 8) 13221 | -4/Upper Caves | Identified exit to Upper Caves 13224 | -4/Upper Caves | Entered another Upper Caves area 13261 | -4/Upper Caves | Discovered exit to Research (range 21) 13542 | -4/Upper Caves | Learned location of 1 exit from Research 13542 | -4/Upper Caves | Learned 8 Research zone layouts 13553 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13555 | -4/Upper Caves | Discovered new exit (range 16) 13581 | -4/Upper Caves | Identified exit to Zhirov 13593 | -4/Upper Caves | Entered Zhirov 13593 | -4/Zhirov | Discovered new exit (range 3) 13594 | -4/Zhirov | Identified exit to Proximity Caves 13601 | -4/Zhirov | Met Zhirov 13608 | -4/Zhirov | Learned location of Command (-1) 13611 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13616 | -4/Zhirov | Found Alien Artifact 13616 | -4/Zhirov | Identified Integrated Dissipator 13616 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13646 | -4/Zhirov | Found Alien Artifact 13666 | -4/Zhirov | Entered Proximity Caves 13734 | -3/Proximity Caves | Discovered exit to Research (range 8) 13742 | -3/Proximity Caves | Entered Research 13742 | -3/Research | Evolved 2 slots: Utility x2 13743 | -3/Research | Identified exit to Testing 13746 | -3/Research | Loaded intel: 4 garrison access locations 13771 | -3/Research | Found Prototype Device 13771 | -3/Research | Identified Exp. Thermal Shield 13872 | -3/Research | Crushed by falling debris 13873 | -3/Research | Crushed by falling debris 13875 | -3/Research | Crushed by falling debris 13904 | -3/Research | Lost 3 parts (3u) 14043 | -3/Research | Fabricated Exp. Optical Array (x1) 14057 | -3/Research | Loaded intel: 5 recycling unit locations 14178 | -3/Research | Build established: Scavenger-Mutant 14203 | -3/Research | Found Prototype Device 14203 | -3/Research | Identified Adv. EM Shield 14234 | -3/Research | Entered Testing 14293 | -3/Testing | Discovered new exit (range 8) 14301 | -3/Testing | Identified exit to Research 14414 | -3/Testing | Protovariant out of control (PL-3VM4VM5BGC) 14421 | -3/Testing | System corruption reached 10% 14429 | -3/Testing | Found Prototype Launcher 14429 | -3/Testing | Identified Adv. Micro-nuke Launcher 14501 | -3/Testing | Spotted Superbehemoth 14583 | -3/Testing | Spotted Striker 14668 | -3/Testing | Spotted PY-F6JYOKU9JB 14710 | -3/Testing | Repaired Centrium Medium Armor Plating 14881 | -3/Testing | Lost 3 parts (2n1u) 14929 | -3/Testing | Found Prototype Launcher 14929 | -3/Testing | Identified Containment Facilitator 14935 | -3/Testing | Found Prototype Processor 14935 | -3/Testing | Identified Exp. Melee Analysis Suite 14937 | -3/Testing | Found Prototype Processor 14937 | -3/Testing | Identified Exp. Core Analyzer 14943 | -3/Testing | Found Prototype Device 14943 | -3/Testing | Identified Femtoactuators 15001 | -3/Testing | Found Prototype Protection 15034 | -3/Testing | Destroyed 7 combat bots 15034 | -3/Testing | Entered Research 15034 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15092 | -2/Research | Found Exp. Signal Interpreter 15139 | -2/Research | Spotted B-90 Cyclops 15145 | -2/Research | Build established: Scavenger-Scout 15199 | -2/Research | Discovered new exit (range 22) 15247 | -2/Research | Identified exit to Access 15425 | -2/Research | Spotted B-90 Cyclops 15498 | -2/Research | Spotted B-90 Cyclops 15563 | -2/Research | Central database locked down 15598 | -2/Research | Discovered new exit (range 16) 15635 | -2/Research | Build established: Scavenger-Ninja 15638 | -2/Research | Identified exit to Quarantine 15638 | -2/Research | Entered Quarantine 15674 | -2/Quarantine | Found Alien Artifact 15724 | -2/Quarantine | Cryocooling Duct disabled 15739 | -2/Quarantine | Ambient heat levels rising (+20) 15739 | -2/Quarantine | Non-combat units ordered to evacuate 15750 | -2/Quarantine | Found Alien Artifact 15750 | -2/Quarantine | Identified Phase Redirector 15755 | -2/Quarantine | Identified Transdimensional Reconstructor 15755 | -2/Quarantine | Warped through subspace 15841 | -2/Quarantine | Cryocooling Duct disabled 15856 | -2/Quarantine | Ambient heat levels rising (+20) 15856 | -2/Quarantine | Combat units ordered to evacuate 15924 | -2/Quarantine | Identified Centrium Heavy Armor Plating 15927 | -2/Quarantine | Found Alien Artifact 15930 | -2/Quarantine | Found Alien Artifact 15932 | -2/Quarantine | Found Transdimensional Reconstructor 15956 | -2/Quarantine | Quarantine Guard activated 15966 | -2/Quarantine | Spotted Quarantine Guard 15999 | -2/Quarantine | Spotted Quarantine Guard 16002 | -2/Quarantine | Central database locked down 16002 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 16002 | -2/Quarantine | Identified Terrabomb 16002 | -2/Quarantine | Identified Dimensional Node Initializer 16060 | -2/Quarantine | Found Alien Slashing Weapon 16060 | -2/Quarantine | Identified Sigix Broadsword 16065 | -2/Quarantine | Discovered exit to Access (range 16) 16065 | -2/Quarantine | Spotted Quarantine Guard 16105 | -2/Quarantine | Destroyed Quarantine Guard 16114 | -2/Quarantine | Spotted Quarantine Guard 16147 | -2/Quarantine | Spotted Quarantine Guard 16147 | -2/Quarantine | Spotted Quarantine Guard 16187 | -2/Quarantine | Spotted Fortress 16191 | -2/Quarantine | Spotted Quarantine Guard 16215 | -2/Quarantine | Discovered new exit (range 6) 16215 | -2/Quarantine | Discovered new exit (range 7) 16217 | -2/Quarantine | Identified exit to Protoforge 16265 | -2/Quarantine | Entered Protoforge 16290 | -2/Protoforge | Build established: Scientist-Ninja 16401 | -2/Protoforge | Spotted B-90 Cyclops 16489 | -2/Protoforge | Spotted Overlord 16533 | -2/Protoforge | Superfortress began startup sequence 16596 | -2/Protoforge | Used Terrabomb 16596 | -2/Protoforge | Additional patrols dispatched to research labs 16598 | -2/Protoforge | Initialized slip node 16603 | -2/Protoforge | Spotted Immortal 16604 | -2/Protoforge | Spotted Immortal 16604 | -2/Protoforge | Crushed by falling debris 16610 | -2/Protoforge | Found Prototype Device 16613 | -2/Protoforge | Found Prototype Launcher 16613 | -2/Protoforge | Identified Cep. Concussive Dispersal Blaster 16617 | -2/Protoforge | Identified Crosscalibrator 16629 | -2/Protoforge | Spotted Decapitator 16629 | -2/Protoforge | Spotted Decapitator 16629 | -2/Protoforge | Spotted Decapitator 16629 | -2/Protoforge | Spotted Decapitator 16645 | -2/Protoforge | Destroyed Decapitator 16712 | -2/Protoforge | Found Prototype Device 16712 | -2/Protoforge | Identified Exp. Active Sensor Suite 16725 | -2/Protoforge | Found Prototype Hover Unit 16725 | -2/Protoforge | Identified Cep. Gyrokinetic System 16727 | -2/Protoforge | Found Cep. Gyrokinetic System 16732 | -2/Protoforge | Found Prototype Processor 16732 | -2/Protoforge | Identified Cep. Projectile Intercept Suite 16740 | -2/Protoforge | Found Prototype Hackware 16749 | -2/Protoforge | Spotted V445-m 16766 | -2/Protoforge | Destroyed V445-m 16769 | -2/Protoforge | Found Prototype Hackware 16815 | -2/Protoforge | Identified Cep. Network Penetrator (x2) 16855 | -2/Protoforge | Found Cep. Gyrokinetic System 16858 | -2/Protoforge | Found Faulty Cep. Combat Aerolev Unit 16864 | -2/Protoforge | Spotted V141-n 16867 | -2/Protoforge | Found Faulty Cep. Gyrokinetic System 16868 | -2/Protoforge | Found Faulty Cep. Combat Aerolev Unit 16917 | -2/Protoforge | Spotted Decapitator 16919 | -2/Protoforge | Spotted Decapitator 16919 | -2/Protoforge | Spotted V722-s 16919 | -2/Protoforge | Spotted Decapitator 16924 | -2/Protoforge | Destroyed Decapitator 16933 | -2/Protoforge | Found Femtoactuators 16935 | -2/Protoforge | Found Prototype Device 16935 | -2/Protoforge | Identified Cep. Weapon Articulator 16949 | -2/Protoforge | Found Femtoactuators 16953 | -2/Protoforge | Found Faulty Cep. Melee Reflex Suite 16955 | -2/Protoforge | Found Faulty Cep. Melee Reflex Suite 16960 | -2/Protoforge | Destroyed Decapitator 16965 | -2/Protoforge | Destroyed Decapitator 17015 | -2/Protoforge | First assault squad dispatched 17027 | -2/Protoforge | Spotted Decapitator 17027 | -2/Protoforge | Spotted Decapitator 17027 | -2/Protoforge | Spotted Decapitator 17027 | -2/Protoforge | Spotted Decapitator 17058 | -2/Protoforge | Destroyed Decapitator 17059 | -2/Protoforge | Destroyed Decapitator 17065 | -2/Protoforge | Found Prototype Storage 17065 | -2/Protoforge | Identified Cep. Chromion Battery 17080 | -2/Protoforge | Destroyed Decapitator 17083 | -2/Protoforge | Destroyed Decapitator 17097 | -2/Protoforge | Found Cep. Antigrav Storage Unit 17134 | -2/Protoforge | Spotted Immortal 17135 | -2/Protoforge | Spotted Immortal 17179 | -2/Protoforge | Found Cep. Zero-point Core 17183 | -2/Protoforge | Found Faulty Cep. Zero-point Core 17206 | -2/Protoforge | Found Cep. Zero-point Core 17227 | -2/Protoforge | Build established: Scavenger-Sprinter 17241 | -2/Protoforge | Found Alien Artifact 17241 | -2/Protoforge | Identified Cep. Nanofilaments [Conductive] 17241 | -2/Protoforge | Installed Cep. Nanofilaments [Conductive], 2 resistances modified: TH -15%, EM +25% 17247 | -2/Protoforge | Found Cep. Navigation Harness 17251 | -2/Protoforge | Found Transdimensional Reconstructor 17274 | -2/Protoforge | Spotted AP7-3 17275 | -2/Protoforge | Spotted AP7-3 17279 | -2/Protoforge | System corruption reached 10% 17283 | -2/Protoforge | Scanned by Researcher 17289 | -2/Protoforge | Found Cep. Impact Drone Bay 17290 | -2/Protoforge | Found Cep. Cloak Mesh 17291 | -2/Protoforge | Warped through subspace to slip node 17301 | -2/Protoforge | Found Exp. System Purifier 17313 | -2/Protoforge | Lost 3 allies 17466 | -2/Protoforge | Spotted Immortal 17478 | -2/Protoforge | Entered Access 17478 | -1/Access | Evolved 2 slots: Utility x2 17597 | -1/Access | Build established: Hacker-Sprinter 17739 | -1/Access | Spotted B-99 Colossus 17788 | -1/Access | Spotted B-99 Colossus 18228 | -1/Access | First assault squad dispatched 18229 | -1/Access | Spotted B-99 Colossus 18257 | -1/Access | Identified exit to Command 18398 | -1/Access | Entered Command 18478 | -1/Command | Spotted B-99 Colossus 18534 | -1/Command | Spotted M Guard 18535 | -1/Command | Spotted M Guard 18535 | -1/Command | Spotted Combat Programmer 18535 | -1/Command | Spotted Combat Programmer 18673 | -1/Command | Met MAIN.C 18677 | -1/Command | 0b10 Conduit disabled 18720 | -1/Command | Destroyed MAIN.C Shell 18722 | -1/Command | MAIN.C activated Command garrisons 18804 | -1/Command | Lost 5 parts (1n3u1w) 18845 | -1/Command | Discovered new exit (range 7) 19020 | -1/Command | Allies destroyed MAIN.C 19020 | -1/Command | Discovered new exit (range 42) 19020 | -1/Command | Discovered new exit (range 144) 19020 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 19181 | -1/Command | Build established: Sprinter 20010 | -1/Command | Found Exp. Core Analyzer 20012 | -1/Command | Found Exp. Core Analyzer 20402 | -1/Command | System corruption reached 10% 20441 | -1/Command | Build established: Scavenger-Sprinter 21005 | -1/Command | Found Zero-point Reactor 21007 | -1/Command | Found Exp. Armor Integrity Analyzer 21009 | -1/Command | Found Exp. Core Analyzer 21011 | -1/Command | Found Spectral Analyzer 21014 | -1/Command | Found Imp. Potential Cannon 21017 | -1/Command | Found Femtoactuators 21144 | -1/Command | Warped through subspace to slip node 21144 | -1/Command | Discovered new exit (range 4) 21182 | -1/Command | Entered Access_0 21183 | -1/Access_0 | Met Architect 21229 | -1/Access_0 | A6 warped into view 21244 | -1/Access_0 | Subspace Access Node disabled 21265 | -1/Access_0 | Found Sigix Broadsword 21283 | -1/Access_0 | Lost 3 parts (2n1u) 21284 | -1/Access_0 | A5 warped into view 21300 | -1/Access_0 | Subspace Access Node disabled 21331 | -1/Access_0 | Subspace Access Node disabled 21337 | -1/Access_0 | Lost 3 parts (1p2u) 21344 | -1/Access_0 | Found Exp. Phase Shifter 21393 | -1/Access_0 | Architect warped through subspace 21421 | -1/Access_0 | A4 warped into view 21431 | -1/Access_0 | Lost 3 parts (2u1w) 21440 | -1/Access_0 | Subspace Access Node disabled 21463 | -1/Access_0 | Destroyed A6 21464 | -1/Access_0 | Found Exp. Actuator Array 21470 | -1/Access_0 | Core integrity fell below 50% 21520 | -1/Access_0 | Lost 5 parts (4u1w) 21588 | -1/Access_0 | Lost 7 parts (3n4u) 21593 | -1/Access_0 | Core integrity fell below 20% 21603 | -1/Access_0 | Warped through subspace to slip node 21603 | -1/Access_0 | Discovered new exit (range 8) 21607 | *** | Establishing 0b11! Last Messages --------------- 21551_ Quantum Shear penetrates Wall. 21557_ Penetrated by Quantum Shear. 21557_ Cep. Combat Aerolev Unit destroyed. 21560_ Penetrated by Quantum Shear. 21565_ Quantum Shear penetrates Wall. 21568_ Penetrated by Quantum Shear. 21587_ Quantum Shear penetrates Wall. 21590_ Penetrated by Quantum Shear. 21590_ Exp. Actuator Array destroyed. 21592_ Enh. Force Lance follow-up attack on Architect. 21592_ Penetrated by Quantum Shear. 21595_ Quantum Shear penetrates Wall. 21596_ Enh. Force Lance follow-up attack on Architect. 21597_ Penetrated by Quantum Shear. 21600_ Quantum Shear penetrates Wall. 21600_ Penetrated by Quantum Shear. 21603_ Warped through subspace, drawn to slip node. 21603_ EXIT=FOUND 21605_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 120 Energy Generation 79 Energy Capacity 950 Matter Stores 300 Matter Capacity 700 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 6 Power Amplification 30 EM Shielding 4 Armor Coverage 825 Resistance: TH 50 Resistance: EX 75 Resistance: EM 50 Point Defense Rating 240 Weapon Cycling 25 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 87 Targeting Accuracy 30 Melee Accuracy 22 Target Analysis 10 Core Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 2 Energy Filtering 50 Offensive Hacking 50 Authchip Count 1 Item Schematics ----------------- Field Propulsion Drive | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Wave Gun | -6/Zion | Archive Focal Shield | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Lrn. Phase Cannon | -6/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Signal Interpreter | -3/Testing | Archive Adv. Gravity Neutralizer | -3/Testing | Archive Imp. Matter Compressor | -3/Testing | Archive Imp. Diametric Drive | -2/Protoforge | Archive Helical Railgun | -2/Protoforge | Archive Centrium Greatsword | -2/Protoforge | Archive Cld. Field Propulsion Drive | -2/Protoforge | Archive Exp. Thermal Shield | -2/Protoforge | Archive Enh. Biometal Leg | -2/Protoforge | Archive Adv. Variable Charge Gun | -2/Protoforge | Archive Tactical Quantum Warhead | -2/Protoforge | Archive Robot Schematics ------------------ R-10 Processor | -6/Zion | Archive M-14 Sweeper | -6/Zion | Archive I-36 Angel | -6/Zion | Archive A-15 Conveyor | -2/Protoforge | Archive B-74 Champion | -2/Protoforge | Archive A-02 Transporter | -2/Protoforge | Archive K-01 Serf | -2/Protoforge | Archive Fabricated ------------ Exp. Optical Array | x1 | -3/Research | Authchip Repaired ---------- Centrium Medium Armor Plating | 16% | -3/Testing Studied --------- Nuclear Pulse Thruster | -6/Factory | Hacked Cmb. Linear Gravjet | -4/Factory | Hacked Lgt. Antimatter Reactor | -3/Testing | Hacked Com. HERF Cannon | -3/Testing | Hacked Mic. Antimatter Reactor | -3/Testing | Hacked Lgt. Quantum Reactor | -2/Research | Hacked Quantum Reactor | -2/Research | Hacked Antigrav Array | -2/Quarantine | Hacked Cmb. Gravmag System | -2/Quarantine | Hacked Alien Tech Used ----------------- Integrated Dissipator Phase Redirector Transdimensional Reconstructor Sigix Broadsword Terrabomb Dimensional Node Initializer Concept Nanofilaments [Conductive] High-powered Transdimensional Reconstructor Achievements -------------- Hulk Smash I'm Outta Here, Maybe Martial Artist Strength In Numbers Tailor-made This Is My Hole Worth The Wait Challenges ------------ None Game ------ Seed DecoderTowerBallwheel Manual? 0 Play Time 05:01:58 Cumulative 796.4 hours Start 2025.09.24 @ 21:57:01 End 2025.09.25 @ 21:11:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 259 Rogue 257 Adventurer 2 Explorer 0 Win Type 1 Total 49 Types 16/8/13/1/1/0/8/1/0/1 Lore% 96 Gallery% 93 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ed34625-a270-4bf1-b184-9e167a660a75