Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.16 @ 00:13:05 Player: rekpake Result: Core destroyed Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (275) 1375 Value Destroyed (10231) 10231 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1711) 1711 TOTAL SCORE: 20857 Bonus ------- High Alert Combat Kills 415 Follower Combat Kills 514 Entered DSFs 500 Acquired ECA 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/1450 Matter 197/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Quantum Shading Machine Quantum Shading Machine Improved Matter Neutralizer Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Target Analyzer Advanced Recoil Stabilizer Layered Heavy Armor Plating Improved Shield Generator > --- WEAPON ----------- Coil Gun Coil Gun Coil Gun Heavy Machine Gun Hypervelocity Coil Gun Railgun > --- INVENTORY -------- Neutrino Core Light Antimatter Reactor Light Antimatter Reactor Micro Antimatter Reactor Armored Medium Treads Power Amplifier Advanced Cryofiber Web Encrypted Comm Array Improved Target Analyzer Advanced Recoil Stabilizer Cloaking Device Improved Hardlight Generator Heavy Machine Gun KE Penetrator [Rating: 130] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg VSS Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Cooled Q-thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Heavy Armor Plating Weapon Hypervelocity Coil Gun Energy Gun Advanced Beam Rifle Energy Cannon Compact HERF Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Build | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Fac Upp Upp Res Tes Res Slots Evolved 16 | . . 2 . 2 . 2 2 . 2 2 . . 2 . 2 Power 2 | . . . . 1 . . . . 1 . . . . . . Propulsion 3 | . . 1 . . . . 1 . . 1 . . . . . Utility 7 | . . . . 1 . 1 1 . . . . . 2 . 2 Weapon 4 | . . 1 . . . 1 . . 1 1 . . . . . Parts Attached 190 | 6 11 22 5 30 23 17 1 13 17 5 4 1 4 21 10 Power 35 | 1 1 5 1 6 6 3 . 2 3 1 . . . 4 2 Engine 19 | 1 1 4 1 3 2 3 . 2 2 . . . . . . Core 10 | . . 1 . 3 4 . . . 1 . . . . 1 . Reactor 6 | . . . . . . . . . . 1 . . . 3 2 Propulsion 42 | 2 2 9 1 6 5 2 . 4 5 1 . . 1 3 1 Treads 18 | . . . . . 4 2 . 4 5 1 . . 1 1 . Leg 17 | . . 9 1 6 1 . . . . . . . . . . Wheel 4 | 2 2 . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . 2 . Flight 1 | . . . . . . . . . . . . . . . 1 Utility 40 | 1 2 . 1 4 6 3 1 2 5 1 2 . 1 7 4 Device 28 | . 1 . . 4 4 3 1 2 4 . 2 . 1 3 3 Storage 4 | 1 1 . . . . . . . . . . . . 2 . Processor 6 | . . . 1 . 2 . . . 1 . . . . 2 . Hackware 1 | . . . . . . . . . . . . . . . 1 Protection 1 | . . . . . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 73 | 2 6 8 2 14 6 9 . 5 4 2 2 1 2 7 3 Energy Gun 13 | 1 2 . 1 3 1 3 . . . . . . . . 2 Energy Cannon 5 | . . . . . . 1 . . 1 . . . 1 2 . Ballistic Gun 37 | 1 3 3 . 7 4 3 . 5 1 1 2 1 1 5 . Ballistic Cannon 11 | . . 2 1 4 1 1 . . 1 . . . . . 1 Launcher 6 | . 1 3 . . . 1 . . . 1 . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 1 2 3 2 . 1 1 . . . . 4 3 Parts Lost 66 | . 1 3 7 6 8 . . 5 5 1 3 . . 22 5 Power 14 | . 1 . 2 1 4 . . . . . . . . 5 1 Propulsion 15 | . . 2 1 3 2 . . 1 2 . . . . 3 1 Utility 15 | . . . 1 1 1 . . 2 3 . . . . 6 1 Weapon 22 | . . 1 3 1 1 . . 2 . 1 3 . . 8 2 Highest Loss Streak 16 | . 1 1 5 5 2 . . 2 3 1 1 . . 16 5 To Critical Strikes 4 | . . . 1 . . . . . 1 . . . . 2 . Average Backups 11 | . 6 11 12 13 13 12 12 10 11 13 11 11 9 11 4 Power 1 | . . 1 2 1 . 1 3 3 . 1 1 1 1 2 1 Propulsion 1 | . . 1 3 3 . . 1 . 2 2 1 1 1 . . Utility 4 | . 2 3 3 5 5 4 3 2 5 7 7 7 6 5 2 Weapon 4 | . 4 4 2 4 8 6 5 4 2 1 . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 36 | . 1 11 . 6 2 2 . 4 2 2 1 . . 1 4 Power 4 | . 1 1 . . . . . 1 . . . . . . 1 Propulsion 7 | . . 4 . 1 . . . . 1 1 . . . . . Utility 14 | . . . . 2 . 2 . 3 1 1 1 . . 1 3 Weapon 11 | . . 6 . 3 2 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 98 89 96 96 96 90 93 98 98 91 85 91 81 13 Engine 8 | . 13 8 9 8 4 11 13 13 16 6 5 5 4 . . Core 3 | . . 2 1 7 10 1 . . . 5 5 5 4 3 . Reactor 1 | . . . . . . . . . . 3 5 5 4 6 2 Treads 13 | . . . . . 12 22 22 22 22 26 26 26 20 16 . Leg 9 | . . 30 30 26 13 . . . . . . . . . . Wheel 1 | . 28 1 . . . . . . . . . . . . . Device 11 | . 13 11 1 9 15 14 15 18 11 9 4 5 13 13 3 Storage 7 | . 14 11 11 9 9 7 6 6 4 5 5 5 4 3 . Processor 4 | . . . 3 6 2 7 6 6 9 9 5 5 4 5 . Energy Gun 2 | . 11 . 3 6 5 4 . 1 . . . . . . 1 Ballistic Gun 19 | . 16 22 11 12 15 17 20 21 26 28 27 22 23 23 . Ballistic Cannon 3 | . . 7 13 5 6 5 6 1 . . . . . . . Peak Build Rating 130 | 6 10 20 21 40 41 53 54 67 92 110 113 101 122 130 58 Average Rating 54 | 4 8 15 18 31 36 45 49 56 74 105 105 97 120 111 26 On Entrance 53 | . 6 8 20 20 40 35 47 54 67 92 110 96 101 122 42 Naked Turns 67 | . . . . . . . . . . . . . . 13 54 Heaviest Build 121 | 13 32 37 35 52 48 68 65 79 90 112 112 104 121 121 33 Greatest Support 151 | 32 32 37 37 48 64 72 94 94 108 135 135 135 151 151 31 Greatest Overweight (x) 2 | . . 2 1 1 2 1 . 1 1 . . . . 2 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 14 15 15 15 15 13 5 Most Carried 15 | . 12 15 15 15 15 15 14 15 15 15 14 11 12 15 5 Average Carried 12 | . 6 11 12 13 14 13 12 11 11 13 11 11 9 11 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | . 9 15 10 14 14 14 11 15 15 14 11 11 11 5 4 Class Distribution -------------------- 33% | Gunner 20% | Scavenger-Executioner 9% | Scavenger-Gunner 9% | Mutant 8% | Commander-Gunner 8% | Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -8/Storage Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/DSF Gunner | -5/Factory Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Executioner | -3/Research Scavenger-Executioner | -3/Testing Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Fac Upp Upp Res Tes Res Matter Collected 10005 | 221 262 745 418 1319 1478 828 . 478 1320 570 679 95 101 1491 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 12664 | . 367 1391 314 1408 2190 876 . 913 1721 667 887 145 101 1684 . Parts 719 | . 36 103 28 62 101 55 . 39 99 38 43 9 2 104 . Haulers Intercepted 19 | . 1 5 . 2 6 2 . . 2 1 . . . . . Recyclers Shooed 9 | . 2 . 2 2 1 . . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 59 | . . . . . . . . . . . 51 8 . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Fac Upp Upp Res Tes Res Combat Hostiles Destroyed 203 | . 9 30 17 22 36 13 . 11 18 7 14 2 1 23 . Guns 141 | . 9 12 3 14 25 8 . 8 17 7 14 2 1 21 . Cannons 34 | . . 7 4 6 9 4 . 1 1 . . . . 2 . AOE 25 | . . 11 10 2 . 1 . 1 . . . . . . . Classes Destroyed 21 | . 5 5 3 3 1 1 . 2 . . . . . 1 . Worker 11 | . . 3 1 2 . . . . 3 1 . . . 1 . Builder 7 | . . 1 1 . . 1 . . 1 . . . . 3 . Tunneler 1 | . . . 1 . . . . . . . . . . . . Hauler 19 | . 1 5 . 2 6 2 . . 2 1 . . . . . Recycler 16 | . 1 2 2 4 4 3 . . . . . . . . . Carrier 1 | . . . . . . . . 1 . . . . . . . Mechanic 3 | . . 1 . . 2 . . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . . . Watcher 15 | . 3 5 . . 1 1 . . 4 . . . . 1 . Swarmer 39 | . 5 7 8 1 4 . . 4 . . 5 . . 5 . Grunt 93 | . 4 17 3 12 20 9 . 4 7 2 6 . . 9 . Brawler 2 | . . . . . 1 . . . . . 1 . . . . Duelist 3 | . . 1 1 . . . . . . . 1 . . . . Researcher 1 | . . . . . . . . . . . . . . 1 . Sentry 29 | . . 5 . 6 11 . . 1 3 1 1 . 1 . . Demolisher 2 | . . . 2 . . . . . . . . . . . . Specialist 3 | . . . . 2 . . . 1 . . . . . . . Hunter 12 | . . . . 1 . . . . 3 2 . 2 . 4 . Programmer 16 | . . . . . . 4 . . 5 2 . . . 5 . Heavy 1 | . . . . . . . . 1 . . . . . . . Assembled 4 | . . . 4 . . . . . . . . . . . . Best Kill Streak 9 | . 4 8 6 5 9 4 . 4 6 2 5 2 1 9 . Combat Bots Only 9 | . 4 4 4 3 6 3 . 4 3 2 5 2 1 9 . Max Kills in Single Turn 4 | . 1 3 4 2 2 1 . 1 1 1 2 1 1 2 . Gunslinging 1 | . . . . . 1 . . . . . 1 . . . . Exploded 4 | . . 2 4 1 . 1 . 1 . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Fac Upp Upp Res Tes Res Hostile Shots Fired 1397 | . 45 91 61 152 156 47 . 81 76 37 59 20 12 433 127 Missed 416 | . 13 26 10 46 44 15 . 18 22 9 14 6 3 134 56 Hits 981 | . 32 65 51 106 112 32 . 63 54 28 45 14 9 299 71 Melee 26 | . . 2 4 . 2 . . . . . . . . 16 2 Projectile 955 | . 32 63 47 106 110 32 . 63 54 28 45 14 9 283 69 AOE 12 | . . . 12 . . . . . . . . . . . . Critical Strikes 50 | . . 3 4 2 10 3 . 4 6 2 1 . . 14 1 Part Disruptions 3 | . . . . . . . . . . . . . . 3 . Damage Taken 16476 | . 301 853 937 1664 1633 428 . 1256 1005 508 817 188 174 4898 1814 Core 3092 | . 93 101 185 319 139 63 . 111 41 25 45 . . 520 1450 Absorbed by Shields 1689 | . . . . . 48 84 . 86 67 68 43 . 63 1230 . Regen/Repaired (Parts) 744 | . . 14 . . . 186 . . 271 . . . . 273 . Core Remaining (%) 70 | 100 62 . 28 . 16 91 . 86 95 . . 93 . 60 . Volleys Fired 641 | . 74 85 29 76 128 39 . 37 48 18 25 5 13 60 4 Largest 6 | . 2 3 3 3 3 4 . 4 5 6 6 4 6 6 2 Hottest 273 | . 130 86 113 183 183 124 . 147 238 273 198 128 252 206 135 Shots Fired 2104 | . 147 237 80 216 360 133 . 114 238 104 134 20 43 272 6 Gun 1827 | . 146 184 41 162 303 106 . 103 228 101 133 20 38 257 5 Cannon 230 | . . 44 29 51 57 26 . 3 10 3 . . 2 4 1 Launcher 33 | . 1 9 10 3 . 1 . 8 . . 1 . . . . Special 14 | . . . . . . . . . . . . . 3 11 . Kinetic 1824 | . 106 228 60 182 252 116 . 98 232 101 133 20 38 257 1 Thermal 226 | . 24 . 10 31 108 16 . 8 6 3 . . 3 15 2 Explosive 20 | . 1 5 10 3 . . . . . . 1 . . . . Electromagnetic 34 | . 16 4 . . . 1 . 8 . . . . 2 . 3 Robot Hit Streak 20 | . 6 12 13 13 18 10 . 20 9 16 8 7 9 15 1 Robot Miss Streak 16 | . 13 4 11 16 8 5 . 3 4 4 4 2 4 7 2 Penetration Max 1 | . . . . . . . . 1 1 1 1 . . 1 . Secondary Targets 21 | . 3 2 . 2 3 . . . 4 . 4 . . 3 . Max Gunslinging Chain 2 | . 1 1 . 1 1 . . . 1 . 2 . . 1 . Shots Hit Robots 1183 | . 71 145 42 126 207 77 . 75 134 63 72 13 22 134 2 Core Hits 580 | . 42 89 41 55 78 32 . 33 64 28 40 5 6 66 1 Critical Kills 56 | . 1 2 . . . 1 . 3 18 6 7 2 1 15 . Critical Parts Destroyed 82 | . 1 1 . . 3 . . 5 30 11 8 . 2 21 . Critical Strikes 161 | . 2 3 2 5 11 1 . 10 49 17 16 2 5 38 . Burn 12 | . . . 2 2 7 . . 1 . . . . . . . Destroy 143 | . 2 3 . . 3 1 . 8 49 17 16 2 5 37 . Blast 5 | . . . . 3 1 . . 1 . . . . . . . Sever 1 | . . . . . . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 22773 | . 616 2359 1449 2612 4114 1810 . 1830 2066 1010 1146 173 454 3059 75 Guns 16545 | . 616 953 291 1697 3301 1275 . 1321 1738 827 1054 173 454 2784 61 Cannons 3144 | . . 567 330 583 798 232 . 52 328 162 14 . . 78 . Explosions 2882 | . . 839 822 305 . 261 . 457 . . 78 . . 120 . Melee . | . . . . . . . . . . . . . . . . Ramming 125 | . . . 6 27 15 42 . . . 21 . . . . 14 Kinetic 16742 | . 428 1520 466 1944 2739 1289 . 1250 1814 827 1054 173 454 2784 . Thermal 3429 | . 166 54 329 336 1360 374 . 180 252 162 . . . 155 61 Explosive 1556 | . . 525 648 305 . . . . . . 78 . . . . Electromagnetic 907 | . 22 260 . . . 105 . 400 . . . . . 120 . Impact 14 | . . . . . . . . . . . 14 . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . 1 . 7 8 . . 4 1 1 1 4 12 2 Average Corruption 3 | . . . 1 . 6 1 . . 3 1 1 1 4 6 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 130 | . . . . . 49 10 . . 21 2 10 . 2 35 1 Message Errors 27 | . . . . . 9 1 . . 6 . 3 . 1 7 . Matter Fused 25 | . . . . . 10 2 . . 3 2 1 . 1 6 . Heat Flow Errors 13 | . . . . . 5 2 . . 3 . 2 . . 1 . Energy Discharges 11 | . . . . . 4 1 . . 1 . . . . 5 . Parts Rejected 2 | . . . . . . . . . . . . . . 2 . Parts Fused 1 | . . . . . 1 . . . . . . . . . . Data Loss (minor) 25 | . . . . . 8 2 . . 4 . 3 . . 7 1 Data Loss (major) 8 | . . . . . 4 1 . . 1 . . . . 2 . Misfires 3 | . . . . . 3 . . . . . . . . . . Alerts 5 | . . . . . 2 1 . . 1 . . . . 1 . Weapon Failures 10 | . . . . . 3 . . . 2 . 1 . . 4 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 189 | . . 13 15 4 6 151 . . . . . . . . . Projectiles 37 | . . . 2 1 6 28 . . . . . . . . . Explosions 152 | . . 13 13 3 . 123 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 23 | . . 2 3 5 10 3 . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . Kinetic 22 | . . 2 3 5 9 3 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 173 | . . 34 . 53 . 37 . . . . . . . 43 6 Shots 7 | . . 2 . 3 . 1 . . . . . . . 1 . Rammed 10 | . . . . . . 4 . . . 1 . . . . 5 Targets Rammed 21 | . . 1 2 4 2 5 . . . 2 . . . . 5 Kicked 9 | . . 1 2 4 2 . . . . . . . . . . Crushed 2 | . . . . . . 1 . . . 1 . . . . . Highest Temperature 437 | . 360 94 182 288 437 306 . 198 248 208 418 88 236 314 . Average Temperature 82 | . 115 27 55 85 85 81 . 82 77 71 130 50 122 96 . Received Heat Transfer 3406 | . 57 369 180 504 900 170 . 405 111 45 204 . 12 350 99 Effects 4 | . 1 . . . 1 . . . . . 1 . 1 . . Shutdowns 2 | . . . . . 1 . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 2 . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . Parts Melted 14 | . . . . 1 8 2 . 1 . . 1 . . 1 . Heat Transferred 6534 | . 220 50 731 777 3034 531 . 383 300 175 . . . 259 74 Parts Sabotaged 2 | . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . . . . 1 . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Fac Upp Upp Res Tes Res Maximum Alert Level 2 | . . 2 1 1 2 2 1 2 2 . . . . 1 1 Low Security (%) 45 | 100 100 70 27 61 12 15 . 10 . 100 . . 100 76 93 Level 1 33 | . . 24 72 38 7 67 100 11 77 . . . . 23 6 Level 2 20 | . . 5 . . 79 17 . 78 22 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . . . . Peak Influence 687 | . 81 410 350 281 656 541 261 687 509 161 . . 32 280 261 Initial 360 | . . 26 153 111 117 251 261 182 360 129 . . 31 . 138 Average 243 | . 21 182 247 164 435 311 261 448 347 121 . . 5 144 91 Influence Increases 7722 | . 286 928 526 748 1281 987 . 555 631 239 330 50 46 812 303 Destroy 0b10 Robot/C 4340 | . 180 600 320 440 760 480 . 240 360 140 280 40 20 480 . Destroy 0b10 Robot/NC 390 | . 25 85 25 45 65 50 . 10 50 10 . . . 25 . Destroy Leader 980 | . 38 160 60 114 224 118 . 30 102 32 20 10 10 62 . Allied During Kill 225 | . . . 27 . 44 154 . . . . . . . . . Successful Hack 101 | . . 1 . 16 7 61 . . . . . . 14 2 . Disable Machine 450 | . 15 30 15 45 120 60 . 15 45 30 . . . 75 . Destroy Structure 276 | . 13 52 34 43 16 34 . 5 44 12 . . 2 18 3 Lose Combat Pursuer 960 | . 15 . 45 45 45 30 . 255 30 15 30 . . 150 300 Influence Decreases 7461 | . 222 598 633 758 1005 1005 274 129 1053 416 322 99 93 566 288 Entered New Map 1910 | . . 38 241 176 160 302 274 79 327 136 34 19 16 . 108 Time Decay 4421 | . 212 530 302 502 595 583 . . 526 270 268 80 77 346 130 Lost Part 650 | . 10 30 70 60 80 . . 50 50 10 20 . . 220 50 Lost Ally 180 | . . . 20 20 20 120 . . . . . . . . . Purge Threat 300 | . . . . . 150 . . . 150 . . . . . . Squads Dispatched 47 | . 1 5 . 3 8 9 . 2 4 3 . . 1 7 4 Investigation 13 | . . 3 . . 3 5 . . . . . . . 1 1 Extermination 11 | . . . . . . 3 . . 2 2 . . 1 2 1 Reinforcement 15 | . 1 2 . 3 1 1 . 2 1 1 . . . 1 2 Assault 3 | . . . . . 1 . . . . . . . . 2 . Garrison 5 | . . . . . 3 . . . 1 . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . 1 . . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . 1 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Fac Upp Upp Res Tes Res Distress Signals 12 | . . 2 . 1 2 1 . . 1 1 . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 362 | . 18 44 22 28 50 25 . 25 25 8 19 2 2 44 50 Peak Tracking Total 24 | . 3 6 6 6 5 4 . 5 4 2 7 2 1 12 24 Tactical Retreats 28 | . 1 . 1 2 3 1 . 8 2 1 1 . . 4 4 Traps | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Fac Upp Upp Res Tes Res Traps Triggered 13 | . . 1 . . 3 5 . 1 . . . . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Fac Upp Upp Res Tes Res Machines Disabled 30 | . 1 2 1 3 8 4 . 1 3 2 . . . 5 . Max in Single Turn 4 | . 1 1 1 1 1 4 . 1 1 1 . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Fac Upp Upp Res Tes Res Machines Accessed 45 | . 2 7 . 4 12 7 1 . 4 2 . . 1 3 2 Terminals 29 | . 2 3 . 2 9 4 1 . 2 2 . . 1 1 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 7 | . . 1 . 1 1 2 . . 1 . . . . 1 . Recycling Units 2 | . . 1 . . 1 . . . . . . . . . . Scanalyzers 4 | . . 2 . 1 . . . . 1 . . . . . . Garrison Access 3 | . . . . . 1 1 . . . . . . . 1 . Total Hacks 111 | . 5 17 . 8 30 16 2 . 14 4 . . 2 8 5 Successful 61 | . 1 13 . 5 16 8 1 . 8 2 . . 1 6 . Failed 50 | . 4 4 . 3 14 8 1 . 6 2 . . 1 2 5 Catastrophic 10 | . . . . 1 1 3 . . 2 . . . 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 29 | . 4 2 . 2 7 4 . . 1 3 . . 1 . 5 Terminals 72 | . 5 7 . 6 21 8 2 . 10 4 . . 2 2 5 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 21 | . . 3 . 1 4 6 . . 2 . . . . 5 . Recycling Units 5 | . . 2 . . 3 . . . . . . . . . . Scanalyzers 8 | . . 5 . 1 . . . . 2 . . . . . . Garrison Access 5 | . . . . . 2 2 . . . . . . . 1 . Terminal Hacks 32 | . 1 4 . 3 11 4 1 . 4 2 . . 1 1 . Record 6 | . . 1 . 1 2 1 . . . . . . . 1 . Prototype ID Bank 2 | . . . . . 1 . . . 1 . . . . . . Open Door 3 | . . . . . 3 . . . . . . . . . . Open DSF 4 | . . . . . . 2 1 . . 1 . . . . . Branch Access Points 2 | . . . . 1 . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . Alert Level 6 | . 1 2 . 1 1 . . . 1 . . . . . . Unreport Threat 2 | . . . . . 1 . . . 1 . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . . . Zone Layout 5 | . . . . . 3 1 . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 17 | . . 3 . 1 2 4 . . 2 . . . . 5 . Scan Component 11 | . . 2 . 1 2 2 . . 1 . . . . 3 . Repair 6 | . . 1 . . . 2 . . 1 . . . . 2 . Recycling Unit Hacks 4 | . . 2 . . 2 . . . . . . . . . . Recycle Component 1 | . . . . . 1 . . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . . Scanalyzer 7 | . . 4 . 1 . . . . 2 . . . . . . Insert Component 6 | . . 3 . 1 . . . . 2 . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 33 | . 2 6 . 2 8 6 . . 2 1 . . 1 3 2 Full Trace Events 10 | . . 2 . . 2 4 . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . 1 . . . . . . . . . . . 3 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 6 | . . 1 . . . 2 . . 1 . . . . 2 . Time 214 | . . 38 . . . 38 . . 26 . . . . 112 . Parts Recycled 1 | . . . . . 1 . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 5 | . . 5 . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Fac Upp Upp Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Fac Upp Upp Res Tes Res Total Allies 13 | . . . 3 . 10 . . . . . . . . . . Largest Group 10 | . . . 3 1 10 9 . . . . . . . . . Highest-Rated Group 173 | . . . 40 16 173 157 . . . . . . . . . Highest-Rated Ally 29 | . . . 16 16 29 29 . . . . . . . . . Initial Warlord ECA Mod 53 | . . . . . . . . . 9 8 8 8 7 7 6 Total Orders 5 | . . . 2 1 . . . . . . . . . 2 . STAY 1 | . . . . 1 . . . . . . . . . . . ROAM 3 | . . . 1 . . . . . . . . . . 2 . FOLLOW 1 | . . . 1 . . . . . . . . . . . . Ally Attacks 143 | . . . 18 2 20 103 . . . . . . . . . Total Damage 1471 | . . . 212 33 252 974 . . . . . . . . . Kills 21 | . . . 3 . 2 16 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Fac Upp Upp Res Tes Res Active Infowar (turns) 3053 | . 781 1482 72 246 114 . 1 . 175 181 1 . . . . Sensors 2695 | . 781 1482 72 246 114 . . . . . . . . . . Cloaking 356 | . . . . . . . . . 175 181 . . . . . Jamming 2 | . . . . . . . 1 . . . 1 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 2 . . . . . . . 2 1 . . . Drone Launches 3 | . . . . . . . . . . . . . 2 1 . Drone Recoveries 1 | . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Fac Upp Upp Res Tes Res Turns Passed 13613 | 42 798 1482 673 1355 1897 1817 17 494 1479 592 876 162 572 1079 278 Spaces Moved 7757 | 34 544 935 474 693 915 1073 8 213 802 290 448 85 310 559 374 Core 135 | 1 . . . . . . . . . . . . . 25 109 Treads 4136 | . . . . . 505 1073 8 213 802 290 448 85 310 402 . Legs 2474 | . . 897 474 693 410 . . . . . . . . . . Wheels 615 | 33 544 38 . . . . . . . . . . . . . Hover 397 | . . . . . . . . . . . . . . 132 265 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 90 90 90 110 145 145 148 145 170 170 170 163 50 50 Average Speed 137 | 98 100 118 116 142 154 146 145 157 151 170 170 170 165 135 63 Slowest Speed 320 | 100 100 260 183 190 320 225 148 232 225 170 170 170 170 180 180 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 85 78 95 44 93 27 1 89 23 8 64 17 8 46 15 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 3 | . . . 1 . . . . . . . 2 . . . . Known Exits Taken 4 | . . . . 1 . . 1 . . 1 . . 1 . . Unknown Exits Taken 10 | 1 1 1 1 . 1 1 . . 1 . 1 1 . 1 . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 3 | . . . . . 2 . . . . . . . . 1 . Terrain Destroyed 290 | . 12 52 50 43 13 36 . 10 18 3 33 . 1 18 1 Melee . | . . . . . . . . . . . . . . . . Projectile 94 | . . 1 1 29 13 5 . 4 8 1 14 . . 17 1 AOE 171 | . 12 51 49 14 . 31 . 3 . . 11 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Fac Upp Upp Res Tes Res Total 9347 | 39 674 1166 536 905 1185 1217 14 297 937 334 492 90 338 714 409 Wait 317 | . 23 58 9 17 72 38 . 2 31 . 11 . 2 51 3 Move 7742 | 33 543 934 473 692 914 1072 7 212 801 289 447 84 309 558 374 Hop . | . . . . . . . . . . . . . . . . Pick Up 129 | . 9 20 4 24 9 15 . 11 17 6 1 . 2 7 4 Fast Attach 100 | 6 6 11 1 18 11 6 1 7 7 2 . 1 3 13 7 Attach 72 | . 3 5 6 9 3 5 2 6 8 3 3 . 3 13 3 Detach 47 | . 7 11 . 11 3 2 1 3 5 2 . . 1 . 1 Swap 127 | . 3 15 9 23 22 20 1 7 8 5 3 . 2 9 . Drop 146 | . 6 26 3 31 16 15 2 12 12 7 2 . 3 3 8 Fire 641 | . 74 85 29 76 128 39 . 37 48 18 25 5 13 60 4 Melee . | . . . . . . . . . . . . . . . . Ram 4 | . . . . . . . . . . . . . . . 4 Kick 9 | . . 1 2 4 2 . . . . . . . . . . Crush 7 | . . . . . . 5 . . . 2 . . . . . Escape Stasis 5 | . . . . . 5 . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 3 exits: *Fac / Rec / Gar) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 11) 809 | -10/Materials | Discovered new exit (range 11) 841 | -10/Materials | Entered another Materials area 841 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1361 | -9/Materials | Discovered new exit (range 9) 1678 | -9/Materials | Build established: Skirmisher 1920 | -9/Materials | Discovered new exit (range 8) 1945 | -9/Materials | Repaired Lgt. Nuclear Core? 2174 | -9/Materials | Discovered new exit (range 13) 2258 | -9/Materials | Discovered new exit (range 12) 2323 | -9/Materials | Entered Mines 2324 | -9/Mines | Learned location of Storage (-8) 2334 | -9/Mines | Discovered new exit (range 11) 2343 | -9/Mines | Assembled infested the area 2392 | -9/Mines | Core integrity fell below 50% 2426 | -9/Mines | Lost 5 parts (1p1n1u2w) 2661 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2681 | -9/Mines | Learned Materials interactive machine intel 2795 | -9/Mines | Build established: Gunner 2895 | -9/Mines | Discovered new exit (range 3) 2996 | -9/Mines | Entered Materials 2996 | -8/Materials | Accompanied by 1 ally 2996 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2997 | -8/Materials | Loaded intel: 19 interactive machine locations 3667 | -8/Materials | Discovered new exit (range 12) 3929 | -8/Materials | Identified exit to Storage 3949 | -8/Materials | Discovered new exit (range 5) 4020 | -8/Materials | Core integrity fell below 50% 4066 | -8/Materials | Lost 5 parts (1p2n1u1w) 4351 | -8/Materials | Entered Storage 4352 | -8/Storage | Identified exit to Recycling 4411 | -8/Storage | Build established: Scavenger-Skirmisher 4751 | -8/Storage | First assault squad dispatched 4781 | -8/Storage | Build established: Scavenger-Gunner 5133 | -8/Storage | Build established: Tank 5743 | -8/Storage | Build established: Gunner 5860 | -8/Storage | Garrison activated, responded to threat 5895 | -8/Storage | Core integrity fell below 20% 5929 | -8/Storage | Identified exit to Garrison 5959 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6104 | -8/Storage | Discovered new exit (range 16) 6248 | -8/Storage | Entered Factory 6248 | -7/Factory | Accompanied by 9 allies 6248 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6256 | -7/Factory | Build established: Commander-Gunner 6332 | -7/Factory | Identified exit to DSF 6410 | -7/Factory | Noticed a derelict Sapper rigging charges 6436 | -7/Factory | Discovered new exit (range 9) 6737 | -7/Factory | Discovered new exit (range 10) 7195 | -7/Factory | Lost 4 allies 7457 | -7/Factory | P-60 Hacker assimilated allied Trooper 3a 7458 | -7/Factory | Build established: Gunner 7735 | -7/Factory | Repaired Adv. Treads 7915 | -7/Factory | Repaired Adv. Treads 8065 | -7/Factory | Entered another Factory area 8065 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8073 | -6/Factory | Identified exit to DSF 8082 | -6/Factory | Entered DSF 8123 | -6/DSF | Additional patrols routed to DSF 8475 | -6/DSF | Sterilization system engaged 8495 | -6/DSF | Ambient heat levels rising (+10) 8510 | -6/DSF | Ambient heat levels rising (+10) 8516 | -6/DSF | Discovered new exit (range 15) 8525 | -6/DSF | Ambient heat levels rising (+10) 8540 | -6/DSF | Ambient heat levels rising (+10) 8555 | -6/DSF | Ambient heat levels rising (+10) 8570 | -6/DSF | Ambient heat levels rising (+10) 8576 | -6/DSF | Entered Factory 8576 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 8923 | -5/Factory | Lost 3 parts (1n2u) 9089 | -5/Factory | Repaired Lrg. Storage Unit 9954 | -5/Factory | Discovered new exit (range 5) 10013 | -5/Factory | Garrison activated, responded to threat 10055 | -5/Factory | Entered another Factory area 10055 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10208 | -4/Factory | Discovered new exit (range 8) 10365 | -4/Factory | Build established: Scavenger-Executioner 10490 | -4/Factory | Identified exit to Upper Caves 10490 | -4/Factory | Identified exit to Armory 10499 | -4/Factory | Discovered new exit (range 15) 10647 | -4/Factory | Entered Upper Caves 10654 | -4/Upper Caves | Met a Warlord Commander 10656 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 10657 | -4/Upper Caves | Found Encrypted Comm Array 10888 | -4/Upper Caves | Encountered a Warlord checkpoint 10904 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 11059 | -4/Upper Caves | Learned location of Armory (-4) 11088 | -4/Upper Caves | Learned Research security intel 11506 | -4/Upper Caves | Discovered new exit (range 8) 11523 | -4/Upper Caves | Entered another Upper Caves area 11534 | -4/Upper Caves | Discovered new exit (range 5) 11557 | -4/Upper Caves | Learned location of 1 exit from Research 11685 | -4/Upper Caves | Entered Research 11685 | -3/Research | Evolved 2 slots: Utility x2 11686 | -3/Research | Identified exit to Testing 12111 | -3/Research | Discovered exit to Testing (range 14) 12257 | -3/Research | Entered Testing 12257 | -3/Testing | Accompanied by 2 allies 12393 | -3/Testing | Repaired Hyp. Coil Gun 12461 | -3/Testing | Repaired KE Penetrator 12541 | -3/Testing | Destroyed 9 combat bots 12836 | -3/Testing | Lost 3 parts (2u1w) 13176 | -3/Testing | Spotted Alpha 7 13189 | -3/Testing | System corruption reached 10% 13226 | -3/Testing | Released all parts (4) 13257 | -3/Testing | Lost 16 parts (3p3n3u7w) 13322 | -3/Testing | Discovered new exit (range 11) 13336 | -3/Testing | Entered Research 13336 | -2/Research | Evolved 2 slots: Utility x2 13504 | -2/Research | Build established: Mutant 13560 | -2/Research | Released all parts (4) 13574 | -2/Research | Core integrity fell below 50% 13583 | -2/Research | Lost 5 parts (1p1n1u2w) 13584 | -2/Research | Assembled infested ambush trap array 13603 | -2/Research | Core integrity fell below 20% 13614 | -2/Research | Core destroyed Last Messages --------------- response squad. 13584_ U-05 Engineer sends out distress signal. 13584_ Attempting to rewire B-74 Champion. 13584_ B-74 Champion is broken beyond repair. 13585_ U-05 Engineer sends out distress signal. 13585_ Slammed into as-01346. 13586_ as-11855 destroyed. [Achievement: Hunted] 13588_ U-05 Engineer lays Concrete. 13588_ as-01346 destroyed. 13589_ U-05 Engineer lays Concrete. 13589_ C-30 ARC bursts open, deploying its payload. 13589_ S-43 Plague unfolds itself. 13589_ K-01 Serf collects debris. 13601_ S-43 Plague destroyed. 13601_ K-01 Serf collects debris. 13610_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 13611_ Slammed into W-44 Eye. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????# | | ?????????????????????????????????###+########## | | ????????????????????????????????? | | ????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????????????????????????######????# ###+####+# | | ????????????????????????# ????# #?# | | ????????????????????????#! ???# #?# | | ????????????????????????# #### #?#""" | | ????????????????H???????# + #?#""" | | ????????????????????????# # #?#"S | | ????????????????????????# # #?#""" | | ??????????????????##????######## * #?# "" | | ????????????????### ######### = #?# | | ????????????????? % #?# | | ????????????????????????# = ########## | | ????????????????????????#Y######+### | | ????????????????????????#s## ! # | | ????????????????????????#s## ############### | | ????????????????????????#s## ! #?????????????? | | ????????????????????????#s## #?????????????? | | ????????????????????????#s##########?????????????? | | ????????????????????????#s#??????????????????????? | | ????????????????????????#s#??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????#w#??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 65 Energy Generation 51 Energy Capacity 1060 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Cloak Strength 2 Power Amplification 40 Additional Mass Support 20 Base Temperature (-) 200 Armor Coverage 600 Evasion (%) 57 Targeting Accuracy 8 Target Analysis 11 Recoil Reduction 11 Matter Filtering 30 Energy Filtering 50 Kinecelleration 30 Offensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Diametric Drive | -3/Testing | Archive Prc. Energy Filter | -3/Testing | Archive Enh. Coil Gun | -3/Testing | Archive Robot Schematics ------------------ R-10 Processor | -3/Testing | Archive M-30 Cleanser | -3/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 72% | -9/Materials Adv. Treads | 34% | -7/Factory Adv. Treads | 56% | -7/Factory Lrg. Storage Unit | 22% | -5/Factory Hyp. Coil Gun | 18% | -3/Testing KE Penetrator | 8% | -3/Testing Alien Tech Used ----------------- None Achievements -------------- 20k Club Can't Touch This Dangerous Findings Hunted Leap Before You Look Preemptive Strike Respectable Loadout Challenges ------------ None Game ------ Seed EncryptedDeliveryPurifier Manual? 0 Play Time 04:55:39 Cumulative 26.9 hours Start 2025.05.10 @ 09:38:20 End 2025.05.16 @ 00:13:05 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 22 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 885dc069-32ec-422e-b62b-93eb46bbf187