Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.29 @ 18:22:01 Player: animal_waves Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (355) 355 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 840 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 241/300 Energy 157/160 System Corruption 4% Temperature Cool (0) Movement Walking (260) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Terrain Scanner > --- WEAPON (2) ------- Light Assault Rifle Makeshift Shrapnel Gun > --- INVENTORY (20) --- Ion Engine Aluminum Leg Huge Storage Unit EM Pulse Gun Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Terrain Scanner > --- WEAPON ----------- Light Assault Rifle Makeshift Shrapnel Gun > --- INVENTORY -------- Ion Engine Aluminum Leg Huge Storage Unit EM Pulse Gun Light Assault Rifle [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 6 7 8 Power 3 | 1 . 2 Engine 2 | 1 . 1 Core 1 | . . 1 Reactor . | . . . Propulsion 7 | 2 3 2 Treads . | . . . Leg 7 | 2 3 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 3 1 Device 1 | . . 1 Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 1 3 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 5 | 1 1 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 2 3 Power 2 | . 1 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Slot Usage (%) 80 | . 80 80 Engine 7 | . 10 5 Core 5 | . . 8 Leg 27 | . 28 27 Device 3 | . . 5 Storage 14 | . 14 14 Energy Gun 2 | . 5 . Ballistic Gun 19 | . 21 18 Naked Turns . | . . . Heaviest Build 49 | 12 47 49 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 4 | 1 2 4 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 25 | 8 25 20 Average Capacity 19 | 7 19 20 Most Carried 6 | 2 6 6 Average Carried 3 | 1 3 4 Final Capacity 20 | 8 20 20 Final Carried 6 | 2 6 5 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 647 | 197 303 147 Remotely . | . . . Salvage Created 437 | . 289 148 Parts 33 | . 17 16 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 16 | . 10 6 Guns 16 | . 10 6 Classes Destroyed 3 | . 3 . Worker 1 | . 1 . Swarmer 9 | . 5 4 Grunt 7 | . 5 2 Best Kill Streak 4 | . 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 996 | . 506 490 Core 251 | . 79 172 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 77 | . 39 38 Largest 2 | . 2 2 Hottest 60 | . 60 44 Shots Fired 126 | . 78 48 Gun 126 | . 78 48 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 124 | . 76 48 Thermal . | . . . Explosive . | . . . Electromagnetic 2 | . 2 . Robot Hit Streak 13 | . 3 13 Robot Miss Streak 7 | . 4 7 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 61 | . 38 23 Core Hits 29 | . 18 11 Critical Kills 1 | . 1 . Critical Parts Destroyed 1 | . 1 . Critical Strikes 2 | . 2 . Destroy 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 693 | . 487 206 Guns 693 | . 487 206 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 693 | . 487 206 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 4 4 Average Corruption 3 | . 3 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 16 | . 1 15 Message Errors 6 | . . 6 Matter Fused 2 | . . 2 Heat Flow Errors 2 | . . 2 Energy Discharges 1 | . . 1 Parts Rejected 1 | . 1 . Data Loss (minor) 2 | . . 2 Alerts 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 259 | . 15 259 Average Temperature 80 | . 5 89 Received Heat Transfer 252 | . 180 72 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 310 | . 310 204 Initial 39 | . . 39 Average 81 | . 99 77 Maximum Alert Level 1 | . 1 1 Low Security (%) 87 | 100 79 90 Level 1 12 | . 20 9 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 18 11 Peak Tracking Total 5 | . 5 3 Tactical Retreats 5 | . 3 2 Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 1 | . 1 . Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 1248 | 57 407 784 Spaces Moved 415 | 38 113 264 Core 2 | 2 . . Treads . | . . . Legs 413 | 36 113 264 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 260 Average Speed 244 | 123 242 262 Slowest Speed 400 | 190 260 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 3 27 47 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 527 | 45 167 315 Wait 5 | . 5 . Move 413 | 37 112 264 Hop . | . . . Pick Up 5 | 2 1 2 Fast Attach 13 | 6 3 4 Attach 3 | . 1 2 Detach 2 | . 2 . Swap 5 | . 3 2 Drop 4 | . 1 3 Fire 77 | . 39 38 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials -10/Mines History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 16) 58 | -11/Junkyard | Entered Materials 302 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 11) 465 | -10/Materials | Entered Mines 541 | -10/Mines | Learned location of Recycling (-8) 599 | -10/Mines | Learned Materials emergency access door positions 639 | -10/Mines | Core integrity fell below 50% 783 | -10/Mines | Core integrity fell below 20% 1091 | -10/Mines | Build established: Scavenger-Mutant 1137 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1249 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Acquired 36 matter. Acquired Aluminum Leg. Acquired Ion Engine. Dropped Aluminum Leg. System corrupted: Component data lost. 7VR#FSMC3C1F=83BZ2OP>I8CPWV:QF5I Searching scrap... Found Welding Torch. Found Terrain Scanner. Found 18 Matter. Acquired Terrain Scanner. K%=T&W,MB%9N|FLY0LQ4I System corrupted: Energy discharge (-36). ADQBDCCNAATZCW#ZS8BWZ System corrupted: Lgt. Assault Rifle jammed. A Mak. Shrapnel Gun has been hastily shoved under some rubble with a note attached: "In case of Swarmers." Acquired Mak. Shrapnel Gun. System corrupted: Matter fused (-8). System corrupted: Matter fused (-7). 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