Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.04 @ 05:30:18 Player: gammafunk Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (228) 1140 Value Destroyed (6543) 6543 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (334) 334 TOTAL SCORE: 11137 Bonus ------- High Alert Combat Kills 302 Follower Combat Kills 280 Friendly Fire -248 Cogmind --------- Core Integrity 517/700 Matter 281/300 Energy 500/500 System Corruption 8% Temperature Cool (4) Movement Treading (186) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- F-cell Engine > --- PROPULSION (3) --- Armored Treads Armored Treads Medium Treads > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter System Shield > --- WEAPON (4) ------- Arc Projector Improved EM Pulse Cannon Enhanced Autogun Advanced EMP Blaster > --- INVENTORY (20) --- Heavy Ion Engine Armored Treads Armored Treads Improved Cooling System High-capacity Storage Unit Medium Matter Pod (100) Improved Signal Interpreter Long-range Terrain Scanner Armor Integrity Analyzer Transmission Jammer Hardened Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Improved Field Recycling Unit (140) Gauss Rifle Flak Gun Advanced EMP Blaster Improved Grenade Launcher Remote Datajack Chainsword Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter System Shield > --- WEAPON ----------- Arc Projector Improved EM Pulse Cannon Enhanced Autogun Advanced EMP Blaster > --- INVENTORY -------- Heavy Ion Engine Armored Treads Armored Treads Improved Cooling System High-capacity Storage Unit Medium Matter Pod Improved Signal Interpreter Long-range Terrain Scanner Armor Integrity Analyzer Transmission Jammer Hardened Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Improved Field Recycling Unit Gauss Rifle Flak Gun Advanced EMP Blaster Improved Grenade Launcher Remote Datajack Chainsword [Rating: 51] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Layered Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Lightning Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Slots Evolved 6 | . . . 2 . 2 . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 3 | . . . 1 . 1 . 1 Weapon 2 | . . . 1 . . . 1 Parts Attached 225 | 7 10 5 53 3 29 39 79 Power 14 | 1 3 2 5 . 2 1 . Engine 14 | 1 3 2 5 . 2 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 46 | 2 2 . 12 . 9 9 12 Treads 46 | 2 2 . 12 . 9 9 12 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 78 | 2 2 2 15 2 10 9 36 Device 30 | . 1 . . 1 1 4 23 Storage 12 | 2 1 1 4 . 2 . 2 Processor 5 | . . . 1 . 3 . 1 Hackware 2 | . . . . . . 1 1 Protection 29 | . . 1 10 1 4 4 9 Artifact . | . . . . . . . . Weapon 87 | 2 3 1 21 1 8 20 31 Energy Gun 10 | . . . 2 . . . 8 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 56 | 2 2 1 17 1 8 12 13 Ballistic Cannon . | . . . . . . . . Launcher 15 | . 1 . 2 . . 6 6 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 5 | . . . . . . 2 3 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . . . 2 1 2 2 1 Parts Lost 23 | . 1 2 7 . 1 5 7 Power 2 | . 1 1 . . . . . Propulsion 5 | . . . 1 . . 3 1 Utility 3 | . . . 2 . . . 1 Weapon 13 | . . 1 4 . 1 2 5 Highest Loss Streak 5 | . 1 2 5 . 1 2 3 Average Slot Usage (%) 99 | . 99 99 99 100 99 99 99 Engine 9 | . 14 13 10 11 9 8 7 Treads 24 | . 27 28 21 22 26 26 22 Device 3 | . 12 5 . . . 3 5 Storage 17 | . 15 14 22 22 18 18 15 Processor 3 | . . . . . 8 2 7 Hackware 1 | . . . . . . 2 5 Protection 6 | . . 8 10 10 8 8 3 Energy Gun 3 | . . . 2 . . . 10 Ballistic Gun 21 | . 22 13 28 22 27 21 13 Launcher 2 | . 5 14 . 10 . 1 1 Slashing Weapon 1 | . . . . . . 3 3 Naked Turns . | . . . . . . . . Heaviest Build 103 | 16 28 44 68 79 72 78 103 Greatest Support 76 | 40 40 40 43 43 65 65 76 Greatest Overweight (x) 2 | . . 1 2 1 1 1 1 Average Overweight (x) . | . . . 1 1 . . . Largest Inventory Capacity 20 | 8 12 12 18 18 18 18 20 Average Capacity 16 | 6 10 11 17 18 18 18 19 Most Carried 20 | 4 10 12 18 18 18 18 20 Average Carried 16 | 1 9 10 16 17 17 17 18 Final Capacity 20 | 8 10 12 18 18 18 18 20 Final Carried 20 | 4 10 12 18 18 18 18 20 Class Distribution -------------------- 23% | Mutant 19% | Gunner 16% | Scavenger-Tank 10% | Scavenger-Skirmisher 7% | Tank 5% | Scavenger-Mutant 5% | Commander-Mutant 3% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Commander-Mutant | -8/Storage Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Matter Collected 5875 | 282 284 282 1065 70 1152 1285 1455 Remotely . | . . . . . . . . Salvage Created 8971 | 72 458 360 1648 81 1761 2705 1886 Parts 477 | 3 34 31 100 10 91 108 100 Haulers Intercepted 13 | . 2 . 6 . 4 1 . Recyclers Shooed 12 | . . . 3 . 3 4 2 Parts Field Recycled 6 | . . . . . . . 6 Retrieved Matter 200 | . . . . . . . 200 Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Combat Hostiles Destroyed 155 | . 10 16 29 6 25 44 25 Guns 108 | . 7 . 27 . 25 35 14 Cannons 2 | . . . . . . . 2 AOE 39 | . 3 16 2 6 . 6 6 Classes Destroyed 18 | 1 6 2 2 . 2 4 1 Worker 17 | . 2 . 2 . 5 5 3 Builder 7 | . 2 . . . 1 1 3 Tunneler 9 | . 1 7 . . 1 . . Hauler 13 | . 2 . 6 . 4 1 . Recycler 13 | 1 . . 5 . 1 . 6 Mechanic 2 | . . . . . . 2 . Operator 4 | . . . 1 . 1 1 1 Watcher 9 | . . . 3 . 3 2 1 Swarmer 32 | . 3 3 14 3 . 2 7 Grunt 66 | . 7 8 5 3 12 25 6 Brawler 1 | . . . . . . 1 . Duelist 5 | . . . . . 1 3 1 Protector 1 | . . . . . . 1 . Sentry 36 | . . 2 10 . 8 11 5 Demolisher 2 | . . . . . . 2 . Hunter 5 | . . . . . 4 . 1 Programmer 5 | . . . . . . . 5 Assembled 3 | . . 3 . . . . . Thug 1 | . . . . . . . 1 Best Kill Streak 13 | 1 6 8 6 3 3 13 5 Combat Bots Only 12 | . 3 5 5 3 3 12 5 Max Kills in Single Turn 4 | 1 4 4 3 2 2 4 3 Gunslinging 2 | . . . 2 . . . . Exploded 3 | . 2 3 1 2 . 3 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Damage Taken 8417 | . 566 501 1669 52 1430 2068 2131 Core 978 | . 121 86 184 . 170 234 183 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 49 | 100 . 17 . 54 . 26 . Volleys Fired 439 | 3 53 18 93 6 96 94 76 Largest 4 | 2 2 1 3 1 3 3 4 Hottest 165 | 40 40 30 96 30 73 73 165 Shots Fired 1206 | 6 104 18 264 6 288 269 251 Gun 1146 | 6 102 . 259 . 288 257 234 Cannon 5 | . . . . . . . 5 Launcher 55 | . 2 18 5 6 . 12 12 Special . | . . . . . . . . Kinetic 1047 | 6 102 . 244 . 288 257 150 Thermal 15 | . . . 15 . . . . Explosive 35 | . 2 18 5 6 . 2 2 Electromagnetic 109 | . . . . . . 10 99 Robot Hit Streak 38 | 3 11 6 17 17 38 34 10 Robot Miss Streak 4 | 3 4 3 4 . 3 2 4 Penetration Max . | . . . . . . . . Secondary Targets 16 | . . . 7 . 4 5 . Max Gunslinging Chain 2 | . . . 2 . 1 1 . Shots Hit Robots 885 | 3 73 9 183 2 210 216 189 Core Hits 411 | 2 30 33 80 7 82 103 74 Critical Hits 7 | . 1 . 3 . . 2 1 Critical Kills 3 | . 1 . 2 . . . . Critical Parts Destroyed 2 | . . . . . . 1 1 Melee Attacks 34 | . . . . . . 8 26 Impact . | . . . . . . . . Slashing 34 | . . . . . . 8 26 Piercing . | . . . . . . . . Sneak Attacks 11 | . . . . . . 3 8 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 17898 | 38 977 1218 2509 412 3236 5207 4301 Guns 11834 | 38 705 . 2155 . 3119 3531 2286 Cannons 166 | . . . . . . . 166 Explosions 4012 | . 225 1218 239 412 . 1160 758 Melee 1438 | . . . . . . 371 1067 Ramming 448 | . 47 . 115 . 117 145 24 Kinetic 10951 | 38 705 . 1989 . 3119 3531 1569 Thermal 370 | . . . 166 . . 123 81 Explosive 2305 | . 225 1218 239 412 . . 211 Electromagnetic 2386 | . . . . . . 1037 1349 Impact . | . . . . . . . . Slashing 1438 | . . . . . . 371 1067 Piercing . | . . . . . . . . Highest Corruption 10 | . . 10 . . 1 2 8 Average Corruption 3 | . . 10 . . 1 1 5 Corruption Purged . | . . . . . . . . Effects 167 | . . 40 . . 11 39 77 Message Errors 47 | . . 12 . . 2 16 17 Matter Fused 24 | . . 7 . . . . 17 Heat Flow Errors 13 | . . 4 . . . 4 5 Energy Discharges 22 | . . 4 . . 6 7 5 Data Loss (minor) 22 | . . 4 . . 2 2 14 Data Loss (major) 8 | . . 2 . . . . 6 Misfires 2 | . . . . . . . 2 Alerts 2 | . . 2 . . . . . Misdirections 5 | . . 5 . . . . . Targeting Errors 22 | . . . . . 1 10 11 Overload Shots . | . . . . . . . . Overflow Damage 669 | . . 10 16 14 . 189 440 Projectiles . | . . . . . . . . Explosions 74 | . . 10 16 14 . 21 13 Melee 595 | . . . . . . 168 427 Knockbacks 2 | . 1 . . . . 1 . Impact 2 | . 1 . . . . 1 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 193 | . . 78 58 . . . 57 Shots 7 | . . 2 3 . . . 2 Rammed 57 | . 9 . 15 . 14 14 5 Targets Rammed 67 | . 11 . 17 . 16 16 7 Kicked . | . . . . . . . . Crushed 10 | . 2 . 2 . 2 2 2 Highest Temperature 337 | . 18 249 165 4 144 326 337 Average Temperature 75 | . 10 97 37 4 23 114 105 Received Heat Transfer 2303 | . 312 74 408 27 387 693 402 Effects 4 | . . . . . . 4 . Energy Bleed 1 | . . . . . . 1 . Interference 3 | . . . . . . 3 . Siege Activations . | . . . . . . . . Robots Corrupted 6 | . . . . . . 3 3 Combat Hostiles 6 | . . . . . . 3 3 Parts Fried 16 | . . . . . . 6 10 Impact Corruptions 1 | . . . . . . 1 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 781 | . . . 481 . . 200 100 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 2 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Peak Influence 695 | 5 137 217 449 75 261 695 636 Initial 309 | . 3 7 . 5 27 99 309 Average 176 | 2 69 54 129 36 164 458 139 Maximum Alert Level 2 | . . 1 2 . 1 2 2 Low Security (%) 67 | 100 100 98 75 100 66 8 73 Level 1 18 | . . 1 17 . 33 18 23 Level 2 13 | . . . 6 . . 72 2 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 23 | . 2 . 2 . 2 8 9 Investigation 1 | . . . . . 1 . . Extermination 6 | . . . . . . . 6 Reinforcement 8 | . 2 . 2 . 1 1 2 Assault 4 | . . . . . . 4 . Garrison 4 | . . . . . . 3 1 Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Distress Signals 16 | . 2 . 5 . 5 2 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 256 | . 28 13 59 6 46 65 39 Peak Tracking Total 8 | . 6 3 8 3 4 8 4 Tactical Retreats 13 | . . . 8 . 2 . 3 Traps | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Traps Triggered 6 | . . . . . 1 2 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Machines Disabled 12 | . . 2 1 . . 6 3 Max in Single Turn 2 | . . 2 1 . . 2 1 Garrison Access 3 | . . . . . . 1 2 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 Hacking | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Machines Accessed 57 | . 8 . 11 1 12 14 11 Terminals 41 | . 6 . 10 . 8 11 6 Fabricators 3 | . . . . . . . 3 Repair Stations 5 | . 1 . 1 . 2 1 . Recycling Units 2 | . 1 . . . . 1 . Scanalyzers 2 | . . . . . 2 . . Garrison Access 3 | . . . . . . 1 2 Total Hacks 163 | . 25 . 36 1 39 30 32 Successful 92 | . 12 . 24 1 18 17 20 Failed 71 | . 13 . 12 . 21 13 12 Catastrophic 8 | . . . 1 . 1 3 3 Database Lockouts . | . . . . . . . . Manual 76 | . 13 . 12 . 19 15 17 Terminals 122 | . 18 . 28 . 27 26 23 Fabricators 7 | . . . . . . . 7 Repair Stations 21 | . 5 . 8 . 6 2 . Recycling Units 3 | . 2 . . . . 1 . Scanalyzers 6 | . . . . . 6 . . Garrison Access 3 | . . . . . . 1 2 Terminal Hacks 46 | . 5 . 13 1 6 10 11 Part Schematic 6 | . . . 1 . 2 . 3 Robot Analysis 5 | . 3 . 1 . 1 . . Prototype ID Bank 1 | . . . . . 1 . . Open Door 4 | . . . . 1 . 3 . Branch Access Points 1 | . . . 1 . . . . Terminal Index 1 | . . . . . . . 1 Fabricator Index 1 | . . . . . . . 1 Alert Level 7 | . . . 2 . 1 3 1 Unreport Threat 10 | . . . 4 . 1 2 3 Locate Traps 8 | . 2 . 3 . . 1 2 Hauler Manifests 2 | . . . 1 . . 1 . Fabricator Hacks 4 | . . . . . . . 4 Load Schematic 2 | . . . . . . . 2 Build 2 | . . . . . . . 2 Repair Station Hacks 17 | . 3 . 8 . 4 2 . Scan Component 9 | . 2 . 4 . 2 1 . Repair 8 | . 1 . 4 . 2 1 . Recycling Unit Hacks 2 | . 1 . . . . 1 . Retrieve Components 2 | . 1 . . . . 1 . Scanalyzer 5 | . . . . . 5 . . Insert Component 3 | . . . . . 3 . . Analyze 2 | . . . . . 2 . . Garrison Access Hacks 3 | . . . . . . 1 2 Seal Access 3 | . . . . . . 1 2 Unauthorized Hacks 15 | . 3 . 3 . 3 3 3 Terminals 15 | . 3 . 3 . 3 3 3 Botnet 15 | . 3 . 3 . 3 3 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 Used . | . . . . . . . . Hacking Detections 47 | . 8 . 11 . 10 10 8 Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 8 | . . . 1 . 4 . 3 Parts Built 4 | . . . . . . . 4 Matter 292 | . . . . . . . 292 Time 72 | . . . . . . . 72 Total Part Build Rating 12 | . . . . . . . 12 Parts Repaired 8 | . 1 . 4 . 2 1 . Time 312 | . 26 . 110 . 116 60 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 14 | . 4 . . . . 10 . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Total Allies 15 | . . . . . . 12 3 Largest Group 11 | . . . . . . 11 3 Highest-Rated Group 219 | . . . . . . 219 93 Highest-Rated Ally 31 | . . . . . . 31 31 Total Orders 4 | . . . . 1 . 3 . STAY 2 | . . . . . . 2 . FOLLOW 1 | . . . . . . 1 . RETURN 1 | . . . . 1 . . . Ally Attacks 72 | . . . . . . 50 22 Total Damage 1183 | . . . . . . 803 380 Kills 9 | . . . . . . 7 2 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Robot Analysis Total 5 | . 3 . 1 . 1 . . Derelict Logs Recovered 4 | . . 3 . 1 . . . Drone Launches 1 | . . . . 1 . . . Drone Recoveries 1 | . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Turns Passed 16423 | 171 1368 1431 2652 779 2862 2748 4412 Spaces Moved 7693 | 96 698 783 1187 420 1306 1252 1951 Core 4 | 4 . . . . . . . Treads 7689 | 92 698 783 1187 420 1306 1252 1951 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 180 158 158 160 Average Speed 177 | 155 160 177 180 180 177 180 180 Slowest Speed 200 | 160 160 180 200 180 180 183 186 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . Exploration Rate (%) 73 | 5 94 99 92 80 88 95 37 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 3 | . . 1 1 . 1 . . Unknown Exits Taken 4 | 1 1 . . 1 . 1 . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 12 | . . . . . . . 12 Terrain Destroyed 254 | . 18 116 18 33 . 46 23 Melee 12 | . . . . . . . 12 Projectile . | . . . . . . . . AOE 242 | . 18 116 18 33 . 46 11 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Total 9558 | 109 854 809 1516 438 1648 1562 2622 Wait 881 | . 60 . 102 4 152 126 437 Move 7686 | 95 697 782 1186 419 1305 1251 1951 Hop . | . . . . . . . . Pick Up 90 | 4 12 2 26 2 17 7 20 Fast Attach 43 | 7 2 1 10 2 7 10 4 Attach 32 | . 1 2 8 . 5 6 10 Detach 8 | . 1 1 3 . 1 1 1 Swap 150 | . 7 2 35 1 17 23 65 Drop 126 | . 10 1 36 4 32 20 23 Fire 439 | 3 53 18 93 6 96 94 76 Melee 34 | . . . . . . 8 26 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 67 | . 11 . 17 . 16 16 7 Escape Stasis 2 | . . . . . . . 2 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 3 exits: *Fac x2 / *Low) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 172 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 671 | -10/Materials | Discovered new exit (range 3) 805 | -10/Materials | Discovered new exit (range 6) 1087 | -10/Materials | Discovered new exit (range 16) 1199 | -10/Materials | Repaired Lgt. Treads 1210 | -10/Materials | Discovered new exit (range 15) 1540 | -10/Materials | Entered Mines 1542 | -10/Mines | Core integrity fell below 50% 1750 | -10/Mines | Excavation squad dispatched 1750 | -10/Mines | A large section of the Mines collapsed 1867 | -10/Mines | Core integrity fell below 20% 1887 | -10/Mines | Crushed by falling debris 1887 | -10/Mines | System corruption reached 10% 2000 | -10/Mines | Excavation squad dispatched 2089 | -10/Mines | Discovered new exit (range 13) 2091 | -10/Mines | Learned Materials terminal intel 2386 | -10/Mines | Identified exit to Materials 2413 | -10/Mines | Learned location of Zion (-7) 2564 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2564 | -10/Mines | Discovered new exit (range 5) 2971 | -10/Mines | Entered Materials 2971 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2972 | -9/Materials | Loaded intel: 12 terminal locations 3395 | -9/Materials | Discovered new exit (range 16) 3495 | -9/Materials | Repaired Lgt. Armor Plating 3532 | -9/Materials | Repaired Hcp. Storage Unit 3589 | -9/Materials | Repaired Imp. Treads 3617 | -9/Materials | Repaired Assault Rifle 3882 | -9/Materials | Lost 5 parts (1n1u3w) 4061 | -9/Materials | Identified exit to Mines 4155 | -9/Materials | Discovered new exit (range 16) 4385 | -9/Materials | Build established: Tank 4636 | -9/Materials | Discovered new exit (range 9) 4952 | -9/Materials | Build established: Scavenger-Tank 5623 | -9/Materials | Entered Mines 5650 | -9/Mines | Learned Materials terminal intel 5847 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5851 | -9/Mines | Found Prototype Device 5882 | -9/Mines | Discovered new exit (range 14) 5887 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6175 | -9/Mines | Build established: Mutant 6236 | -9/Mines | Discovered new exit (range 5) 6326 | -9/Mines | Found the Drone Emporium 6338 | -9/Mines | Found Prototype Device 6338 | -9/Mines | Identified Sensor Drone Bay 6402 | -9/Mines | Entered Materials 6402 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6403 | -8/Materials | Loaded intel: 11 terminal locations 6414 | -8/Materials | Discovered new exit (range 16) 6500 | -8/Materials | Identified exit to Storage 6681 | -8/Materials | Build established: Scavenger-Tank 6858 | -8/Materials | Repaired Imp. Treads 7207 | -8/Materials | Build established: Gunner 7972 | -8/Materials | Identified Exp. Sensor Array 8226 | -8/Materials | Repaired Broken Exp. Sensor Array 8353 | -8/Materials | Discovered exit to Storage (range 5) 8559 | -8/Materials | Discovered new exit (range 14) 8932 | -8/Materials | Discovered new exit (range 16) 9264 | -8/Materials | Entered Storage 9720 | -8/Storage | Garrison activated, responded to threat 9775 | -8/Storage | Destroyed 12 combat bots 9835 | -8/Storage | Core integrity fell below 50% 9896 | -8/Storage | Discovered new exit (range 15) 10064 | -8/Storage | First assault squad dispatched 10489 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 11228 | -8/Storage | Build established: Commander-Mutant 11310 | -8/Storage | Repaired Enh. Autogun 11642 | -8/Storage | Met a pair of Derelict thieves 11751 | -8/Storage | Destroyed 9 combat bots 12012 | -8/Storage | Entered Factory 12012 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 12149 | -7/Factory | Discovered new exit (range 5) 12162 | -7/Factory | Identified exit to Lower Caves 12313 | -7/Factory | Build established: Scavenger-Skirmisher 12573 | -7/Factory | Discovered new exit (range 6) 12724 | -7/Factory | Identified exit to Factory 12905 | -7/Factory | Lost 3 parts (1n1u1w) 13123 | -7/Factory | Garrison activated, responded to threat 13196 | -7/Factory | Found Prototype Launcher 13196 | -7/Factory | Identified Rocket Array 14140 | -7/Factory | Discovered exit to Factory (range 7) 15533 | -7/Factory | Allied Derelicts emerged from ambush trap array 15611 | -7/Factory | Fabricated Arm. Treads (x2) 15657 | -7/Factory | Fabricated Arm. Treads (x2) 16320 | -7/Factory | Local fabrication network quarantined 16424 | -7/Factory | Self-destructed Last Messages --------------- Connecting with Terminal... System corrupted: Component data lost. System corrupted: Substantial component data lost. ALERT: Fabrication network compromised, local systems quarantined. Connecting with Terminal... >>Traps(Locate) Found 1 trap in 1 array: 1x Proton Bomb Trap Map updated. TWLV1WOGKLPAMBV&9BFU% EMQGVQPW%JZTUQY ALERT: Rogue bot located, Programmers report to Factory Zone 4R. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." System corrupted: Imp. EM Pulse Cannon targeting data glitched. Chain reaction triggered in Lgt. Deuterium Engine. Destroyed Imp. Hover Unit. Terminal disabled. Map ----- +----------------------------------------------------+ | #??? ??###+################ | | #??# ## #????###????# " | | #??# ## ##??????????# """ """ | | #??# ## **! ##??????????# """ R" | | #??# ## *!! [##??????????# """ """ | | #??# ## *! #???????????# | | #??######### #?????????????#######+### | | ###+####??????????########?????????????###### | | # ?????????????????# #??Y?????????+ r | | # """""???????????????###????????????#######%= | | # ??????????????????????????????????# / ## | | # """""""""????????????????????????????????# ! #? | | # ????????????????????????????????# #? | | # """""""""????????????????????????????????# #? | | # ????????????????????????????????### ## | | # """"???????????????######??????????????# | | # ???????????????????# ##+############ | | # ???????????????????# "" T | | # ???????????????????# "T ! "" | | # ????????????????????# o | | ##????????????????????# ##+############ | | ????????????????????????# #?# T #???# | | ????????????????????????# #?# """ #???## # | | ??????????????????????### ### """ !#????# u # | | ??????????????????????# # """ #????# # | | ??????????????????????# "@ # #????# # | | ??????????????????????# + #????# # | | ??????????????????????# # #????# # | | ??????????????????????# # #????# # | | ??????????????????????### #;###+#####+#????# # | | ??????????????????????### ##### ##### #????# # | | ??????????????????+ #????# | | ??????????????????# ##+######## #????# | | ?????????????????????????????????# #????# | | ?????????????????????????????????# #????# | | ?????????????????????????????????# #????? ^ ? | | ?????????????????????????????????# #??#####+### | | ?????????????????????????????????# #??# """ | | ?????????????????????????????????# #??# "T" """ | | ?????????????????????????????????# #### """ | | ?????????????????????????????????# + """ | | ?????????????????????????????????######### | | ?????????????????????????????????????????# ] | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ??????????????????????????????????????????######## | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Particle Charging 15 Defensive Hacking 10 Item Schematics ----------------- Armor Integrity Analyzer | -9/Materials | Hacked Adv. Signal Interpreter | -8/Materials | Hacked Hcp. Storage Unit | -8/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Adv. Terrain Scan Processor | -7/Factory | Hacked Flak Gun | -7/Factory | Hacked Hcp. Matter Pod | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -7/Factory Arm. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GyrokineticDamperProtomatter Manual? 0 Play Time 01:55:51 Cumulative 255.6 hours Start 2021.05.04 @ 02:06:20 End 2021.05.04 @ 05:30:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 5 Types 1/2/1/0/0/1/0/0/0 Lore% 60 Gallery% 61 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 60x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 08d041f4-8a50-4f5f-84f8-160186d96fef