Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.06 @ 11:52:17 Player: siona Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (607) 607 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-4) -4 TOTAL SCORE: 1528 Bonus ------- Follower Combat Kills 30 Friendly Fire -34 Cogmind --------- Core Integrity 0/250 Matter 282/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Aluminum Leg > --- UTILITY (2) ------ Signal Interpreter Makeshift Light Armor Plating > --- WEAPON (2) ------- Overtuned Pulse Rifle Light Cannon > --- INVENTORY (5) ---- Ion Engine Subdweller Power Source Aluminum Leg Mining Claw Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Signal Interpreter Makeshift Light Armor Plating > --- WEAPON ----------- Light Cannon Light Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Small Laser Mining Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Makeshift Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Ballistic Cannon Light Cannon Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 18 | 6 4 . 4 4 Power 4 | 1 . . 2 1 Engine 4 | 1 . . 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 . . 1 . Treads 2 | 2 . . . . Leg 1 | . . . 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 2 . 1 . Device 1 | . 1 . . . Storage 1 | 1 . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 7 | 2 2 . . 3 Energy Gun 3 | 2 . . . 1 Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon 3 | . 2 . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 3 | . . . 1 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon 1 | . . . . 1 Highest Loss Streak 2 | . . . 1 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 90 100 100 98 Engine 13 | . 14 14 14 13 Treads 23 | . 28 28 26 14 Leg 4 | . . . 1 14 Device 1 | . 4 . . . Storage 8 | . 14 14 5 . Processor 10 | . . 14 14 14 Protection 5 | . . . 8 14 Energy Gun 6 | . 26 . . . Ballistic Cannon 21 | . . 28 28 27 Peak Build Rating 11 | 6 7 7 11 11 Average Rating 8 | 4 6 7 9 10 On Entrance 6 | . 6 7 7 11 Naked Turns . | . . . . . Heaviest Build 16 | 13 16 16 16 15 Greatest Support 40 | 40 40 40 40 10 Greatest Overweight (x) 4 | 4 . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 Average Capacity 6 | 7 8 8 6 5 Most Carried 8 | 4 4 5 8 5 Average Carried 4 | 2 3 4 5 4 Final Capacity 8 | 8 8 8 5 5 Final Carried 5 | 4 4 5 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 746 | . 116 299 185 146 Remotely . | . . . . . Salvage Created 661 | . 136 210 145 170 Parts 45 | . 8 12 15 10 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 13 | . . . 13 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 19 | . 5 5 6 3 Guns 4 | . 4 . . . Cannons 14 | . . 5 6 3 Classes Destroyed 10 | . 2 3 3 2 Worker 1 | . . 1 . . Tunneler 1 | . . 1 . . Recycler 2 | . . 2 . . Turret 2 | . . . 2 . Swarmer 9 | . 2 5 2 . Grunt 3 | . 3 . . . Sentry 1 | . . . 1 . Subdweller 3 | . . . 3 . Scientist 1 | . . . . 1 Scrapper 3 | . . . . 3 Best Kill Streak 4 | . 2 4 4 4 Combat Bots Only 3 | . 2 3 2 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 160 | . 38 31 74 17 Missed 51 | . 11 12 26 2 Damage Taken 969 | . 226 117 363 263 Core 251 | . 35 20 96 100 Absorbed by Shields . | . . . . . Ignored by Resistances 295 | . 71 38 114 72 Core Remaining (%) 100 | 100 . . . . Volleys Fired 74 | . 20 15 24 15 Largest 2 | . 2 2 2 2 Hottest 115 | . 90 70 70 115 Shots Fired 141 | . 40 30 48 23 Gun 40 | . 40 . . . Cannon 101 | . . 30 48 23 Launcher . | . . . . . Special . | . . . . . Kinetic 101 | . . 30 48 23 Thermal 40 | . 40 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 22 | . 16 12 19 22 Robot Miss Streak 2 | . 2 2 2 1 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 111 | . 31 22 36 22 Core Hits 37 | . 9 8 12 8 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 2 1 . 1 Burn 2 | . 2 . . . Blast 2 | . . 1 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1731 | . 378 375 614 364 Guns 364 | . 364 . . . Cannons 1353 | . . 375 614 364 Explosions . | . . . . . Melee . | . . . . . Ramming 14 | . 14 . . . Kinetic 1353 | . . 375 614 364 Thermal 364 | . 364 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 29 | . . 13 16 . Projectiles 29 | . . 13 16 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 15 | . . 8 4 3 Impact . | . . . . . Kinetic 13 | . . 7 4 2 Secondary 2 | . . 1 . 1 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 2 | . 2 . . . Targets Rammed 2 | . 2 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 387 | . 387 36 15 252 Average Temperature 119 | . 177 12 7 149 Received Heat Transfer 510 | . 117 . 213 180 Effects 1 | . 1 . . . Shutdowns 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 3 | . 2 . . 1 Heat Transferred 1115 | . 1115 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Peak Influence 171 | . 110 171 . 61 Initial 55 | . . 36 . 55 Average 33 | . 39 38 . 28 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 1 . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 29 | . 10 6 10 3 Peak Tracking Total 4 | . 4 3 3 2 Tactical Retreats 3 | . 1 . 2 . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 6 | . 2 . . 4 Terminals 4 | . 2 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 30 | . 4 . . 26 Successful 28 | . 3 . . 25 Failed 2 | . 1 . . 1 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . 4 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 28 | . 3 . . 25 Record 24 | . . . . 24 Patrol Status 1 | . . . . 1 Transport Status 1 | . 1 . . . Recall Investigation 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 9 | . . . 9 . Total Damage 191 | . . . 191 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 2 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 2863 | 70 689 662 599 843 Spaces Moved 1541 | 38 383 383 315 422 Core 11 | 11 . . . . Treads 1089 | 27 383 383 296 . Legs 441 | . . . 19 422 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 120 Average Speed 167 | 151 160 160 161 188 Slowest Speed 250 | 250 160 160 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 4 61 50 26 65 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Total 1671 | 47 418 402 357 447 Wait 19 | . 5 4 9 1 Move 1537 | 37 382 382 314 422 Hop . | . . . . . Pick Up 9 | 4 1 1 2 1 Fast Attach 14 | 6 4 . 1 3 Attach 1 | . . . 1 . Detach . | . . . . . Swap 3 | . . . 2 1 Drop 12 | . 4 . 4 4 Fire 74 | . 20 15 24 15 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . 2 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 3 exits: *Mat / *Exi / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 15) 706 | -10/Materials | Discovered new exit (range 5) 758 | -10/Materials | Identified exit to Mines 760 | -10/Materials | Entered Mines 770 | -10/Mines | Learned location of Zion (-6) 797 | -10/Mines | Discovered new exit (range 11) 816 | -10/Mines | Identified exit to Materials 832 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 832 | -10/Mines | Discovered new exit (range 5) 839 | -10/Mines | Identified exit to Exiles 1332 | -10/Mines | Learned Materials stockpile data 1391 | -10/Mines | Met a Derelict testing a Signal Generator 1409 | -10/Mines | Discovered new exit (range 8) 1418 | -10/Mines | Identified exit to Subcaves 1422 | -10/Mines | Entered Subcaves 1422 | -10/Subcaves | Accompanied by 1 ally 1645 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1645 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1656 | -10/Subcaves | Discovered new exit (range 8) 1664 | -10/Subcaves | Identified exit to Materials 1903 | -10/Subcaves | Discovered exit to Materials (range 15) 1940 | -10/Subcaves | Core integrity fell below 50% 1987 | -10/Subcaves | Discovered new exit (range 15) 2014 | -10/Subcaves | Identified exit to Recycling 2021 | -10/Subcaves | Entered Recycling 2727 | -9/Recycling | Scanned before Scraplab entrance 2756 | -9/Recycling | Entered Scraplab 2804 | -9/Recycling | Angered Scraplab inhabitants 2818 | -9/Recycling | Core integrity fell below 20% 2864 | -9/Recycling | Core destroyed Last Messages --------------- 02827_ Acquired 7 matter. 02828_ 65-LAC(j): "Defend the Scraplab!" 02829_ 65-LAC(j) knocked back. 02829_ 65-LAC(j) destroyed. 02832_ 9E-KWD(j) knocked back. 02833_ Sub. Power Source destroyed. 02834_ Lgt. Cannon destroyed. 02841_ Mak. Microdissipator Network melted. 02841_ 9E-KWD(j) destroyed. 02843_ Acquired 15 matter. 02846_ Acquired 36 matter. 02850_ Acquired Ovr. Pulse Rifle. 02852_ Ovr. Pulse Rifle suddenly begins malfunctioning. 02854_ Supplies damaged. 02856_ RD-A8G(c) destroyed. 02862_ Acquired 4 matter. 02864_ Tech Extrapolator violently self-destructs. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????#########????????????? | | ???????????????????#"""""""#??#?????????? | | ???????????????????#%"cX " ## #?????????? | | ?????????????####### % #?????????? | | ????????????## =!%+%! = #?????????? | | ????????????#= #####! @%= #?????????? | | ????????????##!#???# * ""#?????????? | | ?????????????# #???#"& "& X ""#?????????? | | ?????????????# #???#"""""""" #?????????? | | ??????????#####################?????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????####+####?????????????????????? | | ?????????????# #????????????????????????? | | ?????????????# #????????????????????????? | | ?????????????# #????????????????????????? | | ?????????#####+#####????????????????????? | | ?????????# ##???????????????????? | | ?????????# #???????????????????? | | ########## ##???????????????????? | | + #????????????????????? | | #####+#### #????????????????????? | | !! #??# #????????????????????? | | !! !#??# #????????????????????? | | ! !#??# #????????????????????? | | ! #??######### #????????????????????? | | !#???????????##????????????????????? | | #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 100 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 52 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- This Is Interesting... Challenges ------------ None Game ------ Seed StormBiomechanicalJammer Manual? 0 Play Time 00:29:44 Cumulative 26.9 hours Start 2024.10.06 @ 11:05:55 End 2024.10.06 @ 11:52:17 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 45 Rogue 41 Adventurer 4 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 27 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ca51d78-5312-4649-acc8-0360f3288ac0