Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.18 @ 20:57:32 Player: lumberblack Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (48) 240 Value Destroyed (1239) 1239 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5819 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 270/300 Energy 180/290 System Corruption 0% Temperature Critical (1351) Movement Treading (237) Ox1 Location -7/DSF Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Armored Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY (5) ------ Large Storage Unit Advanced Sensor Array Advanced Targeting Computer Hardened Heavy Armor Plating > --- WEAPON (3) ------- Heavy Particle Gun Advanced Beam Rifle Rocket Launcher > --- INVENTORY (15) --- Angular Momentum Engine Medium Storage Unit Large Storage Unit Superbattery (1500) Compact Matter Pod (136) Advanced Sensor Array Improved Salvage Targeting Computer Improved Power Shielding Improved Propulsion Shielding Trap Reconfigurator Chronowheel Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Makeshift Spear Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Advanced Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Particle Gun Advanced Beam Rifle Rocket Launcher > --- INVENTORY -------- Angular Momentum Engine Medium Storage Unit Large Storage Unit Superbattery Compact Matter Pod Advanced Sensor Array Improved Salvage Targeting Computer Improved Power Shielding Improved Propulsion Shielding Trap Reconfigurator Chronowheel Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Makeshift Spear [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Insulated Plating Weapon Rocket Launcher Energy Gun Heavy Particle Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 3 | . . . . . 2 1 . Weapon 1 | . . . . . . 1 . Parts Attached 78 | 3 13 4 . 1 36 4 17 Power 4 | . 1 1 . . . . 2 Engine 4 | . 1 1 . . . . 2 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 25 | 2 5 1 . 1 8 1 7 Treads 20 | 1 3 . . 1 7 1 7 Leg . | . . . . . . . . Wheel 5 | 1 2 1 . . 1 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 23 | 1 2 . . . 11 2 7 Device 6 | 1 . . . . 3 1 1 Storage 1 | . 1 . . . . . . Processor 5 | . 1 . . . 1 . 3 Hackware 1 | . . . . . 1 . . Protection 10 | . . . . . 6 1 3 Artifact . | . . . . . . . . Weapon 26 | . 5 2 . . 17 1 1 Energy Gun 10 | . . . . . 9 1 . Energy Cannon 8 | . 3 . . . 5 . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 7 | . 2 2 . . 2 . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . 1 . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . . 4 . . Parts Lost 4 | . . . . . 1 . 3 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 2 | . . . . . . . 2 Weapon 1 | . . . . . 1 . . Highest Loss Streak 2 | . . . . . 1 . 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 99 100 100 100 94 100 92 Engine 11 | . 14 14 14 14 9 7 7 Treads 21 | . 15 14 14 14 29 23 28 Wheel 8 | . 12 14 14 14 3 7 . Device 4 | . 9 . . . 6 15 5 Storage 11 | . 14 14 14 14 9 7 7 Processor 9 | . 3 14 14 14 6 . 12 Protection 6 | . . . . . 14 15 4 Energy Gun 6 | . 10 . . . 6 23 19 Energy Cannon 3 | . 6 . . . 8 . . Ballistic Gun 1 | . 10 . . . . . . Launcher 11 | . . 27 28 28 . . 3 Naked Turns . | . . . . . . . . Heaviest Build 65 | 15 35 35 34 34 40 45 65 Greatest Support 92 | 10 40 10 10 10 80 12 92 Greatest Overweight (x) 3 | 1 3 3 3 3 3 3 1 Average Overweight (x) 2 | 1 1 3 3 3 1 3 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 8 12 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 15 Average Carried 13 | 3 8 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 4 15 15 15 15 15 15 15 Class Distribution -------------------- 72% | Mutant 12% | Scavenger-Mutant 8% | Skirmisher 6% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Bomber | -7/Factory Bomber | -7/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac DSF Matter Collected 1419 | 254 156 224 . 18 358 . 409 Remotely . | . . . . . . . . Salvage Created 1653 | 165 340 96 . . 517 . 535 Parts 107 | 17 14 12 . . 31 . 33 Haulers Intercepted 6 | . 2 . . . 4 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Combat Hostiles Destroyed 29 | . 6 5 . . 8 . 10 Guns 15 | . 5 . . . 3 . 7 Cannons 1 | . . . . . 1 . . AOE 13 | . 1 5 . . 4 . 3 Classes Destroyed 12 | 2 4 1 . . 2 . 3 Worker 3 | . . 1 . . 2 . . Builder 1 | . 1 . . . . . . Tunneler 5 | 4 . 1 . . . . . Hauler 6 | . 2 . . . 4 . . Recycler 2 | 1 . . . . 1 . . Operator 2 | . . . . . 2 . . Swarmer 8 | . 1 3 . . 4 . . Grunt 14 | . 5 2 . . 2 . 5 Duelist 1 | . . . . . . . 1 Sentry 3 | . . . . . 2 . 1 Specialist 2 | . . . . . . . 2 Heavy 1 | . . . . . . . 1 Best Kill Streak 6 | 3 3 3 . . 4 . 6 Combat Bots Only 6 | . 3 3 . . 4 . 6 Max Kills in Single Turn 2 | 2 1 2 . . 2 . 2 Gunslinging . | . . . . . . . . Exploded 2 | . 1 2 . . 2 . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Damage Taken 2241 | . 227 28 . . 358 . 1628 Core 776 | . 33 . . . 29 . 714 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 134 | . . . . . 134 . . Core Remaining (%) 93 | 100 . . . 86 94 . . Volleys Fired 100 | 8 31 5 . 4 32 . 20 Largest 3 | 2 2 2 . 2 2 . 3 Hottest 177 | 70 70 63 . 63 136 . 177 Shots Fired 198 | 16 61 10 . 6 55 . 50 Gun 147 | 16 60 . . . 24 . 47 Cannon 23 | . . . . . 23 . . Launcher 28 | . 1 10 . 6 8 . 3 Special . | . . . . . . . . Kinetic 38 | 8 30 . . . . . . Thermal 132 | 8 30 . . . 47 . 47 Explosive 28 | . 1 10 . 6 8 . 3 Electromagnetic . | . . . . . . . . Robot Hit Streak 38 | 5 9 . . . 18 . 38 Robot Miss Streak 3 | 1 3 . . . 3 . 1 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . . . . . 3 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 124 | 10 38 . . . 31 . 45 Core Hits 74 | 5 15 9 . . 17 . 28 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 6 | . 3 . . . 2 . 1 Burn 5 | . 2 . . . 2 . 1 Destroy 1 | . 1 . . . . . . Melee Attacks 2 | . . . . . 2 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 2 | . . . . . 2 . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3348 | 136 594 380 . . 1002 . 1236 Guns 1825 | 136 498 . . . 351 . 840 Cannons 248 | . . . . . 248 . . Explosions 1219 | . 96 380 . . 347 . 396 Melee . | . . . . . . . . Ramming 56 | . . . . . 56 . . Kinetic 351 | 85 266 . . . . . . Thermal 1751 | 51 232 29 . . 599 . 840 Explosive 1190 | . 96 351 . . 347 . 396 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . 2 2 2 2 . . . Average Corruption 2 | . 2 2 2 2 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 24 | . 7 12 3 2 . . . Message Errors 5 | . . 3 . 2 . . . Matter Fused 4 | . 1 2 1 . . . . Heat Flow Errors 5 | . 3 2 . . . . . Energy Discharges 3 | . . 1 2 . . . . Data Loss (minor) 5 | . 2 3 . . . . . Data Loss (major) 2 | . 1 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 61 | . 15 29 . . 17 . . Projectiles . | . . . . . . . . Explosions 59 | . 15 29 . . 15 . . Melee 2 | . . . . . 2 . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 36 | . . . . . 6 . 30 Shots 1 | . . . . . . . 1 Rammed 4 | . . . . . 4 . . Targets Rammed 5 | . . . . . 5 . . Kicked . | . . . . . . . . Crushed 1 | . . . . . 1 . . Highest Temperature 1351 | 36 280 213 . 6 248 . 1351 Average Temperature 145 | 15 71 54 . 3 84 . 452 Received Heat Transfer 354 | . 120 12 . . 108 . 114 Effects 27 | . 2 2 . . 1 . 22 Shutdowns 1 | . . . . . . . 1 Energy Bleed 4 | . 2 . . . 1 . 1 Interference 2 | . . 2 . . . . . Short Circuit 4 | . . . . . . . 4 Damage (minor) 3 | . . . . . . . 3 Damage (major) 8 | . . . . . . . 8 Damage (core) 5 | . . . . . . . 5 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . . . . 4 . . Impact Corruptions 1 | . . . . . 1 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 8 | . 2 . . . 5 . 1 Heat Transferred 3972 | 148 851 50 . . 1258 . 1665 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Peak Influence 265 | 25 215 265 . 42 207 42 245 Initial 42 | . 16 19 . . 16 42 29 Average 84 | 12 114 136 . 4 51 42 137 Maximum Alert Level 1 | . 1 1 . . 1 . 1 Low Security (%) 79 | 100 79 47 . 100 99 100 58 Level 1 20 | . 20 52 . . . . 41 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . . 1 Squads Dispatched 4 | . 1 . . . 1 . 2 Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . . . . . 1 . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Distress Signals 5 | . 3 . . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 39 | . 12 5 . . 12 . 10 Peak Tracking Total 6 | . 3 3 . . 4 . 6 Tactical Retreats . | . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Traps Triggered 6 | . 2 . . . 3 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac DSF Machines Disabled 7 | . . 4 . . 3 . . Max in Single Turn 4 | . . 4 . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Machines Accessed 12 | . 4 . 1 . 5 2 . Terminals 9 | . 4 . . . 4 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 38 | . 15 . 1 . 19 3 . Successful 23 | . 8 . 1 . 12 2 . Failed 15 | . 7 . . . 7 1 . Catastrophic 2 | . 2 . . . . . . Database Lockouts . | . . . . . . . . Manual 16 | . 10 . 1 . 4 1 . Terminals 30 | . 15 . . . 13 2 . Fabricators . | . . . . . . . . Repair Stations 6 | . . . . . 6 . . Recycling Units 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 14 | . 7 . 1 . 5 1 . Record 1 | . 1 . . . . . . Robot Analysis 2 | . 2 . . . . . . Prototype ID Bank 4 | . 3 . . . 1 . . Open DSF 1 | . . . . . . 1 . Level Access Points 1 | . . . . . 1 . . Branch Access Points 1 | . . . . . 1 . . Terminal Index 2 | . 1 . . . 1 . . Recall Reinforcements 1 | . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . . 4 . . Scan Component 2 | . . . . . 2 . . Repair 2 | . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . 1 . . . 3 1 . Terminals 4 | . 1 . . . 3 . . Assimilate 2 | . . . . . 2 . . Botnet 2 | . 1 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . 1 . Recyclers 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 4 . . . 4 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . 2 . . Time 86 | . . . . . 86 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac DSF Turns Passed 3661 | 74 446 876 284 293 1292 94 302 Spaces Moved 2083 | 32 289 607 224 151 591 65 124 Core . | . . . . . . . . Treads 400 | . 1 . . . 275 . 124 Legs . | . . . . . . . . Wheels 1683 | 32 288 607 224 151 316 65 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 95 | 95 95 125 125 125 125 135 150 Average Speed 130 | 95 107 125 125 125 142 135 166 Slowest Speed 237 | 95 160 125 125 125 160 135 237 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 44 | 4 48 97 60 23 39 2 86 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 77 | . . 47 . 14 16 . . Terrain Destroyed 207 | . 5 85 . 54 52 . 11 Melee 2 | . . . . . 2 . . Projectile . | . . . . . . . . AOE 205 | . 5 85 . 54 50 . 11 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Total 2848 | 61 360 716 229 250 977 71 184 Wait 490 | 13 8 95 . 93 277 . 4 Move 2076 | 31 288 606 223 150 590 64 124 Hop . | . . . . . . . . Pick Up 29 | 2 12 1 3 1 7 1 2 Fast Attach 40 | 1 3 1 . . 23 1 11 Attach 9 | 2 . . . 1 4 2 . Detach 10 | . 2 1 . . 3 1 3 Swap 30 | . 10 3 . . 10 1 6 Drop 57 | 4 6 4 3 1 24 1 14 Fire 100 | 8 31 5 . 4 32 . 20 Melee 2 | . . . . . 2 . . Ram 1 | . . . . . 1 . . Kick . | . . . . . . . . Crush 4 | . . . . . 4 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Low / DSF) -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 3) 75 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 11) 312 | -10/Materials | Discovered new exit (range 10) 315 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 9) 521 | -10/Materials | Entered Mines 528 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 617 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 617 | -10/Mines | Discovered new exit (range 5) 833 | -10/Mines | Discovered new exit (range 12) 838 | -10/Mines | Learned Materials emergency access door positions 842 | -10/Mines | Discovered new exit (range 15) 938 | -10/Mines | Learned location of Zion (-7) 1397 | -10/Mines | Entered Exiles 1435 | -10/Exiles | Met 8R-AWN 1452 | -10/Exiles | Met EX-HEX 1487 | -10/Exiles | Met EX-BIN 1502 | -10/Exiles | Aligned with FarCom system 1504 | -10/Exiles | Given EX-Vault access code 1536 | -10/Exiles | Opened EX-Vault 1548 | -10/Exiles | Found Superbattery 1553 | -10/Exiles | Found Chronowheel 1557 | -10/Exiles | Found Trap Reconfigurator 1584 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1592 | -10/Exiles | Exiles lab attacked by MAIN.C 1671 | -10/Exiles | Discovered new exit (range 10) 1681 | -10/Exiles | Stole three prototypes: Superbattery, Trap Reconfigurator, Chronowheel 1681 | -10/Exiles | Entered Mines 1719 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1957 | -9/Mines | Discovered new exit (range 15) 1974 | -9/Mines | Entered Materials 1974 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2241 | -8/Materials | Identified exit to Factory 2295 | -8/Materials | Build established: Skirmisher 2607 | -8/Materials | Build established: Mutant 2844 | -8/Materials | Repaired Lgt. Treads 2905 | -8/Materials | Repaired Hvy. Particle Gun 3051 | -8/Materials | Build established: Scavenger-Mutant 3266 | -8/Materials | Entered Factory 3266 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3267 | -7/Factory | Identified exit to Lower Caves 3268 | -7/Factory | FarCom data flow suspended 3359 | -7/Factory | Identified exit to DSF 3360 | -7/Factory | Entered DSF 3404 | -7/DSF | Additional patrols routed to DSF 3546 | -7/DSF | Sterilization system engaged 3566 | -7/DSF | Ambient heat levels rising (+10) 3581 | -7/DSF | Ambient heat levels rising (+10) 3596 | -7/DSF | Ambient heat levels rising (+10) 3611 | -7/DSF | Ambient heat levels rising (+10) 3626 | -7/DSF | Ambient heat levels rising (+10) 3637 | -7/DSF | Core integrity fell below 50% 3641 | -7/DSF | Ambient heat levels rising (+10) 3645 | -7/DSF | Discovered new exit (range 12) 3656 | -7/DSF | Ambient heat levels rising (+10) 3658 | -7/DSF | Core integrity fell below 20% 3663 | -7/DSF | Core destroyed Last Messages --------------- 03641_ ALERT: Ambient heat levels +10. 03645_ Adv. Treads broken. 03645_ Overheating: Short circuit. 03645_ EXIT=FOUND 03647_ Overheating: Energy bleed (-34). 03648_ Overheating: Hvy. Particle Gun damaged (-30). 03648_ Overheating: Adv. Sensor Array damaged (-11). 03648_ Overheating: Rnf. Deuterium Engine damaged (-51). 03650_ Overheating: Hvy. Particle Gun damaged (-14). 03650_ Overheating: Arm. Treads damaged (-60). 03652_ Overheating: Core damaged (-70). 03653_ Overheating: Hrd. Heavy Armor Plating damaged (-73). 03653_ Overheating: Broken Adv. Targeting Computer damaged (-5). 03653_ Overheating: Lrg. Storage Unit damaged (-46). 03654_ Hvy. Particle Gun broken. 03654_ Overheating: Short circuit. 03656_ ALERT: Ambient heat levels +10. 03658_ Overheating: Core damaged (-112). 03662_ Overheating: Hrd. Heavy Armor Plating damaged (-20). 03663_ Overheating: Core damaged (-98). 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[[#???? | | ????????????????????# ! *[[#????? | | ????????????????????# = %![[###### | | ????????????????????##[ [!"##!!!#! | | ????????????????????##"*[*###!!!# | | ????????????????????#! !!! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: EM 15 Power Shielding 66 Evasion (%) 41 Targeting Accuracy 16 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmZioniteFrame Manual? 0 Play Time 00:32:24 Cumulative 352.3 hours Start 2022.03.18 @ 20:14:56 End 2022.03.18 @ 20:57:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 306 Rogue 306 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 52 Gallery% 73 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6c5449d-8b7f-4a30-b49d-80d7e8ed620c