Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 21:24:50 Player: H3-RMN Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (192) 960 Value Destroyed (4903) 4903 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (1794) 1794 TOTAL SCORE: 12217 Bonus ------- High Alert Combat Kills 1037 Follower Combat Kills 297 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -40 Cogmind --------- Core Integrity 0/700 Matter 157/300 Energy 17/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Machine Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Weight Redist. System Improved Trap Extractor (0/6) Improved Trap Extractor (5/6 Shock) Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Surge Thruster Improved VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Lightpack 2.0 Machine Analyzer Improved Utility Shielding Hacking Suite > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Improved Heat Sink Weight Redist. System Modified TNC Core Analyzer Microactuators Transmission Jammer Hacking Suite System Restoration Module Improved Trap Extractor Improved Trap Extractor Rocket Launcher Datajack Plasma Cutter Longsword +1 [Rating: 67] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Slots Evolved 6 | . . . 2 . . . 2 . . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . Utility 4 | . . . 1 . . . 1 . . 2 Weapon . | . . . . . . . . . . . Parts Attached 156 | 7 12 14 45 12 5 . 8 23 15 15 Power 11 | 1 1 2 2 1 . . 2 . . 2 Engine 8 | 1 1 1 2 1 . . 2 . . . Core 3 | . . 1 . . . . . . . 2 Reactor . | . . . . . . . . . . . Propulsion 42 | 2 . 6 14 3 2 . 2 3 5 5 Treads 25 | 1 . 4 8 3 2 . 1 3 3 . Leg . | . . . . . . . . . . . Wheel 11 | 1 . 2 5 . . . 1 . 2 . Hover . | . . . . . . . . . . . Flight 6 | . . . 1 . . . . . . 5 Utility 35 | 2 5 3 11 . 1 . 2 4 3 4 Device 13 | 1 1 1 6 . . . 1 2 1 . Storage 5 | 1 2 . . . 1 . . . . 1 Processor 3 | . . . 1 . . . . 1 . 1 Hackware 1 | . . . . . . . . . . 1 Protection 13 | . 2 2 4 . . . 1 1 2 1 Artifact . | . . . . . . . . . . . Weapon 68 | 2 6 3 18 8 2 . 2 16 7 4 Energy Gun 19 | 2 4 . 5 3 . . 1 2 2 . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 21 | . . 3 7 2 1 . . 6 2 . Ballistic Cannon . | . . . . . . . . . . . Launcher 18 | . 2 . 5 3 . . 1 3 3 1 Special Weapon 5 | . . . . . . . . 5 . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . 1 . . . . . Unidentified Prototypes 4 | . . . 4 . . . . . . . Corrupted Parts 3 | . . 3 . . . . . . . . System Corruption 13 | . . 13 . . . . . . . . Parts Lost 29 | . . 3 4 3 . . . 5 7 7 Power 2 | . . 1 . 1 . . . . . . Propulsion 13 | . . 2 1 1 . . . 2 3 4 Utility 9 | . . . 2 . . . . 3 2 2 Weapon 5 | . . . 1 1 . . . . 2 1 Highest Loss Streak 7 | . . 3 1 2 . . . 3 7 6 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 99 96 87 88 88 89 90 90 57 Engine 9 | . 14 7 9 10 11 11 9 9 9 . Core 1 | . . 6 1 . . . . . . 3 Treads 22 | . 14 14 24 21 22 22 27 32 28 . Wheel 8 | . 14 13 8 11 11 11 9 3 1 . Device 4 | . 5 . 6 . . . 8 8 9 . Storage 10 | . 14 14 11 11 11 11 9 9 9 6 Protection 10 | . 8 13 11 11 11 11 9 8 10 6 Energy Gun 8 | . 27 . 7 6 11 11 8 8 8 . Ballistic Gun 9 | . . 22 11 10 4 11 9 5 8 . Launcher 2 | . . 5 3 4 . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 72 | 12 54 54 69 69 63 63 70 72 58 56 Greatest Support 83 | 20 10 10 66 40 43 10 12 83 80 26 Greatest Overweight (x) 6 | 1 5 5 6 6 6 6 6 5 3 2 Average Overweight (x) 3 | . 3 4 3 5 5 6 5 1 . . Largest Inventory Capacity 40 | 8 20 20 20 20 20 20 20 20 20 40 Average Capacity 20 | 7 16 20 20 20 20 20 20 20 20 38 Most Carried 20 | 8 17 20 20 20 20 20 20 20 20 18 Average Carried 18 | 3 13 18 19 19 19 20 19 19 19 14 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 8 17 18 20 20 20 20 20 20 18 5 Class Distribution -------------------- 70% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Hauler-Sprinter | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Matter Collected 3370 | 270 140 256 1114 221 30 20 417 492 330 80 Remotely 159 | 139 20 . . . . . . . . . Salvage Created 5790 | 112 597 544 1739 320 . . 756 959 732 31 Parts 398 | 8 48 27 135 26 . . 45 60 46 3 Haulers Intercepted 8 | . 2 . 3 . . . 2 . 1 . Recyclers Shooed 13 | 1 1 8 1 . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Combat Hostiles Destroyed 143 | . 12 10 47 11 . . 14 31 13 5 Guns 83 | . 9 5 25 6 . . 10 20 8 . AOE 60 | . 3 5 22 5 . . 4 11 5 5 Classes Destroyed 15 | 2 7 . 5 . . . 1 . . . Worker 10 | . 1 1 3 . . . 2 . 3 . Builder 8 | . 1 . 3 1 . . . . 3 . Tunneler 4 | 2 . 1 . 1 . . . . . . Hauler 8 | . 2 . 3 . . . 2 . 1 . Recycler 9 | 1 1 4 . . . . 1 . 2 . Mechanic 1 | . . . 1 . . . . . . . Operator 4 | . 1 . 3 . . . . . . . Watcher 8 | . 2 . 4 . . . 1 . 1 . Swarmer 48 | . 3 5 10 7 . . 5 12 2 4 Grunt 64 | . 9 5 29 3 . . 1 11 6 . Brawler 3 | . . . 1 . . . 1 . 1 . Duelist 6 | . . . 1 . . . 1 1 3 . Protector 1 | . . . 1 . . . . . . . Sentry 17 | . . . 5 1 . . 5 5 1 . Hunter 4 | . . . . . . . 1 2 . 1 Best Kill Streak 17 | 2 5 4 6 4 . . 6 4 17 5 Combat Bots Only 10 | . 3 3 5 4 . . 5 4 10 5 Max Kills in Single Turn 3 | 1 2 2 3 3 . . 3 3 3 1 Gunslinging 1 | . 1 . . . . . . 1 . . Exploded 3 | . 2 2 3 3 . . 3 3 2 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Hostile Shots Fired 592 | . 30 47 112 31 . . 29 140 54 149 Missed 189 | . 11 14 33 6 . . 11 32 13 69 Damage Taken 6179 | . 235 436 1256 282 . . 288 1560 881 1241 Core 1407 | . 37 113 258 26 . . . 151 110 712 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 103 | . . . . . . . . . 24 79 Regen/Repaired (Parts) 60 | . 60 . . . . . . . . . Core Remaining (%) 55 | 100 . 40 . . . 29 . . 52 . Volleys Fired 430 | 8 46 69 110 18 . . 43 84 43 9 Largest 2 | 2 2 2 2 2 . . 2 2 2 1 Hottest 105 | 90 105 40 84 84 . . 84 97 89 36 Shots Fired 762 | 16 85 123 198 30 . . 84 138 79 9 Gun 701 | 16 82 118 177 26 . . 82 128 72 . Cannon . | . . . . . . . . . . . Launcher 61 | . 3 5 21 4 . . 2 10 7 9 Special . | . . . . . . . . . . . Kinetic 350 | . . 118 88 14 . . 41 53 36 . Thermal 351 | 16 82 . 89 12 . . 41 75 36 . Explosive 61 | . 3 5 21 4 . . 2 10 7 9 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 42 | 4 10 10 16 16 . . 16 34 42 7 Robot Miss Streak 7 | 2 7 3 3 2 . . 3 1 2 1 Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 12 | . 1 . 6 2 . . . 1 2 . Max Gunslinging Chain 1 | . 1 . 1 1 . . . 1 1 . Shots Hit Robots 483 | 8 50 78 121 17 4 . 59 86 53 7 Core Hits 315 | 4 35 38 93 17 . . 28 50 40 10 Critical Kills 1 | . . . 1 . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 1 1 1 . Critical Strikes 19 | 1 . . 9 . . . 3 5 1 . Burn 15 | 1 . . 8 . . . 2 4 . . Destroy 4 | . . . 1 . . . 1 1 1 . Melee Attacks 6 | . . . . . 4 . . . . 2 Impact . | . . . . . . . . . . . Slashing 2 | . . . . . . . . . . 2 Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12688 | 90 860 858 3883 640 . . 1302 2266 2057 732 Guns 7450 | 90 627 610 2169 342 . . 1123 1456 1033 . Cannons . | . . . . . . . . . . . Explosions 5231 | . 233 248 1714 298 . . 179 810 1024 725 Melee . | . . . . . . . . . . . Ramming 7 | . . . . . . . . . . 7 Kinetic 3139 | . . 610 719 138 . . 503 676 493 . Thermal 4311 | 90 627 . 1450 204 . . 620 780 540 . Explosive 5231 | . 233 248 1714 298 . . 179 810 1024 725 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 13 | . . 13 . . . . . . . 5 Average Corruption 6 | . . 11 . . . . . . . 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 1 | . . 1 . . . . . . . . Message Errors 1 | . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 92 | . . . 5 20 . . . 16 31 20 Projectiles . | . . . . . . . . . . . Explosions 92 | . . . 5 20 . . . 16 31 20 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 283 | . . 38 52 10 . . . 32 148 3 Shots 11 | . . 2 3 1 . . . 2 3 . Rammed 2 | . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 344 | 90 192 9 344 114 . . 4 54 126 3 Average Temperature 52 | 40 69 4 66 42 . . 3 9 57 3 Received Heat Transfer 1986 | . 99 195 519 60 . . 81 576 252 204 Effects 1 | . . . 1 . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 16 | 1 1 . 7 1 . . 2 3 1 . Heat Transferred 9346 | 310 1576 . 3182 370 . . 1295 1644 969 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Peak Influence 1173 | 15 329 249 979 508 . . 275 1173 870 899 Initial 571 | . 9 76 . 381 . . . 137 571 395 Average 399 | 6 134 97 550 368 . . 164 656 693 570 Maximum Alert Level 4 | . 1 1 3 2 . . 1 4 3 3 Low Security (%) 35 | 100 80 97 16 . . 100 48 13 . . Level 1 21 | . 19 2 24 47 . . 51 6 . 37 Level 2 19 | . . . 13 52 . . . 45 41 33 Level 3 22 | . . . 44 . . . . 26 58 29 Level 4 1 | . . . . . . . . 8 . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . Squads Dispatched 24 | . 3 . 9 . . . 6 . 2 4 Investigation 8 | . 2 . 3 . . . 1 . . 2 Extermination . | . . . . . . . . . . . Reinforcement 6 | . 1 . 2 . . . 1 . . 2 Assault 5 | . . . 4 . . . . . 1 . Garrison 5 | . . . . . . . 4 . 1 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Distress Signals 10 | . 1 . 2 . . . 3 . 3 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 218 | . 19 9 77 12 . . 16 28 22 35 Peak Tracking Total 14 | . 5 3 5 4 . . 4 7 7 14 Tactical Retreats 7 | . . . . . . . . 1 1 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Traps Triggered 8 | . 3 . . . . . . 4 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts 6 | . . . 6 . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . . Reprogrammed 6 | . . . 6 . . . . . . . Reused 1 | . . . 1 . . . . . . . Traps Extracted 5 | . . . 5 . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . Most Traps Carried 5 | . . . 5 5 5 5 5 5 5 5 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Machines Disabled 13 | . . 1 2 . . . 1 . 9 . Max in Single Turn 4 | . . 1 1 . . . . . 4 . Garrison Access 2 | . . . . . . . . . . 2 Garrison Relay 5 | . . . . . . . . 5 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled 9 | . . . . . . . . 9 . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . 1 Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Machines Accessed 47 | . 8 1 16 . 2 . 3 4 . 13 Terminals 28 | . 6 . 11 . . . 1 4 . 6 Fabricators 2 | . . . . . . . . . . 2 Repair Stations 2 | . 1 . 1 . . . . . . . Recycling Units 4 | . 1 . 2 . . . . . . 1 Scanalyzers 4 | . . . 2 . . . 1 . . 1 Garrison Access 4 | . . . . . . . 1 . . 3 Total Hacks 116 | . 19 1 43 . 5 . 9 10 . 29 Successful 57 | . 9 1 18 . 5 . 5 4 . 15 Failed 57 | . 9 . 24 . . . 4 6 . 14 Catastrophic 10 | . 2 . 5 . . . 1 1 . 1 Database Lockouts 2 | . 1 . 1 . . . . . . . Manual 32 | . 5 . 14 . 1 . 2 3 . 7 Terminals 70 | . 14 . 30 . . . 2 10 . 14 Fabricators 4 | . . . . . . . . . . 4 Repair Stations 6 | . 2 . 4 . . . . . . . Recycling Units 9 | . 3 . 4 . . . . . . 2 Scanalyzers 15 | . . . 5 . . . 5 . . 5 Garrison Access 6 | . . . . . . . 2 . . 4 Terminal Hacks 27 | . 3 1 9 . 5 . . 3 . 6 Record 4 | . . . . . 4 . . . . . Part Schematic 2 | . . . . . . . . . . 2 Robot Schematic 1 | . . . 1 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 6 | . 2 . 2 . . . . . . 2 Open Door 1 | . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . 1 Locate Traps 4 | . . . 3 . . . . . . 1 Reprogram Traps 1 | . . . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . Security Stations 1 | . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . 1 Repair Station Hacks 4 | . 2 . 2 . . . . . . . Scan Component 3 | . 1 . 2 . . . . . . . Repair 1 | . 1 . . . . . . . . . Recycling Unit Hacks 5 | . 1 . 2 . . . . . . 2 Report Inventory 3 | . 1 . 2 . . . . . . . Retrieve Components 2 | . . . . . . . . . . 2 Scanalyzer 8 | . . . 2 . . . 4 . . 2 Insert Component 5 | . . . 1 . . . 2 . . 2 Analyze 3 | . . . 1 . . . 2 . . . Garrison Access Hacks 3 | . . . . . . . 1 . . 2 Unlock Access 1 | . . . . . . . 1 . . . Seal Access 2 | . . . . . . . . . . 2 Unauthorized Hacks 9 | . 3 . 3 . . . . 1 . 2 Terminals 5 | . 2 . 1 . . . . 1 . 1 Assimilate 1 | . 1 . . . . . . . . . Botnet 3 | . . . 1 . . . . 1 . 1 Operators 1 | . 1 . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 Overload 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . . . Tunnel 3 | . 1 . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 37 | . 7 . 13 . . . 3 4 . 10 Full Trace Events 5 | . . . 2 . . . 1 1 . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . 1 . . 2 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . Time 26 | . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . . 2 . . 1 Part Schematics Acquired 2 | . . . 1 . . . 1 . . . Parts Damaged 1 | . . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . Non-combat 3 | . . . . . 3 . . . . . Combat 1 | . . . . . 1 . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . parse_system 4 | . . . . . 4 . . . . . Relay Couplers Released 19 | . . . . . . . . 19 . . Machine Destruction 19 | . . . . . . . . 19 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Total Allies 4 | . . 1 . 3 . . . . . . Largest Group 3 | . . 1 1 3 2 2 2 . . . Highest-Rated Group 40 | . . 31 31 40 24 24 24 . . . Highest-Rated Ally 31 | . . 31 31 16 16 16 16 . . . Total Orders 2 | . . . . 2 . . . . . . STAY 1 | . . . . 1 . . . . . . FOLLOW 1 | . . . . 1 . . . . . . Ally Attacks 67 | . . . 31 8 . . 28 . . . Total Damage 735 | . . . 417 94 . . 224 . . . Kills 13 | . . . 6 2 . . 5 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Turns Passed 12270 | 119 934 1231 3939 1259 599 686 1018 1581 540 364 Spaces Moved 6193 | 81 523 687 1412 678 321 395 325 700 141 930 Core 2 | 1 . . . . . . . . . 1 Treads 657 | 1 . . 49 2 30 . . 468 107 . Legs . | . . . . . . . . . . . Wheels 4609 | 79 523 687 1363 676 291 395 325 232 34 4 Hover . | . . . . . . . . . . . Flight 925 | . . . . . . . . . . 925 Fastest Speed 28 | 50 95 140 110 155 170 170 165 163 120 28 Average Speed 137 | 91 129 146 152 170 177 170 167 166 155 30 Slowest Speed 400 | 160 155 155 243 400 245 170 170 245 320 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . 11 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 67 | 5 95 99 92 99 70 96 32 95 20 39 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 5 | . 1 1 2 . 1 . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . 1 . Scrap Searched 5 | . . 1 . 2 . 2 . . . . Spaces Dug 51 | . . . 10 18 . . . 22 . 1 Terrain Destroyed 267 | . 19 43 79 40 . . 9 36 15 26 Melee 1 | . . . . . . . . . . 1 Projectile . | . . . . . . . . . . . AOE 266 | . 19 43 79 40 . . 9 36 15 25 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Total 9136 | 107 697 808 3011 750 351 410 717 912 379 994 Wait 2168 | 2 96 29 1390 38 13 16 326 58 176 24 Move 6163 | 80 522 686 1411 677 320 394 324 699 140 910 Hop 9 | . . . . . . . . . . 9 Pick Up 68 | 9 12 5 18 2 3 . 8 1 1 9 Fast Attach 43 | 7 2 2 12 2 . . 1 5 7 5 Attach 24 | . 1 2 5 2 . . 2 1 2 9 Detach 6 | . 1 . 1 . . . . . . 4 Swap 90 | . 9 10 29 8 5 . 5 17 6 1 Drop 76 | 1 8 5 29 3 6 . 8 2 4 10 Fire 430 | 8 46 69 110 18 . . 43 84 43 9 Melee 6 | . . . . . 4 . . . . 2 Ram 2 | . . . . . . . . . . 2 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . 16 . . Rewire . | . . . . . . . . . . . Trap 6 | . . . 6 . . . . . . . Miscellaneous 29 | . . . . . . . . 29 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 4 exits: [*Mat x4]) -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 16) 611 | -10/Materials | Discovered new exit (range 5) 684 | -10/Materials | Central database locked down 689 | -10/Materials | Discovered new exit (range 16) 840 | -10/Materials | Repaired Lgt. Armor Plating 998 | -10/Materials | Discovered new exit (range 13) 1054 | -10/Materials | Entered Mines 1055 | -10/Mines | Learned location of Storage (-7) 1062 | -10/Mines | Learned location of 1 exit from Materials 1112 | -10/Mines | Learned Materials terminal intel 1274 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1664 | -10/Mines | Core integrity fell below 50% 1727 | -10/Mines | Lost 3 parts (1p2n) 1743 | -10/Mines | Discovered new exit (range 5) 1765 | -10/Mines | Escorted by a lone wolf Derelict 1767 | -10/Mines | Discovered new exit (range 5) 2006 | -10/Mines | Build established: Scavenger-Mutant 2280 | -10/Mines | System corruption reached 10% 2285 | -10/Mines | Entered Materials 2285 | -9/Materials | Accompanied by 1 ally 2285 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2286 | -9/Materials | Identified exit to Mines 2287 | -9/Materials | Loaded intel: 12 terminal locations 2690 | -9/Materials | Central database locked down 2800 | -9/Materials | Discovered new exit (range 10) 2827 | -9/Materials | Build established: Mutant 3015 | -9/Materials | Discovered exit to Mines (range 8) 3880 | -9/Materials | Discovered new exit (range 13) 4285 | -9/Materials | First assault squad dispatched 4607 | -9/Materials | Discovered new exit (range 12) 4757 | -9/Materials | Core integrity fell below 50% 5922 | -9/Materials | Sterilization system engaged 5922 | -9/Materials | Non-combat units ordered to evacuate 6022 | -9/Materials | Combat units ordered to evacuate 6222 | -9/Materials | Ambient heat levels rising (+10) 6224 | -9/Materials | Entered Mines 6236 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6279 | -9/Mines | Discovered new exit (range 5) 6280 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6286 | -9/Mines | Build established: Scavenger-Mutant 6458 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6513 | -9/Mines | Learned Materials trap positions 6727 | -9/Mines | Discovered new exit (range 8) 6978 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7470 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7470 | -9/Mines | Discovered new exit (range 5) 7483 | -9/Mines | Entered Exiles 7483 | -9/Exiles | Accompanied by 2 allies 7514 | -9/Exiles | Discovered new exit (range 15) 7531 | -9/Exiles | Met 8R-AWN 7565 | -9/Exiles | Met EX-HEX 7666 | -9/Exiles | Met EX-DEC 7714 | -9/Exiles | Learned location of Zion (-7) 7748 | -9/Exiles | Met EX-BIN 7809 | -9/Exiles | Opened EX-Vault 7833 | -9/Exiles | Found Lightpack 2.0 7839 | -9/Exiles | Found Longsword +1 7843 | -9/Exiles | Found Modified TNC 7895 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7927 | -9/Exiles | Aligned with FarCom system 7929 | -9/Exiles | Given EX-Vault access code 8060 | -9/Exiles | Discovered new exit (range 14) 8082 | -9/Exiles | Stole three prototypes: Lightpack 2.0, Modified TNC, Longsword +1 8082 | -9/Exiles | Entered Mines 8082 | -8/Mines | Accompanied by 2 allies 8113 | -8/Mines | Build established: Mutant 8273 | -8/Mines | Discovered new exit (range 12) 8511 | -8/Mines | Discovered new exit (range 6) 8768 | -8/Mines | Entered Materials 8768 | -8/Materials | Accompanied by 2 allies 8768 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8769 | -8/Materials | Loaded intel: 15 trap records 9148 | -8/Materials | Garrison activated, responded to threat 9300 | -8/Materials | Identified exit to Garrison 9629 | -8/Materials | Garrison activated, responded to threat 9786 | -8/Materials | Entered Garrison 9830 | -8/Garrison | Garrison Relay disabled 9876 | -8/Garrison | Triggered checkpoint 9930 | -8/Garrison | Learned Materials security intel 9969 | -8/Garrison | Garrison Relay disabled 10178 | -8/Garrison | Triggered checkpoint 10361 | -8/Garrison | Discovered new exit (range 10) 10420 | -8/Garrison | Triggered checkpoint 10482 | -8/Garrison | Garrison Relay disabled 10672 | -8/Garrison | Triggered checkpoint 10707 | -8/Garrison | Garrison Relay disabled 10823 | -8/Garrison | Discovered new exit (range 12) 10982 | -8/Garrison | Discovered new exit (range 10) 11026 | -8/Garrison | Triggered checkpoint 11084 | -8/Garrison | Garrison Relay disabled 11220 | -8/Garrison | Triggered checkpoint 11269 | -8/Garrison | Discovered new exit (range 5) 11328 | -8/Garrison | Lost 3 parts (2n1u) 11367 | -8/Garrison | Entered Materials 11615 | -8/Materials | Build established: Scavenger-Mutant 11767 | -8/Materials | First assault squad dispatched 11801 | -8/Materials | Garrison activated, responded to threat 11875 | -8/Materials | Lost 7 parts (3n2u2w) 11878 | -8/Materials | Destroyed 10 combat bots 11889 | -8/Materials | Discovered new exit (range 16) 11907 | -8/Materials | Entered Factory 11907 | -7/Factory | Evolved 2 slots: Utility x2 11909 | -7/Factory | FarCom data flow suspended 12085 | -7/Factory | Discovered new exit (range 9) 12264 | -7/Factory | Core integrity fell below 50% 12269 | -7/Factory | Core integrity fell below 20% 12271 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 12257_ Xenon Bombardment Thruster severed. 12259_ Xenon Bombardment Thruster destroyed. 12261_ Imp. VTOL Module destroyed. 12262_ Dropped Lightpack 2.0. 12262_ Longsword +1 severed. 12262_ Slammed into C-17 Slicer. 12262_ R-06 Scavenger collects Modified TNC. 12263_ C-17 Slicer suffers critical hit (Destroy). 12263_ C-17 Slicer destroyed. 12264_ Imp. Utility Shielding destroyed. 12264_ Hacking Suite destroyed. 12265_ R-06 Scavenger collects Surge Thruster. 12266_ Acquired Longsword +1. 12268_ Critical hit (Burn: +37). 12269_ R-06 Scavenger collects Lightpack 2.0. 12269_ Longsword +1 severed. 12270_ Slammed into C-17 Slicer. 12270_ Machine Analyzer broken. 12270_ Destabilizing: Short circuit. Map ----- +----------------------------------------------------+ | #?# """ """ """ """ #?# #????????????????????? | | #?# """ """ """ """ #?# #????????????????????? | | #?# +? #????????????????????? | | #?# #?# #????????????????????? | | #?# ! #?# #????????????????????? | | #?# #?# #????????????????????? | | #??########+########### #????????????????????? | | #?????# #????????????????????? | | ####### ^ ############?????????? | | < # ?????????? | | ####### # """ """?????????? | | ??????# # """ """ #???????? | | ????######+############r # """ """ #???????? | | ????# #????# # #???????? | | ????# #????# # """ """ #???????? | | ????# """""" #????#t + """ """ #???????? | | ????# """""" #????# # """ """?????????? | | ????# """""" #????# # ?????????? | | ????# """""" #????# # ????????? | | ????# #????# # #???????? | | ????# #????# # #???????? | | ????# " " #????# ##############???????? | | ????# "G" #??### #????????????????????? | | ????# """ #?## #|g #????????????????????? | | ????# ### #]gc #??????????????? ? | | ????############### #=c@c ###########????/ # | | ??????????????????# #!sas # #????# # | | ???????????????########s *g # #????# # | | ???????????????# r # #????# # | | ???????????????# g # #????# # | | ???????????????# s # !![ #????# # | | ????????####???# # ![[ #????# # | | ????????? ??# # ! ![[ #????# # | | ???????? """ ?# # #????# # | | ???????? """ # ###+############ # | | ??????# """ # | | ??????# + | | ??????# ] """ # | | ??????? """ # | | ???????? """??# | | ????????? ???# ##########+####### ######+### | | ?????????##???## #???????? ?????# # ! | | ??????????????#" #???????? ?????# # | | ??????????????## #???????[ ????# # | | ???????????????# #??????? ????# # | | ?????######????# #?????? ??? # | | ?????? ??### ###???? ???### | | ???""""""" ?# #??? ????# ] | | ???""""""" ?#% #??? ????# ! | | ???""""""" # #??###########???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Utility Shielding 66 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Utility Shielding | -9/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Armor Integrity Analyzer | -7/Factory | Hacked Greatsword | -7/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Ride The Lightning Challenges ------------ None Game ------ Seed CoordinationSubdwellerMaul Manual? 1 Play Time 01:47:01 Cumulative 21.0 hours Start 2024.04.25 @ 11:08:55 End 2024.04.25 @ 21:24:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 12 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 35 Achievement% 31 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a2ed645e-74a1-4774-9f98-d587f2a5b0ac