Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.18 @ 17:20:18 Player: Timm35 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (19) 95 Value Destroyed (171) 171 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 466 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 374/400 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Small Storage Unit Medium Matter Pod > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Ion Engine Aluminum Leg Aluminum Leg Seismic Detector Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Medium Matter Pod > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Seismic Detector Tractor Beam Mining Laser [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 7 | 7 . Power 1 | 1 . Engine 1 | 1 . Core . | . . Reactor . | . . Propulsion 2 | 2 . Treads 2 | 2 . Leg . | . . Wheel . | . . Hover . | . . Flight . | . . Utility 2 | 2 . Device . | . . Storage 2 | 2 . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 2 | 2 . Energy Gun . | . . Energy Cannon . | . . Ballistic Gun 2 | 2 . Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 2 | . 2 Power . | . . Propulsion 1 | . 1 Utility . | . . Weapon 1 | . 1 Highest Loss Streak 2 | . 2 To Critical Strikes . | . . Average Slot Usage (%) 99 | . 99 Engine 14 | . 14 Treads 27 | . 27 Storage 28 | . 28 Ballistic Gun 28 | . 28 Naked Turns . | . . Heaviest Build 15 | 15 15 Greatest Support 40 | 40 40 Greatest Overweight (x) . | . . Average Overweight (x) . | . . Largest Inventory Capacity 8 | 8 8 Average Capacity 7 | 7 8 Most Carried 7 | 7 6 Average Carried 5 | 5 5 Final Capacity 8 | 8 8 Final Carried 6 | 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 539 | 483 56 Remotely . | . . Salvage Created 438 | 324 114 Parts 36 | 28 8 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 5 | . 5 Guns 5 | . 5 Classes Destroyed 5 | 3 2 Worker 4 | 4 . Tunneler 9 | 9 . Recycler 1 | 1 . Swarmer 3 | . 3 Grunt 2 | . 2 Best Kill Streak 5 | 4 5 Combat Bots Only 5 | . 5 Max Kills in Single Turn 1 | 1 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 780 | . 780 Core 253 | . 253 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 64 | 41 23 Largest 2 | 2 2 Hottest 40 | 40 40 Shots Fired 128 | 82 46 Gun 128 | 82 46 Cannon . | . . Launcher . | . . Special . | . . Kinetic 128 | 82 46 Thermal . | . . Explosive . | . . Electromagnetic . | . . Robot Hit Streak 16 | 16 8 Robot Miss Streak 4 | 3 4 Penetration Max . | . . Secondary Targets 1 | . 1 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 78 | 51 27 Core Hits 29 | 20 9 Critical Kills 1 | . 1 Critical Parts Destroyed 2 | 1 1 Critical Strikes 3 | 1 2 Destroy 3 | 1 2 Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 855 | 542 313 Guns 855 | 542 313 Cannons . | . . Explosions . | . . Melee . | . . Ramming . | . . Kinetic 855 | 542 313 Thermal . | . . Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Corruption Blocked . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 18 | . 18 Average Temperature 8 | . 8 Received Heat Transfer 267 | . 267 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred . | . . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 220 | 45 220 Initial 6 | . 6 Average 29 | 12 105 Maximum Alert Level 1 | . 1 Low Security (%) 95 | 100 75 Level 1 4 | . 24 Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 3 | . 3 Investigation 2 | . 2 Extermination . | . . Reinforcement 1 | . 1 Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 17 | . 17 Peak Tracking Total 7 | . 7 Tactical Retreats 1 | . 1 Traps | -11 -10 ------- Run | Scr Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 3 | . 3 Terminals 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Total Hacks 14 | . 14 Successful 9 | . 9 Failed 5 | . 5 Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals 10 | . 10 Fabricators . | . . Repair Stations . | . . Recycling Units 4 | . 4 Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 6 | . 6 Record 4 | . 4 Recall Investigation 1 | . 1 Zone Layout 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks 3 | . 3 Recycle Component 1 | . 1 Process 1 | . 1 Retrieve Components 1 | . 1 Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 2 | . 2 Full Trace Events 2 | . 2 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled 1 | . 1 Recycled Matter 5 | . 5 Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 1384 | 1143 241 Spaces Moved 725 | 615 110 Core 4 | 4 . Treads 721 | 611 110 Legs . | . . Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 160 Average Speed 159 | 159 160 Slowest Speed 160 | 160 160 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 26 | 25 28 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Scr Mat Total 838 | 705 133 Wait 30 | 30 . Move 724 | 614 110 Hop . | . . Pick Up 13 | 13 . Fast Attach . | . . Attach 7 | 7 . Detach . | . . Swap . | . . Drop . | . . Fire 64 | 41 23 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 58 | -11/Scrapyard | Discovered new exit (range 14) 1144 | -11/Scrapyard | Entered Materials 1145 | -10/Materials | Build established: Mutant 1316 | -10/Materials | Discovered new exit (range 12) 1363 | -10/Materials | Core integrity fell below 50% 1375 | -10/Materials | Core integrity fell below 20% 1385 | -10/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- >>Layout(Zone) Retrieving Zone 8W layout... Downloaded map data. >>Query(Repair Station) Self-contained repair facility capable of restoring the integrity of damaged components. Serious internal issues such as prototype malfunction and component deterioration are beyond the scope of repair. Advanced repair stations can complete complex tasks more quickly. 01316_ ALERT: Suspicious activity at Terminal M002. Dispatching Investigation squad. 01325_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01326_ W-16 Scout sends out distress signal. 01355_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 01367_ K-01 Serf collects debris. 01370_ K-01 Serf destroyed. 01372_ Lgt. Treads destroyed. 01375_ K-01 Serf collects debris. 01383_ Assault Rifle destroyed. 01384_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | # #??????########### #??????????????????? | | # #????????????????# #??????????????????? | | #########???????????###### #??????????????????? | | # """ #??########### ^ #??????????????????? | | # "Y" #??# + #??????????????????? | | #[ %!#??# # = +??????????????????? | | =+ !!**#### # ^ [ #??????????????????? | | %# !!%%+= + """ # % #??????????????????? | | # [!!=[#### """ # #??????????????????? | | ########??# """ # ##?????????????????? | | # #??# "T" / ????????????? | | # #??# """ # ##T##???????????????????? | | # ""#??########### ####????????????????????? | | + T"###########?# "#????????????????????? | | # ""# ! | #?# ""#????????????????????? | | # # #?# ||#????????????????????? | | ######+# """"""" #?# < ""#????????????????????? | | # """"""" #?# !!#????????????????????? | | + """"""" #?# ""#????????????????????? | | # """"""" #?# "#????????????????????? | | ######### """"""" #?## ####????????????????????? | | #????# #??# #???????????????????????? | | #????############## #???????????????????????? | | "" #??????# ## #???????????????????????? | | "" #??????# ## g##??????????????????????? | | "" #??????# # @##### #????????????? | | "" #????????????????# sg #????????????? | | #????????????????+ s=%! / !! ??????? | | #????????????????# gk # ! ??????? | | #????????????????# ##### #????????????? | | ####????????????????#######?????# ###????????????? | | ??????????????????????????????????#??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordLatentModule Manual? 0 Play Time 00:13:40 Cumulative 4.8 hours Start 2022.04.18 @ 16:24:14 End 2022.04.18 @ 17:20:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 997386ef-a963-4dcf-a7c0-4674b034d4bd