Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.18 @ 08:45:57 Player: arkn Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (182) 910 Value Destroyed (5110) 5110 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (783) 783 TOTAL SCORE: 13643 Bonus ------- High Alert Combat Kills 158 Follower Combat Kills 325 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 13/300 Energy 85/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- Coolant Injector Improved Target Analyzer Advanced Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Compact Wheel Recalibrator Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Centrium Wheel Centrium Wheel Centrium Wheel High-density Centrium Wheel > --- UTILITY ---------- Coolant Injector Lightpack 2.0 Structural Scanner Advanced Visual Processing Unit Advanced Targeting Computer Improved Target Analyzer Advanced Target Analyzer Improved Power Shielding Layered Medium Armor Plating Advanced Force Field > --- WEAPON ----------- Hardcell Cannon Light Antimatter Cannon > --- INVENTORY -------- Micro Nuclear Core Light Antimatter Reactor Biometal Medium Treads Biometal Leg Compact Wheel Compact Wheel Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel Gravmag System Improved Gravmag System Antigrav System Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cooling System Improved Coolant Injector Huge Storage Unit Energy Well Triangulator Triangulator Recoil Stabilizer Recoil Stabilizer Cloaking Device Advanced Powered Armor Improved System Shield Recalibrator Improved Field Recycling Unit Improved Field Recycling Unit Heavy Machine Gun Heavy Machine Gun Gauss Cannon Gauss Cannon Heavy Flak Cannon Long-range Missile Launcher Improved Plasma Cutter Hammer Great Maul Great Maul [Rating: 140] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Authchip [Armor] Protection Layered Medium Armor Plating Weapon Light Cannon Energy Gun Improved Medium Laser Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 2 . . 2 2 2 Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . 1 Utility 12 | . . . 1 . . . 2 2 2 . . 2 2 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 213 | 3 6 5 46 6 . 2 29 22 9 4 34 2 13 32 Power 10 | . . . 3 . . . . 1 . . 2 . 1 3 Engine 4 | . . . 3 . . . . . . . . . . 1 Core 3 | . . . . . . . . 1 . . 2 . . . Reactor 3 | . . . . . . . . . . . . . 1 2 Propulsion 57 | 2 2 1 14 2 . . 3 5 2 3 10 . 3 10 Treads . | . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . 1 . . . Wheel 50 | 2 2 1 14 2 . . 3 5 2 3 3 . 3 10 Hover 6 | . . . . . . . . . . . 6 . . . Flight . | . . . . . . . . . . . . . . . Utility 80 | 1 3 1 14 2 . . 13 10 7 1 11 2 5 10 Device 40 | 1 1 . 10 1 . . 5 6 4 1 6 . 1 4 Storage 3 | . 2 . . . . . . 1 . . . . . . Processor 13 | . . 1 . . . . 2 . 2 . 3 . 2 3 Hackware 1 | . . . . . . . . 1 . . . . . . Protection 23 | . . . 4 1 . . 6 2 1 . 2 2 2 3 Artifact . | . . . . . . . . . . . . . . . Weapon 66 | . 1 3 15 2 . 2 13 6 . . 11 . 4 9 Energy Gun 3 | . . . 3 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 6 | . . . 4 1 . 1 . . . . . . . . Ballistic Cannon 36 | . 1 2 5 . . 1 9 3 . . 8 . 2 5 Launcher 1 | . . . 1 . . . . . . . . . . . Special Weapon 2 | . . 1 1 . . . . . . . . . . . Impact Weapon 18 | . . . 1 1 . . 4 3 . . 3 . 2 4 Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . . . . . . . . 1 1 Corrupted Parts 1 | . . . . . . . . 1 . . . . . . System Corruption 1 | . . . . . . . . 1 . . . . . . Parts Lost 80 | . 1 2 11 3 . . 7 9 . 8 6 . 3 30 Power 5 | . . . 1 . . . . . . . 1 . . 3 Propulsion 37 | . 1 1 8 1 . . 2 6 . 5 1 . 3 9 Utility 30 | . . . 2 2 . . 3 3 . 3 2 . . 15 Weapon 8 | . . 1 . . . . 2 . . . 2 . . 3 Highest Loss Streak 12 | . 1 2 3 2 . . 4 5 . 4 4 . 2 12 To Critical Strikes 2 | . . . . . . . . 1 . . 1 . . . Average Slot Usage (%) 88 | . 99 91 99 95 88 100 97 75 80 55 75 80 83 77 Engine 6 | . 14 14 10 11 11 11 9 . . . . . . . Core 1 | . . . . . . . . 6 6 3 4 5 4 . Wheel 23 | . 27 20 32 31 33 33 26 22 14 8 9 17 14 15 Device 12 | . 14 11 6 7 11 11 20 14 19 14 12 5 10 14 Storage 9 | . 14 14 11 11 11 11 9 7 6 6 6 5 5 3 Processor 9 | . . 2 11 2 . . 4 . 12 13 22 23 20 16 Protection 6 | . . . 4 8 11 11 9 6 6 3 2 9 15 12 Ballistic Gun 4 | . 14 1 8 15 . 11 . . . . . . . . Ballistic Cannon 9 | . 12 25 11 . . 11 12 7 6 1 8 5 6 5 Impact Weapon 2 | . . . . 6 11 . 3 6 6 3 2 5 3 2 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 116 | 12 89 90 101 102 102 102 116 42 31 30 37 46 58 58 Greatest Support 68 | 20 26 26 36 36 36 36 38 32 44 44 30 30 32 68 Greatest Overweight (x) 10 | 1 3 8 10 4 2 2 4 1 2 2 2 1 4 2 Average Overweight (x) 1 | . 1 5 2 2 2 2 2 . . . . 1 1 . Largest Inventory Capacity 40 | 8 25 25 25 25 25 25 25 40 40 40 40 40 40 40 Average Capacity 30 | 8 19 25 25 25 25 25 25 39 40 40 40 40 40 38 Most Carried 40 | 8 22 23 25 25 25 25 25 38 36 36 40 40 40 40 Average Carried 27 | 6 15 21 24 24 24 24 23 28 31 34 37 39 39 36 Final Capacity 40 | 8 25 25 25 25 25 25 25 40 40 40 40 40 40 5 Final Carried 40 | 8 22 22 24 25 25 25 24 37 34 34 40 40 38 3 Class Distribution -------------------- 44% | Mutant 17% | Hauler-Mutant 16% | Scavenger-Mutant 14% | Hauler-Assassin 6% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Waste Hauler-Mutant | -6/Factory Hauler-Assassin | -5/Factory Hauler-Assassin | -4/Factory Hauler-Assassin | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Matter Collected 6390 | 281 592 342 1445 319 . 77 732 357 410 . 1076 . 223 536 Remotely 916 | 81 . . . 99 . 77 341 . . . 138 . . 180 Salvage Created 5203 | 141 432 81 1536 256 . 23 729 407 258 . 680 . 177 483 Parts 320 | 17 28 12 106 9 . 2 38 25 7 . 35 . 10 31 Haulers Intercepted 8 | . 2 . 4 . . . 1 . . . 1 . . . Recyclers Shooed 4 | . . . 3 . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Combat Hostiles Destroyed 113 | . 7 8 33 5 . 2 21 9 . . 15 . 3 10 Melee 4 | . . . . . . . 3 . . . . . . 1 Guns 29 | . 3 2 17 5 . 2 . . . . . . . . Cannons 66 | . 4 6 13 . . . 12 6 . . 15 . 3 7 AOE 4 | . . . 3 . . . . 1 . . . . . . Classes Destroyed 16 | 2 5 1 4 1 . . 1 2 . . . . . . Worker 9 | . . 1 4 2 . . . . . . 2 . . . Builder 17 | . 1 . 4 1 . . 1 6 . . 4 . . . Tunneler 13 | 4 2 . 3 . . . 2 . . . 1 . 1 . Hauler 8 | . 2 . 4 . . . 1 . . . 1 . . . Recycler 11 | 1 1 . . . . . 2 4 2 . . . . 1 Mechanic 2 | . . . . . . . 1 . . . 1 . . . Operator 2 | . . . 1 . . . . 1 . . . . . . Watcher 9 | . 2 . 4 . . . 1 . . . . . 1 1 Swarmer 34 | . 3 8 . 3 . 2 8 3 . . 4 . . 3 Grunt 41 | . 4 . 19 . . . 7 2 . . 9 . . . Brawler 2 | . . . 2 . . . . . . . . . . . Duelist 2 | . . . 2 . . . . . . . . . . . Sentry 18 | . . . 10 . . . 6 . . . . . 1 1 Hunter 1 | . . . . . . . . 1 . . . . . . Programmer 13 | . . . . . . . . 3 . . 2 . 2 6 Assembled 2 | . . . . 2 . . . . . . . . . . Best Kill Streak 10 | 3 4 3 7 3 . 2 8 10 2 . 8 . 2 4 Combat Bots Only 5 | . 3 2 5 3 . 2 5 3 . . 5 . 2 3 Max Kills in Single Turn 6 | 1 1 1 2 2 . 1 1 6 1 . 3 . 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . Exploded 2 | . . . 2 . . . . 1 . . . . . . Melee 1 | . . . . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Hostile Shots Fired 1016 | . 20 37 131 23 . 11 129 143 . 8 95 . 62 357 Missed 303 | . 5 8 34 9 . 1 40 37 . . 24 . 23 122 Damage Taken 12324 | . 170 236 1483 117 . 83 1482 1589 . 307 1442 . 760 4655 Core 2323 | . 10 21 177 21 . 13 201 196 . 118 223 . 43 1300 Absorbed by Shields 614 | . . . 65 38 . . . 128 . 27 . . . 356 Redirected to Shielding 221 | . . . . . . . . . . . . . 11 210 Ignored by Resistances 20 | . . . . . . . . . . . . . 20 . Regen/Repaired (Parts) 752 | . 35 . 82 . . . 109 467 . . 59 . . . Core Remaining (%) 78 | 100 . 87 . . . 47 63 72 . . 59 100 96 . Volleys Fired 445 | 17 32 34 141 29 . 4 44 33 . . 49 . 17 45 Largest 2 | 2 2 2 2 2 . 2 2 2 . . 2 . 2 2 Hottest 125 | 60 55 100 100 46 . 58 96 96 . . 119 . 108 125 Shots Fired 811 | 34 64 57 255 59 . 8 77 59 . . 96 . 31 71 Gun 260 | 34 32 9 120 59 . 4 2 . . . . . . . Cannon 543 | . 32 47 128 . . 4 75 59 . . 96 . 31 71 Launcher 4 | . . . 4 . . . . . . . . . . . Special 4 | . . 1 3 . . . . . . . . . . . Kinetic 749 | 17 64 56 211 59 . 8 77 59 . . 96 . 31 71 Thermal 58 | 17 . 1 40 . . . . . . . . . . . Explosive 4 | . . . 4 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 18 | 12 11 6 18 11 . 5 13 3 . . 13 . 11 11 Robot Miss Streak 10 | 2 3 3 5 3 . 1 10 4 . . 2 . 1 4 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . Shots Hit Robots 576 | 24 41 23 179 49 . 5 68 32 2 . 70 . 25 58 Core Hits 262 | 6 20 9 83 20 . 2 48 11 1 . 37 . 7 18 Critical Kills 3 | . . . . 2 . . . . . . 1 . . . Critical Parts Destroyed 14 | . . . . 1 . . 4 2 . . 1 . . 6 Critical Strikes 55 | . 2 2 7 3 . . 6 6 . . 10 . 2 17 Burn 3 | . . . 3 . . . . . . . . . . . Destroy 3 | . . . . 1 . . . . . . 2 . . . Blast 33 | . 2 2 4 . . . 2 4 . . 8 . 2 9 Smash 16 | . . . . 2 . . 4 2 . . . . . 8 Melee Attacks 137 | . . . 4 7 . . 40 27 4 . 14 3 7 31 Impact 137 | . . . 4 7 . . 40 27 4 . 14 3 7 31 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . 1 1 . . 3 2 2 . 2 . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 16682 | 283 611 384 3621 1517 . 93 2100 2710 153 . 2522 . 808 1880 Guns 2983 | 283 275 62 1637 672 . 54 . . . . . . . . Cannons 8080 | . 336 322 1433 . . 39 1111 971 . . 1863 . 722 1283 Explosions 2304 | . . . 431 . . . 194 1339 . . 340 . . . Melee 3278 | . . . 120 845 . . 795 400 153 . 319 . 86 560 Ramming 37 | . . . . . . . . . . . . . . 37 Kinetic 10461 | 141 611 384 2610 672 . 93 1111 971 . . 1863 . 722 1283 Thermal 1438 | 142 . . 460 . . . 194 447 . . 195 . . . Explosive 1323 | . . . 431 . . . . 892 . . . . . . Electromagnetic 145 | . . . . . . . . . . . 145 . . . Impact 3278 | . . . 120 845 . . 795 400 153 . 319 . 86 560 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 20 | . . . 15 20 20 20 3 7 . 16 16 . . 16 Average Corruption 13 | . . . 14 19 20 20 3 3 . 12 16 . . 9 Corruption Purged 5 | . . . . . . . . 5 . . . . . . Corruption Blocked 17 | . . . . . . . . . . . 2 . 7 8 Effects 276 | . . . 100 32 24 11 11 7 . 9 65 . . 17 Message Errors 68 | . . . 25 7 8 5 2 2 . 4 13 . . 2 Matter Fused 67 | . . . 24 5 6 2 2 1 . 2 18 . . 7 Heat Flow Errors 28 | . . . 11 5 2 1 3 . . . 5 . . 1 Energy Discharges 30 | . . . 11 4 5 1 1 2 . 1 4 . . 1 Parts Rejected 3 | . . . 1 . . . . . . . 2 . . . Parts Fused 6 | . . . 4 1 . . . . . . 1 . . . Data Loss (minor) 33 | . . . 8 7 1 1 2 . . 1 12 . . 1 Data Loss (major) 16 | . . . 6 . 2 . . . . . 4 . . 4 Misfires 9 | . . . 1 2 . . 1 2 . . 3 . . . Alerts 4 | . . . 3 . . 1 . . . . . . . . Misdirections 4 | . . . 1 . . . . . . 1 2 . . . Weapon Failures 8 | . . . 5 1 . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 2478 | . . . 8 510 . 2 487 914 34 . 144 . 66 313 Projectiles 137 | . . . 5 . . 2 19 63 . . 5 . . 43 Explosions 682 | . . . 3 . . . 68 569 . . 42 . . . Melee 1659 | . . . . 510 . . 400 282 34 . 97 . 66 270 Knockbacks 105 | . 4 4 15 . . 1 18 22 1 . 11 . 11 18 Impact 14 | . . . 1 . . . 6 3 1 . 1 . 1 1 Kinetic 84 | . 3 4 14 . . 1 11 18 . . 8 . 9 16 Secondary 7 | . 1 . . . . . 1 1 . . 2 . 1 1 Self-Inflicted Damage 392 | . . . . . . . 138 180 . . 56 . . 18 Shots 7 | . . . . . . . 2 3 . . 2 . . . Rammed 2 | . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 355 | 20 20 45 269 266 244 170 355 264 . . 252 . 240 187 Average Temperature 76 | 19 9 15 85 59 114 49 105 83 . . 90 . 85 39 Received Heat Transfer 1890 | . 54 6 513 . . . 513 63 . . 531 . 153 57 Effects 8 | . . . 3 . . . 2 3 . . . . . . Energy Bleed 3 | . . . 2 . . . 1 . . . . . . . Interference 4 | . . . 1 . . . . 3 . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 23 | . . . . 1 . . 14 2 2 . 2 . 2 . Impact Corruptions 46 | . . . . 8 . . 13 8 1 . 3 . 3 10 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 7 | . . . 7 . . . . . . . . . . . Heat Transferred 2046 | 325 . . 1221 . . . 150 250 . . 100 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Peak Influence 841 | 25 222 169 841 402 . 40 465 557 212 74 217 80 119 199 Initial 327 | . 16 . 65 327 . . 15 161 200 74 . 74 39 37 Average 150 | 12 39 106 240 286 . 38 181 251 207 37 105 78 44 65 Maximum Alert Level 3 | . 1 . 3 2 . . 2 2 1 . 1 . . . Low Security (%) 74 | 100 95 100 63 50 . 100 57 35 . 100 83 100 100 100 Level 1 17 | . 4 . 11 49 . . 31 55 100 . 16 . . . Level 2 6 | . . . 19 . . . 11 8 . . . . . . Level 3 1 | . . . 6 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 43 | . 3 . 7 . . . 4 10 . . 9 . 5 5 Investigation 15 | . 2 . 4 . . . 2 4 . . 2 . . 1 Extermination 9 | . . . . . . . . 2 . . 2 . 2 3 Reinforcement 13 | . 1 . 1 . . . 1 4 . . 2 . 3 1 Assault 2 | . . . 2 . . . . . . . . . . . Garrison 4 | . . . . . . . 1 . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 1 . . 1 . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Distress Signals 7 | . . . 3 . . . 2 . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 223 | . 13 16 60 5 . 3 26 31 . 5 21 . 16 27 Peak Tracking Total 10 | . 3 3 6 3 . 3 6 9 . 5 7 . 7 10 Tactical Retreats 22 | . 1 3 7 . . . 2 4 . . 1 . 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Traps Triggered 12 | . 2 . 2 . . . 1 1 1 . 4 . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Machines Disabled 32 | . . 1 1 . . . 8 10 . . 9 . . 3 Max in Single Turn 4 | . . . 1 . . . 4 2 . . 3 . . 1 Garrison Access 2 | . . . . . . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . 1 . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Machines Accessed 43 | . 8 . 8 . 1 . 6 8 . . 5 1 2 4 Terminals 21 | . 7 . 5 . . . 4 1 . . 3 . . 1 Fabricators 8 | . . . . . . . . 3 . . 1 . 2 2 Repair Stations 6 | . 1 . 1 . . . 1 2 . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . 1 . . . . . . . Garrison Access 4 | . . . . . . . . 2 . . . 1 . 1 Total Hacks 127 | . 25 . 26 . 1 . 21 26 . . 13 1 7 7 Successful 65 | . 14 . 15 . 1 . 15 10 . . 4 1 3 2 Failed 61 | . 10 . 11 . . . 6 16 . . 9 . 4 5 Catastrophic 8 | . 1 . . . . . . 4 . . . . . 3 Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 69 | . 19 . 11 . 1 . 11 11 . . 7 . 4 5 Terminals 58 | . 21 . 13 . . . 12 3 . . 7 . . 2 Fabricators 19 | . . . . . . . . 7 . . 2 . 7 3 Repair Stations 23 | . 4 . 2 . . . 2 11 . . 4 . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 18 | . . . 11 . . . 7 . . . . . . . Garrison Access 8 | . . . . . . . . 5 . . . 1 . 2 Terminal Hacks 10 | . 4 . 1 . 1 . 3 . . . 1 . . . Record 1 | . . . . . . . 1 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . 1 . . . . . . . Unreport Threat 2 | . 1 . . . . . 1 . . . . . . . Locate Traps 1 | . . . . . . . . . . . 1 . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 2 . . . . 1 . Load Schematic 1 | . . . . . . . . 1 . . . . . . Build 2 | . . . . . . . . 1 . . . . 1 . Repair Station Hacks 15 | . 3 . 2 . . . 2 6 . . 2 . . . Scan Component 8 | . 2 . 1 . . . 1 3 . . 1 . . . Repair 7 | . 1 . 1 . . . 1 3 . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 16 | . . . 9 . . . 7 . . . . . . . Insert Component 7 | . . . 4 . . . 3 . . . . . . . Analyze 9 | . . . 5 . . . 4 . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . 1 . 1 Seal Access 2 | . . . . . . . . . . . . 1 . 1 Unauthorized Hacks 19 | . 7 . 3 . . . 3 2 . . 1 . 2 1 Terminals 15 | . 7 . 3 . . . 3 1 . . . . . 1 Track 2 | . 2 . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . Botnet 9 | . 4 . 2 . . . 2 . . . . . . 1 Disrupt 2 | . . . 1 . . . 1 . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . 1 . . 1 . 2 . Liberate 3 | . . . . . . . . . . . 1 . 2 . Overload 1 | . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 38 | . 8 . 8 . . . 5 7 . . 5 . 2 3 Full Trace Events 7 | . . . 2 . . . 1 3 . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . 3 . Authchips . | . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . 152 . Total Robot Build Rating 15 | . . . . . . . . . . . . . 15 . Part Schematics Acquired 6 | . . . 3 . . . 3 . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . Authchips 1 | . . . . . . . . 1 . . . . . . Time 73 | . . . . . . . . 73 . . . . . . Total Part Build Rating 6 | . . . . . . . . 6 . . . . . . Parts Repaired 7 | . 1 . 1 . . . 1 3 . . 1 . . . Time 234 | . 18 . 32 . . . 32 108 . . 44 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 4 . . . 3 . . . . . . . Part Schematics Acquired 6 | . . . 3 . . . 3 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Total Allies 9 | . . 3 . . . . . . . . 3 . 3 . Largest Group 3 | . . 3 1 . . . . . . . 3 . 3 . Highest-Rated Group 87 | . . 76 31 . . . . . . . 87 . 87 . Highest-Rated Ally 31 | . . 31 31 . . . . . . . 29 . 29 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 79 | . . 41 4 . . . . . . . 15 . 19 . Total Damage 1220 | . . 706 20 . . . . . . . 231 . 263 . Kills 14 | . . 10 . . . . . . . . 2 . 2 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Turns Passed 13427 | 116 1224 1055 2582 803 559 189 1624 1221 114 205 1591 79 1043 1022 Spaces Moved 7923 | 53 744 561 1198 545 479 121 916 743 85 195 1081 57 534 611 Core 157 | . . . . . . . . . . 38 118 . . 1 Treads . | . . . . . . . . . . . . . . . Legs 18 | 16 . . . . . . . . . . 2 . . . Wheels 7288 | 37 744 561 1198 545 479 121 916 743 85 157 501 57 534 610 Hover 460 | . . . . . . . . . . . 460 . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 80 80 135 110 116 116 116 116 90 96 90 56 95 95 50 Average Speed 112 | 97 111 166 118 120 116 116 122 97 102 100 94 95 96 94 Slowest Speed 230 | 190 135 200 230 140 116 116 145 105 120 150 180 95 150 130 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . 1 . . . 1 . . . . . . . Exploration Rate (%) 48 | 4 80 95 97 98 88 17 62 23 2 99 30 2 14 17 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . 1 1 . . 1 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . Spaces Dug 68 | . . . 6 . . . 13 19 2 . 10 3 5 10 Terrain Destroyed 299 | . . . 33 . . . 66 136 2 . 25 3 13 21 Melee 61 | . . . 3 . . . 11 19 2 . 8 3 5 10 Projectile 52 | . . . 3 . . . 8 7 . . 15 . 8 11 AOE 186 | . . . 27 . . . 47 110 . . 2 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Total 11385 | 83 1075 619 2097 628 484 162 1277 1126 105 203 1525 75 1011 915 Wait 2373 | 3 275 18 651 11 1 35 212 269 . 3 282 10 433 170 Move 7910 | 52 743 560 1197 544 478 120 915 742 85 194 1080 56 533 611 Hop . | . . . . . . . . . . . . . . . Pick Up 193 | 4 16 2 32 7 1 1 19 30 5 2 45 3 6 20 Fast Attach 38 | 3 1 . 5 . . . 1 3 2 2 12 1 1 7 Attach 77 | . 2 2 12 3 . 1 11 8 6 2 10 1 5 14 Detach 5 | . . . . . . . 1 2 . . 2 . . . Swap 98 | . 3 3 29 3 . 1 17 11 1 . 12 . 7 11 Drop 87 | 4 3 . 26 4 4 . 17 1 2 . 19 1 2 4 Fire 445 | 17 32 34 141 29 . 4 44 33 . . 49 . 17 45 Melee 137 | . . . 4 7 . . 40 27 4 . 14 3 7 31 Ram 2 | . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 20 | . . . . 20 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 3) 117 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 12) 309 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 10) 678 | -10/Materials | Discovered new exit (range 13) 1101 | -10/Materials | Central database locked down 1317 | -10/Materials | Repaired Broken Wheel 1341 | -10/Materials | Entered Mines 1548 | -10/Mines | Discovered new exit (range 16) 1553 | -10/Mines | Escorted by a lone wolf Derelict 1673 | -10/Mines | Discovered new exit (range 5) 1784 | -10/Mines | Learned Materials garrison access intel 1807 | -10/Mines | Learned Materials emergency access door positions 2117 | -10/Mines | Excavation squad dispatched 2117 | -10/Mines | A large section of the Mines collapsed 2396 | -10/Mines | Entered Materials 2396 | -9/Materials | Accompanied by 1 ally 2396 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2777 | -9/Materials | Crushed by falling debris 2777 | -9/Materials | System corruption reached 10% 2804 | -9/Materials | Discovered new exit (range 7) 2808 | -9/Materials | Lost 3 parts (2n1u) 3485 | -9/Materials | Repaired Med. Armor Plating 3701 | -9/Materials | Discovered new exit (range 6) 4196 | -9/Materials | Discovered new exit (range 5) 4705 | -9/Materials | Discovered new exit (range 15) 4796 | -9/Materials | First assault squad dispatched 4978 | -9/Materials | Entered Mines 5016 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5076 | -9/Mines | Assembled infested the area 5133 | -9/Mines | Identified exit to Materials 5406 | -9/Mines | Build established: Scavenger-Mutant 5612 | -9/Mines | Learned location of Storage (-7) 5715 | -9/Mines | Discovered exit to Materials (range 8) 5776 | -9/Mines | Discovered new exit (range 5) 5781 | -9/Mines | Entered Exiles 5809 | -9/Exiles | Met 8R-AWN 5830 | -9/Exiles | Met EX-HEX 5866 | -9/Exiles | Met EX-BIN 5886 | -9/Exiles | Aligned with FarCom system 5888 | -9/Exiles | Given EX-Vault access code 5914 | -9/Exiles | Opened EX-Vault 5928 | -9/Exiles | Found Lightpack 2.0 5953 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5991 | -9/Exiles | Met EX-DEC 6083 | -9/Exiles | Visited The Gauntlet 6120 | -9/Exiles | Build established: Mutant 6324 | -9/Exiles | Discovered new exit (range 15) 6340 | -9/Exiles | Left Exiles lab with Lightpack 2.0 6340 | -9/Exiles | Entered Mines 6347 | -8/Mines | Core integrity fell below 50% 6357 | -8/Mines | Discovered exit to Materials (range 10) 6529 | -8/Mines | Entered Materials 6529 | -8/Materials | Evolved 2 slots: Utility x2 6530 | -8/Materials | Loaded intel: 1 garrison access location 6819 | -8/Materials | Build established: Scavenger-Mutant 7300 | -8/Materials | Discovered new exit (range 8) 7348 | -8/Materials | Repaired Med. Armor Plating 7614 | -8/Materials | Crushed by falling debris 7645 | -8/Materials | Lost 4 parts (1n3u) 7953 | -8/Materials | Garrison activated, responded to threat 7974 | -8/Materials | Discovered new exit (range 7) 8153 | -8/Materials | Entered Factory 8153 | -7/Factory | Evolved 2 slots: Utility x2 8442 | -7/Factory | Build established: Hauler-Mutant 8471 | -7/Factory | Repaired Hvy. Armor Plating 8504 | -7/Factory | Repaired Arm. Wheel 8544 | -7/Factory | Repaired Imp. Light Armor Plating 8630 | -7/Factory | Fabricated Imp. Light Armor Plating (x2) 9342 | -7/Factory | Discovered new exit (range 15) 9374 | -7/Factory | Entered another Factory area 9374 | -6/Factory | Evolved 2 slots: Utility x2 9404 | -6/Factory | Lost 5 parts (3n2u) 9485 | -6/Factory | Found Unknown Protection 9488 | -6/Factory | Sucked down chute 9488 | -6/Factory | Entered Waste 9496 | -6/Waste | Spotted C-40 Crusher 9498 | -6/Waste | Spotted C-40 Crusher 9503 | -6/Waste | EMP discharged 9503 | -6/Waste | System corruption reached 10% 9515 | -6/Waste | Found Broken Adv. Powered Armor 9528 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9549 | -6/Waste | Spotted C-40 Crusher 9581 | -6/Waste | Spotted C-40 Crusher 9597 | -6/Waste | Spotted C-40 Crusher 9601 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9603 | -6/Waste | EMP discharged 9604 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9608 | -6/Waste | Crushed by Compactor (1 part destroyed) 9618 | -6/Waste | Discovered new exit (range 16) 9639 | -6/Waste | Lost 4 parts (1n3u) 9648 | -6/Waste | Crushed by Compactor (1 part destroyed) 9652 | -6/Waste | Spotted C-40 Crusher 9668 | -6/Waste | Crushed by Compactor (1 part destroyed) 9693 | -6/Waste | Entered Factory 10054 | -6/Factory | Garrison activated, responded to threat 10310 | -6/Factory | Lost 3 allies 10441 | -6/Factory | Lost 4 parts (1n2u1w) 10795 | -6/Factory | Repaired Imp. Cooling System 10981 | -6/Factory | Discovered new exit (range 5) 11013 | -6/Factory | Build established: Hauler-Assassin 11233 | -6/Factory | Discovered new exit (range 13) 11284 | -6/Factory | Entered another Factory area 11284 | -5/Factory | Evolved 2 slots: Utility x2 11312 | -5/Factory | Identified Hvy. Insulated Plating 11355 | -5/Factory | Discovered new exit (range 8) 11363 | -5/Factory | Entered another Factory area 11363 | -4/Factory | Evolved 2 slots: Utility x2 11838 | -4/Factory | Discovered new exit (range 9) 12117 | -4/Factory | Fabricated G-50 Soldier? 12288 | -4/Factory | Discovered new exit (range 6) 12380 | -4/Factory | Lost 3 allies 12406 | -4/Factory | Entered Research 12406 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12514 | -3/Research | Lost 5 parts (2p2n1u) 13035 | -3/Research | Lost 9 parts (3n5u1w) 13222 | -3/Research | System corruption reached 10% 13222 | -3/Research | Spotted B-86 Titan 13309 | -3/Research | Lost 4 parts (1p3u) 13385 | -3/Research | Spotted Striker 13385 | -3/Research | Spotted Striker 13386 | -3/Research | Cargo convoy interrupted 13411 | -3/Research | Core integrity fell below 50% 13425 | -3/Research | Core integrity fell below 20% 13428 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- >>Seal Access door sealed. 13403_ Identified Energy Filter. 13413_ Slug penetrates Wall. 13413_ Particle Synthesizer disabled. 13414_ Energy Filter destroyed. 13415_ System corrupted: Energy discharge (-32). 13417_ Slug penetrates Wall. 13417_ Penetrated by Slug. 13417_ Gauss Cannon destroyed. 13417_ Slug penetrates Wall. 13417_ Penetrated by Slug. 13424_ Slug penetrates Wall. 13424_ Penetrated by Slug. 13426_ Acquired 3 matter. 13426_ Centrium Wheel destroyed. 13427_ Acquired Centrium Wheel. 13427_ Slug penetrates H-77 Assassin. 13427_ Slug penetrates Striker. 13427_ Centrium Wheel destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????###############??????? | | ?????????????????# #??????? | | ?????????????????# #??????? | | ########?????????# """ #??????? | | ########?????????# % """ #??????? | | ####???????# " "" #??????? | | ####???????# "" """ #??????? | | " ""##???????# %G " #??????? | | " ""##???????# "" #??????? | | ] ""##???????# " #??????? | | F" T##???????# K #??????? | | "" ""##???????# x #??????? | | "" ""##???????#######/#######??????? | | ""##???????????# hhK#?#########?? | | ####???????????# % @# ! # | | !####???????????# # # | | # ?????????????+ h/ # | | # ? ??????????# # # | | """ + ?Y ?????????# % # # | | """ # ? ?????????# ]###########?? | | " " # ? ?????????# =]# #??? | | # ? ????????#==[!# #??? | | ! ### ##????????#!][/# #??? | | ##+###### ##????????+===!+ """ #??? | | =^=[ ## ##??????? #!!%*# """ #??? | | ## ### # !!# """ ???? | | ## ########### k!=# ???? | | # ]!# #??? | | """ # i *=# #??? | | """ # =############# | | """ # "%" # # | | # ###### T## # # | | # ##???###?# # ?? | | #+###### ##???????# # """ ? | | ##???????# # """ ? | | ##???????# # """ ? | | ##???????# + # | | ##???????# # # | | ######## ##???????# # """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 21 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 110 Corruption Block 15 Armor Coverage 1050 Resistance: EM 30 Power Shielding 66 Utility Shielding 66 Evasion (%) 53 Targeting Accuracy 14 Target Analysis 11 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 30 Authchip Count 4 Trap Extractor Capacity 4 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Hammer | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Light Armor Plating | x2 | -7/Factory | Authchip G-50 Soldier | x3 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldHeatArmor Manual? 0 Play Time 03:32:22 Cumulative 173.0 hours Start 2024.05.14 @ 20:31:58 End 2024.05.18 @ 08:45:57 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 142 Rogue 136 Adventurer 0 Explorer 6 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 59 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6eeb2f09-58c2-41d4-8a49-e21284a18773