Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.23 @ 18:34:50 Player: Puck Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (102) 510 Value Destroyed (2665) 2665 Prototype IDs (25) 500 Alien Tech Used (2) 400 Bonus (1607) 1607 TOTAL SCORE: 12682 Bonus ------- Follower Combat Kills 127 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -120 Cogmind --------- Core Integrity 113/1150 Matter 123/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Hovering (107) Ox1 Location -4/Upper Caves Parts ------- > --- POWER (3) -------- Vortex Chain Reactor > --- PROPULSION (6) --- Combat Airjet Combat Airjet Combat Airjet Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (9) ------ Advanced Cryofiber Web Improved Cooling System Large Storage Unit Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Makeshift Hacking Suite System Mapper > --- WEAPON (2) ------- Thermoblaster Thermoblaster > --- INVENTORY (15) --- Fission Core Cooled Gravmag System Cooled Gravmag System Improved Antigrav System Improved Gyrokinetic Inverter Medium Storage Unit Improved Terrain Scanner Makeshift Ablative Armor Vortex Driver (30) Vortex Driver (30) Molecular Deconstructor Sapper Charge Sapper Charge Peak State ------------ > --- POWER ------------ Fission Core Vortex Chain Reactor > --- PROPULSION ------- Combat Airjet Combat Airjet Cooled Gravmag System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Cryofiber Web Improved Cooling System Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Makeshift Terrain Scanner Advanced Terrain Scan Processor Makeshift Ablative Armor System Mapper > --- WEAPON ----------- Thermoblaster Thermoblaster > --- INVENTORY -------- Combat Airjet Cooled Gravmag System Improved Gyrokinetic Inverter Improved Cooling System Medium Storage Unit Advanced Sensor Array Improved Terrain Scanner Improved Phase Shifter Makeshift Hacking Suite Vortex Driver Vortex Driver Molecular Deconstructor Sapper Charge Sapper Charge [Rating: 132] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Vortex Chain Reactor Propulsion Improved Gyrokinetic Inverter Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Gyrokinetic Inverter Utility System Restoration Module Device System Restoration Module Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware System Mapper Protection Improved Light Armor Plating Weapon Chainsword Energy Gun Small Laser Energy Cannon Vortex Driver Ballistic Gun Gauss Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Special Weapon Molecular Deconstructor Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Slots Evolved 12 | . . 2 . 2 2 . . . . 2 . . . 2 . . . . 2 . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . . 2 . . . 1 . . . . 1 . Utility 7 | . . 2 . 2 1 . . . . . . . . 1 . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 111 | 7 7 11 2 7 25 5 3 . 3 8 . 3 3 8 . . 9 2 8 . Power 16 | 1 1 2 . 1 5 . . . 1 . . 1 2 . . . 2 . . . Engine 10 | 1 1 2 . . 3 . . . 1 . . 1 1 . . . . . . . Core 5 | . . . . 1 2 . . . . . . . 1 . . . 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 . . . Propulsion 23 | 2 3 3 . 1 3 . 1 . . 4 . . . 3 . . . . 3 . Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 3 | . 2 1 . . . . . . . . . . . . . . . . . . Wheel 10 | 2 1 2 . 1 3 . 1 . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . 4 . . . 3 . . . . 3 . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 51 | 1 2 4 1 3 13 4 1 . . 4 . 2 . 5 . . 5 2 4 . Device 28 | . 1 2 1 3 8 2 . . . 1 . 1 . 3 . . 2 2 2 . Storage 5 | 1 1 1 . . . . . . . 1 . 1 . . . . . . . . Processor 6 | . . . . . 2 1 . . . 2 . . . . . . . . 1 . Hackware 4 | . . . . . 1 . . . . . . . . 1 . . 1 . 1 . Protection 8 | . . 1 . . 2 1 1 . . . . . . 1 . . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 21 | 3 1 2 1 2 4 1 1 . 2 . . . 1 . . . 2 . 1 . Energy Gun 7 | 2 1 1 . 1 2 . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . 1 . . . Ballistic Gun 4 | 1 . . . 1 1 . . . 1 . . . . . . . . . . . Ballistic Cannon 2 | . . 1 . . . . . . 1 . . . . . . . . . . . Launcher 4 | . . . 1 . . . 1 . . . . . . . . . 1 . 1 . Special Weapon 2 | . . . . . 1 . . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 1 . . . . . . 2 1 1 . 1 5 . 2 . Parts Lost 17 | . 2 2 . 1 4 . . . 5 . . . . . . . 1 . 2 . Power 4 | . 1 1 . . 1 . . . 1 . . . . . . . . . . . Propulsion 4 | . 1 . . 1 . . . . 2 . . . . . . . . . . . Utility 4 | . . . . . 2 . . . . . . . . . . . . . 2 . Weapon 5 | . . 1 . . 1 . . . 2 . . . . . . . 1 . . . Highest Loss Streak 4 | . 1 2 . 1 2 . . . 4 . . . . . . . 1 . 2 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 18 | . 11 15 21 23 24 24 24 25 21 11 10 12 14 13 14 14 9 12 11 . Power . | . . . 1 1 . 1 1 1 . . . . . . . . . . . . Propulsion 4 | . 1 2 2 4 5 8 8 8 7 2 2 1 2 1 2 2 1 2 2 . Utility 9 | . 7 10 12 12 12 11 11 11 11 7 7 8 10 10 10 10 4 6 5 . Weapon 3 | . 2 2 5 6 5 4 3 4 2 . . . 1 2 2 2 3 4 3 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 29 | . 1 1 . 1 11 . . . . 3 . 2 2 2 . . 3 . . 3 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 10 | . 1 . . 1 3 . . . . 2 . . . 1 . . . . . 2 Utility 14 | . . 1 . . 5 . . . . 1 . 2 2 1 . . 2 . . . Weapon 5 | . . . . . 3 . . . . . . . . . . . 1 . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 95 91 100 97 99 100 100 100 91 98 100 98 97 98 100 100 86 88 90 . Engine 7 | . 13 9 11 3 7 7 7 7 5 6 6 6 11 11 11 11 1 . . . Core 4 | . . . . 5 6 7 7 7 7 6 6 6 6 5 5 5 1 5 1 . Wheel 8 | . 25 6 22 17 15 15 15 15 8 . . . . . . . . . . . Hover 10 | . . . . . . . . . . 25 26 25 25 26 27 27 27 27 30 . Device 23 | . 11 22 22 33 30 23 21 23 21 24 26 25 25 22 22 22 16 15 19 . Storage 7 | . 14 11 11 9 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 . Processor 9 | . . . . . 6 11 15 15 15 13 13 12 12 11 11 11 11 11 11 . Hackware 1 | . . . . . . . . . . . . . . 3 5 5 6 5 7 . Protection 5 | . . 4 11 9 6 10 8 7 8 . . . . . . . 4 5 1 . Energy Gun 6 | . 25 21 21 13 13 5 . . . . . . . . . . . . . . Ballistic Gun 1 | . 2 . . 4 1 7 . . 5 1 . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 5 5 6 6 3 4 5 5 1 . . . Launcher 2 | . . . . . . . 9 7 1 . . . . . . . . 5 9 . Slashing Weapon 2 | . . . . . . 1 4 7 1 5 6 6 3 4 5 5 4 . . . Peak Build Rating 132 | 6 8 12 15 22 45 46 46 44 45 71 71 79 87 91 88 90 113 115 132 . Average Rating 55 | 5 7 10 13 19 38 43 43 44 43 69 71 72 80 86 88 87 101 112 125 . On Entrance 57 | . 6 8 12 15 22 45 46 44 44 44 71 71 77 87 88 88 88 113 114 124 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . . . . . 5 . . . . 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 115 | 11 28 96 97 101 114 115 114 108 113 108 36 56 56 58 54 55 92 93 94 . Greatest Support 78 | 20 26 32 32 32 35 32 32 32 32 48 48 48 48 60 60 60 60 60 78 . Greatest Overweight (x) 7 | 1 2 2 3 3 4 3 3 3 7 2 . 1 1 1 . . 1 1 1 . Average Overweight (x) 1 | . 1 1 2 2 3 3 3 3 5 . . . . . . . . 1 . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 10 15 15 15 15 15 15 15 15 . Average Capacity 19 | 7 14 18 25 25 25 25 25 25 25 12 10 12 15 15 15 15 12 15 15 . Most Carried 25 | 3 15 17 23 25 25 25 25 25 25 22 10 15 15 15 15 15 15 15 15 . Average Carried 18 | . 11 15 21 23 24 24 24 25 21 10 10 12 14 14 15 14 12 15 14 . Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 10 10 15 15 15 15 15 15 15 15 15 Final Carried 25 | 3 15 17 23 25 25 25 25 25 22 10 10 15 15 15 15 15 15 15 14 14 Class Distribution -------------------- 21% | Mutant 20% | Scavenger-Mutant 12% | Machinist-Scout 11% | Scavenger-Assassin 6% | Machinist-Assassin 6% | Hacker-Scout 5% | Skirmisher 3% | Machinist-Skirmisher 3% | Hacker-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Assassin | -7/Lower Caves Scavenger-Assassin | -7/Data Miner Skirmisher | -6/Proximity Caves Machinist-Scout | -6/Factory Machinist-Scout | -6/Lower Caves Machinist-Scout | -6/Zion Machinist-Assassin | -5/Proximity Caves Machinist-Scout | -5/Factory Machinist-Scout | -5/Upper Caves Machinist-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Matter Collected 2819 | 258 227 185 41 87 545 155 353 . 245 83 . 79 113 118 47 55 150 50 28 . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 4022 | 123 398 891 118 288 1345 94 216 . 116 . . . 62 178 . . . 80 113 . Parts 205 | 10 16 38 9 16 68 6 9 . 9 . . . 3 8 . . . 2 11 . Haulers Intercepted 4 | . . 2 . 1 1 . . . . . . . . . . . . . . . Recyclers Shooed 8 | . . 5 . 1 1 . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . 7 8 . 10 . . . 10 . . . . 2 . . Prevented 1 | . . . . . . 1 . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Combat Hostiles Destroyed 63 | . 9 13 5 2 17 2 6 . 5 . . . . . . . . 2 2 . Guns 45 | . 9 12 2 2 17 2 . . 1 . . . . . . . . . . . Cannons 1 | . . . . . . . . . 1 . . . . . . . . . . . AOE 16 | . . . 3 . . . 6 . 3 . . . . . . . . 2 2 . Classes Destroyed 13 | 3 3 2 . . 3 . 2 . . . . . . . . . . . . . Worker 6 | 1 1 . 1 . 1 . . . . . . . . . . . . . 2 . Builder 3 | . . . . . 1 . . . . . . . . 1 . . . . 1 . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . Hauler 4 | . . 2 . 1 1 . . . . . . . . . . . . . . . Recycler 16 | 1 1 4 . 2 7 . . . . . . . . 1 . . . . . . Minesweeper 2 | . . . . . . . 1 . 1 . . . . . . . . . . . Watcher 5 | . 1 2 . . 1 . . . . . . . . . . . . . 1 . Swarmer 21 | . 3 7 4 . 3 . . . 4 . . . . . . . . . . . Grunt 25 | . 6 4 1 . 8 . 6 . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . Sentry 8 | . . 2 . 2 2 1 . . 1 . . . . . . . . . . . Programmer 8 | . . . . . 3 1 . . . . . . . . . . . 2 2 . Samaritan 1 | . . . . . . . 1 . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 5 | 3 4 5 3 3 3 1 3 . 3 . . . . 2 . . . 2 3 . Combat Bots Only 4 | . 3 4 3 1 3 1 3 . 3 . . . . . . . . 2 2 . Max Kills in Single Turn 3 | 1 1 1 3 1 2 1 2 . 3 . . . 1 1 . . . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . . 2 . 3 . . . . . . . . 1 1 . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Hostile Shots Fired 430 | . 48 51 12 8 126 37 18 . 74 1 . . . 2 . 4 24 7 18 . Missed 147 | . 18 17 6 3 36 15 2 . 33 1 . . . 1 . . 7 4 4 . Hits 283 | . 30 34 6 5 90 22 16 . 41 . . . . 1 . 4 17 3 14 . Projectile 283 | . 30 34 6 5 90 22 16 . 41 . . . . 1 . 4 17 3 14 . Critical Strikes 9 | . . . . 1 2 3 . . . . . . . . . . 2 . 1 . Damage Taken 4387 | . 301 386 42 68 835 175 204 . 436 . . . . 18 . 89 454 59 1320 . Core 1519 | . 76 65 7 25 49 25 12 . 114 . . . . . . . 109 . 1037 . Absorbed by Shields 468 | . . . . . 306 58 62 . 42 . . . . . . . . . . . Regen/Repaired (Parts) 20 | . . . . . . . . . . 20 . . . . . . . . . . Core Remaining (%) 86 | 100 69 . 82 95 . . . . 71 . . . 100 . . . . 89 . . Volleys Fired 291 | 11 45 67 4 13 76 8 6 . 12 10 . . 5 7 . . 1 5 21 . Largest 2 | 2 2 2 2 2 2 2 2 . 2 1 . . 1 1 . . 1 1 2 . Hottest 520 | 80 80 80 80 80 132 91 66 . 68 40 . . 40 40 . . 260 260 520 . Shots Fired 522 | 22 90 125 7 26 149 15 12 . 20 10 . . 5 7 . . 1 5 28 . Gun 428 | 22 90 116 6 26 145 15 . . 8 . . . . . . . . . . . Cannon 39 | . . 9 . . . . . . 8 10 . . 5 7 . . . . . . Launcher 51 | . . . 1 . . . 12 . 4 . . . . . . . 1 5 28 . Special 4 | . . . . . 4 . . . . . . . . . . . . . . . Kinetic 85 | 8 7 9 . 6 10 7 . . 16 10 . . 5 7 . . . . . . Thermal 417 | 11 83 116 6 20 139 8 . . . . . . . . . . 1 5 28 . Explosive 17 | . . . 1 . . . 12 . 4 . . . . . . . . . . . Electromagnetic 3 | 3 . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | 7 11 8 3 12 15 5 6 . 6 . . . . 1 . . . 3 3 . Robot Miss Streak 6 | 2 3 3 1 1 6 5 1 . 2 . . . 2 6 . . . 1 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 2 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 308 | 17 55 69 3 22 101 11 10 . 9 . . . . 6 . . . 3 2 . Core Hits 182 | 6 22 37 7 10 50 11 15 . 10 . . . 1 1 . . . 3 9 . Critical Kills 1 | . . . . . . . . . . . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 5 | . . . . . 4 . . . . . . . 1 . . . . . . . Burn 4 | . . . . . 4 . . . . . . . . . . . . . . . Destroy 1 | . . . . . . . . . . . . . 1 . . . . . . . Melee Attacks 32 | . . . . . . 4 4 . . 3 . 1 3 15 . 1 1 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 32 | . . . . . . 4 4 . . 3 . 1 3 15 . 1 1 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 2 . . . . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7102 | 180 610 824 233 284 1909 210 1033 . 477 . . . 20 291 . . 14 355 662 . Guns 4153 | 180 610 824 34 284 1909 210 . . 102 . . . . . . . . . . . Cannons 205 | . . . . . . . . . 149 . . . 20 36 . . . . . . Explosions 2339 | . . . 199 . . . 883 . 226 . . . . . . . 14 355 662 . Melee 405 | . . . . . . . 150 . . . . . . 255 . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 731 | 54 43 . . 91 120 116 . . 251 . . . 20 36 . . . . . . Thermal 4628 | 96 567 824 34 193 1789 94 . . . . . . . . . . 14 355 662 . Explosive 1308 | . . . 199 . . . 883 . 226 . . . . . . . . . . . Electromagnetic 30 | 30 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 405 | . . . . . . . 150 . . . . . . 255 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . 1 1 . 2 . . . . . . . . . . . . . . . Average Corruption 1 | . . 1 1 . 1 . . . . . . . . . . . . . . . Corruption Purged 3 | . . . . . 3 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 9 | . . 2 5 . 2 . . . . . . . . . . . . . . . Message Errors 1 | . . . . . 1 . . . . . . . . . . . . . . . Matter Fused 1 | . . 1 . . . . . . . . . . . . . . . . . . Heat Flow Errors 1 | . . . 1 . . . . . . . . . . . . . . . . . Energy Discharges 1 | . . 1 . . . . . . . . . . . . . . . . . . Data Loss (minor) 2 | . . . 2 . . . . . . . . . . . . . . . . . Misfires 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Alerts 1 | . . . 1 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 145 | . . . . . . . 6 . 12 . . . . 58 . . . 57 12 . Projectiles 4 | . . . . . . . . . 4 . . . . . . . . . . . Explosions 77 | . . . . . . . . . 8 . . . . . . . . 57 12 . Melee 64 | . . . . . . . 6 . . . . . . 58 . . . . . . Knockbacks 2 | . . . . . . . . . 2 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . 2 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 89 | . . . . . . . . . 89 . . . . . . . . . . . Shots 2 | . . . . . . . . . 2 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 1450 | 54 52 8 122 . 8 . 93 . 6 222 . . . . . 200 200 200 1450 . Average Temperature 213 | 24 17 2 64 . 8 . 40 . 4 117 . . . . . 94 83 123 499 . Received Heat Transfer 893 | . 96 153 . 45 235 24 102 . 49 . . . . 9 . 18 117 . 45 . Effects 39 | . . . . . . . . . . . . . . . . . . . 39 . Shutdowns 4 | . . . . . . . . . . . . . . . . . . . 4 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . 2 . Interference 5 | . . . . . . . . . . . . . . . . . . . 5 . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . 2 . Short Circuit 6 | . . . . . . . . . . . . . . . . . . . 6 . Damage (minor) 6 | . . . . . . . . . . . . . . . . . . . 6 . Damage (major) 8 | . . . . . . . . . . . . . . . . . . . 8 . Damage (core) 6 | . . . . . . . . . . . . . . . . . . . 6 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . Parts Melted 14 | . 1 1 . 1 9 . 1 . . . . . . . . . . . 1 . Heat Transferred 9170 | 225 1250 1825 75 448 3922 185 . . . . . . . . . . 40 400 800 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Maximum Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . 1 . Low Security (%) 96 | 100 100 100 100 100 92 . . . . 100 . . . 100 . . . . 99 . Level 1 3 | . . . . . 7 . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 240 | 5 154 159 85 31 240 . . . . 26 . . . 17 . . . . 200 . Initial 59 | . 3 54 59 26 . . . . . . . . . . . . . . . . Average 66 | 1 71 29 23 9 119 . . . . 2 . . . 1 . . . . 77 . Influence Increases 2913 | 20 347 390 167 84 833 50 145 . 115 46 . . 131 76 . 15 45 50 399 . Destroy 0b10 Robot/C 1400 | . 180 260 120 40 360 40 120 . 100 . . . 100 . . . . 40 40 . Destroy 0b10 Robot/NC 190 | 20 15 40 5 15 55 . 5 . 5 . . . . 10 . . . . 20 . Destroy Leader 328 | . 42 68 20 22 104 10 20 . 10 . . . 10 . . . . 10 12 . Allied During Kill 41 | . . . 11 2 7 . . . . . . . 21 . . . . . . . Successful Hack 160 | . 20 7 . 5 74 . . . . 38 . . . . . . . . 16 . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . Disable Machine 15 | . . . . . 15 . . . . . . . . . . . . . . . Anti-Garrison Action 400 | . . . . . 200 . . . . . . . . . . . . . 200 . Destroy Structure 154 | . . . 11 . 3 . . . . 8 . . . 36 . . . . 96 . Partial Spotted 30 | . . . . . . . . . . . . . . 15 . . . . 15 . Lose Combat Pursuer 135 | . 30 15 . . 15 . . . . . . . . 15 . 15 45 . . . Influence Decreases 2826 | 15 222 367 251 153 599 284 145 . 115 35 5 6 131 61 15 15 30 65 260 52 Entered New Map 387 | . 2 76 94 43 . 88 . . . . 5 6 . . 6 . . 15 . 52 Time Decay 2295 | 15 200 281 157 94 539 196 145 . 115 35 . . 131 43 9 15 30 50 240 . Lost Part 90 | . 20 10 . . 40 . . . . . . . . . . . . . 20 . Lost Ally 54 | . . . . 16 20 . . . . . . . . 18 . . . . . . Squads Dispatched 22 | . 4 1 . . 9 . . . . 1 . . . 4 . . . . 3 . Investigation 10 | . 2 1 . . 5 . . . . . . . . . . . . . 2 . Extermination 6 | . . . . . 3 . . . . 1 . . . 1 . . . . 1 . Reinforcement 6 | . 2 . . . 1 . . . . . . . . 3 . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Distress Signals 5 | . 1 1 . . 1 . . . . . . . . . . . 1 . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 137 | . 18 21 6 4 24 2 6 . 6 1 . . 3 8 . 1 28 2 7 . Peak Tracking Total 10 | . 4 4 3 2 4 1 4 . 3 1 . . 3 5 . 1 10 2 3 . Tactical Retreats 7 | . 1 1 . . 1 . . . . . . . . 2 . 1 1 . . . ECM-based Alert Blocks 5 | . . . . . . . . . . . . . . 5 . . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Traps Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Machines Disabled 3 | . . . . . 1 . . . . . . . 1 . . 1 . . . . Max in Single Turn 1 | . . . . . 1 . . . . . . . 1 . . 1 . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Machines Accessed 42 | . 6 3 . 1 11 . 1 4 1 4 . . . 4 . 1 3 . 3 . Terminals 15 | . 4 3 . 1 2 . . . 1 . . . . 3 . . . . 1 . Fabricators 3 | . . . . . 3 . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . 3 . . . 1 . . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 3 . . . . . . . . . . . . . 1 . Garrison Access 3 | . . . . . 1 . . . . 1 . . . . . . . . 1 . Total Hacks 125 | . 16 8 . 3 28 . 1 32 2 9 . . . 9 . 1 6 . 10 . Successful 85 | . 9 2 . 2 17 . 1 32 2 4 . . . 4 . 1 6 . 5 . Failed 40 | . 7 6 . 1 11 . . . . 5 . . . 5 . . . . 5 . Catastrophic 13 | . 4 2 . . 4 . . . . 2 . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 36 | . 10 5 . . 12 . . . . . . . 1 5 . . 1 . 2 . Terminals 37 | . 12 8 . 3 3 . . . 2 . . . . 6 . . . . 3 . Fabricators 9 | . . . . . 9 . . . . . . . . . . . . . . . Repair Stations 11 | . . . . . . . . . . 8 . . . 3 . . . . . . Recycling Units 9 | . 4 . . . 5 . . . . . . . . . . . . . . . Scanalyzers 13 | . . . . . 9 . . . . . . . . . . . . . 4 . Garrison Access 6 | . . . . . 2 . . . . 1 . . . . . . . . 3 . Terminal Hacks 53 | . 6 2 . 2 . . 1 32 2 . . . . . . 1 6 . 1 . Record 20 | . . . . 1 . . . 11 2 . . . . . . 1 5 . . . Part Schematic 15 | . 1 1 . . . . . 13 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 4 | . 3 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . 1 . . . 3 . . . . . . . . . . . . Open Door 2 | . . . . . . . 1 . . . . . . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 5 | . . . . . 5 . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . 3 . . . . . . . . . . . . . . . Build 2 | . . . . . 2 . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . . . 4 . . . 2 . . . . . . Scan Component 4 | . . . . . . . . . . 3 . . . 1 . . . . . . Repair 2 | . . . . . . . . . . 1 . . . 1 . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 6 . . . . . . . . . . . . . 2 . Insert Component 2 | . . . . . 2 . . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . Retrieve Study 5 | . . . . . 3 . . . . . . . . . . . . . 2 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 2 . . . 6 . . . . . . . . 2 . . . . 2 . Terminals 4 | . . . . . 1 . . . . . . . . 2 . . . . 1 . Assimilate 1 | . . . . . . . . . . . . . . 1 . . . . . . Botnet 3 | . . . . . 1 . . . . . . . . 1 . . . . 1 . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . . . Recompile 1 | . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . 3 . . . . . . . . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . . . . . . . . Mask 2 | . . . . . 2 . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . . 1 . Jam 2 | . . . . . 1 . . . . . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 5 3 . . 10 . . . 1 4 . . . 3 . . . . 3 . Full Trace Events 5 | . . 1 . . 3 . . . . . . . . . . . . . 1 . Feedback Events 1 | . . 1 . . . . . . . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 5 . . . 2 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . 1 1 . . 1 . . 13 . . . 15 . . . . . . . . Parts Built 4 | . . . . . 4 . . . . . . . . . . . . . . . Authchips 1 | . . . . . 1 . . . . . . . . . . . . . . . Time 116 | . . . . . 116 . . . . . . . . . . . . . . . Total Part Build Rating 28 | . . . . . 28 . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . 3 . . . . . . . . . . . . . 2 . Parts Repaired 2 | . . . . . . . . . . 1 . . . 1 . . . . . . Time 79 | . . . . . . . . . . 26 . . . 53 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Total Allies 6 | . . . 3 . . . . . . . . 3 . . . . . . . . Largest Group 3 | . . . 3 2 1 . . . . . . 3 3 2 . . . . . . Highest-Rated Group 90 | . . . 55 24 8 . . . . . . 90 90 59 . . . . . . Highest-Rated Ally 39 | . . . 31 16 8 . . . . . . 39 39 39 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 30 | . . . 5 1 7 . . . . . . . 8 9 . . . . . . Total Damage 495 | . . . 36 13 60 . . . . . . . 229 157 . . . . . . Kills 7 | . . . 1 . 1 . . . . . . . 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . 2 . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Active Infowar (turns) 12146 | . . 856 526 283 1660 698 1606 125 1006 498 4 721 1185 537 152 169 1044 264 812 . Optics 157 | . . . . . . . . . . . . . . . . . . . 157 . Sensors 9802 | . . . . . 1442 307 1604 125 1005 498 4 717 1185 497 152 167 1025 263 811 . Terrain 8244 | . . . . . . 539 1585 125 1000 341 4 721 1185 448 152 169 930 263 782 . Structural 1843 | . . 856 526 283 178 . . . . . . . . . . . . . . . Seismic 338 | . . . . 212 126 . . . . . . . . . . . . . . . ECM 77 | . . . . . . . . . . . . . . 64 . 13 . . . . Robot Analysis Total 4 | . 3 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . . 2 . . 1 2 . . . . 2 2 . 1 2 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Turns Passed 14541 | 106 510 856 526 283 2534 1027 1841 125 1317 498 4 721 1185 537 152 169 1044 286 820 . Spaces Moved 10225 | 75 322 371 384 161 1446 546 870 93 444 456 7 994 492 538 251 227 1342 187 1019 . Core 9 | 9 . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 256 | . 18 238 . . . . . . . . . . . . . . . . . . Wheels 4447 | 66 304 133 384 161 1446 546 870 93 444 . . . . . . . . . . . Hover 5513 | . . . . . . . . . . 456 7 994 492 538 251 227 1342 187 1019 . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 130 130 130 115 135 135 135 135 58 58 58 58 52 56 56 56 102 57 . Average Speed 100 | 81 103 168 130 134 135 135 135 135 173 65 58 59 96 56 56 56 70 102 69 . Slowest Speed 195 | 100 190 190 145 145 150 135 135 135 195 138 58 98 98 98 56 56 107 102 111 . Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 14 | . . . . . . . . . . 2 . . . . . . 2 . 10 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 64 34 82 18 23 64 87 74 49 13 3 86 58 12 49 41 92 41 24 1 Regions Visited 20 Branch Regions 13 Pre-discovered Areas 10 | . 2 . 1 . . . 1 1 . . . 5 . . . . . . . . Known Exits Taken 14 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . . . 1 . Scrap Searched 10 | . . . 1 . . . 1 . 1 . . 1 . . 1 2 . 3 . . Spaces Dug 100 | . . . . . . 4 . . . 14 . . 5 12 . . 1 6 58 . Terrain Destroyed 239 | . . . 12 . . 4 62 . 26 14 . . 6 14 . . 1 12 88 . Melee 20 | . . . . . . 4 . . . 3 . . 2 10 . . 1 . . . Projectile 24 | . . . . . . . . . 5 11 . . 4 4 . . . . . . AOE 195 | . . . 12 . . . 62 . 21 . . . . . . . . 12 88 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Total 13905 | 96 411 477 402 204 1872 810 1514 92 968 640 6 1124 1195 743 261 265 1444 275 1106 . Wait 2953 | 1 19 8 7 8 261 238 617 . 497 145 . 112 681 161 11 31 41 74 41 . Move 10205 | 74 321 370 383 160 1445 545 869 92 443 455 6 993 491 537 250 226 1341 186 1018 . Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 128 | 3 15 10 5 9 29 1 3 . 1 5 . 9 4 7 . 2 17 1 7 . Fast Attach 32 | 6 3 3 . . 1 1 . . . 2 . 1 3 . . . 9 . 3 . Attach 44 | . 1 4 . 5 8 1 . . 5 4 . 1 . 5 . 1 2 . 7 . Detach 4 | . . . . 1 . . . . 1 . . . . . . . 1 . 1 . Swap 103 | 1 3 6 3 3 23 10 12 . 9 7 . 3 . 6 . 3 4 7 3 . Drop 113 | . 4 9 . 5 29 2 3 . . 9 . 4 8 5 . 1 27 2 5 . Fire 291 | 11 45 67 4 13 76 8 6 . 12 10 . . 5 7 . . 1 5 21 . Melee 32 | . . . . . . 4 4 . . 3 . 1 3 15 . 1 1 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low / Ext) -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: [*Upp] / Arm) -4/Upper Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 16) 107 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 5) 303 | -10/Materials | Build established: Mutant 568 | -10/Materials | Discovered new exit (range 16) 617 | -10/Materials | Entered another Materials area 617 | -9/Materials | Evolved 2 slots: Utility x2 878 | -9/Materials | Build established: Scavenger-Mutant 1207 | -9/Materials | Discovered new exit (range 16) 1473 | -9/Materials | Entered Mines 1493 | -9/Mines | Received a Mining Laser from a helpful Derelict 1560 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1672 | -9/Mines | Learned location of Zion (-6) 1726 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1989 | -9/Mines | Discovered new exit (range 9) 1999 | -9/Mines | Entered Materials 1999 | -8/Materials | Accompanied by 2 allies 1999 | -8/Materials | Evolved 2 slots: Utility x2 2244 | -8/Materials | Discovered new exit (range 9) 2282 | -8/Materials | Entered Factory 2282 | -7/Factory | Accompanied by 1 ally 2282 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2283 | -7/Factory | Identified exit to Storage 2347 | -7/Factory | Discovered new exit (range 14) 2369 | -7/Factory | Identified exit to Factory 2669 | -7/Factory | Build established: Mutant 3123 | -7/Factory | Fabricated Imp. Gyrokinetic Inverter (x2) 3539 | -7/Factory | Discovered new exit (range 16) 3564 | -7/Factory | Identified exit to Lower Caves 4549 | -7/Factory | Fabricated Imp. Gyrokinetic Inverter? 4816 | -7/Factory | Entered Lower Caves 4829 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5140 | -7/Lower Caves | Build established: Scavenger-Mutant 5516 | -7/Lower Caves | Discovered new exit (range 15) 5586 | -7/Lower Caves | Learned 4 Factory zone layouts 5636 | -7/Lower Caves | Found Alien Artifact 5841 | -7/Lower Caves | Identified exit to Lower Caves 5843 | -7/Lower Caves | Entered another Lower Caves area 5903 | -7/Lower Caves | Encountered a Warlord checkpoint 5905 | -7/Lower Caves | Discovered exit to Factory (range 11) 6809 | -7/Lower Caves | Build established: Scavenger-Assassin 7587 | -7/Lower Caves | Discovered new exit (range 6) 7592 | -7/Lower Caves | Identified exit to Data Miner 7684 | -7/Lower Caves | Entered Data Miner 7684 | -7/Data Miner | Discovered new exit (range 6) 7710 | -7/Data Miner | Met Data Miner 7740 | -7/Data Miner | Learned location of Section 7 (-3) 7740 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7761 | -7/Data Miner | Received God Mode back door access code from Data Miner 7807 | -7/Data Miner | Identified exit to Proximity Caves 7809 | -7/Data Miner | Entered Proximity Caves 8039 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8076 | -6/Proximity Caves | Lost 4 parts (1p2n1w) 8336 | -6/Proximity Caves | Build established: Mutant 8636 | -6/Proximity Caves | Build established: Skirmisher 9086 | -6/Proximity Caves | Discovered exit to Factory (range 16) 9126 | -6/Proximity Caves | Entered Factory 9126 | -6/Factory | Evolved 2 slots: Propulsion x2 9127 | -6/Factory | Identified exit to Extension 9515 | -6/Factory | Build established: Machinist-Scout 9595 | -6/Factory | Repaired Broken Imp. Terrain Scanner 9616 | -6/Factory | Discovered new exit (range 15) 9624 | -6/Factory | Identified exit to Lower Caves 9624 | -6/Factory | Entered Lower Caves 9625 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9627 | -6/Lower Caves | Identified exit to Zion 9628 | -6/Lower Caves | Entered Zion 9639 | -6/Zion | Found CR-A16's Pointy Stick 9665 | -6/Zion | Discovered new exit (range 14) 9669 | -6/Zion | Received a hallucinogenic algorithm 9686 | -6/Zion | Learned location of Warlord (-5) 9766 | -6/Zion | Identified exit to Deep Caves 9792 | -6/Zion | Learned location of Armory (-4) 9911 | -6/Zion | Gained Derelict followers 9937 | -6/Zion | Given the Hacking Drone Bay 9938 | -6/Zion | Found Prototype Device 10036 | -6/Zion | Learned location of 1 exit from Proximity Caves 10066 | -6/Zion | Identified Hacking Drone Bay 10068 | -6/Zion | Identified Core Expander 10068 | -6/Zion | Installed Core Expander, added new Power slot 10101 | -6/Zion | Met Imprinter 10253 | -6/Zion | Identified exit to Proximity Caves 10349 | -6/Zion | Entered Proximity Caves 10349 | -5/Proximity Caves | Accompanied by 3 allies 10350 | -5/Proximity Caves | Identified exit to Factory 10388 | -5/Proximity Caves | Learned Factory terminal intel 10393 | -5/Proximity Caves | Learned location of 1 exit from Factory 10509 | -5/Proximity Caves | Build established: Machinist-Assassin 11121 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 11129 | -5/Proximity Caves | Found Prototype Special Weapon 11129 | -5/Proximity Caves | Identified Molecular Deconstructor 11392 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11420 | -5/Proximity Caves | Build established: Machinist-Skirmisher 11534 | -5/Proximity Caves | Entered Factory 11534 | -5/Factory | Accompanied by 2 allies 11534 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11535 | -5/Factory | Identified exit to Upper Caves 11536 | -5/Factory | Loaded intel: 26 terminal locations 11830 | -5/Factory | Repaired Broken Imp. Terrain Scanner 12023 | -5/Factory | Build established: Machinist-Scout 12071 | -5/Factory | Entered Upper Caves 12131 | -5/Upper Caves | Identified exit to Upper Caves 12223 | -5/Upper Caves | Entered another Upper Caves area 12225 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12274 | -5/Upper Caves | Learned 4 Factory zone layouts 12334 | -5/Upper Caves | Found Alien Artifact 12335 | -5/Upper Caves | Identified Dimensional Node Initializer 12335 | -5/Upper Caves | Initialized slip node 12383 | -5/Upper Caves | Discovered new exit (range 9) 12388 | -5/Upper Caves | Identified exit to Warlord 12392 | -5/Upper Caves | Entered Warlord 12509 | -5/Warlord | Opened Warlord's prototype stash 12514 | -5/Warlord | Found Prototype Reactor 12514 | -5/Warlord | Identified Vortex Chain Reactor 12524 | -5/Warlord | Found Prototype Hackware 12524 | -5/Warlord | Identified System Mapper 12555 | -5/Warlord | Met Warlord 12580 | -5/Warlord | Warlord's base attacked by MAIN.C 12628 | -5/Warlord | Found Prototype Device 12628 | -5/Warlord | Identified Minesniffer Drone Bay 12706 | -5/Warlord | Found Prototype Energy Cannon 12707 | -5/Warlord | Identified Vortex Driver 12710 | -5/Warlord | Found Vortex Driver 12930 | -5/Warlord | Warlord forces counterattacked 13001 | -5/Warlord | Spotted Striker 13033 | -5/Warlord | Lost 8 allies 13255 | -5/Warlord | Warlord base infiltrated, sounded retreat 13260 | -5/Warlord | Spotted Striker 13261 | -5/Warlord | P-70 Sage assimilated allied XX-J7F(l) 13323 | -5/Warlord | Spotted Executioner 13358 | -5/Warlord | Spotted Executioner 13387 | -5/Warlord | Lost 8 allies 13387 | -5/Warlord | Spotted B-86 Titan 13389 | -5/Warlord | Spotted Striker 13418 | -5/Warlord | Discovered new exit (range 12) 13428 | -5/Warlord | Identified exit to Proximity Caves 13436 | -5/Warlord | Entered Proximity Caves 13453 | -4/Proximity Caves | Lost 4 allies 13620 | -4/Proximity Caves | Build established: Hacker-Mutant 13718 | -4/Proximity Caves | Discovered new exit (range 5) 13721 | -4/Proximity Caves | Identified exit to Factory 13722 | -4/Proximity Caves | Entered Factory 13722 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13723 | -4/Factory | Identified exit to Armory 14309 | -4/Factory | Build established: Hacker-Scout 14504 | -4/Factory | Discovered new exit (range 23) 14514 | -4/Factory | Core integrity fell below 50% 14529 | -4/Factory | Core integrity fell below 20% 14542 | -4/Factory | Entered Upper Caves 14542 | -4/Upper Caves | Self-destructed Last Messages --------------- 14531_ Overheating: Matter decay (-33). 14531_ U-05 Engineer lays Concrete. 14531_ Penetrated by Slug. 14532_ U-05 Engineer lays Concrete. 14534_ Overheating: System interference. 14534_ Adv. Sensor Array temporarily disabled. 14534_ Exp. Optical Array temporarily disabled. 14535_ Power failure averted by Adv. Cryofiber Web. 14535_ U-05 Engineer lays Concrete. 14537_ Vortex Chain Reactor broken. 14537_ Overheating: Short circuit. 14539_ Overheating: Energy bleed (-11). 14540_ System interference averted by Adv. Cryofiber Web. 14540_ Overheating: System interference. 14540_ Adv. Cryofiber Web temporarily disabled. 14540_ Acquired Imp. Antigrav System. 14542_ Overheating: System interference. 14542_ Imp. Cooling System temporarily disabled. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????#####???????????????????? | | ??????????????????????? ##??????????????????? | | ???????????????????????# ##?????????????????? | | ???????????????????????# ??????????????????? | | ??????????? #####?????## #??????????????????? | | ???????????? ### #??????????????????? | | ????????????????# S ##?????????????????? | | ????????????????????# @ #?????????????????? | | ????????????????????## S #?????????????????? | | ?????????????????????# ### ##?????????????????? | | ?????????????????????#????###??????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 68 Energy Capacity 910 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 18 Terrain Scan Density 210 ECM Strength 2 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 450 Phase Shifting 10 Evasion (%) 54 Offensive Hacking 31 Authchip Count 1 Item Schematics ----------------- Wheel | -10/Materials | Hacked Com. Wheel | -9/Materials | Hacked Imp. Gyrokinetic Inverter | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Lrn. Missile Launcher | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free Impulse Thruster | -7/Data Miner | Free Hvy. Flak Cannon | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Jamming Amplifier | -6/Zion | Archive Mass Driver | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Robot Schematics ------------------ D-53 Grenadier | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Y-54 Guardian | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ Imp. Gyrokinetic Inverter | x2 | -7/Factory | Preloaded Imp. Gyrokinetic Inverter | x2 | -7/Factory | Authchip Repaired ---------- Imp. Terrain Scanner | 9% | -6/Factory | Broken Imp. Terrain Scanner | 99% | -5/Factory | Broken Studied --------- Com. Wheel | -7/Factory | Hacked Nuclear Core | -7/Factory | Hacked Rocket Launcher | -7/Factory | Hacked Imp. Gyrokinetic Inverter | -4/Factory | Hacked Cmb. Airjet | -4/Factory | Hacked Alien Tech Used ----------------- Core Expander Dimensional Node Initializer Achievements -------------- Bending The Rules Fancy Inventory Protector You Again Challenges ------------ None Game ------ Seed AssemblyCoilAutohacker Manual? 0 Play Time 02:52:14 Cumulative 283.4 hours Start 2026.02.22 @ 17:32:01 End 2026.02.23 @ 18:34:50 Sessions 14 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 95 Adventurer 29 Explorer 11 Win Type - Total 13 Types 8/0/1/2/0/0/1/0/1/0 Lore% 53 Gallery% 63 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: dd60d9e8-f35c-448f-bead-50e4f9ac421e