Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.02.27 @ 14:47:14 Player: 7604 Result: Destroyed by ND-TK2(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (61) 305 Value Destroyed (1513) 1513 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (994) 994 TOTAL SCORE: 3952 Bonus ------- Follower Combat Kills 218 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -24 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 233/275 System Corruption 0% Temperature Cool (37) Movement Rolling (119) Ox2 Location -7/Scraptown Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Wheel Subdweller Monowheel > --- UTILITY (2) ------ High-capacity Storage Unit Reactive Plating > --- WEAPON (2) ------- Junk Cannon > --- INVENTORY (20) --- Light Nuclear Core Meta Core Compact Wheel Scrap Suit Machine Analyzer Experimental Terrain Scanner Seismic Detector Advanced Targeting Computer Improved Particle Charger Makeshift Light Armor Plating System Shield Authchip [Propulsion] Authchip [Device] Authchip [Device] Authchip [Processor] Authchip [Processor] Grenade Launcher Subdweller Shrapnel Launcher CPS Tube (2) Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Reactive Plating > --- WEAPON ----------- Junk Cannon > --- INVENTORY -------- Light Nuclear Core Meta Core Subdweller Monowheel Scrap Suit Machine Analyzer Experimental Terrain Scanner Seismic Detector Advanced Targeting Computer Improved Particle Charger Makeshift Light Armor Plating System Shield Authchip [Propulsion] Authchip [Device] Authchip [Device] Authchip [Processor] Authchip [Processor] Grenade Launcher Subdweller Shrapnel Launcher CPS Tube [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Protection Makeshift Light Armor Plating Weapon Improved Light Cannon Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Junk Cannon Impact Weapon Heavy Hammer Build | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 49 | 7 14 18 3 7 Power 11 | 1 1 7 1 1 Engine 10 | 1 1 7 . 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 13 | 2 3 5 1 2 Treads 7 | 2 3 1 1 . Leg . | . . . . . Wheel 6 | . . 4 . 2 Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 1 2 1 1 Device 2 | 1 . 1 . . Storage 3 | 1 1 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 18 | 2 9 4 . 3 Energy Gun 2 | 1 . 1 . . Energy Cannon 2 | . . 2 . . Ballistic Gun 3 | 1 1 1 . . Ballistic Cannon 5 | . 4 . . 1 Launcher 3 | . 3 . . . Special Weapon 2 | . 1 . . 1 Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 1 | . . 1 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . . 1 . . To Critical Strikes . | . . . . . Average Backups 11 | 4 8 9 14 18 Power . | . 1 . . . Propulsion . | . . . 1 1 Utility 6 | 1 3 4 7 11 Weapon 3 | 1 3 3 3 2 Tool/Special . | . . . . . Unused Backups 25 | 2 3 3 . 17 Power 1 | . 1 . . . Propulsion 2 | . . . . 2 Utility 13 | . . 2 . 11 Weapon 7 | 2 2 1 . 2 Tool/Special 2 | . . . . 2 Average Slot Usage (%) 96 | . 100 97 100 90 Engine 11 | . 14 14 2 11 Core 2 | . . . 11 2 Treads 14 | . 28 10 23 1 Wheel 13 | . . 15 4 26 Device 8 | . 14 12 1 . Storage 14 | . 14 14 14 14 Protection 5 | . . 1 12 14 Energy Gun 1 | . . 3 . . Energy Cannon 6 | . . 10 14 3 Ballistic Gun 4 | . 1 3 14 3 Ballistic Cannon 9 | . 25 8 . 2 Special Weapon 2 | . . 1 . 6 Peak Build Rating 29 | 7 11 18 21 29 Average Rating 15 | 6 9 12 19 23 On Entrance 10 | . 7 11 15 21 Naked Turns . | . . . . . Heaviest Build 73 | 14 24 35 61 73 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 3 | . . 3 3 2 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 20 | 8 10 10 20 20 Average Capacity 12 | 7 8 10 18 20 Most Carried 20 | 7 10 10 20 20 Average Carried 12 | 4 8 9 15 18 Final Capacity 20 | 8 10 10 20 20 Final Carried 20 | 6 10 10 20 20 Class Distribution -------------------- 45% | Mutant 31% | Commander-Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Commander-Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Resources | -11 -10 -10 -7 -7 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 1878 | 291 510 935 52 90 Remotely . | . . . . . Salvage Created 1618 | 139 368 764 169 178 Parts 117 | 22 41 44 8 2 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 3 | 1 . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 8 | . . 8 . . Prevented . | . . . . . Kills | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 44 | . 17 23 2 2 Guns 5 | . 3 1 1 . Cannons 25 | . 8 16 1 . AOE 12 | . 6 6 . . Classes Destroyed 13 | 1 5 4 1 2 Worker 2 | . 2 . . . Tunneler 7 | 7 . . . . Hauler 1 | . 1 . . . Recycler 1 | . . . 1 . Turret 2 | . . 2 . . Watcher 3 | . 3 . . . Swarmer 16 | . 12 4 . . Grunt 9 | . 5 4 . . Sentry 3 | . . 1 2 . Hunter 1 | . . . . 1 Artisan 3 | . . 3 . . Subdweller 14 | . . 14 . . Scrapper 2 | . . . . 2 Best Kill Streak 4 | 1 4 4 1 2 Combat Bots Only 4 | . 3 4 1 2 Max Kills in Single Turn 3 | 1 3 2 1 1 Gunslinging . | . . . . . Exploded 2 | . 2 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -7 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 260 | . 63 142 54 1 Missed 96 | . 21 52 23 . Damage Taken 1836 | . 370 1132 311 23 Core 255 | . 9 178 45 23 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 191 | 21 50 107 9 4 Largest 2 | 2 2 2 2 1 Hottest 160 | 70 100 160 110 . Shots Fired 328 | 42 92 172 18 4 Gun 105 | 42 25 29 9 . Cannon 189 | . 59 121 9 . Launcher 15 | . 6 9 . . Special 19 | . 2 13 . 4 Kinetic 185 | 21 73 82 9 . Thermal 124 | 21 13 81 9 . Explosive 15 | . 6 9 . . Electromagnetic . | . . . . . Impact 4 | . . . . 4 Robot Hit Streak 17 | 6 9 11 17 3 Robot Miss Streak 5 | 3 5 4 1 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 163 | 23 40 83 14 3 Core Hits 80 | 11 25 38 6 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 7 | 2 3 1 . 1 Burn 2 | 2 . . . . Blast 4 | . 3 1 . . Smash 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4088 | 233 1034 2126 351 344 Guns 858 | 233 135 332 158 . Cannons 2121 | . 611 1345 165 . Explosions 716 | . 267 449 . . Melee . | . . . . . Ramming 49 | . 21 . 28 . Kinetic 1860 | 85 672 945 158 . Thermal 1119 | 148 74 732 165 . Explosive 716 | . 267 449 . . Electromagnetic . | . . . . . Impact 344 | . . . . 344 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 175 | . 11 31 . 133 Projectiles 158 | . 1 24 . 133 Explosions 17 | . 10 7 . . Melee . | . . . . . Knockbacks 16 | . 5 7 . 4 Impact 4 | . . . . 4 Kinetic 12 | . 5 7 . . Secondary . | . . . . . Self-Inflicted Damage 39 | . . 31 8 . Shots 1 | . . 1 . . Rammed 8 | . 3 . 5 . Targets Rammed 9 | . 3 . 6 . Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 231 | 60 150 120 231 . Average Temperature 45 | 22 36 29 111 . Received Heat Transfer 622 | . 69 456 60 37 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 3 | . . . . 3 Combat Hostiles 2 | . . . . 2 Parts Fried 4 | . . . . 4 Impact Corruptions 5 | . . . . 5 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 2001 | 592 222 965 222 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 154 | 5 154 . 109 . Initial . | . . . . . Average 31 | 1 43 . 19 . Influence Increases 1341 | 35 643 375 288 . Destroy 0b10 Robot/C 640 | . 340 220 80 . Destroy 0b10 Robot/NC 75 | 35 30 . 10 . Destroy Leader 88 | . 68 20 . . Allied During Kill 20 | . . . 20 . Successful Hack 43 | . 19 . 24 . Select Force Hacks 210 | . 60 . 150 . Disable Machine 45 | . 45 . . . Destroy Structure 25 | . 21 . 4 . Lose Combat Pursuer 195 | . 60 135 . . Influence Decreases 1282 | 35 522 437 288 . Time Decay 1282 | 35 522 437 288 . Squads Dispatched 3 | . 3 . . . Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 4 | . 4 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 67 | . 28 26 4 9 Peak Tracking Total 4 | . 4 3 1 4 Tactical Retreats 6 | . 3 3 . . Traps | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 3 | . 1 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -7 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 6 | . 3 3 . . Max in Single Turn 2 | . 1 2 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 28 | . 9 3 11 5 Terminals 11 | . 7 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 9 | . 2 . 7 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 79 | . 26 7 29 17 Successful 51 | . 16 7 11 17 Failed 28 | . 10 . 18 . Catastrophic 3 | . . . 3 . Database Lockouts . | . . . . . Manual 28 | . 19 . 8 1 Terminals 29 | . 21 . 8 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 26 | . 5 . 21 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 29 | . 4 7 1 17 Record 22 | . . 6 . 16 Robot Analysis 2 | . 2 . . . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . 1 . . Locate Traps 1 | . 1 . . . Zone Layout 1 | . . . 1 . Proto ID Catalog 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 7 | . 2 . 5 . Retrieve Components 7 | . 2 . 5 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 15 | . 10 . 5 . Terminals 8 | . 8 . . . Botnet 2 | . 2 . . . Operators 1 | . 1 . . . Skim 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . 2 . 5 . Tunnel 7 | . 2 . 5 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 8 . 8 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 15 | . 2 . 13 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -7 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 7 | . . . 7 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -7 -------- Run | Yrd Mat Sub Rec Scr Total Allies 7 | . . . 7 . Largest Group 7 | . . . 7 7 Highest-Rated Group 150 | . . . 150 150 Highest-Rated Ally 34 | . . . 34 34 Total Orders . | . . . . . Ally Attacks 28 | . . . 10 18 Total Damage 569 | . . . 277 292 Kills 7 | . . . 3 4 Allies Corrupted 1 | . . . . 1 Allies Melted 1 | . . . . 1 Intel | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 6020 | 216 2230 3464 110 . Seismic 6020 | 216 2230 3464 110 . Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 7 | . . 3 . 4 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -7 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 9876 | 329 2230 3870 1267 2180 Spaces Moved 5770 | 156 1236 2112 516 1750 Core 5 | 5 . . . . Treads 2209 | 151 1236 466 325 31 Legs . | . . . . . Wheels 3556 | . . 1646 191 1719 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 80 120 117 Average Speed 141 | 156 160 130 205 121 Slowest Speed 260 | 160 160 260 250 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 76 | 8 99 87 98 89 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 13 | . 3 3 5 2 Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 7 | . . 3 . 4 Spaces Dug 8 | . 5 3 . . Terrain Destroyed 57 | . 19 35 3 . Melee . | . . . . . Projectile 15 | . 5 7 3 . AOE 42 | . 14 28 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Total 7115 | 201 1396 3021 700 1797 Wait 832 | 7 65 711 35 14 Move 5766 | 155 1235 2111 515 1750 Hop . | . . . . . Pick Up 43 | 9 9 11 9 5 Fast Attach 24 | 6 3 9 1 5 Attach 1 | 1 . . . . Detach 5 | . . . 1 4 Swap 70 | . 17 46 3 4 Drop 53 | 2 14 25 1 11 Fire 191 | 21 50 107 9 4 Melee . | . . . . . Ram 3 | . . . 3 . Kick . | . . . . . Crush 6 | . 3 . 3 . Escape Stasis . | . . . . . Rewire 121 | . . 1 120 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -7/Recycling (discovered 2 exits: [*Fac] / *Scr) -7/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 330 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 604 | -10/Materials | Discovered new exit (range 14) 767 | -10/Materials | Discovered new exit (range 15) 1042 | -10/Materials | Discovered new exit (range 4) 1147 | -10/Materials | Discovered new exit (range 15) 1522 | -10/Materials | Discovered new exit (range 16) 1529 | -10/Materials | Identified exit to Materials 1529 | -10/Materials | Identified exit to Mines 1600 | -10/Materials | Identified exit to Subcaves 1660 | -10/Materials | Learned location of Storage (-7) 1823 | -10/Materials | Learned 2 Storage zone layouts 1830 | -10/Materials | Derelicts attacked the area 1875 | -10/Materials | Learned location of 3 exits from Materials 2560 | -10/Materials | Entered Subcaves 2561 | -10/Subcaves | Approached by a straggling Scientist 2561 | -10/Subcaves | Identified exit to Materials 2687 | -10/Subcaves | A Subdweller sparked back to life 2687 | -10/Subcaves | A Subdweller sparked back to life 2687 | -10/Subcaves | A Subdweller sparked back to life 2729 | -10/Subcaves | Found Prototype Power Core 2802 | -10/Subcaves | Discovered new exit (range 10) 2938 | -10/Subcaves | Visited Clippyterm 2943 | -10/Subcaves | Learned location of Extension (-5) 3121 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 3124 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3141 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3173 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 3371 | -10/Subcaves | Build established: Scavenger-Mutant 3741 | -10/Subcaves | Core integrity fell below 50% 3849 | -10/Subcaves | Learned 2 Materials zone layouts 4370 | -10/Subcaves | Ambushed by Subdweller buried in earth 4416 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4677 | -10/Subcaves | Build established: Mutant 4742 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 4863 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 6430 | -10/Subcaves | Entered Recycling 6470 | -7/Recycling | Build established: Scavenger-Mutant 6495 | -7/Recycling | Core integrity fell below 20% 7044 | -7/Recycling | Build established: Commander-Mutant 7395 | -7/Recycling | Discovered new exit (range 15) 7638 | -7/Recycling | Scanned before Scraplab entrance 7673 | -7/Recycling | Entered Scraplab 7693 | -7/Recycling | Discovered new exit (range 2) 7697 | -7/Recycling | Entered Scraptown 7697 | -7/Scraptown | Accompanied by 7 allies 7863 | -7/Scraptown | Visited Spacefarers 7916 | -7/Scraptown | Visited Cyclists 7933 | -7/Scraptown | Visited Junk Repository 7979 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 7981 | -7/Scraptown | Learned 12 Factory zone layouts 7982 | -7/Scraptown | Learned location of Armory (-4) 7984 | -7/Scraptown | Learned Research stockpile data 8125 | -7/Scraptown | Received an X-ray algorithm 8157 | -7/Scraptown | Ran an X-ray algorithm 8213 | -7/Scraptown | Visited Assassins FH 8241 | -7/Scraptown | Visited UFD Registry 8257 | -7/Scraptown | Visited Supply Room 8276 | -7/Scraptown | Visited Fellowship of the Rings 8320 | -7/Scraptown | Discovered new exit (range 11) 8649 | -7/Scraptown | Registered with UFD as "Microcircuit" 8672 | -7/Scraptown | Visited Scrap Suit Storage 8708 | -7/Scraptown | Visited Curators Association 8756 | -7/Scraptown | Visited Junk Cannon Lab 8780 | -7/Scraptown | Found Prototype Special Weapon 8780 | -7/Scraptown | Identified Junk Cannon 8809 | -7/Scraptown | Visited Scrapoid Pod Storage 8829 | -7/Scraptown | Visited Infowarlord's Domain 8843 | -7/Scraptown | Found Exp. Terrain Scanner 8869 | -7/Scraptown | Visited Junk Repository 8909 | -7/Scraptown | Visited Derelict Rescue Squad 8942 | -7/Scraptown | Visited Chapter 10 8978 | -7/Scraptown | Visited Science Guys 9109 | -7/Scraptown | Delivered Scrap Shield to a Scientist 9367 | -7/Scraptown | Visited Comm Corps 9392 | -7/Scraptown | Entered Cyclist Reading Room 9665 | -7/Scraptown | Met Optimus 9665 | -7/Scraptown | Accepted into 0bPrime 9838 | -7/Scraptown | Civil war broke out across Scraptown 9850 | -7/Scraptown | Found Scrap Suit 9877 | -7/Scraptown | Destroyed by ND-TK2(j) with Overtuned Pulse Rifle Last Messages --------------- 09860_ UO-A9Q(j) system terminally corrupted. 09860_ Mak. Salvage Targeting Computer fried. 09860_ Ovr. Titanium Leg fried. 09861_ Slug penetrates JT-88J(j). 09862_ Junk Cannon collects and crushes Mak. Microdissipator Network. 09865_ Trooper 4a destroyed. 09866_ Destroyed Ovr. Pulse Rifle. 09866_ QJ-Z4M(j) system corrupted by crushing effect. 09866_ QJ-Z4M(j) knocked back. 09867_ QJ-Z4M(j) system terminally corrupted. 09867_ Lgt. Deuterium Engine fried. 09871_ Acquired 10 matter. 09876_ Junk Cannon collects and crushes Ovr. Treads (+3 shots). 09876_ ND-TK2(j) knocked back. 09877_ WO-RW2(j): "0bPrime is tearing us apart, don't fall for it!" 09877_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????#####???####???????????????????????????? | | ??????????#"""#??## ##??????? #?????????????????? | | ????##"" ##! "#### ######j=*##????????????????? | | [= d%h@=!jxx[#????????????????? | | !%= zY[[%!!=%=#????????????????? | | ?#################! ###########????????????????? | | ?????????????????## ##??????????????????????????? | | ?????????########## #???????????????????????????? | | ######???#""""""""# #???????????????????????????? | | """""????#" "&& "# #???????????????????????????? | | " ##???#" "# #???????????????????????????? | | #???#"" ""# #???????????????????????????? | | #???#" "# #???????????????????????????? | | #???#"" ""# #???????????????????????????? | | #???#" & "# "???????????????????????????? | | #???#"" ""# "???????????????????????????? | | #???# # ![#####??????????????????????? | | ###??# " # ???????????????????????? | | #??# # # ????????????????????????? | | # #####??#### ##### ## #????????????????????????? | | # ########### ##### ## #########????????????????? | | " """"""""""" """"" "" "## *!#????????????????? | | "## #????????????????? | | "## ####????????????????? | | "## #????????????????? | | "## !!#????????????????? | | !#????????????????? | | """"""""""""""""""" "## ####????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Evasion (%) 41 Recoil Reduction 2 Authchip Count 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightLauncherChronowheel Manual? 0 Play Time 01:02:24 Cumulative 310.8 hours Start 2025.02.27 @ 13:37:00 End 2025.02.27 @ 14:47:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 160 Rogue 97 Adventurer 63 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0/0 Lore% 82 Gallery% 73 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d145dfe-5bae-4923-9681-a75e1b0c736c