Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 23:25:38

Player: Sionnis

Result: Destroyed by F3-6JU(h) with Bolt Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (4)        800
Robots Destroyed (33)      165
Value Destroyed (1035)     1035
Prototype IDs (11)         220
Alien Tech Used (0)        0
Bonus (300)                300
              TOTAL SCORE: 2520

 Bonus
-------
Registered with UFD        300

 Cogmind 
---------
Core Integrity             0/250
Matter                     235/300
Energy                     87/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Flying (55)
Location                   -9/Scraptown

 Parts 
-------
>           --- POWER (1) --------
                (None)
>           --- PROPULSION (2) ---
  Makeshift Flight Unit
>           --- UTILITY (2) ------
                (None)
>           --- WEAPON (2) -------
            LU-1G1's Laser Shovel
            DM-GVY's Chainsaw
>           --- INVENTORY (5) ----
   Advanced Sensor Array
            Plasma Cutter
            Multitool
            Hammer

 Peak State 
------------
>              --- POWER ------------
                   (None)
>              --- PROPULSION -------
      Improved Hover Unit
               Gravmag System
>              --- UTILITY ----------
         Light Armor Plating
      Improved Medium Armor Plating
>              --- WEAPON -----------
               LU-1G1's Laser Shovel
  Experimental Plasma Cutter
>              --- INVENTORY --------
     Makeshift Flight Unit
      Advanced Sensor Array
               Plasma Cutter
               Multitool
               Hammer
[Rating: 27]

 Favorites 
-----------
Power                      Subdweller Power Source
  Engine                   Subdweller Power Source
Propulsion                 Light Treads
  Treads                   Light Treads
  Hover Unit               Improved Hover Unit
  Flight Unit              Makeshift Flight Unit
Utility                    Medium Armor Plating
  Storage                  Small Storage Unit
  Protection               Medium Armor Plating
Weapon                     Subdweller Machine Gun
  Energy Gun               Subdweller Laser
  Energy Cannon            Subdweller Beam Cannon
  Ballistic Gun            Subdweller Machine Gun
  Ballistic Cannon         Slug Cannon
  Launcher                 Grenade Launcher
  Special Weapon           LU-1G1's Laser Shovel
  Impact Weapon            Hammer
  Slashing Weapon          DM-GVY's Chainsaw
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -10 -9  -9  
-------                    Run  | Yrd Mat Sub Rec Scr 
Slots Evolved              .    | .   .   .   .   .   
  Power                    .    | .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   
  Utility                  .    | .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   
Parts Attached             47   | 6   7   17  2   15  
  Power                    5    | 1   1   2   .   1   
    Engine                 5    | 1   1   2   .   1   
    Core                   .    | .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   
  Propulsion               8    | 2   1   2   .   3   
    Treads                 5    | 2   1   2   .   .   
    Leg                    .    | .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   
    Hover                  2    | .   .   .   .   2   
    Flight                 1    | .   .   .   .   1   
  Utility                  14   | 1   3   3   2   5   
    Device                 .    | .   .   .   .   .   
    Storage                3    | 1   .   .   1   1   
    Processor              .    | .   .   .   .   .   
    Hackware               .    | .   .   .   .   .   
    Protection             11   | .   3   3   1   4   
    Artifact               .    | .   .   .   .   .   
  Weapon                   20   | 2   2   10  .   6   
    Energy Gun             4    | .   1   3   .   .   
    Energy Cannon          1    | .   .   1   .   .   
    Ballistic Gun          6    | 2   1   3   .   .   
    Ballistic Cannon       1    | .   .   1   .   .   
    Launcher               2    | .   .   2   .   .   
    Special Weapon         2    | .   .   .   .   2   
    Impact Weapon          2    | .   .   .   .   2   
    Slashing Weapon        1    | .   .   .   .   1   
    Piercing Weapon        .    | .   .   .   .   .   
    Special Melee Weapon   1    | .   .   .   .   1   
  Unidentified Prototypes  2    | .   .   .   .   2   
Parts Lost                 6    | .   .   3   .   3   
  Power                    1    | .   .   1   .   .   
  Propulsion               2    | .   .   .   .   2   
  Utility                  1    | .   .   .   .   1   
  Weapon                   2    | .   .   2   .   .   
  Highest Loss Streak      3    | .   .   3   .   2   
  To Critical Strikes      .    | .   .   .   .   .   
Average Slot Usage (%)     93   | .   99  88  98  96  
  Engine                   13   | .   14  13  14  13  
  Treads                   26   | .   28  28  28  22  
  Hover                    1    | .   .   .   .   5   
  Storage                  8    | .   14  3   12  11  
  Protection               14   | .   13  13  14  14  
  Energy Gun               7    | .   12  10  .   .   
  Ballistic Gun            12   | .   15  13  14  8   
  Ballistic Cannon         5    | .   .   3   14  8   
  Impact Weapon            1    | .   .   .   .   5   
  Special Melee Weapon     1    | .   .   .   .   5   
Peak Build Rating          27   | 6   10  15  17  27  
  Average Rating           13   | 3   9   11  16  17  
  On Entrance              9    | .   6   10  15  17  
Naked Turns                .    | .   .   .   .   .   
Heaviest Build             103  | 11  22  35  103 103 
  Greatest Support         40   | 40  40  40  40  40  
  Greatest Overweight (x)  2    | .   .   .   2   2   
  Average Overweight (x)   .    | .   .   .   1   .   
Largest Inventory Capacity 25   | 8   8   8   25  25  
  Average Capacity         11   | 6   8   5   23  18  
  Most Carried             17   | 3   8   8   16  17  
  Average Carried          8    | 1   7   5   12  13  
  Final Capacity           25   | 8   8   5   25  5   
  Final Carried            16   | 3   8   5   16  4   

 Class Distribution 
--------------------
 62% | Mutant
 37% | Subdweller-Mutant

 Dominant Class 
----------------
            Mutant | -10/Materials
 Subdweller-Mutant | -10/Subcaves
            Mutant | -9/Recycling
            Mutant | -9/Scraptown

 Resources                      | -11 -10 -10 -9  -9  
-----------                Run  | Yrd Mat Sub Rec Scr 
Matter Collected           982  | 251 160 481 20  70  
  Remotely                 .    | .   .   .   .   .   
Salvage Created            1150 | .   389 713 .   48  
  Parts                    72   | .   24  45  .   3   
Haulers Intercepted        .    | .   .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
Parts Self-Destructed      14   | .   .   14  .   .   
  Prevented                .    | .   .   .   .   .   

 Kills                          | -11 -10 -10 -9  -9  
-------                    Run  | Yrd Mat Sub Rec Scr 
Combat Hostiles Destroyed  25   | .   6   18  .   1   
  Melee                    1    | .   .   .   .   1   
  Guns                     19   | .   6   13  .   .   
  AOE                      5    | .   .   5   .   .   
Classes Destroyed          9    | .   4   4   .   1   
  Worker                   2    | .   2   .   .   .   
  Tunneler                 1    | .   1   .   .   .   
  Turret                   2    | .   .   2   .   .   
  Watcher                  3    | .   3   .   .   .   
  Swarmer                  3    | .   .   3   .   .   
  Grunt                    6    | .   6   .   .   .   
  Artisan                  1    | .   .   1   .   .   
  Subdweller               15   | .   .   15  .   .   
  Ranger                   1    | .   .   .   .   1   
Best Kill Streak           5    | .   4   5   .   1   
  Combat Bots Only         3    | .   2   3   .   1   
Max Kills in Single Turn   3    | .   2   3   .   1   
  Gunslinging              .    | .   .   .   .   .   
  Exploded                 3    | .   .   3   .   .   
  Melee                    1    | .   .   .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   

 Combat                         | -11  -10  -10  -9   -9   
--------                   Run  | Yrd  Mat  Sub  Rec  Scr  
Hostile Shots Fired        223  | .    38   99   .    86   
  Missed                   90   | .    15   35   .    40   
Damage Taken               2063 | .    317  1204 .    542  
  Core                     254  | .    21   87   .    146  
  Absorbed by Shields      .    | .    .    .    .    .    
  Regen/Repaired (Parts)   223  | .    .    .    .    223  
Core Remaining (%)         100  | 100  .    .    .    .    
Volleys Fired              129  | .    27   102  .    .    
  Largest                  2    | .    2    2    .    .    
  Hottest                  120  | .    65   120  .    .    
Shots Fired                245  | .    52   193  .    .    
  Gun                      216  | .    52   164  .    .    
  Cannon                   19   | .    .    19   .    .    
  Launcher                 10   | .    .    10   .    .    
  Special                  .    | .    .    .    .    .    
  Kinetic                  116  | .    27   89   .    .    
  Thermal                  80   | .    .    80   .    .    
  Explosive                10   | .    .    10   .    .    
  Electromagnetic          39   | .    25   14   .    .    
  Robot Hit Streak         24   | .    12   24   .    .    
  Robot Miss Streak        4    | .    4    1    .    .    
  Penetration Max          .    | .    .    .    .    .    
  Secondary Targets        1    | .    1    .    .    .    
    Max Gunslinging Chain  1    | .    1    .    .    .    
Shots Hit Robots           121  | .    36   83   .    2    
  Core Hits                64   | .    21   41   .    2    
  Critical Kills           1    | .    .    1    .    .    
  Critical Parts Destroyed 1    | .    .    1    .    .    
  Critical Strikes         3    | .    .    2    .    1    
    Destroy                2    | .    .    2    .    .    
    Sever                  1    | .    .    .    .    1    
Melee Attacks              4    | .    .    .    .    4    
  Impact                   2    | .    .    .    .    2    
  Slashing                 2    | .    .    .    .    2    
  Piercing                 .    | .    .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    
Damage Inflicted           2569 | .    579  1927 .    63   
  Guns                     1851 | .    577  1274 .    .    
  Cannons                  231  | .    .    231  .    .    
  Explosions               422  | .    .    422  .    .    
  Melee                    63   | .    .    .    .    63   
  Ramming                  2    | .    2    .    .    .    
  Kinetic                  892  | .    222  670  .    .    
  Thermal                  653  | .    .    653  .    .    
  Explosive                422  | .    .    422  .    .    
  Electromagnetic          537  | .    355  182  .    .    
  Impact                   .    | .    .    .    .    .    
  Slashing                 63   | .    .    .    .    63   
  Piercing                 .    | .    .    .    .    .    
Highest Corruption         .    | .    .    .    .    .    
  Average Corruption       .    | .    .    .    .    .    
  Corruption Purged        .    | .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    
Overload Shots             .    | .    .    .    .    .    
Overflow Damage            22   | .    .    22   .    .    
  Projectiles              .    | .    .    .    .    .    
  Explosions               22   | .    .    22   .    .    
  Melee                    .    | .    .    .    .    .    
Knockbacks                 .    | .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    
  Kinetic                  .    | .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    
Self-Inflicted Damage      30   | .    .    30   .    .    
  Shots                    1    | .    .    1    .    .    
  Rammed                   .    | .    .    .    .    .    
Targets Rammed             1    | .    1    .    .    .    
  Kicked                   .    | .    .    .    .    .    
  Crushed                  1    | .    1    .    .    .    
Highest Temperature        73   | .    73   18   .    8    
  Average Temperature      28   | .    36   7    .    5    
  Received Heat Transfer   555  | .    228  195  .    132  
Siege Activations          .    | .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    
  Parts Fried              1    | .    1    .    .    .    
  Impact Corruptions       .    | .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    
  Parts Melted             2    | .    .    2    .    .    
  Heat Transferred         809  | .    .    809  .    .    
Parts Sabotaged            .    | .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    

 Alert                          | -11 -10 -10 -9  -9  
-------                    Run  | Yrd Mat Sub Rec Scr 
Peak Influence             157  | .   157 .   .   .   
  Initial                  .    | .   .   .   .   .   
  Average                  28   | .   46  .   .   .   
Maximum Alert Level        .    | .   .   .   .   .   
  Low Security (%)         100  | 100 100 .   100 .   
  Level 1                  .    | .   .   .   .   .   
  Level 2                  .    | .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   
  High Security            .    | .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   
Squads Dispatched          1    | .   1   .   .   .   
  Investigation            .    | .   .   .   .   .   
  Extermination            .    | .   .   .   .   .   
  Reinforcement            1    | .   1   .   .   .   
  Assault                  .    | .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   

 Stealth                        | -11 -10 -10 -9  -9  
---------                  Run  | Yrd Mat Sub Rec Scr 
Distress Signals           .    | .   .   .   .   .   
Communications Jammed      .    | .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   
Times Spotted              42   | .   10  19  .   13  
  Peak Tracking Total      16   | .   3   6   .   16  
  Tactical Retreats        1    | .   .   1   .   .   

 Traps                          | -11 -10 -10 -9  -9  
-------                    Run  | Yrd Mat Sub Rec Scr 
Traps Triggered            2    | .   2   .   .   .   
  Indirectly               .    | .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   
  Installed                .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  
----------                 Run  | Yrd Mat Sub Rec Scr 
Machines Disabled          10   | .   .   4   .   6   
  Max in Single Turn       2    | .   .   2   .   1   
Machines Repaired          .    | .   .   .   .   .   
Machines Dismantled        1    | .   .   .   .   1   
Machines Sabotaged         .    | .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  
---------                  Run  | Yrd Mat Sub Rec Scr 
Machines Accessed          7    | .   5   .   .   2   
  Terminals                5    | .   5   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Total Hacks                23   | .   19  .   .   4   
  Successful               14   | .   10  .   .   4   
  Failed                   9    | .   9   .   .   .   
    Catastrophic           .    | .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   
  Manual                   19   | .   19  .   .   .   
  Terminals                19   | .   19  .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Terminal Hacks             6    | .   2   .   .   4   
  Record                   3    | .   .   .   .   3   
  Robot Analysis           2    | .   2   .   .   .   
  Derelict Proto ID Bank   1    | .   .   .   .   1   
Fabricator Hacks           .    | .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   
Unauthorized Hacks         8    | .   8   .   .   .   
  Terminals                8    | .   8   .   .   .   
    Assimilate             1    | .   1   .   .   .   
    Botnet                 1    | .   1   .   .   .   
    Operators              1    | .   1   .   .   .   
    Skim                   5    | .   5   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   
  Used                     .    | .   .   .   .   .   
Hacking Detections         5    | .   5   .   .   .   
  Full Trace Events        .    | .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   
  Time                     .    | .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  
------------               Run  | Yrd Mat Sub Rec Scr 
Used RIF Installer         .    | .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   

 Allies                         | -11 -10 -10 -9  -9  
--------                   Run  | Yrd Mat Sub Rec Scr 
Total Allies               1    | .   1   .   .   .   
  Largest Group            1    | .   1   .   .   .   
  Highest-Rated Group      10   | .   10  .   .   .   
  Highest-Rated Ally       10   | .   10  .   .   .   
Total Orders               .    | .   .   .   .   .   
Ally Attacks               .    | .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   

 Intel                          | -11 -10 -10 -9  -9  
-------                    Run  | Yrd Mat Sub Rec Scr 
Robot Analysis Total       2    | .   2   .   .   .   
Derelict Logs Recovered    4    | .   .   1   .   3   
Drone Launches             .    | .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   
-------------              Run   | Yrd  Mat  Sub  Rec  Scr  
Turns Passed               10421 | 81   1695 4901 1000 2744 
Spaces Moved               5013  | 46   556  2782 321  1308 
  Core                     4     | 3    .    .    .    1    
  Treads                   4696  | 43   556  2782 321  994  
  Legs                     .     | .    .    .    .    .    
  Wheels                   .     | .    .    .    .    .    
  Hover                    266   | .    .    .    .    266  
  Flight                   47    | .    .    .    .    47   
  Fastest Speed            50    | 50   160  160  160  55   
  Average Speed            180   | 152  160  160  297  204  
  Slowest Speed            320   | 160  160  160  320  320  
  Overloaded Moves         .     | .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    
Exploration Rate (%)       70    | 4    90   98   72   89   
  Regions Visited          4
    Branch Regions         3
  Pre-discovered Areas     4     | .    2    1    .    1    
  Known Exits Taken        2     | .    1    1    .    .    
  Unknown Exits Taken      2     | 1    .    .    1    .    
Scrap Searched             20    | .    .    13   .    7    
Spaces Dug                 23    | .    .    10   .    13   
Terrain Destroyed          43    | .    .    32   .    11   
  Melee                    .     | .    .    .    .    .    
  Projectile               11    | .    .    11   .    .    
  AOE                      21    | .    .    21   .    .    
Terrain Rammed             .     | .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    

 Actions                        | -11  -10  -10  -9   -9   
---------                  Run  | Yrd  Mat  Sub  Rec  Scr  
Total                      6152 | 54   1311 3042 368  1377 
  Wait                     844  | .    702  100  34   8    
  Move                     5009 | 45   555  2781 320  1308 
  Hop                      .    | .    .    .    .    .    
  Pick Up                  42   | 3    10   10   11   8    
  Fast Attach              31   | 6    4    9    1    11   
  Attach                   7    | .    .    3    1    3    
  Detach                   4    | .    .    1    .    3    
  Swap                     9    | .    3    5    .    1    
  Drop                     58   | .    9    20   1    28   
  Fire                     129  | .    27   102  .    .    
  Melee                    4    | .    .    .    .    4    
  Ram                      .    | .    .    .    .    .    
  Kick                     .    | .    .    .    .    .    
  Crush                    1    | .    1    .    .    .    
  Escape Stasis            .    | .    .    .    .    .    
  Rewire                   .    | .    .    .    .    .    
  Trap                     .    | .    .    .    .    .    
  Miscellaneous            14   | .    .    11   .    3    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub)
-10/Subcaves (discovered 3 exits: *Mat x2 / *Rec)
-9/Recycling (discovered 2 exits: *Fac / *Scr)
-9/Scraptown (discovered 1 exit: [*Fac])

 History 
---------
  Turn | Location      | Event
    21 | -11/Scrapyard | Discovered new exit (range 16)
    82 | -11/Scrapyard | Entered Materials
   172 | -10/Materials | Discovered new exit (range 11)
   295 | -10/Materials | Discovered new exit (range 12)
   316 | -10/Materials | Build established: Mutant
   532 | -10/Materials | Discovered new exit (range 14)
   671 | -10/Materials | Discovered new exit (range 7)
  1088 | -10/Materials | Discovered new exit (range 13)
  1131 | -10/Materials | Learned Storage emergency access door positions
  1207 | -10/Materials | Learned location of 1 exit from Recycling
  1228 | -10/Materials | Learned location of Recycling (-9)
  1259 | -10/Materials | Learned location of Mines (-8)
  1290 | -10/Materials | Identified exit to Subcaves
  1333 | -10/Materials | Learned location of 2 exits from Mines
  1777 | -10/Materials | Entered Subcaves
  1778 | -10/Subcaves  | Identified exit to Materials
  1778 | -10/Subcaves  | Identified exit to Recycling
  2030 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Power Source
  2052 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
  2628 | -10/Subcaves  | Lost 3 parts (1p2w)
  3177 | -10/Subcaves  | Learned location of Zion (-6)
  3177 | -10/Subcaves  | Met a Zionite searching for "candidates"
  3184 | -10/Subcaves  | Build established: Subdweller-Mutant
  3405 | -10/Subcaves  | Shifting Twisted Machinery released Flamer
  3467 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
  3554 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Optics
  3814 | -10/Subcaves  | Ambushed by Subdwellers from Twisted Machinery
  4222 | -10/Subcaves  | Shifting Twisted Machinery released Shrapnel Trap
  4403 | -10/Subcaves  | Shifting Twisted Machinery released Battle Cannon
  4767 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Beam Cannon
  5183 | -10/Subcaves  | Ambushed by angry Subdweller bent on revenge
  5806 | -10/Subcaves  | Disturbed a concealed Subdweller
  5809 | -10/Subcaves  | Learned 4 Materials zone layouts
  6678 | -10/Subcaves  | Entered Recycling
  6679 | -9/Recycling  | Identified exit to Factory
  7044 | -9/Recycling  | Build established: Mutant
  7605 | -9/Recycling  | Scanned before Scraplab entrance
  7650 | -9/Recycling  | Entered Scraplab
  7675 | -9/Recycling  | Discovered new exit (range 2)
  7678 | -9/Recycling  | Entered Scraptown
  7880 | -9/Scraptown  | Visited UFD Registry
  7880 | -9/Scraptown  | Registered with UFD as "Thermowarp"
  7925 | -9/Scraptown  | Visited CR-KLE's Repair Center
  7957 | -9/Scraptown  | Visited Junk Repository
  8035 | -9/Scraptown  | Heard Great Nut preacher, LISTEN AND RECITE!
  8047 | -9/Scraptown  | Visited Cave Peace
  8134 | -9/Scraptown  | Scanned Subdweller tech in exchange for log data
  8140 | -9/Scraptown  | Learned location of Quarantine (-2)
  8143 | -9/Scraptown  | Learned Factory security intel
  8147 | -9/Scraptown  | Learned location of 1 exit from Factory
  8255 | -9/Scraptown  | Guru changed UFD alias to "Macetank"
  8339 | -9/Scraptown  | Discovered new exit (range 13)
  8438 | -9/Scraptown  | Visited Scrapoid Research Area
  8470 | -9/Scraptown  | Visited Cyclists
  8492 | -9/Scraptown  | Entered Cyclist Reading Room
  8566 | -9/Scraptown  | Visited Fellowship of the Rings
  8659 | -9/Scraptown  | Visited Assassins FH
  8783 | -9/Scraptown  | Visited LU-1G1's Boring Crew
  8828 | -9/Scraptown  | Visited Abandonware Association
  8851 | -9/Scraptown  | Learned abandonware demo "OVRCLOCK.EXE"
  8860 | -9/Scraptown  | Learned abandonware demo "HACKBUD.EXE"
  8982 | -9/Scraptown  | Delivered Scrap Shield to a Scientist
  9218 | -9/Scraptown  | Visited Science Testing Area
  9259 | -9/Scraptown  | Visited DA-N13 Charitable Foundation
  9268 | -9/Scraptown  | Found DCF Scrap (26 items)
  9398 | -9/Scraptown  | Visited Derelict Rescue Squad
  9410 | -9/Scraptown  | Found DRS Beacon
  9434 | -9/Scraptown  | Visited Cartography Club
  9472 | -9/Scraptown  | Visited Junk Repository
  9576 | -9/Scraptown  | Visited Curators Association
  9658 | -9/Scraptown  | Visited Science Guys
 10281 | -9/Scraptown  | CR-KLE repaired 6 parts
 10335 | -9/Scraptown  | Attacked by Scraptown defenders
 10342 | -9/Scraptown  | Found Prototype Special Weapon
 10342 | -9/Scraptown  | Identified LU-1G1's Laser Shovel
 10354 | -9/Scraptown  | Found Prototype Special Weapon
 10354 | -9/Scraptown  | Identified Exp. Plasma Cutter
 10400 | -9/Scraptown  | Core integrity fell below 50%
 10412 | -9/Scraptown  | Found DM-GVY's Chainsaw
 10417 | -9/Scraptown  | Core integrity fell below 20%
 10422 | -9/Scraptown  | Destroyed by F3-6JU(h) with Bolt Gun

 Last Messages 
---------------
Slug penetrates Enclosure.
Enclosure breached.
Bolt penetrates Enclosure.
Dropped Exp. Plasma Cutter.
Acquired DM-GVY's Chainsaw.
Bolt penetrates Autobeam Turret.
Bolt penetrates Enclosure. <x2>
Penetrated by Slug. <x2>
RK-H6L(x) VSS Leg severed.
Bolt penetrates Enclosure.
Slug penetrates Wall.
Slug penetrates Enclosure.
RK-H6L(x) destroyed.
Penetrated by Bolt. <x3>
Lgt. Armor Plating destroyed.
N1-Z5R(h) destroyed.
Slug penetrates Wall.
Penetrated by Slug.
Enclosure breached.
Penetrated by Bolt.

 Map 
-----
+----------------------------------------------------+
|                                                    |
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| #######"     ""      ""                            |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          18
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             800
Evasion (%)                59
Recoil Reduction           2
Authchip Count             8

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              RecyclingCouplerShielding
  Manual?         0
Play Time         00:38:04
  Cumulative      562.0 hours
  Start           2024.08.13 @ 22:47:33
  End             2024.08.13 @ 23:25:38
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          329
  Rogue           329
  Adventurer      0
  Explorer        0
Win Type          -
  Total           36
  Types           22/2/4/3/1/1/1/1/1
Lore%             97
Gallery%          98
Achievement%      98
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 29eb3d56-09f1-458d-bc99-8f1173b5c22c