Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.10 @ 21:33:35 Player: Err. String Expected Got Nil Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (1199) 1199 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (674) 674 TOTAL SCORE: 3613 Bonus ------- High Alert Combat Kills 35 Follower Combat Kills 250 Met Imprinter 300 Was Imprinted 300 Friendly Fire -211 Cogmind --------- Core Integrity 0/400 Matter 262/300 Energy 70/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY (5) ---- Improved Heat Sink Improved Heat Sink Weapon Cycler Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Large Matter Pod Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Heat Sink Shotgun Mini Grenade Launcher Mini Grenade Launcher Hammer [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Heat Sink Storage Large Matter Pod Processor Targeting Computer Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 51 | 6 9 15 . 1 20 Power 6 | 1 1 2 . . 2 Engine 6 | 1 1 2 . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 2 1 8 . 1 2 Treads . | . . . . . . Leg 14 | 2 1 8 . 1 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 1 2 1 . . . Device 1 | . 1 . . . . Storage 2 | 1 . 1 . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 27 | 2 5 4 . . 16 Energy Gun 2 | 2 . . . . . Energy Cannon 4 | . 3 1 . . . Ballistic Gun 12 | . 2 3 . . 7 Ballistic Cannon . | . . . . . . Launcher 9 | . . . . . 9 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 5 | . . . . . 5 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility . | . . . . . . Weapon 1 | . . . . . 1 Highest Loss Streak 5 | . . . . . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 99 95 . 100 97 Engine 11 | . 14 11 . 11 10 Leg 40 | . 28 40 . 44 42 Device 1 | . 2 7 . . . Storage 9 | . 11 3 . 11 10 Processor 11 | . 13 11 . 11 10 Energy Gun 1 | . 6 . . . . Energy Cannon 2 | . 8 6 . . . Ballistic Gun 18 | . 13 14 . 22 16 Peak Build Rating 21 | 6 7 12 12 16 21 Average Rating 11 | 4 6 10 12 12 18 On Entrance 8 | . 6 7 12 12 16 Naked Turns 2 | . . . . . 2 Heaviest Build 24 | 12 16 16 16 16 24 Greatest Support 55 | 20 20 40 40 50 55 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 6 7 5 5 5 5 Most Carried 8 | 4 8 5 5 5 5 Average Carried 4 | 1 5 4 5 5 4 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 3 Class Distribution -------------------- 75% | Scavenger-Mutant 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1235 | 260 186 419 . 80 290 Remotely . | . . . . . . Salvage Created 1295 | 92 263 675 . . 265 Parts 64 | . 18 38 . . 8 Haulers Intercepted 2 | . 1 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 24 | . . . . 3 21 Prevented 2 | . . . . . 2 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 34 | . 6 17 . . 11 Guns 20 | . 6 11 . . 3 Cannons 5 | . . 5 . . . AOE 9 | . . 1 . . 8 Classes Destroyed 8 | 1 4 2 . . 1 Hauler 2 | . 1 1 . . . Recycler 1 | 1 . . . . . Watcher 3 | . 2 1 . . . Swarmer 11 | . 3 4 . . 4 Grunt 15 | . 3 10 . . 2 Brawler 5 | . . 2 . . 3 Duelist 1 | . . . . . 1 Sentry 2 | . . 1 . . 1 Best Kill Streak 5 | 1 3 5 . . 5 Combat Bots Only 5 | . 3 5 . . 5 Max Kills in Single Turn 2 | 1 1 2 . . 2 Gunslinging 1 | . . 1 . . . Exploded 2 | . . 1 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 151 | . 31 62 . . 58 Missed 51 | . 9 23 . . 19 Damage Taken 1791 | . 261 558 . . 972 Core 491 | . 57 157 . . 277 Absorbed by Shields . | . . . . . . Core Remaining (%) 88 | 100 77 . . . . Volleys Fired 101 | 4 24 41 . . 32 Largest 2 | 2 2 2 . . 2 Hottest 110 | 90 110 83 . . 60 Shots Fired 194 | 8 48 82 . . 56 Gun 154 | 8 44 60 . . 42 Cannon 26 | . 4 22 . . . Launcher 14 | . . . . . 14 Special . | . . . . . . Kinetic 142 | . 40 60 . . 42 Thermal 34 | 4 8 22 . . . Explosive 14 | . . . . . 14 Electromagnetic 4 | 4 . . . . . Robot Hit Streak 15 | 4 10 15 . . 13 Robot Miss Streak 5 | 2 5 3 . . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 126 | 5 27 55 . . 39 Core Hits 79 | 2 14 29 . . 34 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 2 | . . 1 . . 1 Destroy 2 | . . 1 . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3333 | 65 333 991 . . 1944 Guns 1495 | 65 316 624 . . 490 Cannons 258 | . 17 241 . . . Explosions 1580 | . . 126 . . 1454 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1380 | . 266 624 . . 490 Thermal 332 | 24 67 241 . . . Explosive 1580 | . . 126 . . 1454 Electromagnetic 41 | 41 . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 2 | . . . . . 2 Projectiles . | . . . . . . Explosions 2 | . . . . . 2 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 280 | . . 152 . . 128 Shots 5 | . . 2 . . 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 210 | 60 210 . . . 28 Average Temperature 39 | 31 80 . . . 10 Received Heat Transfer 396 | . 108 129 . . 159 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 777 | 74 185 518 . . . Parts Sabotaged 4 | . . . . . 4 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 492 | 5 176 492 164 . . Initial 164 | . 3 5 164 . . Average 166 | 2 64 285 164 . . Maximum Alert Level 2 | . . 2 . . . Low Security (%) 66 | 100 100 30 100 . . Level 1 16 | . . 34 . . . Level 2 17 | . . 35 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 2 . . 1 Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 63 | . 13 25 . . 25 Peak Tracking Total 7 | . 3 5 . . 7 Tactical Retreats 6 | . 1 4 . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 3 | . 1 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 3 | . . 2 . . 1 Max in Single Turn 2 | . . 2 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 7 | . 4 3 . . . Terminals 7 | . 4 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . 8 6 . . . Successful 9 | . 4 5 . . . Failed 5 | . 4 1 . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 3 | . 1 1 . 1 . Terminals 14 | . 8 6 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 4 5 . . . Record 3 | . 1 2 . . . Prototype ID Bank 1 | . . 1 . . . Emergency Access Points 1 | . 1 . . . . Alert Level 1 | . . 1 . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 2 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 7 | . . . . 7 . Largest Group 7 | . . . . 7 7 Highest-Rated Group 235 | . . . . 235 235 Highest-Rated Ally 38 | . . . . 38 38 Total Orders . | . . . . . . Ally Attacks 45 | . . . . . 45 Total Damage 891 | . . . . . 891 Kills 8 | . . . . . 8 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3279 | 96 489 556 3 1601 534 Spaces Moved 2222 | 64 294 302 3 1245 314 Core 16 | 16 . . . . . Treads . | . . . . . . Legs 2206 | 48 294 302 3 1245 314 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 119 | 102 120 120 120 120 120 Slowest Speed 190 | 120 120 120 120 120 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 5 53 28 5 90 46 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 Spaces Dug . | . . . . . . Terrain Destroyed 113 | . . 41 . . 72 Melee . | . . . . . . Projectile . | . . . . . . AOE 113 | . . 41 . . 72 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2654 | 86 384 418 2 1352 412 Wait 216 | 5 36 37 . 106 32 Move 2217 | 63 293 301 2 1244 314 Hop . | . . . . . . Pick Up 35 | 8 13 9 . . 5 Fast Attach 3 | . . 2 . . 1 Attach 17 | 6 5 3 . . 3 Detach 1 | . . . . . 1 Swap 31 | . 4 10 . 1 16 Drop 33 | . 9 15 . 1 8 Fire 101 | 4 24 41 . . 32 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 16) 586 | -10/Materials | Entered another Materials area 586 | -9/Materials | Evolved 2 slots: Propulsion x2 1096 | -9/Materials | Build established: Scavenger-Mutant 1110 | -9/Materials | Discovered new exit (range 9) 1142 | -9/Materials | Entered Mines 1143 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1145 | -9/Mines | Entered Zion 1524 | -7/Zion | Identified exit to Deep Caves 1864 | -7/Zion | Given A8's code to call for help 1913 | -7/Zion | Met Imprinter 1938 | -7/Zion | Imprinted 1941 | -7/Zion | Declared Zion's savior 2664 | -7/Zion | Gained Derelict followers 2727 | -7/Zion | Discovered new exit (range 10) 2746 | -7/Zion | Entered Proximity Caves 2746 | -6/Proximity Caves | Accompanied by 7 allies 2825 | -6/Proximity Caves | Spotted B-75 Beast 2837 | -6/Proximity Caves | Allies destroyed B-75 Beast 2867 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3017 | -6/Proximity Caves | Lost 3 allies 3193 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3193 | -6/Proximity Caves | Core integrity fell below 50% 3277 | -6/Proximity Caves | Core integrity fell below 20% 3280 | -6/Proximity Caves | Destroyed self with Mini Grenade Launcher Last Messages --------------- Slug penetrates Wall. Penetrated by Slug. Carbon-fiber Leg destroyed. Y-64 Sentinel destroyed. Acquired 21 matter. C-30 ARC bursts open, deploying its payload. G-67 Veteran unfolds itself. L-41 Fighter unfolds itself. G-50 Soldier unfolds itself. E-15 Imp unfolds itself. Aluminum Leg destroyed. Critical hit (Burn: +37). Rnf. Deuterium Engine destroyed. Hvy. Assault Rifle destroyed. Aluminum Leg blown off. Hvy. Assault Rifle blown off. Lrg. Matter Pod blown off. Targeting Computer blown off. E-15 Imp destroyed. [Achievement: Let's See Who's Tougher] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ?????????????????????????????????? | | ????????????? ????????????????#????????????????? | | ????????????" ????????????????# ???????????????? | | ????????????" ????????????????# ???????????????? | | ??????????? #????????????????# ??????????????? | | ???????????"" #????????????????# ??????????????? | | ???????????#" ###??????????????# #?????????????? | | ???????????? ##?????????????? ###??????????? | | ##?????????? #??????????????? ##?????????# | | #####??????# ????????????????? ##?????? | | ## ##?????# ??????????????????# ##?? #" | | ####### ####????###?????????# #? 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