Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.19 @ 18:14:47 Player: lyrabold Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (43) 8600 Robots Destroyed (797) 3985 Value Destroyed (41425) 41425 Prototype IDs (325) 6500 Alien Tech Used (14) 2800 Bonus (59356) 59356 TOTAL SCORE: 127166 Bonus ------- High Alert Combat Kills 10449 Follower Combat Kills 4251 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A5 500 Destroyed A4 700 Destroyed Architect 15000 Win 3000 Friendly Fire -5344 Cogmind --------- Core Integrity 423/1850 Matter 300/300 Energy 1817/1840 System Corruption 3% Temperature Cool (11) Movement Treading (138) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Zero-point Reactor Vortex Chain Reactor (fused) > --- PROPULSION (6) --- Biometal Heavy Treads Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY (15) ----- Desublimator Huge Storage Unit Assembled Biocell Array Long-range Terrain Scanner Experimental Terrain Scan Processor Assembled Combat Suite Tactical Coordination Suite Assembled Alloy Armor Heavy Regenerative Plating (fused) AEGIS Remote Shield Mobile Assembly Unit > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (25) --- Centrium Heavy Treads Experimental Cooling System Experimental Energy Well (600) Experimental Energy Well (600) Experimental Matter Compressor (500) Experimental Matter Compressor (500) Advanced Particle Charger Advanced Particle Charger Quantum Capacitor Advanced Phase Shifter Experimental Core Shielding AEGIS Remote Shield Long-range Tractor Beam Microwarp Drive Long-range Gatling Laser Compact HERF Cannon Enhanced Nova Cannon Sigix Corpse Peak State ------------ > --- POWER ------------ Singularity Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Huge Storage Unit Assembled Biocell Array Long-range Terrain Scanner Experimental Terrain Scan Processor Assembled Combat Suite Experimental Armor Integrity Analyzer Advanced Particle Charger Advanced Particle Charger Advanced Phase Shifter Assembled Alloy Armor Heavy Regenerative Plating AEGIS Remote Shield Microwarp Drive > --- WEAPON ----------- Assembled Focal Cannon Enhanced Nova Cannon > --- INVENTORY -------- Zero-point Reactor Vortex Chain Reactor Centrium Heavy Treads Experimental Biometal Heavy Treads Experimental Cooling System Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Experimental Matter Compressor Tactical Coordination Suite Quantum Capacitor AEGIS Remote Shield Long-range Tractor Beam Mobile Assembly Unit High-powered Transdimensional Reconstructor Compact HERF Cannon [Rating: 251] Favorites ----------- Power Assembled Flux Generator Engine Angular Momentum Engine Power Core Reinforced Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Heavy Treads Leg Assembled Alloy Leg Wheel Compact Wheel Utility Cargo Storage Unit Device Assembled Combat Suite Storage Cargo Storage Unit Processor Advanced Targeting Computer Hackware System Mapper Protection Assembled Alloy Armor Artifact Microwarp Drive Weapon Assembled Focal Cannon Energy Gun Improved EM Shotgun Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Advanced Micro-nuke Launcher Special Weapon Improved Remote Datajack Impact Weapon Impact Mace Slashing Weapon Sigix Broadsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . . . 2 . . . . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Utility 13 | . . . 1 . . . 1 . 2 . . . . . . 1 . . . . . . . 2 . . . . . . 2 . . . . 1 . 2 . . 1 . . Weapon -1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . -1 . . Parts Attached 1283 | 7 23 11 39 4 28 2 62 46 18 12 43 10 12 2 21 43 15 38 19 7 17 39 10 38 10 22 6 8 15 19 37 10 24 7 7 75 49 24 41 57 40 124 142 Power 39 | 1 . 1 2 . 1 . 1 . . . . . . . 2 3 1 3 . . . 3 2 . . . . . 1 . . . . . . 2 . . 7 1 . 6 2 Engine 6 | 1 . . 2 . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Core 7 | . . 1 . . 1 . 1 . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Reactor 26 | . . . . . . . . . . . . . . . 1 . 1 2 . . . 3 1 . . . . . 1 . . . . . . 2 . . 6 1 . 6 2 Propulsion 85 | 2 2 4 2 . 8 . 9 9 . 2 . 1 1 . . 4 5 1 2 . 3 2 . . 4 . . . . . . . 1 . . 3 . 6 1 1 1 10 1 Treads 79 | 2 2 3 2 . 5 . 9 9 . 2 . 1 1 . . 4 5 1 2 . 3 1 . . 4 . . . . . . . 1 . . 3 . 6 1 1 1 9 1 Leg 5 | . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Wheel 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 877 | 2 10 1 19 2 5 2 28 15 12 6 25 1 1 . 6 22 7 28 9 7 5 18 8 34 3 18 6 4 12 15 30 8 22 7 6 70 48 17 32 54 38 94 120 Device 646 | 1 3 . 16 2 . 1 21 10 5 5 16 . 1 . 5 16 6 26 6 5 4 5 5 18 1 6 4 3 9 10 21 7 18 4 6 59 38 17 29 30 24 73 110 Storage 30 | 1 3 . . . . 1 . . 1 . . . . . . . . . . . . 1 1 1 1 1 . . . . . . 1 1 . 3 3 . 2 3 1 5 . Processor 13 | . . . . . 1 . . 1 1 . . 1 . . . 2 . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . 2 1 1 Hackware 12 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 3 . . . . 2 . . . . 2 1 . 1 . . . . Protection 151 | . 4 1 3 . 4 . 7 4 5 1 8 . . . 1 2 1 2 2 2 1 12 2 14 1 8 2 1 3 5 7 1 3 2 . 5 6 . . 11 7 8 5 Artifact 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 4 7 4 Weapon 282 | 2 11 5 16 2 14 . 24 22 6 4 18 8 10 2 13 14 2 6 8 . 9 16 . 4 3 4 . 4 2 4 7 2 1 . 1 . 1 1 1 1 1 14 19 Energy Gun 33 | . . . 9 1 2 . 7 1 . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . 9 1 Energy Cannon 69 | . 2 1 1 . . . 5 . . . 1 . . . 1 1 2 4 4 . 3 7 . 2 1 2 . 3 1 2 3 . . . . . 1 1 1 1 1 2 16 Ballistic Gun 72 | 2 5 3 3 . 7 . 4 13 3 4 9 5 4 1 3 2 . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . Ballistic Cannon 18 | . . . . . . . . . . . 2 . . 1 5 6 . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 Launcher 42 | . 3 . 1 1 2 . 3 3 1 . 3 2 3 . 4 . . 1 2 . . 3 . 1 . 1 . . . 2 1 . 1 . 1 . . . . . . 3 . Special Weapon 10 | . . . . . . . . . 1 . . . . . . . . . 1 . 3 1 . 1 . 1 . . . . 1 1 . . . . . . . . . . . Impact Weapon 30 | . 1 . 2 . 1 . 2 5 1 . 3 1 3 . . 5 . 1 . . 1 2 . . . . . 1 1 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 7 | . . 1 . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 28 | . . . 2 . . . . . . . . . . . . . . . . . . 5 1 . . . . . 5 . . . 1 2 . . 3 . . 2 . 4 3 Corrupted Parts 12 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . 7 . System Corruption 75 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 20 . 49 . Parts Lost 63 | . 2 7 1 . 13 . 2 2 1 . 1 3 2 . 3 4 . 1 . . . 5 . 2 . . . . . . 2 . . . . 1 . . 2 2 1 2 4 Power 8 | . . 1 . . 1 . . . . . . . . . 2 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . Propulsion 14 | . . 3 . . 4 . 1 . . . . 1 1 . . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . Utility 31 | . 1 1 1 . 3 . 1 2 1 . 1 2 1 . 1 2 . . . . . 2 . 2 . . . . . . 2 . . . . 1 . . 2 1 1 . 3 Weapon 10 | . 1 2 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Highest Loss Streak 10 | . 1 4 1 . 10 . 1 1 1 . 1 3 1 . 1 2 . 1 . . . 2 . 1 . . . . . . 1 . . . . 1 . . 1 1 1 1 1 To Critical Strikes 8 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 77 | . 99 98 95 100 88 100 94 93 91 80 75 75 60 53 67 81 82 78 80 84 85 76 71 74 75 75 76 76 78 76 77 76 72 75 80 82 78 77 75 69 68 67 66 Engine 1 | . 14 . 5 11 5 . . . . . . . . . . 4 7 6 6 6 6 6 5 . . . . . . . . . . . . . . . . . . . . Core 1 | . . 13 5 . 4 11 8 9 7 7 7 7 7 7 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . 1 3 4 4 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 9 9 8 10 8 6 5 5 Treads 12 | . 27 24 21 33 21 33 35 36 30 19 15 14 15 15 15 18 15 13 13 20 19 14 11 5 5 5 5 5 5 5 5 5 5 5 5 4 4 5 8 8 10 10 11 Leg 3 | . . . . . 7 . . . . . . . . . . . . . . . . . 2 11 11 11 11 11 11 11 10 10 10 9 10 9 9 4 . . . . . Device 16 | . 7 . 10 11 5 10 9 9 6 14 14 14 . . 6 4 6 6 12 12 13 13 19 16 17 18 17 22 19 22 21 26 25 23 20 18 15 20 19 20 22 22 20 Storage 7 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 6 10 10 11 11 11 8 5 5 5 5 6 6 9 9 8 8 8 7 7 7 Processor 3 | . . . . . 5 11 4 3 7 15 7 7 15 15 9 8 10 6 6 6 6 1 . . . . . . . . . . . . . . . . . . 2 3 4 Hackware 2 | . . . . . . . . . . . . . . . . 9 13 12 1 . . . . . . 1 . . . . 4 5 5 5 5 10 9 8 7 1 . . . Protection 9 | . 6 14 11 11 10 . 7 8 15 . 7 6 . . 3 5 2 6 11 11 12 13 4 9 10 8 10 5 12 12 14 9 10 10 13 8 8 8 7 9 7 8 9 Energy Cannon 6 | . . 7 3 . . . 6 . . . . . . . . . 5 12 12 13 5 11 6 9 6 10 11 11 5 10 9 5 5 11 14 13 13 12 12 12 6 5 3 Ballistic Gun 2 | . 26 19 2 . 8 . 1 13 14 15 13 14 11 . 7 3 7 . . . 7 . . . 4 . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 304 | 14 51 54 61 64 78 108 125 125 180 178 179 172 167 168 181 191 194 196 225 216 216 220 213 242 225 237 232 232 246 246 246 239 234 259 259 285 292 288 288 288 280 304 252 Greatest Support 260 | 40 40 42 62 62 80 60 82 82 80 140 140 140 140 140 140 140 140 140 140 128 128 140 140 80 60 60 60 60 60 60 60 60 60 80 60 60 60 155 155 165 260 255 245 Greatest Overweight (x) 71 | 1 1 3 3 1 23 1 1 1 2 4 1 1 1 1 1 2 2 1 2 1 71 2 3 4 7 3 3 3 4 4 4 3 3 4 4 4 4 4 1 1 1 1 1 Average Overweight (x) 1 | . . 1 2 . . 1 1 1 2 1 1 1 1 1 1 1 1 1 1 1 2 1 1 2 3 3 3 3 3 3 3 3 3 3 4 4 4 2 1 1 . . . Largest Inventory Capacity 30 | 8 20 20 20 20 20 25 25 25 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 25 Average Capacity 28 | 7 14 20 20 20 20 24 25 25 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 29 29 30 30 30 30 30 30 30 30 19 30 30 30 30 30 30 30 29 25 Most Carried 30 | 7 17 20 20 20 20 22 25 25 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 25 Average Carried 27 | 4 12 17 19 20 17 20 24 24 27 29 28 29 27 29 27 28 29 29 29 28 29 29 29 28 27 29 29 29 29 29 29 29 29 17 29 29 29 29 29 29 27 29 21 Final Capacity 30 | 8 20 20 20 20 20 25 25 25 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 25 25 Final Carried 30 | 7 16 17 20 20 20 22 25 25 30 30 30 27 30 28 28 30 30 30 30 30 30 30 30 29 30 30 30 30 30 30 30 30 30 30 30 29 30 30 27 30 27 25 21 Class Distribution -------------------- 50% | Hauler-Mutant 18% | Alien-Mutant 7% | Scavenger-Mutant 7% | Hauler-Golem 5% | Hacker-Mutant 4% | Mutant 3% | Hacker-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Hauler-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Waste Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -6/Deep Caves Hauler-Mutant | -5/Proximity Caves Hauler-Golem | -5/Factory Hauler-Golem | -5/Waste Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Warlord Hauler-Mutant | -4/Proximity Caves Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Upper Caves Hacker-Golem | -4/Zhirov Hauler-Golem | -3/Proximity Caves Hacker-Golem | -3/Research Hacker-Mutant | -3/Testing Hacker-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Hauler-Mutant | -2/Section 7 Alien-Mutant | -1/Access Alien-Mutant | -1/Command Alien-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 26122 | 367 436 475 453 16 1285 61 744 1276 376 610 922 565 548 . 801 1279 284 382 250 70 92 531 163 690 514 562 60 80 130 310 384 128 315 110 130 1150 524 298 672 734 339 3998 3008 Remotely 1442 | . . . . . . . . . . . . . . . . 401 . . . . . . . . . . . . . . . . . . . . . . . . . . 1041 Salvage Created 47957 | 234 607 254 783 . 547 164 1442 2159 559 1513 884 437 401 . 713 931 320 1263 462 170 . 841 50 2334 2001 1573 187 . . 336 1893 444 566 160 690 4216 2794 106 2633 3788 1110 6028 2364 Parts 2156 | 16 36 9 50 . 86 11 75 107 34 33 47 7 11 . 26 39 7 39 13 4 . 37 4 96 51 56 9 . . 18 103 9 26 1 27 205 127 6 149 145 51 266 120 Haulers Intercepted 30 | . 2 . 4 . . . 4 6 1 . 2 . . . . 2 . 2 . . . . . 2 . . . . . 1 2 . . . . 1 . 1 . . . . . Recyclers Shooed 15 | . . . . . . . 2 2 . . 2 . . . . 1 . 2 . . . . . 3 . . . . . . 1 . . . . 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 240 | . . . . . . . . . . . . 8 8 . 29 . . . 19 23 . . 42 . . . 16 13 . 37 . 9 11 . 25 . . . . . . . . Prevented 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 5 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 625 | . 16 6 12 . 4 3 24 39 10 5 19 7 10 . 18 13 . 15 12 2 . 10 2 36 6 19 2 . . 11 26 6 11 . 13 53 33 . 35 44 13 67 23 Melee 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 90 | . 6 2 7 . . 2 10 25 5 5 6 3 2 . 5 3 . . . . . . . . 6 . . . . . . . . . . . . . . . . 3 . Cannons 366 | . 1 2 . . . . 3 . . . 3 . . . 8 9 . 13 1 2 . 4 2 32 . 19 2 . . 2 22 6 9 . 9 53 33 . 29 35 13 47 7 AOE 121 | . 9 . 5 . 4 1 9 13 5 . 9 4 8 . 5 . . 1 11 . . 2 . 3 . . . . . 9 4 . 2 . 4 . . . . . . 13 . Classes Destroyed 35 | 3 6 1 1 . 2 1 2 1 3 1 . . 3 . 2 . . . . . . 3 . . . . 1 . . . . . . . . 2 1 . 1 . . 1 . Worker 18 | 2 . . 1 . . . 3 3 . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . 2 . 1 . 1 . 2 . Builder 33 | . 1 . . . . . . 2 3 . 6 . . . . 2 . 2 . . . . . 6 . 1 . . . . 2 . . . . 2 2 . . 3 1 . . Tunneler 7 | 5 . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 30 | . 2 . 4 . . . 4 6 1 . 2 . . . . 2 . 2 . . . . . 2 . . . . . 1 2 . . . . 1 . 1 . . . . . Recycler 29 | 1 1 1 2 . . . 2 4 1 . 2 . . . . 3 . 2 . . . . . 2 . 3 . . . . 2 . . . . 1 . . . . . 2 . Carrier 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Minesweeper 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Mechanic 7 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 2 . Operator 7 | . 1 . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . Drone 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 28 | . 1 . 3 . . . 2 1 . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . 3 3 . 3 1 2 5 . Swarmer 88 | . 3 . 3 . . . 5 4 2 . . 4 3 . 3 3 . . 3 . . . 1 5 . . . . . 9 2 . 4 . 5 5 . . 8 4 . 12 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Grunt 252 | . 13 4 8 . . 2 12 23 4 . 11 . 6 . 11 5 . 7 5 . . . . 11 . 12 . . . . 11 4 . . 5 24 23 . 9 20 2 20 . Brawler 15 | . . . . . . 1 1 2 . . . 1 . . 1 . . . 2 1 . . . 1 . . . . . . . . . . . 3 . . . 2 . . . Duelist 14 | . . . . . . . 1 . 1 . . 1 . . . . . 1 1 . . . . 3 . . . . . . 1 . . . . . 2 . . 1 . 2 . Protector 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Sentry 55 | . . . 1 . . . 4 10 . . 2 1 . . 2 1 . 2 1 1 . . . 7 . 1 1 . . . 3 . . . 1 4 . . 3 7 . 3 . Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 32 | . . . . . . . 1 . . . 2 . 1 . . 3 . 1 . . . . . 1 . 1 . . . 2 . . 2 . 1 2 . . 6 . 5 4 . Programmer 94 | . . . . . . . . . 2 . 4 . . . . 1 . 2 . . . . 1 8 . 5 . . . . 9 2 . . 1 10 8 . 8 9 6 18 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Compactor 11 | . . . . . . . . . . 5 . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 12 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 11 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Zionite 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Assembled 24 | . . . . . 3 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 18 1 Golem 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 16 | 7 6 2 9 . 5 3 5 16 10 3 9 3 4 . 4 4 . 5 9 2 . 4 1 8 2 4 1 . . 5 6 2 4 . 5 6 8 2 9 14 3 10 3 Combat Bots Only 10 | . 5 2 3 . 3 3 5 9 7 3 6 3 4 . 4 4 . 4 9 2 . 4 1 4 2 4 1 . . 5 6 2 4 . 5 6 7 . 9 10 3 9 3 Max Kills in Single Turn 8 | 1 2 1 4 . 3 1 2 3 5 1 5 2 4 . 2 1 . 2 8 1 . 2 1 3 1 1 1 . . 4 3 1 2 . 2 2 2 1 2 2 1 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 8 | . 2 . 2 . 3 1 2 3 2 . 3 2 4 . 2 . . 1 8 . . 2 . 3 . . . . . 4 2 . 2 . 2 . . . . . . 3 . Melee 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 14 | . . . . . 4 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 7 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) A4 (-1/Access_0) A2 (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 38764 | . 637 782 218 . 1589 34 1432 1727 419 . 1584 411 371 . 911 1463 . 1203 339 74 . 2017 258 2407 . 349 377 . 12 245 1344 191 336 . 322 1511 1448 45 1905 3690 1154 2675 5284 Core 4622 | . 95 107 20 . 214 . 126 143 30 . 91 22 58 . 44 198 . 70 12 5 . 262 . 209 . 45 28 . . 16 140 . 14 . 20 71 49 15 57 1195 249 358 659 Absorbed by Shields 13512 | . . . 3 . . . . . . . . . . . . 96 . . . . . . . 81 . . . . 12 . 252 28 97 . 214 1475 493 13 554 2121 836 2323 4914 Reduced by Siege Mode 1523 | . . . . . . . . . . . 175 40 . . 51 45 . 101 . . . 79 11 87 . . 14 . . 9 18 . 16 . 12 65 27 . 23 113 32 133 472 Redirected to Shielding 500 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93 33 6 . . . . . . 44 65 58 201 Regen/Repaired (Parts) 6054 | . . . . . . . 189 . . . . . . . . . . 14 . . 1162 . . . 150 6 . . . . . . . . . 125 417 . 836 948 324 806 1077 Core Remaining (%) 54 | 100 . 19 . . . 41 . 51 . . . . . . 65 . . . . . . . 35 . . . . . . 70 . . . . 84 . 90 . . 20 . . 22 Volleys Fired 3023 | 30 58 20 38 . 103 4 70 105 30 26 66 21 21 . 42 66 11 53 12 12 8 51 9 164 32 74 34 16 34 22 96 37 57 3 19 135 101 17 150 260 99 434 383 Largest 3 | 2 2 2 2 . 2 2 2 2 2 2 2 2 2 . 2 2 2 2 2 2 1 2 2 2 2 1 1 1 1 2 2 1 1 1 3 3 3 2 1 3 1 1 2 Hottest 230 | 40 136 88 136 . 60 90 112 100 50 60 73 50 50 . 73 96 200 200 125 125 35 195 75 75 60 25 25 25 25 60 90 25 46 25 75 75 140 50 94 144 94 94 230 Shots Fired 4147 | 60 101 40 74 . 190 8 129 196 55 52 108 41 36 . 75 125 22 89 14 15 8 73 12 260 61 76 34 16 34 32 97 37 57 3 48 322 208 18 151 257 99 429 385 Gun 1204 | 60 81 32 64 . 186 8 92 183 50 52 81 38 28 . 38 48 14 . . . . . . . 55 . . . . . . . . . . . . . . . . 93 1 Cannon 2837 | . 6 8 8 . . . 29 . . . 19 . . . 31 77 8 88 11 15 2 70 12 258 6 74 34 16 34 28 95 37 54 3 46 322 208 18 151 257 99 329 384 Launcher 94 | . 14 . 2 . 4 . 8 13 4 . 8 3 8 . 6 . . 1 3 . . 1 . 1 . . . . . 4 2 . 3 . 2 . . . . . . 7 . Special 12 | . . . . . . . . . 1 . . . . . . . . . . . 6 2 . 1 . 2 . . . . . . . . . . . . . . . . . Kinetic 1111 | 60 81 32 8 . 186 . 16 158 50 52 95 38 28 . 69 124 14 . . . . 4 3 38 55 . . . . . . . . . . . . . . . . . . Thermal 2419 | . 6 8 8 . . . . . . . . . . . . 1 8 88 11 15 2 39 9 220 6 74 34 16 34 28 95 37 54 3 46 322 208 18 100 209 93 313 314 Explosive 94 | . 14 . 2 . 4 . 8 13 4 . 8 3 8 . 6 . . 1 3 . . 1 . 1 . . . . . 4 2 . 3 . 2 . . . . . . 7 . Electromagnetic 511 | . . . 56 . . 8 105 25 . . 5 . . . . . . . . . . 27 . . . . . . . . . . . . . . . . 51 48 6 109 71 Robot Hit Streak 51 | 10 11 8 12 . 22 7 9 14 10 7 19 18 19 . 22 50 5 20 5 8 5 24 6 20 11 29 16 . . 11 31 16 15 4 18 47 51 4 30 43 21 37 31 Robot Miss Streak 6 | 4 3 3 3 . 6 1 4 6 3 4 2 2 1 . 3 2 1 2 3 1 1 1 2 3 3 2 1 . . 1 2 2 2 . 1 2 2 1 3 2 3 3 3 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . . . . . . . 2 3 . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Capacitor 1554 | . . . . . . . . . . . . . . . . . . . . . . . . . . 72 25 . . . 93 37 54 3 . . 17 14 148 233 99 421 338 Shots Hit Robots 2844 | 37 66 35 47 . 122 8 93 135 36 28 80 34 32 . 51 107 11 62 8 10 5 55 6 163 43 58 13 . . 21 83 28 40 3 37 210 135 4 105 172 76 309 276 Core Hits 1511 | 14 39 10 30 . 33 8 60 91 32 8 59 23 35 . 41 37 3 42 44 4 . 37 2 77 13 30 4 . 1 15 49 8 16 2 24 105 72 3 54 84 24 172 106 Critical Kills 23 | . . . 1 . 2 . . 1 . 4 1 . . . 2 . . 2 . . . 1 . 1 7 . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 29 | . . . . . 9 . 1 3 1 4 . 1 1 . . 2 2 . . . . 1 . . 4 . . . . . . . . . . . . . . . . . . Critical Strikes 92 | . . . 2 . 12 . 1 4 1 12 1 1 1 . 3 6 7 2 . . . 2 1 3 23 . . . . . . . . . . . . . . 3 . 5 2 Meltdown 6 | . . . 1 . . . . . . . . . . . . . . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 Destroy 62 | . . . . . 12 . . 1 1 12 1 1 1 . 2 1 7 . . . . . . . 23 . . . . . . . . . . . . . . . . . . Blast 8 | . . . . . . . . . . . . . . . 1 4 . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . Corrupt 10 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 5 1 Smash 6 | . . . . . . . 1 3 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Melee Attacks 100 | . 1 10 4 . 8 . 4 6 1 . 7 1 10 . . 11 . 1 . . 10 8 . . . . . . 14 . . . . . . . . . . . . . 4 Impact 88 | . 1 10 4 . . . 4 6 1 . 7 1 10 . . 11 . 1 . . 10 8 . . . . . . 14 . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 23 | . 1 . . . 7 . 3 3 . . . . 2 . . 6 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 121184 | 378 1536 587 1353 . 2158 246 3042 4758 2012 626 3266 1057 1686 . 1806 2674 227 2678 1514 327 . 1865 236 6785 978 2688 589 . 34 1648 5540 1370 1962 134 2195 10258 6731 240 4919 7871 3802 16335 13073 Guns 14479 | 378 593 245 713 . 1875 133 1316 2241 644 626 1110 540 378 . 344 551 227 . . . . . . . 786 . . . . . . . . . . . . . . . . 1779 . Cannons 84843 | . 81 103 124 . . . 391 . . . 290 . . . 702 1612 . 2277 185 327 . 1209 212 6448 192 2625 589 . 34 755 4016 1370 1678 134 1734 10179 6693 240 4844 7462 3802 11462 13073 Explosions 19293 | . 807 . 503 . 283 81 1034 2207 1368 . 1855 445 953 . 760 . . 210 1329 . . 445 . 299 . . . . . 883 1524 . 284 . 461 60 . . 75 379 . 3048 . Melee 2012 | . 46 232 . . . . 231 296 . . . . 355 . . 511 . 130 . . . 211 . . . . . . . . . . . . . . . . . . . . . Ramming 557 | . 9 7 13 . . 32 70 14 . . 11 72 . . . . . 61 . . . . 24 38 . 63 . . . 10 . . . . . 19 38 . . 30 . 46 . Kinetic 14463 | 378 593 245 82 . 1875 . 195 1856 644 626 1292 540 378 . 1046 2163 227 . . . . . 142 1395 786 . . . . . . . . . . . . . . . . . . Thermal 75682 | . 81 103 321 . . 81 355 264 . . 37 . . . . . . 2277 185 327 . 784 70 5053 192 2625 589 . 34 755 4016 1370 1678 134 1734 10179 6693 240 3248 6184 3586 11271 11216 Explosive 17864 | . 807 . 306 . 283 . 679 1943 1368 . 1818 445 953 . 760 . . 210 1329 . . 445 . 299 . . . . . 883 1524 . 284 . 461 60 . . . . . 3007 . Electromagnetic 10606 | . . . 631 . . 133 1512 385 . . 108 . . . . . . . . . . 425 . . . . . . . . . . . . . . . . 1671 1657 216 2011 1857 Impact 2012 | . 46 232 . . . . 231 296 . . . . 355 . . 511 . 130 . . . 211 . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 43 | . 2 2 2 2 2 2 . . 1 28 27 13 13 13 13 . . . . . . . 3 7 7 7 2 . . . 1 1 . . 1 5 14 1 1 31 8 43 3 Average Corruption 7 | . 2 2 1 2 2 2 . . 1 17 17 13 13 13 13 . . . . . . . 2 5 7 5 1 . . . 1 1 . . 1 1 7 1 1 19 4 22 2 Corruption Purged 103 | . . . . . . . . . . 1 20 . . . . . . . . . . . . . . 7 2 . . . . 1 . . . . . 1 . . . 71 . Corruption Blocked 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . 3 . . . . . Effects 889 | . 14 13 11 8 23 19 . . 3 16 59 66 71 8 58 . . . . . . . 30 71 35 35 1 . . . 5 . . . 4 24 44 4 5 56 6 158 42 Message Errors 202 | . 6 5 1 2 7 3 . . 1 4 10 12 21 . 15 . . . . . . . 10 20 9 8 1 . . . 3 . . . 1 7 6 . . 8 . 31 11 Matter Fused 206 | . 3 2 4 1 1 8 . . 2 1 14 19 14 1 16 . . . . . . . 6 9 13 9 . . . . 1 . . . . 2 10 2 1 22 1 32 12 Heat Flow Errors 109 | . 2 1 . 3 4 2 . . . 3 7 9 13 4 4 . . . . . . . 2 11 . 4 . . . . . . . . 2 1 7 . . 3 3 17 7 Energy Discharges 100 | . . . 2 1 4 4 . . . 2 7 10 6 1 7 . . . . . . . 3 10 1 5 . . . . . . . . 1 1 1 . 1 4 1 26 2 Parts Rejected 4 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Parts Fused 6 | . . . . . . . . . . . . . 2 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 Data Loss (minor) 124 | . 2 1 . 1 4 1 . . . 2 14 9 8 . 5 . . . . . . . 6 9 7 5 . . . . 1 . . . . 7 7 1 . 6 1 22 5 Data Loss (major) 45 | . . 1 1 . 1 . . . . 2 1 3 3 1 4 . . . . . . . 3 2 1 . . . . . . . . . . 2 6 . . 1 . 11 2 Misfires 29 | . . 1 1 . . . . . . 1 . 2 2 . 4 . . . . . . . . 2 3 2 . . . . . . . . . 2 2 . 1 . . 5 1 Alerts 26 | . . 1 1 . 2 1 . . . . 2 2 2 1 . . . . . . . . . 2 1 2 . . . . . . . . . . . 1 1 4 . 2 1 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . Weapon Failures 34 | . 1 . 1 . . . . . . 1 3 . . . 2 . . . . . . . . 5 . . . . . . . . . . . 2 4 . . 5 . 10 . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4190 | . 11 22 . . 16 . 90 237 138 . 40 3 243 . 15 269 . 132 2 40 . 112 13 336 . 105 . . . 29 256 94 156 . 109 306 173 8 124 204 159 713 35 Projectiles 2651 | . . . . . . . 1 . . . 13 . . . 15 21 . 22 2 40 . 7 . 296 . 105 . . . . 213 94 88 . 74 306 169 8 124 181 159 678 35 Explosions 541 | . 5 . . . 16 . . 36 138 . 27 3 53 . . . . . . . . 1 . 40 . . . . . 29 43 . 68 . 35 . . . . 18 . 29 . Melee 998 | . 6 22 . . . . 89 201 . . . . 190 . . 248 . 110 . . . 104 13 . . . . . . . . . . . . . 4 . . 5 . 6 . Knockbacks 47 | . . 1 . . . . 2 1 . . . 1 1 . 1 23 . 1 . . . . 1 14 . 1 . . . . . . . . . . . . . . . . . Impact 9 | . . 1 . . . . 2 1 . . . 1 1 . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Kinetic 31 | . . . . . . . . . . . . . . . 1 17 . . . . . . 1 12 . . . . . . . . . . . . . . . . . . . Secondary 7 | . . . . . . . . . . . . . . . . 6 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1243 | . 21 . 12 . 126 . 92 76 61 . 60 27 207 . 76 . . 53 80 . . 67 . 85 . . . . . . 134 . . . 5 . . . . . . 61 . Shots 38 | . 1 . 1 . 3 . 3 3 1 . 1 1 6 . 3 . . 1 4 . . 4 . 1 . . . . . . 2 . . . 1 . . . . . . 2 . Rammed 37 | . 3 5 4 . . 2 4 1 . . 1 9 . . . . . 4 . . . . 1 . . 1 . . . . . . . . . . . . . 1 . 1 . Targets Rammed 55 | . 3 5 4 . . 3 5 2 1 . 1 10 . . . . . 4 . . . . 1 5 . 4 . . . 2 . . . . . 1 2 . . 1 . 1 . Kicked 13 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . 3 . . . 2 . . . . . 1 2 . . . . . . Crushed 5 | . . . . . . 1 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 387 | . 270 189 208 183 262 251 387 234 27 254 314 272 277 282 198 285 64 142 12 156 14 218 171 251 . 272 18 . . 36 66 21 30 2 273 269 260 . 276 298 254 235 288 Average Temperature 69 | . 51 50 61 74 84 75 86 71 13 111 88 88 75 113 67 75 45 42 7 81 10 59 90 59 . 83 12 . . 14 16 5 6 1 62 73 55 . 76 87 107 76 102 Received Heat Transfer 6951 | . 288 285 67 . . 18 675 747 90 . 372 84 72 . 264 323 . 438 100 6 . 417 30 681 . 126 66 . . . 221 80 47 . 80 260 224 . 222 470 12 186 . Effects 6 | . . . . . . . 1 . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . Energy Bleed 5 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . Interference 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 191 | . . . . . . . . . . . 7 1 1 . 5 4 . 6 2 . . 5 1 16 2 8 2 . . 3 9 3 3 . 4 25 10 . 9 11 8 23 23 Total Turns 3009 | . . . . . . . . . . . 93 16 6 . 44 78 . 98 10 . . 108 14 280 41 56 21 . . 26 105 62 217 . 62 301 138 . 96 177 84 253 623 Longest Duration 177 | . . . . . . . . . . . 33 16 6 . 12 35 . 28 6 . . 26 14 53 36 14 14 . . 16 23 32 175 . 32 35 34 . 27 47 29 45 177 Robots Corrupted 44 | . . . . . . . 2 1 . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 6 9 . 7 15 Combat Hostiles 40 | . . . . . . . 2 1 . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 6 9 . 4 15 Parts Fried 136 | . 1 1 3 . . 1 14 6 . . 2 . . . . 2 . 1 . . . 15 . . . . . . . . . . . . . . . . 13 21 1 13 42 Impact Corruptions 32 | . 1 3 . . . . 2 5 . . . . 6 . . 7 . 2 . . . 2 1 . . . . . . . . . . . . . 1 . . 1 . 1 . Robots Melted 8 | . . . 1 . . . . . . . . . . . . . . 3 . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 1 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 1 Parts Melted 72 | . . . 1 . . . . . . . . . . . . . . 10 . . . 4 1 8 . 3 2 . . . 1 1 . . 1 8 10 . 2 2 3 13 2 Heat Transferred 42943 | . 148 185 522 . . 50 400 300 . . 50 . . . . . . 3200 300 500 . 980 100 5225 300 1400 325 . 19 650 2000 700 900 75 875 5285 3518 125 1650 3250 1800 5020 3091 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 21 | . . . 3 . . 1 7 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 2255 | 40 373 158 330 70 . 73 414 1224 872 252 481 . . . . 573 107 148 . . . . . 1061 371 306 . . . . 804 . . . . 1107 1687 816 522 1602 1219 2255 . Initial 937 | . 26 88 1 70 . . 1 164 556 252 36 . . . . 510 105 . . . . . . . 371 . . . . . 31 . . . . 20 622 768 207 234 937 700 . Average 464 | 22 197 65 116 54 . 7 159 775 646 246 141 . . . . 364 49 55 . . . . . 495 178 154 . . . . 331 . . . . 419 1233 595 322 817 1012 1561 . Maximum Alert Level 5 | . 1 . 1 . . . 2 4 3 1 2 . . . . 2 . . . . . . . 3 1 1 . . . . 3 . . . . 4 5 3 2 5 4 5 . Low Security (%) 31 | 100 37 100 75 100 . 100 70 6 . 2 77 . . . . . 100 100 . . . . . 19 68 74 . . . . 34 . . . . 37 . . 13 . . . . Level 1 17 | . 62 . 24 . . . 26 6 . 97 5 . . . . 74 . . . . . . . 24 31 25 . . . . 34 . . . . 17 . 12 50 24 . . . Level 2 11 | . . . . . . . 2 23 59 . 16 . . . . 25 . . . . . . . 23 . . . . . . 13 . . . . 19 2 58 35 25 . . . Level 3 12 | . . . . . . . . 50 40 . . . . . . . . . . . . . . 32 . . . . . . 17 . . . . 25 18 29 . 16 90 6 . Level 4 5 | . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 . . 32 9 3 . Level 5 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . 89 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 156 | . 5 . 3 1 . . 5 8 4 . 9 . . . . 6 . 3 . . . . . 11 . 8 . . . . 7 . . . . 16 18 3 12 12 5 20 . Investigation 29 | . 5 . 2 . . . 2 2 1 . 2 . . . . 1 . 1 . . . . . 2 . 2 . . . . 2 . . . . 3 2 1 . 1 . . . Extermination 46 | . . . . . . . . . 1 . 3 . . . . 2 . 2 . . . . . 5 . 2 . . . . 4 . . . . 5 4 . 5 3 3 7 . Reinforcement 37 | . . . 1 . . . 3 3 . . 4 . . . . 3 . . . . . . . 1 . 4 . . . . 1 . . . . 2 6 2 5 . . 2 . Assault 41 | . . . . 1 . . . 2 2 . . . . . . . . . . . . . . 3 . . . . . . . . . . . 6 6 . . 8 2 11 . Garrison 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 33 | . . . . . . . . . . . . . . . . 1 . 2 . . . . . 2 . . . . . . 2 . . . . 5 6 . . 7 1 7 . Construction Impeded 8 | . . . . . . . 1 2 . . 1 . . . . 2 . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Haulers Reinforced 7 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 47 | . 1 . 4 . . . 3 5 1 . 2 . . . . . . 1 . . . . . . . 1 . . 2 . . . . . . . 2 6 2 4 . 13 . Communications Jammed 155 | . . . . . . . . . . . . . . . 2 . . . . . . . . 4 . 1 . . . . 10 . . . . 18 6 . 21 58 . 35 . Distress Signals 140 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . 10 . . . . 16 6 . 21 54 . 28 . Times Spotted 1027 | . 25 14 12 . 24 1 36 52 14 4 28 10 10 . 17 16 . 21 17 4 . 30 11 56 6 26 2 2 36 11 41 6 9 . 11 68 76 3 49 106 24 92 57 Peak Tracking Total 19 | . 4 8 4 . 9 1 5 9 6 2 6 5 4 . 3 4 . 5 9 4 . 15 7 7 2 5 4 2 11 6 5 1 2 . 4 6 5 2 4 19 6 10 4 Tactical Retreats 54 | . . 1 1 . 7 . 2 1 2 2 1 2 . . 1 . . . 3 . . 1 . 5 1 3 2 . 1 1 . . . . . 2 1 . 2 8 1 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 31 | . 3 1 1 . . . . . 1 . 1 . . . 1 2 . 1 . . . . . 2 . 3 . . . . 2 . . . . . 1 . 1 1 . 10 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 55 | . . . . . . . 55 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . 3 . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 25 | . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . 20 . . 1 . . . . . . 1 . . . . Most Traps Carried 6 | . . . . 3 3 3 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 115 | . . . 2 . 12 . 4 6 10 . 1 . 1 . 1 1 . 2 . . . 3 2 5 . 1 . . . . 14 . . . . 6 9 . 6 10 1 4 14 Max in Single Turn 5 | . . . 1 . 2 . 2 2 5 . 1 . 1 . 1 1 . 1 . . . 1 1 1 . . . . . . 4 . . . . 1 1 . 1 1 1 1 1 Garrison Access 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 141 | . 11 1 5 . 2 . 6 6 1 . 6 1 . 3 . 4 . 6 1 2 . . . 11 . 9 . . 2 . 13 1 1 4 . 15 3 1 9 7 3 5 2 Terminals 76 | . 8 . 4 . . . 3 4 1 . 5 . . . . 2 . 2 . . . . . 6 . 7 . . . . 4 . . . . 8 3 1 5 6 2 5 . Fabricators 10 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . . . 3 . . . . 2 . . . . 1 . . Repair Stations 9 | . 1 . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . 2 . . . . 1 . . 1 1 . . . Recycling Units 9 | . 2 . 1 . . . 1 1 . . . . . . . 1 . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . Scanalyzers 10 | . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . 3 . . . . . . 1 . . . . 1 . . 2 . . . . Garrison Access 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 3 . . 1 . . . . Total Hacks 408 | . 26 1 13 . 2 . 37 17 2 . 19 1 . 23 . 17 . 16 5 2 . . . 34 . 23 . . 11 . 30 1 1 16 . 43 7 3 20 17 6 6 9 Successful 235 | . 8 1 6 . 2 . 22 7 1 . 8 1 . 23 . 9 . 12 5 2 . . . 20 . 6 . . 11 . 19 1 1 16 . 19 4 2 13 5 2 . 9 Failed 173 | . 18 . 7 . . . 15 10 1 . 11 . . . . 8 . 4 . . . . . 14 . 17 . . . . 11 . . . . 24 3 1 7 12 4 6 . Catastrophic 36 | . 2 . 3 . . . 1 1 1 . 3 . . . . 1 . 1 . . . . . 7 . 3 . . . . 1 . . . . 6 . . 1 1 1 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 103 | . 12 . 6 . 1 . 4 4 . . 13 . . . . 5 . 2 . . 1 . . 12 . 11 . . 1 . 7 . . . . 9 1 . 5 5 2 2 . Terminals 191 | . 17 . 12 . . . 12 13 2 . 16 . . . . 7 . 4 . . . . . 16 . 19 . . . . 7 . . . . 19 7 3 13 15 3 6 . Fabricators 25 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . 4 . . . . 8 . . . . 4 . . . . 3 . . Repair Stations 27 | . 3 . . . . . 8 . . . . . . . . 3 . 2 . . . . . . . . . . . . 5 . . . . 2 . . 2 2 . . . Recycling Units 28 | . 6 . 1 . . . 1 1 . . . . . . . 7 . . . . . . . 5 . . . . . . 7 . . . . . . . . . . . . Scanalyzers 50 | . . . . . . . 16 . . . 3 . . . . . . 4 . . . . . 10 . . . . . . 2 . . . . 11 . . 4 . . . . Garrison Access 15 | . . . . . . . . 3 . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . 7 . . 1 . . . . Terminal Hacks 127 | . 4 1 4 . 2 . 3 4 1 . 5 1 . 23 . 3 . 3 5 2 . . . 2 . 4 . . 11 . 2 1 1 16 . 4 4 2 6 4 . . 9 Record 24 | . . . . . 1 . . . . . . 1 . 4 . . . . 5 . . . . . . . . . . . . . . 4 . . . 1 . . . . 8 Part Schematic 16 | . 1 . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 4 . . . . 1 . . . . Prototype ID Bank 19 | . 1 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 11 . . . . 4 . . . . . . . . . Open Door 7 | . . 1 . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . 1 1 . . . . . . 1 . . . Branch Access Points 6 | . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . Terminal Index 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Alert Level 4 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Unreport Threat 8 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . 2 . . . . Locate Traps 4 | . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Transport Status 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 6 | . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . 1 . 2 . . . . . . . . . . . . . . . . . Zone Layout 13 | . 2 . 1 . . . 2 . . . 2 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 2 2 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 11 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 4 . . . . 3 . . . . 1 . . Network Status 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . Load Schematic 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Build 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Repair Station Hacks 16 | . 1 . . . . . 5 . . . . . . . . 1 . 2 . . . . . . . . . . . . 3 . . . . 2 . . 2 . . . . Scan Component 10 | . 1 . . . . . 3 . . . . . . . . 1 . 1 . . . . . . . . . . . . 2 . . . . 1 . . 1 . . . . Repair 6 | . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . Recycling Unit Hacks 5 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 4 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Scanalyzer 40 | . . . . . . . 11 . . . 2 . . . . . . 4 . . . . . 9 . . . . . . 2 . . . . 9 . . 3 . . . . Insert Component 21 | . . . . . . . 6 . . . 1 . . . . . . 2 . . . . . 3 . . . . . . 1 . . . . 5 . . 3 . . . . Analyze 19 | . . . . . . . 5 . . . 1 . . . . . . 2 . . . . . 6 . . . . . . 1 . . . . 4 . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . Seal Access 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . Unauthorized Hacks 32 | . 2 . 2 . . . 3 2 . . 1 . . . . 4 . . . . . . . 8 . 2 . . . . 5 . . . . . . . 1 1 1 . . Terminals 12 | . . . 1 . . . 2 1 . . 1 . . . . . . . . . . . . 4 . 1 . . . . . . . . . . . . 1 1 . . . Track 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Assimilate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Operators 6 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . Fabricators 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . 1 . . Liberate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Haulers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 15 | . 2 . 1 . . . 1 1 . . . . . . . 4 . . . . . . . 4 . . . . . . 2 . . . . . . . . . . . . Monitor 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Reject 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Recyclers 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Mask 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 5 | . 2 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 105 | . 9 . 4 . . . 5 4 1 . 6 . . . . 4 . 5 . . . . . 10 . 9 . . . . 9 . . . . 13 3 1 8 6 3 5 . Full Trace Events 22 | . 2 . 2 . . . 1 1 1 . 2 . . . . 1 . 1 . . . . . 2 . 2 . . . . . . . . . 3 2 1 . 1 . . . Feedback Events 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . Corruption 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . 6 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 48 | . 1 . . . . . 5 . . . . . . 10 . . . 1 . . 14 . . 2 . . . . . . 1 . . 4 . 4 5 . 1 . . . . Parts Built 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Time 188 | . . . . . . . . . . . . . . . . . . 84 . . . . . . . . . . . . 42 . . . . 62 . . . . . . . Total Part Build Rating 21 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . 8 . . . . 7 . . . . . . . Parts Repaired 6 | . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . Time 264 | . . . . . . . 82 . . . . . . . . . . 62 . . . . . . . . . . . . 62 . . . . 22 . . 36 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . 7 . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Parts Scanalyzed 14 | . . . . . . . 6 . . . . . . . . . . 1 . . . . . 2 . . . . . . 1 . . . . 4 . . . . . . . Part Schematics Acquired 13 | . . . . . . . 5 . . . . . . . . . . 1 . . . . . 2 . . . . . . 1 . . . . 4 . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 14 | . . . . . 6 . . . 1 . . . . . . . . . . . 5 . . 1 . 1 . . . . . . . . . . . . . . . . . Non-combat 6 | . . . . . 3 . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Combat 8 | . . . . . 3 . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 14 | . . . . . 6 . . . 1 . . . . . . . . . . . 5 . . 1 . 1 . . . . . . . . . . . . . . . . . parse_system 11 | . . . . . 6 . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_fabricator 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . . . . 1 . . . 2 . . . 2 . . . . . 5 . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 318 | . . . . 1 . . . . . . 1 . . . 2 . . . 2 . 2 . 2 . 18 . . . 5 . 2 . . . . . . . . . . 40 243 Largest Group 151 | . . . . 1 1 . . . . . 1 . . . 1 . . . 2 2 2 2 2 1 18 16 . . 5 . 2 . . . . . . . . . . 38 151 Highest-Rated Group 2119 | . . . . 31 31 . . . . . 26 . . . 96 . . . 50 50 192 192 59 29 638 535 . . 269 . 98 . . . . . . . . . . 538 2119 Highest-Rated Ally 96 | . . . . 31 31 . . . . . 26 . . . 96 . . . 30 30 96 96 30 29 50 46 . . 68 . 49 . . . . . . . . . . 15 15 Total Orders 217 | . . . . . . . . . . . 2 . . . . . . . 3 14 . . 18 18 . 8 6 16 13 24 5 4 6 . 3 20 45 4 8 . . . . STAY 9 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 7 . . . . . . . . . . . . . . ROAM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . FOLLOW 14 | . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 1 . 1 . 1 2 1 . . . . . . 5 . . . . . . EXPLORE 44 | . . . . . . . . . . . . . . . . . . . 2 5 . . 7 5 . 3 3 6 2 4 . . . . . . 5 1 1 . . . . RETURN 148 | . . . . . . . . . . . . . . . . . . . 1 8 . . 9 12 . 4 3 8 1 19 5 4 6 . 3 20 35 3 7 . . . . Ally Attacks 1838 | . . . . . 22 . . . . . . . . . 13 . . . 12 23 . 50 60 45 . 74 22 25 8 68 16 . . . . . 256 . 1 . . 355 788 Total Damage 35444 | . . . . . 786 . . . . . . . . . 164 . . . 171 414 . 1218 1154 758 . 1397 465 377 419 1065 425 . . . . . 5712 . 15 . . 7665 13239 Kills 140 | . . . . . 5 . . . . . . . . . 1 . . . 3 7 . 6 18 6 . 11 2 2 2 6 3 . . . . . 28 . . . . 16 24 Allies Corrupted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 4 . Allies Melted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 4 . . . . . Turrets Deployed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricated Assembled 283 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 243 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 4 . . . . 1 . . . . Derelict Logs Recovered 20 | . . 1 . 1 . . . . . . . 1 1 . 2 . . . 1 2 2 . 1 . . . 2 1 . 1 . 2 2 . . . . . . . . . . Drone Launches 275 | . . . . . . . . . . . . . . . . . . . 2 8 . . 10 12 . 3 3 9 2 30 15 12 18 . 9 60 53 8 21 . . . . Drone Recoveries 269 | . . . . . . . . . . . . . . . . . . . 2 8 . . 10 12 . 3 3 9 2 30 15 12 18 . 9 60 52 8 16 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 82287 | 219 1405 1054 833 516 2037 1161 1682 1120 849 411 1178 1635 1885 220 1560 1545 845 1387 2024 2436 4730 2993 2100 2728 1263 1712 1867 1425 1755 1464 1893 1870 2632 1192 1027 3530 1503 1367 2432 1632 895 10305 3970 Spaces Moved 28874 | 77 643 446 401 311 965 471 500 304 223 85 374 643 743 91 575 514 320 458 725 864 1355 964 657 797 362 606 672 413 450 405 636 725 940 218 312 991 381 487 857 813 315 3832 1953 Core 40 | 5 . . . . 4 . . . . . . . . . . . . . . . 31 . . . . . . . . . . . . . . . . . . . . . . Treads 19380 | 72 643 286 103 311 677 471 500 304 223 85 374 643 743 91 575 514 320 458 725 864 1324 964 636 1 . . . . . . . . . . . . . 231 857 459 285 3803 1838 Legs 8468 | . . . . . 284 . . . . . . . . . . . . . . . . . 21 796 362 606 672 413 450 405 636 725 940 218 312 991 381 256 . . . . . Wheels 458 | . . 160 298 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 145 145 155 120 240 240 238 322 240 240 240 240 240 240 240 240 240 240 240 240 232 232 150 180 240 240 240 240 240 240 240 240 180 270 270 270 232 232 227 146 141 138 Average Speed 231 | 153 181 207 147 158 164 240 242 241 322 256 240 240 240 240 240 242 241 240 243 240 316 275 232 240 246 240 240 240 243 246 252 240 240 245 270 270 270 253 232 229 225 212 156 Slowest Speed 3600 | 160 240 305 232 235 1200 240 245 243 322 480 240 240 240 240 240 323 320 240 320 240 3600 320 305 385 360 240 240 240 270 270 270 240 240 270 270 270 270 385 232 232 226 232 221 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 Spacefolds 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 3 5 . Microwarps 69 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 2 2 19 Exploration Rate (%) 65 | 4 93 99 36 82 88 88 45 63 8 79 15 76 83 74 79 14 96 15 97 98 86 81 96 30 90 25 98 99 92 95 20 94 93 60 58 38 83 22 87 43 15 88 75 Regions Visited 43 Branch Regions 27 Pre-discovered Areas 16 | . 2 . 1 . 1 . 1 1 . . . . . 1 . . . . 1 . 2 . . . . . 2 . . . . 1 . 3 . . . . . . . . . Known Exits Taken 9 | . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . 1 . 1 . . . . . . 1 1 1 1 . . . . . Unknown Exits Taken 28 | 1 1 1 1 1 1 . 1 1 . . . 1 1 1 1 . . . 1 1 1 1 1 . . . 1 . 1 1 1 1 1 1 . . . . 1 1 1 1 . Scrap Searched 41 | . . 1 . 1 . 1 . . . . . 1 2 . 3 . . . 5 4 3 . 2 . . . 4 3 . 5 . 3 1 . 2 . . . . . . . . Spaces Dug 388 | . . . 2 . 1 . 1 . 1 . 6 1 15 . . 5 . 8 3 1 3 6 2 38 . 10 7 3 35 25 4 1 15 . 12 31 14 11 16 25 6 61 19 Terrain Destroyed 1745 | . 59 . 29 . 24 3 77 95 31 . 80 38 80 . 69 7 15 18 65 3 3 30 4 132 1 18 21 16 37 66 43 9 53 . 32 114 49 13 35 102 17 185 72 Melee 32 | . . . 2 . . . 1 . 1 . 5 1 6 . . 4 . . . . 2 1 . . . . . . 8 . . . . . . . . . . . . . 1 Projectile 678 | . . . . . 6 . . . . . 3 . . . 3 3 13 18 5 3 1 8 4 78 1 18 21 16 29 8 8 9 18 . 11 84 49 13 28 62 17 70 71 AOE 1032 | . 59 . 27 . 17 3 76 95 30 . 72 37 74 . 66 . . . 60 . . 21 . 54 . . . . . 58 35 . 35 . 21 30 . . 7 40 . 115 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total 42438 | 120 780 510 550 333 1226 491 822 532 314 227 549 693 803 94 687 679 371 632 968 1212 1771 1215 1222 1356 687 856 919 832 1052 833 914 855 1313 895 461 1581 698 616 1300 1005 539 6048 2877 Wait 7952 | . 20 7 30 19 75 7 83 31 23 89 39 4 6 . 38 26 2 43 177 322 351 107 505 269 227 121 200 386 490 368 115 72 263 594 108 310 117 60 198 118 73 1485 374 Move 28386 | 76 642 445 400 310 964 470 499 303 223 84 373 642 742 90 574 514 319 457 724 861 1354 963 656 797 361 605 671 412 449 404 635 724 939 217 311 990 380 486 856 514 289 3809 1852 Hop 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Pick Up 512 | 7 21 9 17 . 24 3 17 14 12 4 11 2 5 . 5 13 6 14 1 2 13 15 2 29 22 13 3 3 4 3 13 3 11 30 7 24 14 11 15 15 7 44 24 Fast Attach 289 | 7 . 3 4 . 10 . 6 6 . 4 2 . 1 . 1 5 7 6 10 3 4 11 6 14 5 5 2 4 9 6 7 4 5 3 . 13 13 5 16 9 1 50 22 Attach 247 | . 3 5 4 . 12 . 5 3 4 . 6 4 2 1 4 7 . 4 2 2 1 5 2 7 2 3 2 1 2 2 7 . 6 4 . 7 10 7 6 12 13 23 57 Detach 251 | . . . . . 2 . 3 . 2 . 2 . 2 1 . 1 2 2 3 2 1 4 6 12 10 2 . . 5 . 3 1 4 9 2 12 11 5 10 16 25 37 54 Swap 762 | . 20 3 31 4 6 2 51 37 14 8 35 6 9 1 16 31 8 28 7 2 12 23 3 17 3 14 2 3 4 11 23 6 14 1 7 55 26 12 19 43 26 52 67 Drop 678 | . 12 3 18 . 22 2 21 25 4 12 7 2 1 1 2 5 16 20 9 5 17 28 11 42 25 15 5 7 11 8 14 8 14 34 7 34 24 13 28 17 6 85 38 Fire 3023 | 30 58 20 38 . 103 4 70 105 30 26 66 21 21 . 42 66 11 53 12 12 8 51 9 164 32 74 34 16 34 22 96 37 57 3 19 135 101 17 150 260 99 434 383 Melee 100 | . 1 10 4 . 8 . 4 6 1 . 7 1 10 . . 11 . 1 . . 10 8 . . . . . . 14 . . . . . . . . . . . . . 4 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 13 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . 3 . . . 2 . . . . . 1 2 . . . . . . Crush 42 | . 3 5 4 . . 3 5 2 1 . 1 10 . . . . . 4 . . . . 1 . . 1 . . . . . . . . . . . . . 1 . 1 . Escape Stasis 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 20 . Rewire 96 | . . . . . . . . . . . . 1 4 . 1 . . . 23 . . . 21 . . . . . 30 7 1 . . . . . . . . . . 8 . Trap 62 | . . . . . . . 58 . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves (discovered 2 exits: [*Upp] / *War) -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp / Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 16) 220 | -11/Junkyard | Entered Materials 317 | -10/Materials | Build established: Mutant 516 | -10/Materials | Discovered new exit (range 14) 830 | -10/Materials | Discovered new exit (range 6) 995 | -10/Materials | Discovered new exit (range 5) 1426 | -10/Materials | Discovered new exit (range 13) 1625 | -10/Materials | Entered Mines 1740 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1913 | -10/Mines | Learned 4 Materials zone layouts 2107 | -10/Mines | Core integrity fell below 50% 2167 | -10/Mines | Lost 4 parts (1n1u2w) 2204 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2317 | -10/Mines | Assembled infested the area 2388 | -10/Mines | Core integrity fell below 20% 2405 | -10/Mines | Discovered new exit (range 14) 2534 | -10/Mines | Discovered new exit (range 7) 2679 | -10/Mines | Entered Materials 2679 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2680 | -9/Materials | Identified exit to Materials 3156 | -9/Materials | Discovered exit to Materials (range 3) 3251 | -9/Materials | Build established: Scavenger-Mutant 3269 | -9/Materials | Discovered new exit (range 15) 3512 | -9/Materials | Entered Mines 3645 | -9/Mines | Met a Derelict testing a Signal Generator 3722 | -9/Mines | Learned Materials stockpile data 3758 | -9/Mines | Found a hidden stash of uninstalled traps 3933 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3933 | -9/Mines | Discovered new exit (range 5) 4028 | -9/Mines | Entered Exiles 4028 | -9/Exiles | Accompanied by 1 ally 4067 | -9/Exiles | Met 8R-AWN 4099 | -9/Exiles | Met EX-HEX 4207 | -9/Exiles | Met EX-DEC 4249 | -9/Exiles | Learned location of Zion (-6) 4280 | -9/Exiles | Met EX-BIN 4397 | -9/Exiles | Discovered new exit (range 11) 4760 | -9/Exiles | Aligned with FarCom system 4762 | -9/Exiles | Given EX-Vault access code 4799 | -9/Exiles | Opened EX-Vault 4810 | -9/Exiles | Found Deploy-a-Sentry 4812 | -9/Exiles | Found Deploy-a-Sentry 4844 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4984 | -9/Exiles | Attacked by the Exiles 5131 | -9/Exiles | Lost 3 parts (1p1n1w) 5249 | -9/Exiles | Build established: Mutant 5261 | -9/Exiles | DAS Turret deployed 5279 | -9/Exiles | Core integrity fell below 50% 5280 | -9/Exiles | Destroyed 8R-AWN 5298 | -9/Exiles | Found 8R-AWN's Boregun 5303 | -9/Exiles | Found 8R-AWN's Boregun 5309 | -9/Exiles | Found AS-neutralizer No. 17b 5311 | -9/Exiles | Lost 10 parts (3n3u4w) 5481 | -9/Exiles | DAS Turret deployed 5576 | -9/Exiles | Build established: Scavenger-Mutant 5579 | -9/Exiles | Destroyed EX-HEX 5627 | -9/Exiles | Destroyed EX-BIN 5681 | -9/Exiles | Destroyed EX-DEC 5757 | -9/Exiles | Found System Purifier 6065 | -9/Exiles | Entered Mines 6206 | -8/Mines | Discovered exit to Materials (range 12) 7157 | -8/Mines | Discovered exit to Materials (range 10) 7226 | -8/Mines | Entered Materials 7226 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7370 | -8/Materials | Repaired Rnf. Fission Core? 7415 | -8/Materials | Repaired Lgt. Treads 8018 | -8/Materials | Discovered new exit (range 9) 8786 | -8/Materials | Discovered new exit (range 16) 8908 | -8/Materials | Entered Storage 9077 | -8/Storage | Destroyed 8 combat bots 9262 | -8/Storage | Build established: Mutant 9308 | -8/Storage | First assault squad dispatched 9308 | -8/Storage | Destroyed 9 combat bots 9767 | -8/Storage | Build established: Scavenger-Mutant 9866 | -8/Storage | Garrison activated, responded to threat 9899 | -8/Storage | Discovered new exit (range 9) 10028 | -8/Storage | Entered Factory 10028 | -7/Factory | Evolved 2 slots: Utility x2 10289 | -7/Factory | Build established: Hauler-Mutant 10428 | -7/Factory | First assault squad dispatched 10556 | -7/Factory | Destroyed 7 combat bots 10728 | -7/Factory | Found Prototype Launcher 10730 | -7/Factory | Identified Rocket Array 10818 | -7/Factory | Identified exit to Lower Caves 10877 | -7/Factory | Sucked down chute 10877 | -7/Factory | Entered Waste 10892 | -7/Waste | EMP discharged 10929 | -7/Waste | Destroyed C-40 Crusher 10947 | -7/Waste | Destroyed C-40 Crusher 10956 | -7/Waste | Destroyed C-40 Crusher 10988 | -7/Waste | Destroyed C-40 Crusher 10992 | -7/Waste | EMP discharged 10992 | -7/Waste | System corruption reached 10% 11008 | -7/Waste | Spotted C-40 Crusher 11054 | -7/Waste | Destroyed C-40 Crusher 11092 | -7/Waste | EMP discharged 11168 | -7/Waste | Discovered new exit (range 13) 11185 | -7/Waste | Build established: Scavenger-Mutant 11192 | -7/Waste | EMP discharged 11288 | -7/Waste | Entered Factory 11493 | -7/Factory | Build established: Hauler-Mutant 12466 | -7/Factory | Entered Lower Caves 12574 | -7/Lower Caves | Learned Factory non-interactive machine intel 13715 | -7/Lower Caves | Discovered new exit (range 4) 13939 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13973 | -7/Lower Caves | Lost 3 parts (1n2u) 14101 | -7/Lower Caves | Entered another Lower Caves area 14360 | -7/Lower Caves | Discovered new exit (range 5) 14642 | -7/Lower Caves | Encountered a Warlord checkpoint 15499 | -7/Lower Caves | Discovered new exit (range 2) 15986 | -7/Lower Caves | Entered Data Miner 15987 | -7/Data Miner | Discovered new exit (range 6) 16033 | -7/Data Miner | Met Data Miner 16073 | -7/Data Miner | Learned location of Section 7 (-2) 16073 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 16117 | -7/Data Miner | Received God Mode back door access code from Data Miner 16206 | -7/Data Miner | Entered Proximity Caves 16268 | -6/Proximity Caves | Learned Factory emergency access door positions 16313 | -6/Proximity Caves | Escorted by Enhanced Grunt 16323 | -6/Proximity Caves | Spotter reported a threat 16429 | -6/Proximity Caves | Spotter reported a threat 16473 | -6/Proximity Caves | Learned Factory garrison access intel 16765 | -6/Proximity Caves | Spotted B-75 Beast 16878 | -6/Proximity Caves | Spotter reported a threat 17360 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17680 | -6/Proximity Caves | Discovered new exit (range 9) 17766 | -6/Proximity Caves | Entered Factory 17766 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 17768 | -6/Factory | Loaded intel: 244 non-interactive machine locations 17769 | -6/Factory | Loaded intel: 4 garrison access locations 18116 | -6/Factory | Search patrols dispatched 18214 | -6/Factory | Identified exit to Lower Caves 18239 | -6/Factory | Incoming investigation squad redirected 18632 | -6/Factory | Cargo convoy interrupted 19311 | -6/Factory | Sucked down chute 19311 | -6/Factory | Entered Waste 19311 | -6/Waste | The area was eerily silent 19569 | -6/Waste | Discovered new exit (range 13) 20156 | -6/Waste | Entered Factory 20337 | -6/Factory | Repaired Adv. Transmission Jammer 20760 | -6/Factory | Discovered exit to Lower Caves (range 18) 21081 | -6/Factory | Found Quantum Capacitor 21085 | -6/Factory | Found Quantum Capacitor 21190 | -6/Factory | Found Powered Armor 21194 | -6/Factory | Found Powered Armor 21199 | -6/Factory | Found Powered Armor 21203 | -6/Factory | Found Powered Armor 21204 | -6/Factory | Assembled infested ambush trap array 21232 | -6/Factory | Incoming assault squad redirected 21288 | -6/Factory | Incoming investigation squad redirected 21342 | -6/Factory | Fabricated Combat Drone Bay? 21543 | -6/Factory | Entered Lower Caves 22127 | -6/Lower Caves | Learned Extension terminal intel 22828 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 22857 | -6/Lower Caves | Destroyed 9 combat bots 22992 | -6/Lower Caves | Discovered new exit (range 37) 23567 | -6/Lower Caves | Entered another Lower Caves area 23567 | -6/Lower Caves | Accompanied by 2 allies 23622 | -6/Lower Caves | Discovered new exit (range 6) 23810 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 24259 | -6/Lower Caves | Discovered new exit (range 85) 25231 | -6/Lower Caves | Learned 4 Factory zone layouts 25925 | -6/Lower Caves | Learned Factory trap positions 26003 | -6/Lower Caves | Entered Zion 26195 | -6/Zion | Visited the Megawrench Repair Shop 26234 | -6/Zion | Discovered new exit (range 8) 26493 | -6/Zion | Learned 4 Factory zone layouts 26615 | -6/Zion | Learned location of Quarantine (-2) 26685 | -6/Zion | Learned location of 1 exit from Lower Caves 27046 | -6/Zion | Learned Factory scanalyzer intel 27075 | -6/Zion | Given A8's code to call for help 27562 | -6/Zion | Found Prototype Processor 27570 | -6/Zion | Identified Exp. Signal Interpreter 27573 | -6/Zion | Found Prototype Processor 27586 | -6/Zion | Identified Exp. Terrain Scan Processor 27668 | -6/Zion | Found Prototype Processor 27692 | -6/Zion | Identified Exp. Armor Integrity Analyzer 28110 | -6/Zion | Discovered new exit (range 5) 28113 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 28495 | -6/Zion | Megawrench repaired 11 parts 30718 | -6/Zion | Enhanced Grunt warped into view, answering call for help 30725 | -6/Zion | Enhanced Grunt warped into view, answering call for help 30733 | -6/Zion | Entered Deep Caves 30733 | -6/Deep Caves | Accompanied by 2 allies 31121 | -6/Deep Caves | Attacked by Z-Imprinter 31131 | -6/Deep Caves | Allies destroyed Z-Imprinter 31317 | -6/Deep Caves | Z-Facility disabled 31456 | -6/Deep Caves | Found Prototype Protection 31456 | -6/Deep Caves | Identified Zio. Weapon Casing 31512 | -6/Deep Caves | Found Zio. Weapon Casing 31522 | -6/Deep Caves | Found Prototype Protection 31522 | -6/Deep Caves | Identified Zio. Heavy Carapace 31545 | -6/Deep Caves | Found Zio. Heavy Carapace 32446 | -6/Deep Caves | Discovered new exit (range 11) 32679 | -6/Deep Caves | Spotted as-81607 32710 | -6/Deep Caves | Destroyed as-81607 32917 | -6/Deep Caves | Core integrity fell below 50% 32943 | -6/Deep Caves | Spotted as-12191 32950 | -6/Deep Caves | Destroyed as-12191 33002 | -6/Deep Caves | Triggered Deep Caves wall 33004 | -6/Deep Caves | Spotted AS-26877 33024 | -6/Deep Caves | Destroyed AS-26877 33033 | -6/Deep Caves | Spotted AS-14044 33070 | -6/Deep Caves | Destroyed AS-14044 33081 | -6/Deep Caves | Found Corrupted Unknown Device 33085 | -6/Deep Caves | Identified Mobile Assembly Unit 33103 | -6/Deep Caves | Found Corrupted Mobile Assembly Unit 33108 | -6/Deep Caves | Exposed GOLEM chamber 33114 | -6/Deep Caves | Found GOLEM Unit 33121 | -6/Deep Caves | Found GOLEM Unit 33128 | -6/Deep Caves | Found GOLEM Unit 33726 | -6/Deep Caves | Entered Proximity Caves 35089 | -5/Proximity Caves | Discovered new exit (range 5) 35193 | -5/Proximity Caves | Found Alien Artifact 35193 | -5/Proximity Caves | Identified Dimensional Node Initializer 35193 | -5/Proximity Caves | Initialized slip node 35665 | -5/Proximity Caves | Build established: Hauler-Golem 35826 | -5/Proximity Caves | Entered Factory 35826 | -5/Factory | Accompanied by 1 ally 35826 | -5/Factory | Evolved 2 slots: Utility x2 35828 | -5/Factory | Loaded intel: 107 trap records 35829 | -5/Factory | Loaded intel: 4 scanalyzer locations 36606 | -5/Factory | Incoming investigation squad redirected 36793 | -5/Factory | Discovered new exit (range 4) 37326 | -5/Factory | First assault squad dispatched 37408 | -5/Factory | Identified exit to Upper Caves 38552 | -5/Factory | Incoming assault squad redirected 38554 | -5/Factory | Sucked down chute 38554 | -5/Factory | Entered Waste 38642 | -5/Waste | Destroyed C-40 Crusher 38651 | -5/Waste | Destroyed C-40 Crusher 38672 | -5/Waste | Destroyed C-40 Crusher 38687 | -5/Waste | Spotted C-40 Crusher 38699 | -5/Waste | Destroyed C-40 Crusher 38734 | -5/Waste | Destroyed C-40 Crusher 38810 | -5/Waste | Spotted C-40 Crusher 38837 | -5/Waste | Destroyed C-40 Crusher 38895 | -5/Waste | Discovered new exit (range 15) 38983 | -5/Waste | Warlord forces began an assault 39817 | -5/Waste | Entered Factory 39817 | -5/Factory | Accompanied by 16 allies 39916 | -5/Factory | Discovered new exit (range 7) 39966 | -5/Factory | Build established: Hauler-Mutant 41529 | -5/Factory | Entered Upper Caves 41795 | -5/Upper Caves | Spotted B-75 Beast 41813 | -5/Upper Caves | Destroyed B-75 Beast 41982 | -5/Upper Caves | Encountered a Warlord checkpoint 41998 | -5/Upper Caves | Learned location of Armory (-3) 42164 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 42572 | -5/Upper Caves | Discovered new exit (range 15) 42603 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 43396 | -5/Upper Caves | Entered another Upper Caves area 43397 | -5/Upper Caves | Identified exit to Warlord 43405 | -5/Upper Caves | Discovered new exit (range 19) 43809 | -5/Upper Caves | Learned location of 1 exit from Factory 44821 | -5/Upper Caves | Entered Warlord 44988 | -5/Warlord | Discovered new exit (range 35) 45707 | -5/Warlord | Met Warlord 45729 | -5/Warlord | Opened Warlord's prototype stash 45732 | -5/Warlord | Warlord's base attacked by MAIN.C 45737 | -5/Warlord | Found Prototype Device 45737 | -5/Warlord | Identified Thermal Barrier 45756 | -5/Warlord | Found Prototype Reactor 45756 | -5/Warlord | Identified Vortex Chain Reactor 45764 | -5/Warlord | Found Prototype Device 45764 | -5/Warlord | Identified Exp. Cloaking Device 45777 | -5/Warlord | Found Prototype Hackware 45782 | -5/Warlord | Identified System Mapper 46062 | -5/Warlord | Spotted Striker 46082 | -5/Warlord | Warlord forces counterattacked 46097 | -5/Warlord | Spotted Striker 46161 | -5/Warlord | Spotted Executioner 46234 | -5/Warlord | Spotted Striker 46407 | -5/Warlord | Warlord base infiltrated, sounded retreat 46538 | -5/Warlord | P-70 Sage assimilated allied FV-0LT(g) 46576 | -5/Warlord | Entered Proximity Caves 47161 | -4/Proximity Caves | Learned location of 1 exit from Research 47739 | -4/Proximity Caves | Discovered new exit (range 12) 48040 | -4/Proximity Caves | Entered Factory 48040 | -4/Factory | Evolved 2 slots: Utility x2 48041 | -4/Factory | Identified exit to Extension 48042 | -4/Factory | Identified exit to Research 48327 | -4/Factory | Repaired Broken Exp. Terrain Scan Processor? 48615 | -4/Factory | Incoming investigation squad redirected 48752 | -4/Factory | Incoming investigation squad redirected 49147 | -4/Factory | Discovered new exit (range 11) 49183 | -4/Factory | Discovered exit to Research (range 15) 49535 | -4/Factory | Fabricated Powered Armor? 49933 | -4/Factory | Entered Upper Caves 50041 | -4/Upper Caves | Learned Research stockpile data 50519 | -4/Upper Caves | Encountered a Warlord checkpoint 50876 | -4/Upper Caves | Learned location of Testing (-3) 51001 | -4/Upper Caves | Discovered new exit (range 10) 51802 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 51803 | -4/Upper Caves | Entered another Upper Caves area 51831 | -4/Upper Caves | Discovered exit to Research (range 20) 52041 | -4/Upper Caves | Learned Research garrison access intel 53386 | -4/Upper Caves | Attacked by a faux Warlord 54090 | -4/Upper Caves | Found Alien Artifact 54090 | -4/Upper Caves | Identified Core Expander 54090 | -4/Upper Caves | Installed Core Expander, added new Weapon slot 54203 | -4/Upper Caves | Discovered new exit (range 12) 54363 | -4/Upper Caves | Learned Research trap positions 54435 | -4/Upper Caves | Entered Zhirov 54435 | -4/Zhirov | Discovered new exit (range 3) 54479 | -4/Zhirov | Met Zhirov 54543 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 54582 | -4/Zhirov | Found Alien Artifact 54582 | -4/Zhirov | Identified Integrated Reactor 54582 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 55074 | -4/Zhirov | Build established: Hacker-Golem 55476 | -4/Zhirov | Found Alien Artifact 55616 | -4/Zhirov | Build established: Hauler-Golem 55627 | -4/Zhirov | Entered Proximity Caves 56544 | -3/Proximity Caves | Discovered exit to Research (range 15) 56585 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 56654 | -3/Proximity Caves | Entered Research 56654 | -3/Research | Evolved 2 slots: Power x1, Utility x1 56655 | -3/Research | Identified exit to Research 56656 | -3/Research | Loaded intel: 98 trap records 56658 | -3/Research | Loaded intel: 4 garrison access locations 56768 | -3/Research | Incoming investigation squad redirected 57187 | -3/Research | Build established: Hacker-Golem 57725 | -3/Research | Repaired Powered Armor 57903 | -3/Research | Found Prototype Processor 57923 | -3/Research | Identified Exp. Target Analyzer 58220 | -3/Research | Identified Transdimensional Reconstructor 58409 | -3/Research | Found Prototype Launcher 58414 | -3/Research | Identified Adv. Micro-nuke Launcher 58421 | -3/Research | Found Prototype Device 58445 | -3/Research | Identified Exp. Thermal Defense Suite 58674 | -3/Research | Incoming investigation squad redirected 59154 | -3/Research | First assault squad dispatched 59224 | -3/Research | Fabricated Assault Drone Bay (x1) 59338 | -3/Research | Spotted B-86 Titan 59357 | -3/Research | Destroyed B-86 Titan 59388 | -3/Research | Identified exit to Armory 59388 | -3/Research | Identified exit to Testing 59503 | -3/Research | Build established: Hacker-Tank 59669 | -3/Research | Incoming assault squad redirected 60014 | -3/Research | Incoming assault squad redirected 60071 | -3/Research | Incoming assault squad redirected 60184 | -3/Research | Entered Testing 60283 | -3/Testing | Scanned by Researcher 60310 | -3/Testing | Found System Mapper 60434 | -3/Testing | First assault squad dispatched 60694 | -3/Testing | Found Prototype Protection 60696 | -3/Testing | Identified Hvy. Regenerative Plating 60817 | -3/Testing | Destroyed 7 combat bots 60980 | -3/Testing | Incoming assault squad redirected 60988 | -3/Testing | Incoming assault squad redirected 60990 | -3/Testing | Incoming assault squad redirected 61016 | -3/Testing | Incoming assault squad redirected 61085 | -3/Testing | Found Prototype Device 61100 | -3/Testing | Identified Adv. EM Disruption Field 61130 | -3/Testing | Found Prototype Device 61135 | -3/Testing | Identified Exp. Shield Generator 61165 | -3/Testing | Found Prototype Device 61170 | -3/Testing | Identified Exp. Focal Shield 61198 | -3/Testing | Found Prototype Protection 61198 | -3/Testing | Identified Centrium Heavy Armor Plating 61217 | -3/Testing | Incoming investigation squad redirected 61436 | -3/Testing | Spotted PD-H0SDO5V3J6 61456 | -3/Testing | Incoming assault squad redirected 61617 | -3/Testing | Discovered exit to Research (range 10) 61670 | -3/Testing | System corruption reached 10% 61687 | -3/Testing | Entered Research 61687 | -2/Research | Warlord forces began assault on 0b10 61687 | -2/Research | Evolved 2 slots: Utility x2 61723 | -2/Research | Identified exit to Quarantine 61797 | -2/Research | Research machine network offline 61822 | -2/Research | Found Prototype Device 61827 | -2/Research | Identified Exp. Thermal Shield 61968 | -2/Research | Build established: Hacker-Mutant 62006 | -2/Research | Borebot progress halted 62016 | -2/Research | Found Quantum Capacitor 62182 | -2/Research | Borebot progress halted 62224 | -2/Research | Found Prototype Device 62250 | -2/Research | Borebot progress halted 62290 | -2/Research | Identified Exp. Transmission Jammer 62717 | -2/Research | Found Prototype Device 62733 | -2/Research | Identified Exp. Shock Absorption System 63017 | -2/Research | Warlord destroyed during the assault 63054 | -2/Research | Entered Quarantine 63145 | -2/Quarantine | Repaired Adv. Remote Shield 63201 | -2/Quarantine | Found Alien Artifact 63295 | -2/Quarantine | Cryocooling Duct disabled 63310 | -2/Quarantine | Ambient heat levels rising (+20) 63310 | -2/Quarantine | Non-combat units ordered to evacuate 63674 | -2/Quarantine | Found Alien Artifact 64080 | -2/Quarantine | Garrison activated, responded to threat 64135 | -2/Quarantine | Discovered new exit (range 5) 64155 | -2/Quarantine | Destroyed 9 combat bots 64473 | -2/Quarantine | Identified Core Reset Matrix 64773 | -2/Quarantine | Found Alien Artifact 64781 | -2/Quarantine | Found Alien Artifact 64797 | -2/Quarantine | Found Dimensional Node Initializer 64835 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 64835 | -2/Quarantine | Identified Subatomic Replicator 65241 | -2/Quarantine | Spotted Fortress 65405 | -2/Quarantine | Discovered new exit (range 6) 65486 | -2/Quarantine | Entered Section 7 65486 | -2/Section 7 | Used Core Reset Matrix 65490 | -2/Section 7 | Sensed 21 artifacts in vicinity 65624 | -2/Section 7 | Build established: Hauler-Mutant 65809 | -2/Section 7 | Used Subatomic Replicator to create Supercharged Integrated Reactor 65813 | -2/Section 7 | Installed Supercharged Integrated Reactor, increased core energy generation (+15) 65886 | -2/Section 7 | Found Spacefold Activator 66013 | -2/Section 7 | Spotted S7 Guard 66020 | -2/Section 7 | Destroyed S7 Guard 66042 | -2/Section 7 | Found Core Physics Calibrator 66061 | -2/Section 7 | System corruption reached 10% 66119 | -2/Section 7 | Found Prototype Processor 66144 | -2/Section 7 | Identified Exp. Core Analyzer 66223 | -2/Section 7 | Found Integrated Dissipator 66223 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 66236 | -2/Section 7 | First assault squad dispatched 66299 | -2/Section 7 | Incoming assault squad redirected 66329 | -2/Section 7 | Destroyed 10 combat bots 66507 | -2/Section 7 | Found Microwarp Drive 66540 | -2/Section 7 | Incoming assault squad redirected 66633 | -2/Section 7 | Destroyed 7 combat bots 66765 | -2/Section 7 | Found LRC Armor 66765 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 66794 | -2/Section 7 | Incoming assault squad redirected 66797 | -2/Section 7 | Incoming assault squad redirected 66831 | -2/Section 7 | Found Integrated Reactor 66831 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 66994 | -2/Section 7 | Spotted Alpha 7 66994 | -2/Section 7 | Spotted Alpha 7 67012 | -2/Section 7 | Build established: Alien-Mutant 67025 | -2/Section 7 | Warped through subspace 67025 | -2/Section 7 | Spotted Executioner 67025 | -2/Section 7 | Spotted Executioner 67026 | -2/Section 7 | Core integrity fell below 50% 67045 | -2/Section 7 | Incoming assault squad redirected 67046 | -2/Section 7 | Incoming assault squad redirected 67089 | -2/Section 7 | Spotted B-90 Cyclops 67092 | -2/Section 7 | Incoming investigation squad redirected 67110 | -2/Section 7 | Discovered new exit (range 12) 67117 | -2/Section 7 | System corruption reached 30% 67118 | -2/Section 7 | Entered Access 67118 | -1/Access | Evolved 2 slots (calibrated): Propulsion x2, Utility x1, -Weapon x1 67901 | -1/Access | First assault squad dispatched 67930 | -1/Access | Incoming assault squad redirected 67996 | -1/Access | Discovered new exit (range 10) 68013 | -1/Access | Entered Command 68583 | -1/Command | System corruption reached 10% 68827 | -1/Command | Destroyed 7 combat bots 68901 | -1/Command | Found Quantum Capacitor 69053 | -1/Command | First assault squad dispatched 69117 | -1/Command | Destroyed 8 combat bots 69279 | -1/Command | Incoming assault squad redirected 69300 | -1/Command | Spotted B-99 Colossus 69564 | -1/Command | Incoming assault squad redirected 69732 | -1/Command | Spotted Combat Programmer 69733 | -1/Command | Spotted Combat Programmer 69738 | -1/Command | Destroyed Combat Programmer 69743 | -1/Command | Destroyed Combat Programmer 69753 | -1/Command | Spotted M Guard 69753 | -1/Command | Spotted M Guard 69763 | -1/Command | Destroyed M Guard 69773 | -1/Command | Destroyed M Guard 69773 | -1/Command | All MAIN.C guards destroyed 69785 | -1/Command | Incoming assault squad redirected 69817 | -1/Command | Found Corrupted Prototype Device 69817 | -1/Command | Identified AEGIS Remote Shield 69825 | -1/Command | Found Corrupted Prototype Reactor 69825 | -1/Command | Identified Zero-point Reactor 69826 | -1/Command | System corruption reached 30% 69864 | -1/Command | Destroyed 9 combat bots 69897 | -1/Command | Found Corrupted AEGIS Remote Shield 70079 | -1/Command | Incoming assault squad redirected 70082 | -1/Command | Incoming assault squad redirected 70323 | -1/Command | Incoming assault squad redirected 70330 | -1/Command | Incoming assault squad redirected 70413 | -1/Command | Met MAIN.C 70426 | -1/Command | Allies destroyed MAIN.C Shell 70427 | -1/Command | 0b10 Conduit disabled 70427 | -1/Command | MAIN.C activated Command garrisons 70448 | -1/Command | Allies destroyed MAIN.C 70456 | -1/Command | Discovered new exit (range 42) 70456 | -1/Command | Discovered new exit (range 86) 70456 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 70631 | -1/Command | Found Exp. System Purifier 70643 | -1/Command | Found Gamma Refractor 70648 | -1/Command | Found Vortex Chain Reactor 70652 | -1/Command | Found Zero-point Reactor 70657 | -1/Command | Found Exp. Force Field 70666 | -1/Command | Found Exp. Armor Integrity Analyzer 74027 | -1/Command | Found Exp. Targeting Computer 74226 | -1/Command | Found Singularity Reactor 78270 | -1/Command | Warped through subspace to slip node 78270 | -1/Command | Discovered new exit (range 5) 78318 | -1/Command | Entered Access_0 78318 | -1/Access_0 | Accompanied by 2 allies 78319 | -1/Access_0 | Sensed 4 artifacts in vicinity 78319 | -1/Access_0 | Met Architect 78330 | -1/Access_0 | Destroyed A8 78350 | -1/Access_0 | Architect warped through subspace 78434 | -1/Access_0 | Architect warped through subspace 78529 | -1/Access_0 | Architect warped through subspace 78621 | -1/Access_0 | Architect warped through subspace 78695 | -1/Access_0 | Architect warped through subspace 78780 | -1/Access_0 | Architect warped through subspace 78854 | -1/Access_0 | Architect warped through subspace 78917 | -1/Access_0 | Architect warped through subspace 78955 | -1/Access_0 | Subspace Access Node disabled 78968 | -1/Access_0 | Architect warped through subspace 79017 | -1/Access_0 | Architect warped through subspace 79078 | -1/Access_0 | Architect warped through subspace 79128 | -1/Access_0 | Architect warped through subspace 79130 | -1/Access_0 | Subspace Access Node disabled 79158 | -1/Access_0 | Architect warped through subspace 79230 | -1/Access_0 | Core integrity fell below 50% 79255 | -1/Access_0 | A6 warped into view 79263 | -1/Access_0 | Destroyed A6 79297 | -1/Access_0 | Architect warped through subspace 79383 | -1/Access_0 | Subspace Access Node disabled 79432 | -1/Access_0 | Architect warped through subspace 79494 | -1/Access_0 | Architect warped through subspace 79539 | -1/Access_0 | Architect warped through subspace 79590 | -1/Access_0 | Architect warped through subspace 79644 | -1/Access_0 | Architect warped through subspace 79674 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 79696 | -1/Access_0 | Architect warped through subspace 79719 | -1/Access_0 | Architect warped through subspace 79727 | -1/Access_0 | Singularity Gate disabled 79743 | -1/Access_0 | Architect warped through subspace 79759 | -1/Access_0 | A5 warped into view 79778 | -1/Access_0 | Architect warped through subspace 79781 | -1/Access_0 | Destroyed A5 79802 | -1/Access_0 | Subspace Access Node disabled 79830 | -1/Access_0 | Destroyed Architect 79850 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 79855 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 80165 | -1/Access_0 | Found Integrated Mediator 80165 | -1/Access_0 | Installed Integrated Mediator, increased core attachment efficiency. 80332 | -1/Access_0 | A4 warped into view 80347 | -1/Access_0 | Allies destroyed A4 80670 | -1/Access_0 | Allies destroyed A2 80674 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 80832 | -1/Access_0 | Found Integrated Reactor 80994 | -1/Access_0 | Found Corrupted Prototype Device 80994 | -1/Access_0 | Identified Desublimator 81454 | -1/Access_0 | A3 warped into view 81591 | -1/Access_0 | Found Sigix Broadsword 82215 | -1/Access_0 | Found Sigix Corpse 82252 | -1/Access_0 | Warped through subspace to slip node 82252 | -1/Access_0 | Discovered new exit (range 8) 82254 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 82255 | -1/Access_0 | Warped through subspace to slip node 82288 | *** | Heading to fleet! Last Messages --------------- 81825_ CLCNZICHQYEZA X:0DJ<=CJHQJHU:TWHE=4APVI 81882_ Reinforced Shell breached. 81890_ System corrupted: Heat flow error (+230). 81958_ 6VFON>1Z52RRLQAKI,CG:QPHKC>IVKDNZG 81982_ 2BWJV&F SKZ0=GVFYVJWLP75OPY8Q1SPIMJZ9 82048_ System corrupted: Matter fused (-5). 82068_ Acquired Hpw. Transdimensional Reconstructor. 82094_ DU|2=WB9FEQANRZP8FIL3PTGDP0 82174_ System corrupted: Matter fused (-7). 82205_ System corrupted: Component data lost. 82210_ Analysis Chamber breached. 82215_ Acquired Sigix Corpse. 82247_ System corrupted: Matter fused (-5). 82252_ Warped through subspace, drawn to slip node. 82252_ EXIT=FOUND 82254_ Integrated Reactor installed, core energy generation increased (+10). 82255_ Warped through subspace, drawn to slip node. 82274_ as-27459 released from Mobile Assembly Unit. 82284_ as-86040 released from Mobile Assembly Unit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???###########################?#######?######?##?? | | ???########?####################################?? | | ??###############################################? | | ??#?#?###########################################? | | ???#########################?##########?##?######? | | ??#####################?##############?##########? | | ??###?#######################################?#### | | ??###?#########?######### #########?#############? | | ?#################?##### a ####################### | | ??######?############### @ ######################? | | ?##############?######## a ######################? | | ?##?#?################# #?####################? | | ??###################?# #######?####?##########? | | ?##?################?### ####?##############?##? | | ?###################### #####################?? | | ?###?##?############### #######################? | | ??#####?############### < ############?########?? | | ??####?#########??#?### #######################? | | ???##################### #?#?#######?#########??? | | ???###########??#################################? | | ???#?###########?#?############?############?####? | | ??##?#####??####?###############?##########?###??? | | ????#########################################?#??? | | ???##?######################?##############??#???? | | ?????###############################?######?#?#??? | | ??????#######################?#######?#####?##???? | | ??#####################?#######?#########?###????? | | ?#?####?################################?????????? | | ###?#?##################################???#?#???? | | ?######################?######?########??##?#????? | | ##############?################?#######??????????? | | ####################################??#???#??????? | | #################################??#?#??#????????? | | ############################?#####?#???#?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 117 Coolant Potential 120 Energy Generation 128 Energy Capacity 2100 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 22 Cloak Strength 4 Power Amplification 20 Additional Mass Support 20 Base Temperature (-) 200 Armor Coverage 3200 Resistance: KI 30 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 40 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 160 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 6 Particle Charging 37 Salvage Targeting 1 Offensive Hacking 54 Defensive Hacking 14 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Combat Drone Bay | x1 | -6/Factory Powered Armor | x2 | -4/Factory | Authchip Assault Drone Bay | x1 | -3/Research Alien Tech Used ----------------- Dimensional Node Initializer Core Expander Integrated Reactor Core Reset Matrix Subatomic Replicator Supercharged Integrated Reactor Integrated Dissipator Microwarp Drive Spacefold Activator LRC Armor High-powered Transdimensional Reconstructor Core Physics Calibrator Integrated Mediator Sigix Broadsword Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldWeaponMultirail Manual? 0 Play Time 16:14:04 Cumulative 422.4 hours Start 2023.12.11 @ 01:59:47 End 2023.12.19 @ 18:14:47 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 171 Rogue 171 Adventurer 0 Explorer 0 Win Type 2 Total 20 Types 8/0/5/3/0/0/3/1/0 Lore% 90 Gallery% 93 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59fcf003-edd0-411d-8137-3a0e7b062bd4