Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.14 @ 17:41:52 Player: Pawtter Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (63) 315 Value Destroyed (1874) 1874 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3849 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 209/240 System Corruption 0% Temperature Hot (220) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Heavy Laser Heavy Laser > --- INVENTORY (20) --- Aluminum Leg Aluminum Leg Aluminum Leg Flight Unit Flight Unit Flight Unit Heat Sink Visual Processing Unit Light Armor Plating Light Armor Plating Small Laser Small Laser Small Laser Advanced Beam Rifle Heavy Laser Heavy Laser Light Assault Rifle Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON ----------- Advanced Beam Rifle Heavy Laser > --- INVENTORY -------- Nuclear Core Light Treads Aluminum Leg Flight Unit Flight Unit Flight Unit Heat Sink Visual Processing Unit Light Armor Plating Light Armor Plating Small Laser Small Laser Small Laser Heavy Laser Heavy Laser Heavy Laser Light Assault Rifle Improved Grenade Launcher [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Processor Improved Signal Interpreter Weapon Small Laser Energy Gun Small Laser Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 57 | 7 10 6 34 Power 13 | 1 2 . 10 Engine 8 | 1 1 . 6 Core 5 | . 1 . 4 Reactor . | . . . . Propulsion 18 | 2 2 3 11 Treads 10 | 2 2 3 3 Leg 7 | . . . 7 Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 9 | 2 3 1 3 Device 5 | 1 1 1 2 Storage 3 | 1 2 . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 17 | 2 3 2 10 Energy Gun 16 | 2 3 1 10 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 24 | . 3 . 21 Power 9 | . 1 . 8 Propulsion 7 | . 1 . 6 Utility 4 | . 1 . 3 Weapon 4 | . . . 4 Highest Loss Streak 10 | . 3 . 10 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 95 97 95 Engine 9 | . 4 11 11 Core 4 | . 9 . 4 Treads 27 | . 28 43 17 Leg 7 | . . . 15 Device 10 | . 10 9 11 Storage 10 | . 14 11 9 Processor 2 | . . . 6 Energy Gun 21 | . 26 21 17 Peak Build Rating 25 | 7 9 10 25 Average Rating 14 | 4 8 9 20 On Entrance 6 | . 7 7 10 Naked Turns . | . . . . Heaviest Build 59 | 15 47 49 59 Greatest Support 80 | 40 40 80 80 Greatest Overweight (x) 4 | . 1 . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 17 | 7 10 20 20 Most Carried 20 | 5 13 15 20 Average Carried 12 | 2 7 12 15 Final Capacity 20 | 8 20 20 20 Final Carried 18 | 3 13 15 18 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 842 | 185 185 130 342 Remotely . | . . . . Salvage Created 2133 | 25 585 402 1121 Parts 130 | 5 27 30 68 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 51 | . 13 11 27 Guns 48 | . 13 9 26 AOE 2 | . . 2 . Classes Destroyed 9 | 1 5 2 1 Worker 2 | . 1 . 1 Builder 2 | . . 1 1 Tunneler 1 | 1 . . . Hauler 1 | . 1 . . Operator 1 | . . . 1 Watcher 5 | . 2 1 2 Swarmer 13 | . 3 . 10 Grunt 29 | . 10 9 10 Sentry 9 | . . 2 7 Best Kill Streak 6 | 1 6 3 4 Combat Bots Only 4 | . 4 2 3 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 427 | . 86 48 293 Missed 111 | . 30 19 62 Damage Taken 3916 | . 607 346 2963 Core 695 | . 101 34 560 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 146 | . 54 92 . Core Remaining (%) 83 | 100 59 91 . Volleys Fired 187 | 1 49 41 96 Largest 2 | 2 2 2 2 Hottest 138 | 100 100 80 138 Shots Fired 353 | 2 95 75 181 Gun 346 | 2 95 68 181 Cannon . | . . . . Launcher 7 | . . 7 . Special . | . . . . Kinetic . | . . . . Thermal 346 | 2 95 68 181 Explosive 7 | . . 7 . Electromagnetic . | . . . . Robot Hit Streak 12 | 1 7 11 12 Robot Miss Streak 5 | 1 4 4 5 Penetration Max . | . . . . Secondary Targets 7 | . 4 . 3 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 225 | 1 59 53 112 Core Hits 113 | 1 29 33 50 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 12 | . 3 . 9 Burn 12 | . 3 . 9 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3596 | 12 740 781 2063 Guns 3342 | 12 737 530 2063 Cannons . | . . . . Explosions 251 | . . 251 . Melee . | . . . . Ramming 3 | . 3 . . Kinetic . | . . . . Thermal 3342 | 12 737 530 2063 Explosive 251 | . . 251 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 521 | 39 461 114 521 Average Temperature 132 | 20 153 33 159 Received Heat Transfer 1737 | . 300 186 1251 Effects 24 | . 12 . 12 Shutdowns 4 | . 1 . 3 Energy Bleed 5 | . 4 . 1 Interference 9 | . 5 . 4 Matter Decay 1 | . . . 1 Short Circuit 2 | . 1 . 1 Damage (minor) 1 | . 1 . . Damage (major) 1 | . . . 1 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 16 | . 4 3 9 Heat Transferred 8188 | 37 2216 1225 4710 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 364 | 5 210 281 364 Initial 88 | . 3 88 72 Average 160 | 2 111 113 225 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 63 | 100 89 85 34 Level 1 36 | . 10 14 65 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 1 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 4 | . 2 1 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 1 1 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 103 | . 20 27 56 Peak Tracking Total 11 | . 4 5 11 Tactical Retreats 11 | . 1 3 7 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . . 3 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 4 2 6 Terminals 8 | . 1 1 6 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 38 | . 11 8 19 Successful 20 | . 9 3 8 Failed 18 | . 2 5 11 Catastrophic 3 | . . . 3 Database Lockouts . | . . . . Manual 18 | . 4 2 12 Terminals 27 | . 4 4 19 Fabricators . | . . . . Repair Stations 8 | . 4 4 . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 2 . 5 Record 1 | . . . 1 Robot Analysis 1 | . . . 1 Prototype ID Bank 1 | . . . 1 Terminal Index 1 | . 1 . . Alert Level 1 | . . . 1 Unreport Threat 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 4 2 . Scan Component 3 | . 2 1 . Repair 3 | . 2 1 . Recycling Unit Hacks 2 | . 2 . . Report Inventory 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 1 1 3 Terminals 5 | . 1 1 3 Botnet 4 | . 1 1 2 Operators 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 3 2 6 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 2 1 . Time 78 | . 52 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2983 | 75 743 817 1348 Spaces Moved 1079 | 49 257 306 467 Core 19 | 19 . . . Treads 894 | 30 257 306 301 Legs 166 | . . . 166 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 170 | 117 167 160 185 Slowest Speed 400 | 160 240 160 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 3 45 29 59 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 28 | . . 28 . Melee . | . . . . Projectile . | . . . . AOE 28 | . . 28 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1858 | 64 474 558 762 Wait 474 | . 140 200 134 Move 1076 | 48 256 305 467 Hop . | . . . . Pick Up 55 | 8 14 6 27 Fast Attach 4 | 2 2 . . Attach 35 | 5 3 4 23 Detach . | . . . . Swap 18 | . 5 2 11 Drop 8 | . 4 . 4 Fire 187 | 1 49 41 96 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 332 | -10/Materials | Repaired Med. Laser 360 | -10/Materials | Repaired Seismic Detector 369 | -10/Materials | Discovered new exit (range 8) 554 | -10/Materials | Discovered new exit (range 12) 735 | -10/Materials | Lost 3 parts (1p1n1u) 819 | -10/Materials | Entered another Materials area 819 | -9/Materials | Evolved 2 slots: Propulsion x2 1355 | -9/Materials | Repaired Lgt. Treads 1524 | -9/Materials | Discovered new exit (range 9) 1636 | -9/Materials | Entered another Materials area 1636 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2080 | -8/Materials | Lost 4 parts (1p1n1u1w) 2271 | -8/Materials | Core integrity fell below 50% 2318 | -8/Materials | Lost 10 parts (3p4n1u2w) 2412 | -8/Materials | Core integrity fell below 20% 2582 | -8/Materials | Build established: Scavenger-Mutant 2920 | -8/Materials | Garrison activated, responded to threat 2984 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02921_ Y-45 Defender emerges from the garrison. 02923_ Lgt. Nuclear Core melted. 02923_ G-47 Trooper destroyed. 02923_ Switching to secondary target: G-47 Trooper. 02927_ K-01 Serf collects debris. 02929_ Material Processor disabled. 02934_ G-47 Trooper destroyed. 02935_ Y-45 Defender destroyed. 02936_ R-06 Scavenger collects Aluminum Leg. 02940_ R-06 Scavenger collects Imp. Heat Sink. 02943_ R-06 Scavenger collects Lgt. Armor Plating. 02947_ R-06 Scavenger collects Particle Gun. 02957_ Imp. Aluminum Leg destroyed. 02957_ Critical hit (Burn: +37). 02957_ G-47 Trooper suffers critical hit (Burn). 02957_ Lgt. Ion Engine destroyed. 02961_ Imp. Heat Sink destroyed. 02964_ G-50 Soldier destroyed. 02965_ Critical hit (Burn: +37). 02978_ O-16 Technician destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????#####?????????????????????????? | | ?????????????#"""#???????????????#?????????? | | ?????????????#"G"#????????????? #?????????? | | ????????######" "############ #?????????? | | ????????# ^ @ #?????????? | | ??????### [ #?????????? | | ??????#"" """ ! ^ + "???? | | ??????#"" T% ^*%= # ???? | | ??????#"T !% % gg ! #??? 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""" ] ** #?????????? | | ???????#T !! = """ ** #?????????? | | ???????## !% """ #????????? | | ????????# = ! #????????? | | ????????# #????????? | | ????????######### ###+########+#####?????? | | ????????????????# #?????????????!![#?????? | | ????????????????# #???????# ??? !! #?????? | | ????????????????+ #???????# """ ![ #?????? | | ????????????????# #???????# """ #?????? | | ????????????????# #???????# #?????? | | ????????????????# #???????# """ #?????? | | ?????????######?# #???????# """ #?????? | | ?????????# # #???????# """ ???????? | | ?????????# # #???????? ?????????? | | ?????????# + ###########+###????????? | | ?????????# # #????????? | | ?????????# # #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingDispersionClaws Manual? 0 Play Time 00:32:31 Cumulative 12.3 hours Start 2024.11.14 @ 17:11:52 End 2024.11.14 @ 17:41:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b28e6f1d-168a-41aa-ae1d-cbb2f49ef64d